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User:Half Shiny/Sandbox
Background
might change it to 9-A due to other information
Powers and Stats
Tier: 9-A, possible 8-C
Name: Jane Doe
Origin: Team Fortress 2
Gender: Male
Age: Unknown.
Classification:
Attack Potency: Small building level (should be comparable to Demoman and his shield charge). Possibly Building level (Should be comparable to Pyro who was able to harm the Bread Monster. Who was able to make the building collapse). Much Higher with Critical Boost Canteen, full charge Buff Banner, and Strength power up
Dimensionality: 3-D
Travel Speed: FTL Much Higher with MVM upgrades, Agility, Haste, and Power Up
Combat Speed: FTL (Cow Mangler 5000 creates light based projectiles). Much Higher with MVM upgrades, Agility, Haste, and Power Up
Reaction Speed: At least FTL (Should be comparable to Scout who can outrun light). Much Higher with MVM upgrades, Agility, Haste, and Power Up
Lifting Strength: Unknown
Striking Strength: Small building level to possible Building Class
Stamina: High
All previous powers and abilities, Explosion Manipulation, Curse Manipulation (Via Half-Zatoichi), Damage Boost, Self-Destruction (Via Equalizer), Energy Manipulation, Technological Manipulation, Light Manipulation, Deconstruction (Via Cow Mangler 5000, Durability Negation (Via Righteous Bison and Shotguns with Projectile Penetration), Statistics Amplification, Statistics Reduction (Via Escape Plan), Petrification (Via https://wiki.teamfortress.com/wiki/Saxxy Saxxy] and Golden Frying Pan), Temporary Paralysis Inducement (Via Rocket Launchers with Rocket Specialist), Life Manipulation (Via Black Box and Concheror, Invulnerability, greater Statistics Amplification, Teleportation, limited Creation, (Via Canteens) Damage Reduction, Statistics Amplification, and resistance to Statistics Amplification (Via Battalion's Backup) Resistance to Explosion Manipulation (Via Gunboats
All previous powers and abilities, Disease Manipulation, Death Manipulation (after 10 seconds those afflicted die), Power Nullification of Regeneration (able to turn off regeneration from King Power up and Medigun has no affect which is Mid to High-Mid), limited resistance to Disease Manipulation (Via Plague), Passive Damage Transferal, Statistics Amplification, resistance to Disease Manipulation (Via Reflect), Life Manipulation, Statistics Amplification, Damage Reduction (Via Vampire),
All previous powers and abilities, Undead Physiology (Via Cursed-Cursed Soul), Stealth Mastery (able to trick robot army with the Tin Soldier cosmetic set), Deconstruction, Electricity Manipulation (Via Ball O' Lightning), Necromancy, Summoning (Via Skeletons Horde), Summoning (Via Summon MONOCULUS), Invisibility (Via Stealth), Teleportation, healing (Via Shadow Leap), Fire Manipulation (Via Fireball), Healing, Statistics Amplification, Size Manipulation (Via Power up), Status Effect Inducement, Animal Manipulation (Via Swarm of Bats), Healing, Invincibility (Via Overheal), Explosion Manipulation (Via Pumpkin MIRV and Meteor Shower),
- Standard Rocket Launcher
“ | A high precision version of the standard-issue rocket launcher, the Direct Hit has been engineered from the ground up for Soldiers who have mastered the art of shooting at their targets instead of vaguely near them. | „ |
- Trades splash damage for increased speed and power of the rocket
“ | If you're lucky enough to sport the upper body strength to actually carry this monster, you can guarantee, after firing this half-a-ton hellraiser, it will be the only thing left that's not a smouldering pile of ash. | „ |
- Rocket launcher that gains health on hit
“ | This particular variant has all the bells and whistles befitting an entire front line unit: folding sight, capacity to split into two parts for easier carrying, and a stock that can be comfortably used by one in every 500 soldiers. | „ |
- Increases the speed and splash radius in exchange for -20% of the damage from the rockets
“ | A deadly device by any measure, the Cow Mangler will quantum disentangle Cows, Sheep, Humans and even Demomen! | „ |
- Fires light that can be charged up into a fiery explosion
“ | What is better than killing a man with a highly explosive high velocity projectile launcher? Killing a man with a highly explosive high velocity projectile launcher that YOU HAVE MADE! | „ |
- Allows for rapid fire rocket launches in exchange for 3% deviation on fire as well as -20% damage with the rockets
- Rockets do no damage in exchange for damage free rocket jumping
“ | Admit it: Every so often, you suspect you’re carrying your team... How about motivating those lazy sons of bitches to put on their war face and fight? | „ |
- Gives Mini crits after enough rage had been built up
“ | What is the science behind these miracles of technology? Magic, probably. | „ |
- -60% from self blast damage
“ | Now don't get me wrong, YOU don't need back-up, but please dig deep in that war torn black pea of a heart and feel pity for the rest of your good-for-nothing team. All you need is the Battalion's Backup to give them a helping hand. Just make sure you ain't too busy kicking somebody's ass when they call. | „ |
- Gives 10% more health and at full charge will reduce all damage by 35%
- Multiplies the totally damage that is given by the user.
- Teleports user to their spawn
- Instant ammo and clip refill
Intelligence: Mental Disability (Suffers from drinking lead poisoned water, wasn’t aware the war was over before going on a killing spree, and repeats the same action over and over again expecting a different result). Possibly higher since he could create a rocket launcher out of trash
Weaknesses: Easy to manipulate, trick, or out smart. With weapons, Curse Manipulation and Statistic Reduction are self inflicted.
Feats:
Notable Attacks/Techniques:
Gallery
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Others
Notable Victories:
Notable Losses:
Inconclusive Matches: