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User:PlozAlcachaz/Sandbox6

From The Codex

I wasn't there when the Fire Nation attacked my people. I'm gonna make a difference this time.
~ Aang to Chief Arnook
Anyone’s capable of great good and great evil. Everyone, even the Fire Lord and the Fire Nation, have to be treated like they’re worth giving a chance.
~ Aang
Those tattoos are sacred to my people! They describe who we are and how we see the world!
~ Aang

Fire Lord Ozai, you and your forefathers have devastated the balance of this world, and now you shall pay the ultimate price!
~ Avatar State Aang

Tui and La, your moon and ocean, have always circled each other in an eternal dance. They balance each other, push and pull, life and death, good and evil, yin and yang.
~ Koh describing Tui and La

Summary

Aang was a male Air Nomad and the Avatar during the century-long conflict known as the Hundred Year War. His immediate predecessor was Avatar Roku, and his immediate successor is Avatar Korra. As the Avatar of his time, he was the only person capable of using all four bending arts: airbending, waterbending, earthbending, and firebending. He was also one of a select few Avatars, and one of the first in many cycles to learn the ancient art of energybending, and the first Avatar known to have actively used the technique. Shortly before the beginning of the Hundred Year War, Aang was frozen in an iceberg for a hundred years; he later emerged, still biologically twelve years old, into a world engulfed by war.

Powers and Stats

Tier: 9-B physically. Varies, up to 8-C with Bending. High 7-A with the Avatar State, far higher in the Spirit World | 9-B physically. Varies, up to 8-C with Bending. High 7-A with the Avatar State, far higher in the Spirit World | 9-B physically. Varies, up to High 8-C with Bending. 8-B with Firebending during Sozin's Comet | 9-B physically. Varies, up to High 8-C with Bending. 8-B with Firebending during Sozin's Comet. High 7-A with the Avatar State, far higher in the Spirit World | 5-C

Name: Aang

Origin: Avatar: The Last Airbender

Gender: Male

Age: 112 (biologically 12) in Avatar: The Last Airbender, 113-114 (biologically 13-14) in The Promise trilogy, 114-115 (biologically 14-15) in The Search trilogy, 166 at death (biologically 66)

Classification: Human Airbender, Avatar, Monk, Airbending instructor, Air Nomad culture teacher

Attack Potency: Wall level physically (Comparable physically to non-benders. Easily ripped off a large part of stone and threw it, Can easily break rocks and can harm members of his group who can survive this fall). Varies, up to Building level with Bending (All Benders should be comparable to other Benders such as Firebenders who can cause massive explosions on this scale). Large Mountain level in the Avatar State (The Avatar State is a defense mechanism, designed to empower Aang with the skills and knowledge of all the past Avatars which should give him the strength of Kyoshi who split an island to create Kyoshi Island. This includes other Avatars, such as Yangchen who moved a bunch of clouds through Bending. Also comparable to Avatar Kuruk, who can throw large landmasses around. Casually showcased this much power later on), far higher in the Spirit World (Raava specifically noted the Avatar is at their strongest in the Spirit World) | Wall level physically. Varies, up to Building level+ with Bending (Collapsed a huge portion of rock). Large Mountain level in the Avatar State, far higher in the Spirit World | Wall level physically. Varies, up to Large Building level+ with Bending (Can partially block Combustion Man's explosions). City Block level with Firebending during Sozin's Comet (Can put a decent fight with Ozai, though he was losing before he got into the Avatar State. His Firebending is this strong) | Wall level physically. Varies, up to Large Building level+ with Bending. City Block level with Firebending during Sozin's Comet. Large Mountain level in the Avatar State, far higher in the Spirit World | Moon level (Fused with La, the Spirit of the Ocean, who is able to control all of the oceans. La is the natural opposite of Tui, the spirit who can control the moon, so they should be comparable in power)

Travel Speed: Superhuman (Can run on water) | Superhuman | Superhuman | At least Superhuman | Unknown

Combat Speed: Subsonic | Subsonic | Massively Hypersonic (Can tag Zuko, who managed to catch a lightning bolt) | Massively Hypersonic | Sub-Relativistic (The death of the moon spirit caused the entire moon to disappear within a second)

Reaction Speed: Subsonic (Can react to arrows) | Subsonic | Massively Hypersonic | Massively Hypersonic | Sub-Relativistic

Lifting Strength: Superhuman (Lifted a rock bigger than himself, 1,300 lbs given the dimensions) | Superhuman | Superhuman, Class M with Bending (Moved a large "pillar" of rock with Earthbending) | Superhuman, Class M with Bending | Class E

Striking Strength: Wall Class physically. Varies, up to Building Class with Bending. Large Mountain Class with the Avatar State, far higher in the Spirit World | Wall Class physically. Varies, up to Building Class+ with Bending. Large Mountain Class with the Avatar State, far higher in the Spirit World | Wall Class physically. Varies, up to Large Building Class+ with Bending. City Block Class with Firebending during Sozin's Comet | Wall Class physically. Varies, up to Large Building Class+ with Bending. City Block Class with Firebending during Sozin's Comet. Large Mountain Class with the Avatar State, far higher in the Spirit World | Moon Class

Durability: Wall level physically. Building level with Bending Shields. Large Mountain level with the Avatar State, far higher in the Spirit World | Wall level physically. Building level+ with Bending Shields. Large Mountain level with the Avatar State, far higher in the Spirit World | Wall level physically. Large Building level+ with Bending Shields. City Block level with Firebending Shields during Sozin's Comet | Wall level physically. Large Building level+ with Bending Shields. City Block level with Firebending Shields during Sozin's Comet. Large Mountain level with the Avatar State, far higherin the Spirit World | Moon level

Stamina: High (Could train for several hours by repeatedly punching a tree despite already being severely sleep-deprived)

Range: Standard melee range physically. Extended Melee Range with Staff. Varies, up to Hundreds of meters with Bending. Tens of kilometers with the Avatar State, far higher in the Spirit World | Standard melee range physically. Extended Melee Range with Staff. Varies, up to Hundreds of meters with Bending. Tens of kilometers with the Avatar State, far higher in the Spirit World | Standard melee range physically. Extended Melee Range with Staff. Varies, up to Hundreds of meters with Bending. Kilometers with Firebending during Sozin's Comet | Standard melee range physically. Extended Melee Range with Staff. Varies, up to Hundreds of meters with Bending. Kilometers with Firebending during Sozin's Comet. Tens of kilometers with the Avatar State, far higher in the Spirit World | Planetary

Powers and Abilities:

Superhuman Physical Characteristics, Weapon Mastery (Frequently uses objects like his staff for combat), Martial Arts (All Benders are innately skilled in Martial Arts as they use their Bending as an extension of it), Skilled Acrobat, Sheer Will, Immortality (Type 4. The avatar is the human embodiment of light and peace through the connection with the Avatar Spirit, creating an endless reincarnation cycle for whenever peace is needed. Not combat applicable), Chi Manipulation, Non-Physical Interaction (Able to interact with spirits), Enhanced Senses (Airbenders can feel shifts in air currents to anticipate something. Monks shave their heads to give them hypersensitivity because of this), Status Effect Inducement (Can reduce an enemy's accuracy and reset their timer with both air and water bending), Airbending (Can also breathe it), Flight, Astral Projection and Dimensional Travel (Through projecting his spirit, he is able to go to the Spirit World in this state), Extrasensory Perception (Can perceive spirits when others could not), Forcefield Creation, Self-Sustenance (Type 1. Can form pockets of air to breathe underwater through Airbending and Waterbending), Divine Union (Able to unite with spirits), Limited Power Mimicry (Able to learn a Waterbending move in a short span of time when it took Katara months to get it down just from seeing her do it) Sound Manipulation, Weather Manipulation (Airbending can be used to form clouds and control the weather), Summoning (Can call upon his past lives to act for him or for advice) Animal Manipulation (His whistle can call Appa or other animals to his aid), Waterbending (Any phase of water), Ice Manipulation (Proficient in Waterbending enough to freeze over water), Weapon Creation, Empowerment (Empowered by the Full Moon with his Waterbending), Steam Manipulation, Healing, Plant Manipulation, Energy Absorption, Reality Warping in the Spirit World (Stated by Raava that the Avatar had the greatest control of spiritual energy in the Spirit World. Scales to Korra who generated a thunderstorm and made spirits fight each other through her emotions), Limited Firebending (Has a very basic grasp over it but no proper control)

All previous Season 1 abilities to a far higher degree, Enlightenment (The avatar state is a state of enlightenement where one can use the cosmic energies), Light Manipulation (Able to make his eyes and tattoos glow in this state. Empowered with Raava's light), Statistics Amplification, Purification (Type 2), Cosmic Energy Manipulation & Cosmic Awareness (The Avatar State utilizes cosmic energy and opens the user to it), Has the following only through past Avatars: Elemental Manipulation, Earthbending, Sand Manipulation, Vibration Manipulation, Magnetism Manipulation, Burrowing, Firebending, Heat Manipulation, Explosion Manipulation, Clairvoyance, Magma Manipulation (Has the skills of Avatar Szeto who could manipulate lava), Glass Manipulation, Sealing (Has Avatar Wan's capabilities, which involve sealing Vaatu for ten thousand years and sealing the spirit portals)

All previous Season 1 and 2 abilities to a far higher degree, Light Manipulation (Able to make his eyes and tattoos glow in this state. Empowered with Raava's light), Magma Manipulation (Has the skills of Avatar Szeto who could manipulate lava), Glass Manipulation, Sealing (Has Avatar Wan's capabilities, which involve sealing Vaatu for ten thousand years and sealing the spirit portals), Statistics Amplification, Purification (Type 2), Has the following only through past Avatars: Elemental Manipulation, Firebending (Any phase of fire), Heat Manipulation, Explosion Manipulation, Clairvoyance, Magma Manipulation (Has the skills of Avatar Szeto who could manipulate lava), Glass Manipulation, Sealing (Has Avatar Wan's capabilities, which involve sealing Vaatu for ten thousand years and sealing the spirit portals)

All previous Season 1, 2, 3 (Unbalanced Chakras), and 3 (Balanced Chakras) abilities to a far higher degree, Light Manipulation (Able to make his eyes and tattoos glow in this state. Empowered with Raava's light), Magma Manipulation (Has the skills of Avatar Szeto who could manipulate lava), Glass Manipulation, Sealing (Has Avatar Wan's capabilities, which involve sealing Vaatu for ten thousand years and sealing the spirit portals), Statistics Amplification, Purification (Type 2), Soul Manipulation (Should have the capabilities of Dark Avatar Unalaq, who ripped Raava's spirit from Korra. The Lion Turtle's dialogue suggests Energybending is done on a spiritual level), Possibly Conceptual Manipulation (Should possibly scale to Dark Avatar Unalaq who could erase the history and lineage of the past Avatars before killing Raava), Energybending (Able to manipulate another person's life energy to impart them with knowledge instantly, remove one's bending completely, give them bending, or restore one's bending), Has the following only through past Avatars: Magma Manipulation (Has the skills of Avatar Szeto who could manipulate lava), Glass Manipulation, Sealing (Has Avatar Wan's capabilities, which involve sealing Vaatu for ten thousand years and sealing the spirit portals)

Standard Equipment: Glider Staff and Appa (his air-bison)

Intelligence: Gifted (Possesses a large knowledge of World History and cultures. A natural airbender, capable of easily learning waterbending techniques from watching Katara do it, compared to Katara, who took months to perfect even her basic skills) | At least Gifted (As he travels along his journey he has become far more knowledgeable, after hard training was capable of learning how to earthbend) | Genius (Learned Toph's seismic sense, remarked by Sokka as wise, who created a massive invasion plan on the fire nation, outsmarting many of it's generals) | Genius | Extraordinary Genius (Has the combined knowledge of all the past Avatars, giving him thousands of years of experience) | Unknown

Weaknesses: He is a pacifist by nature. He refuses to take a life and is often overly forgiving unless friends' lives are endangered. While he greatly surpasses most Benders, he still has some limits: he needs earth to Earthbend and water to Waterbend, the solar eclipse disables his Firebending, and the lunar eclipse disables his Waterbending. He doesn't have proper control of fire as he views it as purely destructive and wild. If he is killed in the Avatar State, he won't be able to reincarnate with the Avatar cycle ending. If Raava is taken out of him or destroyed, he will lose his connection to his past lives and lose access to the Avatar State entirely. He is also naturally less skilled at Earthbending then his other elements. | Same as before | Same as before minus his Firebending fear. Although, he can no longer use his Avatar State (meaning he loses its weaknesses too) | Same as before minus an inability to use the Avatar State (meaning he regains its weaknesses too). He will be corrupted and destroyed spiritually if he doesn't perform Energybending correctly. | Nothing notable, though it is likely the death of La or the Ocean will strip him of Koizilla.

Notable Attacks/Techniques:

  • Air Scooter: Aang can create and ride a ball of air with his Airbending.
  • Water Whip: Aang can create water whips by water bending, and secluding his arms in water.
  • Seismic Sense: After being taught this by Toph, Aang is able to sense all movement on the ground allowing for a radar of sorts.
  • Earth Armor: This technique allows Aang to coat his entire body (excluding his eyes) in a layer of earthly armor, and can even do it with crystal.
  • Avatar State: Aang taps into the cycle of reincarnation, and gains the accumulated knowledge, skill, and experience of countless previous lifetimes in addition to a dramatic increase in skill and knowledge it dramatically augments the power of his bending, allowing him to perform feats of power that would require multiple master level bender to replicate. However, if he's killed in this state, the cycle of reincarnation is permanently broken.
  • Air Shield: In his Avatar state, he can conjure an omni-directional sphere of condensed air. This air shield protects him from melee attacks as well as elemental attacks. It also levitates Aang and allows him to fly at high speeds.

Key: Season 1 | Season 2 | Season 3 (Unbalanced Chakras) | Season 3 (Balanced Chakras) and Onwards | Koi-Zilla

Others

Notable Victories:


Notable Losses:


Inconclusive Matches: