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Alia (Mega Man X)

From The Codex
Revision as of 17:51, 6 February 2023 by GiverOfThePeace (talk | contribs)
I don't suppose I need to say it, but I - Alia - will also assist in navigation. Before you head into battle, be sure to choose a navigator to assist you. Of course, if you're feeling confident, you can always choose to go it solo.
~ Alia
I'll try to develop a program resistant to corruption and all viruses. ... Gate and I both longed for this.
~ Alia
Last week an outbreak of Maverick Reploids caused a riot at the Energy plant. Then Axl showed up to quell the unrest. The Mavericks disappeared from the scene without a trace. Then, three days ago, when Mechaniloids on the wharf went berserk, Axl destroyed the Mechaniloids that was blocking a ship's hatch, securing an escape route for the crew. This case did cause 16 casualties, however... In addition, Axl has shown up to assist in a total of 14 incidents involving Mavericks.
~ Alia
Can you hear me, Zero?
~ Alia
I'll try to develop a program resistant to corruption and all viruses. ... Gate and I both longed for this.
~ Alia
I'll handle it!
~ Alia

Background

Alia (エイリア) is a character of the Mega Man X series. She is a Reploid that works as an Operator, Navigator, and Computer Specialist of the Maverick Hunters and, like Douglas and Signas, first appeared in Mega Man X5. She briefs X, Zero, Axl and other Hunters about their missions and guides them through the areas, giving information about the objectives, recent developments, and spotted Mavericks. She also manages the transfer actions at Hunter Base. In Mega Man X8, she can be unlocked as a secret playable character, like her two Navigator comrades, Layer and Pallette, imitating the style and moves of X, though she is limited by the fact that she cannot use Armor Parts. Before working for the Hunters, Alia was part of a team of Reploid Research scientists and was close to her colleague, Gate.

Appearance

Alia is a female Reploid, possessing a slender and feminine design. Her armor is primarily red with pink and white accents along the edges. She has green lens crystals on her wrists and chest, and has an exposed head of blonde hair with a transceiver headset over both ears. In her first appearances she wore her hair in some sort of small bun behind her head, though she has since been seen wearing her hair down over her shoulders in the past with Gate and later in Mega Man X8. She is also capable of forming a buster on her arms, which has a design similar to X's X-Buster.

Personality

Alia is a very dutiful character. She tries to set her personal feelings and concerns aside (especially during the Nightmare Incident) to carry out her work for the sake of everyone. She cares deeply for the members of her team and does her best to guide them through their missions without them being harmed. Alia rarely shows any weaknesses, but the Nightmare Incident revealed a deeper, more emotional part of her personality, where she blames herself for Gate's reasons for becoming a Maverick and trying to wipe out all low-level Reploids to create a new nation under his ideal. Due to her past emotional confrontations and her scientific nature, Alia is a realist, claiming she does not believe in "miracles."

As a former Researcher, Alia is highly intelligent, possessing both advanced engineering and analytical skills. She is able to compile and construct new Armors when in possession of the necessary data provided by Dr. Light's holograms, and has even managed to reconstruct damaged Armors, although to date none of her reconstructions have ever been 100% complete. She has allegedly mastered every programming language.

This dropdown contains the synopsis of Alia’s story. Read at your own risk as you may be spoiled otherwise!

History

Researcher days

Before joining the Maverick Hunter forces, Alia used to work at a research lab analyzing the potential of Reploid engineering. She also used to have longer hair during that time (which she restored to its original length in Mega Man X8). One of her colleagues was Gate. Gate, who was obsessed with the unanalyzable DNA of X and Zero, devoted all his time and power into creating Reploids with DNA that had similar attributes. Eventually, he succeeded and was praised immensely, but unfortunately this also created jealousy and contempt between him and his colleagues. Though she regretted it afterwards, Alia was drawn into the conspiracy of the other researchers sabotaging Gate's creations, either by trapping and destroying them during their missions or having them declared Maverick for dubious reasons. She was directly involved in the destruction of Blizzard Wolfang and Gate's business acquaintance Ground Scaravich; but was forced to do so in both cases much to her chagrin. After Gate left full of hatred and bitterness, she decided to start all over again herself, becoming a member of the Maverick Hunters.

Mega Man X5

Alia made her debut in the X series as X and Zero's navigator. While she played no crucial role in the plot aside from aiding in level navigation, she does talk a bit in the ending where Zero went Maverick and X's memories of him were erased, commented on her doubts of X's return as a miracle and believing something to be behind it.

Mega Man X6

Alia's character was greatly expanded in Mega Man X6. Gate, her former colleague, obtained a piece of Zero's remains and had analyzed it, creating the Nightmare Virus, as well as the Reploid High-Max and the Zero Nightmare, a purple copy of Zero which was blamed by Gate as the source of the Nightmare, and started a made-up campaign against Zero to become a new hero for the people and Reploids. While X (and the later recovered, original Zero) investigated the areas and defeated the Nightmare Investigators, Reploids resurrected by Gate to analyze the Nightmare, Alia revealed to the Hunters that she used to work together with Gate in a Research Team and was part of a conspiracy to sabotage his Reploids, which had now been revived by the Nightmare Virus. Blaming herself for Gate's bitterness, she tried to convince him to surrender and stop his plans of creating a new nation for only top-level Reploids before he ended up himself being killed.

Although she tried her best, Gate didn't listen and fought X and Zero, ending up being defeated by them and damaged beyond repair by a revived Sigma. She was given a choice by X who had dragged Gate's remains out of his destroyed lab whether to try to repair him or not. What exactly became of Gate afterwards was never revealed.

Mega Man X7

Alia also assisted during the events of Red Alert by adding in stage navigation like before. She did not have a major impact on the plot like before, but she did show up in all three endings. She contacted Zero in his ending to wake him up and appeared in X and Axl's endings to discuss Axl's progress.

Mega Man X8

Like all other characters, Alia experienced a major design change in Mega Man X8. Like the others, Alia's appearance was thinned, removing all her bulkier body armor parts and exchanging them for some more slender ones. Apparently, she also decided to let her hair down again, like it used to be during her days as a researcher.

In the game's plot, Alia did her usual work supporting the Hunters with information about the stage layout, the upcoming bosses and eventually about Reploids which had a DNA core suitable enough for Axl to transform. She also analyzed the New Generation Reploids' source of viral immunity - their Copy Chip - and also revealed that the DNA of the New Generation Reploids resembled that of Sigma. She also located Sigma's base on the moon. Her final appearance in the game, although off-screen, was her call for X and the others after they had taken out Lumine.

As a hidden goodie, Alia can be unlocked as a playable character after completing the game once, using Alia as the player's Navigator at least two times more than Layer or Pallette or by entering a secret code at the title screen for the PS2 version or the Mega Man X Legacy Collection 2 version and then bought at the store. An Alia sound clip can be heard when entering the code correctly. Alia's movesets and abilities were modeled after those of X, being able to charge her Buster for more powerful attacks and receiving the same Special Weapons from defeated Mavericks as X can. However, as she is limited to the same abilities X has without any special armor equipped, she was unable to use any armor-based abilities, most notably the ability to charge up the gained weapons or being able to reduce the amount of damage received. Also, like with all other characters, her stats and abilities could be upgraded by finding Rare Metals and researching them. Though copying X's style, Alia, like the other two Navigators, received no pre-boss battle dialogue with the Mavericks when selected as part of the team.

Statistics

Tier: 4-C

Name: Alia

Origin: Mega Man X5

Sex: Female

Age: Unknown, at least an adult

Classification: Reploid, Navigator, Maverick Hunter, Engineer, Reploid Researcher (Formerly)

Status: Destroyed (Despite never stating Alia has been destroyed, she never appears in Mega Man Z, and it's unlikely her body is still intact by Mega Man Legends)

Alignment: Lawful Good (As a part of the Maverick Hunters, Alia follows their command in assisting them to destroy the Mavericks whenever they start to cause chaos. This is to protect both humans and Reploid lives. She still cared for Gate, despite becoming corrupted with power)

Dimensionality: 3-D

Attack Potency: Star level+ (Fought and defeated Lumine, who was also capable of creating a dimension that has a sun. Lumine was able to completely destroy it and it was calculated at this. The dimension was also entirely destroyed when Lumine was defeated. Comparable to X and Zero, both who scale far above Mega Man. Harmed Sigma)

Durability: Star level+ (Survived hits from Lumine and Sigma)

Striking Strength: Star Class+

Lifting Strength: At Least Class T (Should scale far above the degree of Mega Man who was able to hold up Dr. Wily’s fortress at the end of Mega Man 5)

Travel Speed: Massively FTL (Scales far above Mega Man. Should be undoubtedly superior to Duo who is capable of traveling through galaxies and across the universe while doing his job to destroy the Evil Energy)

Combat Speed: Massively FTL (Scales far above Mega Man and Duo. Comparable to X and Zero)

Reaction Speed: Massively FTL (Comparable to both X and Zero)

Stamina: Limitless

Range: Standard Melee Range to Hundreds of Meters

Intelligence: Supergenius (Alia is the primary navigator for the Maverick Hunters. She guides X, Zero, and Axl throughout their missions and gives out various information on the locations and tips about the various Mavericks and other enemies they battle. Quickly rebuilt X's Falcon Armor, only losing the dash function in result. Discovered the origin of the Nightmare and its properties. She can also build the Falcon Armor and Gaea Armor from data given by Dr. Light. Former researcher at the Reploid Researcher Team. It's heavily implied that Alia created the Mother Elf)


Powers and Abilities

Superhuman Physical Characteristics, Genius Intelligence, Self-Sustenance (All types; Is fine in space. Reploids naturally do not need to eat. They can also exist in water), Inorganic Physiology (Alia is a robot), Body Control & Natural Weaponry (Alia can transform her hands into the Alia Buster), Energy Projection (Alia can fire beams and charged beams from her Alia Buster. She can also fire a bigger beam), Damage Boost (Alia can charge her Alia Buster for stronger shots), Stealth Mastery (Can navigate throughout Pitch Black without getting caught, which is full of guards and watchers), Information Analysis (Alia analyses enemies and terrains to give X extra information to help him on his mission as shown here, here, and here), Surface Scaling (Capable of wall jumping), Enhanced Senses (Can navigate through areas such as Pitch Black), Accelerated Development (All reploids made are all based off of X's design, making all reploids have limitless potential, which is also stated here), Weapon Usage (Skilled in using her Alia Buster and other special weapons), Immortality (Type 3; Through robots and reploids ability to regenerate back their body and data. Type 6; Robot Masters can survive wounds such as being cut in half, with ones such as Proto Man calling it merely "a flesh wound", being able to come back just fine after teleporting away to be repaired. Type 8; All robots "true existences" rely on their data, thus as long as their data is stored they can be remade or come back if their data is specifically "SAVED". With data further being explored through here), Regeneration (At least Mid; Should scale above all the Robot Masters who all regenerate after being flattened in Mega Man Powered Up. Mid-Godly through their data; In Mega Man Xtreme, Sigma was trying to reproduce the past data of several mavericks in the mother computer to bring havoc to the world's peace and the only way the past data of previously defeated Mavericks from X1 and X2 could be stopped is if X goes inside as his data form. Inside the Mother Computer, X defeats Vile's data form along with the data forms of a bunch of mavericks he has previously defeated. However, despite defeating their data form, their data is still are able to come back for the rematches at the end of the game along with Vile being back in the hard mode's post game story. Despite destroying Vile's data twice, he was still able to come back and better then ever in Mega Man X8. In Mega Man ZX, Omega's soul data along with flashes of the past battle in Zero 3 are trapped in area O and even after defeat, he can come back without limit even after obtaining Model OX which contains his soul data. With data further being explored through here), Resurrection (Robots that are fought and defeated are able to be brought back as long as they still have their data, with this also extending to reploids being able to come back for rematches. With data further being explored through here), Save & Load (As characters save their data they can back it up as long as their data stays stored and saved. With data further being explored through here), Information Manipulation (Can directly interact with, harm, and destroy a robots data, which all robots "true existences" rely on their data, thus as long as their data is stored they can be remade or come back if their data is specifically "SAVED". With data further being explored through here), Transformation, Flight, Intangibility and Pseudo-Teleportation (Type 4. Can transform into a beam of light and teleport to specific locations. Alia should scale to Mega Man's intangibility in this state. Alia can also dash in the air), Attack Reflection Negation (Her bullets can destroy the Ride Armor, which normally deflects projectiles), Forcefield & Invulnerability Negation (Charged shots can destroy forcefields that would typically make regular bullets bounce off. Can bypass Burn Rooster's invulnerability), Vehicular Mastery (Land Vehicles; Able to ride and control the Ride Armor. Can drive the Ride Chaser during battle), Summoning (Can summon X, Zero, Axl, Layer, and Pallette. With them, she can use a Double Gauge Attack), Possession (Reploid Souls can go back to their hollow bodies after being separated, however they cannot return if their body is destroyed), Immortality (Types 3, 6, and Limited 9. With Mid Regeneration. Reploids can survive after being severely destroyed. All reploids souls are able to posses a new body if their old one is destroyed or return to their old one if separated), Healing (When swapped out, Alia can recover some damage inflicted. If the Double Gauge is full while having a partner, the partner can heal Alia when she has no more health), Power Absorption, Power Mimicry, & Weapon Creation (When defeating a Maverick, Alia copies their ability, much like X). Resistance to Heat (Can fight inside of a volcano near lava), Cold (Can navigate through cold areas), Ice Manipulation and Absolute Zero (Can take ice attacks from Lumine, who uses ice comparable to Drift Diamond. Can also take ice attacks from Mavericks, which should scale far above Cold Man and Mega Man), Time Stop (Should scale above Mega Man and all of Wily's Robot Masters, who can resist the effects of the Time Stopper), Cosmic Radiations (Is fine in space), Black Holes (Unaffected by Gravity Antonion's black hole). Fought Sigma and was unaffected by his virus. Which makes her resistances comparable to X's, who can resist: Corruption, Mind Manipulation, Madness Manipulation, Biological Manipulation, Possession, and Hacking (Is able to resist the Sigma virus and even when infected, X just take's normal life drain damage and then it wears off quickly. The Sigma Virus being able to turn reploids into Mavericks. Can navigate area polluted by the Sigma Virus without harm. X is unaffected by locations infected with the Nightmare Phenomenon which was stated to rewrite Reploid DNA and erase their thoughts. X was stated to have perfect DNA in context of resisting the virus. X isn't possessed by the Nightmare Virus which can possess and corrupt you), Soul Manipulation (X is unaffected by the Erasure Incident in Mega Man Xtreme 2)
Black Hole Creation (Squeeze Bomb creates a black hole), Earth Manipulation (Crystal Wall creates a crystal from below), Attack Reflection (Crystal Wall can also be used to reflect projectiles), Electricity Manipulation (With Thunder Dance, which electrifies others), Homing Attack (Thunder Dance ricochets to opponents when shot. Shadow Runner fires a projectile that homes in on the enemy), Ice Manipulation & Absolute Zero (Drift Diamond fires ice projectiles that freeze people to absolute zero), Fire Manipulation (Melt Creeper fires a wave of fire below), Explosion Manipulation (Green Spinner fires a rocket that explodes upon impact), Light Manipulation (Shining Ray creates a light based projectile that spreads into different shots)
Healing (Life Bottle Half and Life Bottle Full refills health. Spare Energy refills health once the user no longer has any. Speedy Recovery allows the user to heal faster), Restoration (Weapon Bottle Half and Weapon Bottle Full restores weapon energy. Weapon Charge refills weapon energy overtime. Weapon Converter refills weapon energy when the user is damaged), Statistics Amplification (Hyper AT increases the attack gauge. Life Up permanently increases health. Weapon Up permanently increases weapon energy. Super Recover recovers more life/energy from items), Creation (Metal Generator creates Metal Chips when walking). Resistance to Spikes (Prickle Barrier allows the user to survive lethal spikes)[1]

Standard Equipment

Alia Buster

  • Chips:
All Characters
Name of Part Description
Life Bottle Half Restores partial life only once.
Life Bottle Full Restores all life only once.
Life Charge Refills Life Tank.
Retry Chip 1 Allows player to retry stage when defeated.
Retry Chip 2 Allows player to retry stage when defeated.
Retry Chip 3 Allows player to retry stage when defeated.
Weapon Bottle Half Restores partial weapon energy only once (except for Giga Attacks).
Weapon Bottle Full Restores all weapon energy only once (except for Giga Attacks).
Weapon Charge Refills Weapon Tank.
Prickle Barrier Protects character from spikes only once. Leaves character with only 1 HP left.
Spare Energy Restores partial life when HP has been depleted. Does not protect against insta-kill traps (spikes, bottomless pits, etc.).
Life Tank Permanent Tank that stores extra life energy. Replaces the Life Bottle if available.
Weapon Tank Permanent Tank that stores extra weapon energy. Replaces the Weapon Bottle if available.
Hyper AT More energy is filled inside Attack Gauge for attacks and refills.
Escape Boost Escape Capture moves faster. Escape from enemies easier.
Metal Generator Gain Metals by running. (Approximately 24 Metals per 6-8 steps of running)
Metal Discount 10% discount on chip redemption cost.
Chip Delete Removes Weapon and/or Life Tanks and Bottles. Does not refund metals.


Alia's Chips
Name of Part Description
Life Up

Increases max HP from 12 to 24 (18 in Hard Mode).

Life Up +1 Increases max HP from 24 to 30 (24 in Hard Mode).
Life Up +2 Increases max HP from 30 to 36 (30 in Hard Mode).
Double Barrier Doubles invincibility time when hit by enemies.
Speedy Recovery Speeds up HP recovery time while X/Alia is in reserve.
Weapon Up

Increases max weapon energy from 24 to 96 (72 in
Hard Mode).

Weapon Up +1 Increases max weapon energy from 96 to 120 (96 in
Hard Mode).
Weapon Up +2 Increases max weapon energy from 120 to 144 (120 in
Hard Mode).
Chain Combo

Increases time gap between combo executions, allowing a higher combo count to be accumulated.

Super Recover Recover more life/energy from life/energy refills.
Spike Walker Reduces speed of sliding down walls.
Weapon Converter Converts damage done to X/Alia to refill weapon gauge energy.

Notable Techniques

Weapon Boss Normal Version
Green Spinner
(グリーンスピナー)
Bamboo Pandamonium
(Bamboo Pandemonium)
Shoots a single green rocket straight forward that explodes upon contact with any obstacle. Can be used to break enemy barriers.
Shining Ray
(シャイニングレイ)
Optic Sunflower
(Optic Sunfloward)
Shoots a burst of light upward that spreads into eight directions of light rays, causing a wide range of attack. Alia has to be on solid ground to use this attack.
Shadow Runner
(シャドウランナー)
Dark Mantis
(Darkneid Kamakil)
Shoots out a black boomerang that can home in on targets to attack them. If there are no targets to home in, the boomerang will return to Alia and the energy used for that attack is restored.
Squeeze Bomb
(スクィーズボム)
Gravity Antonion
(Gravitate Ant-Onion)
Shoots out a purple orb that can attack enemies as well as absorb any solid projectile shots.
Crystal Wall
(クリスタルウォール)
Earthrock Trilobyte
(Earthrock Torirovich)
Creates a large crystal barrier that allows Alia to defend herself from projectile attacks by deflecting them with the barrier. Can be used to break certain enemies' defenses. Alia has to be on solid ground to use this attack.
Thunder Dancer
(サンダーダンサー)
Gigabolt Man-O-War
(Gigabolt Dokragen)
Shoots out a short-range thunderbolt that ricochets to other enemies nearby when the bolt hits one of them, taking multiple enemies out at once.
Drift Diamond
(ドリフトダイヤモンド)
Avalanche Yeti
(Ice-Snow Yetinger)
Shoots two snowflake shots that go diagonally forward similar to Mega Man X4's Twin Slasher that can freeze enemies upon contact.
Melt Creeper
(メルトクリーパー)
Burn Rooster
(Burn Kokekokker)
Shoots out a line of flames that go forward on the ground. If it hits a wall, it will stop there. But if it hits a downward step, it will continue the path downwards until it dissipates after travelling a short distance. Alia has to be on solid ground to use this attack.

Other

Standard Tactics: Alia will typically analyze her enemy and proceed to use her Alia Buster and Special Weapons.

Weaknesses: Has a limited amount of weapon energy. Certain locations can block her analysis.

References

Battle Records

None.

None.

None.

Discussions (Link For Mobile Users):

Discussion threads involving Alia (Mega Man X)