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Territorial Oak

From The Codex
Revision as of 20:37, 18 October 2024 by GiverOfThePeace (talk | contribs) (→‎References: clean up and re-categorisation per CFD)
"Territorial Oaks are trouble. Attack with weapons or spells until they burst into flames."
~ Player's Guide Description

Background

The Territorial Oak is an enemy in MOTHER 2 (localized as EarthBound). It is simply a small mobile tree, and is encountered by Ness in Peaceful Rest Valley, being by far the most powerful enemy there. Upon defeat, it explodes into a burst of flames. The Territorial Oak's overworld sprite is shared with a small tree. They remain entirely motionless until the player moves close to them, then begin to charge in a straight line towards them.

General Information

Name: Territorial Oak

Origin: MOTHER 2

Sex: Sexless

Age: Unknown

Classification: Corrupted Tree, Enemy

Species: Tree

Occupation: None

Affiliations: Giygas

Enemies: Ness, Paula, Jeff Andonuts

Status: Active

Alignment: Neutral Evil (One of the many enemies corrupted by Giygas' influence)

Threat Level: Street Threat (Serves as an enemy in an area that deals devastating damage when it bursts into flames)

Codex Statistics

Tier: 9-B, 9-A via Self-Destruction

Cardinality: Finite

Dimensionality: 3-D

Attack Potency: Wall level (Potency) (Can damage Ness after he had defeated the Titanic Ant), Room level (Potency) via Self-Destruction (Around 4.5 to 5 meters where its self-destruction which would be around this levels of energy)

Durability: Wall level (Can take multiple attacks from Ness and Paula)

Striking Strength: Room Class (Potency)

Lifting Strength: Unknown

Travel Speed: Superhuman (Can catch Ness off guard, though it moves significantly slower than most enemies)

Attack Speed: Superhuman (Can tag Ness, who should be comparable to Ninten who can travel 700 meters in about 13 seconds)

Reaction Speed: Superhuman

Stamina: Unknown

Range: Extended Melee, Higher with Self-Destruction

Intelligence: Unknown (Can use PSI)


Powers and Techniques

Superhuman Physical Characteristics, Self-Destruction & Fire Manipulation (Explodes upon defeat, bursting into flames), Statistics Reduction & Air Manipulation (With the "Vacuum attack", lowers one party member's Offense and Defense for the duration of the battle), Damage Boost (Can at times hit a smash attack).



Resistance to Mind Manipulation (Has an innate resistance to brainshock which makes one feel strange), Air Manipulation & Cold Manipulation (Has an innate resistance to PK Freeze which allows one to freeze the very air around them), Light Manipulation, Durability Negation, One Hit Kill (Has an innate resistance to PK Flash a blinding flash of light that can defeat in one blow), Paralysis Inducement & Sleep Manipulation (Has an innate resistance to PSI Hypnosis and Paralysis which put one to sleep and paralyzes)


Notable Techniques

  • Bash: Deals low-level damage to one party member.
  • Brainshock Alpha: Makes one party member feel strange.
  • Vacuum Attack: Lowers one party member's Offense and Defense for the duration of the battle.

Other

Standard Tactics: The Territorial Oak will either bash, use brainshock alpha, or lower the opponent's attack and defense with vacuum attack.

Weaknesses: Does not resist PSI Fire. PSI users need to concentrate in order to use their PSI[2].

Gallery

Battle Records

None.

None.

None.

References

  1. "PSI is a mysterious and useful power that can replenish your energy or even assist in your transportation needs. Using PSI will deplete your PP." MOTHER 3 Memo Description
  2. A miraculous stone that enables you to "concentrate" without using your own brain. This is accomplished just by your keeping this item. This is great because if you can't concentrate, you can't use PSI.