“ | How's that? Short and simple enough for ya? It's gonna be a long, hard road. But who knows? Could kick ass. Could be dangerous. Could totally suck. Whadaya say, bro? Join me. Let's see how far we can take this. And for you there, holding the Wii Remote right now, just press the A button. Let the bloodshed begin! | „ |
~ Travis |
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The background art comes from Cherylann1960.
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Travis Touchdown
“ | See that? Now THAT was a battle! LOOK AT THIS BLOOD? We humans are alive, even if we are assassins! It doesn't matter if its a videogame, movie, drama, anime, manga! WE'RE ALIVE! PEOPLE SHED BLOOD AND DIE. THIS ISN'T A GAME! You can't just selfishly use DEATH as your tool! This...is ALICE'S BLOOD! I bet you already forgot she existed! The same way you would've forgotten me! And THAT'S why I'm tearing down the UAA! | „ |
~ Travis |
“ | People ask me, "What is the meaning of killing if you're risking your own life?" It doesn't 'mean' shit. It's about instinct, not meaning. That spark lights up in your brain. And that sweet, sweet dopamine starts to flow... | „ |
~ Travis |
Background
Travis Touchdown is your average-self loathing, degenerate Otaku. As a child while mostly unclear, Travis was orphaned at a rather young age, he would lose both of his parents after a his love interest/half-sister Jeane would murder both of them in cold blood. Seeking revenge, Travis would fortunately come across a smoking hot ranking agent and con-artist, Sylvia Christal. Sylvia would set up a challenge in which Travis would gladly accept. The gig, assassinate "The Drifter". Travis succeeds, which earns him rank 11 by the United Assassins Association, a governing body of assassins. Realizing that he has the opportunity to make it to the top, he sets out to secure himself the coveted position of becoming the number one assassin of the UAA. As he slowly ascended to the top. Travis slowly realizes his journey and his killing are meaningless and overall grows far more serious and less arrogant as his battle rein on and as his story progresses. Even after reaching the rank of number one, defeating both his siblings Jeane and Henry. He would ultimately settle down, and give up the life of a passive Otaku Assassin. Leaving the UAA entirely.
Despite this, his fame and infamy throughout “Santa Destroy” would give him the title of “The Hero of Santa Destroy”. Gaining both a cult following, but also many enemies during this time. Which would soon lead into the events of “Desperate Struggles”. As both his close friend Bishop and his master “Lovikov”, were gunned down by the Mafia. All orchestrated by a mysterious, yet wealthy businessman. Jasper Batt Jr owner of the chain Pizzerias known as “Pizza Batt”. Who sought revenge, after Travis killed his relatives. These actions would push Travis out of hiding, and join the rankings of the UAA. Angry, bloodlusted and desperate for revenge. Similar to how the events unfolded in No More Heroes 1, Travis slowly develops his character. From his both serious yet arrogant self, with zero moral qualms of killing. To outright enraged and bloodlusted by both the actions of the UAA and Jasper. After finally assassinating Jasper, would finally retire. Living his life in seclusion, in the middle of nowhere, never to be bothered again.
As seven years passed, Travis would come face to face with the consequences of his past. Shigeki Birkin, now going by the alias Badman, would hunt down his daughter's killer, “Travis Touchdown”. After a brief scuffle, the game console is known as Death Drive Mk.II which would warp the two inside the console itself, Soon encountering the creator of this virtual world White Sheepman (Also known as Dr. Juvenile) acting as both the tutorial but also the central character and major antagonist of the story. Forced to cooperate, both Travis and Badman would begrudgingly work together. Eradicating entire hoards of digital bugs, defeating each game worlds bosses and collecting all six Death Balls in hopes to earn a wish, and resurrect Badgirl. In which both would partially succeed, reviving her but only as a dog (Due to one of the Death Drives being a pirated version). Travis would shortly find the legitimate and final “Death Ball” after retrieving it from Sylvia (Who at this point is married to Travis and is the mother of two children, forced on the run due to Travis’s massive bounty on his head), in which they would defeat Silver Case. Turning Badgirl back to her human form. As the final credits roll, it ends cutting back to Travis in a completely different area. In which Travis would remark to the player that both he and them are in “development”. Hinting at the upcoming game in the series “No More Heroes 3”. Which will take place two years prior to the events of No More Heroes: Travis Strikes Again.
Powers and Stats
Tier: At least 9-B, likely 9-A, higher with Tsubaki MK.II | At least 8-B, likely far higher, higher with Tsubaki MK.II | 6-B, higher with Peony | At least 6-B, likely Low 2-C | 2-C, possibly 2-B
Name: Travis Touchdown, Also known as the "Crownless King" and the "No More Hero", The "Holy Sword"
Origin: No More Heroes
Gender: Male
Age: 27 (NMH1), 30 (NMH2), 37 (Travis Strikes Again), 39 (NMH3)
Classification: Human, Professional Assassin, Otaku
Attack Potency: At least Wall level (Can punch with enough force to destroy crates and with his "Beam Katana's" he can slice apart body parts and metallic door with little effort, and does this on more than one occasion. Casually one-shots the 11th Ranked Assassin Helter Skelter, defeated both Death Metal and his clones who should be vastly superior to Helter Skelter due to being a higher ranked, can block and deflect multiple explosive rounds from Dr. Peace can contend with Destroy Man who can do this with a simple punch, and can hit a baseball so hard, it did this), likely Small Building level (Superior to ranked assassins that can create explosions of such size such as Destroy Man and Holly Summers), higher with the Tsubaki MK.II (With the added prongs, it deals 4x time the normal damage, compared to his other Beam Katana's) | At least City Block level (Comparable to Jeane who one shotted the number one assassin, could harm Henry whom his Mid-Game counterpart could one-shot Dr. Letz Shake and no-selled this explosion with no injuries), possibly far higher (Henry could one-shot Dr. Letz Shake who is stated by the developers that he is can produce an earthquake within the "20 Magnitude" range. However this is likely just a massive hyperbole), higher with the Tsubaki MK.II | Country level (Superior to the likes of Cloe Walsh who can produce a scream so powerful it violently shook an entire island, destroyed a massive portion of prison island and caused a massive explosion. Defeated countless ranked assassins in his base who rank above Charlie McDonalds mech, who Travis with Glastonbury could throw into space, which would require this much force in order to do so. Was able to defeat the rank one assassins very own mech in his base form), higher with the Peony (Far stronger than the Tsubaki MK.II) | At least Country level (Comparable if not superior to his previous NMH2 self. Likely scales to Mondo Zappa, while both of which have never fought, both can contend with Mr. Doppelganger which Travis has far surpassed. Base Mondo "amped with large amounts of Malice" is comparable to David who is superior to the Moon Goddess "Moon River". And while amplified by Malice, David was able to flood the Earth with massive amounts of Malice on the darkside of the moon. Fodderized four professional assassins and Uehara the ladder of which is comparable to Ulti-Mondo, who is 2x stronger than base Mondo with large Malice amps. Tanked the epicenter this explosion, which not only destroyed an entire city, but sank the island below sea-level). Likely Macrocosmic level+ (Superior to The Eight Hearts, who is far stronger than Garcia Hotspur and Demon King Fleming who rules all of Hell. Was stated that he could destroy the 4th Dimension of Hell in his far weaker gun form and then proceeds to go and do so) | Low Macroverse level (Defeated White Sheepman who created and is immeasurably superior to every video-game world and the creations that exist within the Death Drive MK.II such as; The Eight Hearts, Death and Drive and a "Tiger" who draws it's power via absorbing the "Death Balls", which house the aforementioned game worlds themselves. There are at least 10 known worlds that exists within the "Death Drive", all of which are comparable in size to each other. The game worlds themselves houses their own cities and towns, planets, thousands of stars, outerspace, several sub-dimensions such as Hell and YOJOHAN, a world where time flows backward and their very own 4th Dimensions as evident in Serious Moonlight. The Death Drive itself, is stated to be a console that alters the fabric of space and time, and that White Sheepman was able to merge both the video-game world with the real world), possibly Macroverse level (As more than one Death Drive MK.II exists, it would mean White Sheepman would have full control over it as well. Also since "The Death Drive MK.II" was never publicly released. It would mean thousands, possibly millions of "Death Balls" and "Death Drives" never publicly releasing, these "Death Drives" and "Death Balls" are complete identical replica's of their respective video-game world and Death Drive console counterparts "In both size and characteristics". All of which White Sheepman would have full control over. Implied that other video-game worlds exists on the console as evident by "Hotline Miami" and "Super Fire Wrestling Pro" verses existing as Death Drive game worlds)
Dimensionality: 3-D
Travel Speed: At least Subsonic (Shouldn't be any slower than Shinobu Jackobs who could move out of Travis's line of sight in seconds, higher with Schpeltiger) | At least Subsonic (Should be far faster than before) | At least Subsonic (Far Faster than his previous self), Massively Hypersonic+ with Schpeltiger and Glastonbury (Can move at Mach 5858) | At least Supersonic (Faster than his previous self, can keep pace with Ulvarian who can move at Mach 2 Speeds), likely Extra-Temporal (Can operate within YOJOHAN, a space where time moves backwards. Comparable to the Eight Hearts who can move between the living world and hell instantaneously, which normally requires the person to move faster than the speed of sound for a certain amount of time. Can move within the Death Drive which alters time and space, The Eight Hearts can travel to the 4th Dimension and is far superior to both Fleming and Garcia Hotspur the latter capable of moving within the "4th Dimension of Hell") | Extra-Temporal (Kept pace with White Sheepman who is immeasurably above all of her creations and her game worlds in general. She can travel between and transcends each individual game world and their temporal dimensions)
Combat Speed: At least Relativistic, likely FTL (Casually deflected multiple laser based projectiles from the lowest ranked assassin Helter Skelter, Can react to and dodge Destroymans "Destroy Beams" which are "particle cannons" and Destroy Buster) | At least Relativistic, likely FTL (Can intercept attacks from Speed Busters "Radioactive Based Particle Cannon", can keep pace with Henry and Jeane who are superior to the all ranked assassins below Travis) | At least Relativistic, likely FTL (Shouldn't be any slower compared to his NMH1 self. Can avoid getting hit by lasers from multiple high ranking assassins on more than one occasion, comparable to Shinobu who kept pace with two stronger versions of Destroyman) | At least FTL (Superior to base Mondo Zappa who can perceive Malice as if it were slowed to crawl. Said Malice can move from near ground level to the Moon within a few seconds, can dodge lasers and data-based projectiles, fodderized "Uehara" who with the Silver Eyes scales to Ulti-Mondo, who is 2x faster than base Mondo amped with Malice), likely Extra-Temporal (Can keep up with The Eight Hearts who can who can move between the living world and hell instantaneously and can travel and traverse through the "4th Dimension of Hell") | Extra-Temporal (Can keep pace with White Sheepman)
Reaction Speed: At least Relativistic, likely FTL (Can react to and dodge lasers from high ranking assassins) | At least Relativistic, likely FTL (Faster than before, comparable to Henry and Jeane who could blitz assassins whom rank below Travis) | At least Relativistic, likely FTL (Faster than his previous self) | At least FTL (Can pilot a spaceship which is capable of treking through a large space, with is filled with several small clusters of stars. Albeit they're rather close together and are actually smaller than the meteors that surround them, can overwhelm Uehara, who is 2x faster than base Mondo amped with Malice), likely Extra-Temporal (Can keep up with The Eight Hearts) | Extra-Temporal (Can keep up with White Sheepman)
Lifting Strength: At least Superhuman, likely far higher (Can casually suplex opponents of varying weight classes, leap great large distances casually, launched both Death Metals arms and "Orange II" beam katana with at high speeds, with little issue) | At least Superhuman, likely far higher (Comparable to Henry who can do this with little effort) | Class G (Can fight Jasper Batt Jr's mech, without the aid of Glastonbury) | At least Class G, possibly higher (Casually suplexed DeaDri with little effort, who in sheer size dwarfed over Santa Destroy) | At least Class G, possibly higher (Should be stronger than his previous self)
Striking Strength: At least Wall Class, likely Small Building Class, higher with the Tsubaki MK.II (With the added prongs, it deals 3x time the normal damage, compared to his other Beam Katana's) | At least City Block Class, possibly far higher, higher with the Tsubaki MK.II | Country Class, higher with the Peony (Far stronger than the Tsubaki MK.II) | At least Country Class likely Macrocosmic+ | Low Macroversal, possibly Macroversal
Durability: At least Wall level (Tanked multiple point blank explosions from lower ranked assassins. Can tank shot's from Dr. Peace, survived hits from Destroyman who can do this with a simple punch), likely Small Building level (Can tank multiple point blank missiles and other explosions which should comprable in size) | At least City Block level (Comparable to Henry who his Mid-Game self no selled a point blank explosion) | Country level | At least Country level, likely Macrocosmic level+ | Low Macroversal, possibly Macroversal
Stamina: Very High (Can fight his way through multiple waves of enemies, get back up even after "dying", has a massive pain tolerance and rarely ever shows exhaustion even when fighting opponents within his league of strength. Able to shrug off or completely ignore powerful or even fatal attacks, under status afflictions, internal damage such as having his heart impaled, and extreme amounts of pain such as being violently electrocuted, even for long periods of time. or just completely ignoring being caught on fire multiple times. Swam from Japan to Texas. Superior to Uehara who is comparable to Ulti-Mondo, whom in his base form can absorb all of Davids and Moons Malice into himself, cut-up his arm and gets back up completely fine, outpaced even far superior characters such as The Eight Hearts and White Sheepman)
Range: Standard Melee Range, Extended Melee Range with Beam Katanas, tens of meters with Ranged Attacks and Skill Chips, at least kilometres with Glastonburry, at least Low Macroversal with The Death Drive MK.II and Death Balls
All previous abilities enhanced, plus Piloting (Can pilot Glastonbury perfectly, despite it being his first time using it), Stealth Mastery (Can sneak into Prison Island undetected), Chi Manipulation, Statistics Amplification, and Perception Manipulation (Travis's "Ecstasy", represents both his "excitement" and Ki, allowing him to increase his physical stats, slowing down his perception, and amplifying the power of his Peony Beam Katana), Summoning (Can summon Glastonbury), Non-Physical Interaction possibly Soul Manipulation (Can interact with and harm Matt Helms, who is a ghost)
All previous abilities, plus additional Statistics Amplification, Invulnerability (Type 1), Explosion Manipulation, and Energy Manipulation, Shapeshifting, Berserk Mode and Enhanced Senses (Is able to shapeshift into a Tiger, sharing all aspects of it)
All previous Resistances enhanced, plus Paralysis Inducement, Acid Manipulation and Poison Manipulation (Can resist Cloe Walshes Poison), Madness Manipulation (Can resist the screams of Cloe Walsh who cause anyone and anything who hears it, to go mad, Sleep Manipulation (Unaffected by Margret's singing, which can put someone 100 Yards away, into a coma for weeks), possibly Soul Manipulation (Can survive attacks from Matt Helms, who is a ghost)
All previous abilities enhanced, plus Data Manipulation, Immersion (Can enter video-games), Teleportation (Can teleport in and out of the video-game world and places connected to it) Power Mimicry (Can utilize the powers of fallen bosses, via using their skill chips), BFR (Type 1, Can send people into The Death Drives, video-game worlds), Resurrection, and Immortality (Types 6, 8 and 9; Survived having his head severed, The Death Drive is capable of creating clone/avatar by using Travis’s copying Travis's DNA, storing it as data, stated to be a “direct continuation of the character's life” and will continue to do so as long as his Data exists), likely Regeneration (Low-Godly, likely Mid-Godly, can regenerate from having his data completely assimilated, can regenerate from a non-holding back White Sheepman's attacks, despite her being able to control his data and simply erase him from existence/expel him likes she usually does, can regenerate from having both his physical body and soul after being destroyed by Darkness), Resurrection, Regeneration (Low-Godly, likely Mid-Godly), and Immortality Negation (Types 8 and 9, possibly Types 2 and 7; can negate the immortality and regeneration of Bugs and Brain Busters Jr. Who uses the same immortality system as Travis, allowing him to kill them. Could kill demonic bugs and nearly killed The Eight Heart, who are both creatures of the undead, while the ladder of which is unaffected by the "Sisters of Grims" Death Manipulation), Existence Erasure (Type 1, Can completely eradicate both bugs [Which are in fact real people] and the various bosses data and selves reducing them to nothing), Higher-Dimensional Existence Negation (Can harm White Sheepman), Power Nullification (Can nullify the powers of the Uehara which stemmed from his Silver Eye), Self-Sustenance (Type 1, Was able to breath breath on mars with no repercussions), Toon Force, Empowerment (Can use level-ups to enhance his durability and attack potency, and attacking further increases his damage output and allows Travis to perform a charged attack)
Passive Mind Manipulation, and Empathic Manipulation (The Death Drive passively damages the players brain, and in just in a single instant, it can throw the players brain into fear and a blind rage), and Avatar Creation (The Drive can read the player personal data at the DNA level, and create clones with increased powers and abilities), Dimensional Travel (Allows Dimensional Travel between the real world and the video-game world), Reality Warping and Space-Time Manipulation (Stated to be able alter both space and time, and has been used to merge the game worlds with the real world), Law Manipulation (Can apply the rules of the game worlds, in the real world), possibly Passive Transmutation (Comparable to the "Death Drive Triple A", as it could change normal soldiers into mindless digital bugs).
All previous resistances further enhanced, Mind Manipulation, and Empathic Manipulation (Ignored the passive effects caused by the Death Drive), Cosmic Radiation and Cold Manipulation (Can survive below -20 Degree temperatures, can resist the coldness of space), Soul Manipulation, Corruption and Fear Manipulation (Can resist the effects of Darkness), Existence Erasure (Types 1 and 2), Data Manipulation, and Law Manipulation (Unaffected by the rules set by White Sheepman, and was able to combat and even defeat her, despite having the most advantages. Can still use his Skill Chips, Resurrection, Immortalities, and Regeneration, despite White Sheepman having full control over it), Space-Time Manipulation (Can unaffected the Death Drive and White Sheepman altering time and space), possibly Transmutation (Doesn't turn into a bug when entering the Death Drive MK.II)
Multiple unique physical moves, Attack Reflection (Can summon a reflective ball, that with each reflection increases it's Attack Power), Statistics Amplification (with Triple Crown, he can amplify his damage up to 3x), Transformation (Can turn into Travisman with the help Badman granting him Precognition and Light Manipulation and enhanced stats), Fire Manipulation and Explosion Manipulation (Can light his Beam Katana on fire, which can explode with every strike), Wish Granting (Can be granted at least one wish)
Standard Equipment: Beam Katanas (Blood Berry, Tsubaki Models, Rose Nasty's and Peony), Schpeltiger (His bike), Glastonbury, The Death Drive MK.II, The Death Glove, The Death Balls, and various Skill Chips
Intelligence: Above Average normally, at least Genius in combat (The conception of Travis having low intelligence is mostly untrue. Travis despite his crude nature, isn't dumb. The occasions he was tricked as seen his fights with Holly Summers and Destroyman. Were mostly due to the fact that he was completely unaware of Holly preparing traps before the fight, or his own honor getting in the way, which is why Destroyman was able to trick Travis twice. However he quickly gets over this and was able to quickly adapt. Despite his attitude and arrogance, Travis always takes his battles seriously and always adapts on the fly. This adaptability, coupled with several years of combative experience and having formal training under several different "swords masters" and "pro wrestlers", allowed him to get as far as he did. Having fought and even outsmarting several powerful and unique opponents, that vary from other professional assassin, mixed martial artists genius superheroes with an IQ over 400, mad scientists, demolition experts expert marksmen, several different sword masters, deranged serial killers, mech pilots, ghosts, demons, and even White Sheepman/Dr. Juvenile. A Supergenius, who was able to create a console capable of altering time and space, storing entire multiverses. He was able operate both a spaceship, and can pilot The Glastonbury with little difficulty, is able to use other Beam Katanas with great amounts of skill and is able utilize both the Death Drive and Death Glove to it's fullest extent)
Standard Tactics: Travis prefers to fight in close quarters (making heavy use of his "Beam Katana's" and multiple variants of Suplexs) But will use his haxs in tangent with his close quarters abilities. Additionally, despite Travis's personality or emotional state. In combat Travis will always take his fights seriously. Killing or Incapacitating his opponents as quickly and efficiently as possible.
Weaknesses: Slightly Overconfident and can be fooled by typical cheap tricks (However he quickly learns to overcome this), needs to continuously recharge his Beam Katanas (Albeit it take only a few seconds, and can be ignored with the "Tsubaki MK.III"). Water can cause his Beam Katanas to short circuit, violently electrocute Travis as a result. The effects of Darkside Mode are only temporary and can only be activated after performing a "Death Blow".
Notable Attacks/Techniques:
- Death Blow: A powerful finishing blow attack that can kill any normal goon with a single hit, (However stronger characters, such as the Ranked Assassins can survive several of these)
- Dark Side Mode: A sort of trance that Travis enters, after matching three slot icons following up a successful deathblow.
- Ecstasy Mode: After fighting for a while, Travis will get excited and have an adrenaline rush that enhances his strength and speed, and slowing down his perception for a short period of time. (Unlike Dark Side Mode, he can use this technique at anytime, and doesn't need to perform any specific move in order to do so)
- Suplexes: After stunning an enemy, Travis will perform a suplex. He can also do a lethal version of his suplex by throwing his beam katana in the air so that it will land on the floored enemy and stab them. Travis has many variations of the suplex. (Grab range increases, after learning "Technique of Affinity")
Key: Early NMH1 | Mid Game to Late Game NMH1 | NMH2 | Pre-Endgame Travis Strikes Again | Endgame Travis Strikes Again
Others
Notable Victories:
Kirito (Sword Art Online) - Kirito's profile (Early NMH1 Travis Vs Floor 2 & 3 Kirito and Travis had access to his Blood Berry and Tsubaki Mk.I)
Notable Losses:
Hat Kid (A Hat in Time) - Hat Kid's profile (Both were at Low 2-C and speed was equalized)
Pit (Kid Icarus) - Pit's profile (6-B versions used with speed equalized)
Inconclusive Matches: