How's that? Short and simple enough for ya? It's gonna be a long, hard road. But who knows? Could kick ass. Could be dangerous. Could totally suck. Whadaya say, bro? Join me. Let's see how far we can take this. And for you there, holding the Wii Remote right now, just press the A button. Let the bloodshed begin! Also warner is cringe ngl
„
~ Travis
“
See that? Now THAT was a battle! LOOK AT THIS BLOOD? We humans are alive, even if we are assassins! It doesn't matter if its a videogame, movie, drama, anime, manga! WE'RE ALIVE! PEOPLE SHED BLOOD AND DIE. THIS ISN'T A GAME! You can't just selfishly use DEATH as your tool! This...is ALICE'S BLOOD! I bet you already forgot she existed! The same way you would've forgotten me! And THAT'S why I'm tearing down the UAA!
„
~ Travis
“
People ask me, "What is the meaning of killing if you're risking your own life?" It doesn't 'mean' shit. It's about instinct, not meaning. That spark lights up in your brain. And that sweet, sweet dopamine starts to flow...
Travis Touchdown is your average-self loathing, degenerate Otaku. As a child while mostly unclear, Travis was orphaned at a rather young age, he would lose both of his parents after his love interest/half-sister Jeane would murder both of them in cold blood. Seeking revenge, Travis would fortunately come across a smoking hot ranking agent and con-artist, Sylvia Christal. Sylvia would set up a challenge in which Travis would gladly accept. The gig, assassinate "The Drifter". Travis succeeds, which earns him rank 11 by the United Assassins Association, a governing body of assassins. Realizing that he has the opportunity to make it to the top, he sets out to secure himself the coveted position of becoming the number one assassin of the UAA. As he slowly ascended to the top. Travis slowly realizes his journey and his killing are meaningless and overall grows far more serious and less arrogant as his battle rein on and as his story progresses. Even after reaching the rank of number one, defeating both his siblings Jeane and Henry. He would ultimately settle down and give up the life of a passive Otaku Assassin. Leaving the UAA entirely.
Despite this, his fame and infamy throughout “Santa Destroy” would give him the title of “The Hero of Santa Destroy”. Gaining both a cult following, but also many enemies during this time. Which would soon lead into the events of “Desperate Struggles”. As both his close friend Bishop and his master “Lovikov”, were gunned down by the Mafia. All orchestrated by a mysterious, yet wealthy businessman. Jasper Batt Jr owner of the chain Pizzerias known as “Pizza Batt”. Who sought revenge, after Travis killed his relatives. These actions would push Travis out of hiding and join the rankings of the UAA. Angry, bloodlusted and desperate for revenge. Similar to how the events unfolded in No More Heroes 1, Travis slowly develops his character. From his both serious yet arrogant self, with zero moral qualms of killing. To outright enraged and bloodlusted by both the actions of the UAA and Jasper. After finally assassinating Jasper, would finally retire. Living his life in seclusion, in the middle of nowhere, never to be bothered again.
As seven years passed, Travis would come face to face with the consequences of his past. Shigeki Birkin, now going by the alias Badman, would hunt down his daughter's killer, “Travis Touchdown”. After a brief scuffle, the game console is known as Death Drive Mk.II which would warp the two inside the console itself, soon encountering the creator of this virtual world White Sheepman (Also known as Dr. Juvenile) acting as both the tutorial but also the central character and major antagonist of the story. Forced to cooperate, both Travis and Badman would begrudgingly work together. Eradicating entire hordes of digital bugs, defeating each game worlds bosses and collecting all six Death Balls in hopes to earn a wish, and resurrect Badgirl. In which both would partially succeed, reviving her but only as a dog (Due to one of the Death Drives being a pirated version). Travis would shortly find the legitimate and final “Death Ball” after retrieving it from Sylvia (Who at this point is married to Travis and is the mother of two children, forced on the run due to Travis’s massive bounty on his head), in which they would defeat Silver Case. Turning Badgirl back to her human form. As the final credits roll, it ends cutting back to Travis in a completely different area. In which Travis would remark to the player that both he and them are in “development”. Hinting at the upcoming game in the series “No More Heroes 3”. Which will take place two years prior to the events of No More Heroes: Travis Strikes Again.
Statistics
Key:Early NMH1 | Mid Game to Late Game NMH1 | NMH2
Tier: At least 9-B, likely 9-A, higher with Tsubaki MK.II | At least 8-B, likely far higher, higher with Tsubaki MK.II | 6-B, higher with Peony
Name: Travis Touchdown, Also known as the "Crownless King" and the "No More Hero", The "Holy Sword"
Durability: At least Wall level (Tanked multiple point-blank explosions from lower ranked assassins. Can tank shots from Dr. Peace, survived hits from Destroyman who can do this with a simple punch), likely Room level (Can tank multiple point-blank missiles and other explosions which should comprable in size) | At least City Block level (Comparable to Henry who his Mid-Game self no selled a point-blank explosion) | Country level
Striking Strength: At least Wall Class, likely Room Class, higher with the Tsubaki MK.II (With the added prongs, it deals 3x time the normal damage, compared to his other Beam Katana's) | At least City Block Class, possibly far higher, higher with the Tsubaki MK.II | Country Class, higher with the Peony (Far stronger than the Tsubaki MK.II)
Reaction Speed: At least Relativistic, likely FTL (Can react to and dodge lasers from high-ranking assassins) | At least Relativistic, likely FTL (Faster than before, comparable to Henry and Jeane who could blitz assassins who rank below Travis) | At least Relativistic, likely FTL (Faster than his previous self)
Range:Standard Melee, Extended Melee with Beam Katanas, Tens of Meters with Ranged Attacks and Skill Chips, at least kilometres with Glastonburry, at least Low Multiversal with The Death Drive MK.II and Death Balls
Intelligence:Above Average normally, at least Genius in combat (The conception of Travis having low intelligence is mostly untrue. Travis despite his crude nature, isn't dumb. The occasions he was tricked as seen his fights with Holly Summers and Destroyman. Were mostly due to the fact that he was completely unaware of Holly preparing traps before the fight, or his own honor getting in the way, which is why Destroyman was able to trick Travis twice. However, he quickly gets over this and was able to quickly adapt. Despite his attitude and arrogance, Travis always takes his battles seriously and always adapts on the fly. This adaptability, coupled with several years of combative experience and having formal training under several different "swords masters" and "pro wrestlers", allowed him to get as far as he did. Having fought and even outsmarting several powerful and unique opponents, that vary from other professional assassin, mixed martial artistsgenius superheroes with an IQ over 400, mad scientists, demolition expertsexpertmarksmen, severaldifferentswordmasters, deranged serial killers, mech pilots, ghosts, demons, and even White Sheepman/Dr. Juvenile. A Supergenius, who was able to create a console capable of altering time and space, storing entire multiverses. He was able operate both a spaceship, and can pilot The Glastonbury with little difficulty, is able to use other Beam Katanas with great amounts of skill and is able utilize both the Death Drive and Death Glove to its fullest extent)
All previous abilities enhanced, plus Piloting (Can pilot Glastonbury perfectly, despite it being his first time using it), Stealth Mastery (Can sneak into Prison Island undetected), Chi Manipulation, Statistics Amplification, and Perception Manipulation (Travis's "Ecstasy", represents both his "excitement" and Ki, allowing him to increase his physical stats, slowing down his perception, and amplifying the power of his Peony Beam Katana), Summoning (Can summon Glastonbury), Non-Physical Interaction possibly Soul Manipulation (Can interact with and harm Matt Helms, who is a ghost)
Beam Katanas (Blood Berry, Tsubaki Models, Rose Nasty's and Peony), Schpeltiger (His bike), Glastonbury, The Death Drive MK.II, The Death Glove, The Death Balls
Notable Techniques
Death Blow: A powerful finishing blow attack that can kill any normal goon with a single hit, (However stronger characters, such as the Ranked Assassins can survive several of these)
Dark Side Mode: A sort of trance that Travis enters, after matching three slot icons following up a successful deathblow.
Ecstasy Mode: After fighting for a while, Travis will get excited and have an adrenaline rush that enhances his strength and speed and slowing down his perception for a short period of time. (Unlike Dark Side Mode, he can use this technique at any time, and doesn't need to perform any specific move in order to do so)
Suplexes: After stunning an enemy, Travis will perform a suplex. He can also do a lethal version of his suplex by throwing his beam katana in the air so that it will land on the floored enemy and stab them. Travis has many variations of the suplex. (Grab range increases, after learning "Technique of Affinity")
Other
Standard Tactics: Travis prefers to fight in close quarters (making heavy use of his "Beam Katana's" and multiple variants of Suplexs) But will use his haxs in tangent with his close quarter's abilities. Additionally, despite Travis's personality or emotional state. In combat Travis will always take his fights seriously. Killing or Incapacitating his opponents as quickly and efficiently as possible.
Weaknesses: Slightly Overconfident and can be fooled by typical cheap tricks (However he quickly learns to overcome this), needs to continuously recharge his Beam Katanas (Albeit it takes only a few seconds, and can be ignored with the "Tsubaki MK.III"). Water can cause his Beam Katanas to short circuit, violently electrocute Travis as a result. The effects of Darkside Mode are only temporary and can only be activated after performing a "Death Blow".