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User:MrWarnerTheGreat/Sandbox7

From The Codex

They can take your world. They can take your heart. Cut you loose from all you know. But if it's your fate... then every step forward will always be a step closer to home
~ Sora

My friends are my power.
~ Sora after pushing the boulder


Background

Sora is the main protagonist of the Kingdom Hearts Dark Seeker Saga series and is a playable character for most of the games. After his home world was consumed by darkness, sora, and his friends Riku and Kairi, were separated from each other and sent to different worlds. Luckily for Sora, he was chosen by the Keyblade and was considered its master, which he used to seal the keyholes of various worlds to protect them from the darkness consuming them.

Statistics

Key: Pre-Keyblade | Pre-Monstro Escape | Pre-Hollow Bastion | End of the World | Trinity Limit Sora

Tier: 10-B, 9-C with sword | 9-B, Higher with Special Abilities | 9-A, Higher with Special Abilities | High 8-C, Higher with Special Abilities | 8-B, Higher with Special Abilities

Name: Sora

Origin: Kingdom Hearts

Sex: Male

Age: 14 at the beginning

Classification: Human, Keyblade Wielder, Warrior of Light

Status: Alive up until defeating Riku at Hollow Bastion, momentarily Deceased upon releasing his heart (Sacrificed his heart to set Kairi's free, turning him into a heartless into Kairi brought him back to the light)

Alignment: Chaotic Good (Though his main goal throughout Kingdom Hearts is to find Riku and Kairi, he has shown to be one with good intentions and tries his best to be a real hero. Has gone out of his way to save several people and even sacrificed his own life to safe Kairi's)

Dimensionality: 3-D

Attack Potency: At least Wall level (Can throw crates hard enough to break them apart casually) | Mountain level+ (Can fight those who can harm him, his keyblade is considered comparable to the Trident in which Ursula with the trident had control over the seas to the point that she was warping all of it, with even Flounder noting the seas feel calm now due to Ursula's death)

Durability: At least Wall level | Mountain level+ (Could survive the collapse of Sköll's dimension, can tank Ursula's lightning)

Striking Strength: At least Wall Class | Mountain Class+

Lifting Strength: Peak Human (Can easily lift crates above his head and throw them) | Class M (Overpowered a gigantic beast made of solid stone while in his weaker lion form)

Travel Speed: Peak Human | Superhuman (Can keep up with party members like Simba and fight against Sabor), FTL with warp space (Can move fast enough to reach lasers before they cross a room)

Combat Speed: Peak Human | Massively Hypersonic, likely Relativistic, FTL Attack Speed (His beam can reach the moon in a second)

Reaction Speed: Peak Human | Massively Hypersonic (Can react consistently to lightning), likely Relativistic (Can dodge lasers, which was calculated at this)

Stamina: Very High (Fought 1000 heartless, and consistently has to fight heartless across every world he goes through rarely tiring from it)

Range: Standard Melee Range physically, Extended Melee Range with Keyblade, higher with Keyblade transformations, Planetary with Magic, Unknown with abilities like “Trinity Limit” (Can home in on enemies no matter how far he is. As long as he's aware of them it seems he can reach them, the distance of this, however, is unknown), Low Multiversal via Keyblade (Can travel to the Realms Between)

Intelligence: Possibly Genius combat-wise (Was capable of using tons of Keyblade abilities and magic spells while being completely self-taught, comparable in combat to full-on Keyblade masters. Can instantly learn moves from organization members from merely seeing them)


Powers and Abilities

Superhuman Physical Characteristics, Weapon Mastery (Skilled with the Keyblade), Sheer Will (Sora created Roxas, a nobody which requires a strong heart and will), Light Manipulation (Can use several light-based attacks as a warrior of light), Self-Sustenance (Type 1. Can breathe in space and underwater), Time Manipulation (Via stop spells), Flight (As shown in several boss fights]), Energy Manipulation, Elemental Manipulation (With Fire, Ice, Lightning, Wind, variations), Gravity Manipulation (With gravity spells), Summoning (Via the many summons he’s obtained), Magic, Telekinesis, Healing (With cure spells), Resurrection (Can resurrect himself with Tinker Bell, and willing himself back with the power of his friends) Possible Immortality (Type 8, Reliant on Kairi, implied that the light itself will keep his concept existing even when someone attempts to erase it)
Superhuman Physical Characteristics, Weapon Mastery (Keyblade Master-level fighter), Self-Sustenance (Type 1. Can breathe in space and underwater), Sheer Will (Sora created Roxas, a nobody which requires a strong heart and will), Time Manipulation & Resistance Negation (Via various stop spells including lethal frame which can affect people completely unaffected by regular stop spells), Flight (Via glide), Energy Manipulation, Elemental Manipulation (With Fire, Ice, Lightning, Wind, variations), Gravity Manipulation (Via gravity cards and Wight Knight card alters gravity to boost jumping abilities), Resurrection (With Vexen Card, Revives Sora automatically when his health reaches 0. However, only a small amount of health is restored), Summoning (Summons Donald, Goofy, Cloud, etc. with cards), Magic, Existence Erasure (Type 2. Warp erases targets from existence), Telekinesis, Healing (With cure spells, and White Mushroom Card, Restores some health every time Sora use a friend card), Invisibility (Via Gargoyle Card, makes Sora invisible and reduces Sora's chances of being hit), Life Absorption (Via Search Ghost Card, absorbs enemy HP when striking with attack cards), Passive Life Draining & Poison Manipulation (Via Neoshadow Card, Causes enemies' health to gradually drop), Statistics Amplification (With Shadow Card, Soldier Card, Fat Bandit Card, Bandit Card, Red Nocturne Card, Blue Rhapsody Card, Yellow Opera Card, Green Requiem Card, Wizard Card, Crescendo Card, Guard Armor Card, Hades Card, Maleficent-Dragon Card, Card Soldiers Card, Xigbar Card, Lexaeus Card, Saix Card, Demyx Card, Larxene Card, and Roxas Card), Statistics Reduction (Via Defender Card, Trickmaster Card, and Ursula Card), Power Mimicry (Via Darkside Card, copies the enemy card your opponent is using. Nothing happens if your opponent has no enemy card in play), Mind Manipulation (With Zexion Card, Causes attacks to confuse enemy at a certain rate), Possible Immortality (Type 8, Reliant on Kairi, implied that the light itself will keep his concept existing even when someone attempts to erase it. Though he likely lost this due to Namine messing with his memories), Power Nullification (Cards allow to nullify the technique of the opponent from being performed, and bypasses resistances with Luxord's card & Parasite Cage Card)
Superhuman Physical Characteristics, Weapon Mastery (Keyblade Master-level fighter), Sheer Will (Sora created Roxas, a nobody which requires a strong heart and will), Light Manipulation (Can use several light-based attacks as a warrior of light), Self-Sustenance (Type 1. Can breathe in space and underwater), Surface Scaling, Flight (As shown in several fights), Energy Manipulation, Elemental Manipulation (With Fire, Ice, Lightning, Wind, variations), Electromagnetic Manipulation (With magnet spells), Summoning (Shown here), Magic, Teleportation & Spatial Manipulation (Can warp through space when redirecting Xigbar’s shots), Telekinesis, Healing (With cure spells), Forcefield Creation & Attack Reflection (With reflect), Statistics Amplification (Has a number of transformations to use that increase his stats in a variety of ways), Power Mimicry (Could copy Xigbar or the Sniper Nobodies, raised his own "Power Level" to be above Lexaeus' during their fight, used the "learn" command to mimic Xaldin), Resurrection (Can resurrect himself with Tinker Bell), Possible Immortality (Type 8, Reliant on Kairi, implied that the light itself will keep his concept existing even when someone attempts to erase it), Damage Boost (Can restore his own mana by taking damage), Power Nullification (Undid Larxene's duplication, circumvented Xaldin's wind barrier, rose the doom counter against Marluxia and broke out of Zexion's pocket dimension), Darkness Manipulation and possible Rage Empowerment (Can call upon the darkness in his heart to enter Anti Form which use dark based attacks), Homing Attack (With trinity limit)
Superhuman Physical Characteristics, Weapon Mastery (Keyblade Master-level fighter), Sheer Will (Sora created Roxas, a nobody which requires a strong heart and will), Light Manipulation (Can use several light-based attacks as a warrior of light), Self-Sustenance (Type 1. Can breathe in space and underwater), Surface Scaling, Time Manipulation (Via various time related spells), Flight (Via glide), Energy Manipulation, Elemental Manipulation (With Fire, Ice, Lightning, Wind, variations), Gravity Manipulation (Via gravity spells), Summoning (Can summmon dream eaters. Can summon his keyblade back to him if someone attempts to disarm him), Magic, Telekinesis, Poison Manipulation(With poison block, and poison spells), Healing (With cure spells), Possible Immortality (Type 8, Reliant on Kairi, implied that the light itself will keep his concept existing even when someone attempts to erase it), Status Effect Inducement (Capable of inducing fear in his enemies, scramble their motor controls, blind them, put them to sleep, and shrink them down to miniscule sizes), Aura (With Flowmotion Sora puts his body in a purple aura that grants him easier mobility on traversing his surroundings in a variety of ways), Damage Boost (Can restore his own mana by taking damage)
Superhuman Physical Characteristics, Weapon Mastery (Keyblade Master-level fighter), Sheer Will (Sora created Roxas, a nobody which requires a strong heart and will), Light Manipulation (Can use several light-based attacks as a warrior of light), Self-Sustenance (Type 1. Can breathe in space and underwater), Surface Scaling, Nanotechnology (Via Nano Gear Keyblade), Flight (Flew during the Xehanort boss fight), Energy Manipulation, Elemental Manipulation (With Fire, Ice, Water, Lightning, and Wind, variations), Summoning (Via summons. Can summon his Keyblade back to him if someone attempts to disarm him), Magic, Telekinesis, Healing (With cure spells), Statistics Amplification (Has a number of transformations to use that increase his stats in a variety of ways), Resurrection (Can resurrect himself with Kupo Coin, and willing himself back with the power of his friends), Possible Immortality (Type 8, Reliant on Kairi, implied that the light itself will keep his concept existing even when someone attempts to erase it), Aura (With Flowmotion Sora puts his body in a blue aura that grants him easier mobility on traversing his surroundings in a variety of ways), Damage Boost (Can restore his own mana by taking damage), to enter rage form which uses dark based attacks. Can temporarily sacrifice his heart to attack opponents and boost his attack)

Has the Keyblade which grants him: Power Bestowal (Should scale to other Keyblade users who can pass the power of their Keyblades onto others), Resurrection (Has the power to "bring back those that have been lost or no longer exist" with the power of waking. However it's arguably non-combat applicable), Causality Manipulation (Non-combat applicable. Rewrote the deaths of the Keyblade wielders and completed negated the prophecy of darkness prevailing and light expiring), Essence Manipulation (Should scale to Xehanort who damaged Kairi's heart which is one's essence), Possession & Fusionism (Keyblade wielders can insert their heart into others to live indefinitely, fusing with them), Sealing (The Keyblade can seal things by locking the Keyhole of it, which includes pathways to other places), Curse Removal

OHK (Is able to hold on in a fight after taking massive damage or being comboed via Second Chance and Once More), Ice Manipulation, Fire Manipulation, Light Manipulation, Darkness Manipulation, Electricity Manipulation, Time Manipulation (Unaffected by Xehanort’s stopza, a magic that affects Young Xehanort who transcends time and space), Sleep Manipulation, Poison Manipulation, Size Manipulation, Mind Manipulation, and Transmutation (Capable of reverting to his normal form after being turned into a card/die when fighting Luxord or the Gambler Nobodies), Data Manipulation (Stated by Ansem the Wise that the heart could not be contained by data)

Standard Equipment

Keyblade


Notable Techniques

Ability AP Cost Description Obtained
Dodge Roll (ドッジロール
Dojji Rōru
?)
1 Dive and roll to evade attack by pressing the button while moving. Sora: Defeat the Guard Armor at the Third District
Guard (リフレクトガード
Rifurekuto Gādo
?, lit. "Reflect Guard")
2 Guard against an enemy attack by pressing the button. Sora: LV 36 Choose the Dream Sword at the Dive to the Heart. / LV 9 Choose the Dream Shield at the Dive to the Heart. / LV 24 Choose the Dream Rod at the Dive to the Heart.
Sora: LV 24 / LV 15 / LV 33
Counterattack (カウンター
Kauntā
?, lit. "Counter")
2 Strike back after parrying an enemy blow. Successful counterattacks restore MP. Sora: LV 15 / LV 45 / LV 57
Combo Master (コンボマスター
Konbo Masutā
?)
3 Deliver combo attacks even if attacks do not land. Sora: LV 50 / LV 54 / LV 55
Combo Plus (コンボプラス
Konbo Purasu
?)
1 Extends ground combo attack by one step. Equip more to extend it further. Sora: LV 66 / LV 87 / LV 93
Sora: LV 93 / LV 96 / LV 99
Sora: Complete the Phil Cup alone.
Air Combo Plus (エアコンボプラス
Ea Konbo Purasu
?)
1 Extends aerial combo attack by one step. Equip more to extend it further. Sora: LV 72 / LV 93 / LV 24
Sora: LV 96 / LV 99 / LV 45
Critical Plus (クリティカルアップ
Kuritikaru Appu
?, lit. "Critical Up")
3
2
Increases odds of dealing critical damage. Equip more to boost effect. Sora: LV 84 / LV 48 / LV 96
Sora: LV 99 / LV 75 / LV 100
Sora: Complete the Hercules Cup alone.
Slapshot (スラップショット
Surappushotto
?)
1 Rapidly strike enemies ahead of you. Occasionally deals critical damage. Sora: LV 12 / LV 6 / LV 69
Sliding Dash (スライドダッシュ
Suraido Dasshu
?, lit. "Slide Dash")
1 Rush and strike a distant enemy. Sora: LV 6 / LV 39 / LV 51
Vortex (ヴォルテックス
Vorutekkusu
?)
1 Close the distance to nearby enemies with this powerful spinning attack. Sora: LV 57 / LV 78 / LV 84
Aerial Sweep (エリアルスイープ
Eriaru Suīpu
?)
2 Leap at an airborne enemy and strike a mighty blow. Sora: LV 60 / LV 84 / LV 36
Blitz (ファイナルブレイク
Fainaru Bureiku
?, lit. "Final Break")
3
2
Strike enemies ahead of you with a powerful finishing combo. Sora: LV 33 / LV 60 / LV 78
Hurricane Blast (ハリケーンピリオド
Harikēn Piriodo
?, lit. "Hurricane Period")
2 From an aerial combo, unleash an extremely powerful finishing combo attack to the enemy below. Sora: LV 27 / LV 51 / LV 18
Ripple Drive (リップルドライヴ
Rippuru Doraivu
?)
3 Unleash a powerful finishing combo attack upon surrounding enemies. Attack power is relative to max MP value. Sora: LV 39 / LV 69 / LV 12
Stun Impact (スタンインパクト
Sutan Inpakuto
?)
2 Has a 30% chance of unleashing a finishing combo attack that renders surrounding enemies unconscious. Sora: LV 51 / LV 18 / LV 6
Gravity Break (グラビティブレイク
Gurabiti Bureiku
?)
2 Has a 30% chance of unleashing a gravity-based finishing combo attack that deals damage equal to a % of the target's HP. Sora: Complete the Hercules Cup time trial.
Zantetsuken (ザンテツケン
Zantetsuken
?)
2 Has a 30% chance of unleashing a finishing combo attack that can destroy a weaker enemy. Sora: Defeat the Kurt Zisa
Ability AP Cost Description Obtained
Scan (ライブラ
Raibura
?, lit. "Libra")
1 View an enemy's HP gauge during battle. Sora: LV 9 / LV 21 / LV 15
Treasure Magnet (ドロー
Dorō
?, lit. "Draw")
2 Attract nearby HP/MP balls, munny, and items. Equip two to attract them from even further away. Sora: LV 75 / LV 57 / LV 72
Encounter Plus (エンカウントアップ
Enkaunto Appu
?, lit. "Encounter Up")
1 Increases odds of encountering enemies in the field. Sora: Synthesize 15 different items.
MP Haste (MPヘイスト
MP Heisuto
?)
3 Boosts MP recovery rate in battle, allowing more spellcasting. Sora: LV 45 / LV 72 / LV 21
MP Rage (ダメージアスピル
Damēji Asupiru
?, lit. "Damage Asper")
3 Recover MP whenever you're hit in battle. Heavier damage restores more MP. Equip more to boost effect. Sora: LV 87 / LV 100 / LV 75
Berserk (バーサク
Bāsaku
?)
1 Boosts attack power when HP is critically low. Combine with a weapon skill for more power. Sora: LV 78 / LV 9 / LV 60
Second Chance (ラストリーヴ
Rasuto Rīvu
?, lit. "Last Leave")
2 Keep 1 HP even after taking a critical hit. Sora: LV 48 / LV 36 / LV 90
Leaf Bracer (リーフベール
Rīfu Bēru
?, lit. "Leaf Veil")
5 Stop enemies from breaking Cure ability on self. Sora: LV 69 / LV 27 / LV 39
Jackpot (プライズアップ
Puraizu Appu
?, lit. "Prize Up")
2 Receive more munny and HP/MP balls in battle. Equip to entire party to boost effect. Sora: LV 100 / LV 42 / LV 63
Lucky Strike (ラックアップ
Rakku Appu
?, lit. "Luck Up")
2 Raises luck so that enemies drop rare items more often. Equip to entire party to boost effect. Sora: LV 90 / LV 24 / LV 48
Tech Boost (テックアップ
Tekku Appu
?, "Tech Up")
2 Increases Tech Points obtained by parrying enemy attacks. Equip more to boost effect. Sora: LV 18 / LV 12 / LV 27
Sora: LV 81
Sora: Complete the Phil Cup time trial.
Sora: Rescue 90 puppies.
Cheer (召喚MPアップ
Shōkan MP Appu
?, lit. "Summon MP Up")
1 Increases the summons' MP gauge, giving them more time and attacks per battle. Equip to entire party to boost effect. Sora: Clear Pooh's Hunny Hunt with at least 100 licks, Block Tigger with at least 150 points, Pooh's Swing with at least 40 yards, Tigger's Giant Pot within 30 seconds, and Pooh's Muddy Path within five minutes.
Ability AP Cost Description Obtained
Sonic Blade (ソニックレイヴ
Sonikku Reivu
?, lit. "Sonic Rave")
3 Slash an enemy while rushing past. Select followup attack at right time for a combo. [Mid-range attack. Cost: 2 MP.] Sora: Speak with Cloud after defeating Cerberus in the Preliminary Tournament.
Ars Arcanum (ラストアルカナム
Rasuto Arukanamu
?, lit. "Last Arcanum")
3 (Original Japanese release only)
4
A formidable attack. After a combo, select followup attack again for a double combo. [Short-range attack. Cost: 3 MP.] Sora: Defeat Captain Hook.
Strike Raid (ストライクレイド
Sutoraiku Reido
?)
3 Hurl the Keyblade at an enemy. Select followup attack at right time for a combo. [Long-range attack. Cost: 2 MP.] Sora: Complete the Pegasus Cup.
Ragnarok (ラグナロク
Ragunaroku
?)
3 (Original Japanese release only)
4
After aerial combo, select followup attack at right time to unleash Ragnarok. [For airborne targets. Cost: 3 MP.] Sora: Defeat Riku at the Grand Hall.
Trinity Limit (トリニティリミット
Toriniti Rimitto
?)
1 Channel the party's remaining MP to crush surrounding foes. Minimum 3 MP. [With companions nearby. Cost: All MP.] Sora: Complete the Hades Cup.
Ability AP Cost Description Obtained
High Jump (ハイジャンプ
Hai Janpu
?)
Powers up your jump, allowing you to reach higher places. Party: Chest at the Monstro: Mouth.
Mermaid Kick (マーメイドキック
Māmeido Kikku
?)
Swim faster and more powerfully. In Atlantica, press the button repeatedly to accelerate. Party: Defeat Ursula at Ursula's Lair.
Glide (グライド
Guraido
?)
While in the air, press the button to ride the air currents. Hold down the button to remain aloft. Party: Lock the Keyhole at Neverland.
Superglide (スーパーグライド
Sūpāguraido
?)
While in the air, press the button to fly at high speed. Hold down the button to remain aloft. Party: Defeat Chernabog.

Ability Description Obtained
Dodge Roll (ドッジロール
Dojji Rōru
?)
Roll away from harm. Sora performs a roll, while Riku performs a somersault, or dashes forward in Dark Mode. Available from the beginning.
High Jump (ハイジャンプ
Hai Janpu
?)
Powers up your jump, allowing you to reach higher places. Clear Monstro's Room of Beginnings.
Glide (グライド
Guraido
?)
While in the air, press the button to ride the air currents. Hold down the button to remain aloft. Enter Neverland.
Super Glide (スーパーグライド
Sūpā Guraido
?)
While in the air, press the button to fly at high speed. Hold down the button to remain aloft. Reward
Sleight Description Obtained Card Combination
Sliding Dash (スライドダッシュ
Suraido Dasshu
?, lit. "Slide Dash")
Slide toward distant targets for a close-range attack. Level 2 + + (10-15)
Three attack cards of the same type.
Stun Impact (スタンインパクト
Sutan Inpakuto
?)
Stun surrounding enemies with a single attack. Level 7 + + (20-23)
Three attack cards of the same type.
Strike Raid (ストライクレイド
Sutoraiku Reido
?)
Hurl the Keyblade forward, stunning and dealing damage to enemies in its path. Level 12 + + (24-26)
Blitz (ファイナルブレイク
Fainaru Bureiku
?, lit. "Final Break")
Deliver up to three blows in a powerful jumping combo upon the enemy. Level 17 + + (10-15)
Three attack cards of differing types.
Press when it flashes on-screen to add an attack. Pressing when it isn't on-screen will cancel the sleight.
Zantetsuken (ザンテツケン
Zantetsuken
?)
Break a card and render it unreloadable until the end of the battle.
Level 22
+ + (0/27)
Sonic Blade (ソニックレイヴ
Sonikku Reivu
?, lit. "Sonic Rave")
Rocket across the field, striking down any enemies in the way for up to seven attacks. Level 27 + + (20-23)
Three attack cards of differing types.
Press when it flashes on-screen to add an attack. Pressing when it isn't on-screen will cancel the sleight.
Ars Arcanum (ラストアルカナム
Rasuto Arukanamu
?, lit. "Last Arcanum")
Rain a flurry of up to thirteen attacks upon the enemy. Level 42 + + (1-6)
Press when it flashes on-screen to add an attack. Pressing when it isn't on-screen will cancel the sleight.
Ragnarok (ラグナロク
Ragunaroku
?)
Leap into the air and fire a stream of rays in front of you. Level 52 + + (7-9)
Use the left stick to determine the direction of fire. Press to fire sooner, but less rays are fired.
Trinity Limit (トリニティリミット
Toriniti Rimitto
?)
Inflict heavy damage on all enemies in sight. Enter Castle Oblivion. + +
+ +
+ +
+ +
+ +
+ +

Ability AP Description Obtained
Guard (リフレクトガード
Rifurekuto Gādo
?, lit. "Reflect Guard")
2 Blocks and shoots back enemy attacks using a parrying action with . Roxas: Defeat the Twilight Thorn
Limit Form: Default
Upper Slash (スラッシュアッパー
Surasshu Appā
?, lit. "Slash Upper")
4 Knocks a target into the air during a combo with . Sora: Defeat the Possessor and Thresholder
Horizontal Slash (エアサイドスラッシュ
Ea Saido-Surasshu
?, lit. "Air Side-Slash")
2 Attacks a target from left to right during a midair combo with ☐. Sora: Defeat the Grim Reaper on The Black Pearl
Finishing Leap (フィニッシュライズ
Finisshu Raizu
?, lit. "Finish Rise")
5 Jumps high into the air while attacking at the end of a combo with ☐.
Sora: Defeat the Blizzard Lord and Volcanic Lord
Retaliating Slash (リベンジスラッシュ
Ribenji Surasshu
?, lit. "Revenge Slash")
3 When knocked down, quickly regains balance and counterattacks with . Sora: Defeat the Dark Thorn
Valor Form: Default
Wisdom Form: Default
Retaliating Smash (リベンジスラッシュ
Ribenji Surasshu
?, lit. "Revenge Slash")
When knocked down, quickly regains balance and attacks with . Lion Form: Default
Slapshot (スラップショット
Surappushotto
?)
2 Rapidly attacks a target. Sora: Defeat the Nobodies at the Betwixt and Between
Limit Form: Default
Dodge Slash (ドッジスラッシュ
Dojji Surasshu
?)
2 Unleashes an attack that deals damage to nearby enemies. Sora: Free the Cornerstone of Light
Flash Step (フラッシュステップ
Furasshu Suteppu
?)
2 Unleashes a guard-piercing attack on a slightly distant target while keeping up your own guard. Sora: Defeat the Prison Keeper
Slide Dash (スライドダッシュ
Suraido Dasshu
?)
2 Instantly closes in on and attacks a far target. Sora: Clear the trap at the Village Cave
Limit Form: Default
Vicinity Break (ラウンドブレイク
Raundo Bureiku
?, lit. "Round Break")
2 Unleashes a powerful attack when surrounded. Sora: Defeat the Hostile Program
Guard Break (ストライドブレイク
Sutoraido Bureiku
?, lit. "Stride Break")
3 Unleashes a powerful finishing combo move that pierces through a target's guard. Sora: Complete the Battle of the 1000 Heartless
Explosion (エクスプロージョン
Ekusupurōjon
?)
3 Unleashes a finishing combo move that knocks down several enemies. Damage dealt is relative to magic skill. Sora: Defend the Solar Sailer Simulation
Aerial Sweep (エリアルスイープ
Eriaru Suīpu
?)
2 Unleashes a powerful leaping attack on targets in midair. Sora: Defeat Shan-Yu
Limit Form: Default
Aerial Dive (エリアルダイヴ
Eriaru Daivu
?)
2 Unleashes a powerful aerial attack on distant targets. Sora: Clear "Maniac" Phil's Training
Aerial Spiral (エアスパイラル
Ea Supairaru
?, lit. "Air Spiral")
2 Closes in on far targets in midair and unleashes spinning attacks. Sora: Save the Medallion
Aerial Finish (エリアルフィニッシュ
Eriaru Finisshu
?)
3 Unleashes a powerful finishing combo move to a single target in midair. Sora: Defeat Captain Barbossa
Magnet Burst (マグネスプラッシュ
Magune Supurasshu
?, lit. "Magnet Splash")
3 Draws enemies in to unleash a finishing combo move. Damage dealt is relative to magic skill. Sora: Defeat Hades
Counterguard (ガードカウンター
Gādo Kauntā
?, lit. "Guard Counter")
4 Counterattacks nearby enemies with Attack while performing Guard. Sora: Defeat Cerberus
Auto Valor (オートブレイヴ
Ōto Bureivu
?, lit. "Auto Brave")
1 Automatically sets the Reaction Command to Valor in a pinch, if Valor Form is usable. Sora: Reach Valor Form LV2
Auto Wisdom (オートウィズダム
Ōto Wizudamu
?)
1 Automatically sets the Reaction Command to Wisdom in a pinch, if Wisdom Form is usable. Sora: Reach Wisdom Form LV2
Auto Limit (action ability?)|オートリミット|
Ōto Rimitto

|1 |Automatically sets the Reaction Command to Limit in a pinch, if Limit Form is usable. |Sora: Reach Limit Form LV2 |- |{{nihongo|Auto Master|オートマスター|
Ōto Masutā}} |1 |Automatically sets the Reaction Command to Master in a pinch, if Master Form is usable. |Sora: Reach Master Form LV2 |- |{{nihongo|Auto Final|オートファイナル|
Ōto Fainaru}} |1 |Automatically sets the Reaction Command to Final in a pinch, if Final Form is usable. |Sora: Reach Final Form LV2 |- |{{nihongo|Auto Summon|オートサモン|
Ōto Samon}} |2 |When a friend is down, automatically sets the Reaction Command to Summon, in the column that contains Summon, if Summon is usable. |Sora: Escort Queen Minnie to the throne |- |{{nihongo|Trinity Limit|トリニティリミット|
Toriniti Rimitto}} |5 |A Limit Command that uses teamwork to unleash the powerful Trinity attack. Consumes all of Sora's MP. |Sora: Defeat Pete at The Lock |- |{{nihongo|Brave Shot|ブレイヴシュート|
Bureivu Shūto|lit. "Brave Shoot"}} |— |Unleashes a powerful finishing combo move and knocks a single target off its feet. |Valor Form: Default |- |{{nihongo|Brave Beat|ブレイヴビート|
Bureivu Bīto}} |— |Unleashes a powerful finishing combo move that successively attacks several targets at once. |Valor Form: Default |- |{{nihongo|Sonic Strike|ソニックストライク|
Sonikku Sutoraiku}} |— |Unleashes a powerful finishing combo move that pierces through a single target. |Valor Form: Default |- |{{nihongo|Sonic End|ソニックエンド|
Sonikku Endo}} |— |Unleashes a powerful finishing combo move in a rapid midair attack to several targets at once. |Valor Form: Default |- |{{nihongo|Over the Horizon|オーバーホライズン|
Ōbā Horaizon|lit. "Over Horizon"}} |— |Leaps towards a target in a rapid attack with . |Valor Form: Default |-" |{{nihongo|Omega Finale|フリーフィニッシュ|
Furī Finisshu|lit. "Free Finish"}} |— |Deals finishing combo moves in the middle of a combo with . |Valor Form: Default |- |{{nihongo|Wisdom Shot|ウィズダムショット|
Wizudamu Shotto}} |— |Changes the command Attack to Shoot. |Wisdom Form: Default |- |{{nihongo|Mobile Action|アクティブホバー|
Akutibu Hobā|lit. "Active Hover"}} |— |Actions will be enabled while moving. |Wisdom Form: Default
Final Form: Default |- |{{nihongo|Magic Haste|マジックヘイスト|
Majikku Heisuto}} |— |Shortens magic casting time and enables rapid magic combos. |Wisdom Form: Default |- |{{nihongo|Magic Spice|マジックスパイス|
Majikku Supaisu}} |— |Powers up the finishing move of magic combos. |Wisdom Form: Default |- |{{nihongo|Sonic Rave|ソニックレイヴ|
Sonikku Reivu}} |— |A Limit Command that unleashes an attack on an enemy as you pass by. Press at the right tempo for a combo. MP Cost: 60 |Limit Form: Default |- |{{nihongo|Last Arcanum|ラストアルカナム|
Rasuto Arukanamu}} |— |A Limit Command that unleashes a powerful combo attack. Press for a consecutive combo. MP Cost: 75 |Limit Form: Default |- |{{nihongo|Strike Raid|ストライクレイド|
Sutoraiku Reido}} |— |A Limit Command that allows you to throw the Keyblade at the target. Press for a combo. MP Cost: 65 |Limit Form: Default |- |{{nihongo|Infinity|Limit}}|ラグナロク|
Ragunaroku|lit. "Ragnarok"}} |— |A Limit Command that can be unleashed by pressing after an aerial combo. MP Cost: 80 |Limit Form: Default |- |{{nihongo|Zantetsuken|ザンテツケン|
Zantetsuken}} |— |Unleashes a finishing combo move on a single target. This powerful attack can instantly eliminate weaker enemies. |Limit Form: Default |- |{{nihongo|Ripple Drive|リップルドライヴ|
Rippuru Doraivu}} |— |Unleashes a finishing combo move when surrounded. Damage dealt is relative to magic skill. |Limit Form: Default |- |{{nihongo|Hurricane Period|ハリケーンピリオド|
Harikēn Piriodo}} |— |Unleashes a powerful finishing combo move consisting of an aerial barrage. |Limit Form: Default |- |{{nihongo|Zantetsu Counter|ザンテツカウンター|
Zantetsu Kauntā}} |— |Unleashes Zantetsuken by selecting Attack while guarding. |Limit Form: Default |- |{{nihongo|Reflect Combo|リフレクトコンボ|
Rifurekuto Konbo}} |— |Blocks enemy attacks with Guard by pressing during a combo. |Limit Form: Default |- |{{nihongo|Master Strike|マスターストライク|
Masutā Sutoraiku}} |— |Unleashes a powerful finishing combo move that successively attacks a single target. |Master Form: Default |- |{{nihongo|Disaster|ディザスター|
Dizasutā}} |— |Unleashes a powerful finishing combo move that draws in several enemies and successively deals damage. |Master Form: Default |- |{{nihongo|Master Magic|マスターマジック|
Masutā Majikku}} |— |Powers up magic. |Master Form: Default |- |{{nihongo|Final Arcana|ファイナルアルカナム|
Fainaru Arukanamu|lit. "Final Arcanum"}} |— |Handling the Keyblade with great skill, unleashes a powerful finishing combo move to a single target. |Final Form: Default |- |{{nihongo|Final Strike|ファイナルオーバー|
Fainaru Ōbā|lit. "Final Over"}} |— |While spinning in midair, deals a powerful finishing combo move to a single target. |Final Form: Default |- |{{nihongo|Final Arts|ファイナルアーツ|
Fainaru Ātsu}} |— |Unleashes a powerful finishing combo move to get rid of several targets at once. |Final Form: Default |- |{{nihongo|Auto Assault|オートアサルト|
Ōto Asaruto}} |— |The Keyblade automatically unleashes attacks in various situations. |Final Form: Default |- |{{nihongo|Crime & Punishment|クライムペナルティ|
Kuraimu Penaruti|lit. "Crime Penalty"}} |— |A Keyblade held in each hand unleashes powerful magic spells. |Final Form: Default |- |{{nihongo|Combo Upper|コンボアッパー|
Konbo Appā}} |— |Knocks a target into the air during a combo with . |Lion Form: Default |- |{{nihongo|Aerial Impulse|エアインパルス|
Ea Inparusu|lit. "Air Impulse"}} |— |Tackles and attacks a target in midair during a combo with . |Lion Form: Default |- |{{nihongo|Finishing Blast|フィニッシュバースト|
Finisshu Bāsuto|lit. "Finish Burst"}} |— |Deals damage to nearby enemies at the end of a combo with . |Lion Form: Default |- |{{nihongo|Running Tackle|ダッシュインパクト|
Dasshu Inpakuto|lit. "Dash Impact"}} |— |Unleashes a rapid tackle on a single target while attacking during Dash. |Lion Form: Restore Simba's confidence. |- |{{nihongo|Dash|ダッシュ|
Dasshu}} |— |Moves rapidly while pressing down . |Lion Form: Reach Wildebeest Valley |}

|-|Growth Abilities=

|-|Support Abilities=

}}


Other

Battle Records

None.

None.