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Jesse (Minecraft: Story Mode)
From The Codex
“ | I never wanted to be a hero... but I'm willing to do the heroic thing. | „ |
“ | Teamwork makes the dream work | „ |
Background
Jesse is the main protagonist of Minecraft: Story Mode, a fictional play set in the universe of Minecraft. Jesse and friends lived normal lives before their lives were thrown into chaos by Ivor and his deadly monster named the Wither Storm. After the Wither Storm's defeat, Jesse and their friends are solidified as heroes for all of time and go on adventures unlike anything in the regular world of Minecraft.
General Information
Name: Jesse
Origin: Minecraft: Story Mode
Sex: Male and Female (Dependent on the audience's choice)
Age: Unknown, likely early 20s
Classification: Endercon citizen (Former), hero, Beacontown mayor, leader of the New Order of the Stone, Slayer of the Wither Storm
Status: Alive
Alignment: Varies from Chaotic Good to Lawful Good depending on audience decisions (Jesse's a hero to many who likes to go against rules he/she feels wrongfully limits and hurts people, and seeks change for the better. Jesse has the best in mind for his/her people and those met along the way)
Codex Statistics
Key: Wither Storm Arc | Portal Network Arc | Admin Arc
Grade: A | A | S
Tier: 9-A physically, High 8-C with TNT, 6-C with the Formidi-Bomb, possibly with the Enchanted Weapon | 9-A physically, High 8-C with equipment | 9-A physically, High 8-C with equipment, 7-B with the Structure Block, possibly High 4-A with the Gold Gauntlet
Cardinality: Finite
Dimensionality: 3-D
Attack Potency: Room level physically (People such as Axel are capable of completely destroying blocks of stone with a single punch. Can destroy entire blocks of wood with a few punches), Large Building level with TNT (Should be comparable to that of a Creeper explosion which pulverize a large quantity of a water tunnel), Island level with the Formidi-Bomb (Magnus stated that it would take a mountain of TNT to kill the Wither Storm, which the Formidi-Bomb is designed to surpass), possibly with the Enchanted Weapon (The Enchanted Weapon is empowered by an Enchanting Book with the same power as the Command Block. The Enchanted Weapon is even stated to be a direct counter to the Command Block) | Room level physically (Stronger than before. Jesse, as the leader of the New Order of the Stone, is far more knowledgeable and physically trained for intense combat), Large Building level with equipment (Jesse, with his enchanted armor hurt Aiden who had similar armor. Has an Enchanted Diamond Sword) | Room level physically, Large Building level with equipment (Has the same equipment as before. The Admin Gauntlet hit several Creepers back a great distance. Can damage the Admin's Sea Temple Warriors), City level with the Structure Block (The Structure Block is capable of creating entire cities in the blink of an eye), possibly Multi-Star Cluster level with the Gold Gauntlet (The Gold Gauntlet one-shotted Romeo's Colossuses avatars who should be on par with Romeo himself. Romeo created all of Terminal Space which contains stars and nebula)
Durability: Room level physically (Can survive several falls and scales to Axel who can survive being attacked by Cave Spiders for an extended period), Large Building level with enchanted armor (Jesse obtains armor made for the Order of the Stone which Ivor states can even withstand TNT blasts), potentially far Higher with the Enchanted Weapon (The Command Block is noted to make the user far stronger and faster) | Room level physically (Tougher than before. Jesse, as the leader of the New Order of the Stone, is far more knowledgeable and physically trained for intense combat), Large Building level with armor (Should be stronger than before. Has far more sets of armor to work with), Higher with an enchanted shield (Blocked an attack from Hadrian with an enchanted diamond axe) | Room level physically, Large Building level with armor
Striking Strength: Room Class physically, Large Building Class with TNT, Island Class with the Formidi-Bomb and possibly the Enchanted Weapon | Room Class physically, Large Building Class with equipment | Room Class physically, Large Building Class with equipment, City Class with the Structure Block, possibly Multi-Star Cluster Class with the Gold Gauntlet
Lifting Strength: Class K (Can escape the Wither Storm's tractor beam, which is capable of tearing a large portion of a sandstone bridge apart) | Class K (Stronger than before) | Class K, Higher with the Gold Gauntlet (Could block and lift the arm of a Colossus)
Travel Speed: Superhuman (Jesse and co regularly move faster than eyesight when making large scale builds), potentially far Higher (The Command Block is noted to make the user far stronger and faster) | Superhuman (Faster than before. Jesse, as the leader of the New Order of the Stone, is far more knowledgeable and physically trained for intense combat), Supersonic with Potion of Swiftness (Moves so fast that he/she views arrows as slow and perceived Ivor blinking as thousands of times slower than regularly) | Superhuman, Higher with Elytra (Can move at speeds comparable to fireworks)
Attack Speed: Superhuman (Cut through several of the Wither Storms tentacles in quick succession) | Superhuman (Faster than before) | Superhuman
Reaction Speed: Superhuman (Can dodge several arrows at close range from skeletons. Blocked attacks from Ivor using a Potion of Swiftness who was moving so fast that he appeared as a blur) | Superhuman (Faster than before) | Superhuman
Stamina: Superhuman (Recruited Magnus/Ellegaard and ran to Soren's base all without much sleep. Traveled to the Far Lands and traversed the maze within it) | Superhuman (Greater than before. Endured in the games and beat the Old Builders in combat) | Superhuman
Range: Standard Melee physically, Extended Melee with sword and flint and steel, Tens of Meters with fishing rod and TNT, Hundreds of Meters with bow, the Formidi-Bomb, and the Gauntlet Shockwave Generation, Hundreds of Kilometers with the Enchanted Weapon, Multiversal with Portal Creation and Dimensional Travel
Intelligence: At least Gifted (Is a notably skilled swordsman able to hold his own with Ivor alongside Petra/Gabriel the Warrior, the former of which killed a Wither. Fought against Magnus the Rogue in the Death Bowl. Formed a plan to scale the Wither Storm) | Genius Intelligence (Is the mayor of Beacontown. Regularly goes on dangerous adventures to find treasure. Solved the White Pumpkin's murder mystery game. Defeated the Old Builders in combat and fared well against them without their more powerful equipment) | At least Genius Intelligence (Greater than before. Matched Romeo's skill in combat who was one of the first builders in the universe)
Powers and Techniques
Resistance to Extreme Heats (Can traverse the Nether and survive dips in lava), Magic (Can survive contact with a splash potion of harming), Fire Manipulation (Can survive being hit by Blaze fireballs), Absorption, Disease Manipulation, possible Memory Manipulation, and Corrosion Inducement (Not only did Jesse survive in the Wither's tractor beam, something that infected Petra/Gabriel with wither sickness [A disease that slowly corrodes and kills the infected target and also causes amnesia in some cases], but also directly entered inside the Wither Storm and wasn't absorbed into it), Minor Mind Control (Scales to Petra/Lucas who briefly fought off PAMA's mind control chip)
Equipment
- Wooden Sword: Jesse's first weapon and only weapon acquired on his/her own prior to episode five. The wooden sword is very brittle and can only hold off a weak group of mobs, likely due to Jesse's use of it in the treehouse.
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Wooden Sword
- Stone Sword: A sword gifted by Petra after she rescued him/her from a hoard of mobs. Depending on Jesse's actions later in episode one, he/she potentially keeps this sword up until it breaks above the Farlands maze.
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Stone Sword
- Gold Sword: A sword stolen by Petra from Ivor's basement and gifted to Jesse depending on previous actions when saving Reuben. Depending on Jesse's actions, he/she potentially keeps this sword up until it breaks above the Farlands maze.
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Gold Sword
- Enchanted Diamond Sword: A sword Jesse creates and enchants between the events of episode four and episode five. Being an enchanted sword, it is far more powerful than a normal blade and can easily cleave through hordes of mobs in single slashes. Although the sword does break in clash with gladiators in episode eight, Jesse crafts another identical sword before season two.
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Enchanted Diamond Sword
- Iron Sword: A sword Jesse carries around in case of emergencies. The sword isn't very durable nor nearly as reliable in combat as his/her enchanted diamond sword which is kept in the treasure room of Beacontown.
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Iron Sword
- Diamond Sword: A sword Jesse chooses between (The latter option being the enchanted iron sword) at the end of episode three of season two when escaping Romeo's Sunshine Institute. He/she either uses it for the remainder of the season or gives it up to a group of scavengers as payment for their immediate assistance.
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Diamond Sword
- Enchanted Iron Sword: A sword Jesse chooses between (The latter option being the diamond sword) at the end of episode three of season two when escaping Romeo's Sunshine Institute. He/she either uses it for the remainder of the season or gives it up to a group of scavengers as payment for their immediate assistance.
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Enchanted Iron Sword
Optional Equipment
- Bow: A standard bow Jesse chooses to make between it and a fishing rod. The bow is most efficient in mid-range to long range combat and is capable of causing chain reactions with TNT.
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Bow
- TNT Block: TNT blocks are most efficient when launched with the use of TNT cannons. First seen in episode two of season one's Boomtown Death Bowl fight against Magnus the Rogue.
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TNT Block
- The Formidi-Bomb: The Formidi-Bomb is a special TNT created by Soren and was used to attempt to destroy the Command Block. The Formidi-Bomb is created with a Super TNT and eight gunpowder around it. Due to the highly dangerous nature of the Formidi-Bomb, it is almost always a suicide for the user when created.
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The Formidi-Bomb
- The Enchanted Weapon: Also dubbed the "Ultimate Weapon". This weapon is imbued with the power of the Command Block itself as a direct counter to the Wither Storm. Jesse only uses this weapon at the end of episode four of season one to permanently kill the Wither Storm.
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The Enchanted Weapon
- Enchanted Diamond Axe: One of the several weapons gifted to Jesse in order to compete and ultimately defeat the Old Builders. The axe is second only to the enchanted diamond sword in raw damage output.
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Enchanted Diamond Axe
- Enchanted Diamond Pickaxes: Two of the weapons gifted and used by Jesse in order to compete and ultimately defeat the old builders. The picaxes are exceptional when mining tougher blocks like obsidian.
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Enchanted Diamond Pickaxe
- Enchanted Shield: One of the weapons stolen and given to Jesse in order to compete and ultimately best the Old Builders in combat. The shield is naturally fitted to withstanding heavy blows from enchanted weaponry.
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Enchanted Shield
- Romeo's Gauntlet: Romeo's Gauntlet, also called the Prismarine Gauntlet, was discovered by Jesse and Petra in a part of the Beacontown mines. The Gauntlet gives Jesse a much stronger punch and also acts as a beacon for the Admin to track the wearer.
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Romeo's Gauntlet
- Fred's Gauntlet: Fred's Gauntlet, also called the Gold Protocol, was a gauntlet specifically made to counter and remove an admin's powers. Jesse acquires this gauntlet in the Terminal Zone and shortly loses it after removing Romeo's powers.
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Fred's Gauntlet
Other
Standard Tactics: Jesse is most comfortable in close quarters with a sword at hand and typically tries to overpower and disarm the opponent before escalating the fight any further. Jesse also uses whatever weaponry and equipment on hand to their fullest potential in combat.
Weaknesses: Depending on certain actions chosen by the audience, Jesse can be too forgiving and merciful, leaving him/her open in combat. Overtime, weaponry and armor will break, leaving Jesse far more vulnerable to damage.
Note: The events of Minecraft: Story Mode are canonically a fictional story set in a film studio, and thus the action of choosing dialogue and events is a canon element decided by the audience of the story. Furthermore, this debunks the idea of Minecraft: Story Mode being proof of the player from the original Minecraft game having access to Creative mode or the Command Block.
Battle Records
None.