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Roll Caskett is a character from the Mega Man Legends series based on Roll from the original Mega Man series. She was raised by her grandfather and is best friends with the main character, MegaMan Volnutt. Roll is a caring person and is always concerned with MegaMan's safety when he is on a digout.
Roll is an enthusiastic tomboyish genius mechanic and can create, repair, modify, and pilot almost any type of machine. She is in charge of piloting and maintaining her family's airship, the Flutter, and is shown piloting other vehicles. Roll is also MegaMan's Spotter; she gives him information via radio based on what she can see with her equipment. She builds new parts for him, including Special Weapons and Buster Parts, from what he finds on his digs.
| Roll Caskett | |
|---|---|
| Articles About Roll Caskett | |
| Classic Series - Mega Man Legends | |
| Origin | |
| Origin | Mega Man Legends |
| First Appearance | Mega Man Legends |
| Characteristics | |
| Species | Human |
| Gender | Female |
| Pronouns | She/Her |
| Age | 14 |
| Status | Alive |
| Alignment | Lawful Good |
| Occupation | Mechanic |
| Relationships | |
| Affiliations | MegaMan Volnutt |
| This dropdown contains the synopsis of Roll Caskett’s story. Read at your own risk as you may be spoiled otherwise! |
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Roll is the granddaughter of the famous professor Barrell Caskett, who has raised her ever since her parents Matilda and Banner disappeared searching for the Mother Lode in Forbidden Island. She wants to find the Mother Lode before anyone else, being motivated by her hopes that her parents are still alive and will find them. When Barrell found MegaMan Volnutt, he raised him alongside Roll. Roll supports MegaMan in his adventures as a Digger. Mega Man Legends
Mega Man Legends 2
To be able to pass by Forbidden Island's storm and save the Sulphur-Bottom and its crew (which got stuck in the storm because of Gatz's attack), Roll decides to create a Dropship, a vehicle originally designed by her father. MegaMan and Roll go to the Calinca continent to buy parts for it in Yosyonke City. In the city's Junk Shop, Roll shows the ship's schematics and the owner asks if they are friends of Joe, the man that just left the shop and was also working on a Dropship, having similar schematics. Roll wonders if Joe knows her father, and goes to his laboratory, were his "daughter" says he went to Yosyonke's Abandoned Mine to find a Refractor for the Dropship. They hurry to the mine to help Joe, and find him badly injured, taking him back to Yosyonke to be treated. Joe says his Dropship is almost complete, and allows them to use it. When Roll asks about her parents, Joe laments for not being able to help, as he has amnesia and doesn't remember anything, saying he had the blueprints with him when he was found near Yosyonke. Roll completes Joe's Dropship and MegaMan uses it to save the Sulphur-Bottom. Inside Bluecher's airship, MegaMan and Roll learn about the four keys to the Mother Lode, and return to the Flutter to go after them, Roll staying in the Flutter most of the time. During the course of the game, MegaMan can talk with Roll inside the Flutter to travel, give gifts to her, and give money to her to repair the damage caused by the fire in the beginning. Roll can become happy or angry with MegaMan depending of his actions, which influences the prices of her weapon upgrades (by buying a new tool kit or breaking them) and what she writes on her diary. In Manda Island, Tron Bonne jams Roll's transmission and uses a voice modifier to talk like Roll, trying to make MegaMan think she is a bad person, but after her defeat, the transmission returns and MegaMan is happy to see the person talking wasn't her. In Nino Island, Roll repairs the Parabola Gun to defeat Glyde's airship, King Glydon. When they return to Calinca, Roll pilots the train modified by Joe to help MegaMan fight against the Gemeinschaft. When MegaMan is severely injured in the battle against Geetz, Roll got very worried with him, asking Yuna many times if there was anything she could do to help. When Yuna said he would probably going to be all right, she almost started crying, and is relieved when he regains consciousness. MegaMan than goes to Elysium, and doesn't return. It's unclear if Roll knows for sure if the woman that looks like her mother (which body is being used by Yuna) is really Matilda or someone else. At the end of the second game, she is seen working with Tron on building a rocket to retrieve MegaMan from Elysium, their tenth rocket exploding. Unfortunately, her working with Tron results in the two of them fighting on details and refusing to accept Data's help, leaving Data to lament on how long MegaMan will be stuck up there. |
Name: Roll Caskett
Origin: Mega Man Legends
Gender: Female
Age: 14 (Officially listed as 14 years old alongside MegaMan Volnutt & Tron Bonne)
Classification: Digger
Species: Human
Occupation: Mechanic
Status: Alive
Alignment: Lawful Good (Roll serves to help MegaMan Volnutt on his journey, giving him equipment and being his guide through the various dungeons he goes through)
Tier: 10-B, Far Higher with Preparation
Cardinality: Finite
Dimensionality: 3-D
Power Source: Solar Energy for her inventions for MegaMan Volnutt (Her inventions use similar tech from Robot Masters[1][2][3] are built in with[4] usages of solar energy to charge their bodies and use their weapons essentially limitlessly[5])
Attack Potency: Human level (Roll is a regular 14 year old girl), Far Higher with Preparation (Roll is the main one making all of MegaMan Volnutt's weapons, even making weapons such as the Shining Laser, a weapon that uses the combined power of the X buster and Prism Crystal to create a weapon so powerful it almost scares her)
Durability: Human level, Far Higher with Preparation
Striking Strength: Human Class
Lifting Strength: Regular Human
Travel Speed: Regular Human
Attack Speed: High Hypersonic+
Reaction Speed: High Hypersonic+ (Roll is able to pilot and keep up with Tron Bonne who can tag MegaMan Volnutt who can tag moving missiles and torpedoes which the average missile travels at 7 km/s)
Stamina: Average
Range: Standard Melee
Intelligence: Supergenius Intelligence (Is noted to be a mechanical genius, able to configure the X Buster from Mega Man X, a reploid model considered so advanced that it required minds on the level of Dr. Cain and Ciel to make similar models for and work out his schematics. Her and Tron Bonne have comparable levels of mechanical genius, with Tron only having inferior tech due to her using less expensive tech. Created a radar that can track when enemies are around corners. Can upgrade Volnutt's weapons to have infinite ammo. Fixed a broken down car that looked completely out of repair with a new engine. Easily fixed the transformer and refractor of a ship)
Knowledge: At least Master level
Should have all of MegaMan Volnutt's special weapons as she created them, and realistically she should be able to configure them for her own use, giving her:
Sold all of Volnutt's previous weapons to make funds for the Flutter
Standard Tactics: Roll rarely fights and acts as a guide for MegaMan Volnutt, giving him tips on what lies ahead in areas, though she herself shows to employ slaps and with preparation could potentially bring some of Volnutt's weapons with her.
Weaknesses: Nothing notable.
None.
None.
None.