- Superhuman Physical Characteristics
- Inorganic Physiology (Non-Living Objects; Cockroach Twins are merely robots, arguably less advanced the Robot Masters as they likely have no real personality functions)
- Self-Sustenance (Respiratory Self-Sustenance, Nutritional Self-Sustenance, & Restful Self-Sustenance; As a robot, does not need to breathe, eat, or sleep)
- Immortality (Immortal Metaphysical Aspect; All robots "true existences" rely on their data, thus as long as their data is stored they can be remade or come back if their data is specifically "SAVED". With data further being explored through here)
- Regeneration (Mid-Godly as their Data Forms; In Rockman & Forte: Mirai Kara no Chōsensha, Rockman Shadow's data comes out of his deceased body and regenerates a new body at the very end post-credits of the game. In Mega Man Xtreme, Sigma was trying to reproduce the past data of several mavericks in the mother computer to bring havoc to the world's peace and the only way the past data of previously defeated Mavericks from X1 and X2 could be stopped is if X goes inside as his data form. Inside the Mother Computer, X defeats Vile's data form along with the data forms of a bunch of mavericks he has previously defeated. However, despite defeating their data form, their data is still are able to come back for the rematches at the end of the game along with Vile being back in the hard mode's post game story. Despite destroying Vile's data twice, he was still able to come back and better than ever in Mega Man X8. In Mega Man ZX, Omega's soul data along with flashes of the past battle in Zero 3 are trapped in area O and even after defeat, he can come back without limit even after obtaining Model OX which contains his soul data. With data further being explored through here)
- Resurrection (Repeated Resurrection, Resurrection of the Deceased; Robots that are fought and defeated[5] are able to be brought back[6] as long as they still have their data[7], with this also[8] extending to reploids[9] being able to come back for rematches[10]. With data further being explored through here)
- Non-Standard Interaction (Abstract Interaction; Can directly interact with[11], harm[12], and destroy[13] a robots data[14], which all robots[15] "true existences"[16] rely on[17] their data[18], thus as long as their[19][20] data is stored they can be remade or come back if their data is specifically "SAVED"[21]. All data resides in the deep log[22] of each game's data[23] and information of the Mega Man Franchise[24] and many other Capcom franchises[25], with it being stated that data makes up the characters' personality[26], memories are data pieces that can be used to materialize hunter programs and also have the feelings of the characters[27], their data is even what determines their own canonicity in reality[28], with all characters being considered[29] data[30] alongside all universes[31] being made of[32] data[33]. With data further being explored through here).
- Resistance to
- Mind Manipulation and Soul Manipulation (As a Mechaniloid, has even less emotions and AI then a Robot Master where despite how active Robot Masters are they do not actually possess the feeling to think, feel, and make decisions of their own as this level of technology wasn't realized until the reploids of the X era. Along with Reploids having something closer to a human soul then any robot Robot Master has. Robot Masters have a "consciousness" though it is different from the standard humans consciousness as it's at the level of a "cognitive circuit" embedded inside each one of them[34])
- Information Manipulation & Conceptual Manipulation (Can take hits from characters that can directly interact with, harm, and destroy a robots data, which all robots "true existences" rely on their data, thus as long as their data is stored they can be remade or come back if their data is specifically "SAVED". All data resides in the deep log of each game's data and information of the Mega Man Franchise and many other Capcom franchises, with it being stated that data makes up the characters' personality, memories are data pieces that can be used to materialize hunter programs and also have the feelings of the characters, their data is even what determines their own canonicity in reality, with all characters being considered data alongside all universes being made of data. With data further being explored through here)
- Plot Manipulation (As data determines one's canonicity in reality and all universes are made of data, one would need to fully change one's data in order to change their narrative. With data further being explored through here)