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Dharkon: Difference between revisions

From The Codex
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'''[[Striking Strength]]:''' '''Unknown: Lower Reality Class''' (Able to [https://youtu.be/LMdXtlbWoZM?t=24 impale and restrain] Galeem. Scaling to Galeem who [https://youtu.be/ArlzFHY9Ij0?t=424 disintegrated him])
'''[[Striking Strength]]:''' '''Unknown: Lower Reality Class''' (Able to [https://youtu.be/LMdXtlbWoZM?t=24 impale and restrain] Galeem. Scaling to Galeem who [https://youtu.be/ArlzFHY9Ij0?t=424 disintegrated him])


'''[[Lifting Strength]]:''' '''Below Average Human'''
'''[[Lifting Strength]]:''' '''Unknown: Lower Reality Class'''


'''[[Speed|Travel Speed]]:''' '''Unknown'''  
'''[[Speed|Travel Speed]]:''' '''Unknown'''  

Latest revision as of 16:40, 30 June 2024

As Galeem, the Lord of Light defeated. Darkness takes hold. In a blink of an eye, the land is swallowed by Shadow. The Embodiment of Chaos and Darkness, Dharkon.
~ Narration in World of Light • Super Smash Bros. Ultimate.

Background

Dharkon is one of the two main antagonists of Super Smash Bros. Ultimate's Adventure Mode: World of Light. He is described as the "Embodiment of Chaos and Darkness" in the World of Light. His goal, similar to that of his light counterpart Galeem, is to corrupt the universe in his own image.

After Galeem's first defeat, Dharkon appears from a portal in the sky, commanding an army of Crazy Hands. After the Crazy Hands briefly fight Galeem's Master Hands and win, Galeem proceeds to flee. Dharkon proceeds to take control of the remaining captive fighters and Spirits and creates a world of darkness.

Dharkon is summoned following the defeat of Ganon, Marx, and Dracula in the Dark Realm. Following Dharkon's first defeat, he proceeds to flee into the final world, with Galeem following soon after. In the final world, Galeem and Dharkon wage war against each other, but are also seeking to destroy the fighters.

If only Galeem is defeated during the Final Battle, Dharkon destroys Galeem's army, enchains and impales him and engulfs the fighters and the world in darkness. Mario also is shown collapsing, seemingly dead, resulting in one of two bad endings.

If only Dharkon is defeated during the Final Battle, Galeem turns into a black hole again and engulfs the fighters in a bright light. Galeem takes over the entire universe again.

If both Galeem and Dharkon are confronted in the final stage, following Master Hand and Crazy Hand being freed from control and conquering the battlefield, the pair continue to battle each other along with their puppet fighters and bosses before turning their attention to the fighters in a three-way battle. Once both Dharkon and Galeem are finally defeated, they fall into the sea and explode, freeing all the spirits from their control.

General Information

Name: Dharkon

Origin: Super Smash Bros. Ultimate

Sex: Male

Age: Unknown

Classification: Tyrant, Embodiment of Chaos and Darkness, Cataclysmic Entity

Status: Deceased (Killed by the smash cast during the true ending of the game)

Alignment: Chaotic Evil (Dharkon is the embodiment of chaos and destruction, proceeding to swallow the entire land in darkness and destroy everything in the universe in the bad ending)

Codex Statistics

Tier: Unknown-E

Cardinality: Unknown

Dimensionality: 3-D

Attack Potency: Unknown: Lower Reality level (Comparable to Galeem, who can absorb multiple Master Hands and engulfed the universe in light. One-shotted multiple Master Hands and is superior to the multiple Crazy Hands he controls. Able to engage Galeem head on). Can ignore durability in many ways

Durability: Unknown: Lower Reality level

Striking Strength: Unknown: Lower Reality Class (Able to impale and restrain Galeem. Scaling to Galeem who disintegrated him)

Lifting Strength: Unknown: Lower Reality Class

Travel Speed: Unknown

Combat Speed: Faster Than Light (Comparable to other fighters, like Kirby, who avoided beams from Galeem's, which can reach alternate space-times and separate time periods)

Reaction Speed: Faster Than Light

Stamina: Unknown

Range: Tens of Meters through sheer size, Multi-Universal with attacks (Should have comparable range to Galeem, who captured spirits from the real world. Swallowed the entire world in shadow when Galeem was defeated)

Intelligence: Unknown


Powers and Techniques

Superhuman Physical Characteristics, Abstract Existence (Type 1; Dharkon is the abstract embodiment of darkness and chaos and their death causes all darkness in the universe to expire as Galeem rules in light), Flight (Can naturally fly around), Conceptual Manipulation (Dharkon is the abstract embodiment of darkness and chaos and their death causes all darkness in the universe to expire as Galeem rules in light), Electricity Manipulation (One of his moves is the Electric Serpent), Spatial Manipulation (Capable of shattering space as when he entered into the World of Light to from the Realm of Darkness), Energy Manipulation (Can create Beams of Darkness and his Photonic Wave), Portal Creation (Can create a series of portals across Final Destination while manipulating his tentacles. Created a Portal between the World of Light and World of Darkness), Teleportation (Can teleport around during the fight), Body Control (Can manipulate his body offensively, detaching and reincorporating his tendrils in many ways), Chain Manipulation (Chained and restrained Galeem), Explosion Manipulation & Self-Destruction (Can create beams of darkness called X-Bombs that detonate, can cause their clones to explode), BFR (He and Galeem sent the fighters to all the bosses in the game), Chaos Manipulation, Darkness Manipulation, Time Manipulation (Darken performs a damaging slash that rips a red line across the screen which slows down the players time movement. Unleashed a wave of darkness, can manifest himself as wave of darkness), Morality Manipulation (Controlled multiple Crazy Hands. Forced the spirits to take control of the bodies he made), Mimicry (Physiology Mimicry) & Creation (Can make direct copies of the smash fighters in dark forms), Metaphysics Manipulation (Soul Manipulation; Likely before the Galeem massacre, caused multiple beings to lose their bodies and become spirits. Although these aren't real souls, they are hundreds of spirits separated from their bodies and Dharkon can control and manipulate them)
Superhuman Physical Characteristics, Inorganic Physiology (Is merely a floating hand), Large Size (Type 0), Higher-Dimensional Existence, Abstract Existence (Type 2; Is the embodiment of destruction and is described to personify it), Reality Warping, Sound Manipulation (Can laugh despite only being a hand), Flight (His natural state is flying and he can maneuver around as such), Vibration Manipulation (Slams the ground hard enough to cause massive shaking), Energy Projection (Can shoot out energy lasers out of his finger tips. Can create an energy ball that he slams into the ground), Creation, Explosion Manipulation & Fire Manipulation (Can create bombs that sets one on fire. Can create five blue fire balls that circle around him), Smoke Manipulation (Generates smoke from a lot of his attacks), Magnetism Manipulation & Electricity Manipulation (Naturally generates electricity, creates a magnetic attraction with Master Hand that also generates electricity), Darkness Manipulation (Can generate darkness damage), Spatial Manipulation, Black Hole Creation & BFR (Type 1; Can tear open a hole in the fabric of space creating a black hole pulling enemies in), Light Manipulation, Status Effect Inducement & Mind Manipulation (Creates a light that once it finds the opponent causes them to get confused), Teleportation (Can teleport around), Ice Manipulation (Can freeze enemies), Duplication (Can create duplicates of the fighters), Law Manipulation (Master Orders contain battles with special rules, which can vary between a 1-minute timed battle, a 2-minute stock battle, a 1-minute coin battle, a stamina battle, and a horde battle. Additional effects, such as characters being able to reflect projectiles, or starting equipped with certain items, may also be present)
Statistics Amplification (Via raising spirits in dojos increasing various stats), Invulnerability (Via Unflinching Charged Smashes, gain super armor while charging smash attacks, Invincibility after Eating, become invincible for a while after eating food), Passive Healing (Via Autoheal, recovers health every five seconds, Healing Shield, recovers health when enemy attacks are shielded, KOs Heal Damage, recovers health when enemies are KO'd, Critical-Health Healing, recovers a great deal of health when a certain amount of damage is taken, Critical-Health Healing recovers a ton of health when a certain amount of damage is taken), Life Manipulation (Via Lifesteal, steals opponents' life force when the opponent is striked), Weapon Creation (Various spirits allow the character to start with weapons), Power Nullification (Via Jam FS Charge, slows down the charge rate of ones FS meter).


Resistance to Aura (Via Aura Resist, reduces damage taken from Lucario's Aura attacks), Magic (Via Magic Resist reduces damage taken from magic attacks, such as Zelda's and Robin's spells), Psychic Powers (Via PSI Resist, reduces damage taken from Ness's and Lucas's PSI attacks), Fire Manipulation, Explosion Manipulation & Darkness Manipulation (Via Fire/Explosion Resist, reduces damage taken from explosion and fire attacks, also applies to darkness based attacks), Water Manipulation & Ice Manipulation (Via Water/Ice Resist, reduces damage taken from water attacks), Electricity Manipulation (Via Electric Resist, reduces damage taken from electricity attacks), Energy Manipulation (Via Energy Resist, reduces damage taken from energy attacks, such as Fox's Blaster), Poison Manipulation (Via poison immunity, poison heals heals the user when they're poisoned), Extreme Heats (Via lava-floor immunity), Extreme Colds (Via ice-floor immunity), Paralysis Inducement (Via zap-floor immunity), Sleep Manipulation (Via slumber-floor immunity), Air Manipulation (Via strong-wind immunity), Smoke Manipulation (Via Fog Immunity), Spatial Manipulation (Via screen-flip immunity), Status Effect Inducement (Via Irreversible Controls Immunity), Gravity Manipulation (Via Gravity Change Immunity), Earth Manipulation (Via Falling Immunity, grants immunity to tripping from earthquakes), Burrowing (Via Bury Immunity)

Equipment

The World of Darkness, his Crazy Hands, and the controlled spirit fighters


Move Damage Description
Centipede One of Dharkon's tentacles snakes around the arena while coated in dark energy, attempting to damage the player, with his eye trailing behind it. It will use a longer tentacle at low health, making it harder to avoid.
Torrent of Darkness Dharkon covers two sides of the screen with wave-shaped lines of darkness that provide a small, ever-shifting gap of safety between them. The fighter will rapidly take damage upon touching the lines. This attack goes through shields. If Galeem is present, each will contribute one wave to the attack. If Galeem is stunned, only the bottom of the screen is covered.
Pillar of Darkness Dharkon creates beams of darkness that erupt from the ground. This attack is never used during his first battle.
Dark Fighter Dharkon vanishes and his tentacles expand, producing two or three dark false characters to support him, which eventually self-destruct after a period of time and can inflict damage when they do so. If Galeem's false characters are present, they will fight each other.
Transdimensional Rush Dharkon sends his tentacles through a series of portals, dealing damage as the tentacles pass by at multiple angles. His eye will hover in the middle of the stage.
Pierce Dharkon uses three to five of his tentacles to attack the player one after another. Dharkon's eye is exposed when the last tentacle strikes. This attack is never used during the first fight with Dharkon.
Gatling Dharkon shoots a barrage of small energy bullets from the top left corner of the screen. These do negligible damage from far away (shielding all of it while standing on the right of the stage is possible) but massive damage if the player tries to get close to Dharkon. If Dharkon has taken enough damage, it will end the barrage with a larger, more powerful blast. Neither type of projectile can be reflected, as these are actually disjointed hitboxes, similar to the Tabuu's Tabuu Shot.
Tear Apart Dharkon performs a damaging slash that rips a large red line across the screen. The resulting line, which lingers for a while, will cause the player to be slowed while inside it. At low health (after the first fight), it creates two red lines in an "X" shape instead.
Time Bomb: X-Type Dharkon creates three to six small objects that explode in X-shaped beams of darkness like X Bombs. These can be destroyed before their detonation to stop the attack. Dharkon is likely to create more in his second phase.
If Galeem is stunned, Dharkon turns his tentacles into a hammer that attacks Galeem's core and deals significant damage. The player will also be damaged if too close and get buried, remaining submerged longer if the opponent has already dealt a fair amount of damage.

Other

Standard Tactics: Dharkon will use several dark based attacks, with his ultimate goal being to swallow the entire universe into darkness.

Weaknesses: None notable

Battle Records

None.

None.

None.