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== '''Introduction'''==
Throughout fiction and real life, there have been numerous feats demonstrating a certain character's or objects destructive power. This page's purpose is to consolidate calculations for those feats for better convenience in determining an object's or character's [[Attack Potency]] or [[Durability]]. Please note, these calculations are typically low-ends or averages and may not be a one-size-fits-all due to outliers. I.E. freezing of an average human will most likely not apply to one that is exceedingly large or incredibly diminutive.


=='''Impact Feats'''==
{|class=width="100%" style="border:4px solid #856363; border-radius:7.5px; clear:both; font-size:75%; font-family:verdana;" align="center""
===='''If not slammed into a wall'''====
! colspan="2" style="background:#FF0000; border-radius:3.25px;" align="center"|''Important Codex Wiki Articles''
|-
|width="15%" "background:grey; border-radius:3.25px;"|'''Important Pages'''
|[[The Codex Wiki]] - [[Site FAQ]] - [[The Codex:About|General Help Page]]- [[Tiering System]] - [[Civilization Tiering System]] - [[Codex Profile Rules|Rules for Codex Profiles]] - [[Common Editing Mistakes]] - [[Disclaimer]] - [[How to Handle Calculations]] - [[Universe]] - [[Multiverse]] - [[Omniverse]] - [[Projectile and Objects Feats]] - [[Dimensional Tiering Explanation]] - [[Common Terminology]] - [[Discussion Rules]] - [[Reference for Common Feats]] - [[Rules for Acceptable Profiles]] - [[Rules for Fanon Profiles]] - [[Misleading Titles]] - [[Mistranslations]] - [[Outside Wiki Standards]] - [[Statements]] - [[Verse Cosmology Categorizations]] - [[Fictional Universes]]
|-
|width="15%" "background:grey; border-radius:3.25px;"|'''Terminology'''
|[[Alignment]] - [[Status]] - [[Protection Level]] - [[Threat Level]] - [[Cardinality]] - [[Grade]] - [[Dimensionality]] - [[Attack Potency]] - [[Durability]] - [[Speed]] - [[Reactions]] - [[Lifting Strength]] - [[Striking Strength]] - [[Range]] - [[Intelligence]] - [[Knowledge]] - [[Powers and Techniques]] - [[State of Being]] - [[Physiology]] - [[Equipment]] - [[No Limits Fallacy]] - [[Omnipotence]] - [[Cinematic Time]] - [[Canon]] - [[Canon|Crossover]] - [[Multipliers]] - [[Environmental Destruction]] - [[Bloodlust]] - [[Chain Reactions]] -[[Outside Help]] - [[Space]] - [[The Kardashev Scale]] - [[Infinity]] - [[Power Source]] - [[Light Speed]] - [[Requirements for Speed of Light/Faster Than Light Speeds]]
|-
|"background:grey; border-radius:3.25px;"|'''Standards'''
|[[Transcendence]] - [[Creation vs Destruction]] - [[Outlier]] - [[Ludonarrative Dissonance]] - [[Inconsistency]] - [[Plot-Induced Stupidity]] - [[Reality - Fiction Interaction]] - [[Powerscaling]] - [[Black Hole]] - [[Wormhole]] - [[Stabilization Feats]] - [[Merging Feats]] - [[Embodying Feats]] - [[Data World Standards]] - [[Dream World Standards]] - [[Standard Battle Assumptions]] - [[One-Shot]] - [[Speed Blitz]] - [[Penetration Damage]] - [[Blunt Force Damage]] - [[Death of the Author]] - [[Versus Threads]] - [[Information Pages]] - [[Light Dodging Feats]] - [[Lightning Standards]] - [[Timeless Void Standards]]
|-
|"background:grey; border-radius:3.25px;"|'''Formats'''
|[[Standard Format for Character Profiles]] - [[Standard Format for Factions]] - [[Standard Format for Cosmic Forces]] - [[Standard Format for Events]] - [[Standard Format for Verse Pages]] - [[Standard Format for Locations Profiles]] - [[Standard Format for Weapon Profiles]] - [[Standard Format for Powers and Abilities]] - [[Standard Format for Civilization Profiles]] - [[Standard Format for Category Names]] - [[Standard Templates For Tabbers]]
|}
 
Throughout fiction and real life, there have been numerous feats demonstrating a certain character's or objects destructive power. This page's purpose is to consolidate calculations for those feats for better convenience in determining an object's or character's [[Attack Potency]] or [[Durability]]. Please note, these calculations are typically low-ends or averages and may not be a one-size-fits-all due to outliers.
 
==Impact Feats==
====If not slammed into a wall====
When being hit by a car, the linear momentum of the car+person system needs to remain the same. Linear momentum is m*v
When being hit by a car, the linear momentum of the car+person system needs to remain the same. Linear momentum is m*v


The values vary based on the vehicle and the speed of course.
The values vary based on the vehicle and the speed of course.


For example, assuming the human is 70 kg, the car is 1500 kg and that the car's speed is 11.176 m/s:
For example, assuming the human is 70 kg, the car is 1500 kg and that the car's speed is 11.176 m/s:


FinalSpeed = (MassCar*InitialSpeed):(MassPerson+MassCar)
FinalSpeed = (MassCar*InitialSpeed):(MassPerson+MassCar)


Using the values above this is 10.677707006369426751592356687898 m/s.
Using the values above this is 10.677707006369426751592356687898 m/s.


KE of the person is 3990.4699419854760842224836707371 Joules
KE of the person is 3990.4699419854760842224836707371 Joules


'''Street level'''
'''Peak Human level'''
=====<u>'''Getting Hit by a Car'''</u>=====
=====<u>Getting Hit by a Car</u>=====
'''25 mph or 11.176 m/s (Average suburb speed):''' ((1500*11.176)/(70+1500))^2*70*0.5 = '''3990.47 J or 3.99047 kilojoule (Street level)'''
'''25&nbsp;mph or 11.176&nbsp;m/s (Average suburb speed):''' ((1500*11.176)/(70+1500))^2*70*0.5 = '''3990.47 J or 3.99047 kilojoule (Peak Human level)'''


'''45 mph or 20.1168 m/s (Daily City travel speed):''' ((1500*20.1168)/(70+1500))^2*70*0.5 = '''12,929.12 J or 12.929 kilojoules (Street level+)'''
'''45&nbsp;mph or 20.1168&nbsp;m/s (Daily City travel speed):''' ((1500*20.1168)/(70+1500))^2*70*0.5 = '''12,929.12 J or 12.929 kilojoules (Peak Human level)'''


'''60 mph or 26.8224 m/s (Traditional interstate travel speed):''' ((1500*26.8224)/(70+1500))^2*70*0.5 = '''22,985.1069 J or 22.985 kilojoules (Wall level)'''
'''60&nbsp;mph or 26.8224&nbsp;m/s (Traditional interstate travel speed):''' ((1500*26.8224)/(70+1500))^2*70*0.5 = '''22,985.1069 J or 22.985 kilojoules (Wall level)'''


'''70 mph or 31.2928 m/s (Highway speed limit):''' ((1500*31.2928 m/s)/(70+1500))^2*70*0.5 = '''31,285.284 J or 31.285 kilojoules (Wall level)'''
'''70&nbsp;mph or 31.2928&nbsp;m/s (Highway speed limit):''' ((1500*31.2928&nbsp;m/s)/(70+1500))^2*70*0.5 = '''31,285.284 J or 31.285 kilojoules (Wall level)'''
=====<u>'''Getting hit by a Pickup Truck'''</u>=====
=====<u>Getting hit by a Pickup Truck</u>=====
The average pickup trucks can weigh over [https://auto.howstuffworks.com/auto-parts/towing/towing-capacity/information/half-ton-truck.htm 4082.3 kg].
The average pickup trucks can weigh over [https://auto.howstuffworks.com/auto-parts/towing/towing-capacity/information/half-ton-truck.htm 4082.3 kg].


'''25 mph or 11.176 m/s (Average suburb speed)''' = ((4082.3*11.176)/(70+4082.3))^2*70*0.5 = '''4225.45244 joules''', or '''4.225 Kilojoules''' - '''Street level'''
'''25&nbsp;mph or 11.176&nbsp;m/s (Average suburb speed)''' = ((4082.3*11.176)/(70+4082.3))^2*70*0.5 = '''4225.45244 joules''', or '''4.225 Kilojoules''' - '''Peak Human level'''


'''45 mph or 20.1168 m/s (Daily City travel speed)''' = ((4082.3*20.1168)/(70+4082.3))^2*70*0.5 = '''13690.4659045 joules''', or '''13.69 Kilojoules''' - '''Street level+'''
'''45&nbsp;mph or 20.1168&nbsp;m/s (Daily City travel speed)''' = ((4082.3*20.1168)/(70+4082.3))^2*70*0.5 = '''13690.4659045 joules''', or '''13.69 Kilojoules''' - '''Peak Human level'''


'''60 mph or 26.8224 m/s (Traditional interstate travel speed)''' = ((4082.3*26.8224)/(70+4082.3))^2*70*0.5 = '''24338.6060524 joules''', or '''24.33 kilojoules''' - '''Wall level'''
'''60&nbsp;mph or 26.8224&nbsp;m/s (Traditional interstate travel speed)''' = ((4082.3*26.8224)/(70+4082.3))^2*70*0.5 = '''24338.6060524 joules''', or '''24.33 kilojoules''' - '''Wall level'''


'''70 mph or 31.2928 m/s (Highway speed limit)''' = ((4082.3*31.2928)/(70+4082.3))^2*70*0.5 = '''33127.5471269 joules''', or '''31.127 kilojoules - Wall level'''
'''70&nbsp;mph or 31.2928&nbsp;m/s (Highway speed limit)''' = ((4082.3*31.2928)/(70+4082.3))^2*70*0.5 = '''33127.5471269 joules''', or '''31.127 kilojoules - Wall level'''
=====<u>'''Getting Hit by a Bus'''</u>=====
=====<u>Getting Hit by a Bus</u>=====
The average "traditional-sized" school bus weighs in at [http://www.scapt.org/files/download/school%20bus%20types.pdf 10,659.421 kg].
The average "traditional-sized" school bus weighs in at [http://www.scapt.org/files/download/school%20bus%20types.pdf 10,659.421 kg].


'''25 mph or 11.176 m/s (Average suburb speed)''' = ((10659.421*11.176)/(70+10659.421))^2*70*0.5 = '''4314.74851771 J''' or '''4.314 kilojoules (Street level)'''
'''25&nbsp;mph or 11.176&nbsp;m/s (Average suburb speed)''' = ((10659.421*11.176)/(70+10659.421))^2*70*0.5 = '''4314.74851771 J''' or '''4.314 kilojoules (Peak Human level)'''


'''45 mph or 20.1168 m/s (Daily City travel speed)''' = ((10659.421*20.1168)/(70+10659.421))^2*70*0.5 = '''13979.7851974 J''' or '''13.98 kilojoules (Street level+)'''
'''45&nbsp;mph or 20.1168&nbsp;m/s (Daily City travel speed)''' = ((10659.421*20.1168)/(70+10659.421))^2*70*0.5 = '''13979.7851974 J''' or '''13.98 kilojoules (Peak Human level)'''


'''60 mph or 26.8224 m/s (Traditional interstate travel speed)''' = ((10659.421*26.8224)/(70+10659.421))^2*70*0.5 = '''24852.951462 J''' or '''24.852 kilojoules (Wall level)'''
'''60&nbsp;mph or 26.8224&nbsp;m/s (Traditional interstate travel speed)''' = ((10659.421*26.8224)/(70+10659.421))^2*70*0.5 = '''24852.951462 J''' or '''24.852 kilojoules (Wall level)'''


'''70 mph or 31.2928 m/s (Highway speed limit)''' = ((10659.421*31.2928)/(70+10659.421))^2*70*0.5 = '''33827.63 J''' or '''33.827 kilojoules (Wall level)'''
'''70&nbsp;mph or 31.2928&nbsp;m/s (Highway speed limit)''' = ((10659.421*31.2928)/(70+10659.421))^2*70*0.5 = '''33827.63 J''' or '''33.827 kilojoules (Wall level)'''
=====<u>'''Getting hit by a Semi Truck'''</u>=====
=====<u>Getting hit by a Semi Truck</u>=====
The average semi-truck can weigh in excess of [https://www.wheatenfinancial.com/10-things-didnt-know-semi-trucks-truckers-split-personality-public-imagination-theyre-either-invisible-knights-highway-known-ever-ready-lend-hand-stra/ 36,287 kg].
The average semi-truck can weigh in excess of [https://www.wheatenfinancial.com/10-things-didnt-know-semi-trucks-truckers-split-personality-public-imagination-theyre-either-invisible-knights-highway-known-ever-ready-lend-hand-stra/ 36,287 kg].


'''25 mph or 11.176 m/s (Average suburb speed)''' = ((36287*11.176)/(70+36287))^2*70*0.5 = '''4354.787 joules''', or '''4.354 kilojoules''' - '''Street level'''
'''25&nbsp;mph or 11.176&nbsp;m/s (Average suburb speed)''' = ((36287*11.176)/(70+36287))^2*70*0.5 = '''4354.787 joules''', or '''4.354 kilojoules''' - '''Peak Human level'''


'''45 mph or 20.1168 m/s (Daily City travel speed)''' = ((36287*20.1168)/(70+1500))^2*70*0.5 = '''14109.50864 joules''', or '''14.109 kilojoules''' - '''Wall level'''
'''45&nbsp;mph or 20.1168&nbsp;m/s (Daily City travel speed)''' = ((36287*20.1168)/(70+1500))^2*70*0.5 = '''14109.50864 joules''', or '''14.109 kilojoules''' - '''Wall level'''


'''60 mph or 26.8224 m/s (Traditional interstate travel speed)''' = ((36287*26.8224)/(70+36287))^2*70*0.5 = '''25083.5709154 joules''', or '''25.083 kilojoules''' - '''Wall level'''
'''60&nbsp;mph or 26.8224&nbsp;m/s (Traditional interstate travel speed)''' = ((36287*26.8224)/(70+36287))^2*70*0.5 = '''25083.5709154 joules''', or '''25.083 kilojoules''' - '''Wall level'''


'''70 mph or 31.2928 m/s (Highway speed limit)''' = ((36287*31.2928)/(70+36287))^2*70*0.5 = '''34141.5270794 joules''', or '''34.141 kilojoules - Wall level'''
'''70&nbsp;mph or 31.2928&nbsp;m/s (Highway speed limit)''' = ((36287*31.2928)/(70+36287))^2*70*0.5 = '''34141.5270794 joules''', or '''34.141 kilojoules - Wall level'''
===='''If slammed into a wall'''====
====If slammed into a wall====
However, it should be noted that the above calculations assume that the person is sent flying by the car. In some odd cases in fiction, the car stops and the character tanks the attack. Or in some cases, a character is slammed into a wall by a car. In these cases, the entire KE of the car scales to the character's durability.
However, it should be noted that the above calculations assume that the person is sent flying by the car. In some odd cases in fiction, the car stops and the character tanks the attack. Or in some cases, a character is slammed into a wall by a car. In these cases, the entire KE of the car scales to the character's durability.


'''KE = 1/2*mass*velocity^2''' (Where mass is in kilograms and velocity is in meters per second)
'''KE = 1/2*mass*velocity^2''' (Where mass is in kilograms and velocity is in meters per second)
=====<u>'''Getting Hit by a Car'''</u>=====
=====<u>Getting Hit by a Car</u>=====
0.5*1500*11.176^2 = '''9.3677232e4 Joules - Wall level'''
0.5*1500*11.176^2 = '''9.3677232e4 Joules - Wall level'''


This value assumes that this is an average-sized car weighing in at 1500 kg and travelling at 25 mph/11.176 m/s.
This value assumes that this is an average-sized car weighing in at 1500&nbsp;kg and travelling at 25&nbsp;mph/11.176&nbsp;m/s.


'''45 mph or 20.1168 m/s (Daily City travel speed)''' = 0.5(1500) * 20.1168^2 = 303,514.23168 joules, or '''303.5 Kilojoules''' - '''Wall level'''
'''45&nbsp;mph or 20.1168&nbsp;m/s (Daily City travel speed)''' = 0.5(1500) * 20.1168^2 = 303,514.23168 joules, or '''303.5 Kilojoules''' - '''Wall level'''


'''60 mph or 26.8224 m/s (Traditional interstate travel speed)''' = 0.5(1500) * 26.8224^2 = 539,580.85632 joules, or '''539.5 Kilojoules''' - '''Wall level'''
'''60&nbsp;mph or 26.8224&nbsp;m/s (Traditional interstate travel speed)''' = 0.5(1500) * 26.8224^2 = 539,580.85632 joules, or '''539.5 Kilojoules''' - '''Wall level'''


'''70 mph or 31.2928 m/s (Highway speed limit)''' = 0.5(1500) * 31.2928^2 = '''734,429.49888 joules, or 734 Kilojoules - Wall level'''
'''70&nbsp;mph or 31.2928&nbsp;m/s (Highway speed limit)''' = 0.5(1500) * 31.2928^2 = '''734,429.49888 joules, or 734 Kilojoules - Wall level'''


Here are some values for other vehicle types and the like.
Here are some values for other vehicle types and the like.
=====<u>'''Getting hit by a Pickup Truck'''</u>=====
=====<u>Getting hit by a Pickup Truck</u>=====
The average pickup trucks can weigh over [https://auto.howstuffworks.com/auto-parts/towing/towing-capacity/information/half-ton-truck.htm 4082.3 kg].
The average pickup trucks can weigh over [https://auto.howstuffworks.com/auto-parts/towing/towing-capacity/information/half-ton-truck.htm 4082.3 kg].
 
'''25&nbsp;mph or 11.176&nbsp;m/s (Average suburb speed)''' = 0.5(4,082.3) * 11.176^2 = 254,945.709462 joules, or '''255 Kilojoules''' - '''Wall level'''
 
'''45&nbsp;mph or 20.1168&nbsp;m/s (Daily City travel speed)''' = 0.5(4,082.3) * 20.1168^2 = 826,024.098658 joules, or '''826 Kilojoules''' - '''Wall level'''


'''25 mph or 11.176 m/s (Average suburb speed)''' = 0.5(4,082.3) * 11.176^2 = 254,945.709462 joules, or '''255 Kilojoules''' - '''Wall level'''
'''60&nbsp;mph or 26.8224&nbsp;m/s (Traditional interstate travel speed)''' = 0.5(4,082.3) * 26.8224^2 = 1,468,487.2865 joules, or '''1.5 Megajoules''' - '''Wall level'''


'''45 mph or 20.1168 m/s (Daily City travel speed)''' = 0.5(4,082.3) * 20.1168^2 = 826,024.098658 joules, or '''826 Kilojoules''' - '''Wall level'''
'''70&nbsp;mph or 31.2928&nbsp;m/s (Highway speed limit)''' = 0.5(4,082.3) * 31.2928^2 = 1,998,774.362185216 joules, or '''2 Megajoules''' - '''Wall level'''


'''60 mph or 26.8224 m/s (Traditional interstate travel speed)''' = 0.5(4,082.3) * 26.8224^2 = 1,468,487.2865 joules, or '''1.5 Megajoules''' - '''Wall level'''
=====<u>Getting Hit by a Bus</u>=====
The average "traditional-sized" school bus weighs in at [http://www.scapt.org/files/download/school%20bus%20types.pdf 10,659.421 kg].


'''70 mph or 31.2928 m/s (Highway speed limit)''' = 0.5(4,082.3) * 31.2928^2 = 1,998,774.362185216 joules, or '''2 Megajoules - Wall level'''
'''25&nbsp;mph or 11.176&nbsp;m/s (Average suburb speed)''' = 0.5(10,659.421) * 11.176^2 = 665,696.702668 joules, or '''666 Kilojoules''' - '''Wall level'''
=====<u>'''Getting Hit by a Bus'''</u>=====
The average "traditional-sized" school bus weighs in at [http://www.scapt.org/files/download/school%20bus%20types.pdf 10,659.421 kg].


'''25 mph or 11.176 m/s (Average suburb speed)''' = 0.5(10,659.421) * 11.176^2 = 665,696.702668 joules, or '''666 Kilojoules''' - '''Wall level'''
'''45&nbsp;mph or 20.1168&nbsp;m/s (Daily City travel speed)''' = 0.5(10,659.421) * 20.1168^2 = 2,156,857.31665 joules, or '''2.15 Megajoules''' - '''Wall level'''


'''45 mph or 20.1168 m/s (Daily City travel speed)''' = 0.5(10,659.421) * 20.1168^2 = 2,156,857.31665 joules, or '''2.15 Megajoules''' - '''Wall level'''
'''60&nbsp;mph or 26.8224&nbsp;m/s (Traditional interstate travel speed)''' = 0.5(10,659.421) * 26.8224^2 = 3,834,413.00737 joules, or '''4 Megajoules''' - '''Wall level'''


'''60 mph or 26.8224 m/s (Traditional interstate travel speed)''' = 0.5(10,659.421) * 26.8224^2 = 3,834,413.00737 joules, or '''4 Megajoules''' - '''Wall level'''
'''70&nbsp;mph or 31.2928&nbsp;m/s (Highway speed limit)''' = 0.5(10,659.421) * 31.2928^2 = 5,219,062.14892063232 joules, or '''5.22 Megajoules - Wall level'''
=====<u>Getting hit by a Semi Truck</u>=====
The average semi-truck can weigh in excess of [https://www.wheatenfinancial.com/10-things-didnt-know-semi-trucks-truckers-split-personality-public-imagination-theyre-either-invisible-knights-highway-known-ever-ready-lend-hand-stra/ 36,287 kg].


'''70 mph or 31.2928 m/s (Highway speed limit)''' = 0.5(10,659.421) * 31.2928^2 = 5,219,062.14892063232 joules, or '''5.22 Megajoules - Wall level'''
'''25&nbsp;mph or 11.176&nbsp;m/s (Average suburb speed)''' = 0.5(36,287) * 11.176^2 = 2,266,177.145056 joules, or '''2.27. Megajoules''' - '''Wall level'''
=====<u>'''Getting hit by a Semi Truck'''</u>=====
The average semi-truck can weigh in excess of [https://www.wheatenfinancial.com/10-things-didnt-know-semi-trucks-truckers-split-personality-public-imagination-theyre-either-invisible-knights-highway-known-ever-ready-lend-hand-stra/ 36,287 kg].


'''25 mph or 11.176 m/s (Average suburb speed)''' = 0.5(36,287) * 11.176^2 = 2,266,177.145056 joules, or '''2.27. Megajoules''' - '''Wall level'''
'''45&nbsp;mph or 20.1168&nbsp;m/s (Daily City travel speed)''' = 0.5(36,287) * 20.1168^2 = 7,342,413.94998144 joules, or '''7.34 Megajoules''' - '''Wall level'''


'''45 mph or 20.1168 m/s (Daily City travel speed)''' = 0.5(36,287) * 20.1168^2 = 7,342,413.94998144 joules, or '''7.34 Megajoules''' - '''Wall level'''
'''60&nbsp;mph or 26.8224&nbsp;m/s (Traditional interstate travel speed)''' = 0.5(36,287) * 26.8224^2 = 13,055,127.03695416 joules, or '''13 Megajoules''' - '''Wall level'''


'''60 mph or 26.8224 m/s (Traditional interstate travel speed)''' = 0.5(36,287) * 26.8224^2 = 13,055,127.03695416 joules, or '''13 Megajoules''' - '''Wall level+'''
'''70&nbsp;mph or 31.2928&nbsp;m/s (Highway speed limit)''' = 0.5(36,287) * 31.2928^2 = 17,766,828.81723904 joules, or '''17.77 Megajoules''' - '''Wall level'''


'''70 mph or 31.2928 m/s (Highway speed limit)''' = 0.5(36,287) * 31.2928^2 = 17,766,828.81723904 joules, or '''17.77 Megajoules - Wall level+'''
===<u>Falling from Great Heights</u>===
===<u>'''Falling from Great Heights'''</u>===
The energy of a falling object can be calculated by gravitational potential energy, or PE = mgh.
The energy of a falling object can be calculated by gravitational potential energy, or PE = mgh.


However, in most cases in fiction, in order to make the character's durability impressive, the height is so great that it reaches terminal velocity ([https://vsbattles.fandom.com/wiki/Calculations#Terminal_velocity more details about that]).
However, in most cases in fiction, in order to make the character's durability impressive, the height is so great that it reaches terminal velocity ([[How_to_Handle_Calculations#Terminal_velocity|more details about that]]).


The terminal velocity of a human being is around [http://en.wikipedia.org/wiki/Free_fall 53 m/s].
The terminal velocity of a human being is around [http://en.wikipedia.org/wiki/Free_fall 53 m/s].


Assuming the person is 70 kg:
Assuming the person is 70&nbsp;kg:


KE = 0.5*70*53^2 = 9.8315e4 Joules
KE = 0.5*70*53^2 = 9.8315e4 Joules
Line 114: Line 132:
'''Wall level'''
'''Wall level'''


Approximating that border without air resistance: 53 m/s / 9.8 m/s^2 = 5.4081632653061224s drop time.
Approximating that border without air resistance: 53&nbsp;m/s / 9.8&nbsp;m/s^2 = 5.4081632653061224s drop time.


r = (1/2)*a*t^2 gives the distance covered by such a long fall.
r = (1/2)*a*t^2 gives the distance covered by such a long fall.
Line 121: Line 139:


Therefore, one would have to drop 143.3 m before this calculation applies.
Therefore, one would have to drop 143.3 m before this calculation applies.
===<u>'''A Human-Shaped Hole'''</u>===
===<u>A Human-Shaped Hole</u>===
A common gag in fiction is that someone gets slammed towards a wall so hard that a human-sized hole is left.
A common gag in fiction is that someone gets slammed towards a wall so hard that a human-sized hole is left.


The average human body has a surface area of 1.9 m^2. Divide that in half and you get 0.95m^2, or 9,500 cm^2.
The average human body has a surface area of 1.9 m^2. Divide that in half and you get 0.95m^2, or 9,500&nbsp;cm^2.


Assuming that the average human head's length (meaning, front to back) is 7/8ths of the average human head's height (23.9 cm). That will be used for the depth of the crater.
Assuming that the average human head's length (meaning, front to back) is 7/8ths of the average human head's height (23.9&nbsp;cm). That will be used for the depth of the crater.


7/8ths of 23.9 is 20.9125.
7/8ths of 23.9 is 20.9125.


20.9125*9500 = 1.9866875e5 cm^3.
20.9125*9500 = 1.9866875e5 cm^3.
For fragmentation (8 j/cm^3):
198,668.75 * 8 = 1.589350e6 joules, '''Wall level'''
For violent fragmentation (69 j/cm^3):
198,668.75 * 69 = 1.370814375e7 joules, '''Wall level+'''
For pulverization (214 j/cm^3)
198.668.75 * 214 = 4.25151125e+7 joules, '''Small Building level'''


If the wall is made out of steel:
If the wall is made out of steel:


Fragmentation (208 j/cm^3):
[[User:MrWarnerTheGreat/Sandbox9#Steel|Toughness of Steel: 87.5 J/cm<sup>3</sup>]]
 
198,668.75 * 208 = 4.1323100e7 joules, or 0.009 Tons of TNT, '''Small Building level'''


Violent fragmentation (568.5 j/cm^3):
Formula is:
(Total Volume(V¹) * (Percentage reduction(V²)) * Fracture Toughness(F)


198,668.75 * 568.5 = 1.12943184e8 joules, or 0.027 Tons of TNT, '''Small Building level'''
Percentage reduction assumed to be 70% if not shown or stated otherwise


Pulverization (300-1000 J/cm^3)
((198,668.75) * (70%)) * (87.5) = 1.21684609375e7 joules, or 0.0029 Tons of TNT, '''Wall level'''


198,668.75 * 300 or 1000 = 5.9600625e+7 to 1.9866875e+8 joules, '''Small Building level'''
===<u>Getting hit by cannonballs</u>===
==='''<u>[https://vsbattles.fandom.com/wiki/User_blog:CrimsonStarFallen/Cannonball_AP Getting hit by cannonballs]</u>'''===
Using the standardized values, a cannonball weights [https://www.arc.id.au/CannonBallistics.html 32 lb (14.514 kg) and has a speed in between 1250 feet per second (381 m/s), 1450 ft/s (441.96 m/s) and 1700 ft/s (518.16 m/s)].
Using the standardized values, a cannonball weights [https://www.arc.id.au/CannonBallistics.html 32 lb (14.514 kg) and has a speed in between 1250 feet per second (381 m/s), 1450 ft/s (441.96 m/s) and 1700 ft/s (518.16 m/s)].


The formula for kinetic energy is as follows
The formula for kinetic energy is as follows
Line 164: Line 168:
KE = 0.5 * m * v^2, where mass = kg and v = m/s
KE = 0.5 * m * v^2, where mass = kg and v = m/s


Putting the values into [https://www.calculatorsoup.com/calculators/physics/kinetic.php this KE calculator], we get the following:
Putting the values into [https://www.calculatorsoup.com/calculators/physics/kinetic.php this KE calculator], we get the following:
====6 lbs (2.72155 kg)====
====6 lbs (2.72155 kg)====
Low end (381 m/s) = 197.531 kilojoule, 9-B, (Wall level)
Low end (381&nbsp;m/s) = 197.531 kilojoule, 9-B, ('''Wall level''')


Mid end (441.96 m/s) = 217.7 kilojoule, 9-B (Wall level)
Mid end (441.96&nbsp;m/s) = 217.7 kilojoule, 9-B ('''Wall level''')


High end (518.16 m/s) = 265.8 kilojoule, 9-B (Wall level)
High end (518.16&nbsp;m/s) = 265.8 kilojoule, 9-B ('''Wall level''')
====12 lbs (5.44311 kg)====
====12 lbs (5.44311 kg)====
Low-end (381 m/s) = 395 kilojoule, 9-B (Wall level)
Low-end (381&nbsp;m/s) = 395 kilojoule, 9-B ('''Wall level''')


Mid-end (441.96 m/s) = 531.6 kilojoule, 9-B (Wall level)
Mid-end (441.96&nbsp;m/s) = 531.6 kilojoule, 9-B ('''Wall level''')


High-end (518.16 m/s) = 730.71 kilojoule, 9-B (Wall level)
High-end (518.16&nbsp;m/s) = 730.71 kilojoule, 9-B ('''Wall level''')
====18 lbs (8.164663 kg)====
====18 lbs (8.164663 kg)====
Low-end (381 m/s) = 592.6 kilojoule, 9-B (Wall level)
Low-end (381&nbsp;m/s) = 592.6 kilojoule, 9-B ('''Wall level''')


Mid-end (441.96 m/s) = 797.4 kilojoule, 9-B (Wall level)
Mid-end (441.96&nbsp;m/s) = 797.4 kilojoule, 9-B ('''Wall level''')


High-end (518.16 m/s) = 1.09606 megajoule, 9-B (Wall level)
High-end (518.16&nbsp;m/s) = 1.09606 megajoule, 9-B ('''Wall level''')
====24 lbs (10.88622 kg)====
====24 lbs (10.88622 kg)====
Low-end (381 m/s) = 790 kilojoule, 9-B (Wall level)
Low-end (381&nbsp;m/s) = 790 kilojoule, 9-B ('''Wall level''')


Mid-end (441.96 m/s) = 1.0632 megajoule, 9-B (Wall level)
Mid-end (441.96&nbsp;m/s) = 1.0632 megajoule, 9-B ('''Wall level''')


High-end (518.16 m/s) = 1.46 megajoule, 9-B (Wall level)
High-end (518.16&nbsp;m/s) = 1.46 megajoule, 9-B ('''Wall level''')
===='''32 lbs (14.515 kg)'''====
====32 lbs (14.515 kg)====
Low-end (381 m/s) = 1.05 megajoules, 9-B
Low-end (381&nbsp;m/s) = 1.05 megajoules, 9-B ('''Wall level''')


Mid-end (441.96 m/s) = 1.41 megajoules, 9-B
Mid-end (441.96&nbsp;m/s) = 1.41 megajoules, 9-B ('''Wall level''')


High-end (518.16 m/s) = 1.94 megajoules, 9-B
High-end (518.16&nbsp;m/s) = 1.94 megajoules, 9-B ('''Wall level''')
===='''42 lbs (19.0509 kg)'''====
====42 lbs (19.0509 kg)====
Low-end (381 m/s) = 1.38 megajoule, 9-B (Wall level)
Low-end (381&nbsp;m/s) = 1.38 megajoule, 9-B ('''Wall level''')


Mid-end (441.96 m/s) = 1.86 megajoule, 9-B (Wall level)
Mid-end (441.96&nbsp;m/s) = 1.86 megajoule, 9-B ('''Wall level''')


High-end (518.16 m/s) = 2.56 megajoule, 9-B (Wall level)
High-end (518.16&nbsp;m/s) = 2.56 megajoule, 9-B ('''Wall level''')
==='''<u>Surviving a Fall from Low-Earth Orbit</u>'''===
===<u>Surviving a Fall from Low-Earth Orbit</u>===
So we want to calculate how much durability one would need to survive a fall from Low Earth orbit.
So we want to calculate how much durability one would need to survive a fall from Low Earth orbit.


[http://en.wikipedia.org/wiki/Low_Earth_orbit Low Earth orbit] starts at 160km.
[http://en.wikipedia.org/wiki/Low_Earth_orbit Low Earth orbit] starts at 160&nbsp;km.


We will assume that a human like creature falls and that it starts at rest.
We will assume that a human like creature falls and that it starts at rest.


For the weight of the creature I will assume 60 kg.
For the weight of the creature the assumption is 60&nbsp;kg.
 
'''High End'''
 
The whole energy of the fall comes from the gravitational potential energy. So we know that in total the kinetic energy on impact can not be higher than the initial gravitational potential energy.
 
The potential energy is given by the formula GMm/r_1 - GMm/r_2, where M is the mass of earth, m is the mass of the object falling, r_1 is the initial distance from the center of the earth and r_2 is the final distance from the center of the earth. G is the gravitational constant.
 
Radius of earth is 6371000 m = r_2
 
r_2 + 160000m = r_1
 
G = 6.67408*10^-11
 
M = 5.972*10^24 kg
 
m = 60 kg
 
So setting in we get:
 
(6.67408*(10^-11) * 5.972*(10^24) * 60)/6371000 - (6.67408*(10^-11) * 5.972*(10^24) * 60) / (6371000 + 160000) = 9.1959e7 J
 
'''Small Building level'''
 
'''Low End'''


[http://en.wikipedia.org/wiki/Free_fall The terminal velocity for a human is 53 m/s], near the ground.
[http://en.wikipedia.org/wiki/Free_fall The terminal velocity for a human is 53 m/s], near the ground.
Line 240: Line 220:
0.5*60*53^2 = 8.427e4 J
0.5*60*53^2 = 8.427e4 J


So at terminal velocity this would only be low end '''Wall level'''.
'''Wall level'''.
 
'''What is Realistic?'''
 
The actual value would likely lie somewhere inbetween those two.
 
One could try to do a more accurate method using the drag equation and the barometric formula, even though I am not quite sure whether that would work (at some point of the fall we would likely talk about supersonic stuff which it usually is hard to get the needed values for).
 
For now we would stay with '''Wall level''' for such a feat.


Also let us mention that this is only for low earth orbit falling. For higher alitudes the potential energy value would go closer to the kinetic energy when falling with [http://en.wikipedia.org/wiki/Escape_velocity escape velocity], while for lower it would mostly just stay the same (the realistic value would go towards to terminal velocity value) except for short falls where not even that much speed if attained.
==Bone Breaking Feats==
=='''Bone Breaking Feats'''==
===<u>Breaking all the Bones of a Man's Body</u>===
===<u>'''Breaking all the Bones of a Man's Body'''</u>===
On average, the weight of a man's bones is 15% of their body mass, which in of itself is 88.768027 Kilograms. 15% of that is 13.31520405 Kilograms.
On average, the weight of a man's bones is 15% of their body mass, which in of itself is 88.768027 Kilograms. 15% of that is 13.31520405 Kilograms.


The density of bone is 3.88 g/cm^3, which would mean that the total volume would be 13.31520405 divided by 0.00388, which equals 3431.75362113402 cm^3 for our volume.
The density of bone is 3.88 g/cm^3, which would mean that the total volume would be 13.31520405 divided by 0.00388, which equals 3431.75362113402&nbsp;cm^3 for our volume.
 
To get the fragmentation values, we need to use the compressive strength of bones. To quote [http://en.wikipedia.org/wiki/Bone Wikipedia], "bone has a high compressive strength of about 170 MPa (1800 kgf/cm²), poor tensile strength of 104–121 MPa, and a very low shear stress strength (51.6 MPa)"
 
So, low end is 51.6, mid is 104, high is 170. Plugging those all into our volume gets us....


Low End: 1.77078.486850515432e5 Joules, '''Wall level'''
The toughness value for a bone is [[User:MrWarnerTheGreat/Sandbox9#Bone|2.85 j/cc]].


Mid End: 3.56902376598e5 Joules, '''Wall level'''
Formula is:
((Total Volume(V¹) * (Percentage reduction(V²)) * Fracture Toughness(F)


High End: 5.83398115592783e5 Joules, '''Wall level'''
Percentage reduction assumed to be 70% if not shown or stated otherwise
===<u>'''Breaking a Human neck'''</u>===
'''Volume of a Vertebra'''


The vertebrae that make up the neck are the cervical vertebrae and are 7 vertebrae in total. [https://pdfs.semanticscholar.org/dd00/2e525a3985e68b85abbc7074722ec5324a9b.pdf#page=3 However, due to finding info only for vertebra 3 through 7, ]the smallest one will be calced.
((3431.75362113402 cc) * (70%)) * (2.85 j/cc) = 6.8463484741623699e3 Joules, '''Peak Human level'''
===<u>Breaking a Human neck</u>===
'''Breaking a Neck'''
[https://thcsnguyenthanhson.edu.vn/23-how-much-pressure-to-break-a-neck-quick-guide/ It is noted that it takes 15 psi to break a human neck].


C3 pedicle: The pedicle is roughly a rectangular prism and there are two of them. 5.27 mm x 5.14 mm x 7.08 mm = 0.527 cm * 0.514 cm * 0.708 cm = 0.191781624 cm^3. 0.191781624 cm^3 * 2 = 0.383563248 cm^3
[[File:Screenshot_2023-08-04_222811.png|center|50px]]


C3 vertebral body: The vertebral body is a cylinder. [https://www.ncbi.nlm.nih.gov/pmc/articles/PMC2900026/ The mean height] is 15.1 mm and the radius 7.34 mm = 2.55575 cc.
[https://www.convertunits.com/from/(cubic+feet)+pound+per+square+inch/to/joules Using this conversion, it is 2.9285667750000002e3 Joules] or '''Peak Human level'''.


'''Energy to Fragment the C3 Vertebra'''
'''Snapping a Neck'''
[https://thcsnguyenthanhson.edu.vn/23-how-much-pressure-to-break-a-neck-quick-guide/ It is noted to break snap a human neck takes 1,000 to 1,250 foot-pounds of torque].


[http://en.wikipedia.org/wiki/Bone#Mechanical The shear strength of bones is 51.6 MPa or J/cc]
[[File:Screenshot_2023-08-04_222811.png|center|50px]]


(0.383563248 + 2.55575) x 51.6 = 151.6685635968 J
Using 1,125 foot-pounds of torque as a middle ground.


'''Athlete level'''
[https://www.metric-conversions.org/energy-and-power/foot-pounds-to-joules.htm This conversion site gives me 1525.295 joules] or '''Peak Human level'''.


Keep in mind, this is just fragmenting most of the C3 vertebra. This does not take into account the lamina.
===<u>Breaking a Bone</u>===
===<u>'''Breaking a Bone'''</u>===
[https://www.scientificamerican.com/article/bone-resilience-depends-o/ The durability of a bone depends on the angle of attack].
[https://www.scientificamerican.com/article/bone-resilience-depends-o/ The durability of a bone depends on the angle of attack].


A bone of a deceased 52-year old woman only required 375 Joules of energy when the force was applied within five degrees of the orientation of the collagen fibres. But the force increased exponentially when they applied it at anything over 50 degrees away from that orientation, up to 9920 Joules when they applied a nearly perpendicular force.
A bone of a deceased 52-year old woman only required 375 Joules of energy when the force was applied within five degrees of the orientation of the collagen fibers. But the force increased exponentially when they applied it at anything over 50 degrees away from that orientation, up to 9920 Joules when they applied a nearly perpendicular force.
 
So breaking a bone would require 375-9920 Joules, depending on the angle of attack. That's '''Street level''' to '''Street level+'''.
=='''Vaporization Feats'''==
==='''<u>Vaporizing a Human</u>'''===
'''Conditions'''


https://www.thoughtco.com/chemical-composition-of-the-human-body-603995
So breaking a bone would require 375-9920 Joules, depending on the angle of attack. That's '''Peak Human level''' to '''Peak Human level'''.


Okay, First off. To vaporize a human thoroughly at once, let’s assume [https://www.cremationresource.org/cremation/how-is-a-body-cremated.html the temperature change is 1800°F or 982.2°C]
For a middle ground, the value will be accepted as 5,147.5 Joules, '''Peak Human level'''.


[http://en.wikipedia.org/wiki/Human_body_temperature The normal human body temperature range is typically stated as 36.5–37.5 °C (97.7–99.5 °F)] and we shall use 37°C.
==Vaporization Feats==
===<u>Vaporizing a Human</u>===
https://m.slashdot.org/story/191575


So the temperature change is by 945.22°C
"Have you ever wondered how much energy is needed to power a phaser set to kill? A trio of researchers at the University of Leicester did, so they ran some tests and found out it would take roughly 2.99 GJ to vaporize an average-sized adult human body. Quoting:First, consider the true vaporization – the complete separation of all atoms within a molecule – of water. With a simple molecular structure containing an oxygen atom bonded to two hydrogen atoms, it takes serious energy to break these bonds. In fact, it takes 460 kilojoules of energy to break just one mole of oxygen-hydrogen bonds — around the same energy that a 2,000-pound car going 70 miles per hour on the highway has in potential. And that's just 18 grams of water! So as you can see, it would take a gargantuan amount of energy to separate all the atoms in even a small glass of water — especially if that glass of water is your analog for a person. The human body is a bit more complicated than a glass of water, but it still vaporizes like one. And thanks to our spies spread across scientific organizations, we now have the energy required to turn a human into an atomic soup, to break all the atomic bonds in a body. According to the captured study, it takes around three gigajoules of death-ray to entirely vaporize a person — enough to completely melt 5,000 pounds of steel or simulate a lightning bolt."
 
[http://endmemo.com/physics/specificheat.php A handy calculator]
 
[http://en.wikipedia.org/wiki/Human_body_weight The average human is 62 kilograms]
 
'''STEP I'''
 
We will start with water.
 
[http://en.wikipedia.org/wiki/Body_water wikipedia:Body water]
 
60% of human mass is water, or 37.2 kilograms.
 
[http://en.wikipedia.org/wiki/Specific_heat_capacity The heat capacity of water is 4182 joules per kilogram at 20 °C]
 
Plugging the values into [https://www.omnicalculator.com/physics/specific-heat this calculator]
 
Heat energy spent to change temperature is '''147,023,640 joules'''
 
[https://www.omnicalculator.com/physics/latent-heat We will use this calculator to find the latent heat of the water, which says water has a latent heat of 2264.7057 kJ/kg.]
 
Plugging in the mass of water gives us '''84,247,052.04 joules'''
 
Adding these two values together we get '''231,270,692.04 joules'''
 
'''STEP II'''
 
[https://www.itis.ethz.ch/virtual-population/tissue-properties/database/heat-capacity/ Average amount for body fat is 2.348 kilojoules per kilogram]
 
Fat seems to be 17% of body mass, or 10.54 kilograms going by the numbers shown
 
Plugging it into the specific heat energy calculator, we get '''23,392,229 joules'''
 
'''STEP III'''
 
Protein makes up 16% of body mass, which means it makes up 9.92 kilograms of the body
 
[https://www.itis.ethz.ch/virtual-population/tissue-properties/database/heat-capacity/ Muscle has a heat capacity of 3.421 kilojoules per kilogram]
 
Plugging it into the specific heat energy calculator, we get '''32,077,288 joules'''.
 
'''STEP IV'''
 
For minerals, it makes up 6% of body mass, or 3.72 kilograms.
 
[https://itis.swiss/virtual-population/tissue-properties/database/heat-capacity/ We will bone for this, specifically cortical bone, which is 1.313 kilojoules per kilogram.]
 
(ditto) we get '''4,616,795 joules'''
 
'''STEP V'''
 
Carbohydrates make up merely 1% of human weight, or 0.62 kilograms
 
[https://www.researchgate.net/post/What_are_the_Heat_capacities_of_carbohydrates_for_liquid_amorphous_glass_and_solid_states Heat energy of sugar (carbohydrate) is 1.255 kilojoules per kilogram.]
 
(ditto) we get '''735,476 joules'''


'''Conclusion'''
'''Conclusion'''


Adding them together, we get '''292,092,454 joules''' or '''0.069818 ton TNT''' ('''Small Building level''')
0.71 Tons of TNT ('''Small Building level''')
 
As noted, we took values that were simplest and closest analogs, plus we did not include the latent heat from anything other than water.
==='''<u>Reducing a Human to char</u>'''===
In the case of reducing humans to just dry bone fragments instead of fully vaporizing them, crematoriums recommend a minimum starting temperature of 1400°F or 760°C. https://www.cremationresource.org/cremation/how-is-a-body-cremated.html
 
'''Conditions'''
 
https://www.thoughtco.com/chemical-composition-of-the-human-body-603995
 
Average body temperature being 98.6°F or 37°C,
 
[http://en.wikipedia.org/wiki/Human_body_temperature wikipedia:Human body temperature]
 
The temperature change is now by 723°C
 
[http://endmemo.com/physics/specificheat.php The same heat capacity calculator]
 
[http://en.wikipedia.org/wiki/Human_body_weight The average human is 62 kilograms]
 
'''STEP I'''
 
We will start with water.
 
[http://en.wikipedia.org/wiki/Body_water 60% of human mass is water, or 37.2 kilograms.]
 
[http://en.wikipedia.org/wiki/Specific_heat_capacity The heat capacity of water is 4182 joules per kilogram at 20 °C]
 
Plugging the values into [https://www.omnicalculator.com/physics/specific-heat this calculator]
 
Specific Heat energy is '''112,477,399.20 joules'''
 
[https://www.omnicalculator.com/physics/latent-heat We will use this calculator to find the latent heat of the water, which says water has a latent heat of 2264.7057 kJ/kg.]
 
Plugging in the mass of water gives us '''84,247,052.04 joules'''
 
Adding these two values together we get '''196,724,451.24 J'''
 
'''STEP II'''
 
[https://www.itis.ethz.ch/virtual-population/tissue-properties/database/heat-capacity/ Average amount for body fat is 2.348 kilojoules per kilogram]
 
Fat seems to be 17% of body mass, or 10.54 kilograms going by the numbers shown
 
Plugging it into the specific heat energy calculator, we get '''17,892,746.16 joules'''
 
'''STEP III'''
 
Protein makes up 16% of body mass, which means it makes up 9.92 kilograms of the body
 
[https://www.itis.ethz.ch/virtual-population/tissue-properties/database/heat-capacity/ Muscle has a heat capacity of 3.421 kilojoules per kilogram]
 
Plugging it into the specific heat energy calculator, we get '''24,535,959.36 J'''.


'''STEP IV'''
===<u>Vaporizing an average Building</u>===
[https://en.wikipedia.org/wiki/Housing_in_Japan Wikipedia] states that the average size of an owned residence in Japan is 121.7 m^2. When you think "average house/ building" you have in mind a two-storey building, which is approx 6.6 m.


For minerals, it makes up 6% of body mass, or 3.72 kilograms.
[https://www.planningportal.co.uk/info/200216/volume_calculator_pitched_roof_two_end_gables This site] gives us a volume of 859.1 m^3. Density of concrete is 2400 kg per cubic meter. So 2,061,840 kg = 2,061,840,000 g.


We will bone for this, specifically cortical bone, [https://itis.swiss/virtual-population/tissue-properties/database/heat-capacity/ which is 1.313 kilojoules per kilogram].
Using the formula Q = m*c*ΔΤ


(ditto) we get '''3,531,392.28 J'''
Using 3 ends of 80%, 85% and 90% hollowness for the mass.


'''STEP V'''
[https://www.designingbuildings.co.uk/wiki/Specific_heat_capacity#:~:text=Concrete%3A%20880%20J%2Fkg%C2%B0C Concrete's specific heat capacity is 880 J/kg°C].


Carbohydrates make up merely 1% of human weight, or 0.62 kilograms
Change in temperature is from room temperature to concrete's melting point:


[https://www.researchgate.net/post/What_are_the_Heat_capacities_of_carbohydrates_for_liquid_amorphous_glass_and_solid_states Heat energy of sugar (carbohydrate) is 1.255 kilojoules per kilogram.]
Concrete's melting point = [https://bagofconcrete.com/what-is-the-melting-point-of-concrete/#:~:text=Nevertheless%2C%20by%20rough%20approximation%2C%20the,is%20approximately%201%2C550%20degrees%20Celsius. 1500 °C].


We get '''562,566.30 joules'''
Room temperature = 20 °C (average of 15 °C and 25 °C)
High end: 80% hollowness: 2,061,840,000g * 0.2 * 880J/kg°C * (1500°C - 20°C) = 5.370680832e14 J = 124 kilotons. ('''Town level''')


'''Conclusion'''
Mid end: 85% hollowness: 2,061,840,000g * 0.15 * 880J/kg°C * (1500°C - 20°C) = 4.028010624e14 J = 93 kilotons. ('''Town level''')


Adding them together, we get '''243,247,115.34 joules''' or '''0.058137456 tons of TNT''' ('''Small Building level''')
Low end: 90% hollowness: 2,061,840,000g * 0.1 * 880J/kg°C * (1500°C - 20°C) = 2.685340416e14 J = 62 kilotons. ('''Town level''')


Again, we took values that were the simplest and closest analogs, plus we did not include the latent heat for anything other than water.
==Melting/Heat Feats==
==='''<u>Vaporizing an average Building</u>'''===
===<u>Surviving the Heat of the Sun</u>===
*[https://vsbattles.fandom.com/wiki/User_blog:Graf_Thorsdottir/Turning_an_average_building_to_ashes Turning an average building to ashes]
'''Surface''' <u>1. Radiation:</u> For radiation we need to know the emissivity, surface area and temperature.
**High end: 80% hollowness: 5.189e14 J = 124 kilotons. ('''Large Town level''')
**Mid end: 85% hollowness: 3.892e14 J = 93 kilotons. ('''Town level+''')
**Low end: 90% hollowness: 2.595e14 J = 62 kilotons ('''Town level+''')
=='''Melting/Heat Feats'''==
===<u>'''Surviving the Heat of the Sun'''</u>===
'''Surface''' <u>1. Radiation:</u> For radiation we need to know the emissivity, surface area and temperature.


The temperature of the sun is about 5500°C per [http://en.wikipedia.org/wiki/Sun#Sunlight Wikipedia].
The temperature of the sun is about 5500&nbsp;°C per [http://en.wikipedia.org/wiki/Sun#Sunlight Wikipedia].


For the surface area we take the surface of the average human body, since we assume that the person is submerged in the sun. The average body surface area is about 1.73 m^2 per [http://en.wikipedia.org/wiki/Body_surface_area this] article.
For the surface area we take the surface of the average human body, since we assume that the person is submerged in the sun. The average body surface area is about 1.73 m^2 per [http://en.wikipedia.org/wiki/Body_surface_area this] article.


The emissivity is about 1.2 at this temperature per [https://archive.org/stream/jstor-40711342/40711342#page/n1/mode/2up this] article.
The emissivity is about 1.2 at this temperature per [https://archive.org/stream/jstor-40711342/40711342#page/n1/mode/2up this] article.


Now we input this values into [http://www.endmemo.com/physics/radenergy.php this] calculator and get 130756044.60407 J/s.
Now we input this values into [http://www.endmemo.com/physics/radenergy.php this] calculator and get 130756044.60407 J/s.


<u>2. Conduction:</u> For conduction we need to know surface area, thickness of the material that the heat is transmitted through, the thermal conductivity of the material and the heat of the sun and the object.
<u>2. Conduction:</u> For conduction we need to know surface area, thickness of the material that the heat is transmitted through, the thermal conductivity of the material and the heat of the sun and the object.


Surface area and temperature of the sun can be taken from the radiation part.
Surface area and temperature of the sun can be taken from the radiation part.
Line 462: Line 316:
It has a thermal conductivity of about 0.209. (http://users.ece.utexas.edu/~valvano/research/Thermal.pdf)
It has a thermal conductivity of about 0.209. (http://users.ece.utexas.edu/~valvano/research/Thermal.pdf)


Normal skin temperature is about 33°C. (http://hypertextbook.com/facts/2001/AbantyFarzana.shtml)
Normal skin temperature is about 33&nbsp;°C. (http://hypertextbook.com/facts/2001/AbantyFarzana.shtml)


With that we have everything we need. We use [http://hyperphysics.phy-astr.gsu.edu/hbase/thermo/heatcond.html this] calculator to get a result.
With that we have everything we need. We use [http://hyperphysics.phy-astr.gsu.edu/hbase/thermo/heatcond.html this] calculator to get a result.


The result is: 658901.0633333334 watts = 658901.0633333334 J/s.
The result is: 658901.0633333334 watts = 658901.0633333334 J/s.


Now we add both results together to get a final value: 658901.0633333334 J/s + 130756044.60407 J/s = 1.3141494566740333*10^8 J/s. '''Core''' Now a similar procedure for the core. The core of the sun is about [http://en.wikipedia.org/wiki/Sun#Core 15.7 million Kelvin hot]. The emissivity of the sun at temperatures such as this isn´t known, but the article that is linked to emissivity states says that the minimum lies at 6900°C. So we will use the minimum emissivity of 0.92 for this. Now we just need to input all values in the calculators again.
Now we add both results together to get a final value: 658901.0633333334 J/s + 130756044.60407 J/s = 1.3141494566740333*10^8 J/s. '''Core''' Now a similar procedure for the core. The core of the sun is about [http://en.wikipedia.org/wiki/Sun#Core 15.7 million Kelvin hot]. The emissivity of the sun at temperatures such as this isn´t known, but the article that is linked to emissivity states says that the minimum lies at 6900&nbsp;°C. So we will use the minimum emissivity of 0.92 for this. Now we just need to input all values in the calculators again.


<u>1. Radiation:</u> 5.4829665830548E+21 J/s
<u>1. Radiation:</u> 5.4829665830548E+21 J/s


<u>2. Conductiont:</u> 1892212356.0633333 J/s
<u>2. Conductiont:</u> 1892212356.0633333 J/s


5.4829665830548E+21 J/s + 1892212356.0633333 J/s = 5.4829665830566922E+21 J/s
5.4829665830548E+21 J/s + 1892212356.0633333 J/s = 5.4829665830566922E+21 J/s
Line 478: Line 332:
Note: This is for a human in the sun. If the character is a lot bigger or smaller than an average human, or if the character is made from another material, like for example metal, this numbers change.
Note: This is for a human in the sun. If the character is a lot bigger or smaller than an average human, or if the character is made from another material, like for example metal, this numbers change.


'''Maximum internal energy intake''' If an object is heated it usually doesn´t get hotter than the source of the heat. If the object is as hot as the heat source the energy itself emits to its surroundings should be equal to the energy it is infused with.
'''Maximum internal energy intake''' If an object is heated it usually doesn´t get hotter than the source of the heat. If the object is as hot as the heat source the energy itself emits to its surroundings should be equal to the energy it is infused with.


That means there is a maximum amount of thermal energy an object can take in through a certain source of heat.
That means there is a maximum amount of thermal energy an object can take in through a certain source of heat.
Line 488: Line 342:
[http://en.wikipedia.org/wiki/Human_body_weight#Ideal_body_weight Average weight of a grown human is around 62 kg.]
[http://en.wikipedia.org/wiki/Human_body_weight#Ideal_body_weight Average weight of a grown human is around 62 kg.]


'''Surface:''' The surface of the sun has a temperature of 5.773.2K.
'''Surface:''' The surface of the sun has a temperature of 5.773.2K.


3470*62*5773.2 = 1.242046248E+9J
3470*62*5773.2 = 1.242046248E+9J


That is <u>Building Level</u>.
That is <u>'''Building Level'''</u>.


'''Core:''' The core of the sun has an temperature of 15 700 000K.
'''Core:''' The core of the sun has an temperature of 15 700 000K.


3470*62*15 700 000 = 3.377698E+12J
3470*62*15 700 000 = 3.377698E+12J


That is <u>Multi-City Block Level+</u>.
That is <u>'''City District level'''</u>.
===<u>'''Melting a Plane'''</u>===
===<u>Melting a Plane</u>===
'''Specific Heat Capacity''' Titanium Ti-6Al-4V = [http://asm.matweb.com/search/SpecificMaterial.asp?bassnum=MTP641 526.3 J/kg-°C]
'''Specific Heat Capacity''' Titanium Ti-6Al-4V = [http://asm.matweb.com/search/SpecificMaterial.asp?bassnum=MTP641 526.3 J/kg-°C]


Steel = 510 J/kg-°C
Steel = 510 J/kg-°C


Aluminium 2024-T3 = [http://asm.matweb.com/search/SpecificMaterial.asp?bassnum=MA2024T3 875 J/kg-°C]
Aluminium 2024-T3 = [http://asm.matweb.com/search/SpecificMaterial.asp?bassnum=MA2024T3 875 J/kg-°C]


'''Melting Point''' Titanium = 1604 °C
'''Melting Point''' Titanium = 1604&nbsp;°C


Steel = 1425 °C
Steel = 1425&nbsp;°C


Aluminium = 502 °C
Aluminium = 502&nbsp;°C


'''Latent Heat of Fusion''' Titanium = 419000 J/Kg
'''Latent Heat of Fusion''' Titanium = 419000 J/Kg


Steel = 272000 J/Kg (This is for Iron, but is '''''nearly''''' the same ''though'')
Steel = 272000 J/Kg (This is for Iron, but is '''''nearly''''' the same ''though'')


Aluminium = 398000 J/Kg
Aluminium = 398000 J/Kg


Total Energy = (((526.3)*(7320.98084)*(1604-25)) + ((7320.98084)*(419000))) + (((510)*(23793.1877)*(1604-25)) + ((23793.1877)*(272000))) + (((875)*(148249.862)*(1604-25)) + ((148249.862)*(398000))) = 2.9861275268025227e11 Joules, or 71.37 Tons, '''City Block level+'''
Total Energy = (((526.3)*(7320.98084)*(1604–25)) + ((7320.98084)*(419000))) + (((510)*(23793.1877)*(1604–25)) + ((23793.1877)*(272000))) + (((875)*(148249.862)*(1604–25)) + ((148249.862)*(398000))) = 2.9861275268025227e11 Joules, or 71.37 Tons, '''City Block level'''
===<u>'''Melting a Tank'''</u>===
 
===<u>Melting a Tank</u>===
The mass of a tank is around 60 tons.
The mass of a tank is around 60 tons.


Materials of tanks and especially how much of which is there is mostly classified information. Using [http://en.wikipedia.org/wiki/Vehicle_armour#Composite this] article on composite armour we get 10% ceramics and 90% steel, given that the mechanics and everything will be made out of metal. For the ceramics we will assume Alumina, since that is also mentioned as a material used [http://en.wikipedia.org/wiki/Chobham_armour#Material here].
Materials of tanks and especially how much of which is there is mostly classified information. Using [http://en.wikipedia.org/wiki/Vehicle_armour#Composite this] article on composite armour we get 10% ceramics and 90% steel, given that the mechanics and everything will be made out of metal. For the ceramics we will assume Alumina, since that is also mentioned as a material used [http://en.wikipedia.org/wiki/Chobham_armour#Material here].


Specific heat of materials: Per [http://www.substech.com/dokuwiki/doku.php?id=thermal_properties_of_ceramics#specific_heat_capacity this] article:
Specific heat of materials: Per [http://www.substech.com/dokuwiki/doku.php?id=thermal_properties_of_ceramics#specific_heat_capacity this] article:


“c” of alumina = 850 J/(kg*K)
“c” of alumina = 850 J/(kg*K)
Line 532: Line 387:
2.2 Latent heat of fusion:
2.2 Latent heat of fusion:


Steel: 260000 J/kg per [http://www.azom.com/properties.aspx?ArticleID=863 this] article.
Steel: 260000 J/kg per [http://www.azom.com/properties.aspx?ArticleID=863 this] article.


Alumina: 620000 J/kg as per [http://www.azom.com/properties.aspx?ArticleID=52 this] article.
Alumina: 620000 J/kg as per [http://www.azom.com/properties.aspx?ArticleID=52 this] article.


Melting point:
Melting point:


Alumina: 2072 °C (per wikipedia)
Alumina: 2072&nbsp;°C (per wikipedia)


Steel: 1425 °C (per [http://www.engineeringtoolbox.com/melting-temperature-metals-d_860.html this])
Steel: 1425&nbsp;°C (per [http://www.engineeringtoolbox.com/melting-temperature-metals-d_860.html this])


Mass of materials: 6000 kg alumina, 54000 kg Steel
Mass of materials: 6000&nbsp;kg alumina, 54000&nbsp;kg Steel


Assuming a tank is on average 20°C warm.
Assuming a tank is on average 20&nbsp;°C warm.


High end:
High end:


850 J/(kg*K)*6000 kg *(2072 °C - 20 °C) + 620000 J/kg * 6000 kg + 481 J/(kg * K) * 54000 kg * (2072 °C - 20 °C) + 260000 J/kg * 56000 kg = 8.2043848e10 Joules, '''City Block level'''
850 J/(kg*K)*6000&nbsp;kg *(2072&nbsp;°C - 20&nbsp;°C) + 620000 J/kg * 6000&nbsp;kg + 481 J/(kg * K) * 54000&nbsp;kg * (2072&nbsp;°C - 20&nbsp;°C) + 260000 J/kg * 56000&nbsp;kg = 8.2043848e10 Joules, '''City Block level'''


Low end: 850 J/(kg*K)*6000 kg *(1425 °C - 20 °C) + 620000 J/kg * 6000 kg + 481 J/(kg * K) * 54000 kg * (1425 °C - 20 °C) + 260000 J/kg * 56000 kg = 6.193897e10 Joules, '''City Block level'''
Low end: 850 J/(kg*K)*6000&nbsp;kg *(1425&nbsp;°C - 20&nbsp;°C) + 620000 J/kg * 6000&nbsp;kg + 481 J/(kg * K) * 54000&nbsp;kg * (1425&nbsp;°C - 20&nbsp;°C) + 260000 J/kg * 56000&nbsp;kg = 6.193897e10 Joules, '''City Block level'''
===<u>'''Durability to Tank Lava'''</u>===
===<u>Durability to Tank Lava</u>===
[http://volcano.oregonstate.edu/how-hot-lava Lava can be between 700°C and 1250°C]. Given that we likely don´t know the heat of the lava let's work with 700°C.
[http://volcano.oregonstate.edu/how-hot-lava Lava can be between 700°C and 1250°C]. Given that we likely don´t know the heat of the lava let's work with 700&nbsp;°C.


[http://adsabs.harvard.edu/abs/2002AGUFM.V71A1263A Emissivity of Lava is between 0.55 and 0.85]. At the given temprature it should be around 0.65.
[http://adsabs.harvard.edu/abs/2002AGUFM.V71A1263A Emissivity of Lava is between 0.55 and 0.85]. At the given temprature it should be around 0.65.
Line 558: Line 413:
[http://en.wikipedia.org/wiki/Body_surface_area The average human body surface area is 1.73 m^2].
[http://en.wikipedia.org/wiki/Body_surface_area The average human body surface area is 1.73 m^2].


At last we input all this stats in [http://www.endmemo.com/physics/radenergy.php this] calculator. That results in 57182.306177806 J/s.
At last we input all this stats in [http://www.endmemo.com/physics/radenergy.php this] calculator. That results in 57182.306177806 J/s.


Now part 2 heat transfer through conduction.
Now part 2 heat transfer through conduction.


Human Skin is around 3 mm thick. ([http://en.wikipedia.org/wiki/Human_skin wikipedia:Human skin])
Human Skin is around 3&nbsp;mm thick. ([http://en.wikipedia.org/wiki/Human_skin wikipedia:Human skin])


It has a thermal conductivity of about 0.209 (http://users.ece.utexas.edu/~valvano/research/Thermal.pdf)
It has a thermal conductivity of about 0.209 (http://users.ece.utexas.edu/~valvano/research/Thermal.pdf)


Normal skin temperature is about 33°C (http://hypertextbook.com/facts/2001/AbantyFarzana.shtml)
Normal skin temperature is about 33&nbsp;°C (http://hypertextbook.com/facts/2001/AbantyFarzana.shtml)
 
Now we use [http://hyperphysics.phy-astr.gsu.edu/hbase/thermo/heatcond.html this] calculator. That gives us 80389.06333333334 J/s.


Now we use [http://hyperphysics.phy-astr.gsu.edu/hbase/thermo/heatcond.html this] calculator. That gives us 80389.06333333334 J/s.
Now we add that together and get: 1.3757136951113934e5 J/s, '''Wall level'''


Now we add that together and get: 1.3757136951113934e5 J/s, '''Wall level'''
==Weather Feats==
=='''Weather Feats'''==
===<u>Destructive Energy of Winds</u>===
===<u>'''Destructive Energy of Winds'''</u>===
[https://www.engineeringtoolbox.com/standard-atmosphere-d_604.html Air is 1.225 kg/m^3 at sea level.] I am going to find the energy of different winds at diffirent speeds and different sizes.
[https://www.engineeringtoolbox.com/standard-atmosphere-d_604.html Air is 1.225 kg/m^3 at sea level.]I am going to find the energy of different winds at diffirent speeds and different sizes.


1 m^3 of air:
1 m^3 of air:


1 m/s = 0.6125 J = '''Below Average level'''
1&nbsp;m/s = 0.6125 J = '''Below Average level'''


5 m/s = 15.3125 J = '''Below Average level'''
5&nbsp;m/s = 15.3125 J = '''Below Average level'''


10 m/s = 61.25 J = '''Human level''' (A little over [https://sciencing.com/average-wind-speed-during-thunderstorm-24075.html Low-End wind speed of a thunderstorm])
10&nbsp;m/s = 61.25 J = '''Human level''' (A little over [https://sciencing.com/average-wind-speed-during-thunderstorm-24075.html Low-End wind speed of a thunderstorm])


20 m/s = 245 J = '''Athlete level+''' (A little over the High-End wind speed of a thunderstorm and [http://www.tornadoproject.com/cellar/fscale.htm Low-end speed of an f0 tornado])
20&nbsp;m/s = 245 J = '''Above Average Human level''' (A little over the High-End wind speed of a thunderstorm and [http://www.tornadoproject.com/cellar/fscale.htm Low-end speed of an f0 tornado])


40 m/s = 980 J = '''Street level''' (Speeds of an F1 tornado and Category 1 hurricane)
40&nbsp;m/s = 980 J = '''Peak Human level''' (Speeds of an F1 tornado and Category 1 hurricane)


50 m/s = 1531.25 J = '''Street level''' (An F2 tornado and Cat. 3 hurricane)
50&nbsp;m/s = 1531.25 J = '''Peak Human level''' (An F2 tornado and Cat. 3 hurricane)


70 m/s = 3001.25 J = '''Street level''' (An F3 tornado and Cat. 5 hurricane)
70&nbsp;m/s = 3001.25 J = '''Peak Human level''' (An F3 tornado and Cat. 5 hurricane)


90 m/s = 4961.25 J = '''Street level''' (An F4 Tornado)
90&nbsp;m/s = 4961.25 J = '''Peak Human level''' (An F4 Tornado)


115 m/s = 8100.31 J = '''Street level''' (An F5 tornado)
115&nbsp;m/s = 8100.31 J = '''Peak Human level''' (An F5 tornado)


135 m/s = 11162.8 J = '''Street level+''' ([http://en.wikipedia.org/wiki/1999_Bridge_Creek%E2%80%93Moore_tornado Highest wind speed recorded on Earth])
135&nbsp;m/s = 11162.8 J = '''Peak Human level''' ([http://en.wikipedia.org/wiki/1999_Bridge_Creek%E2%80%93Moore_tornado Highest wind speed recorded on Earth])


170 m/s = 17701.3 J = '''Wall level''' ([https://www.nasa.gov/centers/goddard/news/topstory/2008/jupiter_lrs.html Great Red Spot wind speeds])
170&nbsp;m/s = 17701.3 J = '''Wall level''' ([https://www.nasa.gov/centers/goddard/news/topstory/2008/jupiter_lrs.html Great Red Spot wind speeds])


500 m/s = 153125 J = '''Wall level''' ([https://www.nasa.gov/mission_pages/cassini/whycassini/planet.html Wind speed of Saturn])
500&nbsp;m/s = 153125 J = '''Wall level''' ([https://www.nasa.gov/mission_pages/cassini/whycassini/planet.html Wind speed of Saturn])


600 m/s = 220500 J = '''Wall level''' ([http://en.wikipedia.org/wiki/Neptune#Climate Wind speed of Neptune])
600&nbsp;m/s = 220500 J = '''Wall level''' ([http://en.wikipedia.org/wiki/Neptune#Climate Wind speed of Neptune])


2415 m/s = 3572240 J = '''Wall level''' ([https://warwick.ac.uk/newsandevents/pressreleases/5400mph_winds_discovered/ Fastest wind speed ever found on a planet])
2415&nbsp;m/s = 3572240 J = '''Wall level''' ([https://warwick.ac.uk/newsandevents/pressreleases/5400mph_winds_discovered/ Fastest wind speed ever found on a planet])


This is only for 1 cubic meter of air and not taking account higher masses of air. And in terms of wind, unless it is a gust, these wind speeds are continous and would keep on delivering the same amount of joules over and over to whatever object.
This is only for 1 cubic meter of air and not taking account higher masses of air. And in terms of wind, unless it is a gust, these wind speeds are continous and would keep on delivering the same amount of joules over and over to whatever object.
===<u>'''Creating a Storm'''</u>===
Storms are calculated with either CAPE, condensation, or KE (if applicable). You can read more about that [https://vsbattles.fandom.com/wiki/Cloud_Calculations here]. Usually the storm clouds extend all the way to the horizon. The visibility on a normal day is 2000 km.
Storm clouds have a height of 8000 m.
π×8,000×20,000^2 = 10053096491487 m^3.
Multiplying that by 1.003 (density of cloud) gives us 10083255780961 kg.
'''CAPE'''
"Weak instability": 1.008325578096e16 Joules, 2.40995597059316 Megatons, '''Small City level'''
"Moderate instability": 2.520813945240e16 Joules, 6.02488992648291 Megatons, '''Small City level+'''
"Strong instability": 4.033302312384e16 Joules, 9.63982388237265 Megatons, '''City level'''


1999 Oklahoma Tornado Outbreak: 5.939037654986e16 Joules, 14.1946406667937 Megatons, '''City level'''
===<u>Tornado Feats</u>===
[[User:GiverOfThePeace/Tornado_Calculation_Chart|Entire blog here regarding tornado feats]].


1990 Plainfield Tornado: 8.066604624769e16 Joules, 19.2796477647453 Megatons, '''City level'''
==Earth Feats==
===<u>Destroying the Surface of the Earth</u>===
Earth's circumference = 40075&nbsp;km


'''Condensation''' So, a storm is generally 1-3 grams per meter. We'll use 1 gram for this, so, it's 10053096491487 g, 10053096491.487 kg.
Explosion radius = '''20037.50&nbsp;km'''
 
Now, for condensation, the value is 2264705 j/kg, so, put that with the above and it's
 
2.2767297889753066335e16 Joules, 5.44151479200599 Megatons, '''Small City level+'''
 
'''KE'''
 
KE is a bit reliant on a specific timeframe, however in this case, the standard assumption is a minute. However, if it takes less then a minute, then you can make your own calc, assuming the storm qualifies for KE Standards
 
20000/60 is 333.333333333333 m/s
 
Now, 0.5×10083255780961×333.333333333333^2 is....
 
5.601808767200e17 Joules, 133.886442810720 Megatons, '''Mountain level'''
=='''Earth Feats'''==
===<u>'''Destroying the Surface of the Earth'''</u>===
Earth's circumference = 40075 km
 
Explosion radius = '''20037.50 km'''


Y = ((x/0.28)^3)
Y = ((x/0.28)^3)
Line 656: Line 480:
Only 50% of the total energy of the explosion is actually from the blast, so we need to halve the result. This part can be ignored if the explosion was an actual nuclear explosion.
Only 50% of the total energy of the explosion is actually from the blast, so we need to halve the result. This part can be ignored if the explosion was an actual nuclear explosion.


366485260009765.63/2 = 183242630004882.82 Kilotons of TNT, or 183.24 Petatons of TNT, '''Multi-Continent level'''
366485260009765.63/2 = 183242630004882.82 Kilotons of TNT, or 183.24 Petatons of TNT, '''Multi-Continent level'''
===<u>'''Shaking the Earth'''</u>===
===<u>Shaking the Earth</u>===
This method assumes that all they're doing is causing the Earth to quake via sheer brute Force. This is what is usually used for the standard Earthquake feat, but, if there's sufficient evidence they're also moving the plates via magic or sheer rule of cool, you can move to the next section.
Now, we need to use the [https://impact.ese.ic.ac.uk/ImpactEarth/ImpactEffects/ Impact Calculator]. [https://imagine.gsfc.nasa.gov/features/cosmic/earth_info.html The circumference of the Earth is 40070 km]; plugging in 2000km due to the fact that's the maximum, and playing with other values, we find that an impact that is IV on the Mercalli scale and 3.0 in the Richter magnitude releases an impact energy of around 2.76e+13 joules. We need the seismic energy here, however; and, to get that, we need to divide this value by 10,000.
 
Either way, first we'll need to determine the kind of magnitude needed to cause the entire Earth to quake. We'll assume that it feels like a Magnitude 4 across the world, just standard noticable shaking with no real damage.


To find how strong of an impact it truly was, you use this equation:
2.76e+13 J/ 10,000 = 2760000000j


(Magnitude at distance) + 6.399 + 1.66×log((r/110)×((2×π)/360)) = Richter Magnitude of Earthquake, with r representing the distance away from it.
[https://www.aps.org/publications/apsnews/200507/erastosthenes.cfm#:~:text=According%20to%20data%20taken%20by,mean%20radius%20of%206371%20km. The radius of the Earth is 6563 km or 6563000 meters].


In our case, it would be, using half of the Circumference of earth,
Seismic energy * area = E


(4)+6.399+1.66×log((20037.5÷110)×((2×π)÷360)) = Magnitude 11.2328648415393
4m*pi*(6563000m^2)= 82,473,90.3420392520961213 m^2


Now, we take the magnitude and use the formula for a joulecount from said magnitude listed in [https://vsbattles.fandom.com/wiki/Earthquake_Calculations Earthquake Calculations]
82473090.3420392520961213m^2 * 2760000000j = 2.2762572934402834e17 J or '''Metropolis level'''.


10^(1.5*(11.2328648415393)+4.8) is 4.459613919339E21 Joules, 1.06587330768147 Teratons, '''Small Country level'''
===<u>The Earth's Rotational Energy</u>===
===<u>'''The Earth's Rotational Energy'''</u>===
[https://static.wikia.nocookie.net/debatesjungle/images/c/c2/Rotation.gif/revision/latest?cb=20211108153715 (Picture)] The formula of the rotational energy is K = 1/2* Ι*ω^2
[https://vignette.wikia.nocookie.net/vsbattles/images/b/ba/Mic.gif/revision/latest?cb=20160506130520 (Picture)] The formula of the rotational energy is K = 1/2* Ι*ω^2


The moment of inertia of a sphere is 2/5mR^2
The moment of inertia of a sphere is 2/5mR^2


The Earth's angular velocity is [http://en.wikipedia.org/wiki/Earth%27s_rotation#Angular_speed 7.3*10^-5 rad/s]
The Earth's angular velocity is [http://en.wikipedia.org/wiki/Earth%27s_rotation#Angular_speed 7.3*10^-5 rad/s]


Earth's Mass = 5.97e24 kg
Earth's Mass = 5.97e24 kg
Line 684: Line 505:
Earth's radius = 6372000 m
Earth's radius = 6372000 m


Κ = 1/2*Ι*ω^2 = 1/5 * m*R^2 *ω^2 = 2.58e29 Joules, '''Moon level'''
Κ = 1/2*Ι*ω^2 = 1/5 * m*R^2 *ω^2 = 2.58e29 Joules, '''Moon level'''
===<u>'''Splitting the Earth in half'''</u>===
 
===<u>Splitting the Earth in half</u>===
Diametre of the Earth is 12 742 000 metres. Radius is 6 371 000 metres.
Diametre of the Earth is 12 742 000 metres. Radius is 6 371 000 metres.


Line 694: Line 516:
U = GMm/r
U = GMm/r


M = m = mass of half of the Earth = 5.97237e+24/2 = 2.986185e+24 kg
M = m = mass of half of the Earth = 5.97237e+24/2 = 2.986185e+24&nbsp;kg


G = Gravitational constant = 6.674×10^(−11) m^3⋅kg^(−1)⋅s^(−2)
G = Gravitational constant = 6.674×10^(−11) m^3⋅kg^(−1)⋅s^(−2)
Line 700: Line 522:
r = Earth radius = 6 371 000 m
r = Earth radius = 6 371 000 m


[https://vignette.wikia.nocookie.net/vsbattles/images/6/60/800px-The_Earth_seen_from_Apollo_17.jpg/revision/latest?cb=20180114025028]
[https://static.wikia.nocookie.net/debatesjungle/images/9/97/The_Earth_seen_from_Apollo_17.jpg/revision/latest?cb=20211108153812]


Here is a picture of the Earth. The diametre of the Earth is 627 pixels, or 12 742 000 metres.
Here is a picture of the Earth. The diametre of the Earth is 627 pixels, or 12 742 000 metres.
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Therefore the GPE of the unsplit Earth is still 1.245520136056038e+32 Joules. The split Earth is 1.194708429578599e+32.
Therefore the GPE of the unsplit Earth is still 1.245520136056038e+32 Joules. The split Earth is 1.194708429578599e+32.


So, the final tally would be 5.0811706477439e+30, or '''Small Planet level'''.
So, the final tally would be 5.0811706477439e+30, or '''Small Planet level'''.
==='''<u>[https://vsbattles.fandom.com/wiki/User_blog:Mr._Bambu/General_Calc:_Vaporizing_Earth Vaporizing Earth]</u>'''===
===<u>Vaporizing Earth</u>===
[http://en.wikipedia.org/wiki/Abundance_of_the_chemical_elements Based on this we're looking at the most prevalent elements in the Earth]. All of this comprises the mass of the Earth (5.98e24 kg).
[http://en.wikipedia.org/wiki/Abundance_of_the_chemical_elements Based on this we're looking at the most prevalent elements in the Earth]. All of this comprises the mass of the Earth (5.98e24 kg).
*Iron: 32.1% (1.91958e24 kg), Heat Capacity of 460
*Iron: 32.1% (1.91958e24 kg), Heat Capacity of 460
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*Magnesium: 13.9% (8.3122e23 kg), Heat Capacity of 1050
*Magnesium: 13.9% (8.3122e23 kg), Heat Capacity of 1050
*Sulfur: 2.9% (1.7342e23 kg), Heat Capacity of 700
*Sulfur: 2.9% (1.7342e23 kg), Heat Capacity of 700
*Nickel: 1.8% (1.0764e23 kg), Heat Capacity of 440 
*Nickel: 1.8% (1.0764e23 kg), Heat Capacity of 440
*Calcium: 1.5% (8.97e22 kg), Heat Capacity 630
*Calcium: 1.5% (8.97e22 kg), Heat Capacity 630
*Aluminium: 1.4% (8.372e22 kg), Heat Capacity of 870
*Aluminium: 1.4% (8.372e22 kg), Heat Capacity of 870
The last 1.2% is a mixture of tons of lesser elements. For the sake of this calc, we'll be ignoring it.   [https://www.nationalgeographic.com/science/earth/surface-of-the-earth/earths-interior/ All layers of the Earth are solid save for one, which is a layer of molten iron as hot as the surface of the sun]. Considering how miniscule the oceans are in relation to the rest of Earth we'll be ignoring these as the only other quote unquote major source of liquid.
The last 1.2% is a mixture of tons of lesser elements. For the sake of this calc, we'll be ignoring it.   [https://www.nationalgeographic.com/science/earth/surface-of-the-earth/earths-interior/ All layers of the Earth are solid save for one, which is a layer of molten iron as hot as the surface of the sun]. Considering how miniscule the oceans are in relation to the rest of Earth we'll be ignoring these as the only other quote unquote major source of liquid.


Let's get on with the liquid bit first. [https://www.pnas.org/content/99/22/13966 The inner core is about 1% of the Earth's total volume] at [https://www.space.com/17638-how-big-is-earth.html 1.0837e21 m^3 total]. 1% of that is  1.0837e19 m^3 for the Inner Core. 
Let's get on with the liquid bit first. [https://www.pnas.org/content/99/22/13966 The inner core is about 1% of the Earth's total volume] at [https://www.space.com/17638-how-big-is-earth.html 1.0837e21 m^3 total]. 1% of that is  1.0837e19 m^3 for the Inner Core.  


[http://en.wikipedia.org/wiki/Iron Density of liquid iron is 6980 kg/m^3]. Mass of the Inner Core is 7.564226e22 kg. This means the iron content of Earth is now divided into the categories "Liquid" and "Solid". 
[http://en.wikipedia.org/wiki/Iron Density of liquid iron is 6980 kg/m^3]. Mass of the Inner Core is 7.564226e22 kg. This means the iron content of Earth is now divided into the categories "Liquid" and "Solid".  
*Solid Iron: 1.84393774e24 kg
*Solid Iron: 1.84393774e24 kg
*Liquid Iron: 7.564226e22 kg
*Liquid Iron: 7.564226e22 kg
Now we can actually calc the energy needed to vaporize. For the purpose of this calc we will assume the Earth is heated uniformly to the same heat. Let's look at the heat each element needs to vaporize (AKA Boiling Point).
Now we can actually calc the energy needed to vaporize. For the purpose of this calc we will assume the Earth is heated uniformly to the same heat. Let's look at the heat each element needs to vaporize (AKA Boiling Point).
*Iron = 2862 C
*Iron = 2862 C
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*Calcium = 1484 C
*Calcium = 1484 C
*Aluminium = 2470 C
*Aluminium = 2470 C
So Silicon's heat will be our assumed heat. As a high-end we'll use the boiling point of Tungsten in order to account for truly all elements on Earth- 3414 C is our high-end. 
So Silicon's heat will be our assumed heat. As a high-end we'll use the boiling point of Tungsten in order to account for truly all elements on Earth- 3414 C is our high-end.  


Let's handle heat change first. The core is assumed to maintain heat similar to the surface of our sun all throughout as a starting point- 5778 C, so not relevant. We'll assume the other stuff is the average of their ambient temperatures.
Let's handle heat change first. The core is assumed to maintain heat similar to the surface of our sun all throughout as a starting point- 5778 C, so not relevant. We'll assume the other stuff is the average of their ambient temperatures.
*[http://en.wikipedia.org/wiki/Mantle_(geology) Mantle: 4000 C - 200 C (2100 C average)] and is 84% of Earth's Volume
*[http://en.wikipedia.org/wiki/Mantle_(geology) Mantle: 4000 C - 200 C (2100 C average)] and is 84% of Earth's Volume
*[http://en.wikipedia.org/wiki/Crust_(geology) Crust: 400 C - 300 C (350 C average)] and is 1% of Earth's Volume
*[http://en.wikipedia.org/wiki/Crust_(geology) Crust: 400 C - 300 C (350 C average)] and is 1% of Earth's Volume
For the purposes of this calculation, we will assume all elements are roughly evenly distributed through the sections of Earth aside from the Inner Core- we even know the Outer Core isn't entirely iron. 
For the purposes of this calculation, we will assume all elements are roughly evenly distributed through the sections of Earth aside from the Inner Core- we even know the Outer Core isn't entirely iron.  


[https://www.pnas.org/content/99/22/13966 Outer Core represents 15% of total Earth volume] and is comprised of iron and nickel for the most part. The assumptions have to be hefty in order to make up for this- we'll assume half of the world's nickel is present here (0.9%) and the rest is Iron (14.1%, or about 45.338% of remaining iron). Adjusted values below.
[https://www.pnas.org/content/99/22/13966 Outer Core represents 15% of total Earth volume] and is comprised of iron and nickel for the most part. The assumptions have to be hefty in order to make up for this- we'll assume half of the world's nickel is present here (0.9%) and the rest is Iron (14.1%, or about 45.338% of remaining iron). Adjusted values below.
*Iron in Inner Core: 7.564226e22 kg
*Iron in Inner Core: 7.564226e22 kg
*Iron in Outer Core: 8.36004493e23 kg
*Iron in Outer Core: 8.36004493e23 kg
*Iron in Mantle/Crust: 1.00793325e24 kg
*Iron in Mantle/Crust: 1.00793325e24 kg
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Anything in the Core isn't relevant for heat change since everything there would vaporize from heat anyways if the pressure wasn't so high. So we're ignoring them aside from just shifting states of matter.
Anything in the Core isn't relevant for heat change since everything there would vaporize from heat anyways if the pressure wasn't so high. So we're ignoring them aside from just shifting states of matter.


We'll [http://coolcosmos.ipac.caltech.edu/ask/58-What-is-Earth-made-of- put all the things the Crust is made of here]. Everything else is assumed to be in the Mantle. We're looking at Oxygen, Silicon, Aluminium, Iron, Calcium, and Magnesium. Divide this 1% volume between them for the following masses:
We'll [http://coolcosmos.ipac.caltech.edu/ask/58-What-is-Earth-made-of- put all the things the Crust is made of here]. Everything else is assumed to be in the Mantle. We're looking at Oxygen, Silicon, Aluminium, Iron, Calcium, and Magnesium. Divide this 1% volume between them for the following masses:
*Total Volume = 1.0837e19 m^3
*Total Volume = 1.0837e19 m^3
*Volume Each = 1.80616667e18 m^3
*Volume Each = 1.80616667e18 m^3
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Subtract this from values established at the beginning to get the following table of values.
Subtract this from values established at the beginning to get the following table of values.
====Mass of Elements====
====Mass of Elements====
<br>
*Mass of Earth = 5.98e24 kg
*Mass of Earth = 5.98e24 kg
*Mass of Crustal Iron = 1.42217564e22 kg
*Mass of Crustal Iron = 1.42217564e22 kg
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As said earlier, as a low-end we assume 3265 C end temperature, as a high-end we assume 3414 C end temperature based on Tungsten. EDIT: Coming back to it, just using the high-end. Results don't change much and it's the only thing that makes logical sense.
As said earlier, as a low-end we assume 3265 C end temperature, as a high-end we assume 3414 C end temperature based on Tungsten. EDIT: Coming back to it, just using the high-end. Results don't change much and it's the only thing that makes logical sense.


The calculation for this is just mass times specific heat times temperature change (which varies). I'm beaten by this so far so I'[https://www.omnicalculator.com/physics/specific-heat using this]. 
The calculation for this is just mass times specific heat times temperature change (which varies). I'm beaten by this so far so I'm [https://www.omnicalculator.com/physics/specific-heat using this].  
*Low-End Temp Change for Crust Elements = 2915 C
*Low-End Temp Change for Crust Elements = 2915 C
*High-End Temp Change for Crust Elements = 3064 C
*High-End Temp Change for Crust Elements = 3064 C
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*Mantle Aluminium = 9.011e28 Joules
*Mantle Aluminium = 9.011e28 Joules
*Mantle Calcium = 7.127e28 Joules
*Mantle Calcium = 7.127e28 Joules
Total Energy of Heat Change = 5.14743701e30 Joules, '''Small Planet level'''. But we're far from done. 
Total Energy of Heat Change = 5.14743701e30 Joules, '''Small Planet level'''. But we're far from done.  
====Shifts in Matter====
====Shifts in Matter====
Now we get into truly changing the matter from solid/liquid to gas. For this we classify everything by solid or liquid. Everything in the inner core is liquid (a small amount of iron)- everything else is held to be solid. This includes the outer core which shifts between liquid and solid. 
Now we get into truly changing the matter from solid/liquid to gas. For this we classify everything by solid or liquid. Everything in the inner core is liquid (a small amount of iron)- everything else is held to be solid. This includes the outer core which shifts between liquid and solid.  


For solids, they must undergo a state of fusion and vaporization, so we need to multiply them by their values for that in J/kg. For the liquid, it must only undergo the value for vaporization. Oxygen is already gaseous so it needn't be accounted for.
For solids, they must undergo a state of fusion and vaporization, so we need to multiply them by their values for that in J/kg. For the liquid, it must only undergo the value for vaporization. Oxygen is already gaseous so it needn't be accounted for.
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*Solid Calcium Fusion & Vaporization = 1.911e28 Joules & 3.469e29 Joules
*Solid Calcium Fusion & Vaporization = 1.911e28 Joules & 3.469e29 Joules
*Solid Aluminium Fusion & Vaporization = 3.320e28 Joules & 9.091e29 Joules
*Solid Aluminium Fusion & Vaporization = 3.320e28 Joules & 9.091e29 Joules
Total Fusion + Vaporization Energy = 3.2284828e31 Joules, '''Small Planet level'''
Total Fusion + Vaporization Energy = 3.2284828e31 Joules, '''Small Planet level'''


the latent heat of fusion/vaporization for Magnesium, Sulfur, and Nickel were calculated since they aren't present on our [https://vsbattles.fandom.com/wiki/Calculations Calculations] page. 
the latent heat of fusion/vaporization for Magnesium, Sulfur, and Nickel were calculated since they aren't present on our [[How to Handle Calculations|Calculations]] page.  


[https://www.nuclear-power.net/magnesium-specific-heat-latent-heat-vaporization-fusion/ Magnesium has Fusion of 8954 J/mol and 127400 J/mol for Vaporization]. Magnesium weighs 24.305 g/mol so energy is...
[https://www.nuclear-power.net/magnesium-specific-heat-latent-heat-vaporization-fusion/ Magnesium has Fusion of 8954 J/mol and 127400 J/mol for Vaporization]. Magnesium weighs 24.305 g/mol so energy is...
*'''Fusion:''' 368401.563 J/kg
*'''Fusion:''' 368401.563 J/kg
*'''Vaporization:''' 5241719.81 J/kg
*'''Vaporization:''' 5241719.81 J/kg
[https://www.nuclear-power.net/sulfur-specific-heat-latent-heat-vaporization-fusion/ Sulfur has Fusion of 1717.5 J/mol and] [http://periodictable.com/Elements/016/data.html 9800 J/mol for Vaporization]. Sulfur weighs 32.07 g/mol so energy is...
[https://www.nuclear-power.net/sulfur-specific-heat-latent-heat-vaporization-fusion/ Sulfur has Fusion of 1717.5 J/mol and] [http://periodictable.com/Elements/016/data.html 9800 J/mol for Vaporization]. Sulfur weighs 32.07 g/mol so energy is...
*'''Fusion:''' 53554.724 J/kg
*'''Fusion:''' 53554.724 J/kg
*'''Vaporization:''' 305581.54 J/kg
*'''Vaporization:''' 305581.54 J/kg
[https://www.nuclear-power.net/nickel-specific-heat-latent-heat-vaporization-fusion/ Nickel has Fusion of 17470 J/mol and 370400 J/mol for Vaporization]. Nickel weighs 58.69 g/mol so energy is...
[https://www.nuclear-power.net/nickel-specific-heat-latent-heat-vaporization-fusion/ Nickel has Fusion of 17470 J/mol and 370400 J/mol for Vaporization]. Nickel weighs 58.69 g/mol so energy is...
*'''Fusion:''' 297665.501 J/kg
*'''Fusion:''' 297665.501 J/kg
*'''Vaporization:''' 6311126.26 J/kg
*'''Vaporization:''' 6311126.26 J/kg
====Total Energy====
====Total Energy====
We're adding together all values denoted in Vaporizing Earth's topic as well as the GBE of Earth. 
We're adding together all values denoted in Vaporizing Earth's topic as well as the GBE of Earth.  
*GBE of Earth = 2.24e32 Joules
*GBE of Earth = 2.24e32 Joules
*Matter Shifting of Earth = 3.2284828e31 Joules
*Matter Shifting of Earth = 3.2284828e31 Joules
*Heat Change of Earth = 5.14743701e30 Joules
*Heat Change of Earth = 5.14743701e30 Joules
Total Energy = 2.614e32 Joules, '''Planet level'''. 
Total Energy = 2.614e32 Joules, '''Planet level'''.  


'''The World Gets Vaporized: 62.48 Zettatons of TNT, Planet level'''
'''The World Gets Vaporized: 62.48 Zettatons of TNT, Planet level'''
=='''Freezing Feats'''==
===<u>'''Freezing a Human'''</u>===
[http://en.wikipedia.org/wiki/Human_body_weight Average human weight] = 62kg
[http://en.wikipedia.org/wiki/Body_water On average 65% of the human body weight is water.]
So water mass = 0.65*62kg.


So total energy = 62 * 3500 * 38 + 0.65*62*1000*333.55 = 21,688,065 Joules, '''Small Building level'''
==Crushing Feats==
=='''Crushing Feats'''==
===<u>Crushing a Golf Ball</u>===
===<u>'''Crushing a Golf Ball'''</u>===
'''Materials of Golf Ball'''
'''Materials of Golf Ball'''


[http://www.madehow.com/Volume-3/Golf-Ball.html A golf ball is made of a rubber core, usually Polybutadiene, and a Ionomer or latex cover, usually Polyurethane ]
[http://www.madehow.com/Volume-3/Golf-Ball.html A golf ball is made of a rubber core, usually Polybutadiene, and a Ionomer or latex cover, usually Polyurethane ]


'''Energy Density of Materials'''
'''Energy Density of Materials'''
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'''Volume of Ball'''
'''Volume of Ball'''


The core of the ball is 3.75 cm in diameter. [http://en.wikipedia.org/wiki/Golf_ball#Design The ball itself can be no less than 4.267 cm in diameter].
The core of the ball is 3.75&nbsp;cm in diameter. [http://en.wikipedia.org/wiki/Golf_ball#Design The ball itself can be no less than 4.267 cm in diameter].


The core would be 27.61 cc. The entire ball would be 40.68 cc. To find the volume of the cover, subtract the core volume from the entire volume to get 13.07 cc for the cover.
The core would be 27.61 cc. The entire ball would be 40.68 cc. To find the volume of the cover, subtract the core volume from the entire volume to get 13.07 cc for the cover.
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13.07*50.37137309 = 658.3538463 joules for cover
13.07*50.37137309 = 658.3538463 joules for cover


723.2373463 Joules in total, '''Street level'''
723.2373463 Joules in total, '''Peak Human level'''
===<u>'''Crushing a Human Skull'''</u>===
===<u>Crushing a Human Skull</u>===
Compressive Strength of Bone - [http://en.wikipedia.org/wiki/Bone 170 MPa]
Skulls have been easily destroyed before by large caliber rounds varying from [https://www.youtube.com/watch?v=BlZF-xK9ZwY 12-gauge shotgun slugs] (At least [[wikipedia:Shotgun slug#Comparisons with rifle bullets|2363 ft-lbs]] or 3204 J), [https://www.youtube.com/watch?v=BQAfHvpv6uk&t=803s .500 S&W Magnum hollow-point rounds] ([[wikipedia:.500 S&W Magnum|3000-3900 J]]) and [https://www.youtube.com/watch?v=bYdmInUuj_k .308 Winchester/7.62x51mm NATO rounds] (Ranging from [[wikipedia:7.62x51mm NATO|3500]] to [[wikipedia:.308 Winchester|3700 J]]), all of which have muzzle energies at around 3000-3900 joules ('''Peak Human level''').


Weight of the Skull - [http://www.answers.com/Q/What_is_the_average_weight_of_a_human_skull?#slide=2 997 g]
Such damage is even possible with several types of [https://www.youtube.com/watch?v=4i4Lbi1_Lr4 elephant gun rounds] (The examples used including the [[wikipedia:.375 H&H Magnum|.375 H&H Magnum]], [[wikipedia:.416 Rigby|.416 Rigby]], [[wikipedia:.458 Lott|.458 Lott]], [[wikipedia:.460 Weatherby Magnum|.460 Weatherby Magnum]], [[wikipedia:.500 Jeffrey|.500 Jeffery]], [[wikipedia:.470 Nitro Express|.470 Nitro Express]], [[wikipedia:.500 Nitro Express|.500 Nitro Express]], [[wikipedia:.600 Nitro Express|.600 Nitro Express]] and [[wikipedia:.700 Nitro Express|.700 Nitro Express]]).


Density of Bone - [http://hypertextbook.com/facts/2002/AnnaYarusskaya.shtml 1.6 g/cm^3]
==Potential Energy/Lifting Feats==
===<u>Snapping a Human Neck</u>===
The amount of force necessary to [https://www.youtube.com/watch?v=-6NZMAbfmW0#t=1m42s break a neck] is around [http://en.wikipedia.org/wiki/Hanging#Long_drop 1000-1250 lbf].


997/1.6 = 623.125 cm^3
However, techniques can such as [https://www.attacktheback.com/neck-crank/ neck cranks can greatly reduce] the lifting strength necessary through leverage and [https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5535002/ bodyweight application].


170 MPa*623.125 cm^3 = 105,931 J
==Object Destruction Feats==
 
===<u>Destroying a Door</u>===
For shear strength:
[https://web.archive.org/web/20181228003347/https://www.woodweb.com/knowledge_base/Wood_Door_Thickness_and_Quality.html Standard size for a door is 203.2 cm tall, 91.44 cm wide, and 3.334 cm thick].
 
Shear Strength of Bone - 51.6 MPa
 
56.1 MPa*623.125 cm^3 = 34,960 J


'''Results'''
Volume = 61947.75&nbsp;cm^3


Head Crush (Compressive) - 1.05931e5 Joules, '''Wall level'''
Toughness value for wood is [[User:MrWarnerTheGreat/Sandbox9#Wood|0.67 j/cc]]


Head Crush (Shear) - 3.496e4 Joules, '''Wall level'''
Toughness value for steel is [[User:MrWarnerTheGreat/Sandbox9#Steel|87.5 j/cc]]


'''NOTE:''' In case the skull is destroyed in a swift blow, the shear value would apply, and in the case of the head being slowly crushed to pieces, the compressive value would apply.
'''Wood Door'''  
=='''Potential Energy/Lifting Feats'''==
Formula is:
===<u>'''Leaping onto a Roof'''</u>===
((Total Volume(V¹) * (Percentage reduction(V²)) * Fracture Toughness(F)
Another common feat in fiction is when a character is leaping high in the air usually to jump on a roof of a nearby building.


Small building (10 m)
Percentage reduction assumed to be 70% if not shown or stated otherwise


PE = 70*10*9.81 = 6.867e3 Joules, '''Street level'''
((61947.75 cc) * (70%)) * (0.67 j/cc) = 2.905349475e4 Joules, '''Wall level'''


Average building (30 m)
'''Steel Door'''


PE = 70*30*9.81 = 2.0601e4 Joules, '''Wall level'''
((61947.75 cc) * (70%)) * (87.5 j/cc) = 3.7942996875e6, '''Wall level'''


Tall building (70 m)
===<u>Destroying a Car</u>===
 
PE = 70*70*9.81 = 4.8069e4 Joules, '''Wall level'''
 
Skyscrapers (300 m)
 
PE= 70*300*9.81 = 2.0601e5 Joules, '''Wall level'''
===<u>'''Snapping a Human Neck'''</u>===
The amount of force necessary to [https://www.youtube.com/watch?v=-6NZMAbfmW0#t=1m42s break a neck] is around [http://en.wikipedia.org/wiki/Hanging#Long_drop 1000-1250 lbf].
 
However, technique can [https://vsbattles.fandom.com/wiki/User_blog:XING06/Can_Opener_Neck_Crank_Force greatly reduce] the lifting strength necessary through leverage and [https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5535002/ bodyweight application]. In addition, many fictional cases of neck snapping are outliers, with the characters never demonstrating similar lifting strength in any other capacity.
 
For these reasons, only use neck snapping as justification for Class 1 if the character has consistently demonstrated such strength with other feats.
=='''Object Destruction Feats'''==
===<u>'''Destroying a Door'''</u>===
[https://web.archive.org/web/20181228003347/https://www.woodweb.com/knowledge_base/Wood_Door_Thickness_and_Quality.html Standard size for a door is 203.2 cm tall, 91.44 cm wide, and 3.334 cm thick].
 
Volume = 61947.75 cm^3
 
[http://web.archive.org/web/20170322181309/http://www.narutoforums.com/xfa-blog-entry/because-fluttershit-sucks-and-we-need-something.34025/ Fragmentation values for wood and steel can be found here].
 
'''Wood Door''' Fragmentation = 516644.24 Joules
 
V. Frag = 1136121.74 Joules
 
Pulverization = 2907827.38 Joules
 
'''Steel Door''' Fragmentation = 1.289e7 Joules
 
V. Frag = 3.522e7 Joules
 
Pulverization = 4.058e7 Joules
===<u>'''Destroying a Car'''</u>===
'''Mass and Weight of Materials'''
'''Mass and Weight of Materials'''


[https://www.epa.gov/fuel-economy-trends/highlights-co2-and-fuel-economy-trends#Highlight2 The EPA stated that an average vehicle produced in 2016 weighed, on average, 4,035 lbs.] or '''1830.245 kg'''
[https://www.epa.gov/fuel-economy-trends/highlights-co2-and-fuel-economy-trends#Highlight2 The EPA stated that an average vehicle produced in 2016 weighed, on average, 4,035 lbs.] or '''1830.245&nbsp;kg'''


[https://www.worldsteel.org/steel-by-topic/steel-markets/automotive.html On average, 900 kg of steel is used in the making of a vehicle. ] or '''49.1737444 %''' of the car.
[https://www.worldsteel.org/steel-by-topic/steel-markets/automotive.html On average, 900 kg of steel is used in the making of a vehicle. ] or '''49.1737444 %''' of the car.


[https://www.aluminum.org/news/unprecedented-growth-expected-automotive-aluminum-multi-material-vehicles-ascend-new-survey as of 2015, The average vehicle uses 397 lbs of aluminum]. or '''180.076 kg''' at '''9.838901349272913 %''' of the car.
[https://www.aluminum.org/news/unprecedented-growth-expected-automotive-aluminum-multi-material-vehicles-ascend-new-survey as of 2015, The average vehicle uses 397 lbs of aluminum]. or '''180.076&nbsp;kg''' at '''9.838901349272913 %''' of the car.


[https://www.copper.org/publications/pub_list/pdf/A6191-ElectricVehicles-Factsheet.pdf The highest amount of copper used in an average conventional car is 49 lbs]. or '''22.226 kg'''at '''1.2143729391420275 %''' of the car.
[https://www.copper.org/publications/pub_list/pdf/A6191-ElectricVehicles-Factsheet.pdf The highest amount of copper used in an average conventional car is 49 lbs]. or '''22.226&nbsp;kg'''at '''1.2143729391420275 %''' of the car.


[https://altairenlighten.com/news/plastic-reduces-weight-of-car-windows-by-50-percent/ The amount of glass in an average vehicle is 100 lbs]. or '''45.3592 kg''' at '''2.478313012738732%''' of the car
[https://altairenlighten.com/news/plastic-reduces-weight-of-car-windows-by-50-percent/ The amount of glass in an average vehicle is 100 lbs]. or '''45.3592&nbsp;kg''' at '''2.478313012738732%''' of the car


[https://plastics.americanchemistry.com/Automotive/ Plastic makes up 10% of the weight of a car]. or '''183.0245 kg'''
[https://plastics.americanchemistry.com/Automotive/ Plastic makes up 10% of the weight of a car]. or '''183.0245&nbsp;kg'''


[https://p2infohouse.org/ref/11/10504/html/intro/tire.htm Tires are made up of 14% natural rubber and 27% synthetic rubber with an average weight of 25 lbs]. or '''11.3398 kg'''. 14% of the tires is '''1.5875720000000002 kg'''. 27% is '''3.0617460000000003''' kg. Since there are 4 tirse we will time these numbers by 4. The total weight lf natural rubber is '''6.350288 kg''', or '''0.3469638217834225 %''' of the car. The total weight of synthetic rubber is '''12.246984 kg''', or '''0.6691445134394576%''' of the car.
[https://p2infohouse.org/ref/11/10504/html/intro/tire.htm Tires are made up of 14% natural rubber and 27% synthetic rubber with an average weight of 25 lbs]. or '''11.3398&nbsp;kg'''. 14% of the tires is '''1.5875720000000002&nbsp;kg'''. 27% is '''3.0617460000000003''' kg. Since there are 4 tirse we will time these numbers by 4. The total weight lf natural rubber is '''6.350288&nbsp;kg''', or '''0.3469638217834225 %''' of the car. The total weight of synthetic rubber is '''12.246984&nbsp;kg''', or '''0.6691445134394576%''' of the car.


[https://www.fcagroup.com/en-US/sustainability/overview/pubblicazioni/FiatDocuments/sustainability_report_2012_UK.pdf#page=114 The amount of cast iron in an average car is about 7.2%]. or '''131.77764000000002 kg'''.
[https://www.fcagroup.com/en-US/sustainability/overview/pubblicazioni/FiatDocuments/sustainability_report_2012_UK.pdf#page=114 The amount of cast iron in an average car is about 7.2%]. or '''131.77764000000002&nbsp;kg'''.
 
This all accounts for about 80.92144004% of the weight for the car.This isn't at 100% but this is as much percentage of materials that could be found, so consider this a low-ball or a near complete fragmentation of a car.


'''Density of Materials'''
'''Density of Materials'''


Steel = an average of [http://en.wikipedia.org/wiki/Steel#Material_properties 7.9 g/cm³]
Steel = an average of [http://en.wikipedia.org/wiki/Steel#Material_properties 7.9 g/cm³]


Aluminum = 2.7 g/cm³
Aluminum = 2.7 g/cm³
Line 976: Line 754:
Copper = 8.96 g/cm³
Copper = 8.96 g/cm³


Glass = an average of [https://hypertextbook.com/facts/2004/ShayeStorm.shtml 5 g/cm³]
Glass = an average of [https://hypertextbook.com/facts/2004/ShayeStorm.shtml 5 g/cm³]


Plastic = and average of 2.235 g/cc (http://www.tregaltd.com/img/density%20of%20plastics[1].pdf)
Plastic = and average of 2.235 g/cc (http://www.tregaltd.com/img/density%20of%20plastics[1].pdf)


Natural Rubber = [http://www.substech.com/dokuwiki/doku.php?id=elastomer_polyisoprene_natural_rubber 0.92 g/cm³]
Natural Rubber = [http://www.substech.com/dokuwiki/doku.php?id=elastomer_polyisoprene_natural_rubber 0.92 g/cm³]


Synthetic Rubber = We [http://en.wikipedia.org/wiki/Polybutadiene will use polybutadiene since it is mostly used in car tires]. 0.925 g/cm^3
Synthetic Rubber = We [http://en.wikipedia.org/wiki/Polybutadiene will use polybutadiene since it is mostly used in car tires]. 0.925 g/cm^3


Cast Iron = [https://www.engineeringtoolbox.com/metal-alloys-densities-d_50.html an average density of 7.3 g/cm³]
Cast Iron = [https://www.engineeringtoolbox.com/metal-alloys-densities-d_50.html an average density of 7.3 g/cm³]


'''Volume of Materials'''
'''Volume of Materials'''


Steel = 113,924.0506 cm³
Steel = 113,924.0506&nbsp;cm³


Aluminum = 66,694.81481 cm³
Aluminum = 66,694.81481&nbsp;cm³


Copper = 2,480.580357 cm³
Copper = 2,480.580357&nbsp;cm³


Glass = 9,071.84 cm³
Glass = 9,071.84&nbsp;cm³


Plastic = 81,890.1566 cm³
Plastic = 81,890.1566&nbsp;cm³


Natural Rubber = 6,902.486957 cm³
Natural Rubber = 6,902.486957&nbsp;cm³


Synthetic Rubber = 13239.9827 cm³
Synthetic Rubber = 13239.9827&nbsp;cm³


Cast Iron = 18,051.73151 cm³
Cast Iron = 18,051.73151&nbsp;cm³


'''Energy to Fragment Materials'''
'''Energy'''
Formula is:
((Total Volume(V¹) * (Percentage reduction(V²)) * Fracture Toughness(F)


[https://www.portlandbolt.com/technical/faqs/calculating-strength/ To find shear strength from tensile strength, just times the ultimate tensile strength by 0.60].
Percentage reduction assumed to be 70% if not shown or stated otherwise


Steel = 208 j/cc
Steel = [[User:MrWarnerTheGreat/Sandbox9#Steel|87.5 j/cc]]


[http://www.matweb.com/search/DataSheet.aspx?MatGUID=f3cd25980ab24fdaa5893252cd2bc192 Cast Iron = 149 MPa or j/cc]
((113924.0506 cc) * (70%)) * (87.5 j/cc) = 6.97784809925e6 Joules


Glass = 3.5 j/cc
Cast Iron = [[User:MrWarnerTheGreat/Sandbox9#Cast_Iron|40.7 J/cc]]


Aluminium = [https://www.experimentalaircraft.info/articles/aircraft-aluminum.php 40000 PSI = 275.79 megapascales = 275.79 J/cc ]
((18051.73151 cc) * (70%)) * (40.7 j/cc) = 5.142938307199e5 Joules


Copper = [https://www.copper.org/applications/architecture/arch_dhb/technical-discussion/fundamentals/intro.html 25,000 PSI = 172.36893 MPa = 172.36893 J/cc]
Glass = [[User:MrWarnerTheGreat/Sandbox9#Glass|0.35 J/cc]]


Plastic = It is insanely difficult for me to find plastic mechanical properties. Polypropylene will be used since it is used for most cars, especially in their bumpers. [https://www.makeitfrom.com/material-properties/Polypropylene-PP-Homopolymer an average of] 38.7 [https://www.makeitfrom.com/material-properties/Polypropylene-PP-Homopolymer MPa =] 38.7 [https://www.makeitfrom.com/material-properties/Polypropylene-PP-Homopolymer j/cc]
((9071.84 cc) * (70%)) * (0.35 j/cc) = 2.2226008e3 Joules


Natural Rubber = [http://web.mit.edu/course/3/3.225/book.pdf#page=114 0.001 GPa = 1 MPa = 1 J/cc]
Aluminum = [[User:MrWarnerTheGreat/Sandbox9#Aluminum|0.327 J/cc]]


Synthetic Rubber = [https://www.azom.com/properties.aspx?ArticleID=1719 4.285714286 MPa = 4.285714286 J/cc]
((66694.81481 cc) * (70%)) * (0.327 j/cc) = 1.5266443110009e4 Joules


'''Total Energy'''
Copper = [[User:MrWarnerTheGreat/Sandbox9#Copper|35 J/cc]]


23,696,202.52 Joules for all the steel
((2480.580357 cc) * (70%)) * (35 j/cc) = 6.07742187465e4 Joules


2689707.995 Joules for all the iron
Plastic = [[User:MrWarnerTheGreat/Sandbox9#Plastic|0.29875 J/cc]]


31,751.44 Joules for all the glass
((81890.1566 cc) * (70%)) * (0.29875 j/cc) = 1.7125278998975e4 Joules


18,393,762.98 Joules for all the aluminum
Natural Rubber = [[User:MrWarnerTheGreat/Sandbox9#Rubber|1.85 J/cc]]


3169149.06 Joules for all the plastic
((6902.486957 cc) * (70%)) * (1.85 j/cc) = 8.938720609315e3


427,574.9819 Joules for all the copper
Synthetic Rubber = [[User:MrWarnerTheGreat/Sandbox9#Rubber|0.1825 J/cc]]


56742.783 joules for Synthetic Rubber
((13239.9827 cc) * (70%)) * (0.1825 j/cc) = 1.691407789925e3


6902.486957 Joules for all the natural rubber
Total Energy = 7.598160600024624e6 Joules, '''Wall level'''


Adding this all up is 48,471,794.25 Joules = '''Small Building level'''
===<u>Destroying a Tree</u>===
===<u>'''Destroying a Tree'''</u>===
'''Volume of Tree'''
'''Volume of Tree'''


Line 1,050: Line 829:
[https://plants.usda.gov/factsheet/pdf/fs_qual.pdf White Oak = 30 m height, 1.27 meter diameter]
[https://plants.usda.gov/factsheet/pdf/fs_qual.pdf White Oak = 30 m height, 1.27 meter diameter]


Plugging this into the formula for volume of a cylinder since tree trunks are cylindrical = 38 m^3
Plugging this into the formula for volume of a cylinder since tree trunks are cylindrical = 38 m^3 or (3.8e+7 cc)
 
'''Energy to Destroy Tree'''


[https://www.fpl.fs.fed.us/documnts/fplgtr/fplgtr113/ch04.pdf The weakest wood that could be found comes from Ceiba pentandra at 350 PSI = 2.41317 MPa = 2.41317 J/cc. The hardest wood that could be found is Dalbergia nigra at 2360 PSI = 16.27163 MPa = 16.27163 J/cc]
[[User:MrWarnerTheGreat/Sandbox9#Wood|Toughness of Wood is 0/67 j/cc]]


Low End: 2.41317*38000000 = 9.1700460e7 Joules, 0.022 Tons of TNT, '''Small Building level'''
Formula is:
((Total Volume(V¹) * (Percentage reduction(V²)) * Fracture Toughness(F)


High End: 16.27163 x 38000000 = 6.1832194e8 Joules, 0.148 Tons of TNT '''Small Building level+'''
Percentage reduction assumed to be 70% if not shown or stated otherwise


The high end is a low ball since Dalbergia nigra is not the hardest type of wood. The low end could go lower since wood like balsa is weaker than Ceiba pentandra.
((3.8e+7 cc) * (70%)) * (0.67 j/cc) = 1.7822e7, '''Wall level'''


This also doesn't take into account branches either.
===<u>Destroying a Wrecking Ball</u>===
===<u>'''Destroying a Wrecking Ball'''</u>===
'''Volume of Ball'''
'''Volume of Ball'''


[http://en.wikipedia.org/wiki/Wrecking_ball The weight of a wrecking ball ranges from 450 kg to 5400 kg and they are made of steel.]
[http://en.wikipedia.org/wiki/Wrecking_ball The weight of a wrecking ball ranges from 450 kg to 5400 kg and they are made of steel]. We will use a middle ground of 2,925 kg.


Steel = density of 7.9 g/cc
Steel = density of 7.9 g/cc


450000/7.9 = 56962.02532 cc
2925/7.9 = 370.2531645569620253 cc
 
'''Energy to Destroy Wrecking Ball'''


5400000/7.9 = 683544.3038 cc
Steel = [[User:MrWarnerTheGreat/Sandbox9#Steel|87.5 j/cc]]


'''Energy to Destroy Wrecking Ball'''
Formula is:
((Total Volume(V¹) * (Percentage reduction(V²)) * Fracture Toughness(F)


Steel = 208 J/cc
Percentage reduction assumed to be 70% if not shown or stated otherwise


Low-end: 208*6962.02532 = 1.184810127e7 Joules, '''Wall level+'''
((370.2531645569620253 cc) * (70%)) * (87.5 j/cc) = 2.267800632911392404962e4, '''Wall level'''


High-end: 208*683544.3038 = 1.421772152e8 Joules, or 0.034 Tons of TNT, '''Small Building level'''
===<u>Breaking off a Lock</u>===
===<u>'''Breaking off a Lock'''</u>===
'''Volume of shackle''' [https://static.wikia.nocookie.net/debatesjungle/images/b/b8/MUL-T-LOCK-TSR25_size.png/revision/latest?cb=20211108154439 This is a fairly standard lock]. This will be the measurement of the shackle and not the rest of the lock.
'''Volume of shackle''' This is a fairly standard lock.
[https://vignette.wikia.nocookie.net/vsbattles/images/b/b8/MUL-T-LOCK-TSR25_size.png/revision/latest?cb=20181222080941] There will be no measurement to how much energy it takes to completely fragment a lock since most are just broken off. So, it will be just the measurement of the shackle and not the rest of the lock.


The lock is one inch or 61 px. or 0.04163934426 cm a pixel
The lock is one inch or 61 px. or 0.04163934426&nbsp;cm a pixel


Red = Portion that is a cylinder is 44 px or 1.832131147 cm
Red = Portion that is a cylinder is 44 px or 1.832131147&nbsp;cm


Pluging in the values of the radius of the shackle with the height gives me 1.78 cc x 2 = 3.56 cc for both sides. But, this doesn't take into account the curved portion. So to find the volume of that, I'll just use the volume of a torus x 0.5.
Pluging in the values of the radius of the shackle with the height gives me 1.78 cc x 2 = 3.56 cc for both sides. But, this doesn't take into account the curved portion. So to find the volume of that, I'll just use the volume of a torus x 0.5.


Orange = Major radius 30 px or 1.249180328 cm
Orange = Major radius 30 px or 1.249180328&nbsp;cm


This gives a volume of 2.36 cc
This gives a volume of 2.36 cc


2.36 + 3.56 = 5.92 cc
2.36 + 3.56 = 5.92 cc
Since this is just breaking off the lock, the shackle is not usually fragmented completely, so it would be best to just use 1/4 of the volume = 1.48 cc


'''Energy to Destroy Shackles'''
'''Energy to Destroy Shackles'''
[https://www.portlandbolt.com/technical/faqs/calculating-strength/ To find shear strength from tensile strength, just times the ultimate tensile strength by 0.60].


[https://www.masterlock.com/cms/keying/best-padlock Lock shackles are typically made of Brass, normal Steel, stainless steel, hardened steel, and boron alloy steel]
[https://www.masterlock.com/cms/keying/best-padlock Lock shackles are typically made of Brass, normal Steel, stainless steel, hardened steel, and boron alloy steel]


[http://elginfasteners.com/resources/materials/material-specifications/brass-material/ Brass is 235 MPa or 235 J/cc]
Steel = [[User:MrWarnerTheGreat/Sandbox9#Steel|86.5 j/cc]]
 
Steel = 208 j/cc
 
Hardned Steel = [http://www.interlloy.com.au/our-products/case-hardening-steels/en36a-case-hardening-steel/ Tensile strength is at least 1000 MPa]. 1000 x 0.60 = shear strength 600 MPa = 600 J/cc
 
Stainless Steel = [http://asm.matweb.com/search/SpecificMaterial.asp?bassnum=mq304a Tensile strength is 505 MPa]. 505 x 0.60 = 303 MPa = 303 J/cc
 
Cannot find boron alloyed steel tensile or shear strength.
 
Steel = 307.84 J
 
Low-End = '''Street level'''
 
Brass = 347.8 J
 
Mid-Low End = '''Street level'''


Stainless Steel = 448.44 J
Formula is:
((Total Volume(V¹) * (Percentage reduction(V²)) * Fracture Toughness(F)


Mid-High End = '''Street level'''
Percentage reduction assumed to be 70% if not shown or stated otherwise


Hardened Steel = 888 J
((5.92 cc) * (70%)) * (86.5 j/cc) = 358.456 Joules, '''Peak Human level'''


High-End = '''Street level'''
===<u>Destroying Blades</u>===
===<u>'''Destroying Blades'''</u>===
'''Volumes of Blades'''
'''Volumes of Blades'''


[https://myarmoury.com/review_alb_knight.html A knightly (or short) sword blade is typically 31 3/8 inches long, 2 inches wide, and .192 inches thick] [https://wiktenauer.com/wiki/Category:Longsword A long sword blade is at least 90 cm long 4.14 mm thick] [https://vignette.wikia.nocookie.net/vsbattles/images/3/38/320px-Espadon-Morges.jpg/revision/latest?cb=20181223065752 [1]]
[https://myarmoury.com/review_alb_knight.html A knightly (or short) sword blade is typically 31 3/8 inches long, 2 inches wide, and .192 inches thick] [https://wiktenauer.com/wiki/Category:Longsword A long sword blade is at least 90 cm long 4.14 mm thick] [https://static.wikia.nocookie.net/debatesjungle/images/3/38/320px-Espadon-Morges.jpg/revision/latest?cb=20211108154515 &#91;1&#93;]


Red = length 90 cm or 964 px at 0.09336099585 cm a pixel
Red = length 90&nbsp;cm or 964 px at 0.09336099585&nbsp;cm a pixel


Orange = Width 30.1 px or 2.810165975 cm
Orange = Width 30.1 px or 2.810165975&nbsp;cm


Longsword = 104.71 cc
Longsword = 104.71 cc
Line 1,145: Line 903:
Energy to Destroy Blades
Energy to Destroy Blades


Assuming they are made of steel.
Assuming they are made of steel, [[User:MrWarnerTheGreat/Sandbox9#Steel|the toughness value is 87.5 j/cc]].
 
Formula is:
(Total Volume(V¹) * (Percentage reduction(V²)) * Fracture Toughness(F)
 
Percentage reduction assumed to be 70% if not shown or stated otherwise


Longsword = 2.177968e4 Joules, '''Wall level'''
Longsword = ((104.71 cc) * (70%)) * 87.5 j/cc = 6.4134875e3 joules, '''Peak Human level'''


Shortsword = 4.172064e4 Joules, '''Wall level'''
Shortsword = ((200.58 cc) * (70%)) * 87.5 j/cc = 1.2285525e4 joules, '''Wall level'''


Note: This is the fragmentation of an entire blade, but not the hilt.
===<u>Destroying a Chimney</u>===
===<u>'''Destroying a Chimney'''</u>===
'''Volume of Chimney'''
'''Volume of Chimney'''


[https://www.environmentalintegration.com/chimney-sale/ I could not find the average size of a chimney so I'll just use this one for a baseline. It is 8 feet tall and 2 feet wide and long.]
[https://www.environmentalintegration.com/chimney-sale/ I could not find the average size of a chimney so I'll just use this one for a baseline. It is 8 feet tall and 2 feet wide and long].


[https://rechneronline.de/pi/hollow-cuboid.php I will use this calculator to find the volume of a hollow cuboid]. [https://vignette.wikia.nocookie.net/vsbattles/images/6/64/Chimney-with-dimensions.jpg/revision/latest?cb=20181223163958 [2]]
[https://rechneronline.de/pi/hollow-cuboid.php I will use this calculator to find the volume of a hollow cuboid]. [https://static.wikia.nocookie.net/debatesjungle/images/6/64/Chimney-with-dimensions.jpg/revision/latest?cb=20211108154547 &#91;2&#93;]


length = Red 243.84 cm or 239 px at 1.020251046 cm a pixel
length = Red 243.84&nbsp;cm or 239 px at 1.020251046&nbsp;cm a pixel


Outer Edge B and C = 60.96 cm
Outer Edge B and C = 60.96&nbsp;cm


thickness = Orange 11.4 px or 11.63086192 cm
thickness = Orange 11.4 px or 11.63086192&nbsp;cm


inner Edge B and C = 60.96 - (2 x 11.63086192) = 37.69827616 cm
inner Edge B and C = 60.96 - (2 x 11.63086192) = 37.69827616&nbsp;cm


V = 559,603.43 cc
V = 559,603.43 cc
Line 1,171: Line 933:
'''Energy to destroy chimney'''
'''Energy to destroy chimney'''


[http://www.hms.civil.uminho.pt/ibmac/1982/16.pdf#page=22 Brick is, on average, 3.49375 MPa or 3.49375 J/cc]
[https://fullservicechimney.com/chimney-types/#:~:text=Prefab%20chimneys%20offer%20the%20ability,thousands%20of%20pounds%20of%20masonry. Noted that stainless steels is used in chimneys], thus the toughness value of stainless steel will be used, [[User:MrWarnerTheGreat/Sandbox9#Stainless_Steel|86.75 J/cc]]


let's assume 50% is brick while the other half is cement.
Formula is:
((Total Volume(V¹) * (Percentage reduction(V²)) * Fracture Toughness(F)


279801.715 x 3.49375 = 977557.2418 Joules
Percentage reduction assumed to be 70% if not shown or stated otherwise


279801.715 x 8 = 2238413.72 Joules
((559 603.43 cc) * (70%)) * (86.75 J/cc) = 3.398191828675e7 Joules, '''Wall level'''


3.215970962e6 Joules in total, '''Wall level'''
===<u>Destroying a Barrel</u>===
===<u>'''Destroying a Barrel'''</u>===
'''Volume of Barrel'''
'''Volume of Barrel'''


[http://socialvignerons.com/2016/06/27/anatomy-of-a-wine-barrel-parts-sizes-infographic/ Barrels, when empty, weigh around 50 kg or 50,000 grams]
[http://socialvignerons.com/2016/06/27/anatomy-of-a-wine-barrel-parts-sizes-infographic/ Barrels, when empty, weigh around 50 kg or 50,000 grams]


Barrels are typically made of oak and steel hoops. Assuming the barrel is 90% wood and 10% steel. [https://www.engineeringtoolbox.com/wood-density-d_40.html The density of white oak is 0.77 g/cc]
Barrels are typically made of oak and steel hoops. Assuming the barrel is 90% wood and 10% steel. [https://www.engineeringtoolbox.com/wood-density-d_40.html The density of white oak is 0.77 g/cc]


Wood = 45000/0.77 = 58441.55844 cc
Wood = 45000/0.77 = 58441.55844 cc


Steel = 5000/7.9 = 632.9113924 cc
Steel = 5000/7.9 = 632.9113924 cc
Toughness of Wood = [[User:MrWarnerTheGreat/Sandbox9#Wood|0.67 j/cc]]
Toughness of Steel = [[User:MrWarnerTheGreat/Sandbox9#Steel|87.5 j/cc]]


'''Energy to Destroy Barrel'''
'''Energy to Destroy Barrel'''
Line 1,197: Line 963:
'''Whole Barrel:'''
'''Whole Barrel:'''


[http://web.archive.org/web/20170428054611/http://www.hardwoodinfo.com:80/articles/view/pro/24/321 White oak has an average shear strength of 1935 PSI or 13.34136 MPa = 13.34136 J/cc]
Formula is:
((Total Volume(V¹) * (Percentage reduction(V²)) * Fracture Toughness(F)
 
Percentage reduction assumed to be 70% if not shown or stated otherwise


Steel = 208 x 632.9113924 = 131645.5696 joules
Steel = ((632.9113924 cc) * (70%)) * (87.5 j/cc) = 3.87658227845e4 joules


Wood = 13.34136 x 58441.55844 = 779689.8701 J
Wood = ((58441.55844 cc) * (70%)) * (0.67 j/cc) = 2.740909090836e4 joules


911335.4397 joules
6.617491369286e4 joules


'''Wall level'''
'''Wall level'''
Line 1,209: Line 978:
'''Just the Wood:'''
'''Just the Wood:'''


Wood = 13.34136 x 58441.55844 = 779689.8701 J
Wood = ((58441.55844 cc) * (70%)) * (0.67 j/cc) = 2.740909090836e4 joules


'''Wall level'''
'''Wall level'''
===<u>'''Destroying a Skyscraper'''</u>===
Mass of a [http://en.wikipedia.org/wiki/Skyscraper#Modern_skyscrapers Skycraper] = Around [https://www.quora.com/How-much-does-a-skyscraper-weigh 222500 tons]


http://theconstructor.org/practical-guide/rate-analysis-for-reinforced-concrete/6954/
===<u>Destroying a Skyscraper</u>===


154 % = 28 % Cement
[[User:GiverOfThePeace/Standard_Calculation_for_Destroying_a_Skyscraper|Calculations from here]].


154 % = 42 % Sand (which 85 % of Sand or 35.7% of the RC)
Explosion End:
[https://en.wikipedia.org/wiki/Skyscraper#:~:text=A%20skyscraper%20is%20a%20tall,very%20tall%20high-rise%20buildings. Skyscraper's are noted to be 100 to 150 meters in height, though using a median, I'm using 125 meters].


154 % = 84 % Coarse (Granite is a good assumption)
W = (125m)^3*((27136*1.37895+8649)^(1/2)/13568-93/13568)^2


Cement = 40454.55 Tons = 40454550 kg
W = 156.9696009738101485 Tons of TNT or 6.5676081047442163e11 Joules, '''City Distrct level'''.


Silica = 51579.55 Tons = 51579550 kg
===<u>Destroying a Plane</u>===
[http://science.howstuffworks.com/transport/flight/classic/boeing-7471.htm 403500 lbs = 183024.521 Kgs]


Granite = 121363.64 Tons = 121363640 kg
[http://i.stack.imgur.com/IbUh4.jpg Percentages:]


Cement = 40454550/1250 = 32363.64 m^3
4% Titanium (Ti-6Al-4V) = 7320.98084&nbsp;kg


Silica = 51579550/2650 = 19463.9811 m^3
13% Steel = 23793.1877&nbsp;kg


Granite = 121363640/2700 = 44949.4963 m^3
81% Aluminium (2024-T3) = 148249.862&nbsp;kg


'''Fragmentation:'''
Titanium Ti-6Al-4V = [http://asm.matweb.com/search/SpecificMaterial.asp?bassnum=MTP641 4430 kg/m3]


Low End: Using Reinforced Concrete Shear Strength:
Steel = 7850&nbsp;kg/m3


(32363640000+19463981100+44949496300) cm^3* [http://en.wikipedia.org/wiki/Reinforced_concrete#Materials 28 J/cc] 2.7097592872e12 Joules, or 647.648013 Tons, '''Multi-City Block level+'''
Aluminium 2024-T3 = [http://asm.matweb.com/search/SpecificMaterial.asp?bassnum=MA2024T3 2780 kg/m3]


High End: Using Each Material Shear Strength:
Titanium = 1652591.61 cm3


Cement = 6*32363640000 = 194181840000 J
Steel = 3030979.32 cm3


Silica = [http://www.mt-berlin.com/frames_cryst/descriptions/quartz%20.htm 70]*19463981100 = 1362478677000 J
Aluminum = 53327288.5 cm3


Granite = [http://www.engineeringtoolbox.com/grading-terms-d_1721.html 103.42]*44949496300 = 4.64867691e12 J
Toughness =


Total Energy = 6.20533743e12 Joules, or 1.48311124 Kilotons, '''Small Town level'''
Formula is:
((Total Volume(V¹) * (Percentage reduction(V²)) * Fracture Toughness(F)


Another method:
Percentage reduction assumed to be 70% if not shown or stated otherwise


[http://en.wikipedia.org/wiki/Empire_State_Building 381×129.2×57 mts] = 2805836.4 m^3
Titanium = [[User:MrWarnerTheGreat/Sandbox9#Titanium|47.75 j/cc]]


90 % hollowness = 280583640000 cm^3
((1652591.61 cc) * (70%)) * (47.75 j/cc) = 5.523787456425e7 Joules


Fragmentation: Low End: Using Reinforced Concrete Shear Strength: 280583640000 cm^3×28 J/cm^3 = 7.85634192e12 joules or 1.87771078 Kilotons '''Small Town level'''
Steel = [[User:MrWarnerTheGreat/Sandbox9#Steel|87.5 j/cc]]


High End: Using Each Material Shear Strength:
((3030979.32 cc) * (70%)) * (87.5 j/cc) = 1.8564748335e8 Joules


Percentages of material:
Aluminum = [[User:MrWarnerTheGreat/Sandbox9#Aluminum|0.327 j/cc]]


154 % = 28 % Cement
((53327288.5 cc) * (70%)) * (0.327 j/cc) = 1.220661633765e7 Joules


154 % = 42 % Sand (which 85 % of Sand or 35.7% of the RC)
Total Energy = 2.530919742519e8 Joules, '''Room level'''


154 % = 84 % Coarse (Granite is a good assumption)
===<u>Destroying a Table</u>===
'''Square table'''


Volume:
[https://www.bassettfurniture.com/blog/standard-table-sizes.aspx They are between 36 to 44 inches in length]. The average of that is 40 inches, or 101.6&nbsp;cm.


Cement = (280583640000×28)/154 = 51015207300 cm^3
[https://www.tablelegs.com/resources-how-tos/a-guide-to-table-top-thickness/ Thickness of the table top ranges from 3/4 inches to 1 3/4 inches]. I'll take the average again, 1.25 inches or 3.175&nbsp;cm.


Silica = (280583640000 cm^3×35.7)/154 = 65044389300 cm^3
101.6*101.6*3.175 = 32 774.128&nbsp;cm^3


Granite = (280583640000 cm^3×84)/154 = 153045622000 cm^3
This is a low-ball since it doesn't account for the table legs. Assuming the table is made out of wood, [[User:MrWarnerTheGreat/Sandbox9#Wood|giving it a toughness value of 0.67 j/cc]]


Frag:
Formula is:
((Total Volume(V¹) * (Percentage reduction(V²)) * Fracture Toughness(F)


Cement = 6 J/cm^3*51015207300 cm^3 = 306091243800 joules
Percentage reduction assumed to be 70% if not shown or stated otherwise


Silica = 70 J/cm^3*65044389300 cm^3 = 4.55310725e12 joules
((32774.128 cc)* (70%)) * (0.67 j/cc) = 1.5371066032e4 Joules, '''Wall level'''


Granite = 103.42 J/cm^3*153045622000 cm^3 = 1.58279782e13 joules
'''Rectangular table'''


Total Energy = 306091243800+4.55310725e12+1.58279782e13 Joules = 4.9443539 Kilotons, '''Small Town level+'''
[https://www.bassettfurniture.com/blog/standard-table-sizes.aspx 36 to 40 inches wide, and 48 inches for a four-people table]. I'll take 38 inches as the width.


'''Melting:'''
48 inches is 121.92&nbsp;cm. 38 inches is 96.25&nbsp;cm. The thickness is 3.175&nbsp;cm as said above.


Specific Heat Capacity:
121.92*96.25*3.175 = 37 257.99&nbsp;cm^3


Silica = 730 J/kg-°C
Formula is:
((Total Volume(V¹) * (Percentage reduction(V²)) * Fracture Toughness(F)


Alumina = 880 J/kg-°C
Percentage reduction assumed to be 70% if not shown or stated otherwise


Granite = 790 J/kg-°C
((37257.99 cc) * (70%)) * (0.67 j/cc) = 1.747399731e4 Joules, '''Wall level'''


Melting point:
'''Round table'''


Granite = 1237.5 °C [http://en.wikipedia.org/wiki/Granite Average]
According to [https://www.bassettfurniture.com/blog/standard-table-sizes.aspx the same website above], round tables are around the same size as square tables. So let's say a diametre of 101.6&nbsp;cm.


Silica = 1600 °C
pi*(101.6/2)^2*3.175 = 25 740.74&nbsp;cm^3


Alumina = 2050 °C [http://www.azom.com/properties.aspx?ArticleID=52 Average]
Formula is:
((Total Volume(V¹) * (Percentage reduction(V²)) * Fracture Toughness(F)


Latent heat of fusion:
Percentage reduction assumed to be 70% if not shown or stated otherwise


Granite = 335000 J/Kg
((25740.74 cc) * (70%)) * (0.67 j/cc) = 1.207240706e4 Joules, '''Wall level'''


Silica = 50210 J/mol
===<u>Shattering a Windshield</u>===
'''Normal glass'''


(So: Molar Mass = 60.0843 g/mol = 3099121156065 mol)
[https://priuschat.com/threads/front-windshield-dimensions.41765/ Danny Hamilton measured the windshield's dimensions to be 46 inches for the top length, 35 inches for height and 56.5 inches for bottom length]. That's 116.84&nbsp;cm, 88.9&nbsp;cm and 143.51&nbsp;cm.


Alumina = 620000 J/mol
Area of a trapezium is (a+b)/2*h


(So: Molar Mass = 101.96 g/mol = 928067727000 mol)
(116.84+143.51)/2*88.9 = 11 572.5575&nbsp;cm^2


Total Energy (No Cement) = (((790)*(121363640)*(2050-25)) + ((121363640)*(335000))) + (((730)*(51579550)*(2050-25)) + ((3099121156065)*(50210))) + (((880)*(9102272.72)*(2050-25)) + ((928067727000)*(620000))) = 7.3133614000828819e17 Joules, or 174.793533 Megatons, '''Mountain level''' (And that's without Cement)
[http://en.wikipedia.org/wiki/Laminated_glass#Specifications wikipedia:Laminated glass#Specifications]
===<u>'''Destroying a Plane'''</u>===
[http://science.howstuffworks.com/transport/flight/classic/boeing-7471.htm 403500 lbs = 183024.521 Kgs]


[http://i.stack.imgur.com/IbUh4.jpg Percentages:]
A typical laminated makeup is 2.5&nbsp;mm glass, 0.38&nbsp;mm interlayer, and 2.5&nbsp;mm glass. This gives a final product that would be referred to as 5.38 laminated glass.


4% Titanium (Ti-6Al-4V) = 7320.98084 kg
For the glass:


13% Steel = 23793.1877 kg
(11572.5575)*0.5 = 5786.27875&nbsp;cm^3


81% Aluminium (2024-T3) = 148249.862 kg
Toughness value is [[User:MrWarnerTheGreat/Sandbox9#Glass|0.35 J/cc]]


Titanium Ti-6Al-4V = [http://asm.matweb.com/search/SpecificMaterial.asp?bassnum=MTP641 4430 kg/m3]
Formula is:
((Total Volume(V¹) * (Percentage reduction(V²)) * Fracture Toughness(F)


Steel = 7850 kg/m3
Percentage reduction assumed to be 70% if not shown or stated otherwise


Aluminium 2024-T3 = [http://asm.matweb.com/search/SpecificMaterial.asp?bassnum=MA2024T3 2780 kg/m3]
((5786.2787 cc) * (70%)) * (0.35 j/cc) = 1.4176382815e3 Joules


Titanium = 1652591.61 cm3
For the plastic layer:


Steel = 3030979.32 cm3
(11572.5575)*0.038 = 439.757185&nbsp;cm^3


Aluminium = 53327288.5 cm3
Toughness value is [[User:MrWarnerTheGreat/Sandbox9#Plastic|0.29875 J/cc]]


((439.757185 cc) * (70%)) * (0.29875 j/cc) = 91.964221313125 Joules


Fragmentation=
Total Energy = 1.509602502813125e3, '''Peak Human level'''


Titanium = [http://asm.matweb.com/search/SpecificMaterial.asp?bassnum=MTP641 550 MPa = 550 J/cc]
===<u>Blowing up Cannons</u>===
This is about blowing up 16th century cannons.


Steel = [http://www.narutoforums.com/xfa-blog-entry/because-fluttershit-sucks-and-we-need-something.34025/ 208 J/cc]
[http://en.wikipedia.org/wiki/Cannon#Early_modern_period According to Wikipedia, by the 16th century they could weigh about 9100 kg and were largely cast iron.]


Aluminium = [http://www.experimentalaircraft.info/articles/aircraft-aluminum.php 40000 PSI = 275.79 megapascales = 275.79 J/cc]
[https://www.engineeringtoolbox.com/metal-alloys-densities-d_50.html Density of cast iron is = 7.8 g/cm^3]


Total Fragmentation = 1.6246502e10 Joules, or 3.88300717 Tons = '''Large Building level'''
9100000 g / 7.8 g/cm^3 = 1166666.667&nbsp;cm^3 of iron


'''Note''': Shooting a plane down does not equal fragmentation. Fragmentation would apply if the plane is torn apart completely.
Grey cast iron has a [[User:MrWarnerTheGreat/Sandbox9#Cast_Iron|toughness value of 40.7 j/cc]].
===<u>'''Destroying a Table'''</u>===
'''Square table'''


[https://www.bassettfurniture.com/blog/standard-table-sizes.aspx They are between 36 to 44 inches in length]. The average of that is 40 inches, or 101.6 cm.
Formula is:
((Total Volume(V¹) * (Percentage reduction(V²)) * Fracture Toughness(F)


[https://www.tablelegs.com/resources-how-tos/a-guide-to-table-top-thickness/ Thickness of the table top ranges from 3/4 inches to 1 3/4 inches]. I'll take the average again, 1.25 inches or 3.175 cm.
Percentage reduction assumed to be 70% if not shown or stated otherwise


101.6*101.6*3.175 = 32 774.128 cm^3
((1166666.667 cc) * (70%)) * (40.7 j/cc) = 3.323833334283e7 Joules or '''Wall level'''


This is a low-ball since it doesn't account for the table legs. Assuming the table is made out of wood:
==Stars feats==
===Average Neutron Stars GBE===
Gravitational Binding Energy Equation for stars is (3*G*M^2)/(r(5-n))


Fragmentation: 32774.128*8.34 = 2.7333622752e5 Joules, '''Wall level'''
The average neutron star is 1.4 Solar Masses with a radius of 10 kilometers as stated [https://www.astro.umd.edu/~miller/nstar.html here] and [https://heasarc.nasa.gov/docs/xte/learning_center/ASM/ns.html there].
 
*Solar mass is 1.989 × 10^30 kilograms
Violent fragmentation: 32774.128*18.34 = 6.0107750752e5 Joules, '''Wall level'''
*Mass of the average star is (1.4*1.989 × 10^30) kilograms
 
*Radius is 10000 meters.
Pulverization: 32774.128*46.935 = 1.53825369768e6 Joules, '''Wall level'''
*Assuming a n (which can go from 0.5 to 1) is 0.5
 
*G is a constant of 6.67408x10^-11
'''Rectangular table'''
Calculation
 
*'''(3*6.67408*10^-11*((1.4*1.989 * 10^30))^2)/((5-0.5)*10000)''' = '''3.4 × 10<sup>46 </sup>''' Joules ('''Solar System Level''')
[https://www.bassettfurniture.com/blog/standard-table-sizes.aspx 36 to 40 inches wide, and 48 inches for a four-people table]. I'll take 38 inches as the width.
==Creating or destroying a pocket realm with star(s)==
 
===Creating a pocket dimension containing a star at Astronomical unit distance===
48 inches is 121.92 cm. 38 inches is 96.25 cm. The thickness is 3.175 cm as said above.
The assumption will be that the radius of the pocket dimension is 1 AU (an Earth-Sun distance).
 
121.92*96.25*3.175 = 37 257.99 cm^3
 
Fragmentation: 37257.99*8.34 = 3.107316366e5 Joules, '''Wall level'''
 
Violent fragmentation: 37257.99*18.34 = 6.833115366e5 Joules, '''Wall level'''
 
Pulverization: 37257.99*46.935 = 1.74870376065e6 Joules, '''Wall level'''
 
'''Round table'''
 
According to [https://www.bassettfurniture.com/blog/standard-table-sizes.aspx the same website above], round tables are around the same size as square tables. So let's say a diametre of 101.6 cm.
 
pi*(101.6/2)^2*3.175 = 25 740.74 cm^3
 
Fragmentation: 25740.74*8.34 = 2.146777716e5 Joules, '''Wall level'''
 
Violent fragmentation: 25740.74*18.34 = 4.720851716e5 Joules, '''Wall level'''
 
Pulverization: 25740.74*46.935 = 1.2081416319e6 Joules'''Wall level'''
===<u>'''Shattering a Windshield'''</u>===
'''Normal glass'''
 
[https://priuschat.com/threads/front-windshield-dimensions.41765/ Danny Hamilton measured the windshield's dimensions to be 46 inches for the top length, 35 inches for height and 56.5 inches for bottom length]. That's 116.84 cm, 88.9 cm and 143.51 cm.
 
Area of a trapezium is (a+b)/2*h
 
(116.84+143.51)/2*88.9 = 11 572.5575 cm^2
 
[http://en.wikipedia.org/wiki/Laminated_glass#Specifications wikipedia:Laminated glass#Specifications]
 
A typical laminated makeup is 2.5 mm glass, 0.38 mm interlayer, and 2.5 mm glass. This gives a final product that would be referred to as 5.38 laminated glass.
 
For the glass:


11572.5575*0.5 = 5786.27875 cm^3
The planet inside the pocket dimension is Earth.


For the plastic layer:
Formula is E= 4*U*((Er/Br)^2), U is GBE of Earth, Er is the explosion's radius, Br is the Earth's radius, and E is the yield.


11572.5575*0.038 = 439.757185 cm^3
Sun at the center and planet at the "edge" of the pocket dimension
1 AU= 1,496*10^11 meters


Fragmentation of glass is 3.5 j/cc.
GBE= 2,24*10^32 J


According to [https://auto.howstuffworks.com/car-driving-safety/safety-regulatory-devices/auto-glass2.htm this] the plastic is PVB. [http://www.matweb.com/search/QuickText.aspx?SearchText=PVB%20thermoplastic It's tensile strength is 19.6 MPa]. Shear strength is 0.577 of tensile strength. 11.3092 MPa, or 11.3092 j/cc.
Earth's radius= 6.373.044,737 m


Fragmentation of the glass: 5786.27875*3.5 = 20 251.975625 Joules
E= 4*2,24*10^32*((1,496*10^11:(6,373044737*10^6))^2)=


Fragmentation of the plastic: 439.757185*11.3092 = 4973.301956602 Joules
8,96*10^32*((9,534074926552*10^5)^2)=


In total that's 25 225.2775816 Joules, '''Wall level'''
8,96*10^42*(90,898584705107524194608704)=  
===<u>'''Blowing up Cannons'''</u>===
This is about blowing up 16th century cannons.


[http://en.wikipedia.org/wiki/Cannon#Early_modern_period According to Wikipedia, by the 16th century they could weigh about 9100 kg and were largely cast iron.]
8,1445131895776341678369398784*10^44 or 8,14 Foe '''Solar System level'''


[https://www.engineeringtoolbox.com/metal-alloys-densities-d_50.html Density of cast iron is = 7.8 g/cm^3]
Sun at the "edge" and planet at the center of the pocket dimension


9100000 g / 7.8 g/cm^3 = 1166666.667 cm^3 of iron
===Creating a pocket dimension containing a starry sky===
Using the distance between [https://www.kqed.org/quest/236/the-unaided-eye the average star distance that the human eye can see couple with the average numbers of stars which the human eye can see on a clear sky which is around 2500] along with the average star size:


Grey cast iron has a frag energy of [https://vsbattles.fandom.com/wiki/Calculations#Table_of_Destruction_Values 400 J/cc, a violent frag. energy of 613.5 J/cc and a pulverization energy of 827 J/cc].
*[https://www.kqed.org/quest/236/the-unaided-eye Average star distance] that human can see in starry night: (4 to 4000 light years)/2 = 2002 light years = 1.894e19 meters.
*I will be using the [[How to Handle Calculations#Gravitational_Binding_Energy|Gravitational Binding Energy]] of the sun for the average stars= 5.693e41 joules


'''Frag (400 J/cc):''' 1166666.667*400 = '''466,666,666.8 J''' or '''0.111536 tons of TNT (Small Building level)'''
The radius of the sun for the average star: 695510000 m


'''V. Frag (613.5 J/cc):''' 1166666.667*613.5 = '''715,750,000.2045 J''' or '''0.17106836 tons of TNT (Small Building level+)'''
4*5.693e41*(1.894e19/695510000)^2 = 1.688e63 joules, ('''Multi-Solar System level''')  


'''Pulverization (827 J/cc):''' 1166666.667*827 = '''964,833,333.609 J''' or '''0.2306 tons of TNT (Small Building level+)'''
Some references:
==Stars feats==
*http://apfloat.appspot.com/
===[https://vsbattles.fandom.com/wiki/User_blog:Elizhaa/Average_Neutron_Stars_GBE Average Neutron Stars GBE]===
*https://www.forbes.com/sites/startswithabang/2016/08/20/ask-ethan-how-many-stars-in-the-night-sky-still-exist/#2736d8f962eb
Gravitational Binding Energy Equation for stars is (3*G*M^2)/(r(5-n))
*https://www.theregister.co.uk/2006/12/01/the_odd_body_naked_eye_vision/
*https://spaceplace.nasa.gov/light-year/en/


The average neutron star is 1.4 Solar Masses with a radius of 10 kilometers as stated [https://www.astro.umd.edu/~miller/nstar.html here] and [https://heasarc.nasa.gov/docs/xte/learning_center/ASM/ns.html there].
==Mass-energy Conversion Feats - Energy Constructs==
*Solar mass is 1.989 × 10^30 kilograms
While we know that E = mc^2, matter-energy conversion should only be used for a calculation if it is clearly stated that this is the progress used.  
*Mass of the average star is (1.4*1.989 × 10^30) kilograms
*Radius is 10000 meters.
*Assuming a n (which can go from 0.5 to 1) is 0.5
*G is a constant of 6.67408x10^-11
Calculation
*'''(3*6.67408*10^-11*((1.4*1.989 * 10^30))^2)/((5-0.5)*10000)''' = '''3.4 × 10<sup>46 </sup>''' Joules ('''Solar System Level''')
==Creating or destroying a [https://vsbattles.fandom.com/wiki/Pocket_Reality_Manipulation pocket realm] with star(s)==
===[https://vsbattles.fandom.com/wiki/User_blog:Kaltias/Creating_a_pocket_dimension_containing_a_star Creating a pocket dimension containing a star at Astronomical unit distance]===
*It yields: 8.1445131895776341678369398784*10^44 joules or 8.14 Foe ('''Large Star level''')
===[https://vsbattles.fandom.com/wiki/User_blog:Elizhaa/Creating_a_pocket_dimension_containing_a_starry_sky_Redux Creating a pocket dimension containing a starry sky]===
*[https://www.kqed.org/quest/236/the-unaided-eye Average star distance] that human can see in starry night: (4 to 4000 light years)/2 = 2002 light years = 1.894e19 meters
*The [https://vsbattles.fandom.com/wiki/Gravitational_Binding_Energy Gravitational Binding Energy] of the sun for the average stars = 5.693e41 joules
*The radius of the sun for the average star: 695510000 m
*4*5.693e41*(1.894e19/695510000)^2 = 1.688e63 joules, ('''Multi-Solar System level''')
**It yields: 1.688e63 joules ('''Multi-Solar System level''')
==[https://vsbattles.fandom.com/wiki/User_blog:Jasonsith/Mass-energy_Conversion_Feats_-_Energy_Constructs Mass-energy Conversion Feats - Energy Constructs]==
While we know that E = mc^2, matter-energy conversion should only be used for a calculation if it is clearly stated that this is the progress used. So [https://vsbattles.fandom.com/wiki/Mass-energy_conversion_feats get over here and familiarise yourself about the criteria before applying the below table].
===Mass-energy Conversion - The Tally===
===Mass-energy Conversion - The Tally===
{|
{| class="wikitable mw-collapsible mw-collapsed"
!Object
! Object
!Mass (kg)
! Mass (kg)
!Energy (J)
! Energy (J)
! [[https://vsbattles.fandom.com/wiki/References_for_Common_Feats# Expand]] Tier
! Tier
|-
| Pistol round 28 gr. (1.8 g) SS195LF JHP
| 0.0018
| 1.61773E+14
| '''Town'''
|-
| [[FN Five-seven]] pistol
| 0.744
| 6.68663E+16
| '''City'''
|-
| 120mm Main Gun M829A3 ammo
| 10
| 8.9874E+17
| '''Mountain'''
|-
| [[Rheinmetall 120mm Main Gun]]
| 4507
| 4.05062E+20
| '''Island'''
|-
| Arrow
| 0.018
| 1.61773E+15
| '''Town'''
|-
| Bow
| 18.18181818
| 1.63407E+18
| '''Mountain+'''
|-
| [[European Longsword]]
| 1.4
| 1.25824E+17
| '''City'''
|-
| [[Sledgehammer]]
| 9.1
| 8.17854E+17
| '''Mountain'''
|-
| Boxing glove
| 0.8
| 7.18992E+16
| '''City'''
|-
| Arm of a grown man
| 3.534
| 3.17615E+17
| '''City+'''
|-
| A grown human
| 62
| 5.57219E+18
| '''Island'''
|-
| All grown man on Earth
| 3.85E+11
| 3.46015E+28
| '''Multi-Continent+'''
|-
| Theoretical mass of all life forms on Earth
| 1.01835E+13
| 9.15232E+29
| '''Moon+'''
|-
| Theoretical mass of all life forms in our universe
| 3.05505E+35
| 2.7457E+52
| '''Solar System'''
|-
| Private car
| 1311.363636
| 1.17858E+20
| '''Island'''
|-
| M1A2 SEPv2 Abrams
| 64600
| 5.80586E+21
| '''Country'''
|-
| [[wikipedia:Moon|Our Moon]]
| 7.342E+22
| 6.59855E+39
| '''Large Planet'''
|-
| [[wikipedia:Earth|Our Earth]]
| 5.97237E+24
| 5.36761E+41
| '''Star'''
|-
| [[wikipedia:Sun|Our Sun]]
| 1.9885E+30
| 1.78715E+47
| '''Solar System'''
|-
| [[wikipedia:Solar System|Our Solar System]]
| 1.99125E+30
| 1.78962E+47
| '''Solar System'''
|-
| [[wikipedia:Milky Way|Our galaxy - the Milky Way]]
| 2.28674E+42
| 2.05519E+59
| '''Multi-Solar System'''
|}
|}
Note: [http://en.wikipedia.org/wiki/Biomass_(ecology) Source for mass of all life forms on Earth]
Note: [http://en.wikipedia.org/wiki/Biomass_(ecology) Source for mass of all life forms on Earth]


I assume there are 100*10^9 planets that has a similar mass of life forms on Earth, and 300*10^9 such galaxies in the universe.
I assume there are 100*10^9 planets that has a similar mass of life forms on Earth, and 300*10^9 such galaxies in the universe.
Line 1,481: Line 1,314:
2. Some crazy doomsday robot attempted to turn all Earth life forms into energy, which the hero and the rival/nemesis stopped.
2. Some crazy doomsday robot attempted to turn all Earth life forms into energy, which the hero and the rival/nemesis stopped.


Energy yield by the doomsday robot = 9.15232E+29 J = 2.18746E+20 tons of TNT ('''Moon level+''')
Energy yield by the doomsday robot = 9.15232E+29 J = 2.18746E+20 tons of TNT ('''Moon level''')


Energy countered by [https://vsbattles.fandom.com/wiki/Shinnosuke_Tomari the hero] and [https://vsbattles.fandom.com/wiki/Heart the rival/nemesis] individually = 1.09373E+20 tons of TNT = 4.57616E+29 J ('''Moon level''')
Energy countered by [[Son Goku|the hero]] and [[Vegeta|the rival/nemesis]] individually = 1.09373E+20 tons of TNT = 4.57616E+29 J ('''Moon level''')


3. [https://vsbattles.fandom.com/wiki/Thanos_(Marvel_Comics) Some crazy cosmic tyrant] snapped and decimated half of all life forms away into energy from the universe.
3. [[Thanos (Marvel Cinematic Universe)|Some crazy cosmic tyrant]] snapped and decimated half of all life forms away into energy from the universe.


Energy possibly used = 50% * 2.7457E+52 J = 1.37285E+52 J = 3.28119E+42 tons of TNT ('''Solar System level''')
Energy possibly used = 50% * 2.7457E+52 J = 1.37285E+52 J = 3.28119E+42 tons of TNT ('''Solar System level''')
==[https://vsbattles.fandom.com/wiki/User_blog:Jasonsith/Attacks_that_send_people_flying <u>'''Attacking a Person such that The Person Flew across a Distance before falling onto the Ground'''</u>]==
 
==Attacking a Person such that The Person Flew across a Distance before falling onto the Ground==
We assume an average 2016 Japanese male at 25-29 is picked.
We assume an average 2016 Japanese male at 25-29 is picked.


The target [http://nbakki.hatenablog.com/entry/Average_Weight_of_Japanese_2016 weighs at 66.82 kg] and [http://nbakki.hatenablog.com/entry/Average_Height_of_Japanese_2016 stands at 1.7185 m].
The target [http://nbakki.hatenablog.com/entry/Average_Weight_of_Japanese_2016 weighs at 66.82 kg] and [http://nbakki.hatenablog.com/entry/Average_Height_of_Japanese_2016 stands at 1.7185 m].


To make a target fall, the center of gravity is likely falling from roughly half his own height to roughly ground floor.
To make a target fall, the center of gravity is likely falling from roughly half his own height to roughly ground floor.
Line 1,504: Line 1,338:


The table below lists out the enrgy required to send a person flying at a speed across a distance using the Newtonian energy model.
The table below lists out the enrgy required to send a person flying at a speed across a distance using the Newtonian energy model.
{|
{| class="wikitable mw-collapsible mw-collapsed"
!Range (m)
! Range (m)
!Speed (m/s)
! Speed (m/s)
!Speed (Mach)
! Speed (Mach)
!Energy in Joules
! Energy in Joules
!Energy in Tons of TNT
! Energy in Tons of TNT
! [[https://vsbattles.fandom.com/wiki/References_for_Common_Feats# Expand]] Tier
! Tier
|-
|0.5
|1.194619886
|0.003482857
|47.679968
|1.13958E-08
|Below Average human
|-
|0.724105801
|1.730062379
|0.005043914
|100
|2.39006E-08
|Average human
|-
|0.75
|1.791929829
|0.005224285
|107.279928
|2.56405E-08
|Average human
|-
|1
|2.389239772
|0.006965714
|190.719872
|4.55831E-08
|Athletic Human
|-
|1.024040244
|2.446677679
|0.007133171
|200
|4.78011E-08
|Athletic Human+
|-
|1.254188037
|2.99655594
|0.008736315
|300
|7.17017E-08
|Peak Human
|-
|1.5
|3.583859657
|0.01044857
|429.119712
|1.02562E-07
|Peak Human
|-
|2
|4.778479543
|0.013931427
|762.8794879
|1.82333E-07
|Peak Human
|-
|2.092715875
|5
|0.014577259
|835.25
|1.9963E-07
|Peak Human
|-
|3.222782448
|7.7
|0.02244898
|1980.8789
|4.73441E-07
|Peak Human
|-
|4.101723116
|9.8
|0.028571429
|3208.6964
|7.66897E-07
|Peak Human
|-
|5.23597512
|12.51
|0.036472303
|5228.668341
|1.24968E-06
|Peak Human
|-
|6
|14.33543863
|0.041794282
|6865.915391
|1.64099E-06
|Peak Human
|-
|6.333339138
|15.13186576
|0.044116227
|7650
|1.82839E-06
|Peak Human+
|-
|8.868448661
|21.18885025
|0.061775074
|15000
|3.58509E-06
|Wall
|-
|10
|23.89239772
|0.069657136
|19071.9872
|4.55831E-06
|Wall
|-
|14.3560309
|34.3
|0.1
|39306.5309
|9.39449E-06
|Wall
|-
|50
|119.4619886
|0.348285681
|476799.68
|0.000113958
|Wall
|-
|71.78015452
|171.5
|0.5
|982663.2725
|0.000234862
|Wall
|-
|100
|238.9239772
|0.696571362
|1907198.72
|0.000455831
|Wall
|-
|129.2042781
|308.7
|0.9
|3183829.003
|0.000760953
|Wall
|-
|143.560309
|343
|1
|3930653.09
|0.000939449
|Wall
|-
|157.91634
|377.3
|1.1
|4756090.239
|0.001136733
|Wall
|-
|234.2736864
|559.7360091
|1.631883408
|10467500
|0.002501793
|Wall
|-
|331.19431
|791.3026175
|2.307004716
|20920000
|0.005
|Wall
|-
|358.9007726
|857.5
|2.5
|24566581.81
|0.005871554
|Wall
|-
|500
|1194.619886
|3.48285681
|47679968
|0.011395786
|Wall+
|-
|717.8015452
|1715
|5
|98266327.25
|0.023486216
|Room
|-
|1000
|2389.239772
|6.96571362
|190719872
|0.045583143
|Room
|-
|1435.60309
|3430
|10
|393065309
|0.093944864
|Room
|-
|1672.449284
|3995.882346
|11.64980276
|533460000
|0.1275
|Room+
|-
|2341.897425
|5595.354468
|16.31298679
|1046000000
|0.25
|Small Building
|-
|3589.007726
|8575
|25
|2456658181
|0.587155397
|Small Building
|-
|4967.914649
|11869.53926
|34.60507073
|4707000000
|1.125
|Small Building
|-
|5000
|11946.19886
|34.8285681
|4767996800
|1.139578585
|Small Building
|-
|6623.886199
|15826.05235
|46.14009431
|8368000000
|2
|Small Building
|-
|7178.015452
|17150
|50
|9826632725
|2.348621588
|Small Building
|-
|9264.4532
|22135.00005
|64.53352784
|16369504368
|3.912405442
|Small Building+
|-
|10000
|23892.39772
|69.6571362
|19071987198
|4.55831434
|Small Building+
|-
|11941.38067
|28530.82162
|83.18023795
|27196000000
|6.5
|Building+
|-
|14356.0309
|34300
|100
|39306530900
|9.394486353
|Large Building+
|-
|14811.45982
|35388.12887
|103.1723874
|41840000000
|11
|City Block
|-
|34893.48575
|83368.90391
|243.0580289
|2.32212E+11
|55.5
|City Block+
|-
|46837.94849
|111907.0894
|326.2597357
|4.184E+11
|100
|City District
|-
|50000
|119461.9886
|348.285681
|4.768E+11
|113.9578585
|City District
|-
|100000
|238923.9772
|696.571362
|1.9072E+12
|455.831434
|City District
|-
|109844.7259
|262445.3878
|765.1469031
|2.3012E+12
|550
|City District
|-
|143560.309
|343000
|1000
|3.93065E+12
|939.4486353
|City District
|-
|148114.5982
|353881.2887
|1031.723874
|4.184E+12
|1000
|City District
|-
|273109.8245
|652524.8547
|1902.404824
|1.42256E+13
|3400
|City District
|-
|356707.1885
|852259.0015
|2484.720121
|2.42672E+13
|5800
|City District+
|-
|500000
|1194619.886
|3482.85681
|4.768E+13
|11395.78585
|Town
|-
|1000000
|2389239.772
|6965.71362
|1.9072E+14
|45583.1434
|Town
|-
|1077272.815
|2573863.055
|7503.973922
|2.21334E+14
|52900
|Town+
|-
|1255629.525
|3000000
|8746.355685
|3.0069E+14
|71866.6348
|Town+
|-
|1481145.982
|3538812.887
|10317.23874
|4.184E+14
|100000
|Town+
|-
|3473595.227
|8299251.868
|24196.06958
|2.3012E+15
|550000
|Town+
|-
|4683794.849
|11190708.94
|32625.97357
|4.184E+15
|1000000
|City
|-
|6371000
|15221846.58
|44378.56147
|7.74125E+15
|1850203.426
|City
|}
|}
The table below lists out the enrgy required to send a person flying at a speed across a distance using the [http://hyperphysics.phy-astr.gsu.edu/hbase/Relativ/releng.html relativistic energy model].
The table below lists out the enrgy required to send a person flying at a speed across a distance using the [http://hyperphysics.phy-astr.gsu.edu/hbase/Relativ/releng.html relativistic energy model].
{|
{| class="wikitable mw-collapsible mw-collapsed"
!Range (m)
! Range (m)
!Speed (m/s)
! Speed (m/s)
!Speed (Mach)
! Speed (Mach)
!Energy in Joules
! Energy in Joules
!Energy in Tons of TNT
! Energy in Tons of TNT
! [[https://vsbattles.fandom.com/wiki/References_for_Common_Feats# Expand]] Tier
! Tier
|-
|1255629.525
|3000000
|8746.355685
|3.00713E+14
|71872.03271
|Town+
|-
|1481145.982
|3538812.887
|10317.23874
|4.18444E+14
|100010.4517
|Town+
|-
|3473595.227
|8299251.868
|24196.06958
|2.30252E+15
|550316.3282
|Town+
|-
|4683794.849
|11190708.94
|32625.97357
|4.18838E+15
|1001046.261
|City
|-
|6371000
|15221846.58
|44378.56147
|7.75625E+15
|1853788.582
|City
|}
|}
One thing: I include a dataset for a distance of 9264.4532 m as the farthest horizon a human eye can see. Working:
One thing: I include a dataset for a distance of 9264.4532 m as the farthest horizon a human eye can see. Working:
[http://en.wikipedia.org/wiki/Average_human_height_by_country Average US human height] = (1.753 + 1.615)/2 = 1.684 m
[http://en.wikipedia.org/wiki/Average_human_height_by_country Average US human height] = (1.753 + 1.615)/2 = 1.684 m
[http://en.wikipedia.org/wiki/Earth Earth mean radius] = 6371000 m<br />For two identical human to see each other at a distance, the farthest distance the one would travel away from the other standing still yet seeing each other can see each other = Arc(G1-M-G2) = 2 times Arc(G1-M)<br />G1-M = OM * angle(G1-O-M)<br />cos(angle(G1-O-M))= OM / (H1-G1 + G1-O) = 6371000 / (6371000 + 1.684)<br />angle(G1-O-M) = 0.00072708 rad<br />Arc(G1-M-G2) = 4632.2266 * 2 = 9264.4532 m
[http://en.wikipedia.org/wiki/Earth Earth mean radius] = 6371000 m<br />For two identical human to see each other at a distance, the farthest distance the one would travel away from the other standing still yet seeing each other can see each other = Arc(G1-M-G2) = 2 times Arc(G1-M)<br />G1-M = OM * angle(G1-O-M)<br />cos(angle(G1-O-M))= OM / (H1-G1 + G1-O) = 6371000 / (6371000 + 1.684)<br />angle(G1-O-M) = 0.00072708 rad<br />Arc(G1-M-G2) = 4632.2266 * 2 = 9264.4532 m
{|
{| class="wikitable mw-collapsible mw-collapsed"
! [[https://vsbattles.fandom.com/wiki/References_for_Common_Feats# Expand]] Picture
! Picture
|-
| [[File:Earth horizon and radius.png|thumb|left]]
|}
|}
=='''Miscellaneous Feats'''==
==Miscellaneous Feats==
===<u>'''Digging up from the Underground'''</u>===
===<u>Throwing a Person to the Horizon</u>===
Sometimes characters (usually monsters) burst out from underground.
 
Assuming the character's height is the height, and that the character's shoulder width is the width:
 
Height: 175 cm.
 
Width: 61 cm, 30.5 for the radius.
 
So the volume is 5.11e5 cubic centimeters.
 
cc refers to cubic centimeters.
 
Rock has a frag energy of 8 J/cc, a violent frag energy of 69 J/cc and a pulverization energy of 214.35 J/cc.
 
Steel has a frag energy of 208 J/cc, a violent frag energy of 568.5 J/cc and a pulverization energy of 1000 J/cc.
 
Concrete has a frag energy of 6 J/cc, a violent frag energy of 17-20 J/cc and a pulverization energy of 40 J/cc.
 
Fragmentation:
 
5.11e5*8 = 4.088e6 Joules, '''Wall level'''
 
Violent fragmentation:
 
5.11e5*69 = 3.5259e7 Joules, or 0.008 Tons of TNT, '''Small Building level'''
 
Pulverization:
 
5.11e5*214.35 = 1.0953285e+8 joules or 0.02618 tons of TNT, '''Small Building level'''
 
If the ground is made out of steel:
 
Fragmentation:
 
5.11e5*208 = 1.06288e8 Joules, or 0.025 Tons of TNT, '''Small Building level'''
 
Violent fragmentation:
 
5.11e5*568.5 = 2.905035e8 Joules, or 0.069 Tons of TNT, '''Small Building level'''
 
Pulverization:
 
5.11e5*1000 = 5.11e+8 joules, or 0.1221319 tons of TNT, '''Small Building level'''
 
If the ground is made out of concrete:
 
Fragmentation:
 
5.11e5*6 = 3066000 joules or 0.0007328 tons of TNT, '''Wall level'''
 
Violent Fragmentation:
 
5.11e5*17-20 = 8.687e+6-1.022e+7 joules or 0.002076-0.00244264 tons of TNT, '''Wall level'''
 
Pulverization:
 
5.11e5*40 = 2.044e+7 joules or 0.0048853 tons of TNT, '''Wall level+'''
*Please be noted that this is only for a quick bursting out, not slow digging.
===<u>'''Throwing a Person to the Horizon'''</u>===
Another common gag in fiction is that a person is punched/thrown so hard they reach the horizon/they fly out of sight.
Another common gag in fiction is that a person is punched/thrown so hard they reach the horizon/they fly out of sight.


On a normal day the visibility is usually 20 km.
On a normal day the visibility is usually 20&nbsp;km.


Since an angle of 45 degrees requires the least force, that will be used as a low-ball.
Since an angle of 45 degrees requires the least force, that will be used as a low-ball.
Line 1,596: Line 1,821:
Range of trajectory formula for 45 degrees angle is R = V^2/g. So now we can extract initial velocity from it: V = sqrt(R*g).
Range of trajectory formula for 45 degrees angle is R = V^2/g. So now we can extract initial velocity from it: V = sqrt(R*g).


V = sqrt(20000*9.81) = 442.95 m/s
V = sqrt(20000*9.81) = 442.95&nbsp;m/s


KE = 70*442.95^2*0.5 = 6.8671645875e6 Joules, '''Wall level'''
KE = 70*442.95^2*0.5 = 6.8671645875e6 Joules, '''Wall level'''
===<u>'''Throwing a Person above the Clouds'''</u>===
===<u>Throwing a Person above the Clouds</u>===
Cloud height is usually 2000 m.
Cloud height is usually 2000 m.


Formula is (close to earth): initial speed = sqrt(2*9.81*peak height). So in this case sqrt(2*9.81*2000) = 198 m/s
Formula is (close to earth): initial speed = sqrt(2*9.81*peak height). So in this case sqrt(2*9.81*2000) = 198&nbsp;m/s
 
Using 70&nbsp;kg for the human weight: 0.5*70* 198^2 = 1.37214e6 Joules, '''Wall level'''


Using 70 kg for the human weight: 0.5*70* 198^2 = 1.37214e6 Joules, '''Wall level'''
===<u>Punching a Hole through Doors</u>===
===<u>'''Punching a Hole through Doors'''</u>===
The average surface area of a human fist is 25&nbsp;cm^2. [https://www.ngwindows.com/blog/standard-door-sizes#:~:text=For%20interior%20doors%2C%20the%20standard,of%201%203%2F4%20inches. The standard thickness of a door is 1 3/8 inches or 3.4925 centimeters] or 42.599965203125. 87.3125 cc. [[User:MrWarnerTheGreat/Sandbox9#Wood|Toughness of wood is 0.67 j/cc]].  
The average surface area of a human fist is 25 cm^2. The average thickness of a door is 3.334 cm thick. 83.35 cm^3. Values taken from [http://web.archive.org/web/20170322181309/http://www.narutoforums.com/xfa-blog-entry/because-fluttershit-sucks-and-we-need-something.34025/ here]. For pulverization I'll use the average value.


'''Wood Door'''
'''Wood Door'''


Fragmentation: 83.35*8.34 = 695.139 Joules, '''Street level'''
Formula is:
((Total Volume(V¹) * (Percentage reduction(V²)) * Fracture Toughness(F)


Violent fragmentation: 83.35*18.34 = 1528.639 Joules, '''Street level'''
Percentage reduction assumed to be 70% if not shown or stated otherwise


Pulverization: 83.35*46.935 = 3912.03225 Joules, '''Street level'''
((42.599965203125 cc) * (70%)) * (0.67 j/cc) = 19.979383680265625 Joules, '''Subhuman level'''


'''Steel Door'''
'''Steel Door'''


Fragmentation: 83.35*208 = 1.73368e4 Joules, '''Wall level'''
[[User:MrWarnerTheGreat/Sandbox9#Steel|Toughness value of steel is 87.5 j/cc]].


Violent fragmentation: 83.35*568.5 = 4.7384475e4 Joules, '''Wall level'''
((42.599965203125 cc) * (70%)) *  (87.5 j/cc) = 2.60924786869140625e3 Joules, '''Peak Human level'''


Pulverization: 83.35*655 = 5.459425e4 Joules, '''Wall level'''
===<u>Punching through a Wall</u>===
===<u>'''Punching through a Wall'''</u>===
[https://www.hunker.com/13403190/how-thick-is-paneling Walls are 3/4 inch thick]. That's 1.905&nbsp;cm.
[https://www.hunker.com/13403190/how-thick-is-paneling Walls are 3/4 inch thick]. That's 1.905 cm.


The human fist is 25 cm^2.
The human fist is 25&nbsp;cm^2.


25 cm^2*1.905 = 47.625 cm^3
25&nbsp;cm^2*1.905 = 47.625&nbsp;cm^3


'''Wood Wall'''
'''Wood Wall'''


Fragmentation: 47.625*8.34 = 397.1925 Joules, '''Street level'''
((6.913292625 cc) * (70%)) * (0.67 j/cc) = 3.242334241125 Joules, '''Subhuman level'''


Violent fragmentation: 47.625*18.34 = 873.4425 Joules, '''Street level'''
Pulverization: 47.625*46.935 = 2235.279375 Joules, '''Street level'''


'''Steel Wall'''
'''Steel Wall'''


Fragmentation: 47.625*208 = 9906 Joules, '''Street level+'''
((6.913292625 cc) * (70%)) * (87.5 j/cc) = 423.43917328125 Joules, '''Peak Human level'''
 
Violent fragmentation: 47.625*568.5 = 2.70748125e4 Joules, '''Wall level'''
 
Pulverization: 47.625*655 = 3.1194375e4 Joules, '''Wall level'''
 
Credits to [https://vsbattles.fandom.com/wiki/References_for_Common_Feats VsBattles] for all the above feats.
 
==Flattening a Human/Humanoid==
The body is [https://www.bbc.co.uk/science/humanbody/body/factfiles/skin/skin.shtml 16% skin,] [https://www.livestrong.com/article/368497-percentage-of-body-mass-bone/ 15% bone,] [https://www.active.com/fitness/calculators/bodyfat 15.5% fat] (this is the average between athletic men/women) and roughly [https://www.esquireme.com/content/17772-the-benefits-of-having-a-higher-muscle-mass 45% muscle.] That last source actually says 40%, but [https://image.slidesharecdn.com/softmuscletissue-150509182726-lva1-app6892/95/compressive-behavior-of-soft-muscle-tissues-3-638.jpg?cb=1431196465 this source] says 40-50% and uses 50% in its pie chart, which shows everything else I've said to be pretty accurate. As such I'll say 45% as a middle ground.
 
This only adds up to 86.5‬% of the body. Another [https://wonderopolis.org/wonder/how-much-blood-is-in-your-body 7% (generally speaking)] is blood, and I'm sure the other 4 is miscellaneous and impossible to calculate.
 
Now we'll add the compressive strength of all of those factors. Bone is the easiest answer with a compressive strength of [https://en.wikipedia.org/wiki/Bone 170 MPA.] Skin isn't really something you can crush because it's more of an elastic sort of thing, but there is something called the "mean elastic modulus."
 
A mean elastic modulus (mean of course meaning average) is [https://www.corrosionpedia.com/definition/429/elastic-modulus the measure of rigidity or stiffness of a material.] This is as close as we're going to get to actual compressive strength so this seems fine to use. The mean elastic modulus for skin is a surprising [http://www.ircobi.org/wordpress/downloads/irc12/pdf_files/59.pdf 97 MPA.]
 
This source gives muscle a low compressive strength of [https://www.slideshare.net/VivekKumar578/soft-muscle-tissue 1.0467 MPA.] Unfortunate for that to be so, but at least this is moving along briskly.
 
Finally for fat. This has technically already been answered because body fat is just more skin, and so it also has a mean elastic modulus of 97 MPA as sourced above. So now for the j/cc required to pulverize an entire human body flat.
 
97 + 97 + 1.0467 + 170 = 365.0467 j/cc. That's for the entire body. '''This result can only be used if the outer body, inner body and bones have all been flattened.'''
 
If only the outer and inner body have been flattened, that's 195.0467‬ j/cc.
 
===Flattening the average human===
 
Average shoulder width is [https://www.healthline.com/health/average-shoulder-width 40.64 cm,] average head width (front to back) is [https://www.quora.com/What-is-the-average-width-of-a-human-head 18 cm] and the average height is of course [https://ourworldindata.org/human-height 176.5 cm] as you'll notice if you look over my calcs.
 
Anyhow, the volume of the average human thus is 129113.28‬ cubic cm.
 
If only the outer and inner body are flattened, this is 2.5183119e7 J. '''9-A, Small Building level.'''


If the entire body (outer and inner body + bones) has been flattened, this is 4.7132376‬e7 J. '''9-A, Small Building level.'''
[[Category:Important]]
[[Category:Important]]
[[Category:Calculations]]
[[Category:Calculations]]
{{Discussions}}

Latest revision as of 04:35, 4 July 2024

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Throughout fiction and real life, there have been numerous feats demonstrating a certain character's or objects destructive power. This page's purpose is to consolidate calculations for those feats for better convenience in determining an object's or character's Attack Potency or Durability. Please note, these calculations are typically low-ends or averages and may not be a one-size-fits-all due to outliers.

Impact Feats

If not slammed into a wall

When being hit by a car, the linear momentum of the car+person system needs to remain the same. Linear momentum is m*v

The values vary based on the vehicle and the speed of course.

For example, assuming the human is 70 kg, the car is 1500 kg and that the car's speed is 11.176 m/s:

FinalSpeed = (MassCar*InitialSpeed):(MassPerson+MassCar)

Using the values above this is 10.677707006369426751592356687898 m/s.

KE of the person is 3990.4699419854760842224836707371 Joules

Peak Human level

Getting Hit by a Car

25 mph or 11.176 m/s (Average suburb speed): ((1500*11.176)/(70+1500))^2*70*0.5 = 3990.47 J or 3.99047 kilojoule (Peak Human level)

45 mph or 20.1168 m/s (Daily City travel speed): ((1500*20.1168)/(70+1500))^2*70*0.5 = 12,929.12 J or 12.929 kilojoules (Peak Human level)

60 mph or 26.8224 m/s (Traditional interstate travel speed): ((1500*26.8224)/(70+1500))^2*70*0.5 = 22,985.1069 J or 22.985 kilojoules (Wall level)

70 mph or 31.2928 m/s (Highway speed limit): ((1500*31.2928 m/s)/(70+1500))^2*70*0.5 = 31,285.284 J or 31.285 kilojoules (Wall level)

Getting hit by a Pickup Truck

The average pickup trucks can weigh over 4082.3 kg.

25 mph or 11.176 m/s (Average suburb speed) = ((4082.3*11.176)/(70+4082.3))^2*70*0.5 = 4225.45244 joules, or 4.225 Kilojoules - Peak Human level

45 mph or 20.1168 m/s (Daily City travel speed) = ((4082.3*20.1168)/(70+4082.3))^2*70*0.5 = 13690.4659045 joules, or 13.69 Kilojoules - Peak Human level

60 mph or 26.8224 m/s (Traditional interstate travel speed) = ((4082.3*26.8224)/(70+4082.3))^2*70*0.5 = 24338.6060524 joules, or 24.33 kilojoules - Wall level

70 mph or 31.2928 m/s (Highway speed limit) = ((4082.3*31.2928)/(70+4082.3))^2*70*0.5 = 33127.5471269 joules, or 31.127 kilojoules - Wall level

Getting Hit by a Bus

The average "traditional-sized" school bus weighs in at 10,659.421 kg.

25 mph or 11.176 m/s (Average suburb speed) = ((10659.421*11.176)/(70+10659.421))^2*70*0.5 = 4314.74851771 J or 4.314 kilojoules (Peak Human level)

45 mph or 20.1168 m/s (Daily City travel speed) = ((10659.421*20.1168)/(70+10659.421))^2*70*0.5 = 13979.7851974 J or 13.98 kilojoules (Peak Human level)

60 mph or 26.8224 m/s (Traditional interstate travel speed) = ((10659.421*26.8224)/(70+10659.421))^2*70*0.5 = 24852.951462 J or 24.852 kilojoules (Wall level)

70 mph or 31.2928 m/s (Highway speed limit) = ((10659.421*31.2928)/(70+10659.421))^2*70*0.5 = 33827.63 J or 33.827 kilojoules (Wall level)

Getting hit by a Semi Truck

The average semi-truck can weigh in excess of 36,287 kg.

25 mph or 11.176 m/s (Average suburb speed) = ((36287*11.176)/(70+36287))^2*70*0.5 = 4354.787 joules, or 4.354 kilojoules - Peak Human level

45 mph or 20.1168 m/s (Daily City travel speed) = ((36287*20.1168)/(70+1500))^2*70*0.5 = 14109.50864 joules, or 14.109 kilojoules - Wall level

60 mph or 26.8224 m/s (Traditional interstate travel speed) = ((36287*26.8224)/(70+36287))^2*70*0.5 = 25083.5709154 joules, or 25.083 kilojoules - Wall level

70 mph or 31.2928 m/s (Highway speed limit) = ((36287*31.2928)/(70+36287))^2*70*0.5 = 34141.5270794 joules, or 34.141 kilojoules - Wall level

If slammed into a wall

However, it should be noted that the above calculations assume that the person is sent flying by the car. In some odd cases in fiction, the car stops and the character tanks the attack. Or in some cases, a character is slammed into a wall by a car. In these cases, the entire KE of the car scales to the character's durability.

KE = 1/2*mass*velocity^2 (Where mass is in kilograms and velocity is in meters per second)

Getting Hit by a Car

0.5*1500*11.176^2 = 9.3677232e4 Joules - Wall level

This value assumes that this is an average-sized car weighing in at 1500 kg and travelling at 25 mph/11.176 m/s.

45 mph or 20.1168 m/s (Daily City travel speed) = 0.5(1500) * 20.1168^2 = 303,514.23168 joules, or 303.5 Kilojoules - Wall level

60 mph or 26.8224 m/s (Traditional interstate travel speed) = 0.5(1500) * 26.8224^2 = 539,580.85632 joules, or 539.5 Kilojoules - Wall level

70 mph or 31.2928 m/s (Highway speed limit) = 0.5(1500) * 31.2928^2 = 734,429.49888 joules, or 734 Kilojoules - Wall level

Here are some values for other vehicle types and the like.

Getting hit by a Pickup Truck

The average pickup trucks can weigh over 4082.3 kg.

25 mph or 11.176 m/s (Average suburb speed) = 0.5(4,082.3) * 11.176^2 = 254,945.709462 joules, or 255 Kilojoules - Wall level

45 mph or 20.1168 m/s (Daily City travel speed) = 0.5(4,082.3) * 20.1168^2 = 826,024.098658 joules, or 826 Kilojoules - Wall level

60 mph or 26.8224 m/s (Traditional interstate travel speed) = 0.5(4,082.3) * 26.8224^2 = 1,468,487.2865 joules, or 1.5 Megajoules - Wall level

70 mph or 31.2928 m/s (Highway speed limit) = 0.5(4,082.3) * 31.2928^2 = 1,998,774.362185216 joules, or 2 Megajoules - Wall level

Getting Hit by a Bus

The average "traditional-sized" school bus weighs in at 10,659.421 kg.

25 mph or 11.176 m/s (Average suburb speed) = 0.5(10,659.421) * 11.176^2 = 665,696.702668 joules, or 666 Kilojoules - Wall level

45 mph or 20.1168 m/s (Daily City travel speed) = 0.5(10,659.421) * 20.1168^2 = 2,156,857.31665 joules, or 2.15 Megajoules - Wall level

60 mph or 26.8224 m/s (Traditional interstate travel speed) = 0.5(10,659.421) * 26.8224^2 = 3,834,413.00737 joules, or 4 Megajoules - Wall level

70 mph or 31.2928 m/s (Highway speed limit) = 0.5(10,659.421) * 31.2928^2 = 5,219,062.14892063232 joules, or 5.22 Megajoules - Wall level

Getting hit by a Semi Truck

The average semi-truck can weigh in excess of 36,287 kg.

25 mph or 11.176 m/s (Average suburb speed) = 0.5(36,287) * 11.176^2 = 2,266,177.145056 joules, or 2.27. Megajoules - Wall level

45 mph or 20.1168 m/s (Daily City travel speed) = 0.5(36,287) * 20.1168^2 = 7,342,413.94998144 joules, or 7.34 Megajoules - Wall level

60 mph or 26.8224 m/s (Traditional interstate travel speed) = 0.5(36,287) * 26.8224^2 = 13,055,127.03695416 joules, or 13 Megajoules - Wall level

70 mph or 31.2928 m/s (Highway speed limit) = 0.5(36,287) * 31.2928^2 = 17,766,828.81723904 joules, or 17.77 Megajoules - Wall level

Falling from Great Heights

The energy of a falling object can be calculated by gravitational potential energy, or PE = mgh.

However, in most cases in fiction, in order to make the character's durability impressive, the height is so great that it reaches terminal velocity (more details about that).

The terminal velocity of a human being is around 53 m/s.

Assuming the person is 70 kg:

KE = 0.5*70*53^2 = 9.8315e4 Joules

Wall level

Approximating that border without air resistance: 53 m/s / 9.8 m/s^2 = 5.4081632653061224s drop time.

r = (1/2)*a*t^2 gives the distance covered by such a long fall.

(1/2)*9.8*5.4081632653061224^2 = 143.316326530612242302 m

Therefore, one would have to drop 143.3 m before this calculation applies.

A Human-Shaped Hole

A common gag in fiction is that someone gets slammed towards a wall so hard that a human-sized hole is left.

The average human body has a surface area of 1.9 m^2. Divide that in half and you get 0.95m^2, or 9,500 cm^2.

Assuming that the average human head's length (meaning, front to back) is 7/8ths of the average human head's height (23.9 cm). That will be used for the depth of the crater.

7/8ths of 23.9 is 20.9125.

20.9125*9500 = 1.9866875e5 cm^3.

If the wall is made out of steel:

Toughness of Steel: 87.5 J/cm3

Formula is: (Total Volume(V¹) * (Percentage reduction(V²)) * Fracture Toughness(F)

Percentage reduction assumed to be 70% if not shown or stated otherwise

((198,668.75) * (70%)) * (87.5) = 1.21684609375e7 joules, or 0.0029 Tons of TNT, Wall level

Getting hit by cannonballs

Using the standardized values, a cannonball weights 32 lb (14.514 kg) and has a speed in between 1250 feet per second (381 m/s), 1450 ft/s (441.96 m/s) and 1700 ft/s (518.16 m/s).

The formula for kinetic energy is as follows

KE = 0.5 * m * v^2, where mass = kg and v = m/s

Putting the values into this KE calculator, we get the following:

6 lbs (2.72155 kg)

Low end (381 m/s) = 197.531 kilojoule, 9-B, (Wall level)

Mid end (441.96 m/s) = 217.7 kilojoule, 9-B (Wall level)

High end (518.16 m/s) = 265.8 kilojoule, 9-B (Wall level)

12 lbs (5.44311 kg)

Low-end (381 m/s) = 395 kilojoule, 9-B (Wall level)

Mid-end (441.96 m/s) = 531.6 kilojoule, 9-B (Wall level)

High-end (518.16 m/s) = 730.71 kilojoule, 9-B (Wall level)

18 lbs (8.164663 kg)

Low-end (381 m/s) = 592.6 kilojoule, 9-B (Wall level)

Mid-end (441.96 m/s) = 797.4 kilojoule, 9-B (Wall level)

High-end (518.16 m/s) = 1.09606 megajoule, 9-B (Wall level)

24 lbs (10.88622 kg)

Low-end (381 m/s) = 790 kilojoule, 9-B (Wall level)

Mid-end (441.96 m/s) = 1.0632 megajoule, 9-B (Wall level)

High-end (518.16 m/s) = 1.46 megajoule, 9-B (Wall level)

32 lbs (14.515 kg)

Low-end (381 m/s) = 1.05 megajoules, 9-B (Wall level)

Mid-end (441.96 m/s) = 1.41 megajoules, 9-B (Wall level)

High-end (518.16 m/s) = 1.94 megajoules, 9-B (Wall level)

42 lbs (19.0509 kg)

Low-end (381 m/s) = 1.38 megajoule, 9-B (Wall level)

Mid-end (441.96 m/s) = 1.86 megajoule, 9-B (Wall level)

High-end (518.16 m/s) = 2.56 megajoule, 9-B (Wall level)

Surviving a Fall from Low-Earth Orbit

So we want to calculate how much durability one would need to survive a fall from Low Earth orbit.

Low Earth orbit starts at 160 km.

We will assume that a human like creature falls and that it starts at rest.

For the weight of the creature the assumption is 60 kg.

The terminal velocity for a human is 53 m/s, near the ground.

So while someone falling from great heights might initially have a higher speed when going towards the ground the speed will drop towards that value.

0.5*60*53^2 = 8.427e4 J

Wall level.

Bone Breaking Feats

Breaking all the Bones of a Man's Body

On average, the weight of a man's bones is 15% of their body mass, which in of itself is 88.768027 Kilograms. 15% of that is 13.31520405 Kilograms.

The density of bone is 3.88 g/cm^3, which would mean that the total volume would be 13.31520405 divided by 0.00388, which equals 3431.75362113402 cm^3 for our volume.

The toughness value for a bone is 2.85 j/cc.

Formula is: ((Total Volume(V¹) * (Percentage reduction(V²)) * Fracture Toughness(F)

Percentage reduction assumed to be 70% if not shown or stated otherwise

((3431.75362113402 cc) * (70%)) * (2.85 j/cc) = 6.8463484741623699e3 Joules, Peak Human level

Breaking a Human neck

Breaking a Neck It is noted that it takes 15 psi to break a human neck.

Using this conversion, it is 2.9285667750000002e3 Joules or Peak Human level.

Snapping a Neck It is noted to break snap a human neck takes 1,000 to 1,250 foot-pounds of torque.

Using 1,125 foot-pounds of torque as a middle ground.

This conversion site gives me 1525.295 joules or Peak Human level.

Breaking a Bone

The durability of a bone depends on the angle of attack.

A bone of a deceased 52-year old woman only required 375 Joules of energy when the force was applied within five degrees of the orientation of the collagen fibers. But the force increased exponentially when they applied it at anything over 50 degrees away from that orientation, up to 9920 Joules when they applied a nearly perpendicular force.

So breaking a bone would require 375-9920 Joules, depending on the angle of attack. That's Peak Human level to Peak Human level.

For a middle ground, the value will be accepted as 5,147.5 Joules, Peak Human level.

Vaporization Feats

Vaporizing a Human

https://m.slashdot.org/story/191575

"Have you ever wondered how much energy is needed to power a phaser set to kill? A trio of researchers at the University of Leicester did, so they ran some tests and found out it would take roughly 2.99 GJ to vaporize an average-sized adult human body. Quoting:First, consider the true vaporization – the complete separation of all atoms within a molecule – of water. With a simple molecular structure containing an oxygen atom bonded to two hydrogen atoms, it takes serious energy to break these bonds. In fact, it takes 460 kilojoules of energy to break just one mole of oxygen-hydrogen bonds — around the same energy that a 2,000-pound car going 70 miles per hour on the highway has in potential. And that's just 18 grams of water! So as you can see, it would take a gargantuan amount of energy to separate all the atoms in even a small glass of water — especially if that glass of water is your analog for a person. The human body is a bit more complicated than a glass of water, but it still vaporizes like one. And thanks to our spies spread across scientific organizations, we now have the energy required to turn a human into an atomic soup, to break all the atomic bonds in a body. According to the captured study, it takes around three gigajoules of death-ray to entirely vaporize a person — enough to completely melt 5,000 pounds of steel or simulate a lightning bolt."

Conclusion

0.71 Tons of TNT (Small Building level)

Vaporizing an average Building

Wikipedia states that the average size of an owned residence in Japan is 121.7 m^2. When you think "average house/ building" you have in mind a two-storey building, which is approx 6.6 m.

This site gives us a volume of 859.1 m^3. Density of concrete is 2400 kg per cubic meter. So 2,061,840 kg = 2,061,840,000 g.

Using the formula Q = m*c*ΔΤ

Using 3 ends of 80%, 85% and 90% hollowness for the mass.

Concrete's specific heat capacity is 880 J/kg°C.

Change in temperature is from room temperature to concrete's melting point:

Concrete's melting point = 1500 °C.

Room temperature = 20 °C (average of 15 °C and 25 °C) High end: 80% hollowness: 2,061,840,000g * 0.2 * 880J/kg°C * (1500°C - 20°C) = 5.370680832e14 J = 124 kilotons. (Town level)

Mid end: 85% hollowness: 2,061,840,000g * 0.15 * 880J/kg°C * (1500°C - 20°C) = 4.028010624e14 J = 93 kilotons. (Town level)

Low end: 90% hollowness: 2,061,840,000g * 0.1 * 880J/kg°C * (1500°C - 20°C) = 2.685340416e14 J = 62 kilotons. (Town level)

Melting/Heat Feats

Surviving the Heat of the Sun

Surface 1. Radiation: For radiation we need to know the emissivity, surface area and temperature.

The temperature of the sun is about 5500 °C per Wikipedia.

For the surface area we take the surface of the average human body, since we assume that the person is submerged in the sun. The average body surface area is about 1.73 m^2 per this article.

The emissivity is about 1.2 at this temperature per this article.

Now we input this values into this calculator and get 130756044.60407 J/s.

2. Conduction: For conduction we need to know surface area, thickness of the material that the heat is transmitted through, the thermal conductivity of the material and the heat of the sun and the object.

Surface area and temperature of the sun can be taken from the radiation part.

Now for the material were the heat is transmitted through we will take human skin.

Human Skin is around 3mm thick. (wikipedia:Human skin)

It has a thermal conductivity of about 0.209. (http://users.ece.utexas.edu/~valvano/research/Thermal.pdf)

Normal skin temperature is about 33 °C. (http://hypertextbook.com/facts/2001/AbantyFarzana.shtml)

With that we have everything we need. We use this calculator to get a result.

The result is: 658901.0633333334 watts = 658901.0633333334 J/s.

Now we add both results together to get a final value: 658901.0633333334 J/s + 130756044.60407 J/s = 1.3141494566740333*10^8 J/s. Core Now a similar procedure for the core. The core of the sun is about 15.7 million Kelvin hot. The emissivity of the sun at temperatures such as this isn´t known, but the article that is linked to emissivity states says that the minimum lies at 6900 °C. So we will use the minimum emissivity of 0.92 for this. Now we just need to input all values in the calculators again.

1. Radiation: 5.4829665830548E+21 J/s

2. Conductiont: 1892212356.0633333 J/s

5.4829665830548E+21 J/s + 1892212356.0633333 J/s = 5.4829665830566922E+21 J/s

Note: This is for a human in the sun. If the character is a lot bigger or smaller than an average human, or if the character is made from another material, like for example metal, this numbers change.

Maximum internal energy intake If an object is heated it usually doesn´t get hotter than the source of the heat. If the object is as hot as the heat source the energy itself emits to its surroundings should be equal to the energy it is infused with.

That means there is a maximum amount of thermal energy an object can take in through a certain source of heat.

In order to calculate this energy we will just measure how much energy will be necessary to heat the object to this temperature, from the point that it has no internal energy, which should be 0K.

The specific heat capacity of a human body is 3470 J/kg.oC

Average weight of a grown human is around 62 kg.

Surface: The surface of the sun has a temperature of 5.773.2K.

3470*62*5773.2 = 1.242046248E+9J

That is Building Level.

Core: The core of the sun has an temperature of 15 700 000K.

3470*62*15 700 000 = 3.377698E+12J

That is City District level.

Melting a Plane

Specific Heat Capacity Titanium Ti-6Al-4V = 526.3 J/kg-°C

Steel = 510 J/kg-°C

Aluminium 2024-T3 = 875 J/kg-°C

Melting Point Titanium = 1604 °C

Steel = 1425 °C

Aluminium = 502 °C

Latent Heat of Fusion Titanium = 419000 J/Kg

Steel = 272000 J/Kg (This is for Iron, but is nearly the same though)

Aluminium = 398000 J/Kg

Total Energy = (((526.3)*(7320.98084)*(1604–25)) + ((7320.98084)*(419000))) + (((510)*(23793.1877)*(1604–25)) + ((23793.1877)*(272000))) + (((875)*(148249.862)*(1604–25)) + ((148249.862)*(398000))) = 2.9861275268025227e11 Joules, or 71.37 Tons, City Block level

Melting a Tank

The mass of a tank is around 60 tons.

Materials of tanks and especially how much of which is there is mostly classified information. Using this article on composite armour we get 10% ceramics and 90% steel, given that the mechanics and everything will be made out of metal. For the ceramics we will assume Alumina, since that is also mentioned as a material used here.

Specific heat of materials: Per this article:

“c” of alumina = 850 J/(kg*K)

“c” of steel = 481 J/(kg*K)

2.2 Latent heat of fusion:

Steel: 260000 J/kg per this article.

Alumina: 620000 J/kg as per this article.

Melting point:

Alumina: 2072 °C (per wikipedia)

Steel: 1425 °C (per this)

Mass of materials: 6000 kg alumina, 54000 kg Steel

Assuming a tank is on average 20 °C warm.

High end:

850 J/(kg*K)*6000 kg *(2072 °C - 20 °C) + 620000 J/kg * 6000 kg + 481 J/(kg * K) * 54000 kg * (2072 °C - 20 °C) + 260000 J/kg * 56000 kg = 8.2043848e10 Joules, City Block level

Low end: 850 J/(kg*K)*6000 kg *(1425 °C - 20 °C) + 620000 J/kg * 6000 kg + 481 J/(kg * K) * 54000 kg * (1425 °C - 20 °C) + 260000 J/kg * 56000 kg = 6.193897e10 Joules, City Block level

Durability to Tank Lava

Lava can be between 700°C and 1250°C. Given that we likely don´t know the heat of the lava let's work with 700 °C.

Emissivity of Lava is between 0.55 and 0.85. At the given temprature it should be around 0.65.

The average human body surface area is 1.73 m^2.

At last we input all this stats in this calculator. That results in 57182.306177806 J/s.

Now part 2 heat transfer through conduction.

Human Skin is around 3 mm thick. (wikipedia:Human skin)

It has a thermal conductivity of about 0.209 (http://users.ece.utexas.edu/~valvano/research/Thermal.pdf)

Normal skin temperature is about 33 °C (http://hypertextbook.com/facts/2001/AbantyFarzana.shtml)

Now we use this calculator. That gives us 80389.06333333334 J/s.

Now we add that together and get: 1.3757136951113934e5 J/s, Wall level

Weather Feats

Destructive Energy of Winds

Air is 1.225 kg/m^3 at sea level. I am going to find the energy of different winds at diffirent speeds and different sizes.

1 m^3 of air:

1 m/s = 0.6125 J = Below Average level

5 m/s = 15.3125 J = Below Average level

10 m/s = 61.25 J = Human level (A little over Low-End wind speed of a thunderstorm)

20 m/s = 245 J = Above Average Human level (A little over the High-End wind speed of a thunderstorm and Low-end speed of an f0 tornado)

40 m/s = 980 J = Peak Human level (Speeds of an F1 tornado and Category 1 hurricane)

50 m/s = 1531.25 J = Peak Human level (An F2 tornado and Cat. 3 hurricane)

70 m/s = 3001.25 J = Peak Human level (An F3 tornado and Cat. 5 hurricane)

90 m/s = 4961.25 J = Peak Human level (An F4 Tornado)

115 m/s = 8100.31 J = Peak Human level (An F5 tornado)

135 m/s = 11162.8 J = Peak Human level (Highest wind speed recorded on Earth)

170 m/s = 17701.3 J = Wall level (Great Red Spot wind speeds)

500 m/s = 153125 J = Wall level (Wind speed of Saturn)

600 m/s = 220500 J = Wall level (Wind speed of Neptune)

2415 m/s = 3572240 J = Wall level (Fastest wind speed ever found on a planet)

This is only for 1 cubic meter of air and not taking account higher masses of air. And in terms of wind, unless it is a gust, these wind speeds are continous and would keep on delivering the same amount of joules over and over to whatever object.

Tornado Feats

Entire blog here regarding tornado feats.

Earth Feats

Destroying the Surface of the Earth

Earth's circumference = 40075 km

Explosion radius = 20037.50 km

Y = ((x/0.28)^3)

Y is in kilotons, x is radius in kilometers.

Y = ((20037.50/0.28)^3) = 366485260009765.63 Kilotons of TNT

Only 50% of the total energy of the explosion is actually from the blast, so we need to halve the result. This part can be ignored if the explosion was an actual nuclear explosion.

366485260009765.63/2 = 183242630004882.82 Kilotons of TNT, or 183.24 Petatons of TNT, Multi-Continent level

Shaking the Earth

Now, we need to use the Impact Calculator. The circumference of the Earth is 40070 km; plugging in 2000km due to the fact that's the maximum, and playing with other values, we find that an impact that is IV on the Mercalli scale and 3.0 in the Richter magnitude releases an impact energy of around 2.76e+13 joules. We need the seismic energy here, however; and, to get that, we need to divide this value by 10,000.

2.76e+13 J/ 10,000 = 2760000000j

The radius of the Earth is 6563 km or 6563000 meters.

Seismic energy * area = E

4m*pi*(6563000m^2)= 82,473,90.3420392520961213 m^2

82473090.3420392520961213m^2 * 2760000000j = 2.2762572934402834e17 J or Metropolis level.

The Earth's Rotational Energy

(Picture) The formula of the rotational energy is K = 1/2* Ι*ω^2

The moment of inertia of a sphere is 2/5mR^2

The Earth's angular velocity is 7.3*10^-5 rad/s

Earth's Mass = 5.97e24 kg

Earth's radius = 6372000 m

Κ = 1/2*Ι*ω^2 = 1/5 * m*R^2 *ω^2 = 2.58e29 Joules, Moon level

Splitting the Earth in half

Diametre of the Earth is 12 742 000 metres. Radius is 6 371 000 metres.

No feat, so I'll assume the Earth is split apart by 1 kilometre, or 1000 metres.

The centre of mass of each individual half is 3R/8 from the centre of the sphere.

U = GMm/r

M = m = mass of half of the Earth = 5.97237e+24/2 = 2.986185e+24 kg

G = Gravitational constant = 6.674×10^(−11) m^3⋅kg^(−1)⋅s^(−2)

r = Earth radius = 6 371 000 m

[1]

Here is a picture of the Earth. The diametre of the Earth is 627 pixels, or 12 742 000 metres.

For the split to be visible I'll assume 10 pixels or so. That's 203 222 metres.

Therefore the GPE of the unsplit Earth is still 1.245520136056038e+32 Joules. The split Earth is 1.194708429578599e+32.

So, the final tally would be 5.0811706477439e+30, or Small Planet level.

Vaporizing Earth

Based on this we're looking at the most prevalent elements in the Earth. All of this comprises the mass of the Earth (5.98e24 kg).

  • Iron: 32.1% (1.91958e24 kg), Heat Capacity of 460
  • Oxygen: 30.1% (1.79998e24 kg), Heat Capacity of 919
  • Silicon: 15.1% (9.0298e23 kg), Heat Capacity of 710
  • Magnesium: 13.9% (8.3122e23 kg), Heat Capacity of 1050
  • Sulfur: 2.9% (1.7342e23 kg), Heat Capacity of 700
  • Nickel: 1.8% (1.0764e23 kg), Heat Capacity of 440
  • Calcium: 1.5% (8.97e22 kg), Heat Capacity 630
  • Aluminium: 1.4% (8.372e22 kg), Heat Capacity of 870

The last 1.2% is a mixture of tons of lesser elements. For the sake of this calc, we'll be ignoring it. All layers of the Earth are solid save for one, which is a layer of molten iron as hot as the surface of the sun. Considering how miniscule the oceans are in relation to the rest of Earth we'll be ignoring these as the only other quote unquote major source of liquid.

Let's get on with the liquid bit first. The inner core is about 1% of the Earth's total volume at 1.0837e21 m^3 total. 1% of that is 1.0837e19 m^3 for the Inner Core.

Density of liquid iron is 6980 kg/m^3. Mass of the Inner Core is 7.564226e22 kg. This means the iron content of Earth is now divided into the categories "Liquid" and "Solid".

  • Solid Iron: 1.84393774e24 kg
  • Liquid Iron: 7.564226e22 kg

Now we can actually calc the energy needed to vaporize. For the purpose of this calc we will assume the Earth is heated uniformly to the same heat. Let's look at the heat each element needs to vaporize (AKA Boiling Point).

  • Iron = 2862 C
  • Oxygen = -183 C (so this is pointless)
  • Silicon = 3265 C
  • Magnesium = 1091 C
  • Sulfur = 444.6 C
  • Nickel = 2913 C
  • Calcium = 1484 C
  • Aluminium = 2470 C

So Silicon's heat will be our assumed heat. As a high-end we'll use the boiling point of Tungsten in order to account for truly all elements on Earth- 3414 C is our high-end.

Let's handle heat change first. The core is assumed to maintain heat similar to the surface of our sun all throughout as a starting point- 5778 C, so not relevant. We'll assume the other stuff is the average of their ambient temperatures.

For the purposes of this calculation, we will assume all elements are roughly evenly distributed through the sections of Earth aside from the Inner Core- we even know the Outer Core isn't entirely iron.

Outer Core represents 15% of total Earth volume and is comprised of iron and nickel for the most part. The assumptions have to be hefty in order to make up for this- we'll assume half of the world's nickel is present here (0.9%) and the rest is Iron (14.1%, or about 45.338% of remaining iron). Adjusted values below.

  • Iron in Inner Core: 7.564226e22 kg
  • Iron in Outer Core: 8.36004493e23 kg
  • Iron in Mantle/Crust: 1.00793325e24 kg
  • Nickel in Core: 5.382e22 kg
  • Nickel in Mantle/Crust: 5.382e22 kg

Anything in the Core isn't relevant for heat change since everything there would vaporize from heat anyways if the pressure wasn't so high. So we're ignoring them aside from just shifting states of matter.

We'll put all the things the Crust is made of here. Everything else is assumed to be in the Mantle. We're looking at Oxygen, Silicon, Aluminium, Iron, Calcium, and Magnesium. Divide this 1% volume between them for the following masses:

  • Total Volume = 1.0837e19 m^3
  • Volume Each = 1.80616667e18 m^3
  • Oxygen = 2.06083617e15 kg
  • Silicon = 4.20475601e21 kg
  • Aliminium = 4.89471168e21 kg
  • Iron = 1.42217564e22 kg
  • Calcium = 3.61233334e21 kg
  • Magnesium = 3.14273001e21 kg

Subtract this from values established at the beginning to get the following table of values.

Mass of Elements


  • Mass of Earth = 5.98e24 kg
  • Mass of Crustal Iron = 1.42217564e22 kg
  • Mass of Crustal Oxygen = 2.06083617e15 kg
  • Mass of Crustal Silicon = 4.20475601e21 kg
  • Mass of Crustal Calcium = 3.61233334e21 kg
  • Mass of Crustal Magnesium = 3.14273001e21 kg
  • Mass of Mantle-Based Iron = 9.93711494e23 kg
  • Mass of Mantle-Based Nickel = 5.382e22 kg
  • Mass of Mantle-Based Oxygen = 1.79998e24 kg
  • Mass of Mantle-Based Silicon = 8.98775244e23 kg
  • Mass of Mantle-Based Sulfur = 1.7342e23 kg
  • Mass of Mantle-Based Magnesium = 8.2807727e23 kg
  • Mass of Mantle-Based Aluminium = 7.88252883e22 kg
  • Mass of Mantle-Based Calcium = 8.60876667e22 kg
  • Mass of Outer-Core Iron = 8.36004493e23 kg
  • Mass of Outer-Core Nickel = 5.382e22 kg
  • Mass of Inner-Core Iron = 7.564226e22 kg

Now we need Specific Heat energy since we've spent all that time setting this shit up. We won't do anything for the Core elements since their heat doesn't need to change at all for this event to happen.

Specific Heat Energy

As said earlier, as a low-end we assume 3265 C end temperature, as a high-end we assume 3414 C end temperature based on Tungsten. EDIT: Coming back to it, just using the high-end. Results don't change much and it's the only thing that makes logical sense.

The calculation for this is just mass times specific heat times temperature change (which varies). I'm beaten by this so far so I'm using this.

  • Low-End Temp Change for Crust Elements = 2915 C
  • High-End Temp Change for Crust Elements = 3064 C
  • Low-End Temp Change for Mantle Elements = 1165 C
  • High-End Temp Change for Mantle Elements = 1314 C

Let's get to it.

  • Crustal Iron = 2.005e28 Joules
  • Mantle Iron = 6.006e29 Joules
  • Crustal Oxygen = 5.803e21 Joules
  • Mantle Oxygen = 2.174e30 Joules
  • Crustal Silicon = 9.147e27 Joules
  • Mantle Silicon = 8.385e29 Joules
  • Crustal Magnesium = 1.011e28 Joules
  • Mantle Magnesium = 1.143e30 Joules
  • Mantle Sulfur = 1.595e29 Joules
  • Mantle Nickel = 3.115e28 Joules
  • Mantle Aluminium = 9.011e28 Joules
  • Mantle Calcium = 7.127e28 Joules

Total Energy of Heat Change = 5.14743701e30 Joules, Small Planet level. But we're far from done.

Shifts in Matter

Now we get into truly changing the matter from solid/liquid to gas. For this we classify everything by solid or liquid. Everything in the inner core is liquid (a small amount of iron)- everything else is held to be solid. This includes the outer core which shifts between liquid and solid.

For solids, they must undergo a state of fusion and vaporization, so we need to multiply them by their values for that in J/kg. For the liquid, it must only undergo the value for vaporization. Oxygen is already gaseous so it needn't be accounted for.

  • Solid Iron = 1.84393774e24 kg
  • Liquid Iron = 7.564226e22 kg
  • Solid Silicon = 9.0298e23 kg
  • Solid Magnesium = 8.3122e23 kg
  • Solid Sulfur = 1.7342e23 kg
  • Solid Nickel = 1.0764e23 kg
  • Solid Aluminium = 8.372e22 kg
  • Solid Calcium = 8.97e22 kg

Let's start with the irons.

  • Liquid Iron Vaporization = 4.700e29 Joules
  • Solid Iron Fusion & Vaporization = 4.557e29 Joules & 1.146e31 Joules
  • Solid Silicon Fusion & Vaporization = 1.614e30 Joules & 1.154e31 Joules
  • Solid Magnesium Fusion & Vaporization = 3.062e29 Joules & 4.357e30 Joules
  • Solid Sulfur Fusion & Vaporization = 9.288e27 Joules & 5.299e28 Joules
  • Solid Nickel Fusion & Vaporization = 3.204e28 Joules & 6.793e29 Joules
  • Solid Calcium Fusion & Vaporization = 1.911e28 Joules & 3.469e29 Joules
  • Solid Aluminium Fusion & Vaporization = 3.320e28 Joules & 9.091e29 Joules

Total Fusion + Vaporization Energy = 3.2284828e31 Joules, Small Planet level

the latent heat of fusion/vaporization for Magnesium, Sulfur, and Nickel were calculated since they aren't present on our Calculations page.

Magnesium has Fusion of 8954 J/mol and 127400 J/mol for Vaporization. Magnesium weighs 24.305 g/mol so energy is...

  • Fusion: 368401.563 J/kg
  • Vaporization: 5241719.81 J/kg

Sulfur has Fusion of 1717.5 J/mol and 9800 J/mol for Vaporization. Sulfur weighs 32.07 g/mol so energy is...

  • Fusion: 53554.724 J/kg
  • Vaporization: 305581.54 J/kg

Nickel has Fusion of 17470 J/mol and 370400 J/mol for Vaporization. Nickel weighs 58.69 g/mol so energy is...

  • Fusion: 297665.501 J/kg
  • Vaporization: 6311126.26 J/kg

Total Energy

We're adding together all values denoted in Vaporizing Earth's topic as well as the GBE of Earth.

  • GBE of Earth = 2.24e32 Joules
  • Matter Shifting of Earth = 3.2284828e31 Joules
  • Heat Change of Earth = 5.14743701e30 Joules

Total Energy = 2.614e32 Joules, Planet level.

The World Gets Vaporized: 62.48 Zettatons of TNT, Planet level

Crushing Feats

Crushing a Golf Ball

Materials of Golf Ball

A golf ball is made of a rubber core, usually Polybutadiene, and a Ionomer or latex cover, usually Polyurethane

Energy Density of Materials

I will use compressive strength rather than shear since this is crushing the ball.

Polybutadiene = 2.35 MPa on average or 2.35 J/cc

Polyurethane = 7305.75 PSI = 50.37137309 MPa = 50.37137309 J/cc on average

Volume of Ball

The core of the ball is 3.75 cm in diameter. The ball itself can be no less than 4.267 cm in diameter.

The core would be 27.61 cc. The entire ball would be 40.68 cc. To find the volume of the cover, subtract the core volume from the entire volume to get 13.07 cc for the cover.

Energy to Crush Golf Ball

2.35*27.61 = 64.8835 joules for core

13.07*50.37137309 = 658.3538463 joules for cover

723.2373463 Joules in total, Peak Human level

Crushing a Human Skull

Skulls have been easily destroyed before by large caliber rounds varying from 12-gauge shotgun slugs (At least 2363 ft-lbs or 3204 J), .500 S&W Magnum hollow-point rounds (3000-3900 J) and .308 Winchester/7.62x51mm NATO rounds (Ranging from 3500 to 3700 J), all of which have muzzle energies at around 3000-3900 joules (Peak Human level).

Such damage is even possible with several types of elephant gun rounds (The examples used including the .375 H&H Magnum, .416 Rigby, .458 Lott, .460 Weatherby Magnum, .500 Jeffery, .470 Nitro Express, .500 Nitro Express, .600 Nitro Express and .700 Nitro Express).

Potential Energy/Lifting Feats

Snapping a Human Neck

The amount of force necessary to break a neck is around 1000-1250 lbf.

However, techniques can such as neck cranks can greatly reduce the lifting strength necessary through leverage and bodyweight application.

Object Destruction Feats

Destroying a Door

Standard size for a door is 203.2 cm tall, 91.44 cm wide, and 3.334 cm thick.

Volume = 61947.75 cm^3

Toughness value for wood is 0.67 j/cc

Toughness value for steel is 87.5 j/cc

Wood Door Formula is: ((Total Volume(V¹) * (Percentage reduction(V²)) * Fracture Toughness(F)

Percentage reduction assumed to be 70% if not shown or stated otherwise

((61947.75 cc) * (70%)) * (0.67 j/cc) = 2.905349475e4 Joules, Wall level

Steel Door

((61947.75 cc) * (70%)) * (87.5 j/cc) = 3.7942996875e6, Wall level

Destroying a Car

Mass and Weight of Materials

The EPA stated that an average vehicle produced in 2016 weighed, on average, 4,035 lbs. or 1830.245 kg

On average, 900 kg of steel is used in the making of a vehicle. or 49.1737444 % of the car.

as of 2015, The average vehicle uses 397 lbs of aluminum. or 180.076 kg at 9.838901349272913 % of the car.

The highest amount of copper used in an average conventional car is 49 lbs. or 22.226 kgat 1.2143729391420275 % of the car.

The amount of glass in an average vehicle is 100 lbs. or 45.3592 kg at 2.478313012738732% of the car

Plastic makes up 10% of the weight of a car. or 183.0245 kg

Tires are made up of 14% natural rubber and 27% synthetic rubber with an average weight of 25 lbs. or 11.3398 kg. 14% of the tires is 1.5875720000000002 kg. 27% is 3.0617460000000003 kg. Since there are 4 tirse we will time these numbers by 4. The total weight lf natural rubber is 6.350288 kg, or 0.3469638217834225 % of the car. The total weight of synthetic rubber is 12.246984 kg, or 0.6691445134394576% of the car.

The amount of cast iron in an average car is about 7.2%. or 131.77764000000002 kg.

Density of Materials

Steel = an average of 7.9 g/cm³

Aluminum = 2.7 g/cm³

Copper = 8.96 g/cm³

Glass = an average of 5 g/cm³

Plastic = and average of 2.235 g/cc (http://www.tregaltd.com/img/density%20of%20plastics[1].pdf)

Natural Rubber = 0.92 g/cm³

Synthetic Rubber = We will use polybutadiene since it is mostly used in car tires. 0.925 g/cm^3

Cast Iron = an average density of 7.3 g/cm³

Volume of Materials

Steel = 113,924.0506 cm³

Aluminum = 66,694.81481 cm³

Copper = 2,480.580357 cm³

Glass = 9,071.84 cm³

Plastic = 81,890.1566 cm³

Natural Rubber = 6,902.486957 cm³

Synthetic Rubber = 13239.9827 cm³

Cast Iron = 18,051.73151 cm³

Energy Formula is: ((Total Volume(V¹) * (Percentage reduction(V²)) * Fracture Toughness(F)

Percentage reduction assumed to be 70% if not shown or stated otherwise

Steel = 87.5 j/cc

((113924.0506 cc) * (70%)) * (87.5 j/cc) = 6.97784809925e6 Joules

Cast Iron = 40.7 J/cc

((18051.73151 cc) * (70%)) * (40.7 j/cc) = 5.142938307199e5 Joules

Glass = 0.35 J/cc

((9071.84 cc) * (70%)) * (0.35 j/cc) = 2.2226008e3 Joules

Aluminum = 0.327 J/cc

((66694.81481 cc) * (70%)) * (0.327 j/cc) = 1.5266443110009e4 Joules

Copper = 35 J/cc

((2480.580357 cc) * (70%)) * (35 j/cc) = 6.07742187465e4 Joules

Plastic = 0.29875 J/cc

((81890.1566 cc) * (70%)) * (0.29875 j/cc) = 1.7125278998975e4 Joules

Natural Rubber = 1.85 J/cc

((6902.486957 cc) * (70%)) * (1.85 j/cc) = 8.938720609315e3

Synthetic Rubber = 0.1825 J/cc

((13239.9827 cc) * (70%)) * (0.1825 j/cc) = 1.691407789925e3

Total Energy = 7.598160600024624e6 Joules, Wall level

Destroying a Tree

Volume of Tree

A white oak tree will be used since they are somewhat common and are not overly large.

White Oak = 30 m height, 1.27 meter diameter

Plugging this into the formula for volume of a cylinder since tree trunks are cylindrical = 38 m^3 or (3.8e+7 cc)

Toughness of Wood is 0/67 j/cc

Formula is: ((Total Volume(V¹) * (Percentage reduction(V²)) * Fracture Toughness(F)

Percentage reduction assumed to be 70% if not shown or stated otherwise

((3.8e+7 cc) * (70%)) * (0.67 j/cc) = 1.7822e7, Wall level

Destroying a Wrecking Ball

Volume of Ball

The weight of a wrecking ball ranges from 450 kg to 5400 kg and they are made of steel. We will use a middle ground of 2,925 kg.

Steel = density of 7.9 g/cc

2925/7.9 = 370.2531645569620253 cc

Energy to Destroy Wrecking Ball

Steel = 87.5 j/cc

Formula is: ((Total Volume(V¹) * (Percentage reduction(V²)) * Fracture Toughness(F)

Percentage reduction assumed to be 70% if not shown or stated otherwise

((370.2531645569620253 cc) * (70%)) * (87.5 j/cc) = 2.267800632911392404962e4, Wall level

Breaking off a Lock

Volume of shackle This is a fairly standard lock. This will be the measurement of the shackle and not the rest of the lock.

The lock is one inch or 61 px. or 0.04163934426 cm a pixel

Red = Portion that is a cylinder is 44 px or 1.832131147 cm

Pluging in the values of the radius of the shackle with the height gives me 1.78 cc x 2 = 3.56 cc for both sides. But, this doesn't take into account the curved portion. So to find the volume of that, I'll just use the volume of a torus x 0.5.

Orange = Major radius 30 px or 1.249180328 cm

This gives a volume of 2.36 cc

2.36 + 3.56 = 5.92 cc

Energy to Destroy Shackles

Lock shackles are typically made of Brass, normal Steel, stainless steel, hardened steel, and boron alloy steel

Steel = 86.5 j/cc

Formula is: ((Total Volume(V¹) * (Percentage reduction(V²)) * Fracture Toughness(F)

Percentage reduction assumed to be 70% if not shown or stated otherwise

((5.92 cc) * (70%)) * (86.5 j/cc) = 358.456 Joules, Peak Human level

Destroying Blades

Volumes of Blades

A knightly (or short) sword blade is typically 31 3/8 inches long, 2 inches wide, and .192 inches thick A long sword blade is at least 90 cm long 4.14 mm thick [1]

Red = length 90 cm or 964 px at 0.09336099585 cm a pixel

Orange = Width 30.1 px or 2.810165975 cm

Longsword = 104.71 cc

Shortsword = 200.58 cc

Energy to Destroy Blades

Assuming they are made of steel, the toughness value is 87.5 j/cc.

Formula is: (Total Volume(V¹) * (Percentage reduction(V²)) * Fracture Toughness(F)

Percentage reduction assumed to be 70% if not shown or stated otherwise

Longsword = ((104.71 cc) * (70%)) * 87.5 j/cc = 6.4134875e3 joules, Peak Human level

Shortsword = ((200.58 cc) * (70%)) * 87.5 j/cc = 1.2285525e4 joules, Wall level

Destroying a Chimney

Volume of Chimney

I could not find the average size of a chimney so I'll just use this one for a baseline. It is 8 feet tall and 2 feet wide and long.

I will use this calculator to find the volume of a hollow cuboid. [2]

length = Red 243.84 cm or 239 px at 1.020251046 cm a pixel

Outer Edge B and C = 60.96 cm

thickness = Orange 11.4 px or 11.63086192 cm

inner Edge B and C = 60.96 - (2 x 11.63086192) = 37.69827616 cm

V = 559,603.43 cc

Energy to destroy chimney

Noted that stainless steels is used in chimneys, thus the toughness value of stainless steel will be used, 86.75 J/cc

Formula is: ((Total Volume(V¹) * (Percentage reduction(V²)) * Fracture Toughness(F)

Percentage reduction assumed to be 70% if not shown or stated otherwise

((559 603.43 cc) * (70%)) * (86.75 J/cc) = 3.398191828675e7 Joules, Wall level

Destroying a Barrel

Volume of Barrel

Barrels, when empty, weigh around 50 kg or 50,000 grams

Barrels are typically made of oak and steel hoops. Assuming the barrel is 90% wood and 10% steel. The density of white oak is 0.77 g/cc

Wood = 45000/0.77 = 58441.55844 cc

Steel = 5000/7.9 = 632.9113924 cc

Toughness of Wood = 0.67 j/cc

Toughness of Steel = 87.5 j/cc

Energy to Destroy Barrel

Some barrels are destroyed completely or just their wooden parts.

Whole Barrel:

Formula is: ((Total Volume(V¹) * (Percentage reduction(V²)) * Fracture Toughness(F)

Percentage reduction assumed to be 70% if not shown or stated otherwise

Steel = ((632.9113924 cc) * (70%)) * (87.5 j/cc) = 3.87658227845e4 joules

Wood = ((58441.55844 cc) * (70%)) * (0.67 j/cc) = 2.740909090836e4 joules

6.617491369286e4 joules

Wall level

Just the Wood:

Wood = ((58441.55844 cc) * (70%)) * (0.67 j/cc) = 2.740909090836e4 joules

Wall level

Destroying a Skyscraper

Calculations from here.

Explosion End: Skyscraper's are noted to be 100 to 150 meters in height, though using a median, I'm using 125 meters.

W = (125m)^3*((27136*1.37895+8649)^(1/2)/13568-93/13568)^2

W = 156.9696009738101485 Tons of TNT or 6.5676081047442163e11 Joules, City Distrct level.

Destroying a Plane

403500 lbs = 183024.521 Kgs

Percentages:

4% Titanium (Ti-6Al-4V) = 7320.98084 kg

13% Steel = 23793.1877 kg

81% Aluminium (2024-T3) = 148249.862 kg

Titanium Ti-6Al-4V = 4430 kg/m3

Steel = 7850 kg/m3

Aluminium 2024-T3 = 2780 kg/m3

Titanium = 1652591.61 cm3

Steel = 3030979.32 cm3

Aluminum = 53327288.5 cm3

Toughness =

Formula is: ((Total Volume(V¹) * (Percentage reduction(V²)) * Fracture Toughness(F)

Percentage reduction assumed to be 70% if not shown or stated otherwise

Titanium = 47.75 j/cc

((1652591.61 cc) * (70%)) * (47.75 j/cc) = 5.523787456425e7 Joules

Steel = 87.5 j/cc

((3030979.32 cc) * (70%)) * (87.5 j/cc) = 1.8564748335e8 Joules

Aluminum = 0.327 j/cc

((53327288.5 cc) * (70%)) * (0.327 j/cc) = 1.220661633765e7 Joules

Total Energy = 2.530919742519e8 Joules, Room level

Destroying a Table

Square table

They are between 36 to 44 inches in length. The average of that is 40 inches, or 101.6 cm.

Thickness of the table top ranges from 3/4 inches to 1 3/4 inches. I'll take the average again, 1.25 inches or 3.175 cm.

101.6*101.6*3.175 = 32 774.128 cm^3

This is a low-ball since it doesn't account for the table legs. Assuming the table is made out of wood, giving it a toughness value of 0.67 j/cc

Formula is: ((Total Volume(V¹) * (Percentage reduction(V²)) * Fracture Toughness(F)

Percentage reduction assumed to be 70% if not shown or stated otherwise

((32774.128 cc)* (70%)) * (0.67 j/cc) = 1.5371066032e4 Joules, Wall level

Rectangular table

36 to 40 inches wide, and 48 inches for a four-people table. I'll take 38 inches as the width.

48 inches is 121.92 cm. 38 inches is 96.25 cm. The thickness is 3.175 cm as said above.

121.92*96.25*3.175 = 37 257.99 cm^3

Formula is: ((Total Volume(V¹) * (Percentage reduction(V²)) * Fracture Toughness(F)

Percentage reduction assumed to be 70% if not shown or stated otherwise

((37257.99 cc) * (70%)) * (0.67 j/cc) = 1.747399731e4 Joules, Wall level

Round table

According to the same website above, round tables are around the same size as square tables. So let's say a diametre of 101.6 cm.

pi*(101.6/2)^2*3.175 = 25 740.74 cm^3

Formula is: ((Total Volume(V¹) * (Percentage reduction(V²)) * Fracture Toughness(F)

Percentage reduction assumed to be 70% if not shown or stated otherwise

((25740.74 cc) * (70%)) * (0.67 j/cc) = 1.207240706e4 Joules, Wall level

Shattering a Windshield

Normal glass

Danny Hamilton measured the windshield's dimensions to be 46 inches for the top length, 35 inches for height and 56.5 inches for bottom length. That's 116.84 cm, 88.9 cm and 143.51 cm.

Area of a trapezium is (a+b)/2*h

(116.84+143.51)/2*88.9 = 11 572.5575 cm^2

wikipedia:Laminated glass#Specifications

A typical laminated makeup is 2.5 mm glass, 0.38 mm interlayer, and 2.5 mm glass. This gives a final product that would be referred to as 5.38 laminated glass.

For the glass:

(11572.5575)*0.5 = 5786.27875 cm^3

Toughness value is 0.35 J/cc

Formula is: ((Total Volume(V¹) * (Percentage reduction(V²)) * Fracture Toughness(F)

Percentage reduction assumed to be 70% if not shown or stated otherwise

((5786.2787 cc) * (70%)) * (0.35 j/cc) = 1.4176382815e3 Joules

For the plastic layer:

(11572.5575)*0.038 = 439.757185 cm^3

Toughness value is 0.29875 J/cc

((439.757185 cc) * (70%)) * (0.29875 j/cc) = 91.964221313125 Joules

Total Energy = 1.509602502813125e3, Peak Human level

Blowing up Cannons

This is about blowing up 16th century cannons.

According to Wikipedia, by the 16th century they could weigh about 9100 kg and were largely cast iron.

Density of cast iron is = 7.8 g/cm^3

9100000 g / 7.8 g/cm^3 = 1166666.667 cm^3 of iron

Grey cast iron has a toughness value of 40.7 j/cc.

Formula is: ((Total Volume(V¹) * (Percentage reduction(V²)) * Fracture Toughness(F)

Percentage reduction assumed to be 70% if not shown or stated otherwise

((1166666.667 cc) * (70%)) * (40.7 j/cc) = 3.323833334283e7 Joules or Wall level

Stars feats

Average Neutron Stars GBE

Gravitational Binding Energy Equation for stars is (3*G*M^2)/(r(5-n))

The average neutron star is 1.4 Solar Masses with a radius of 10 kilometers as stated here and there.

  • Solar mass is 1.989 × 10^30 kilograms
  • Mass of the average star is (1.4*1.989 × 10^30) kilograms
  • Radius is 10000 meters.
  • Assuming a n (which can go from 0.5 to 1) is 0.5
  • G is a constant of 6.67408x10^-11

Calculation

  • (3*6.67408*10^-11*((1.4*1.989 * 10^30))^2)/((5-0.5)*10000) = 3.4 × 1046 Joules (Solar System Level)

Creating or destroying a pocket realm with star(s)

Creating a pocket dimension containing a star at Astronomical unit distance

The assumption will be that the radius of the pocket dimension is 1 AU (an Earth-Sun distance).

The planet inside the pocket dimension is Earth.

Formula is E= 4*U*((Er/Br)^2), U is GBE of Earth, Er is the explosion's radius, Br is the Earth's radius, and E is the yield.

Sun at the center and planet at the "edge" of the pocket dimension 1 AU= 1,496*10^11 meters

GBE= 2,24*10^32 J

Earth's radius= 6.373.044,737 m

E= 4*2,24*10^32*((1,496*10^11:(6,373044737*10^6))^2)=

8,96*10^32*((9,534074926552*10^5)^2)=

8,96*10^42*(90,898584705107524194608704)=

8,1445131895776341678369398784*10^44 or 8,14 Foe Solar System level

Sun at the "edge" and planet at the center of the pocket dimension

Creating a pocket dimension containing a starry sky

Using the distance between the average star distance that the human eye can see couple with the average numbers of stars which the human eye can see on a clear sky which is around 2500 along with the average star size:

The radius of the sun for the average star: 695510000 m

4*5.693e41*(1.894e19/695510000)^2 = 1.688e63 joules, (Multi-Solar System level)

Some references:

Mass-energy Conversion Feats - Energy Constructs

While we know that E = mc^2, matter-energy conversion should only be used for a calculation if it is clearly stated that this is the progress used.

Mass-energy Conversion - The Tally

Object Mass (kg) Energy (J) Tier
Pistol round 28 gr. (1.8 g) SS195LF JHP 0.0018 1.61773E+14 Town
FN Five-seven pistol 0.744 6.68663E+16 City
120mm Main Gun M829A3 ammo 10 8.9874E+17 Mountain
Rheinmetall 120mm Main Gun 4507 4.05062E+20 Island
Arrow 0.018 1.61773E+15 Town
Bow 18.18181818 1.63407E+18 Mountain+
European Longsword 1.4 1.25824E+17 City
Sledgehammer 9.1 8.17854E+17 Mountain
Boxing glove 0.8 7.18992E+16 City
Arm of a grown man 3.534 3.17615E+17 City+
A grown human 62 5.57219E+18 Island
All grown man on Earth 3.85E+11 3.46015E+28 Multi-Continent+
Theoretical mass of all life forms on Earth 1.01835E+13 9.15232E+29 Moon+
Theoretical mass of all life forms in our universe 3.05505E+35 2.7457E+52 Solar System
Private car 1311.363636 1.17858E+20 Island
M1A2 SEPv2 Abrams 64600 5.80586E+21 Country
Our Moon 7.342E+22 6.59855E+39 Large Planet
Our Earth 5.97237E+24 5.36761E+41 Star
Our Sun 1.9885E+30 1.78715E+47 Solar System
Our Solar System 1.99125E+30 1.78962E+47 Solar System
Our galaxy - the Milky Way 2.28674E+42 2.05519E+59 Multi-Solar System

Note: Source for mass of all life forms on Earth

I assume there are 100*10^9 planets that has a similar mass of life forms on Earth, and 300*10^9 such galaxies in the universe.

Mass-energy Conversion - Quick application

1. Some novice magician created a longsword as an energy construct and is accepted as a mass-energy conversion feat.

Energy used = 1.25824E+17 J = 30072576.9 tons of TNT (City level)

2. Some crazy doomsday robot attempted to turn all Earth life forms into energy, which the hero and the rival/nemesis stopped.

Energy yield by the doomsday robot = 9.15232E+29 J = 2.18746E+20 tons of TNT (Moon level)

Energy countered by the hero and the rival/nemesis individually = 1.09373E+20 tons of TNT = 4.57616E+29 J (Moon level)

3. Some crazy cosmic tyrant snapped and decimated half of all life forms away into energy from the universe.

Energy possibly used = 50% * 2.7457E+52 J = 1.37285E+52 J = 3.28119E+42 tons of TNT (Solar System level)

Attacking a Person such that The Person Flew across a Distance before falling onto the Ground

We assume an average 2016 Japanese male at 25-29 is picked.

The target weighs at 66.82 kg and stands at 1.7185 m.

To make a target fall, the center of gravity is likely falling from roughly half his own height to roughly ground floor.

Height to fall = 1.7185/2 = 0.85925 m

By PE to KE formula, mgh = 0.5 m v^2
(9.81)(0.85925) = (0.5) v^2
v = ((2)(9.81)(0.85925))^0.5 = 4.105908547
time to fall to this speed = 4.105908547 / 9.81 = 0.418543175 s

Now, the kinetic energy from the yield of an attack should 1-to-1 scale to the target hit who flies at a distance before hitting the ground - in 0.418543175 s.

AP of an attack = Kinetic energy carried by the target = 0.5 x mass x (velocity)^2

The table below lists out the enrgy required to send a person flying at a speed across a distance using the Newtonian energy model.

Range (m) Speed (m/s) Speed (Mach) Energy in Joules Energy in Tons of TNT Tier
0.5 1.194619886 0.003482857 47.679968 1.13958E-08 Below Average human
0.724105801 1.730062379 0.005043914 100 2.39006E-08 Average human
0.75 1.791929829 0.005224285 107.279928 2.56405E-08 Average human
1 2.389239772 0.006965714 190.719872 4.55831E-08 Athletic Human
1.024040244 2.446677679 0.007133171 200 4.78011E-08 Athletic Human+
1.254188037 2.99655594 0.008736315 300 7.17017E-08 Peak Human
1.5 3.583859657 0.01044857 429.119712 1.02562E-07 Peak Human
2 4.778479543 0.013931427 762.8794879 1.82333E-07 Peak Human
2.092715875 5 0.014577259 835.25 1.9963E-07 Peak Human
3.222782448 7.7 0.02244898 1980.8789 4.73441E-07 Peak Human
4.101723116 9.8 0.028571429 3208.6964 7.66897E-07 Peak Human
5.23597512 12.51 0.036472303 5228.668341 1.24968E-06 Peak Human
6 14.33543863 0.041794282 6865.915391 1.64099E-06 Peak Human
6.333339138 15.13186576 0.044116227 7650 1.82839E-06 Peak Human+
8.868448661 21.18885025 0.061775074 15000 3.58509E-06 Wall
10 23.89239772 0.069657136 19071.9872 4.55831E-06 Wall
14.3560309 34.3 0.1 39306.5309 9.39449E-06 Wall
50 119.4619886 0.348285681 476799.68 0.000113958 Wall
71.78015452 171.5 0.5 982663.2725 0.000234862 Wall
100 238.9239772 0.696571362 1907198.72 0.000455831 Wall
129.2042781 308.7 0.9 3183829.003 0.000760953 Wall
143.560309 343 1 3930653.09 0.000939449 Wall
157.91634 377.3 1.1 4756090.239 0.001136733 Wall
234.2736864 559.7360091 1.631883408 10467500 0.002501793 Wall
331.19431 791.3026175 2.307004716 20920000 0.005 Wall
358.9007726 857.5 2.5 24566581.81 0.005871554 Wall
500 1194.619886 3.48285681 47679968 0.011395786 Wall+
717.8015452 1715 5 98266327.25 0.023486216 Room
1000 2389.239772 6.96571362 190719872 0.045583143 Room
1435.60309 3430 10 393065309 0.093944864 Room
1672.449284 3995.882346 11.64980276 533460000 0.1275 Room+
2341.897425 5595.354468 16.31298679 1046000000 0.25 Small Building
3589.007726 8575 25 2456658181 0.587155397 Small Building
4967.914649 11869.53926 34.60507073 4707000000 1.125 Small Building
5000 11946.19886 34.8285681 4767996800 1.139578585 Small Building
6623.886199 15826.05235 46.14009431 8368000000 2 Small Building
7178.015452 17150 50 9826632725 2.348621588 Small Building
9264.4532 22135.00005 64.53352784 16369504368 3.912405442 Small Building+
10000 23892.39772 69.6571362 19071987198 4.55831434 Small Building+
11941.38067 28530.82162 83.18023795 27196000000 6.5 Building+
14356.0309 34300 100 39306530900 9.394486353 Large Building+
14811.45982 35388.12887 103.1723874 41840000000 11 City Block
34893.48575 83368.90391 243.0580289 2.32212E+11 55.5 City Block+
46837.94849 111907.0894 326.2597357 4.184E+11 100 City District
50000 119461.9886 348.285681 4.768E+11 113.9578585 City District
100000 238923.9772 696.571362 1.9072E+12 455.831434 City District
109844.7259 262445.3878 765.1469031 2.3012E+12 550 City District
143560.309 343000 1000 3.93065E+12 939.4486353 City District
148114.5982 353881.2887 1031.723874 4.184E+12 1000 City District
273109.8245 652524.8547 1902.404824 1.42256E+13 3400 City District
356707.1885 852259.0015 2484.720121 2.42672E+13 5800 City District+
500000 1194619.886 3482.85681 4.768E+13 11395.78585 Town
1000000 2389239.772 6965.71362 1.9072E+14 45583.1434 Town
1077272.815 2573863.055 7503.973922 2.21334E+14 52900 Town+
1255629.525 3000000 8746.355685 3.0069E+14 71866.6348 Town+
1481145.982 3538812.887 10317.23874 4.184E+14 100000 Town+
3473595.227 8299251.868 24196.06958 2.3012E+15 550000 Town+
4683794.849 11190708.94 32625.97357 4.184E+15 1000000 City
6371000 15221846.58 44378.56147 7.74125E+15 1850203.426 City

The table below lists out the enrgy required to send a person flying at a speed across a distance using the relativistic energy model.

Range (m) Speed (m/s) Speed (Mach) Energy in Joules Energy in Tons of TNT Tier
1255629.525 3000000 8746.355685 3.00713E+14 71872.03271 Town+
1481145.982 3538812.887 10317.23874 4.18444E+14 100010.4517 Town+
3473595.227 8299251.868 24196.06958 2.30252E+15 550316.3282 Town+
4683794.849 11190708.94 32625.97357 4.18838E+15 1001046.261 City
6371000 15221846.58 44378.56147 7.75625E+15 1853788.582 City

One thing: I include a dataset for a distance of 9264.4532 m as the farthest horizon a human eye can see. Working: Average US human height = (1.753 + 1.615)/2 = 1.684 m Earth mean radius = 6371000 m
For two identical human to see each other at a distance, the farthest distance the one would travel away from the other standing still yet seeing each other can see each other = Arc(G1-M-G2) = 2 times Arc(G1-M)
G1-M = OM * angle(G1-O-M)
cos(angle(G1-O-M))= OM / (H1-G1 + G1-O) = 6371000 / (6371000 + 1.684)
angle(G1-O-M) = 0.00072708 rad
Arc(G1-M-G2) = 4632.2266 * 2 = 9264.4532 m

Picture

Miscellaneous Feats

Throwing a Person to the Horizon

Another common gag in fiction is that a person is punched/thrown so hard they reach the horizon/they fly out of sight.

On a normal day the visibility is usually 20 km.

Since an angle of 45 degrees requires the least force, that will be used as a low-ball.

Range of trajectory formula for 45 degrees angle is R = V^2/g. So now we can extract initial velocity from it: V = sqrt(R*g).

V = sqrt(20000*9.81) = 442.95 m/s

KE = 70*442.95^2*0.5 = 6.8671645875e6 Joules, Wall level

Throwing a Person above the Clouds

Cloud height is usually 2000 m.

Formula is (close to earth): initial speed = sqrt(2*9.81*peak height). So in this case sqrt(2*9.81*2000) = 198 m/s

Using 70 kg for the human weight: 0.5*70* 198^2 = 1.37214e6 Joules, Wall level

Punching a Hole through Doors

The average surface area of a human fist is 25 cm^2. The standard thickness of a door is 1 3/8 inches or 3.4925 centimeters or 42.599965203125. 87.3125 cc. Toughness of wood is 0.67 j/cc.

Wood Door

Formula is: ((Total Volume(V¹) * (Percentage reduction(V²)) * Fracture Toughness(F)

Percentage reduction assumed to be 70% if not shown or stated otherwise

((42.599965203125 cc) * (70%)) * (0.67 j/cc) = 19.979383680265625 Joules, Subhuman level

Steel Door

Toughness value of steel is 87.5 j/cc.

((42.599965203125 cc) * (70%)) * (87.5 j/cc) = 2.60924786869140625e3 Joules, Peak Human level

Punching through a Wall

Walls are 3/4 inch thick. That's 1.905 cm.

The human fist is 25 cm^2.

25 cm^2*1.905 = 47.625 cm^3

Wood Wall

((6.913292625 cc) * (70%)) * (0.67 j/cc) = 3.242334241125 Joules, Subhuman level


Steel Wall

((6.913292625 cc) * (70%)) * (87.5 j/cc) = 423.43917328125 Joules, Peak Human level