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Time Reaper: Difference between revisions
GiverOfThePeace (talk | contribs) (re-categorisation per CFD, replaced: Jugement → Judgment (4), doppleganger → Doppelganger (2), Thier → Their, Judgement → Judgment (11), Casltevania → Castlevania (5), Castlevania: Judgment → Castlevania Judgment (42)) m |
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{{Mature}} | {{Mature}} | ||
[[File:Castlevania_TimeReaper.png|center|600px]] | <tabber> | ||
|-|Castlevania Judgment=[[File:Castlevania_TimeReaper.png|center|600px]] | |||
|-|Kid Dracula=[[File:Kid_Dracula_Shinigami_San.png|right|400px]] | |||
</tabber> | |||
{{Quote|I come from ten thousand years hence.|Time Reaper}} | {{Quote|I come from ten thousand years hence.|Time Reaper}} | ||
==Background== | ==Background== | ||
The '''Time Reaper''' in '''Castlevania Judgment''' serves as Galamoth’s equivalent to [[Death (Castlevania)|Death]], originating from ten thousand years in the future. In the ''Kid Dracula'' series, Galamoth has a reaper named Shinigami-san (translated as "Mr. God of Death" in Japan), a title also used for [[Death (Castlevania)|Death]]. Meaning that Time Reaper and Shinigami-san are the same entity. | The '''Time Reaper''' in '''[[Castlevania Judgment]]''' serves as Galamoth’s equivalent to [[Death (Castlevania)|Death]], originating from ten thousand years in the future. In the ''Kid Dracula'' series, Galamoth has a reaper named Shinigami-san (translated as "Mr. God of Death" in Japan), a title also used for [[Death (Castlevania)|Death]]. Meaning that Time Reaper and Shinigami-san are the same entity. | ||
In the European ''Kid Dracula'' Game Boy manual, Shinigami-san is called "Witchi Wench" due to his long eyelashes, giving him an effeminate look. He first appears as a common enemy in the original Famicom version but later reappears as a boss in the Game Boy version. He seems to be separate from Death, as he serves Galamoth while Death is aligned with Kid Dracula. | In the European ''Kid Dracula'' Game Boy manual, Shinigami-san is called "Witchi Wench" due to his long eyelashes, giving him an effeminate look. He first appears as a common enemy in the original Famicom version but later reappears as a boss in the Game Boy version. He seems to be separate from Death, as he serves Galamoth while Death is aligned with Kid Dracula. | ||
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'''[[Dimensionality]]:''' '''3-D''' | '''[[Dimensionality]]:''' '''3-D''' | ||
'''[[Attack Potency]]:''' '''Town level (Potency)''' (Can fight against [https://youtu.be/9qY1AA-QzlI?t=15 | '''[[Attack Potency]]:''' '''Town level (Potency)''' (Can fight against [[Golem (Castlevania)|Golem]] [https://youtu.be/9qY1AA-QzlI?t=15 from ''Castlevania Judgment''], [https://youtu.be/IG3iETvmXGI?t=1364 as he died to a random unknown hunter after his return from the time rift]<ref>Castlevania Judgment: True Story Mode, Golem</ref>. [https://youtu.be/LoQLnVdsBeQ?t=185 Golem with his ultimate can shoot out a mouth blast that vaporizes everything it touches as far as the eye can see] [[User:GiverOfThePeace/Castlevania_Calculations#Golem_Shoots_a_massive_energy_blast|getting these results]]<ref>Castlevania Judgment Golem Ultimate Attack</ref>). '''Universe level''' with '''[[Environmental Destruction]]''' ([https://youtu.be/Ek6Eo5le1eo?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=45 Time Reaper appeared from 10,000 years in the future determined to destroy the very fabric of time]<ref>Castlevania Judgment Aeon True Story Mode Intro</ref>, [https://youtu.be/HWWcO1uh7kQ?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=844 attempting to destroy the specific era of time]<ref>Castlevania Judgment Sypha Belnades True Story Mode</ref>. [https://youtu.be/Ims85_1DX6Q?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=817 Noted by Aeon that if the Time Rift is not erased, all beings everywhere will disappear, forever]<ref>Castlevania Judgment Golem True Story Mode</ref>. [https://youtu.be/LU34JPonFXw?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=81 The age during ''Castlevania Judgment'' was on the verge of collapse]<ref>Castlevania Judgment Death True Story Mode</ref>. [https://youtu.be/n-3vlj6Sqk4?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=79 Noted by Aeon that Time Reaper is attempting to destroy the era of time in order to ensure Dracula's downfall]<ref>Castlevania Judgment Dracula True Story Mode</ref>) | ||
'''[[Durability]]:''' '''Town level''' | '''[[Durability]]:''' '''Town level''' | ||
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<tabber> | <tabber> | ||
|-|Creature of the Night Abilities= | |-|Creature of the Night Abilities= | ||
'''[[Superhuman Physical Characteristics]]''' ([https://youtu.be/N1FnI8W6sug?list=PLF0A4D1377F54A2BF&t=14 Even the smallest creatures of the night can destroy a bridge]<ref>Super Castlevania IV Stage B-1</ref>, [https://youtu.be/rodKSrtgwtk?t=110 one of Dracula's bats easily destroyed a stone ground block]<ref>Castlevania: Circle of the Moon</ref>), '''[[Intimidation]]''' ([https://castlevaniadungeon.net/forums/index.php?topic=6118.0#:~:text=I%20had%20come,a%20vampire%20hunter. Creatures of the nights appearances can cause one to have their body's cells cry out in terror]<ref>Akumajou Dracula: Kabuchi no Tsuisoukyoku "I had come to destroy evil.<br>A spectacled vampire hunter confirmed this as his duty.<br>In front of him is a [grotesque creature] whose dreadful power can be felt. The creature appears human but the instant he looked at it, all of his body’s cells cried out in terror.<br>“The timing is bad, church person.”<br>Whilst listening to the words said by the [grotesque creature], the young hunter kept on reminding himself.<br>-----I am …… I ought to be a vampire hunter."</ref>), '''[[Immortality]]''' ('''Ageless;''' [https://youtu.be/Y95lBCsQ07c?t=8912 The biggest hindrance to humans when attempting to accomplish something being their limited lifespans, a limitation that cannot be overcome], [https://youtu.be/Y95lBCsQ07c?t=8942 however dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations]<ref>Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord</ref>. '''Immortal Metaphysical Aspect;''' [https://youtu.be/7LkAFhBpxtg?t=828 Creatures of the Night can continue to exist even as a spirit and use their spirit form to form bodies out of inanimate material around them]<ref>Haunted Castle Revisited Dominus Collection</ref>), '''[[Acausality]]''' ('''Causality Immunity;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>. [https://youtu.be/-tohl-3LRtU?t=43 With their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>. [https://youtu.be/Y95lBCsQ07c?t=8912 The biggest hindrance to humans when attempting to accomplish something being their limited lifespans, a limitation that cannot be overcome], [https://youtu.be/Y95lBCsQ07c?t=8942 however dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations]<ref>Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord</ref>), '''[[Free Will]]''' ([https://drive.google.com/drive/folders/1Zk7--uLWjtFrulwoUt9Fz9UTF3fI_ZAk?usp=sharing Creatures of the Night do not] [https://drive.google.com/file/d/15l1YKppEHJYeWH87oCRWbAFbxlluxH1N/view?usp=sharing follow the hand of God and instead choose of their own free will]<ref>Castlevania: Curse of Darkness Manga Volume 1</ref>), '''[[Empowerment]]''' ([https://youtu.be/hvAhdyqMxw4?t=475 Creatures of the night are empowered by the night]<ref>Castlevania II: Simon's Quest Night Transition</ref>, [https://www.nintendo.co.jp/clv/manuals/en/pdf/CLV-P-NABXE_en.pdf becoming stronger when it's night time]<ref>Castlevania II: Simon's Quest Online Game Manual Page 4</ref>), '''[[Evolution]]''' ([https://youtu.be/DW43WR30vLI?t=324 Creatures of chaos can inherit evil natures]<ref>Castlevania: Lament of Innocence | '''[[Superhuman Physical Characteristics]]''' ([https://youtu.be/N1FnI8W6sug?list=PLF0A4D1377F54A2BF&t=14 Even the smallest creatures of the night can destroy a bridge]<ref>Super Castlevania IV Stage B-1</ref>, [https://youtu.be/rodKSrtgwtk?t=110 one of Dracula's bats easily destroyed a stone ground block]<ref>Castlevania: Circle of the Moon</ref>), '''[[Intimidation]]''' ([https://castlevaniadungeon.net/forums/index.php?topic=6118.0#:~:text=I%20had%20come,a%20vampire%20hunter. Creatures of the nights appearances can cause one to have their body's cells cry out in terror]<ref>Akumajou Dracula: Kabuchi no Tsuisoukyoku "I had come to destroy evil.<br>A spectacled vampire hunter confirmed this as his duty.<br>In front of him is a [grotesque creature] whose dreadful power can be felt. The creature appears human but the instant he looked at it, all of his body’s cells cried out in terror.<br>“The timing is bad, church person.”<br>Whilst listening to the words said by the [grotesque creature], the young hunter kept on reminding himself.<br>-----I am …… I ought to be a vampire hunter."</ref>), '''[[Immortality]]''' ('''Ageless;''' [https://youtu.be/Y95lBCsQ07c?t=8912 The biggest hindrance to humans when attempting to accomplish something being their limited lifespans, a limitation that cannot be overcome], [https://youtu.be/Y95lBCsQ07c?t=8942 however dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations]<ref>Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord</ref>. '''Immortal Metaphysical Aspect;''' [https://youtu.be/7LkAFhBpxtg?t=828 Creatures of the Night can continue to exist even as a spirit and use their spirit form to form bodies out of inanimate material around them]<ref>Haunted Castle Revisited Dominus Collection</ref>), '''[[Acausality]]''' ('''Causality Immunity;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>. [https://youtu.be/-tohl-3LRtU?t=43 With their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>. [https://youtu.be/Y95lBCsQ07c?t=8912 The biggest hindrance to humans when attempting to accomplish something being their limited lifespans, a limitation that cannot be overcome], [https://youtu.be/Y95lBCsQ07c?t=8942 however dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations]<ref>Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord</ref>), '''[[Free Will]]''' ([https://drive.google.com/drive/folders/1Zk7--uLWjtFrulwoUt9Fz9UTF3fI_ZAk?usp=sharing Creatures of the Night do not] [https://drive.google.com/file/d/15l1YKppEHJYeWH87oCRWbAFbxlluxH1N/view?usp=sharing follow the hand of God and instead choose of their own free will]<ref>Castlevania: Curse of Darkness Manga Volume 1</ref>), '''[[Empowerment]]''' ([https://youtu.be/hvAhdyqMxw4?t=475 Creatures of the night are empowered by the night]<ref>Castlevania II: Simon's Quest Night Transition</ref>, [https://www.nintendo.co.jp/clv/manuals/en/pdf/CLV-P-NABXE_en.pdf becoming stronger when it's night time]<ref>Castlevania II: Simon's Quest Online Game Manual Page 4</ref>), '''[[Evolution]]''' ([https://youtu.be/DW43WR30vLI?t=324 Creatures of chaos can inherit evil natures]<ref>Castlevania: Lament of Innocence Bestiary No. 058</ref> [https://youtu.be/DW43WR30vLI?t=329 awakening into stronger enemies with new abilities and less weaknesses]<ref>Castlevania: Lament of Innocence Bestiary No. 059</ref>), '''[[Resurrection]]''' ('''Self-Resurrection;''' [https://youtu.be/mBgOq5OyEpY?t=70 Creatures of chaos can be brought back to life from the power of hate]<ref>Castlevania: Curse of Darkness Bestiary No. 009</ref>. [https://youtu.be/mBgOq5OyEpY?t=48 This has also been shown with slain heads reviving as an angry wraith]<ref>Castlevania: Curse of Darkness Bestiary No. 005</ref>), '''[[Regeneration]]''' ('''Mid-Godly overtime;''' [https://youtu.be/Y95lBCsQ07c?t=1231 Even the castle from Castlevania is a Creature of Chaos], <ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref> [https://youtu.be/ASKkPR5-Ir4?t=423 where they are always rebirth from Chaos] [https://youtu.be/ASKkPR5-Ir4?t=431 with each rebirth, the creatures takes a new form]<Ref>Castlevania: Symphony of the Night</ref>, [https://castlevaniadungeon.net/forums/index.php?topic=6118.0#:~:text=Ever%20since%20the,be%20completely%20sealed. with this state being referred to as a "regeneration cycle"]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku "Ever since the Middle Ages, every 100 years, this legendary castle would rise together with its master Count Dracula ----- And whenever it happens, it is said that a clan of vampire hunters will seal it. | ||
Several hundred years have passed with battles with the [dark lord] Dracula.<br>When suddenly, an end to it all has been foretold. | Several hundred years have passed with battles with the [dark lord] Dracula.<br>When suddenly, an end to it all has been foretold. | ||
1999----- Thanks to the power of a clan in Japan, Dracula’s castle was sealed inside a [solar eclipse] to disappear forever.<br>However, in this world, there is no such thing as forever. [They] had understood that Dracula’s regeneration cycle ought to have ended. Indeed, people have prepared for this but will it still exist? | 1999----- Thanks to the power of a clan in Japan, Dracula’s castle was sealed inside a [solar eclipse] to disappear forever.<br>However, in this world, there is no such thing as forever. [They] had understood that Dracula’s regeneration cycle ought to have ended. Indeed, people have prepared for this but will it still exist? | ||
The castle is the symbol of the chaos within humans and as long as people exist, it will not be completely sealed.</ref>), '''[[Invisibility]]''' (Creatures of Chaos possess a natural aura of darkness, [https://youtu.be/DW43WR30vLI?t=354 which makes one unable to see those with an aura of darkness by the naked eye]<ref>Castlevania: Lament of Innocence | The castle is the symbol of the chaos within humans and as long as people exist, it will not be completely sealed.</ref>), '''[[Invisibility]]''' (Creatures of Chaos possess a natural aura of darkness, [https://youtu.be/DW43WR30vLI?t=354 which makes one unable to see those with an aura of darkness by the naked eye]<ref>Castlevania: Lament of Innocence Bestiary No. 064</ref>), '''[[Time Manipulation]]''' ('''Passive;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>), '''[[Darkness Manipulation]]''' & '''[[Subjective Reality]]''' ([https://youtu.be/wC1EKRCUooA?t=288 Creatures of chaos very existence causes dark powers to flow beyond the control of the Elgos' grimoires], [https://youtu.be/wC1EKRCUooA?t=278 due to them collecting documented information on Dracula and his castle]. [https://youtu.be/wC1EKRCUooA?t=300 Causing their power to materialize in the real world in the form of monsters]<ref>Castlevania: Grimoire of Souls Prologue</ref>. [https://youtu.be/Y95lBCsQ07c?t=5886 With the real world and world of grimoires being one and the same]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>), '''[[Text Manipulation]]''' & '''[[Plot Manipulation]]''' ('''Passive;''' [https://youtu.be/wC1EKRCUooA?t=1596 Creatures of the night's dark powers allowed them to rewrite the Grimoires to greatly strengthen their dark powers]<ref>Castlevania: Grimoire of Souls Prologue Stage 4</ref>. [https://youtu.be/wC1EKRCUooA?t=4612 It is noted by Lucy that the "vital soul" of a monster is the cause of the grimoire chaos]<ref>Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle</ref>. [https://youtu.be/wC1EKRCUooA?t=5220 Their vital souls are causing the grimoires contents to be overwritten] [https://youtu.be/wC1EKRCUooA?t=5241 changing history to things such as Jonathan Morris is now at a disadvantage in battle]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>, [https://youtu.be/wC1EKRCUooA?t=6512 or Charlotte fading from existence due to them messing with the history of the Grimoires]<ref>Castlevania: Grimoire of Soul Chapter 2 A City of Fog</ref>, [https://youtu.be/wC1EKRCUooA?t=9005 Maria starting to fade because Richter's history is being rewritten]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>, [https://youtu.be/wC1EKRCUooA?t=6543 where if the books contents change the creatures magic will keep growing and eventually overflow into reality, causing the grimoire to fall into chaos and even more monsters materializing into the real world]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>. [https://youtu.be/wC1EKRCUooA?t=10297 The text alterations also make the monsters stronger]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>. [https://youtu.be/Y95lBCsQ07c?t=5886 With the real world and world of grimoires being one and the same]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>), '''[[Law Manipulation]]''' (Creatures of Chaos can alter [https://youtu.be/Y95lBCsQ07c?t=5196 grimoires, which do not adhere to the laws of reality]<ref>Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium</ref>), '''[[Power Modification]]''' ([https://youtu.be/wC1EKRCUooA?t=7238 Creatures of the night alterations of the Grimoire can greatly limit the powers of those far stronger then them, such as Jonathan Morris' power being limited due to the alterations]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>. [https://youtu.be/wC1EKRCUooA?t=11568 The Chaos of the Grimoire destabilized the magic of the others]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>). | ||
<br><br> | <br><br> | ||
'''[[Resistance]]''' to '''[[Ice Manipulation]]''' & '''[[Absolute Zero]]''' ([https://youtu.be/_cYeuvRZjAI?t=4012 All enemies in Castlevania III: Dracula's curse can eventually break out of being frozen from Sypha's ice magic]<ref>Castlevania III: Dracula's Quest</ref>. [https://youtu.be/9I9KiI_6Dmg?list=PL1C82000EC86F279F&t=294 Along with this to protect against ice attacks in series, one normally wears rings that help them resist against absolute zero]<ref>Castlevania: Curse of Darkness</ref>), '''[[Time Manipulation]]''' ([https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>. [https://youtu.be/ykXoJb78QV4?t=96 With time in ''Castlevania'' being so potent that not even eternity can withstand time]<ref>Castlevania Judgment Aeon's Hyper Attack on Carmilla</ref>, [https://youtu.be/ykXoJb78QV4?t=118 along with even artificial life being subject to the laws of time]<ref>Castlevania Judgment Aeon's Hyper Attack on Golem</ref>. [https://drive.google.com/file/d/1f9UaL9uRpmc59WB3CREF4ueqWDzH9ZpV/view?usp=sharing Some creatures of chaos are immune to time stop, normally being boss level creatures]<ref>Castlevania: The Dracula X Chronicles Game Manual Pages 12-13</ref>), '''[[Fate Manipulation]]''' ([https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>, [https://youtu.be/ykXoJb78QV4?t=131 with fate being a truth wound by time]<ref>Castlevania Judgment Aeon Hyper Attack on Death</ref>) | '''[[Resistance]]''' to '''[[Ice Manipulation]]''' & '''[[Absolute Zero]]''' ([https://youtu.be/_cYeuvRZjAI?t=4012 All enemies in Castlevania III: Dracula's curse can eventually break out of being frozen from Sypha's ice magic]<ref>Castlevania III: Dracula's Quest</ref>. [https://youtu.be/9I9KiI_6Dmg?list=PL1C82000EC86F279F&t=294 Along with this to protect against ice attacks in series, one normally wears rings that help them resist against absolute zero]<ref>Castlevania: Curse of Darkness Absolute Zero Ring Description</ref>), '''[[Time Manipulation]]''' ([https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>, [https://youtu.be/-tohl-3LRtU?t=43 with their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>. [https://youtu.be/ykXoJb78QV4?t=96 With time in ''Castlevania'' being so potent that not even eternity can withstand time]<ref>Castlevania Judgment Aeon's Hyper Attack on Carmilla</ref>, [https://youtu.be/ykXoJb78QV4?t=118 along with even artificial life being subject to the laws of time]<ref>Castlevania Judgment Aeon's Hyper Attack on Golem</ref>. [https://drive.google.com/file/d/1f9UaL9uRpmc59WB3CREF4ueqWDzH9ZpV/view?usp=sharing Some creatures of chaos are immune to time stop, normally being boss level creatures]<ref>Castlevania: The Dracula X Chronicles Game Manual Pages 12-13</ref>), '''[[Fate Manipulation]]''' ([https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>, [https://youtu.be/-tohl-3LRtU?t=43 with their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>, [https://youtu.be/ykXoJb78QV4?t=131 with fate being a truth wound by time]<ref>Castlevania Judgment Aeon Hyper Attack on Death</ref>) | ||
|-|Unique Abilities= | |-|Unique Abilities= | ||
'''[[Large Size]]''' ('''Building Sized;''' [https://youtu.be/8ijpV74XkIY?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=891 The Time Reaper is as large as a regular building]<ref>Castlevania Judgment Time Reaper Boss Fight</ref>), '''[[Energy Absorption]]''' (Time Reaper can get hearts out of objects and enemies, [https://drive.google.com/file/d/1Cy-0-nggEJQcOwKazf4vjeY8GdC2lqmo/view?usp=sharing where hearts are a measure of one's stored energy, thus one is absorbing energy when gaining hearts]<ref>Castlevania: Lament of Innocence Game Manual Page 10</ref>), '''[[Bestowal]]''' ([https://youtu.be/HWWcO1uh7kQ?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=78 The Time Rift is a place for one to get what they desire most]<Ref>Castlevania Judgment Sypha Belnades True Story Mode</ref>), '''[[Battlefield Removal]]''' ([https://youtu.be/8ijpV74XkIY?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=52 The Time Reaper]<ref>Castlevania Judgment Simon Belmont True Story Mode</ref> [https://youtu.be/8ijpV74XkIY?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=748 has trapped]<ref>Castlevania Judgment Simon Belmont True Story Mode</ref>, [https://youtu.be/8ijpV74XkIY?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=761 all the souls imprisoned in the rift]<ref>Castlevania Judgment Simon Belmont True Story Mode</ref>, [https://youtu.be/roOqTxJuwHU?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=82 an alternate universe]<ref>Castlevania Judgment Shanoa True Story Mode</ref> [https://youtu.be/8ijpV74XkIY?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=966 where they are brought across different time periods, with his defeat sending them back to their respective eras]<ref>Castlevania Judgment All Character Endings</ref>, [https://youtu.be/Ek6Eo5le1eo?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=1010 including beings outside of time like Aeon]<ref>Castlevania Judgment Aeon Ending</ref>), '''[[Energy Projection]]''' ([https://youtu.be/8ijpV74XkIY?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=902 Can shoot out dark energy balls]<ref>Castlevania Judgment Time Reaper Boss Fight</ref>), '''[[Homing Attack]]''' ([https://youtu.be/8ijpV74XkIY?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=906 Can send out three blue skeleton heads that home in on their target]<ref>Castlevania Judgment Time Reaper Boss Fight</ref>), '''[[Power Modification]]''' ([https://youtu.be/Q-DR-WAVXf4?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=47 Time Reaper had Cornell's powers run amok, trapping him in beast form while he was in the time rift]<ref>Castlevania Judgment Cornell True Story Mode</ref>), '''[[Space-Time Manipulation]]''' ([https://youtu.be/8ijpV74XkIY?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=966 The Time Reaper is responsible for the rift in time] [https://youtu.be/8ijpV74XkIY?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=957 with his defeat mending the rift]<ref>Castlevania Judgment All Character Endings</ref>), '''[[Glyph Manipulation]]''' ([https://youtu.be/8ijpV74XkIY?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=915 Can create a glyph that shoots out a massive energy beam]<ref>Castlevania Judgment Time Reaper Boss Fight</ref>), '''[[Forcefield Manipulation]]''' ([https://youtu.be/n-3vlj6Sqk4?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=684 Created a time barrier that requires the souls trapped within the time rift to form together to make a key to reach him]<ref>Castlevania Judgment Dracula True Story Mode</ref>), '''[[Electricity Manipulation]]''' ([https://youtu.be/Q-DR-WAVXf4?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=980 Makes a large electrical orb that explodes after a while]<ref>Castlevania Judgment Time Reaper Boss Fight</ref>), '''[[Darkness Manipulation]]''' ([https://youtu.be/8ijpV74XkIY?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=895 Can do a slash in the air made of darkness]<ref>Castlevania Judgment Time Reaper Boss Fight</ref>. [https://youtu.be/8ijpV74XkIY?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=910 Can have a massive surge of darkness spring out of the ground]<ref>Castlevania Judgment Time Reaper Boss Fight</ref>), '''[[Logic Manipulation]]''' ([https://youtu.be/UMtPqg3LY0k?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=80 The time rift is another world where the impossible is possible]<ref>Castlevania Judgment Alucard True Story Mode</ref>, [https://youtu.be/UMtPqg3LY0k?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=457 allowing people like Alucard to defeat Dracula in single combat at full power]<ref>Castlevania Judgment Alucard True Story Mode</ref>, [https://youtu.be/Ims85_1DX6Q?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=57 and artificial beings like Golem to gain a soul] [https://youtu.be/Ims85_1DX6Q?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=78 and granted him self-awareness], [https://youtu.be/Ims85_1DX6Q?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=1036 with it only being able to persist within the special dimension]<ref>Castlevania Judgment Golem True Story Mode</ref>) | '''[[Large Size]]''' ('''Building Sized;''' [https://youtu.be/8ijpV74XkIY?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=891 The Time Reaper is as large as a regular building]<ref>Castlevania Judgment Time Reaper Boss Fight</ref>), '''[[Energy Absorption]]''' (Time Reaper can get hearts out of objects and enemies, [https://drive.google.com/file/d/1Cy-0-nggEJQcOwKazf4vjeY8GdC2lqmo/view?usp=sharing where hearts are a measure of one's stored energy, thus one is absorbing energy when gaining hearts]<ref>Castlevania: Lament of Innocence Game Manual Page 10</ref>), '''[[Bestowal]]''' ([https://youtu.be/HWWcO1uh7kQ?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=78 The Time Rift is a place for one to get what they desire most]<Ref>Castlevania Judgment Sypha Belnades True Story Mode</ref>), '''[[Battlefield Removal]]''' ([https://youtu.be/8ijpV74XkIY?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=52 The Time Reaper]<ref>Castlevania Judgment Simon Belmont True Story Mode</ref> [https://youtu.be/8ijpV74XkIY?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=748 has trapped]<ref>Castlevania Judgment Simon Belmont True Story Mode</ref>, [https://youtu.be/8ijpV74XkIY?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=761 all the souls imprisoned in the rift]<ref>Castlevania Judgment Simon Belmont True Story Mode</ref>, [https://youtu.be/roOqTxJuwHU?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=82 an alternate universe]<ref>Castlevania Judgment Shanoa True Story Mode</ref> [https://youtu.be/8ijpV74XkIY?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=966 where they are brought across different time periods, with his defeat sending them back to their respective eras]<ref>Castlevania Judgment All Character Endings</ref>, [https://youtu.be/Ek6Eo5le1eo?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=1010 including beings outside of time like Aeon]<ref>Castlevania Judgment Aeon Ending</ref>), '''[[Energy Projection]]''' ([https://youtu.be/8ijpV74XkIY?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=902 Can shoot out dark energy balls]<ref>Castlevania Judgment Time Reaper Boss Fight</ref>), '''[[Homing Attack]]''' ([https://youtu.be/8ijpV74XkIY?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=906 Can send out three blue skeleton heads that home in on their target]<ref>Castlevania Judgment Time Reaper Boss Fight</ref>), '''[[Power Modification]]''' ([https://youtu.be/Q-DR-WAVXf4?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=47 Time Reaper had Cornell's powers run amok, trapping him in beast form while he was in the time rift]<ref>Castlevania Judgment Cornell True Story Mode</ref>), '''[[Space-Time Manipulation]]''' ([https://youtu.be/8ijpV74XkIY?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=966 The Time Reaper is responsible for the rift in time] [https://youtu.be/8ijpV74XkIY?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=957 with his defeat mending the rift]<ref>Castlevania Judgment All Character Endings</ref>), '''[[Glyph Manipulation]]''' ([https://youtu.be/8ijpV74XkIY?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=915 Can create a glyph that shoots out a massive energy beam]<ref>Castlevania Judgment Time Reaper Boss Fight</ref>), '''[[Forcefield Manipulation]]''' ([https://youtu.be/n-3vlj6Sqk4?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=684 Created a time barrier that requires the souls trapped within the time rift to form together to make a key to reach him]<ref>Castlevania Judgment Dracula True Story Mode</ref>), '''[[Chain Manipulation]]''' ([https://www.youtube.com/watch?v=8O1sZg-6wfw&t=13s A symbol appears on the ground, and chain hands immobilize the opponent]<ref>Castlevania Judgment Time Reaper Boss Fight</ref>), '''[[Electricity Manipulation]]''' ([https://youtu.be/Q-DR-WAVXf4?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=980 Makes a large electrical orb that explodes after a while]<ref>Castlevania Judgment Time Reaper Boss Fight</ref>), '''[[Darkness Manipulation]]''' ([https://youtu.be/8ijpV74XkIY?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=895 Can do a slash in the air made of darkness]<ref>Castlevania Judgment Time Reaper Boss Fight</ref>. [https://youtu.be/8ijpV74XkIY?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=910 Can have a massive surge of darkness spring out of the ground]<ref>Castlevania Judgment Time Reaper Boss Fight</ref>), '''[[Logic Manipulation]]''' ([https://youtu.be/UMtPqg3LY0k?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=80 The time rift is another world where the impossible is possible]<ref>Castlevania Judgment Alucard True Story Mode</ref>, [https://youtu.be/UMtPqg3LY0k?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=457 allowing people like Alucard to defeat Dracula in single combat at full power]<ref>Castlevania Judgment Alucard True Story Mode</ref>, [https://youtu.be/Ims85_1DX6Q?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=57 and artificial beings like Golem to gain a soul] [https://youtu.be/Ims85_1DX6Q?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=78 and granted him self-awareness], [https://youtu.be/Ims85_1DX6Q?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=1036 with it only being able to persist within the special dimension]<ref>Castlevania Judgment Golem True Story Mode</ref>) | ||
</tabber> | </tabber> | ||
---- | ---- | ||
Line 153: | Line 156: | ||
==Note== | ==Note== | ||
*Contrary to popular belief, holy attacks and the whips in Castlevania can affect and harm people that aren't apart of the creatures of the night. [https://youtu.be/WV_VI9PBM6o?list=PLA7CF8E257AE3FBAB&t=377 Leon's | *Contrary to popular belief, holy attacks and the whips in Castlevania can affect and harm people that aren't apart of the creatures of the night. [https://youtu.be/WV_VI9PBM6o?list=PLA7CF8E257AE3FBAB&t=377 Leon's doppelganger can use holy water and holy attacks against him in this fight along with the alchemy whip] despite Leon being a pure and noble warrior<ref>Castlevania: Lament of Innocence Dark Palace Of Waterfalls</ref>. [https://youtu.be/K17MMp-shAI?t=41 Simon's doppelganger can harm him with the vampire killer], despite Simon being a noble hero. [https://youtu.be/FWEcT__cfx4?list=PLuQTRPQy8ZvBlgORefejqBGK7SO3aDW2j&t=389 Holy Water even works and harms enemies such as the "Holy Armor"]<Ref>Castlevania: Circle of the Moon</ref>, [https://youtu.be/ot6A0du2IVs?t=462 a knight who] [https://drive.google.com/file/d/1IeaPRA22SevU0aQDksrdBSu_c3mQYhwe/view?usp=sharing has natural holy powers]<ref>Castlevania: Grimoire of Souls Enemy Compendium Holy Knight</ref>. | ||
==Trivia== | ==Trivia== | ||
Line 258: | Line 261: | ||
[[Category:Tier 7]] | [[Category:Tier 7]] | ||
[[Category:7-C]] | [[Category:7-C]] | ||
[[Category:Tier | [[Category:Environmental Destruction Tier]] | ||
[[Category:Superhumans]] | [[Category:Superhumans]] | ||
[[Category:Immortality Users]] | [[Category:Immortality Users]] | ||
Line 282: | Line 284: | ||
[[Category:Homing Attack Users]] | [[Category:Homing Attack Users]] | ||
[[Category:Space-Time Users]] | [[Category:Space-Time Users]] | ||
[[Category:Glyph | [[Category:Glyph Users]] | ||
[[Category:Forcefield Users]] | [[Category:Forcefield Users]] | ||
[[Category:Darkness Users]] | [[Category:Darkness Users]] | ||
[[Category:Logic Users]] | [[Category:Logic Users]] |
Latest revision as of 13:26, 20 November 2024
"Mature Content" | |
This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these. |
“ | I come from ten thousand years hence. | „ |
~ Time Reaper |
Background
The Time Reaper in Castlevania Judgment serves as Galamoth’s equivalent to Death, originating from ten thousand years in the future. In the Kid Dracula series, Galamoth has a reaper named Shinigami-san (translated as "Mr. God of Death" in Japan), a title also used for Death. Meaning that Time Reaper and Shinigami-san are the same entity.
In the European Kid Dracula Game Boy manual, Shinigami-san is called "Witchi Wench" due to his long eyelashes, giving him an effeminate look. He first appears as a common enemy in the original Famicom version but later reappears as a boss in the Game Boy version. He seems to be separate from Death, as he serves Galamoth while Death is aligned with Kid Dracula.
In Castlevania Judgment, Galamoth sends the Time Reaper ten thousand years into the past to erase Dracula by eliminating the era in which he resides. The Time Reaper serves as the game's final boss and is a recolored version of Death from Castlevania: Curse of Darkness.
General Information
Name: Time Reaper, Shinigami-san
Origin: Castlevania Judgment
First Appearance: Castlevania Judgment
Company: Konami
Creator: Koji Igarashi
Actor: Unknown
Sex: Male
Sexuality: Asexual
Pronouns: He/Him
Age: Unknown
Homeworld: Unknown
Residence: Unknown
Story Role: Main Antagonist
Classification: Servant of Galamoth
Species: Creature of the Night
State of Being: Regular
Physiology: Monster Physiology
Occupation: None
Affiliations: Galamoth (He is a servant of Galamoth)
Enemies: Dracula (Attempted to erase Dracula from a specific point 10,000 years ago), Death (As Death is mocked by his visage, and attempted to challenge his lord[2]), Aeon, Alucard, Carmilla, Cornell, Eric Lecarde, Grant Danasty, Maria Renard, Shanoa, Simon Belmont, Sypha Belnades, Trevor Belmont, Golem
Height: Unknown
Weight: Unknown
Status: Deceased (Defeated by various of the fighters in Castlevania Judgment)
Date of Death: Castlevania Judgment
Alignment: Lawful Evil (Follower of Galamoth who wishes to destroy the fabric of time in order[3] to kill Dracula and make Galamoth the dark lord[4])
Threat Level: Cosmic Threat (Time Reaper appeared from 10,000 years in the future determined to destroy the very fabric of time[5], requiring Aeon to mend the fabric of time[6])
Codex Statistics
Grade: A
Tier: 7-C. 2-C with Environmental Destruction
Cardinality: Finite
Dimensionality: 3-D
Attack Potency: Town level (Potency) (Can fight against Golem from Castlevania Judgment, as he died to a random unknown hunter after his return from the time rift[7]. Golem with his ultimate can shoot out a mouth blast that vaporizes everything it touches as far as the eye can see getting these results[8]). Universe level with Environmental Destruction (Time Reaper appeared from 10,000 years in the future determined to destroy the very fabric of time[9], attempting to destroy the specific era of time[10]. Noted by Aeon that if the Time Rift is not erased, all beings everywhere will disappear, forever[11]. The age during Castlevania Judgment was on the verge of collapse[12]. Noted by Aeon that Time Reaper is attempting to destroy the era of time in order to ensure Dracula's downfall[13])
Durability: Town level
Striking Strength: Town Class (Potency)
Lifting Strength: At least Class 10 (As his existence is enough of a threat to involve the likes of Dracula & Death, he should be superior to Hector's Battle-Type innocent devils who can move entire tree logs that are blocking roads out of the way[14] where logs can weigh around 15 to 5 tons[15] and Hector's battle-type innocent devils can lift open large iron doors that "no man could force open"[16])
Travel Speed: Unknown: True level (Does not move from his spot that he attacks at)
Attack Speed: At most Faster Than Light (Can tag Dracula, who serves as the absolute evil, the opposite to God[17], where for God to be perfectly good, there must be a being of perfect darkness[18], being the entity opposite to God[19], making him faster then enemies such as the Sky Fish who moves so fast that it appears as a beam of light and is only slowed down when time is stopped[20] and the White Demon, who can move at the speed of light at short distances[21])
Reaction Speed: At most Faster Than Light
Range: At least Tens of Meters through sheer size, Multi-Universal with abilities (The Time Reaper[22] has trapped[23], all the souls imprisoned in the rift[24], an alternate universe[25] where they are brought across different time periods, with his defeat sending them back to their respective eras[26], including beings outside of time like Aeon[27])
Intelligence: Cosmic Intelligence
Knowledge: Cosmic level
Powers and Techniques
Equipment
Nothing notable.
Notable Techniques
"Fall! DIE!!"
The Time Reaper swings his scythe up to two times, referencing Death's weapon. This attack can be blocked. In Brutal Mode, during his second health bar, a symbol appears on the ground while he swings, immobilizing the player if they’re caught.
"How CLEVER!!"
The Time Reaper summons several dark orbs that appear at random locations.
"Beg for mercy!"
Summons three homing skulls that can be blocked. When he reaches his final health bar (or second bar in Brutal Mode), he increases this to five skulls. In Brutal Mode, he also summons three skulls while performing his beam attack on the last health bar.
"Ashes to ashes..."
Moving his hands side to side, the Reaper summons flame pillars in groups of three. These can be blocked but are challenging to dodge.
Energy Blast
The Time Reaper gathers energy by holding his hands together, releasing a large energy blast after a few seconds.
"It's futile."
("How CLEVER!" on repeat use) The Reaper releases a blue shockwave that knocks the player across the room, dealing no damage. This surprise attack typically occurs before a phase change.
"Ha ha, HA ha!!"
A symbol appears on the ground, and chain hands immobilize the player shortly after. While this deals no damage, the Reaper often uses it on his second or third (final) health bar, typically just before a scythe swipe. In Brutal Mode, on his second health bar, he may use this symbol mid-swing, a likely reference to Death’s chain hand attack from Portrait of Ruin.
"Nowhere to run!!"
The Time Reaper fires a sweeping, fiery beam across the arena. This unblockable beam requires careful dodging or jumping. On his last health bar (second-to-last in Brutal Mode), he fires two beams, increasing the difficulty.
"STAY OUT OF MY WAY!!!!"
During the final health bar in Brutal Mode, the Time Reaper accelerates his beam attacks and summons three homing skulls mid-attack. His beam becomes a one-hit kill, and he repeats the move continuously. This phase provides only a brief opportunity to counter during his prolonged charge-up.
Other
Standard Tactics: Time Reaper is in a state where he's unreachable without bringing the souls of all those he imprisoned together[93], where the door will only allow a single being to enter[94]. When fighting him, he will utilize various different dark attacks, along with homing skulls and shooting out a massive beam.
Weaknesses
- Creature of the Night Weaknesses: Creatures of the night become weaker when exposed to the morning sun[95]. Garlic significantly weakens creatures of the night[96], and causes demons to die if its placed on the ground[97]. If a vital soul is defeated, the grimoire will revert back to its original content[98].
- Unique Weaknesses: Nothing notable.
Note
- Contrary to popular belief, holy attacks and the whips in Castlevania can affect and harm people that aren't apart of the creatures of the night. Leon's doppelganger can use holy water and holy attacks against him in this fight along with the alchemy whip despite Leon being a pure and noble warrior[99]. Simon's doppelganger can harm him with the vampire killer, despite Simon being a noble hero. Holy Water even works and harms enemies such as the "Holy Armor"[100], a knight who has natural holy powers[101].
Trivia
- The Time Reaper, aside from obviously being based on the Grim Reaper/Death, may have also been a reference to Father Time, who also wields a scythe.
- His appearance is even noted by Death to look like him[102].
- As he is a servant of Galamoth and comes from 10,000 years in the future, it is clear that the Death fought in the Kid Dracula titles is actually him.
Battle Records
0 - 14 - 0
None.
- Grant Danasty - Fight[109]
- Conditions: None.
- Location: Time Rift
- Maria Renard - Fight[110]
- Conditions: Match was a rematch.
- Location: Time Rift
- Eric Lecarde - Fight[112]
- Conditions: None.
- Location: Time Rift
- Simon Belmont - Fight[113]
- Conditions: Match was a rematch.
- Location: Time Rift
- Sypha Belnades - Fight[114]
- Conditions: None.
- Location: Time Rift.
- Trevor Belmont - Fight[115]
- Conditions: None.
- Location: Time Rift
- Kid Dracula - Fight[116]
- Conditions: None.
- Location: Stage 4
None.
References
- ↑ Castlevania Lament of Innocence
- ↑ Castlevania Judgment Death True Story Mode
- ↑ Castlevania Judgment Aeon True Story Mode Intro
- ↑ Castlevania Judgment Death True Story Mode
- ↑ Castlevania Judgment Aeon True Story Mode Intro
- ↑ Castlevania Judgment Aeon True Story Mode
- ↑ Castlevania Judgment: True Story Mode, Golem
- ↑ Castlevania Judgment Golem Ultimate Attack
- ↑ Castlevania Judgment Aeon True Story Mode Intro
- ↑ Castlevania Judgment Sypha Belnades True Story Mode
- ↑ Castlevania Judgment Golem True Story Mode
- ↑ Castlevania Judgment Death True Story Mode
- ↑ Castlevania Judgment Dracula True Story Mode
- ↑ Castlevania: Curse of Darkness Manga Volume 2 Chapter 4 "Redemption"
- ↑ Estimating Weight of Logs and Standing Timber Page 2
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Aria of Sorrow Ending
- ↑ Castlevania: Dawn of Sorrow Dark Lord Candidates
- ↑ Castlevania: Dawn of Sorrow Ending
- ↑ Castlevania Aria of Sorrows
- ↑ Castlevania Grimoire of Souls Enemy Compendium Showcase
- ↑ Castlevania Judgment Simon Belmont True Story Mode
- ↑ Castlevania Judgment Simon Belmont True Story Mode
- ↑ Castlevania Judgment Simon Belmont True Story Mode
- ↑ Castlevania Judgment Shanoa True Story Mode
- ↑ Castlevania Judgment All Character Endings
- ↑ Castlevania Judgment Aeon Ending
- ↑ Super Castlevania IV Stage B-1
- ↑ Castlevania: Circle of the Moon
- ↑ Akumajou Dracula: Kabuchi no Tsuisoukyoku "I had come to destroy evil.
A spectacled vampire hunter confirmed this as his duty.
In front of him is a [grotesque creature] whose dreadful power can be felt. The creature appears human but the instant he looked at it, all of his body’s cells cried out in terror.
“The timing is bad, church person.”
Whilst listening to the words said by the [grotesque creature], the young hunter kept on reminding himself.
-----I am …… I ought to be a vampire hunter." - ↑ Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
- ↑ Haunted Castle Revisited Dominus Collection
- ↑ Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
- ↑ Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
- ↑ Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
- ↑ Castlevania: Curse of Darkness Manga Volume 1
- ↑ Castlevania II: Simon's Quest Night Transition
- ↑ Castlevania II: Simon's Quest Online Game Manual Page 4
- ↑ Castlevania: Lament of Innocence Bestiary No. 058
- ↑ Castlevania: Lament of Innocence Bestiary No. 059
- ↑ Castlevania: Curse of Darkness Bestiary No. 009
- ↑ Castlevania: Curse of Darkness Bestiary No. 005
- ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
- ↑ Castlevania: Symphony of the Night
- ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku "Ever since the Middle Ages, every 100 years, this legendary castle would rise together with its master Count Dracula ----- And whenever it happens, it is said that a clan of vampire hunters will seal it.
Several hundred years have passed with battles with the [dark lord] Dracula.
When suddenly, an end to it all has been foretold. 1999----- Thanks to the power of a clan in Japan, Dracula’s castle was sealed inside a [solar eclipse] to disappear forever.
However, in this world, there is no such thing as forever. [They] had understood that Dracula’s regeneration cycle ought to have ended. Indeed, people have prepared for this but will it still exist? The castle is the symbol of the chaos within humans and as long as people exist, it will not be completely sealed. - ↑ Castlevania: Lament of Innocence Bestiary No. 064
- ↑ Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
- ↑ Castlevania: Grimoire of Souls Prologue
- ↑ Castlevania: Grimoire of Souls Chapter 7 Death's Reign
- ↑ Castlevania: Grimoire of Souls Prologue Stage 4
- ↑ Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle
- ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
- ↑ Castlevania: Grimoire of Soul Chapter 2 A City of Fog
- ↑ Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
- ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
- ↑ Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
- ↑ Castlevania: Grimoire of Souls Chapter 7 Death's Reign
- ↑ Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
- ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
- ↑ Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
- ↑ Castlevania III: Dracula's Quest
- ↑ Castlevania: Curse of Darkness Absolute Zero Ring Description
- ↑ Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
- ↑ Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
- ↑ Castlevania Judgment Aeon's Hyper Attack on Carmilla
- ↑ Castlevania Judgment Aeon's Hyper Attack on Golem
- ↑ Castlevania: The Dracula X Chronicles Game Manual Pages 12-13
- ↑ Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
- ↑ Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
- ↑ Castlevania Judgment Aeon Hyper Attack on Death
- ↑ Castlevania Judgment Time Reaper Boss Fight
- ↑ Castlevania: Lament of Innocence Game Manual Page 10
- ↑ Castlevania Judgment Sypha Belnades True Story Mode
- ↑ Castlevania Judgment Simon Belmont True Story Mode
- ↑ Castlevania Judgment Simon Belmont True Story Mode
- ↑ Castlevania Judgment Simon Belmont True Story Mode
- ↑ Castlevania Judgment Shanoa True Story Mode
- ↑ Castlevania Judgment All Character Endings
- ↑ Castlevania Judgment Aeon Ending
- ↑ Castlevania Judgment Time Reaper Boss Fight
- ↑ Castlevania Judgment Time Reaper Boss Fight
- ↑ Castlevania Judgment Cornell True Story Mode
- ↑ Castlevania Judgment All Character Endings
- ↑ Castlevania Judgment Time Reaper Boss Fight
- ↑ Castlevania Judgment Dracula True Story Mode
- ↑ Castlevania Judgment Time Reaper Boss Fight
- ↑ Castlevania Judgment Time Reaper Boss Fight
- ↑ Castlevania Judgment Time Reaper Boss Fight
- ↑ Castlevania Judgment Time Reaper Boss Fight
- ↑ Castlevania Judgment Alucard True Story Mode
- ↑ Castlevania Judgment Alucard True Story Mode
- ↑ Castlevania Judgment Golem True Story Mode
- ↑ Castlevania Judgment Simon Belmont True Story Mode
- ↑ Castlevania Judgment Simon Belmont True Story Mode
- ↑ Castlevania II: Simon's Quest Day Transition
- ↑ Castlevania II: Simon's Quest Day Game Manual Page 11
- ↑ Castlevania II: Simon's Quest
- ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
- ↑ Castlevania: Lament of Innocence Dark Palace Of Waterfalls
- ↑ Castlevania: Circle of the Moon
- ↑ Castlevania: Grimoire of Souls Enemy Compendium Holy Knight
- ↑ Castlevania Judgment Death True Story Mode
- ↑ Castlevania Judgment Alucard True Story Mode
- ↑ Castlevania Judgment Carmilla True Story Mode
- ↑ Castlevania Judgment Cornell Story Mode
- ↑ Castlevania Judgment Death Story Mode
- ↑ Castlevania Judgment Dracula True Story Mode
- ↑ Castlevania Judgment Golem True Story Mode
- ↑ Castlevania Judgment Grant Danasty True Story Mode
- ↑ Castlevania Judgment Maria Story Mode
- ↑ Castlevania Judgment Shanoa Story Mode
- ↑ Castlevania Judgment Eric Lecarde True Story Mode
- ↑ Castlevania Judgment Simon Belmont True Story Mode
- ↑ Castlevania Judgment Sypha Belnades Story
- ↑ Castlevania Judgment
- ↑ Kid Dracula Boss 4