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Magmo: Difference between revisions

From The Codex
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'''Species:''' Sentient Magma
'''Species:''' Sentient Magma
'''[[State of Being]]:''' '''Regular'''


'''Occupation:''' None
'''Occupation:''' None

Revision as of 17:27, 30 April 2024

"Magmo is our biggest monster." Giam tells us. "He has four powerful arms for pummeling, and a special attack that repeatedly smashes it's target with lava bombs, bouncing the victim around like a ping-pong ball. Magmo was actually one of the toughest to pin down since the concept was so cool visually, we knew we wanted it, but balancing the idea of being sentient lava and being physically powerful was quite a challenge. I remember reading somewhere that great character designs should have distinct shapes, recognizable just from their silhouettes, and Magmo certainly fits the bill for that one!"
~ Official U.S. PlayStation Magazine #64, 1/03

Background

Magmo came into being when one of the disabled UFOs crash-landed into an active volcano, it's radioactive fuel mixing with the magma, creating a living, mobile volcano. A monster protected by the cooling of its molten hot lava, Magmo sprouts four arms and a deep desire to scorch the Earth. When it unleashes its furious Volcano-inspired special, a hail of lava and fire will come pouring from the sky.

General Information

Name: Magmo

Origin: War of the Monsters

Sex: Sexless

Age: 0 (Was born from the UFOs crash-landing into an active volcano[1])

Classification: Monster

Species: Sentient Magma

State of Being: Regular

Occupation: None

Enemies: Congar, Togera, Robo-47, Preytor, Kineticlops, Agamo, Ultra V, Zorgulon

Status: Alive in its ending, Deceased otherwise (Killed by character chosen by the player)

Alignment: Chaotic Evil (All of the monsters thrive on destruction around them, only wanting to crush buildings hurl cars[2], and wish to destroy one another[3]. Noted that Magmo has a deep desire to scorch the earth[4])

Codex Statistics

Tier: High 8-C, Higher with Special Attack

Cardinality: Finite

Dimensionality: 3-D

Attack Potency: Large Building level (Monsters can easily destroy large buildings along with destroying planes which would require this kind of strength, can harm the alien invaders who are immune to conventional weapons[5]), Higher with Special Attack (Special attacks do far more damage then a monsters regular attack[6])

Durability: Large Building level (Monsters can tank being punched through buildings hard enough to cause them to fully crash apart[7])

Striking Strength: Large Building Class

Lifting Strength: Class K (Comparable to Togera who can casually lift a tank and monsters can easily send eachother flying)

Travel Speed: Superhuman (Through sheer size, Magmo should be able to move at these speeds)

Combat Speed: Superhuman

Reaction Speed: Superhuman

Stamina: Limitless due it's inorganic nature

Range: Tens of Meters through sheer size, Higher by throwing magma

Intelligence: High Animalistic (Despite being animals, the monsters strategically decide what, where and how they will cause the most destruction, with them choosing their battleground for what monsters can and can't participate[8]. With the counter mechanic, monsters can stop an attack and stun their opponent by timing just as the opponent is about to attack[9])


Powers and Techniques

Superhuman Physical Characteristics, Bloodlust (All of the monsters thrive on destruction around them, only wanting to crush buildings hurl cars[10], and wish to destroy one another[11]), Large Size (Building Sized; Monsters are nearly as tall as buildings in size), Surface Scaling (Monsters can scale buildings), Weapon Usage (Unique Weaponry; All monsters can use improvised Weapons), Supernatural Resilience (Monsters can survive getting stab in the chest, being able to pull the object out of their chest and use it in combat), Berserk Mode & Rage Power ((With enough stamina, monsters can enter a "monster rage", allowing them to move faster and do more damage[12]), Perfect Guard, Counter, & Status Effect Inducement (With the counter mechanic, monsters can stop an attack and stun their opponent by timing just as the opponent is about to attack[13]).



Resistance to Radiation Manipulation and Plasma Manipulation (Monsters can tank Togera's plasma-nuclear breath), Extreme Heat and Fire Manipulation (Monsters can recover quick from catching on fire. Monsters can fight within volcanoes just fine), Poison Manipulation (All monsters were formed from the[14] the toxic vapors of the aliens spaceships[15])


Pick Up Equipment

  • Green Sphere: Act as the health pickup items, the monsters use this when being gravely injured.
  • Blue Sphere: Act as the stamina pickup items, the monsters use this to restore their stamina and enter their "Monster rage" state.
  • Red Sphere: Act as a special move pick up item, the monsters pick this up in order to use their special move.
  • Cloaking Cube: A cloaking device made by aliens that allow the user to be temporarily invisible and prevents target lock.
  • Throwing Objects: Throwing objects vary greatly in what it can be in War of the Monsters. They can be of the following different classes:
    • Spears: Items that can pierce and stab an enemy, best for stunning them. These are the following spear types:
      • Radio Tower
      • Broken Pipes
      • Bars
    • Clubs: Items that can deal extra impact damage to monsters. These are the following club types:
      • Steel Bars
      • Parts on Buildings
    • Explosives: Items that explode upon being thrown at the enemy. These are the following explosive types:
      • Cars
      • Planes
      • Tanks
      • Boats
      • Helicopters
      • Propane Tanks
      • Planes
      • Rocks
      • Debris
      • Ventilation Systems
      • UFOs
      • Gas Trucks

Notable Techniques

  • Fireballs: Magmo's long-range attack is tracking fireballs that reach a far distance and do good damage.
  • Long Flight: H-H-H
  • Fire Head: L-L-H
  • Four-Hit Firehand: L-L-L-L
  • Chest Bash: L-L-H-L-H-H
  • Lava Rage: L-L-H-L-L-L-L-L
  • Eight-Hit All Hands: L-L-L-H-H-L-L-L
  • Nine-Hit All Hands: L-L-L-H-H-L-L-H-H

Other

Standard Tactics: The monsters use the environment around them in combat along with using their melee attacks and special moves. Magmo will physically attack its opponent and use its magma.

Weaknesses: Nothing notable.

Trivia

  • Despite being a sentient being of lava, Magmo can still be damaged by fire.
  • Like Kineticlops, Magmo appears to have come straight from the imaginations of the game's developers, as opposed to outside influence of popular culture.
    • One of these forms included a blob-like form.
    • Another appeared to be much slimmer, spikier design with only 2 arms. It can be assumed he could shapeshift his limbs into weapons.
    • Magmo may be based off of Pyros the lava titan from Disney's Hercules.
  • Magmo's third costume appears to be a nod to the steampunk subculture.
  • Magmo appears with Agamo in Stage 8 at Club Caldera.
  • Magmo can do a powerful combo by grabbing an opponent, throwing them straight up in the air, and blasting them with his long range special. The opponent monster is almost guaranteed the get hit by every fire ball and the power of the fire balls will send them flying into the air strengthening of the impact of hitting the ground.
  • Rampage: Total Destruction has a character composed of granite named Rocky, who bears a striking resemblance to Magmo. The only exceptions are Rocky's "skin" color and that he only has two arms, not four. Rocky may have been highly inspired by Magmo.
  • The monster Obsidius from Godzilla: Unleashed bears a striking resemblance to Magmo, only being less humanoid and having 2 arms. This could be coincidence.

Battle Records

This battle record is with the Magmo's Adventure Mode in mind.
14-0-0


  • Congar - Fight
    • Conditions: None.
    • Location: Midtown Park
  • Togera - Fight
    • Conditions: None.
    • Location: Gambler's Gulch
  • Preytor minions - Fight
    • Conditions: None.
    • Location: Rosdale Canyon
  • Goliath Prime - Fight
    • Conditions: None.
    • Location: Rosdale Canyon
  • Raptros - Fight
    • Conditions: Two Raptros were teaming up.
    • Location: Century Airfield
  • Kineticlops - Fight
    • Conditions: Kineticlops kept spawnning from the factory, requiring the factory to be destroyed.
    • Location: Atomic Island
    • Note: The Kineticlops kept regenerating from the radiation factory, requiring the entire factory to be destroyed in order to kill them for good.
  • Vegon - Fight
    • Conditions: None
    • Location: Atomic Island (Destroyed)
  • Robo-47 - Fight
    • Conditions: Two Robo-47s were teaming up.
    • Location: Bay Town
  • Ultra V - Fight
    • Conditions: Two Ultra Vs were teaming up.
    • Location: Tsunopolis
  • Zorgulon - Fight
    • Conditions: Three Zorgulons were teaming up.
    • Location: UFO
  • Cerebulon - Fight
    • Conditions: None.
    • Location: Capitol

None.

None.

References

  1. War of the Monsters Magmo Origin Scene
  2. War of the Monsters Game Manual page 14
  3. War of the Monsters Adventure Mode
  4. War of the Monsters Game Manual Page 15
  5. War of the Monsters Game Manual Pages 2-3
  6. War of the Monsters Magmo Special Attacks
  7. War of the Monsters Adventure Mode
  8. War of the Monsters Game Manual Page 9
  9. War of the Monsters Game Manual Page 11
  10. War of the Monsters Game Manual page 14
  11. War of the Monsters Adventure Mode
  12. War of the Monsters Game Manual Page 14
  13. War of the Monsters Game Manual Page 11
  14. War of the Monsters intro
  15. War of the Monsters Game Manual Pages 2-3
  16. War of the Monsters Magmo Origin
  17. War of the Monsters Game Manual Page 13
  18. War of the Monsters Game Manual Page 14
  19. War of the Monsters Game Manual Page 13
  20. War of the Monsters Game Manual Page 13