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Standard Format for Factions: Difference between revisions

From The Codex
GiverOfThePeace
GiverOfThePeace (talk | contribs) (→‎top: clean up and re-categorisation per CFD)
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GiverOfThePeace
GiverOfThePeace (talk | contribs) (clean up and re-categorisation per CFD, replaced: Combat Speed → Attack Speed (4))
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'''[[Speed|Travel Speed]]:''' How fast the members of the faction can move. (in bold)
'''[[Speed|Travel Speed]]:''' How fast the members of the faction can move. (in bold)


'''[[Speed|Combat Speed]]:''' How fast the members of the faction goes in combat. (in bold)
'''[[Speed|Attack Speed]]:''' How fast the members of the faction goes in combat. (in bold)


'''[[Reactions|Reaction Speed]]:''' How fast the members of the faction can react.  
'''[[Reactions|Reaction Speed]]:''' How fast the members of the faction can react.  
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{{!}}-{{!}}Travel Speed=
{{!}}-{{!}}Travel Speed=


{{!}}-{{!}}Combat Speed=
{{!}}-{{!}}Attack Speed=


{{!}}-{{!}}Reaction Speed=
{{!}}-{{!}}Reaction Speed=
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'''[[Speed|Travel Speed]]:'''
'''[[Speed|Travel Speed]]:'''


'''[[Speed|Combat Speed]]:'''
'''[[Speed|Attack Speed]]:'''


'''[[Reactions|Reaction Speed]]:'''
'''[[Reactions|Reaction Speed]]:'''
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{{!}}-{{!}}Travel Speed=
{{!}}-{{!}}Travel Speed=


{{!}}-{{!}}Combat Speed=
{{!}}-{{!}}Attack Speed=


{{!}}-{{!}}Reaction Speed=
{{!}}-{{!}}Reaction Speed=

Revision as of 21:46, 27 July 2024

Important Codex Wiki Articles
Important Pages The Codex Wiki - Site FAQ - General Help Page- Tiering System - Civilization Tiering System - Rules for Codex Profiles - Common Editing Mistakes - Disclaimer - How to Handle Calculations - Universe - Multiverse - Omniverse - Projectile and Objects Feats - Dimensional Tiering Explanation - Common Terminology - Discussion Rules - Reference for Common Feats - Rules for Acceptable Profiles - Rules for Fanon Profiles - Misleading Titles - Mistranslations - Outside Wiki Standards - Statements - Verse Cosmology Categorizations - Fictional Universes
Terminology Alignment - Status - Protection Level - Threat Level - Cardinality - Grade - Dimensionality - Attack Potency - Durability - Speed - Reactions - Lifting Strength - Striking Strength - Range - Intelligence - Knowledge - Powers and Techniques - State of Being - Physiology - Equipment - No Limits Fallacy - Omnipotence - Cinematic Time - Canon - Crossover - Multipliers - Environmental Destruction - Bloodlust - Chain Reactions -Outside Help - Space - The Kardashev Scale - Infinity - Power Source - Light Speed - Requirements for Speed of Light/Faster Than Light Speeds
Standards Transcendence - Creation vs Destruction - Outlier - Ludonarrative Dissonance - Inconsistency - Plot-Induced Stupidity - Reality - Fiction Interaction - Powerscaling - Black Hole - Wormhole - Stabilization Feats - Merging Feats - Embodying Feats - Data World Standards - Dream World Standards - Standard Battle Assumptions - One-Shot - Speed Blitz - Penetration Damage - Blunt Force Damage - Death of the Author - Versus Threads - Information Pages - Light Dodging Feats - Lightning Standards - Timeless Void Standards
Formats Standard Format for Character Profiles - Standard Format for Factions - Standard Format for Cosmic Forces - Standard Format for Events - Standard Format for Verse Pages - Standard Format for Locations Profiles - Standard Format for Weapon Profiles - Standard Format for Powers and Abilities - Standard Format for Civilization Profiles - Standard Format for Category Names - Standard Templates For Tabbers


Background

Here you can add info about the factions. It is very important that you make sure that the text has good grammar and sentence structure, and is easy to understand.

Members

The members apart of the faction, for nameless grunts, show the standard grunt as a picture.

General Information

Key: For factions ranking systems, such as "Grunt | Leaders | Boss". It can also be for characters who have transformation stages/power-ups or who become stronger through certain points of the story, insert those in bold.

Team Name: The faction's true name, and/or common name/epithets

Origin: The name of the fiction which the faction is from, with a link to the Verse page

First Appearance: For when a faction first debut in a fictional work (Should note the name of the series and official chapter number, episode number, game, etcetera).

Latest Appearance: For when a faction last appeared in a fictional work (If their latest appearance was in a non-canonical entry it should go latest canonical appearance first, then non-canonical appearance second).

Company: The company the faction is owned by (Should be in left to right order where left is the original company that owns them and right being the current company that owns them, can also make it into a bullet point).

Creator: The original creator of the faction, co-creators can be added too if wanted.

Homeworld: Faction's original past and current homeworld (Mainly for sci-fi series).

Residence: Faction's original past and current state and town they lived in (Must be an official statement from the show or author and not a guess based off how the area looks).

Story Role: The role the faction plays in a story. Some normal examples are the Hero, Villain, Side Character, etcetera. It should be noted too for massive multi-media franchises, the story role for a character should be noted based off the specific part of the media they're in, and if one wants to they can note what role they'd play in the overall franchise.

Organization Type: The type of organization the faction is. This could be a rebellion, band, investigation team, detective agency, an entire clan, an army, or a standard three man team. In-universe organization types can be used for this.

Age: The age of the faction based off how long ago it started. The characters of the factions age can be noted.

Members: How many members are present within the faction. If the number is unknown, a reasonable assumption can be made or the number can be marked as "Unknown".

Leader: The name of the leader of said faction.

Hierarchy: The rankings, heirarchies, etcetera of a faction (If there isn't a hierarchy set for the faction, list it as "None"). For example, one would list it as this:

Example

Hierarchy:

Boss

  • Gus

Admins

  • Walter

Grunts

  • Jessie

Base of Operations: The standard base of operations for a faction. If there is none then simply put "None".

Affiliations: A group that a faction is affiliated too (Can link to a faction profile if one is made for the faction they're affiliated with).

Enemies: An enemy or enemy group that the faction constantly fights against (Can link to a faction profile if one is made for the faction they're enemies with).

Status: The existing status of the faction (Alive, Dead, Other, Defunct, Unknown).

Date of Death: For Defunct factions that have an official death date, if there is none then the Chapter, Episode, Game, etcetera should be listed with information.

Alignment: Factions who fall under a specific alignment written here.

Protection Level: Factions protection levels (Mainly applies to heroes and some villains).

Threat Level: Factions threat levels (Mainly applies to villains and some heroes).

Codex Statistics

Key: For factions ranking systems, such as "Grunt | Leaders | Boss". It can also be for characters who have transformation stages/power-ups or who become stronger through certain points of the story, insert those in bold.

Key Information: For factions that require more information on what's being described for each key.

Tier: Current Tier of the faction/team/orgnization (in bold).

Cardinality: The cardinality level the faction is on. For factions with attacks or weapons that are a higher tier, these should be elaborated on as it's the characters own energy for this (in bold; add any explanations using brackets, not in bold).

Dimensionality: The spatial and temporal dimensions the faction resides on or encompasses. For characters that encompass temporal dimensions, their dimensionality should be expressed as (spatial dimensions + temporal dimensions)-D. (in bold)

Attack Potency: The members of the's attack power or destructive capacity (in bold; add any explanations using brackets, not in bold).

Durability: The amount of attack power members of the faction can withstand before being overwhelmed (in bold).

Striking Strength: The attack power of the faction's physical attacks/blows (in bold).

Lifting Strength: The weight the faction can lift/move, usually expressed in tons. However it is optional since lifting strength generally doesn't matter in most fights (in bold).

Travel Speed: How fast the members of the faction can move. (in bold)

Attack Speed: How fast the members of the faction goes in combat. (in bold)

Reaction Speed: How fast the members of the faction can react.

Stamina: The stamina a faction has (in bold; add any explanations using brackets, not in bold).

Range: The distance the members of the faction's attacks/abilities can cover. (in bold)

Intelligence: The level of intelligence a faction has, while normally their intelligence applies to all forms of subjects, there's many cases in fiction where this isn't the case, in these cases they can have their intelligence split into the following:

Intelligence based on the entire faction, when there's varying intellect, this should be in Varies.

Intelligence based off one's years of experience, accomplishments they've made and overall statements in regards to their intelligence.

Sometimes referred too as "street smarts", this type of intelligence is how one uses their social interactions in day to day society to their advantage. Usually characters with extremely good charisma are good examples of a socially intelligent character.

Intelligence based off scientific achievements they've made.

Mainly relevant for characters in strategy based, the intelligence of one's strategies. This can apply to combat, board games, gaming, or how they apply their strategies to general life activities.

Similar to strategic intelligence, though this mainly focuses on their combat prowess.

Different types of intelligence levels that don't apply to the previous tabbers can be made their own unique ones. Some other forms of intelligence are explained on the Intelligence page.

Knowledge: The level of acquired knowledge a faction has, unlike intelligence which is capacity to learn, knowledge is how much the character knows overall. These are some of the following categories knowledge can be split into as it's an all-encompassing subject:

Knowledge based off one's years of experience, accomplishments they've made and overall amount of acquired knowledge.

Sometimes referred too as "street smarts", this type of knowledge is how one has acquired knowledge from social interactions. Usually characters with extremely good charisma are good examples of a socially knowledgeable character.

Knowledge based off scientific information they've acquired and learned.

Mainly relevant for characters in strategy based, this showcases how much knowledge they've acquired from strategic based training. This can apply to combat, board games, gaming, or how they apply their strategies to general life activities.

Similar to strategic intelligence, though this mainly focuses on their combat prowess.

Different types of knowledge that don't apply to the previous tabbers can be made their own unique ones. Knowledge is extremely vast so it can apply to almost anyhting.


Individual Abilities

A list of the individual's general abilities (Please add links to the "Powers and Abilities" pages, if it is possible).

Team Abilities

A list of the factions's general abilities (Please add links to the "Powers and Abilities" pages, if it is possible).


Inidividual's Equipment

Things the individual member of a team usually uses, or carries with him. There's varying levels of equipment which give the following:

Equipment the character usually carries on their person.

Equipment the character normally uses, this and on hand should realistically only be separated in cases where one has equipment they normally use not on their person.

Equipment that the character never really uses and isn't something they're able to use normally.

Equipment that a character can use or has used that can only be used once.

Equipment the character no longer has.

Team's Equipment

Things the overall team usually uses, or carries with them. There's varying levels of equipment which give the following:

Equipment the character usually carries on their person.

Equipment the character normally uses, this and on hand should realistically only be separated in cases where one has equipment they normally use not on their person.

Equipment that the character never really uses and isn't something they're able to use normally.

Equipment that a character can use or has used that can only be used once.

Equipment the character no longer has.


Individual Techniques

A list of some abilities the individual members generally uses.

Team Techniques

A list of some abilities the overall team generally uses.


Other

Individual Tactics:

Team Tactics:

Weaknesses:

Miscellaneous Feats

As there are many different kinds of feats within fiction, only the relevant feats should be noted in Attack Potency, Durability, Speed, Lifting Strength, Striking Strength, etcetera. In this section a collection of overall feats the character manages should be listed, this gives further indexing for the impressive array of things a character has done. It should also be noted that any category is fine. Showing off a characters natural skills, such as cooking, acrobatics, intelligence, etcetera that's not a direct relevant feat on the statistics area above can also be listed here. It should look like the following (Note that this is just an example and you only need the relevant categories for the character in question, along with this you can add your own tabber for a category not listed here):

Trivia

Gallery

Put other pictures of the character here.

Battle Records

Put the faction's official canon fights here.

It should be written in the following way

  • [[Character's Name in bold]] - [A link to the fight in question]
    • Conditions: Conditions and context the character had or the opponent had.
    • Location: The location of the fight.
    • Note: Any extra context that needs to be added about the fight in question, normally a note saying if the character was holding back, if they would have realistically won, etcetera.

Plot important fights the character has won.

Other fights the character has won.

Plot important fights the character has lost.

Other fights the character has lost.

Plot important fights the character has had a draw in.

Other fights the character has had a draw in.

For really rare cases where there is no confirmed note for who won, lost, or if there was a draw for a fight. These are normally for fights that have no canon mention of what happened and who won.

References

Any feats listed that gives a quote from a novel or episode/manga chapter number should go in this section with a "<References/> or "{{scroll box|content={{reflist|2}}}}

Categories

For character profiles, always insert the category "Characters", as well as one with the name of the related franchise here.

You should also always add the tier for the character. These go from "Tier 11" to "Tier 0", and also include "Unknown Tier".

For example, the most important categories in Son Goku's page are "Characters", "Dragon Ball", and "Tier 3".

Other Standard Formats


Template

Here is a more clean format so you do not need to delete all of the explanations:

This dropdown contains a clean version of the standard format.

Background

Members

General Information

Key:

Team Name:

Origin:

First Appearance:

Latest Appearance:

Company:

Creator:

Homeworld:

Residence:

Story Role:

Organization Type:

Age:

Members:

Leader:

Hierarchy:

Base of Operations:

Affiliations:

Enemies:

Status:

Date of Death:

Alignment:

Protection Level:

Threat Level:

Codex Statistics

Key:

Tier:

Cardinality:

Dimensionality:

Attack Potency:

Durability:

Travel Speed:

Attack Speed:

Reaction Speed:

Lifting Strength:

Striking Strength:

Durability:

Stamina:

Range:

Intelligence:

Knowledge:


Individual Abilities

Team Abilities


Inidividual's Equipment

Team's Equipment


Individual Techniques

Team Techniques


Other

Individual Tactics:

Team Tactics:

Weaknesses:

Explanations

Miscellaneous Feats

Trivia

Gallery

Battle Records

None.

None.

None.

References

{{scroll box|content={{reflist|2}}}}