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Miracle Matter: Difference between revisions
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'''[[Knowledge]]:''' '''Champion level''' (Apart of the army of [[Dark Matter]] species, who has orchestrated attacks on Pop Star twice, and Ripple Star once, with them learning from their previous failure and [https://youtu.be/BtCxbTEVM0Y?t=407 attempting to hide within the possessed Queen without the main cast finding out], with the Crystal Shards being the only reason they did) | '''[[Knowledge]]:''' '''Champion level''' (Apart of the army of [[Dark Matter]] species, who has orchestrated attacks on Pop Star twice, and Ripple Star once, with them learning from their previous failure and [https://youtu.be/BtCxbTEVM0Y?t=407 attempting to hide within the possessed Queen without the main cast finding out], with the Crystal Shards being the only reason they did) | ||
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==[[Powers and Techniques]]== | ==[[Powers and Techniques]]== | ||
<tabber> | <tabber> |
Revision as of 19:25, 18 September 2024
Articles About Dark Matter Army
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Leaders | Zero - 0² |
Dark Matter Army | Dark Matter - Clone - Miracle Matter - Dark Nebula - Dark Mind |
Background
Miracle Matter is the boss of Ripple Star in Kirby 64: The Crystal Shards. It is the final boss of the game if Kirby does not have all 72 (74 if the shards Kirby and Ribbon found in the second movie sequence are counted) of the Crystal Shards. After defeating it, it will explode, revealing a final, large Crystal Shard. Upon obtaining every Shard, the final world, Dark Star, becomes accessible. Here Kirby confronts the true final boss, 0².
General Information
Name: Miracle Matter
Origin: Kirby 64: The Crystal Shards
Sex: Male
Age: Unknown
Classification: Dark Matter Being
Species: Dark Matter
Occupation: None
Status: Deceased (Killed by Kirby during the events of Kirby 64: The Crystal Shards)
Alignment: Neutral Evil (The Dark Matter's go after planets and proceed to possess and corrupt everyone in the vicinity, spreading throughout multiple galaxies)
Codex Statistics
Tier: Low 5-B
Cardinality: Finite
Dimensionality: 3-D
Attack Potency: Small Planet level (Can harm Post-Super Star Kirby who can crack Pop Star in half with splitting the earth in half being calculated at this level)
Durability: Small Planet level
Striking Strength: Small Planet Class
Lifting Strength: Unknown
Travel Speed: Faster Than Light (Should be comparable to Dark Matter who traveled past several galaxies while chasing after Ribbon which gives these results)
Attack Speed: Faster Than Light
Reaction Speed: Faster Than Light
Stamina: Likely Limitless (Miracle Matter should be like other Dark Matter's, who are cloud-like objects that seem to have no true organic parts asides from its eye)
Range: Standard Melee, Several Meters with Elemental Manipulation, Planetary with the HyperZone (The Hyper Zone’s clouds spread across the entire planet, with Dark Matter being confirmed to control those clouds), Planetary, possibly Stellar with Dark Star (Implied to be a star, though due to Kirby 64 naming regular planets stars this might be the same case for Dark Star), Multi-Galactic with Corruption (In Kirby 64 Dark Matter’s influence is spread across different planets that are in different galaxies)
Intelligence: Unknown Intelligence
Knowledge: Champion level (Apart of the army of Dark Matter species, who has orchestrated attacks on Pop Star twice, and Ripple Star once, with them learning from their previous failure and attempting to hide within the possessed Queen without the main cast finding out, with the Crystal Shards being the only reason they did)
Powers and Techniques
Notable Techniques
- Burning Form: In its Burning form, Miracle Matter appears as a fireball with a yellow core. For its attack, Miracle Matter will shift in a direction and shoot simultaneous columns of fire. These leave behind fiery projectiles that can be used against Miracle Matter. There are three variations to this attack. It can shoot fire in vertical columns, which it will do so three times, it can fire in horizontal columns, two or three times, and it can move anywhere on screen and shoot fire columns in all four basic directions, doing so only once.
- Ice Form: In its Ice form, Miracle Matter represents an ice cube, tilted on its vertices. It simply moves around the area, surrounded by shards of ice that can be used against it. After gliding around for a while, it will stop for a moment, still spinning the fragments around it, and change back.
- Spark Form: In the Spark form, Miracle Matter is a ball of electricity. Its attack is pretty tricky to dodge: It fires three beams of energy a few seconds apart from each other. These can ricochet off of Miracle Matter. The energy beams go off-screen, reappearing at the corresponding side of the screen (i.e. if they went off the bottom of the screen, they'd appear at the top), and once they get small, they turn into smaller energy balls similar to Miracle Matter. Only then can they be used against the boss.
- Stone Form: Miracle Matter in its Stone form represents nothing more than a brown boulder. As it hovers, rocks appear on its four sides. It then attempts to drop these rocks on Kirby, dropping two, and then dropping two with itself. After that, it rolls about the ground for a while, stopping near the edges of the area (where Kirby should be to avoid damage), before floating back up. The smaller rocks it spawns are projectiles, but can only be used once they're dropped.
- Bomb Form: As its Bomb form, Miracle Matter strangely turns into a large black bubble. It surrounds itself with four smaller bubbles. Once it launches the bubbles, they enlarge and bounce around. They then split into two smaller bubbles each, which then bounce around as well. Soon, the smaller bubbles disappear, leaving behind bombs that can be used.
- Needle Form: The Needle form of Miracle Matter takes on an orange, 8-sided star. Once it transforms, it starts protruding each of its points, one by one, reaching all the way to the edges of the arena. As each of the spikes retract, they leave behind a thorn that can be used against Miracle Matter.
- Cutter Form: Miracle Matter's Cutter form resembles a crescent-shaped razor (somewhat resembling Fishbone) covered with moving spikes, with smaller crescents trailing behind. This form zips around the screen, in a path that's easy to predict. After a few times, it will dive into the ground, drilling through it, and return to the center. The only usable projectile is the smallest crescent at the tip, which respawns once inhaled.
Other
Standard Tactics: Throughout the course of the battle, Miracle Matter's surface will change to represent one of the game's Copy Abilities. During this time, Miracle Matter will use attacks based on those abilities to harm Kirby. Miracle Matter can only be harmed by whatever ability or projectile is matching the form it is currently in. Otherwise, a force field blocks the attack. For example, if Kirby tries to use Stone while Miracle Matter is in its Cutter form, it does no damage to the boss. As Miracle Matter takes damage, it will stop using some of its forms.
Weaknesses: The Dark Matter's main weakness is love and joy, with those things creating a weapon that can harm it. The Rainbow sword can reflect some of its attacks.
Trivia
- Miracle Matter is one of the "fake" final bosses, with the real final boss being unlocked after certain requirements are met, such as managing to collect all of a certain item, usually to create the Final Weapons to combat them with.
- This role is usually filled by King Dedede, and in such cases the collectible items or final weapon may rid him of possession by the true final boss (similar to the Fairy Queen).
- As of Kirby & The Amazing Mirror however, there are generally no requirements to be met in order to fight the true final boss, and the fake final boss being such is generally used as a story twist, similar to the twist of Kirby's Adventure.
- In English sources, Miracle Matter was stated to be related to Dark Matter. In Japanese sources, however, such claims were never made.
- Miracle Matter's theme is an arrangement of Meta Knight's theme and the standard boss theme for Kirby 64: The Crystal Shards.
- Miracle Matter's theme was remixed as Yin-Yarn's theme in Kirby's Epic Yarn. His theme was reused in Kirby Star Allies.
- Miracle Matter's bright coloration is unusual for a creature of Dark Matter. However, it could also be based on the coloration of Zero/0².
- The Prima strategy guide for Kirby 64: The Crystal Shards is flawed; it states that Miracle Matter is the final boss of the game and doesn't even touch on Dark Star. This could be an error.
- Miracle Matter's theme mixed with 0²'s theme plays when fighting against Morpho Knight in Guest Star ???? Star Allies Go! when playing as Adeleine & Ribbon.
Battle Records
None.
None.
None.