“ | MANKIND IS DEAD. BLOOD IS FUEL. HELL IS FULL. | „ |
~ V1's operative statement |
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Neither model ever reached mass production due to the end of wars completely draining any demand, so it’s likely only a single prototype build of each model remains in existence.|Brief summary of V1 from the Terminal}} | Neither model ever reached mass production due to the end of wars completely draining any demand, so it’s likely only a single prototype build of each model remains in existence.|Brief summary of V1 from the Terminal}} | ||
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==Background== | ==Background== | ||
'''V1''' is the main protagonist and playable character of the FPS game ''[[Ultrakill|ULTRAKILL]]''. | '''V1''' is the main protagonist and playable character of the FPS game ''[[Ultrakill|ULTRAKILL]]''. | ||
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|-|Victories= | |-|Victories= | ||
*'''[[Steven Universe]]''' [[Steven Universe (Verse)|(Steven Universe)]] - | |||
**''' | *'''[[Steven Universe]]''' [[Steven Universe (Verse)|(Steven Universe)]] - [https://thecodex.fandom.com/f/p/4400000000000024301 Thread] | ||
**'''Conditions:''' | **'''Keys:''' Both are High 8-C. | ||
**'''Conditions:''' Steven was Bloodlusted & gets optional equipment. | |||
**'''Location:''' SBA | **'''Location:''' SBA | ||
**''' | **'''Restrictions:''' None. | ||
|-|Losses= | |-|Losses= | ||
None. | None. |
"Mature Content" | |
This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these. |
“ | MANKIND IS DEAD. BLOOD IS FUEL. HELL IS FULL. | „ |
~ V1's operative statement |
“ | The V model was built for war, with V1 boasting a new kind of exterior plating that allowed refueling through contact with blood rather than through a separate refueling process.
Due to its necessary thinness, it is far less durable, but the ability to fix itself and rebuild broken parts on the fly would outweigh the negatives on an active battlefield. However, during the prototyping phase, the New Peace was established and war became irrelevant. V1’s planned production was cancelled and an updated model, V2, was developed instead, using the standardized plating, since durability was far more important during times of peace when no bloodshed was necessary. Neither model ever reached mass production due to the end of wars completely draining any demand, so it’s likely only a single prototype build of each model remains in existence. |
„ |
~ Brief summary of V1 from the Terminal |
V1 is the main protagonist and playable character of the FPS game ULTRAKILL.
In the world of ULTRAKILL, robots are fueled on human blood; after the robot uprising led to the extinction of humanity, many robots (including V1) flocked to Hell in search of more blood from its denizens, angering the Demons and, eventually, ; as robots are fueled by human blood, many robots, including V1, reached the logical conclusion to invade Hell and kill its denizens for their valuable blood.
V1 was the first of the short-lived "V" model; a combat android designed with a unique exterior plating that can absorb blood for fuel on-contact, rather than through a dedicated refueling process; this, coupled with its agility and on-the-fly repairs, would have made it a nigh-unstoppable weapon of war had the "New Peace" not occurred, ending all wars.
A second prototype, V2, was made before the series' total cancellation and, eventually, the extinction of humanity; it's likely that V1 and V2 are the only existing V models to exist.
V1 uses a Revolver, Shotgun, Nailgun, Railcannon and Rocket Launcher (with each weapon sporting multiple forms) and can even switch out its arm on the fly in order to carve through the swarms of enemies it encounters. Said enemies typically fall under the categories of Husk, Demon, Machine, or Angel (though there are a few unique adversaries).
Tier: High 8-C
Name: V1, "Machine"
Origin: Ultrakill
Sex: Sexless
Age: Unknown
Classification: Combat Robot, Machine, Creature of steel
Status: Alive
Alignment: Neutral Evil (V1 goes to a rampage in Hell, completely killing any life form in the entire layers of Limbo, Lust, Gluttony, Greed, Wrath and Heresy. V1's only goal is to get more blood in order to heal itself, and will not think twice before attacking someone for it.)
Dimensionality: 3-D
Attack Potency: Large Building level+ (It can harm those that can harm it. It regularly kills Filths, a standard enemy capable of breaking walls. Defeated The Corpse of King Minos, who is capable of causing this much damage casually and is capable of holding the entire layer of Gluttony within itself. Later defeated Minos Prime and the Flesh Prison with Minos Prime being a threat to even high ranked angels and Flesh Prison who was made to stop the Prime Soul event. Defeated Gabriel on 2 separate occasions who previously killed King Minos and took his place as ruler of hell)
Durability: Large Building level+
Striking Strength: Large Building Class+
Lifting Strength: Superhuman (Can hold multiple Weapons and alternative arm while running and jumping without trouble)
Travel Speed: Massively Hypersonic (V1 is able to dodge the Ferryman's lighting strike), FTL with the Dash ability (V1 is able to dodge holy light by Dashing)
Combat Speed: Massively Hypersonic (V1 is able to tag people who scale to him such as Gabriel or V2. V1 is able to dodge and punch airbone coins, who are normally impossible for enemies to dodge), FTL (Can tag V2 who has a similar Dash ability)
Reaction Speed: Massively Hypersonic (V1 is able to react to the Ferryman's lighting attack, and to successfully dodge them), FTL with Dash
Stamina: Limitless
Range: Standard Melee, Several Meters to Tens of Meters to Kilometers with weapons and abilities, Low Multiversal with Existence Erasure
Intelligence: Genius combat-wise (It's a highly intelligent combat robot capable of mastering various weapons instantly upon acquiring them. It has defeated ancient beings with much greater faculties than it such as Minos and Gabriel. It can fix and rebuild itself on the fly and swap weapons and strategies at such a pace as well. Machines in ULTRAKILL are highly capable combat-wise and can create their own weapons via salvaging scrap, to the point where they armored beyond recognition. It salvaged the Knuckleblaster arm dropped from V2 and made it a regular part of its equipment. It was developed for field combat at war. Its strategic prediction allows it to reflect enemy attacks with pinpoint accuracy before they even fire)
This dropdown contains all of V1's standard equipment |
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*Piercer Revolver: Hold Alt Fire to charge a 3-hit beam. Requires cooldown.
Hit an airborne coin to deflect your shot into the nearest enemy's weakpoint. Coins can be chained.
Hold to charge distance. Explodes on impact.
Too many pumps will cause an explosion when fired.
Magnets stick to surfaces and enemies and can be broken with hitscan weapons.
Heatsinks recharge while not firing.
Pierces through all enemies. Pay attention to your positioning to maximize destruction. Don't use in water.
The drill causes enemies to bleed continuously with extra healing range.
Wipes out groups of weak enemies with ease.
Frozen rockets have a larger blast radius will stay frozen even when switching weapons.
*Feedbacker: Fast punch with decent damage. Can parry projectile attacks, including shotgun shots and coins
Hold Punch to blast shells inside the knuckles, causing a shockwave that knocks surrounding enemies away
Hold to throw, release to pull. Can pull light enemies and items, will get pulled to heavy enemies and grapple points.
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This dropdown contains all of V1's optional equipment |
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*Moon Pendant: A translucent crescent moon on a gray handle. Punching an enemy with it will light them on fire If used on a specific pedestal, this item will turn the day to night
Punching or Whiplashing enemies with it will light them on fire. Holding it generates a faint skull-colored glow .Blue Skull originate from the skull of Ferryman's
Punching or Whiplashing enemies with it will light them on fire. Holding it generates a faint skull-colored glow .Blue Skull originate from the skull of Ferryman's. However there has never been a record of a Red Ferryman, the origin of them remain unknown
Punching or Whiplashing enemies with it will light them on fire.
No additional effect
Sacrificing Florp to Jakito will proceed to destroy the entire world, crashing the game
Using the Whiplash deals 999999 damage, but doesn't make the soap fall. Making it easy to instakill any enemy in the game For comparison, V1's explosion only do 5 damage
*Red Orbs: Doubles the health of V1 when destroyed
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Weaknesses: Its only source of fuel is fresh blood; it can only heal by soaking in fresh blood. V1 is unable to drain blood from sand based enemies and will be damaged upon direct contact with hot sand.
Gallery | |
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*Steven Universe (Steven Universe) - Thread
None.
None.