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Flame Hyenard: Difference between revisions

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{{Quote|'''BURN! BURN TO THE GROUND!'''|Flame Hyenard throwing fireballs|RMX7_Hyenard_Mug.png}}
{{Quote|'''BURN! BURN TO THE GROUND!'''|Flame Hyenard throwing fireballs|RMX7_Hyenard_Mug.png}}
[[File:SaveTube.App - BURN BURN BURN TO THE GROUND (128 kbps).mp3|thumb|Actual audio of Flame Hyenard's boss fight in ''Mega Man X7'']]


{{Quote|Oh, it's YOU that's causing my suffering! Then if I tear you to pieces, the pain will stop!|Flame Hyenard}}
{{Quote|Oh, it's YOU that's causing my suffering! Then if I tear you to pieces, the pain will stop!|Flame Hyenard}}

Revision as of 12:54, 10 June 2023

BURN! BURN TO THE GROUND!
~ Flame Hyenard throwing fireballs
Actual audio of Flame Hyenard's boss fight in Mega Man X7
Oh, it's YOU that's causing my suffering! Then if I tear you to pieces, the pain will stop!
~ Flame Hyenard
Megaman X7 - Boss Theme
Megaman X7 - Burning Water - Kombinat Stage


Background

Flame Hyenard (フレイム・ハイエナード, Fureimu Haienādo) is a hyena-based Reploid and member of the Red Alert syndicate from Mega Man X7. Flame Hyenard is an average-sized Reploid with the design of a hyena. His armor is mostly sandy brown and black, with various vents and exhaust holes located around his body. One of his shoulders was normally open, constantly emitting a small stream of fire.

When X, Zero and Axl encountered Flame Hyenard, he was in a crazed and delusional state. He initially disregarded their invasion of his lair, walking right by them with little thought, but upon noticing them decided that they were the cause of his suffering. He then became aggressive and attacked, giving the Maverick Hunters little choice but to put him down.

Statistics

Tier: 4-C

Name: Flame Hyenard

Origin: Mega Man X7

Sex: Male

Age: Unknown

Classification: Bounty Hunter, Maverick

Dimensionality: 3-D

Attack Potency: Star level (Can harm X, Zero, and Axl, who all fought with Lumine, who was also capable of creating an alternative realm which included a sun which was entirely destroyed when Lumine was defeated, which was calculated at this)

Durability: Star level (Can take hits from X, Zero, and Axl)

Striking Strength: Star Class

Lifting Strength: Class G (Should scale far above Classic Era's Robot Masters and Mega Man)

Travel Speed: Massively FTL (Is comparable to X, Zero and Axl and should be undoubtedly superior to Duo who is capable of traveling through galaxies and across the universe while doing his job to destroy the Evil Energy)

Combat Speed: Massively FTL (Can keep up with X, Zero, and AxL and is undoubtedly superior to Mega Man who is able to keep up with Duo's travel speed which he uses in combat)

Reaction Speed: Massively FTL (Can keep up with X, Zero, and Axl)

Stamina: Limitless

Range: Hundreds of Meters

Intelligence: Genius (Is an experienced Bounty Hunter who should be comparable to Axl who was originally part of Red Alert)


Powers and Abilities

Superhuman Physical Characteristics, Self-Sustenance (Types 1, 2, & 3; Superior in technology to Robot Masters, where all Robot Masters can breathe in space just fine, with an entire game revolving around traveling through space[1] and as robots do not require food, sleep or sustenance), Inorganic Physiology (Type 2; Reploids are a new generation of robots which contain an innovative new feature, the ability to think, feel and make their own decisions), Rage Power & limited Invulnerability (Type 1; When Reploids are damaged to about half their health, they gain an extra attack. Mavericks can enter an invicible state where they can do stronger attacks. Superior to their previous models where when Robot Masters are damaged to about half their health, they become invulnerable for a few seconds and perform more powerful attacks), Psuedo-Teleportation, Transformation, Light Manipulation & Intangibility (Type 3 [Transformation], Phasing/Elemental; Reploids should have superior teleporters to the robot masters who naturally display teleportation through teleporters interplanetary distances[2], they do this through transforming into a beam of light, they can use this in the middle of combat to turn intangible and phase through attacks), Consciousness Transferal (Reploids can have their data moved into other bodies essentially posessing multiple of them), Immortality (Type 3; Through robots and reploids ability to regenerate back their body and data. Type 6; Reploids can survive after being severely destroyed. All reploids souls are able to posses a new body if their old one is destroyed or return to their old one if separated. Robot Masters can survive wounds such as being cut in half, with ones such as Proto Man calling it merely "a flesh wound", being able to come back just fine after teleporting away to be repaired. Type 8; All robots "true existences" rely on their data, thus as long as their data is stored they can be remade or come back if their data is specifically "SAVED". With data further being explored through here), Regeneration (At least Mid. Should upscale from robots like Proto Man who can regenerate from being crushed by Mad Grinder. Should scale to all the other Robot Masters who all regenerate after being flattened in Mega Man Powered Up. Mid-Godly through their data; In Mega Man Xtreme, Sigma was trying to reproduce the past data of several mavericks in the mother computer to bring havoc to the world's peace and the only way the past data of previously defeated Mavericks from X1 and X2 could be stopped is if X goes inside as his data form. Inside the Mother Computer, X defeats Vile's data form along with the data forms of a bunch of mavericks he has previously defeated. However, despite defeating their data form, their data is still are able to come back for the rematches at the end of the game along with Vile being back in the hard mode's post game story. Despite destroying Vile's data twice, he was still able to come back and better then ever in Mega Man X8. In Mega Man ZX, Omega's soul data along with flashes of the past battle in Zero 3 are trapped in area O and even after defeat, he can come back without limit even after obtaining Model OX which contains his soul data. With data further being explored through here), Resurrection (Robots that are fought and defeated are able to be brought back as long as they still have their data, with this also extending to reploids being able to come back for rematches. With data further being explored through here), Information Manipulation & Conceptual Manipulation (Can directly interact with, harm, and destroy a robots data, which all robots "true existences" rely on their data, thus as long as their data is stored they can be remade or come back if their data is specifically "SAVED". All data resides in the deep log of each game's data and information of the Mega Man Franchise and many other Capcom franchises, with it being stated that data makes up the characters' personality, memories are data pieces that can be used to materialize hunter programs and also have the feelings of the characters, their data is even what determines their own canonicity in reality, with all characters being considered data alongside all universes being made of data. With data further being explored through here), Accelerated Development (All reploids made are all based off of X's design, making all reploids have limitless potential, which is also stated here), Fire Manipulation (Can shoot fireballs), Duplication (Can create multiple clones of himself), Summoning (Can summon his clones to fight along side him all together)

Resistance to Extreme Heats, Extreme Colds, & Weather Manipulation (Is fine here. Superior models to the Robot Masters, who are made to withstand extreme terrains and weather conditions), Cosmic Radiations (Superior models to all Robot Masters, who can breathe and survive in space just fine, with an entire game revolving around traveling through space[3]), Information Manipulation & Conceptual Manipulation (Can take hits from characters that can directly interact with, harm, and destroy a robots data, which all robots "true existences" rely on their data, thus as long as their data is stored they can be remade or come back if their data is specifically "SAVED". All data resides in the deep log of each game's data and information of the Mega Man Franchise and many other Capcom franchises, with it being stated that data makes up the characters' personality, memories are data pieces that can be used to materialize hunter programs and also have the feelings of the characters, their data is even what determines their own canonicity in reality, with all characters being considered data alongside all universes being made of data. With data further being explored through here), Plot Manipulation (As data determines one's canonicity in reality and all universes are made of data, one would need to fully change one's data in order to change their narrative. With data further being explored through here), Electricity Manipulation (Superior models to the Robot Masters, who are able to tank and survive attacks from electricity based Robot Masters attacks, even those with a weakness can survive hits from it), Heat Manipulation & Fire Manipulation (Superior models to the Robot Masters, are able to tank and survive attacks from heat and fire based Robot Masters attacks, even those with a weakness can survive hits from it and survive the intense heats), Magma Manipulation (Superior models to the Robot Masters, who are able to tank and survive attacks from magma based Robot Masters attacks, even those with a weakness can survive hits from it), Ice Manipulation & Absolute Zero (Superior models to the Robot Master, who are able to tank and survive attacks from ice based Robot Masters attacks, even those with a weakness can survive hits from it, even with ice as cold as absolute zero), Gravity Manipulation (Superior models to the Robot Masters, who are able to tank and survive attacks from gravity based Robot Masters attacks, even those with a weakness can survive hits from it), Black Holes (Superior models to the Robot Masters, who are able to tank and survive attacks from black hole based Robot Masters attacks, even those with a weakness can survive hits from it), Petrification (Superior models to the Robot Masters, who are able to tank and survive attacks from petrification based Robot Masters attacks, even those with a weakness can survive hits from it, with the petrification being potent enough to effect black holes), Acid Manipulation & Corrosion Inducement (Superior models to the Robot Masters, who are able to tank and survive attacks from acid & corrosive based Robot Masters attacks, even those with a weakness can survive hits from it), Space-Time Manipulation & BFR (Superior models to the Robot Masters, who are able to tank and survive attacks from the likes of Centaur Flash, which creates a dimensional distortion where he warps space and sends an opponent into a black hole, with even Robot Masters that have a weakness to it surviving its hits and not being sent into a black hole. Robot Masters can also take hits from Cut Man who can cut through space itself and leave dimensional tears that he can jump in)


Standard Equipment

His Giant Mechaniloid Gazelle


Other

Standard Tactics: As he rides his Giant Mechaniloid Gazelle, Flame Hyenard sends out his clones to fight, then if approached, he summons them to all attack together and attack with fire balls.

Weaknesses: Splash Laser and Suiretsusen. If his data is corrupted, he will be incapable of coming back.

Explanations

Explanation of data in the Mega Man series.

Battle Records

None.

None.

None.

Discussions (Link For Mobile Users):

Discussion threads involving Flame Hyenard
  1. PEACE HAS COME TO THE WORLD.
    Dr. Wily has reformed, and he and Dr. Right have joined forces, working together to develop a giant peace-keeping robot named “GAMMA”.
    “GAMMA”…… It was the life-long dream of Dr. Right, a giant robot to protect and serve world peace.
    Their research almost complete, all that remained was to combine 8 energy elements that were scattered about the uncharted planets, and bestow them to “GAMMA”…
    –However, each planet met with an unexpected incident. The robots who were mining the energy elements suddenly began going berserk!! Upon learning of this from Dr. Right, “ROCKMAN” immediately set out on a path for the uncharted planets–a new battle was about to begin!!
  2. PEACE HAS COME TO THE WORLD.
    Dr. Wily has reformed, and he and Dr. Right have joined forces, working together to develop a giant peace-keeping robot named “GAMMA”.
    “GAMMA”…… It was the life-long dream of Dr. Right, a giant robot to protect and serve world peace.
    Their research almost complete, all that remained was to combine 8 energy elements that were scattered about the uncharted planets, and bestow them to “GAMMA”…
    –However, each planet met with an unexpected incident. The robots who were mining the energy elements suddenly began going berserk!! Upon learning of this from Dr. Right, “ROCKMAN” immediately set out on a path for the uncharted planets–a new battle was about to begin!!
  3. PEACE HAS COME TO THE WORLD.
    Dr. Wily has reformed, and he and Dr. Right have joined forces, working together to develop a giant peace-keeping robot named “GAMMA”.
    “GAMMA”…… It was the life-long dream of Dr. Right, a giant robot to protect and serve world peace.
    Their research almost complete, all that remained was to combine 8 energy elements that were scattered about the uncharted planets, and bestow them to “GAMMA”…
    –However, each planet met with an unexpected incident. The robots who were mining the energy elements suddenly began going berserk!! Upon learning of this from Dr. Right, “ROCKMAN” immediately set out on a path for the uncharted planets–a new battle was about to begin!!