Above Average (Was able to get through Rip-The-Blood's castle, which had multiple traps and puzzles. Is able to get through the mummy's temple. Got through the Science puzzle.)
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Phillip (Space Funeral): Difference between revisions
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===[[ | ===[[Powers and Techniques]]=== | ||
<tabber> | <tabber> | ||
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{{!}}-{{!}} | {{!}}-{{!}} | ||
Items and Other= | Items and Other= | ||
<br> | |||
* Small Blood- A small pack of blood. (Restores 100 HP) | * Small Blood- A small pack of blood. (Restores 100 HP) | ||
* Big Blood- A big pack of blood (Restores 200 HP) | * Big Blood- A big pack of blood (Restores 200 HP) | ||
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|-|Post-Cancer= | |-|Post-Cancer= | ||
{{#tag:tabber|Weapons= | {{#tag:tabber|Weapons= | ||
<br> | |||
* Rusty Knife- An Old and Rusty Blade (+4 Attack) | * Rusty Knife- An Old and Rusty Blade (+4 Attack) | ||
* Junkyard Knife- Grimy but Usable Knife (+8 Attack) | * Junkyard Knife- Grimy but Usable Knife (+8 Attack) | ||
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{{!}}-{{!}} | {{!}}-{{!}} | ||
Armor= | Armor= | ||
<br> | |||
* Cloth PJs- Worn and faded Pajamas (+3 Defence) | * Cloth PJs- Worn and faded Pajamas (+3 Defence) | ||
* Leather PJs- Stiff leather pyjamas (+12 Defence) | * Leather PJs- Stiff leather pyjamas (+12 Defence) | ||
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{{!}}-{{!}} | {{!}}-{{!}} | ||
Accessories= | Accessories= | ||
<br> | |||
* Focused Hat- This hat will prevent DISTRACTION. (Prevents the Distract Status) | * Focused Hat- This hat will prevent DISTRACTION. (Prevents the Distract Status) | ||
* Drab Hat- This hat will prevent SPOOKED (Prevents the Spooked Status) | * Drab Hat- This hat will prevent SPOOKED (Prevents the Spooked Status) | ||
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{{!}}-{{!}} | {{!}}-{{!}} | ||
Items and other= | Items and other= | ||
<br> | |||
* Small Blood- A small pack of blood. (Restores 100 HP) | * Small Blood- A small pack of blood. (Restores 100 HP) | ||
* Big Blood- A big pack of blood (Restores 200 HP) | * Big Blood- A big pack of blood (Restores 200 HP) | ||
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<tabber> | <tabber> | ||
|-|Natural Techniques= | |-|Natural Techniques= | ||
<br> | |||
* '''Wallop'''- [https://youtu.be/9HrGi9jXaWs?t=11 A damaging Heavy blow] | * '''Wallop'''- [https://youtu.be/9HrGi9jXaWs?t=11 A damaging Heavy blow] | ||
* '''Sob'''- [https://youtu.be/9HrGi9jXaWs?t=12 Bursts into tears to reduce an enemy's defence] | * '''Sob'''- [https://youtu.be/9HrGi9jXaWs?t=12 Bursts into tears to reduce an enemy's defence] | ||
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* '''Mystery'''- Mystery is an ability that can have something completely random happen with Phillip having no control of what it does after using the move. the move itself can harm opponents, help opponents, harm or help Phillip and his party. Seemingly anything can happen once this move is used and can only be used once per fight before Phillip is Mystery'd out. | * '''Mystery'''- Mystery is an ability that can have something completely random happen with Phillip having no control of what it does after using the move. the move itself can harm opponents, help opponents, harm or help Phillip and his party. Seemingly anything can happen once this move is used and can only be used once per fight before Phillip is Mystery'd out. | ||
|-|Learnable Techniques= | |-|Learnable Techniques= | ||
<br> | |||
*''' Coin Flip'''- [https://youtu.be/9HrGi9jXaWs?t=15 Flips a coin to inflict Distract on the opponent.] | *''' Coin Flip'''- [https://youtu.be/9HrGi9jXaWs?t=15 Flips a coin to inflict Distract on the opponent.] | ||
* '''Mystery Punch'''- [https://youtu.be/9HrGi9jXaWs?t=17 Mystery punch is a move that can only be learned by using Mystery. The punch does heavy damage to any opponent hit by it] | * '''Mystery Punch'''- [https://youtu.be/9HrGi9jXaWs?t=17 Mystery punch is a move that can only be learned by using Mystery. The punch does heavy damage to any opponent hit by it] | ||
* '''Crushing Wind'''- [https://youtu.be/uKYRe7KibR8?t=4 Crushing wind is a move that only happens when Mystery is used. A high damaging move that does 9999 damage on the opponent]. | * '''Crushing Wind'''- [https://youtu.be/uKYRe7KibR8?t=4 Crushing wind is a move that only happens when Mystery is used. A high damaging move that does 9999 damage on the opponent]. | ||
|-|Post-Moon Techniques= | |-|Post-Moon Techniques= | ||
<br> | |||
* '''Recycle'''- A move said to Recycles his opponents flesh into health but only seems to miss with it | * '''Recycle'''- A move said to Recycles his opponents flesh into health but only seems to miss with it | ||
*''' Disrupt'''- Use the power of the 256 to disrupt things I guess (Attacks, doing heavy damage to science) | *''' Disrupt'''- Use the power of the 256 to disrupt things I guess (Attacks, doing heavy damage to science) | ||
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{{#tag:tabber| | {{#tag:tabber| | ||
{{!}}-{{!}}Combat Speed= | {{!}}-{{!}}Combat Speed= | ||
<br> | |||
* Dodges sound based attacks from 20th century boy and later, dubstep mutant | * Dodges sound based attacks from 20th century boy and later, dubstep mutant | ||
* Can dodge shotgun bullets from Libertarian soldiers | * Can dodge shotgun bullets from Libertarian soldiers | ||
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<tabber> | <tabber> | ||
|-|Victories= | |-|Victories= | ||
<br> | |||
* Swamptrogg-[https://youtu.be/w6VKVznShGI?t=307 Fight] | * Swamptrogg-[https://youtu.be/w6VKVznShGI?t=307 Fight] | ||
**Conditions- Phillip's first key is used | **Conditions- Phillip's first key is used |
Revision as of 19:26, 14 January 2024
"Mature Content" | |
Halt! This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these. Be wary! |
Background
Phillip Is the main character of Space funeral. A depressed man who trudges through the world of space funeral to save the world from beings that plan to take over and change the world in their corrupted vision.
General Information
Name: Phillip
Origin: Space Funeral
Sex: Male
Age: Unknown
Classification: Sad, Destined
Species: Human
Occupation: None
Status: Deceased (Ceased to exist with the rest of the universe at the end of Earth birth)
Alignment: Neutral Good (Despite his depressed state, he still continued to save the world from beings who wanted to have full control of it.)
Codex Statistics
Key: Space Funeral | Post-Cancer death
Tier: 9-B | 9-B
Dimensionality: 3-D
Attack Potency: Wall level (Can fight against Land sharks, who can swim through the ground with ease. Fights the Swamptrogg early on, which is large enough to block a cave entryway) | Wall level (Should at least be as strong as before. Fights Robot Warmachine's which are giant robots and Vicious dinosaurs which are large dinosaurs)
Durability: Wall level (Can handle bomb dog explosions) | Wall level (Should be as durable as before, can take attacks from Robot Warmachines)
Striking Strength: Wall Class | Wall Class
Lifting Strength: Unknown
Travel Speed: Average Human | Average Human
Combat Speed: Transonic (Can dodge sound-based attacks from 20th century boy) | Supersonic (Can dodge sound-based attacks from Dubstep mutant. Can fight Aqua man early on who uses an eel's electricity as an attack, Can dodge attacks Libertarian Militia who uses a shotgun)
Reaction Speed: Transonic | Supersonic
Stamina: Superhuman (Can fight just fine after having blood sucked out of him, fights and runs through hordes of enemies constantly, travels across the Continent of Space Funeral and Earth Birth with no signs of being tired)
Range: Standard Melee Range, Extended Melee Range with Swords, Likely Higher with Zorg Canon
Unknown (Does not talk to NPC's besides in Mysteries)
Unknown (Despite fighting against Science and her forces, He never displayed any scientific knowledge)
Above Average (Has fought through a multitude of opponents including Criminals, Aquaman, armed soldiers, Moon, Science and many others)
Powers and Techniques
All previous abilities, Weapon Usage (Unique; Bad Report Card is a weapon that allows Phillip to all enemies twice, Canid fang is a dog tooth turned into a mighty weapon), Self-Sustenance (Respiratory Self-Sustenance;Can walk around and fight on the moon just fine), Non-Physical Interaction (Can now fight Shades of doubt, which are shadows), Resistance to Space-time Manipulation (Dipped his feet into a lake that allowed him to bend time and space, which let him to walk through a dimension with a non-linear time), Poison Manipulation (As the destined one, Phillip can handle high amounts of Toxic science just fine. Drinks Moonshine which is stated to have Blood and Mercury inside) and Heat Manipulation (Can walk through a lava filled land)
All previous items, Magnetism Manipulation (Has magnets), Statistics Amplification (The Speed ring Increases Phillip's Speed. The Sexy and Scary ring Increases Phillip's Dodge Rate), Poison Manipulation and possibly Sense Manipulation (has Dubstep venom which poisons the enemy. Stated in its description to cause Nausea and Deafness), Fear Manipulation (With the Eldritch blade. Can Inflict Spooked on enemies. Can Inflict himself with Spooked with the Scary Ring), Healing (Can heal with Sirloin, Moonshine and Fat Doobies), Statistics Reduction (Can put on the Bad Ring that makes all his stats go to 1) Purification and Nullification to Fear Manipulation, Social influencing, Morality Manipulation and Mind Manipulation (Status; The Fat Doobie can remove the effects of Spooked, Distract, Moral, Poison, Sad and Berserk. The Amoral ring prevents the Moral Affliction. Sirloin Removes Spooked. The Bad Ring prevents Berserk),
Equipment
* Rusty Knife- An Old and Rusty Blade (+4 Attack)
- Junkyard Knife- Grimy but Usable Knife (+8 Attack)
- Hooked Knife- Unpleasant maiming Knife (+13 Attack)
- Silver Sword- Long and Balanced Sword (+17 Attack)
- Zorg Canon- Future Death Machine (+30 Attack)
* Cloth PJs- Worn and faded Pajamas (+3 Defence)
* Focused Hat- This hat will prevent DISTRACTION. (Prevents the Distract Status)
Notable Techniques
- Wallop- A damaging Heavy blow
- Sob- Bursts into tears to reduce an enemy's defence
- Flex Muscles- Flexes to increase attack
- Light Heal- Heals himself or a friend
- Lunge- Desperately tackles all opponents
- Blood Rage- Inflicts himself with Berserk and rage to increase damage
- Speedy- Increases his speed
- Savage Blow- A Powerful punch
- Heavy Heal- Heavily heals himself or an ally
- Mystery- Mystery is an ability that can have something completely random happen with Phillip having no control of what it does after using the move. the move itself can harm opponents, help opponents, harm or help Phillip and his party. Seemingly anything can happen once this move is used and can only be used once per fight before Phillip is Mystery'd out.
Other
Standard Tactics: Phillip Is shown to fight with strong Physical attacks but has plenty of items and skills to assist him in taking down the opponent. Will likely use Mystery in the fight at some point.
Weaknesses: Phillip has a limited amount of MP to use his skills and Mystery is a completely random move that Phillip has no control over once used, and can only be used once per battle. Phillip is seemingly depressed but has no viewable negative effects on his skills.
Miscellaneous Feats
* Defeated The swamptrogg alone, a giant dragon opponent armored guards could not defeat.
- Is able to battle against Land sharks, who swim through the earth.
- fights against Vicious dinosaurs
- Can defeat Robot war machines, which are giant tank-like robot
* Defeated the crime lord Rip-The-Blood, who was able to take over the town of Malice
Battle Records
- Swamptrogg-Fight
- Conditions- Phillip's first key is used
- Locations-The Bone tunnels
- Blood Ghoul-Fight
- Condition- Was fighting with Leg Horse. Both were in their first keys.
- Location-Blood Cavern
- RIP the Blood-Fight
- Condition- Was fighting with Leg horse. Both were in their first keys.
- Location-RIP-The-Blood’s Fortress
- 20th Century boy-Fight
- Conditions- Was fighting with Leg Horse. Both were in their first keys
- Location- Northern Wastes
- Moon-Fight
- Conditions- Was Fighting with Leg Horse. Both were in their first keys.
- Locations- City of forms
- Cancer-Fight
- Conditions- Was fighting with Leg Horse. Both were in their first keys. Cancer was too depressed to fight back.
- Locations- The End.
- Aquaman-Fight
- Conditions- Was fighting with Leg Horse. Both were in their second keys.
- Locations- Laboratory
- Being of pure eyes-Fight
- Conditions- Was fighting with Leg Horse. Both were in their second keys.
- Locations- Beneath Murder 8 mall
- Obese Doobie-Fight
- Science-Fight
None.
None.