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Square Machine
![](/images/thumb/1/1b/Squaremachinemegaman.png/400px-Squaremachinemegaman.png)
Background
Square Machine is the boss from Cossack Stage 2 in Mega Man 4. It is an intruder prevention shutter made to protect important locations, such as the base's large mother computer. It slides around the room in three parts, similar to a slot game, doing so at various speeds. At its slowest speed, it will stop and combine together, and Mega Man must be inside when it closes to attack it. It is not possible to pass by its sturdy walls while closed. When it is fully formed, its weak spot, a large flashing red light on the top, will appear inside, and it will attack with plasma energy. Its weakness is Dust Crusher, although the Wire Adapter can be used as well to deal multiple hits. Mega Man will have to ride the maintenance platforms forgotten inside to reach the weak point and dodge the shots as he attacks.
Statistics
Tier: High 5-B
Name: Square Machine, Intruder Prevention Shutter
Origin: Mega Man 4
Sex: None
Age: Unknown
Classification: Mechaniloid, Intruder Prevention Shutter
Status: Destroyed (Destroyed by Mega Man)
Alignment: Unaligned
Dimensionality: 3-D
Attack Potency: Large Planet level+ (Fought and harmed Mega Man, who was able to fight on par with beings such as Duo, who was at this level), Higher with Rage Power (When Robot Masters are damaged to about half their health, they become invulnerable for a few seconds and perform more powerful attacks)
Durability: Large Planet level+ (Can take hits from Mega Man)
Striking Strength: Large Planet Class+
Lifting Strength: Unknown
Travel Speed: Immobile reguarly, FTL through moving it's three body parts (Can keep up with Mega Man, who can outrun black holes from Robot Masters such as Saturn and Galaxy Man)
Combat Speed: Massively FTL (Can keep up with Mega Man, who can keep up with Duo in combat who uses attacks that involve his travel speed, where Duo is capable of traveling through galaxies while doing his job and likely travels across the universe doing his job to destroy the Evil Energy)
Reaction Speed: Massively FTL (Can keep up with Mega Man, who can keep up with Duo in combat who uses attacks that involve his travel speed, where Duo is capable of traveling through galaxies while doing his job and likely travels across the universe doing his job to destroy the Evil Energy)
Stamina: Essentially Limitless as long as they are powered by solar energy (Mechaniloid should have similar sustenance to Robot Masters where all Robot Masters bodies are powered by solar energy, effectively giving them limitless stamina and ammo[1][2][3][4])
Range: Several Meters through sheer size, Hundreds of Meters with Energy Projection (Can shoot out energy blast that should have comparable range to Mega Man's pellets, where he can shoot opponents an entire forest distance away)
Intelligence: Likely Mindless (Only activates as a defense system to protect the mother computer and the base)
Powers and Abilities
Superhuman Physical Characteristics, Large Size (Type 0; Is this large compared to Mega Man), Inorganic Physiology (Non-Living Objects; Square Machines are merely robots, arguably less advanced the Robot Masters as they likely have no real personality functions), Self-Sustenance (Respiratory Self-Sustenance, Nutritional Self-Sustenance, & Restful Self-Sustenance; As a robot, does not need to breathe, eat, or sleep), Psuedo-Body Control (Despite it not realy having a body, the square machine can seperate its top, middle, and bottom parts), Flight (Naturally off the ground and flies arund with its top, middle and bottom parts), Energy Projection (The red part in top part of the square machine can shoot out energy projectiles), Immortality (Type 8; All robots "true existences" rely on their data, thus as long as their data is stored they can be remade or come back if their data is specifically "SAVED". With data further being explored through here), Regeneration (Mid-Godly through their data; In Rockman & Forte: Mirai Kara no Chōsensha, Rockman Shadow's data comes out of his deceased body and regenerates a new body at the very end post-credits of the game. In Mega Man Xtreme, Sigma was trying to reproduce the past data of several mavericks in the mother computer to bring havoc to the world's peace and the only way the past data of previously defeated Mavericks from X1 and X2 could be stopped is if X goes inside as his data form. Inside the Mother Computer, X defeats Vile's data form along with the data forms of a bunch of mavericks he has previously defeated. However, despite defeating their data form, their data is still are able to come back for the rematches at the end of the game along with Vile being back in the hard mode's post game story. Despite destroying Vile's data twice, he was still able to come back and better then ever in Mega Man X8. In Mega Man ZX, Omega's soul data along with flashes of the past battle in Zero 3 are trapped in area O and even after defeat, he can come back without limit even after obtaining Model OX which contains his soul data. With data further being explored through here), Resurrection (Robots that are fought and defeated are able to be brought back as long as they still have their data, with this also extending to reploids being able to come back for rematches. With data further being explored through here), Information Manipulation & Conceptual Manipulation (Can directly interact with, harm, and destroy a robots data, which all robots "true existences" rely on their data, thus as long as their data is stored they can be remade or come back if their data is specifically "SAVED". All data resides in the deep log of each game's data and information of the Mega Man Franchise and many other Capcom franchises, with it being stated that data makes up the characters' personality, memories are data pieces that can be used to materialize hunter programs and also have the feelings of the characters, their data is even what determines their own canonicity in reality, with all characters being considered data alongside all universes being made of data. With data further being explored through here).
Resistance to Mind Manipulation and Soul Manipulation (As a Mechaniloid, has even less emotions and AI then a Robot Master where despite how active Robot Masters are they do not actually possess the feeling to think, feel, and make decisions of their own as this level of technology wasn't realized until the reploids of the X era. Along with Reploids having something closer to a human soul then any robot Robot Master has. Robot Masters have a "consciousness" though it is different from the standard humans consciousness as it's at the level of a "cognitive circuit" embedded inside each one of them[5]), Light Manipulation & Paralysis Inducement (Has a complete immunity to flash stopper), Water Manipulation & Acid Manipulation (Has a complete immunity to rain flush), Heat Manipulation & Fire Manipulation (Has a complete immunity to pharaoh shot), Penetration Damage (Has a complete immunity to ring boomerang), Explosion Manipulation (Has a complete immunity to dive missile), Forcefield Creation (Has a complete immunity to skull barrier)
Standard Equipment
Nothing notable.
Other
Standard Tactics: The Square Machine will separate itself and re-attach itself, once it does this it will shoot out energy blast.
Weaknesses: Has a weakness to Dust Man's dust crusher. If its data is corrupted, it will be incapable of coming back.
References
- ↑ Q. What kind of foods does Rockman like to eat?
A. Well… Actually, Rockman’s body is powered by “Solar Energy.” Therefore, he doesn’t really eat, but there are some things that are okay for his consumption… Around the lab, he enjoys drinking “Energy Juice.” As responsibly as he behaves, he’s still a kid after all. - ↑ Q. The shots that the Rockbuster fires from the hand, what are those exactly?
A. The Rockbuster on the arm fires something called a “Solar Bullet”, essentially emitting a compressed form of solar energy that’s very powerful. - ↑ Weapon: Transforming Rockbuster, fires a solar bullet
- ↑ Q. Do robots like those made by Dr. Wily or Dr. Cossack have self-awareness, and can they talk? And do they run on solar energy like Rockman does?
A. I take it you’d like to know if Wily and Cossack’s robots possess “sentience”? Naturally, they each have a “consciousness”, although the level of every “cognitive circuit” embedded inside each one of them varies, producing as many different “personality” types as found in people… Just like you or I, they can speak, and have emotional responses like shyness, or anger, just as we do.
Regarding their energy systems, many of them do utilize “solar energy” in some way. - ↑ Q. Do robots like those made by Dr. Wily or Dr. Cossack have self-awareness, and can they talk? And do they run on solar energy like Rockman does?
A. I take it you’d like to know if Wily and Cossack’s robots possess “sentience”? Naturally, they each have a “consciousness”, although the level of every “cognitive circuit” embedded inside each one of them varies, producing as many different “personality” types as found in people… Just like you or I, they can speak, and have emotional responses like shyness, or anger, just as we do.
Regarding their energy systems, many of them do utilize “solar energy” in some way.
Explanations
Explanation of data in the Mega Man series.
Battle Records
None.
None.
Discussions (Link For Mobile Users):
Discussion threads involving Square Machine |