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User:Say Abracadavre Now/Sandbox

From The Codex

Background

Powers and Stats

Tier:

Name:

Origin:

Gender:

Age:

Classification:

Attack Potency:

Dimensionality: 3-D

Travel Speed:

Combat Speed:

Reaction Speed:

Lifting Strength:

Striking Strength:

Durability:

Stamina:

Range:

Powers and Abilities:

Standard Equipment: Knifes, Machetes, Firearms, Cyanide, etc

Intelligence:

Weaknesses:

Others

Notable Victories:

Notable Losses:

Inconclusive Matches:

Background

Powers and Stats

Tier:

Name: The Protagonist (Can be named anything by the player)

Origin: West of Loathing

Gender: Up to the player (Can be male or female)

Age: Unknown, is not effected by the passage of time

Classification:

Attack Potency:

Dimensionality: 3-D

Travel Speed:

Combat Speed:

Reaction Speed:

Lifting Strength: Infinite (Can lift a can of infinite beans)

Striking Strength:

Durability:

Stamina:

Range:

Powers and Abilities:

Superhuman Physical Characteristics, Weapon Mastery, Rage Power (Getting mad makes them more powerful), Reactive Evolution and Body Control (Can adapt and grow skin to protect themselves and can gain random abilities to help himself), Bloodlust, Conceptual Manipulation (Type 3. The Carver can destroy concepts), Darkness Manipulation (Can destory shadows), Accelerated Development (Can learn powers by just reading a book, even if they never used them before), Consumption (Can eat bullets), Failure Empowerment (Can grow stronger even after losing), Resistance Negation (Can affect mindless, inorganic, and beings who have resistances to most of his haxs), Non-Physical Interaction, Soul Manipulation (Can harm ghosts and destory souls), Toon Force, Supernatural Luck (Has a lucky horseshoe), Absorption, Non-Corporeal (Can become ghostlike), Genius Intelligence, Power Nullification (Via Lasso), Immortality (1, 3, 6, and 7. Is not effected by time moving forward, can tank many gunshots without dying and can survive part of his circulatory system being turned to stone and is ghostlike), Bone Manipulation and Life Manipulation (Can make living Skeletons to help him in combat), Magic, Necromancy, BFR and Teleportation (Can teleport people away in combat), Statistics Amplification (Can increase all of his stats), Statistics Reduction (Can lower his enemies stats), Fire Manipulation (Can deal fire damage), Fragrance Manipulation (Via weapons with Stench damage), Fear Manipulation (Via Spooky damage), Enhanced Senses (Has far better senses than a normal human and can locations outside of the universe), Social Influencing (Can convince people to stop fighting him and get them to question their morals and existence), Blood Manipulation and Life Steal (Can steal blood and use it too lower his opponents HP)

Same as before plus, Magma Manipulation (With the Lava Fava), Forcefield Creation (Shown here), Ice Manipulation (Can make a blizzard), Summoning (Can summon people to help him in battle), Regeneration (Can passively regenerate to attacks. This includes physical, soul based, and conceptual attacks.), Telekinesis (Can move objects with their mind), Paradox Existence (Type 2. Is real and not real at the same time), Nature Manipulation (Can tamper with the forces of nature and the tines on his wisk can "slide through the very nature of reality"), Butter Manipulation (Can create "Butterbeans")

Standard Equipment:

Intelligence: Supergenius (Knows vast knowledge about advanced alien technology (Which includes time travel and teleportation) and has access to them, can learn spells by just reading them, can translate other languages and can understand body language, is multilingual, knows about anatomics, is good at convincing people to not want to harm him, understands other philosophy, knows about and understands Platonics, has tons of ways to make himself smarter, is knowledgeable on Mushrooms, is smarter than "a bag of rocks", can solve puzzles, can point out mistakes people are making with their spells, is a master at cooking, etc. Is no slouch in combat either, with being able to fight hunderds of skeleton soldiers and bandits)

Weaknesses: The ruthless perk makes them Psychopathic and can only use one class

Note:

1. The "Base, Items and Perks" are abilities they have no matter what class is being used

2. The classes also list what special perks and items they can only get in those classes

3. It should also be noted which class they are using since they can only use one class in combat

4. The Ruthless and Honorable perk completely contradict eachother and it should be stated which one they have

Others

Notable Victories:

Notable Losses:

Inconclusive Matches: