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Fighter (Kid Icarus)

From The Codex
Revision as of 07:34, 30 September 2021 by GiverBot (talk | contribs) (→‎Battle Records: clean up)

Background

Fighters (ファイター Faitā) are humanoid warriors that debuted in Kid Icarus: Uprising. Appearing exclusively in Together Mode, these soldiers compete in the divine sports of Skyworld. Their allegiance is assumed to be to Palutena's army despite never actually assisting her and Pit during the war.

Powers and Stats

Tier: At least 6-C

Origin: Kid Icarus

Sex: Male

Age: Unknown

Classification: Light Warrior, Dark Warrior, Soldiers

Attack Potency: At least Island level (Downscales from Pit and Dark Pit post-timeskip in combat and can fight them in groups of two to three)

Dimensionality: 3-D

Travel Speed: Subsonic (Can keep up with Pit and Dark Pit on the ground), higher while amplified by powers (Powers like Super Speed can increase travel speed to the point of blitzing weakened foes)

Combat Speed: Extra-Temporal

Reaction Speed: Extra-Temporal

Lifting Strength: Class 50 (Should scale to other characters who can casually push a giant steel ball around)

Striking Strength: At least Large Island Class (Can incapacitate Angels like Pit in Light vs Dark)

Durability: At least Island level (Can directly tank attacks from Pit and Dark Pit), higher while amplified by powers (Aries Armor slightly increases durability)

Stamina: Very High (Can keep up with Pit and Dark Pit), Limitless with Tirelessness power

Range: At least Kilometers (The Wolf Claws, a weapon with lower range than other weapon types, can create explosions this big)

Powers and Abilities:

Superhuman Physical Characteristics, Divine Magic, Danmaku Weapon Mastery (Has mastered several classes of weapons and obtained hundreds of weapons over his journey in uprising), H2H Proficiency, Acrobatics (Can perform dodge maneuvers such as rolls, somersaults, and other acrobatic stunts), Divine Blessings and Immortality (Type 1 and 4. Should scale to other divine beings such as Pit and Palutena who don't age. If they die, Palutena will resurrect them shortly afterwards. Pit and Palutena have even referenced several of Pit's past deaths he experienced in the first game), Self-Sustenance (Type 1. Does not need oxygen to breathe), Regeneration Negation (Low-Godly. Given they use the same arsernal as Palutena's army, they should be able to defeat other gods similarly, who have comparable traits to Hades) and Medusa, the latter of which can regenerate a physical form from her surviving spirit), Immortality Negation and Soul Manipulation (Type 3, 6, and 7. Pit and Dark Pit's arsernal can kill Hewdraw, whose heads can live despite lacking a body and even regenerate their entire body back. Can also kill Underworld troops, who are made from souls effectively destroying the soul in the process), Extrasensory Perception, Non-Physical Interaction, and Lower-Dimensional Manipulation (Can use Grind Rails gifted by Palutena, which only specific people can see and use. Is comparable to Pit who can interact and kill Sinistews, who exist in a one-dimensional universe), Telekinesis (Can unconsciously levitate Guardian Orbitars, which levitate even without the need to summon or control them and damages foes on their own), Poison Manipulation (The Viper Blade and Scorpio Staff can inflict a poisonous debuff), Fire Manipulation (Through various weapons such as the Wolf Claws), Water Manipulation and Ice Manipulation (Through weapons such as the Aquarius Blade, they can mold water into sharp blades and freeze opponents), Petrification (With the Stone Card, they can apply petrification through any of his weapons), Electricity Manipulation and Paralysis Inducement (The Electroshock Arm and Phosphora Bow have electrical properties that paralysis struck opponents), Limited Velocity Manipulation (Can cause foes to shake uncontrollably with the Bluster and spin their screen around making it harder to move), Mind Manipulation (The Fairy Orbitars confuse foe's when hit), Attack Nullification (Various weapons nullify incoming attacks from damaged foes), Light Manipulation (The Optical Blade has the uncanny ability to glow within the dark), Curse Manipulation and Corruption (The Gaol Blade is made from the same curse that corrupted Lord Gaol into a slave of evil), Animal Manipulation (Can summon bats with the Thanatos Staff), Enhanced Movement (Weapons such as the Brawler Claws slightly boost the wearer's movement speed), Barrier Creation (They can backflip with the Pandora Claws to create a protective barrier in front of him), Durability Negation and Lifeforce Drain (The Great Reaper Palm cuts an opponent's life in half), Weather Manipulation and Air Manipulation (The Babel Club creates a violent storm to continuously hit enemies), Earth Manipulation (Can fire massive destructive rocks with the Cragalanche Cannon), Resistance to Magic, Extreme Heats (Can fight inside Volcanoes), Status Effect Inducement, Poison Manipulation, Fire Manipulation, Electricity Manipulation, Ice Manipulation, Size Manipulation, Statistics Reduction, and Limited Velocity Manipulation (Can quickly recover from these status effects), BFR (Type 2 and 3. Should be similiar to Pit who can escape the Sinistew's pot through brute strength, which is a one-dimensional universe), Space-Time Manipulation and Immense Pain Tolerance (The Chomp Trap bends both space and time which they tanks like regular attacks), and Black Hole Creation (Can survive inside the black hole as if they were regular attacks)

All previous abilities now amplified. Teleportation and Dimensional Travel (Palutena can teleport Fighters out of battle and from being incapacitated. They can teleport around with the Warp power), Palutena can nullify/remove curses or status effects off the Fighters after a brief period, Healing (Palutena leaves food and other healables during the fight for the warriors even when her powers are being blocked off by other gods. Can quickly heal when in a pinch with Health Recovery Power), Statistics Amplification (Can amplify their stats with several powers. Powers can be further amplified in potency the greater rarity they are), Transformation (Can turn into a missile that explodes on impact with the Angelic Missile power), Transmutation (Can fire a shot that transforms enemies into idols. The Fighters can turn opponents into Eggplants or Tempuras through their respective bombs or by modifying his attacks), Fire and Explosion Manipulation (Can summon a sphere of explosive flames with the Explosive Flame power), Black Hole Creation (Creates a miniature black hole that pulls foes in with the Black Hole power), Attack Reflection (The Reflective Barrier power creates a wall that bounces back any projectiles that hit it), Light Manipulation (Hurts the enemy with a ray of damaging light through the Heavenly Light power), Self-Destruction (The Spite power allows Dark Pit and others to explode and damage any nearby opponents), Power Modification (Dark Pit can enhance his base attacks in several ways), Death Manipulation (Can instantly kill anyone the Fighters strikes with the Instant Death power), Power Nullification and Power Stealing (They can steal one's power rendering them powerless for a short time and can plant a beacon that disrupts opponent's powers when they get near), Life Manipulation (Can make it to where any incoming damage heals the Fighters instead with the Libra Sponge power), Vacuum Manipulation (Can use Item Vacuum to pull in items similarly to the Black Hole power), Perception Nullification (Can render an opponent completely blind for a short while with the Darkness power), Invulnerability (Can temporarily stay invulnerable with the Brief Invincibility power), Invisibility (Can turn completely invisible in the middle of combat), Plant Manipulation (Throwing a Demon Vine bomb causes a small area of thorny vines to grow and trap the opponent), Space-Time Manipulation, Pain Manipulation, and BFR (The Chomp Trap Traps the opponent in a dimension of pain that warps space and time),Purification (Can now remove status alignments without Palutena's help with the Effect Recovery power), Greater Resistance to Status Effect Inducement, Poison Manipulation, Fire Manipulation, Paralysis Inducement, Electricity Manipulation, Ice Manipulation, Petrification, Mind Manipulation, Size Manipulation, Statistics Reduction, and Limited Velocity Manipulation (The Aries Armor power boosts the Fighter's durability a small amount and makes him completely immune to Status Effects)

Standard Equipment: Blades, Staffs, Claws, Bows, Palms, Clubs, Cannons, Orbitars, Arms, and various powers/blessings

Intelligence: Genius (Like Pit and Dark Pit, Fighter's are incredibly skilled in every class of weaponry they use and are trained to fight similar opponents regularly)

Weaknesses: None Notable

Note: Due to Sakurai being the prime developer for both Kid Icarus Uprising and Super Smash Bros., we can take Pit and co's abilities and dialogue as a secondary canon for Kid Icarus's lore since Palutena's guidance stays relative to Kid Icarus's story and even further fleshed it out.

Battle Records

Notable Victories:

Notable Losses:

Inconclusive Matches:

Discussions (Link For Mobile Users):

Discussion threads involving Fighter (Kid Icarus)