“ | I don't think you'll be able to do this alone. | „ |
~ Proto Man to Mega Man |
“ | Hmm? What's wrong with you? You've got a fever... I guess that's what they call poetic justice. | „ |
~ Proto Man to Dr. Wily |
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Articles About Proto Man
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Games | Classic Series - Battle Network Series |
Cartoons | 1994 Animated Series - MegaMan NT Warrior |
Comics | Mega Man Megamix - Archie Comics |
“ | I don't think you'll be able to do this alone. | „ |
~ Proto Man to Mega Man |
“ | Hmm? What's wrong with you? You've got a fever... I guess that's what they call poetic justice. | „ |
~ Proto Man to Dr. Wily |
“ | You're a fool, Mega Man! It's a trap! That's the fake Dr. Light robot Wily used to make that fake video! | „ |
“ | So brother, you are not as weak as I thought. Let's see which of us father made stronger! | „ |
“ | The very first humanoid robot prototype developed by Dr. Right. Although this achievement greatly exceeded his expectations on several levels, Dr. Right found there to be a critical problem with Blues’ power reactor. He made plans to modify and repair the robot, but Blues absconded before Dr. Right had a chance to. His human-like mind convinced itself that the remodeling could cause him to essentially become like a different person, so he fled to protect his sense of identity. Some time after that, his power reactor began to fail and he lay collapsed and dying. He was found and saved by Dr. Wily, who modified him by changing out his power reactor on top of equipping him with a buster and combat abilities. It was from this opportunity to remodel Blues that Dr. Wily gained the ability to manufacture robots at the same level as Dr. Right. Nevertheless, his attempt in “Rockman 1” to use Dr. Right’s remodeled robots ultimately ended in failure. | „ |
~ Proto Man's description |
“ | You only care about petty things like fighting to be the best. But Mega Man is different. He cares about the future. | „ |
~ Proto Man to Bass |
“ | I'll help you this time...but remember this, Light! I haven't forgiven you! | „ |
~ Proto Man to Dr. Light |
“ | It's always been on my mind...what it means to be born with weapons in our hands. I haven't found the answer yet, but with the powers you've given me, I will crush your villainy. | „ |
~ Proto Man to Dr. Wily |
Proto Man, known as Blues in Japan, is the first Robot Master ever created by Dr. Light even before Mega Man himself was created. Considered the "older brother" of Mega Man and Roll, he first appeared in Mega Man 3 training him to see if he could beat Dr. Wily, aiding Mega Man in his fight against evil.
This dropdown contains the synopsis of ’s story. Read at your own risk as you may be spoiled otherwise! |
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Origin
He was a prototype robot, so his design was not complete. Although he greatly exceeded his creator's expectations on several levels, it was later discovered that his energy core had a critical problem that would eventually make him stop functioning. Dr. Light planned to repair him. However, since he was created too independent, Proto Man feared the modification would change his character. Proto Man refused to have Dr. Light meddle with his systems and fled to protect his sense of identity. Dr. Light had presumed Proto Man to have died and regrettably gave up on him. Learning from his mistakes, he perfected the energy core and created two unit robots, Rock and Roll, to help him with the housework and other 6 robots destined to help humanity. Proto Man's design became the basis of the Sniper Joe series of robots. In Mega Man Powered Up, it is revealed that Proto Man despises the Sniper Joe series due to this. Proto Man wandered the world alone. Before his energy reactor was completely depleted, the scientist Dr. Wily found him collapsed and dying. Dr. Wily managed to temporarily repair Proto Man by altering his power reactor from a solar to a nuclear one, as well as making other modifications, turning him into a combat robot. He also gave Proto Man the Proto Shield to compensate for his body's weakness, and in an attempt to hide his identity from Dr. Light, he gave him his helmet and his now-trademark visor. Working on Proto Man's systems gave Wily greater knowledge in creating robots at the same level as Dr. Light, helping his plans for world domination along. Indebted to Dr. Wily, Proto Man served him until his encounters with Mega Man in Mega Man 3 made him realize his true nature. Proto Man saved Mega Man in the end of Mega Man 3, and officially turned against Wily in Mega Man 4, when he rescued Kalinka Cossack. However, he still refused help from Dr. Light, still holding onto his feelings. Mega Man doesn't know that Proto Man is his brother. Proto Man's signature whistle is a staple of the character and almost always plays before his appearance. Mega Man Powered Up
Mega Man 3
In the version of Mega Man 3 that was featured in Mega Man: Anniversary Collection and Rockman Complete Works, Proto Man plays the role of Mega Man's navigator, even though for most of Mega Man 3 he is seen as the villain. Mega Man 4
Mega Man 5
Mega Man 6
Mega Man 7
Mega Man 8
Mega Man & Bass
He reappears at the end of the second King Stage and uses his Big Bang Strike to destroy King's shield, but he falls unconscious because he used nearly all of his power on that attack. King promptly teleports Proto Man out of the castle so that he can be repaired. He then appears in Bass's ending where he eavesdrops on Wily explaining his reasons to Bass of creating King to test Bass' abilities after he failed to destroy Mega Man. Wily then shows Bass new plans for a King II, promising that Bass will become stronger. Eventually, Proto Man comes out and destroys the plans, swearing that he won't let Wily's plan come to fruition. Angered, Wily commands Bass to destroy Proto Man, telling him to prove his point of being the most powerful robot in the universe. However, due to the dilemma regarding his loyalties, Bass is unsure about this. Proto Man then tells Bass that even though he agrees with Wily that Bass is a strong and powerful robot, he'll never defeat Mega Man because he has nothing to fight for. Angered, Bass tells Proto Man to leave, which he does. Mega Man 9
Proto Man is also available as a downloadable playable character for 200 Wii points/160 Microsoft points/ $1.99 (original release) or after unlocking the DLC (Legacy Collection 2). He plays the same as Mega Man except he can slide and charge his Proto Buster, receives double damage from attacks and is knocked back twice as far when hit. Proto Man can only fire two shots at a time, as opposed to Mega Man's three. He can deflect bullets with his Proto Shield (but only while jumping), and rather than Rush, he has the Proto Coil and Proto Jet, which resemble the transport items from Mega Man 2. Mega Man 10
Mega Man IV
Mega Man V Proto Man appears hidden in some of the blocked areas of the Wily Star. When found, he gives Mega Man either a Life or an item to refill all his health and weapon energy. Mega Man's Soccer
Mega Man: Battle & Chase
Mega Man: The Powered Battle
Upon completing the game with Proto Man, Proto Man will oversee Wily's fortress's destruction from a cliff. It then cuts to a cityscape where Proto Man is watching from atop a building, with the narration mentioning Proto Man's backstory as Light's first creation before disappearing while incomplete, with it being unknown whether he is an ally or an enemy of Mega Man. Mega Man 2: The Power Fighters
In the ending to his own story, Dr. Light finds him and requests he try to complete repairs on his unstable core given the peace of Wily being defeated, but Proto Man politely declines, feeling he's well aware of his own body, and that living in peace with other people was not his style. In the ending of the Mega Man/Proto Man story, Proto Man- alongside Roll, Auto, and Dr. Light- comforts Mega Man, after he has a crisis of faith when Dr. Wily told him that he was no different than himself by destroying his robots whilst simultaneously and "hypocritically" claiming to fight for "peace for both humans and robots". Proto Man tells Mega Man that whilst he is somewhat naïve, his way is the right one. In the ending of the Bass/Proto Man story, Proto Man told Bass that, while he accepts that Bass will want to defeat Mega Man and himself, he can't beat Mega Man due to their having two different goals- while Bass fought for the petty reason of proving himself to be the strongest, Mega Man fought for the future of robots and mankind, also leaving Bass to mull it over. In the ending of the Duo/Proto Man story, as Duo is about to leave, Proto Man, when questioned about his relationship to Mega Man, denies there being any relation due to his loner nature (with Duo implying that he might actually have some sort of relation), but nonetheless requests he return to Earth if he has the opportunity. |
Tier: 5-B, Higher with Big Bang Strike
Name: Proto Man, Blues, "Break Man"
Origin: Mega Man 3
Sex: Male
Age: Unknown
Classification: Robot Master, Robot, Brother of Mega Man
Status: Alive, Deceased in the X Series (Takes place many years in the future where all the prior classic series characters are long gone)
Alignment: Initially Lawful Neutral during Mega Man 3 (Initially served Dr. Wily as he saved his life, though after meeting and facing against[1] Mega Man, he ended up betraying Dr. Wily) Lawful Good (Like Mega Man, upholds for peace and will follow the laws of robotics, constantly helps out Mega Man during several journeys and has saved his, Dr. Light's, and even in some cases Dr. Wily's life)
Dimensionality: 3-D
Attack Potency: Planet level+ (Can consistently fight against and harm Mega Man, and has saved him. Noted that his Blues Buster is comparable to Rock Buster in ability[2]. Could defeated mechs of Dr. Wily. Mega Man was able to fight on par with beings such as Duo, who was at this level), Higher with Big Bang Strike (Proto's ultimate attack that destroyed King's shield in one hit, which the likes of even Mega Man or Bass couldn't break it)
Durability: Planet level+ (Less durable then Mega Man[3] though he can take hits from him), Higher with ProtoShield (Allows him to completely block attacks from Mega Man and other enemies)
Striking Strength: Planet Class+
Lifting Strength: Class T (Should be comparable to Mega Man, who was able to hold up Dr Wily's fortress at the end of Mega Man 5)
Travel Speed: FTL (Can outrun black holes from Galaxy Man. Can keep pace with Mega Man, who can outrun black holes from robot masters such as Saturn and even Galaxy Man), Far Higher with Teleporters (Proto Man’s teleportation is able to travel planets and solar systems in a short time frame, reaching this levels of speed)
Combat Speed: Massively FTL (Can tag Mega Man who can tag and react to Duo who is capable of traveling through galaxies while doing his job and likely travels across the universe doing his job to destroy the Evil Energy)
Reaction Speed: Massively FTL (Can react to attacks from Mega Man who can tag and react to Duo who is capable of traveling through galaxies while doing his job and likely travels across the universe doing his job to destroy the Evil Energy)
Stamina: Essentially Limitless due to being a robot (Though due to having his solar energy based system exchanged with Dr. Wily's atomic power system, it causes him some trouble when it comes to performing at his peak ability, being only able to fight at full power for a short time[4])
Range: Standard Melee Range, Extended Melee Range with Proto Shield, Hundreds of Meters with certain weapons
Intelligence: Genius (Proto Man's AI allows him to instantly anaylze the weapon of another robot master and copy it, mastering it. He's showcased very creavtive ways to defeat other robot masters with his copied weapons. Despite being the oldest and by all technicalities inferior model, is able to hold his own against Mega Man with all of his copy abilities. Shown that if Mega Man wasn't around Proto Man can defeat and stop all of the Robot Masters from Mega Man 1)
*Jump: Jump is a common action that allows characters reach higher places.
*Laser Trident: Laser Trident is Splash Woman's Special Weapon from Mega Man 9. It shoots out trident head-like lasers that deal two points of damage, similar to how Wave Man shoots harpoons, but faster. Up to three tridents can be shot in quick sucession. The trident pierces enemy shields like those of the Shield Attacker RX, Machine Gun Joe and Metall β. It also destroys block barriers that often protect items or branching paths and objects "frozen" by Concrete Man's Concrete Shot, such as magma barriers. Since it is stronger than the standard Mega Buster, it can also be used as a primary weapon for dealing with most enemies because of its low weapon energy cost.
Standard Tactics: Proto will use his Proto Shield to block incoming attacks while shooting attacks from his Proto Buster and moving around, he will use any copy abilities in his disposal that best fit the situation along with copying the enemies ability if he is able too.
Weaknesses: It's noted that due to his body not being designed for combat, he suffers from weak stamina[6]. If his data is corrupted, he will be incapable of coming back.
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Discussion threads involving Proto Man |