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Fighter (Kid Icarus)
Background
Fighters (ファイター Faitā) are humanoid warriors that debuted in Kid Icarus: Uprising. Appearing exclusively in Together Mode, these soldiers compete in the divine sports of Skyworld. Their allegiance is assumed to be to Palutena's army despite never actually assisting her and Pit during the war.
Powers and Stats
Tier: At least 6-C
Origin: Kid Icarus
Gender: Male
Age: Unknown
Classification: Light Warrior, Dark Warrior, Soldiers
Attack Potency: At least Island level (Downscales from Pit and Dark Pit post-timeskip in combat and can fight them in groups of two to three)
Dimensionality: 3-D
Travel Speed: Subsonic (Can keep up with Pit and Dark Pit on the ground), higher while amplified by powers (Powers like Super Speed can increase travel speed to the point of blitzing weakened foes)
Combat Speed: Extra-Temporal
Reaction Speed: Extra-Temporal
Lifting Strength: Class 50 (Should scale to other characters who can casually push a giant steel ball around)
Striking Strength: At least Large Island Class (Can incapacitate Angels like Pit in Light vs Dark)
Durability: At least Island level (Can directly tank attacks from Pit and Dark Pit), higher while amplified by powers (Aries Armor slightly increases durability)
Stamina: Very High (Can keep up with Pit and Dark Pit), Limitless with Tirelessness power
Range: At least Kilometers (The Wolf Claws, a weapon with lower range than other weapon types, can create explosions this big)
All previous abilities now amplified. Teleportation and Dimensional Travel (Palutena can teleport Fighters out of battle and from being incapacitated. They can teleport around with the Warp power), Palutena can nullify/remove curses or status effects off the Fighters after a brief period, Healing (Palutena leaves food and other healables during the fight for the warriors even when her powers are being blocked off by other gods. Can quickly heal when in a pinch with Health Recovery Power), Statistics Amplification (Can amplify their stats with several powers. Powers can be further amplified in potency the greater rarity they are), Transformation (Can turn into a missile that explodes on impact with the Angelic Missile power), Transmutation (Can fire a shot that transforms enemies into idols. The Fighters can turn opponents into Eggplants or Tempuras through their respective bombs or by modifying his attacks), Fire and Explosion Manipulation (Can summon a sphere of explosive flames with the Explosive Flame power), Black Hole Creation (Creates a miniature black hole that pulls foes in with the Black Hole power), Attack Reflection (The Reflective Barrier power creates a wall that bounces back any projectiles that hit it), Light Manipulation (Hurts the enemy with a ray of damaging light through the Heavenly Light power), Self-Destruction (The Spite power allows Dark Pit and others to explode and damage any nearby opponents), Power Modification (Dark Pit can enhance his base attacks in several ways), Death Manipulation (Can instantly kill anyone the Fighters strikes with the Instant Death power), Power Nullification and Power Stealing (They can steal one's power rendering them powerless for a short time and can plant a beacon that disrupts opponent's powers when they get near), Life Manipulation (Can make it to where any incoming damage heals the Fighters instead with the Libra Sponge power), Vacuum Manipulation (Can use Item Vacuum to pull in items similarly to the Black Hole power), Perception Nullification (Can render an opponent completely blind for a short while with the Darkness power), Invulnerability (Can temporarily stay invulnerable with the Brief Invincibility power), Invisibility (Can turn completely invisible in the middle of combat), Plant Manipulation (Throwing a Demon Vine bomb causes a small area of thorny vines to grow and trap the opponent), Space-Time Manipulation, Pain Manipulation, and BFR (The Chomp Trap Traps the opponent in a dimension of pain that warps space and time),Purification (Can now remove status alignments without Palutena's help with the Effect Recovery power), Greater Resistance to Status Effect Inducement, Poison Manipulation, Fire Manipulation, Paralysis Inducement, Electricity Manipulation, Ice Manipulation, Petrification, Mind Manipulation, Size Manipulation, Statistics Reduction, and Limited Velocity Manipulation (The Aries Armor power boosts the Fighter's durability a small amount and makes him completely immune to Status Effects)
Standard Equipment: Blades, Staffs, Claws, Bows, Palms, Clubs, Cannons, Orbitars, Arms, and various powers/blessings
Intelligence: Genius (Like Pit and Dark Pit, Fighter's are incredibly skilled in every class of weaponry they use and are trained to fight similar opponents regularly)
Weaknesses: None Notable
Note: Due to Sakurai being the prime developer for both Kid Icarus Uprising and Super Smash Bros., we can take Pit and co's abilities and dialogue as a secondary canon for Kid Icarus's lore since Palutena's guidance stays relative to Kid Icarus's story and even further fleshed it out.
Others
Notable Victories:
Notable Losses:
Inconclusive Matches:
Discussions (Link For Mobile Users):
Discussion threads involving Fighter (Kid Icarus) |