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Soma Cruz

From The Codex
Revision as of 08:25, 6 December 2021 by SuperSaiyan2Link (talk | contribs)

Background

Soma Cruz is the reincarnation of the Dark Lord, Count Dracula. Nearly 18 years had passed since Count Dracula’s final defeat at the hands of Julius Belmont, and his powers were sealed away forevermore by the Vampire Killer. With nothing left to do, Dracula reincarnated into a new body with the same powers, but no memories of his past.

18 more years passed since then, and the young adult Soma Cruz went to witness the lunar eclipse alongside his best friend and potential romantic partner, Mina Hakuba. However, as soon as the eclipse occurred, Dracula’s Castle was erected and the two were pulled into it.

Soma immediately woke up in the castle and was greeted by a man named Genya Arikado, who was actually the legendary son of Dracula, Alucard. Arikado explained that they were in Dracula’s Castle, just before a monster attacked Soma. After defeating the monster, Soma unwillingly absorbed its soul, much to his surprise.

Arikado would explain that this is the Power of Dominance, an ability used only by the Dark Lord. Soma was confused as to what this could mean, but fought through the castle to find answers nonetheless. Eventually, he ran into a man named Graham Jones, who believed himself to be the reincarnation of Dracula and would stop at nothing to prove such. He also met a mysterious man known only as J, who was drawn to the castle but had not a single memory about who he was.

As Soma continued onwards, both Soma and J came to realize who they were. J recognized himself as Julius Belmont, the legendary warrior who defeated Count Dracula, whilst Soma regrettably learned that he was, in fact, Dracula’s reincarnation.

With both of these realizations met, Soma was able to defeat Graham, but came face-to-face with Julius. Julius fought Soma with plans to kill him, but realized Soma’s true intentions and stopped. Soma managed to defeat the man, and promised that he had no intention of hurting anyone.

In truth, Arikado had told Soma of the source of Dracula’s powers, the primordial being Chaos, and that Soma would only prevent his transformation into the Dark Lord if he destroyed Chaos. Because of this, Soma travelled into the Chaotic Realm, and faced down the being. Surprisingly, the boy was able to defeat it once and for all, seemingly destroying the source of his powers.

However, only a year later, a group of three powerful people confronted Soma. Celia Fortner, a powerful witch who worships Dracula, and her two lackeys, Dmitrii Blinov and Dario Bossi, two men who she plans on having become the new Dark Lord.

In order to enact her plans, Celia goes on to torment Soma time and time again, although he fights her and her lackeys off several times. However, Celia would even go as far as to create a mock-up Mina, and execute her in front of Soma, so that she may draw out his Dark Lord side.

Unfortunately for Celia, Soma was aware of her tricks and did not fall for the Fake Mina. Soma would go on to finally defeat Celia and Dario, before moving onto Dmitrii. He was a special case, as his ability was to perfectly mimic the abilities of others; which he used to mimic Soma’s Power of Dominance.

Despite how hard he tried, however, Dmitrii’s form was not able to withstand bearing the Power of Dominous, and he burst into a giant eldritch demon of pure malice and hatred. Soma used the last of his powers to finally take out the transformed Dmitrii and end Celia’s plot, once and for all.

Soma returned back to Mina Hakuba, along with newfound friends Genya Arikado, Julius Belmont, Yoko Belnades and Hammer. His future beyond is unknown, although he likely never succumbed to the Dark Lord’s influence again.

Statistics

Key: Soma Cruz | Dark Lord Soma

Tier: At least 2-C, likely far higher | At least 2-C, likely far higher

Name: Soma Cruz, Dracula Vlad Ţepeş

Origin: Castlevania

Sex: Male

Age: 19 years old (Soma), 974 years old (Dracula)

Classification: High School Student, Dark Lord

Dimensionality: 3-D

Attack Potency: At least Complex Universe level, likely far higher (Soma beat Julius in combat; Due to Dracula growing stronger every resurrection, the Belmonts should as well; Julius should thus be the strongest Belmont due to being the last of his bloodline. He was the one to fully kill Dracula; Dracula is above Galamoth, let alone the Time Reaper, who Galamoth controls. The Time Reaper was going to destroy the entire Castlevania Timeline) | At least Complex Universe level, likely far higher (Should be just as strong as Count Dracula at his peak)

Durability: At least Complex Universe level, likely far higher (Comparable to the main timeline Dracula, who took hits from the Time Reaper; The Time Reaper was going to destroy the entire Castlevania Timeline) | At least Complex Universe level, likely far higher

Striking Strength: At least Complex Universe Class, likely far higher | At least Complex Universe Class, likely far higher

Lifting Strength: Unknown

Travel Speed: Superhuman (Should scale above Leon Belmont, who was able to escape Walter's Castle by running from the top floor to the entrance, before the entire structure collapsed. Also has access to a horse; the average horse runs at 88 km/h) | Superhuman

Combat Speed: FTL | FTL

Reaction Speed: FTL (Could outpace Paranoia; Paranoia can generate beams of energy from its hands, confirmed to be comprised of light. Should be comparable to Dracula, who generated a light beam. Being Dracula means he also scales to Trevor Belmont, who was able to outpace Nuculais, a being composed entirely of light. Should be above Leon Belmont, who outpaced Medusa, who could produce beams from her eyes on several occasions; these beams were confirmed to be comprised of light. Being Count Dracula should put him about Count Olrox as well, who could generate a beam, which was confirmed to be light-based) | FTL

Stamina: Limitless (Soma is the reincarnation of Dracula and wields all of the powers. This includes the Crimson Stone, which grants immortality and longevity that allow for Soma to keep going naturally, unless he is killed through outside means. His power is sourced in the primordial god, Chaos, who should not have stamina whatsoever)

Range: Extended Melee, Tens of Meters with teleportation, Low Multiversal with powers (his power is sourced from Chaos, which resides in a completely separate realm)

Intelligence: Extraordinary Genius (Despite being the reincarnation of Count Dracula, Soma does not retain his intelligence; however, he is still incredibly smart. Obtaining the souls of dozens of monsters gives him all of their ancient abilities, and he beat legendary warriors like Julius Belmont), Supergenius (Possesses the memories, and thus intelligence, of Count Dracula)


Powers and Abilities

All previous abilities, Superhuman Physical Characteristics, Genius Intelligence, Immortality (Type 3; Dracula can regenerate from just blood, and from having his soul obliterated. Type 4; Dracula will always return as long as the entity Chaos lives. Type 7; The Dracula Wraith is a spirit), Regeneration (Low-High; Dracula can fully come back from just blood. Mid-Godly; Dracula can fully come back after his soul is obliterated), Mind Manipulation (The Dracula Wraith took over Maxim’s mind and developed a separate consciousness within him), Curse Manipulation (Contains Dracula’s powers, who inflicted a curse upon Simon Belmont), Chaos Manipulation (Due to containing Dracula’s power, he is rooted in primordial Chaos, opposite to God’s Order), Non-Physical Interaction (Dracula can interact with souls due to controlling all being of the night, like ghosts), Shapeshifting (Can morph his body into several bats), Blood Manipulation (Dracula can use use Juste’s blood to make himself whole), Flight (Is capable of flight), Death Manipulation (Due to taking the form of Dracula, Death is completely subservient to him), Power Bestowal (Dracula’s Nail grants the ability to break things he otherwise couldn’t), Statistics Amplification (Nail, Fang, and Ring of Vlad all increase Dracula’s stats), Resistance to Illusion Creation (Type 1; Dracula’s Eye lets him see beyond false blocks), Resistance to Curse Manipulation (Eye of Vlad prevents all curses), Resistance to Poison Manipulation (Rib of Vlad prevents poisonous effects), Resistance to Petrification (Heart of Vlad prevents petrification)

Sound Manipulation (Bat Soul lets Soma attack with supersonic waves), Water Manipulation (Merman Soul lets Soma attack with water), Extrasensory Perception (Peeping Eye Soul reveals breakable walls to Soma), Fire Manipulation (Bone Pillar Soul lets Soma shoot a stream of fire. Buer Soul lets Soma manipular balls of fire. Werewolf Soul summons a pillar of flame. Fish Head Soul lets Soma shoot fireballs. Ukoback Soul has Soma place fireball mines. Biphron creates columns of fire. Flame Demon shoots multiple fireballs), Earth Manipulation (Rock Armor Soul lets Soma create and throw rocks), Attack Reflection (Giant Ghost Soul lets Soma create a barrier that reflects projectiles. Witch Soul does the same), Petrification (Catoblepas Soul lets Soma petrify enemies with mist), Healing (Persephone Soul will heal Soma every hit. Giant Worm Soul heals Soma while standing still. Alura Une heals Soma continuously. Succubus Soul heals Soma with every attack. The Creature Soul continuously heals Soma), Invisibility (Nemesis Soul makes Soma invisible), Invulnerability (Kyoma Demon Soul makes Soma invulnerable), Time Manipulation (Chronomage Soul lets Soma stop time), Electricity Manipulation (Lightning Doll lets Soma attack with lightning; Rycuda Soul does the same), Statistics Amplification (Great Armor Soul increases Soma’s strength), Energy Manipulation (Man-Eater lets Soma shoot energy rings. Beam Skeleton Soul shoots beams of energy. Gergoth Soul fires a beam of energy), Life Manipulation (Dryad Soul saps life from enemies and heals Soma with it), Poison Manipulation (Skull Millione Soul inflicts poison on enemies that causes them to take more damage. Gorgon Soul creates poisonous mist), Air Manipulation (Spin Devil produces a tornado), Ice Manipulation (Yeti Soul creates a giant snowball), Curse Manipulation (Mini Devil Soul inflicts curses), Gravity Manipulation (Medusa Head Soul stops Soma mid-air), Holy Manipulation (Erinys Soul attacks with holy powers), Summoning and Animal Manipulation (Fleamen Soul lets Soma summon fleamen. Killer Fish Soul lets Soma summon a fish. Blue Crow Soul lets Soma summon a crow. Student Witch Soul lets Soma summon cats. Altair Soul lets Soma summon eagles. Imp Soul lets Soma summon an imp. Soma can summon and control a dark beast), Shapeshifting (Giant Bat Soul lets Soma morph his body into a bat. Curly Soul morphs Soma into a demon; Devil Soul does as well; Manticore Soul does as well), Hellfire Manipulation and Fire Manipulation (Flame Demon Soul lets Soma summon and control flames, this move is called Hellfire), Limited Flight (Flying Armor Soul lets Soma fly for a brief moment), Resistance to Curse Manipulation (Ectoplasm Soul grants Soma immunity to curses), Resistance to Poison Manipulation (Poison Worm Soul grants Soma immunity to poison), Resistance to Petrification (Gargoyle Soul grants Soma immunity to petrification), Resistance to Time Manipulation (Galamoth Soul allows for Soma to resist time stop), Limited Resistance to Electricity Manipulation (Bugbear Soul makes Soma more resistant to lightning), Limited Resistance to Darkness Manipulation (Arc Demon makes Soma more resistant to darkness)

Standard Equipment

*Bamboo Sword: A sword fashioned from bamboo.

  • Handgun: A small gun that uses 9mm Parabellum rounds.
  • Knife: A small pocket knife.
  • Mach Punch: A pair of iron knuckles that allow for Soma to punch faster than the eye can see.
  • Short Sword: A small sword.
  • Kaiser Knuckle: A metal glove that lets Soma punch as powerful as an angry god.
  • Rapier: A sword made for stabbing.
  • Claymore: A well-balanced longsword.

*Potion: Restores a small amount of Soma’s health.

  • High Potion: Restores a large amount of Soma’s health.
  • Super Potion: Restores all of Soma’s health.
  • Mind Up: Restores a small amount of Soma’s magic.
  • High Mind Up: Restores a large amount of Soma’s magic.
  • Mana Prism: Restores all of Soma’s magic.
  • Anti-Venom: Restores Soma of poisonous effects.
  • Uncurse Potion: Purges Soma of any curses he’s inflicted with.
  • Dracula’s Rib: The rib bone of Count Dracula, which will deflect projectiles from enemies and prevent Dracula from being poisoned.
  • Dracula’s Heart: The heart of Count Dracula, which prevents him from being petrified.
  • Dracula’s Eye: The eye of Count Dracula, which allows Dracula to see past illusions such as fake blocks. It also prevents him from being inflicted by a curse.
  • Dracula’s Nail: The nail of Count Dracula, it grants Dracula strength to break blocks he usually couldn’t. It also increases his strength.
  • Dracula’s Ring: A ring worn by Count Dracula, the final item needed to grant access into Dracula’s Castle. It also increases his luck.
  • Dracula’s Fang: Count Dracula's fang, which increases Dracula's defense.

  • *Bat: Allows Soma to attack with supersonic waves.

  • Skeleton: Soma can throw bones at enemies.
  • Merman: Soma can use the power of water to attack his foes.
  • Axe Armor: Equips Soma with axes to throw at enemies.
  • Skull Archer: A bow follows Soma around and fires arrows for him.
  • Killer Fish: Summons a fish that attacks underwater.
  • Blue Crow: Summons a crow to attack enemies.
  • Zombie Soldier: Equips Soma with grenades to throw at enemies.
  • Ghost: Summons a spirit that will fight off evil.
  • Rock Armor: Allows Soma to toss boulders at opponents.
  • Student Witch: Soma summons a cat that runs full-speed at enemies.
  • Nemesis: Temporarily makes Soma invisible to his foes.
  • Kyoma Demon: Temporarily makes Soma invincible to his foes.
  • Chronomage: Gives Soma the ability to stop time.
  • Cockatrice: Lets Soma fire a beam of petrification.
  • Lightning Doll: Allows Soma to shoot lightning from his fingertips.
  • Fish Head: Gives Soma the ability to shoot fireballs.
  • Giant Ghost: Raises a protective barrier.
  • Witch: Raises a barrier that reflects projectiles.
  • Medusa Head: Alters gravity for Soma that will stop him mid-air.
  • Giant Bat: Transforms Soma into a small white bat.
  • Peeping Eye: Points out breakable walls to Soma.
  • Ectoplasm: Grants immunity to curses.
  • Poison Worm: Grants immunity to poison.
  • Gargoyle: Grants immunity to petrification.
  • Succubus: Heals Soma with every attack he dishes out.
  • Galamoth: Allows Soma to recognize and resist time stop.


  • Other

    Weaknesses: Soma’s powers are derived from Chaos despite his good nature, and thus he is very close to succumbing to evil at all times. He is incredibly hot headed and transformed into the Dark Lord upon seeing a fake Mina be killed.

    Battle Records

    None

    None

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