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Dracula Wraith

From The Codex
"Mature Content"
This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these.


Articles About Dracula
Main Timeline Count Dracula - Dracula Wraith - Soma Cruz
Alternate Timelines Legends - Circle of the Moon
Non-Canon Netflix Castlevania - Lords of Shadow - Smash Bros.

I will now fade from this world... but I find some pleasure in this... with the cursed powers of yours, destiny calls you to hunt for all eternity.
~ Dracula Wraith to Juste Belmont

Background

The Dracula Wraith was an evil spirit spawned from Count Dracula’s remains in conjunction with Maxim Kischine’s mind. This evil spirit, having been born from Dracula’s remains, takes on Dracula’s form and possesses a small bit of the Dark Lord’s intelligence.

After the Dracula Wraith was created from contact between Maxim and the Dracula remains, it went on to house itself within Maxim’s mind and take control of him, developing a persona within him that came to be known as Dark Maxim. With Dracula’s Wraith risen, Dracula’s Castle rose with him; furthermore, Maxim’s split personalities spawned a parallel dimension, a complete copy of the castle, known as Castle B.

Now as Dark Maxim, the Dracula Wraith headed back to Maxim’s hometown and kidnapped Maxim’s childhood friend, Lydie Erlanger. He then took her to the castle, which he did to draw out Maxim’s friend, Juste Belmont. As expected, Juste entered the castle immediately and searched for Lydie.

Eventually as Juste was through with traversing both Castle A and Castle B, he reached the room where Lydie was being held. The Dracula Wraith revealed himself within Maxim, and was finally forced out of his body by Maxim’s willpower. Realizing that he needs blood to achieve his completed form, the Dracula Wraith attacked Juste Belmont.

Unfortunately for it, the Dracula Wraith was completely destroyed and wiped from existence by Juste Belmont. Fully completed, the Dracula Wraith stated that the Belmont Clan would be cursed to fight for eternity, and then it was gone. The real Count Dracula would then be resurrected nearly 44 years later.

General Information

Name: Dracula Wraith

Other Names: Dark Maxim

Origin: Castlevania

First Appearance: Castlevania: Harmony of Dissonance

Company: Konami

Creator: Koji Igarashi

Actor: Takuo Kawamura

Sex: Male

Sexuality: Heterosexual

Pronouns: He/Him

Age: 1 year old, physically 18 years old (as Dark Maxim), mentally much older

Time Period: 1748

Timeline: Main Timeline

Homeworld: Earth

Residence: Castlevania

Story Role: Main Antagonist

Legacy: Unknown Legacy (Killed by Juste Belmont as soon as he was formed)

Influence: Personal Influence (Influend the darkness and evil in Maxim Kischine through his jealously of Juste Belmont)

Language: English

Classification: Wraith, Ghost, Phantom, Evil Spirit, Dark Lord, Child of the Night[1]

Species: Wraith

State of Being: Spirit

Physiology: Wraith Physiology

In-Universe Creator:

Occupation: None

Affiliations: Maxim Kischine (His body is what Dracula Wratih uses to create his form)

Enemies: Juste Belmont

Height: Unknown

Weight: Unknown

Status: Deceased (Killed by Juste Belmont[2])

Date of Death: 1748

Alignment: Chaotic Evil (Has become a complete copy of Dracula to his very core, which includes his personality and motives. Dracula despises the world for the deaths of his wives and seeks vengeance, eternally throwing the world into chaos for his own selfish goals. He took over Maxim Kischine and manipulated Juste Belmont all for these selfish ambitions)

Threat Level: Global Threat (A complete copy of Dracula, where in Castlevania III: Dracula's Curse, Dracula plans to take over all of Europe[3], proceeded to amass an army to kill hundreds of soldiers to take over Europe, plagued the beautiful land located in the Southern Part of Romania into darkness by having devils attack it, planned to spread his evil grip to the rest of Europe[4])

Codex Statistics

Grade: S

Tier: At least 7-C

Cardinality: Finite

Dimensionality: 3-D

Attack Potency: At least Town level (Potency) (Absorbed Dracula's remains into him[5], where he serves as the absolute evil, the opposite to God[6], where for God to be perfectly good, there must be a being of perfect darkness[7], being the entity opposite to God[8], with such power making him far superior to Golem from Castlevania Judgment, as he died to a random unknown hunter after his return from the time rift[9]. Golem with his ultimate can shoot out a mouth blast that vaporizes everything it touches as far as the eye can see getting these results[10]. Can fight and harm Juste Belmont[11])

Durability: At least Town level (Juste Belmont can only attack his head to harm him[12])

Striking Strength: At least Town Class (Potency)

Lifting Strength: At least Class 10, likely Higher physically (Absorbed Dracula's remains into him[13], who serves as the absolute evil, the opposite to God[14], where for God to be perfectly good, there must be a being of perfect darkness[15], being the entity opposite to God[16], making him far superior to Hector's Battle-Type innocent devils who can move entire tree logs that are blocking roads out of the way[17] where logs can weigh around 15 to 5 tons[18]. Hector's battle-type innocent devils can lift open large iron doors that "no man could force open"[19]). At least Class G with Magic (Even with just the remnants of his magic[20], Dracula's magic could lift his entire castle[21]), Far Higher with Empowerment

Travel Speed: At least Superhuman regularly (Absorbed Dracula's remains into him[22], who can take many forms when traveling, whether it be a wolf, bat, or a beast who moves so fast it catches on fire[23]). At most Faster Than Light at top speed (Absorbed Dracula's remains into him[24], who serves as the absolute evil, the opposite to God[25], where for God to be perfectly good, there must be a being of perfect darkness[26], being the entity opposite to God[27], making him faster then enemies such as the Sky Fish who moves so fast that it appears as a beam of light and is only slowed down when time is stopped[28] and the White Demon, who can move at the speed of light at short distances[29]. Vampires can move so fast that the light itself cannot keep up with them, leaving an afterimage behind[30], along with Belmonts such as Juste Belmont, moving so fast that the light afterimage behind him cannot keep up[31]. Alucard in his suppressed Genya Arikado form can still move so fast that an afterimage made of light is behind him[32]). Far Higher with Empowerment

Attack Speed: At most Faster Than Light. Far Higher with Empowerment

Reaction Speed: At most Faster Than Light. Far Higher with Empowerment

Stamina: Limitless (Absorbed Dracula's remains into him[33], where the source of Dracula's power comes from the chaos that exists in the center of Dracula's castle, a product of wicked human intentions and hearts that seek destruction[34], with the castle itself being a spiritual world existing as a product of Dracula's magic where a stream of chaos exists within it[35], this stream of chaos being the entire chaotic ream[36])

Range: Standard Melee.Thousands of Kilometers with Curse Manipulation (Absorbed Dracula's remains into him[37], who after being defeated by Trevor and his friends, Dracula left a demonic curse that enshrouded all of Europe in misery and torment[38]), Multi-Universal with his powers (Absorbed Dracula's remains into him[39]. Where the castle is directly steered by Mathias' power[40], which exist on top of another dimension[41]. The castle is directly steered by Dracula's power[42]. The Castle can summon creatures of chaos to spawn and attack whoever enters a room through enemies spawning from glyphs[43]. The castle can make glyphs that teleport one outside of the castle by standing over it[44]. A lot of these creatures are summoned from Hell[45]. The castle has magic energies that seal the gateway to hell[46])

Intelligence: Supergenius Intelligence (Absorbed Dracula's remains into him[47], where Mathias is the only person who truly understands alchemy, having studied and being a lead component in the secret arts of alchemy, a science that experiments with the arcane[48], and experiments with the principles of God's creation of the world[49], along with being said to be as great a task as recreating God's creation of the Earth[50]. Alchemy and Magic are one and the same, where magic requires one to have a deep understanding of Quantum Physics to utilize it to its fullest, requiring understandings of theories such as "Curse Amplification"[51]. Mathias is a genius tactician, who they call "Cronqvist the Wise"[52])

Knowledge: Grandmaster level (Absorbed Dracula's remains into him[53], who is noted to have a detailed knowledge of alchemy, a science that experiments with the arcane[54]. Due to the passing of his wife, Mathias devised a plan to take revenge on God for stealing Elisabetha by becoming a vampire and living eternally, manipulating Leon, Sara, Walter and his monsters to obtain his goal[55]. Mathias' learning made him an exception to a largely illiterate society[56])


Powers and Techniques

Is a Creature of the Night, which gives:

Superhuman Physical Characteristics (Even the smallest creatures of the night can destroy a bridge[57], one of Dracula's bats easily destroyed a stone ground block[58]), Intimidation (Creatures of the nights appearances can cause one to have their body's cells cry out in terror[59]), Immortality (Ageless; The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome, however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations[60]. Immortal Metaphysical Aspect; Creatures of the Night can continue to exist even as a spirit and use their spirit form to form bodies out of inanimate material around them[61]), Acausality (Causality Immunity; All immortal beings disrupt the flow of time according to Aeon[62], along with ignoring the very passage of time[63]. With their souls being completely free from time[64]. The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome, however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations[65]), Free Will (Creatures of the Night do not follow the hand of God and instead choose of their own free will[66]), Empowerment (Creatures of the night are empowered by the night[67], becoming stronger when it's night time[68]), Evolution (Creatures of chaos can inherit evil natures[69] awakening into stronger enemies with new abilities and less weaknesses[70]), Resurrection (Self-Resurrection; Creatures of chaos can be brought back to life from the power of hate[71]. This has also been shown with slain heads reviving as an angry wraith[72]), Regeneration (Mid-Godly overtime; Even the castle from Castlevania is a Creature of Chaos[73], where they are always rebirth from Chaos with each rebirth, the creatures takes a new form[74], with this state being referred to as a "regeneration cycle"[75]), Invisibility (Creatures of Chaos possess a natural aura of darkness, which makes one unable to see those with an aura of darkness by the naked eye[76]), Time Manipulation (1-T, Passive; All immortal beings disrupt the flow of time according to Aeon[77]), Darkness Manipulation & Subjective Reality (Creatures of chaos very existence causes dark powers to flow beyond the control of the Elgos' grimoires, due to them collecting documented information on Dracula and his castle. Causing their power to materialize in the real world in the form of monsters[78]. With the real world and world of grimoires being considered the same or "equal"[79], compared to the like of Brauner's painting worlds that are quantum multi-layered spaces requiring understandings of theories such as "Curse Amplification"[80]), Text Manipulation & Plot Manipulation (Passive; Creatures of the night's dark powers allowed them to rewrite the Grimoires to strengthen their dark powers greatly[81]. It is noted by Lucy that the "vital soul" of a monster is the cause of the grimoire chaos[82]. Their vital souls are causing the grimoires contents to be overwritten changing history to things such as Jonathan Morris is now at a disadvantage in battle[83], or Charlotte fading from existence due to them messing with the history of the Grimoires[84], Maria starting to fade because Richter's history is being rewritten[85], where if the contents of the book change the creatures magic will keep growing and eventually overflow into reality, causing the grimoire to fall into chaos and even more monsters materializing into the real world[86]. The text alterations also make the monsters stronger[87]. With the real world and world of grimoires being considered the same or "equal"[88], compared to the like of Brauner's painting worlds that are quantum multi-layered spaces requiring understandings of theories such as "Curse Amplification"[89]), Law Manipulation (Creatures of Chaos can alter grimoires, which do not adhere to the laws of reality[90]), Power Modification (Creatures of the night alterations of the Grimoire can greatly limit the powers of those far stronger than them, such as Jonathan Morris' power being limited due to the alterations[91]. The Chaos of the Grimoire destabilized the magic of the others[92]).

Resistance to Ice Manipulation & Absolute Zero (All enemies in Castlevania III: Dracula's curse can eventually break out of being frozen from Sypha's ice magic[93]. Along with this to protect against ice attacks in series, one normally wears rings that help them resist against absolute zero[94]), Time Manipulation (1-T; All immortal beings disrupt the flow of time according to Aeon[95], with their souls being completely free from time[96]. With time in Castlevania being so potent that not even eternity can withstand time[97], along with even artificial life being subject to the laws of time[98]. Some creatures of chaos are immune to time stop, normally being boss-level creatures[99]), Fate Manipulation (Temporal Fate; All immortal beings disrupt the flow of time according to Aeon[100], with their souls being completely free from time[101], with fate being a truth wound by time[102])


Equipment

  • Castle A & B: Castle A & B serve as essentially Maxim Kischine's Castlevania, where his magic flows throughout both castles.
  • Eye of Vlad: This is Count Dracula’s eye, which, when held, prevents the holder from being inflicted with curses.
  • Heart of Vlad: This is Count Dracula’s heart, which, when held, prevents the holder from being petrified.
  • Rib of Vlad: This is Count Dracula’s rib bone, which, when held, prevents the holder from being poisoned.
  • Nail of Vlad: This is Count Dracula’s nail, which, when held, increases the holder’s strength.
  • Fang of Vlad: This is Count Dracula’s fang, which, when held, increases the holder’s defence.
  • Ring of Vlad: This is Count Dracula’s ring, which, when held, increases the holder’s luck.

Notable Techniques

  • Blood Draining: Vampires can bite and drink the blood of their victims. Blood acts as a source of energy and life for vampires and creatures of the night, an example of this being Red Skeletons who endlessly[536] regenerate[537], from any kind[538] of damage due to it absorbing blood[539].
  • Transformation: Vampires are able to turn into bats, wolves, fog, and other sorts of creatures as they please.
  • Super Strength: Vampires are incredibly superhumanly strong, even for the average creature of the night, being noted to be stronger than even Werewolves.
  • Super Speed: Vampires can move incredibly fast, to where all of them leave behind light projections due to how fast they're moving, while they can control their speeds even to approach speeds such as sound. They are normally beyond even other creatures in the castle such as the White Demon who moves at the speed of light at top speed.

Other

Standard Tactics: Much like regular Dracula, Dracula's Wraith does not directly fight the opponent, instead having enemies and the Castle fight them. If the person survives all of these, then Dracula's wraith opens his cape and releases three-directional fireballs. He will then expel seven flaming spheres as his second attack. If defeated in his first form, he will enter his second form, a giant amalgamated version of all of Dracula's remains, where he has a long and extendible tentacle, and will shoot a large energy beam out of his eye. He will also stop for a moment and perform a luning-downward swipe.

Weaknesses

Note

Trivia

  • Dracula Wraith's Japanese voice actor, Takuo Kawamura, performed four characters in Castlevania: Harmony of Dissonance: Maxim Kischine, the Merchant, Death, and the Dracula Wraith.
  • When correctly starting a Hard Mode game, the Dracula Wraith's attack phrase is spoken upon confirming.
  • Despite the Dracula Wraith using the six relics Juste Belmont obtained to form its body, Juste still has access to them all in the Relic screen during both battles.

Codex Statistics Questions

Q: Shouldn't the characters be around tier 2 for defeating the Time Reaper who would've destroyed the very fabric of time[569], attempted to destroy the specific era of time[570], cause all beings everywhere to disappear, forever[571] and that the age was on the verge of collapse[572]?

A: We actually never get a direct outright method of Time Reaper's plan for doing this, from what Aeon mentions to Golem, if the Time Rift is not erased, all beings everywhere will disappear, forever[573], implying that it's the Time Rift causing this, this is further backed up by the fact that in Time Reaper's boss fight, there is a vortex in the background consuming everything[574], meaning this is an overtime feat that scales to no one physically.

Q: Shouldn't they get tier 2 for Dracula's influence destabilizing the flow of time[575]?

A: This is a potent ability but has nothing to do with Attack Potency, there is no quantification for "destabilizing the flow of time", along with this, even if it was taken as physically, then it would be overtime as the effects are not noticeable throughout most of Curse of Darkness.

Q: Shouldn't Dracula and by proxy anyone that scales to him get tier 2 for him being able to sustain his castle?

A: This goes under our Stabilization Feats standards, which treats sustaining feats are non-combat applicable Attack Potency normally, though in Dracula's case the Castle is speficially powered by the existence of a Dark Lord, and doesn't necessarily need their strength to rise. In the Castlevania novel, the castle rose without a Dark Lord as an example. Along with this, no one scales to the collapse of the castle, in Curse of Darkness Hector would've died to the collapse of the castle if[576] Julia didn't come save him, and Isaac died within the castle[577]. In other cases the Castle does not collapse[578], but instead slowly fades away[579]. At the end of Dawn of Sorrow Soma Cruz and Genya Arikado (aka Alucard must escape the collapsing abyss.

Q: Shouldn't Castlevania characters that scale to Death have Infinite speed due to Death being able to kill distance itself with his attacks?

A: Killing distance to attack is not a speed feat, it's a method of Spatial Manipulation by circumventing and ignoring distance, while one can say the attack spawns on you instantly, this is not really something quantifiable. Along with this, it would only scale to characters comparable to Death during post-Dawn of Sorrow, as Soma notes Death is far faster than he remembered from his fight with him in Dawn of Sorrow[580].

Battle Records

None

References

  1. Castlevania Judgment Carmilla Story Mode
  2. Castlevania: Harmony of Dissonance
  3. Akumajou Densetsu Famicon Intro English Patch
  4. Castlevania: Curse of Darkness Manga Volume 1 Chapter 1
  5. Castlevania: Harmony of Dissonance Final Boss
  6. Castlevania: Aria of Sorrow Ending
  7. Castlevania: Dawn of Sorrow Dark Lord Candidates
  8. Castlevania: Dawn of Sorrow Ending
  9. Castlevania Judgment: True Story Mode, Golem
  10. Castlevania Judgment Golem Ultimate Attack
  11. Castlevania: Harmony of Dissonance
  12. Castlevania: Harmony of Dissonance Final Boss
  13. Castlevania: Harmony of Dissonance Final Boss
  14. Castlevania: Aria of Sorrow Ending
  15. Castlevania: Dawn of Sorrow Dark Lord Candidates
  16. Castlevania: Dawn of Sorrow Ending
  17. Castlevania: Curse of Darkness Manga Volume 2 Chapter 4 "Redemption"
  18. Estimating Weight of Logs and Standing Timber Page 2
  19. Castlevania: Curse of Darkness
  20. Castlevania: Curse of Darkness
  21. Castlevania: Curse of Darkness
  22. Castlevania: Harmony of Dissonance Final Boss
  23. Castlevania: The Dracula X Chronicles Final Boss
  24. Castlevania: Harmony of Dissonance Final Boss
  25. Castlevania: Aria of Sorrow Ending
  26. Castlevania: Dawn of Sorrow Dark Lord Candidates
  27. Castlevania: Dawn of Sorrow Ending
  28. Castlevania Aria of Sorrows
  29. Castlevania Grimoire of Souls Enemy Compendium Showcase
  30. Castlevania: Symphony of the Night
  31. Castlevania Harmony of Dissonance
  32. Castlevania: Grimoire of Souls Prologue level
  33. Castlevania: Harmony of Dissonance Final Boss
  34. Castlevania: Grimoire of Souls Chapter 10 Dracula's Curse
  35. Castlevania: Aria of Sorrow Graham Boss
  36. Castlevania: Aria of Sorrow Chaotic Realm
  37. Castlevania: Harmony of Dissonance Final Boss
  38. Castlevania: Curse of Darkness Intro
  39. Castlevania: Harmony of Dissonance Final Boss
  40. Castlevania: Curse of Darkness Manga Volume 1 Chapter 2
  41. Akumajo Dracula: Kabuchi no Tsuisoukyoku "It was said that there are areas in the castle where teleporters instantly allow you to return to the entrance even from the farthest side of the castle. It was then discovered that the castle exists on top of another dimension."
  42. Castlevania: Curse of Darkness Manga Volume 1 Chapter 2
  43. Castlevania: Lament of Innocence
  44. Castlevania: Lament of Innocence
  45. Castlevania: Symphony of the Night Bestiary No. 21
  46. Castlevania: Order of Ecclesia
  47. Castlevania: Harmony of Dissonance Final Boss
  48. Lament of Innocence Perfect Guidebook
  49. Castlevania: Lament of Innocent
  50. Castlevania: Curse of Darkness Manga Volume 1 Chapter 1
  51. Castlevania: Portrait of Ruin
  52. Lament of Innocence Perfect Guidebook
  53. Castlevania: Harmony of Dissonance Final Boss
  54. Lament of Innocence Perfect Guidebook
  55. Lament of Innocence Perfect Guidebook
  56. Castlevania: Lament of Innocence Intro
  57. Super Castlevania IV Stage B-1
  58. Castlevania: Circle of the Moon
  59. Akumajou Dracula: Kabuchi no Tsuisoukyoku "I had come to destroy evil.
    A spectacled vampire hunter confirmed this as his duty.
    In front of him is a [grotesque creature] whose dreadful power can be felt. The creature appears human but the instant he looked at it, all of his body’s cells cried out in terror.
    “The timing is bad, church person.”
    Whilst listening to the words said by the [grotesque creature], the young hunter kept on reminding himself.
    -----I am …… I ought to be a vampire hunter."
  60. Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
  61. Haunted Castle Revisited Dominus Collection
  62. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  63. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Golem
  64. Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
  65. Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
  66. Castlevania: Curse of Darkness Manga Volume 1
  67. Castlevania II: Simon's Quest Night Transition
  68. Castlevania II: Simon's Quest Online Game Manual Page 4
  69. Castlevania: Lament of Innocence Bestiary No. 058
  70. Castlevania: Lament of Innocence Bestiary No. 059
  71. Castlevania: Curse of Darkness Bestiary No. 009
  72. Castlevania: Curse of Darkness Bestiary No. 005
  73. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  74. Castlevania: Symphony of the Night
  75. Akumajo Dracula: Kabuchi no Tsuisoukyoku "Ever since the Middle Ages, every 100 years, this legendary castle would rise together with its master Count Dracula ----- And whenever it happens, it is said that a clan of vampire hunters will seal it. Several hundred years have passed with battles with the [dark lord] Dracula.
    When suddenly, an end to it all has been foretold. 1999----- Thanks to the power of a clan in Japan, Dracula’s castle was sealed inside a [solar eclipse] to disappear forever.
    However, in this world, there is no such thing as forever. [They] had understood that Dracula’s regeneration cycle ought to have ended. Indeed, people have prepared for this but will it still exist? The castle is the symbol of the chaos within humans and as long as people exist, it will not be completely sealed.
  76. Castlevania: Lament of Innocence Bestiary No. 064
  77. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  78. Castlevania: Grimoire of Souls Prologue
  79. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  80. Castlevania: Portrait of Ruin
  81. Castlevania: Grimoire of Souls Prologue Stage 4
  82. Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle
  83. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  84. Castlevania: Grimoire of Soul Chapter 2 A City of Fog
  85. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  86. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  87. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  88. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  89. Castlevania: Portrait of Ruin
  90. Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
  91. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  92. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  93. Castlevania III: Dracula's Quest
  94. Castlevania: Curse of Darkness Absolute Zero Ring Description
  95. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  96. Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
  97. Castlevania Judgment Aeon's Hyper Attack on Carmilla
  98. Castlevania Judgment Aeon's Hyper Attack on Golem
  99. Castlevania: The Dracula X Chronicles Game Manual Pages 12-13
  100. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  101. Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
  102. Castlevania Judgment Aeon Hyper Attack on Death
  103. Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
  104. Castlevania: Legacy of Darkness Game Manual Page 35
  105. Castlevania: Legacy of Darkness Game Manual Page 35
  106. Castlevania (N64)
  107. Castlevania: Lament of Innocence
  108. Castlevania: Lament of Innocence
  109. Castlevania Judgment Aeon Hyper Attack on Alucard
  110. Lament of Innocent Perfect Guidebook
  111. Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
  112. Castlevania: Lament of Innocence
  113. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  114. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Golem
  115. Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
  116. Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
  117. Castlevania: Curse of Darkness Manga Volume 1
  118. Castlevania: Lament of Innocence
  119. Castlevania (N64)
  120. Castlevania (N64)
  121. Castlevania (N64) Vampire Boss
  122. Castlevania: The Dracula X Chronicles Intro
  123. Castlevania (N64) Vampire Boss
  124. Castlevania: Portrait of Ruin
  125. Castlevania: Lament of Innocence
  126. Castlevania: Lament of Innocence
  127. Castlevania: Lament of Innocence
  128. Castlevania: The Dracula X Chronicles Intro
  129. Castlevania (N64)
  130. Castlevania: Portrait of Ruin
  131. Castlevania (N64) Flower Garden Cutscene
  132. Castlevania: Symphony of the Night
  133. Castlevania: Order of Shadows
  134. Castlevania (N64)
  135. Castlevania: Lament of Innocence Bestiary No. 078
  136. Castlevania: Lament of Innocence
  137. Castlevania: Lament of Innocence Bestiary No. 064
  138. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  139. Castlevania: Lament of Innocence Bestiary No. 002
  140. Castlevania (N64) Vampire Boss
  141. Castlevania: Curse of Darkness
  142. Castlevania: Legacy of Darkness Master Oldrey Cutscene
  143. WN: Last question. Why does Dracula keep putting meat inside the walls of his castle?

    KI: You should ask, why do they eat it! I've thought about this stuff.
    I've actually thought about the candles. The candles are people's souls that were taken by Death or by the vampires. In Japan there are candles that represent life. So, when you release the souls from the candles by whipping them, they give you a "thank you" present. Thank-you hearts, or thank-you holy water.
    The meat, I have no idea.
  144. Castlevania: Grimoire of Souls Prologue Stage 4
  145. Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle
  146. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  147. Castlevania: Grimoire of Soul Chapter 2 A City of Fog
  148. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  149. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  150. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  151. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  152. Castlevania: Portrait of Ruin
  153. Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
  154. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  155. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  156. Castlevania: Lament of Innocence
  157. Castlevania: Lament of Innocence
  158. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  159. Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
  160. Castlevania Judgment Aeon's Hyper Attack on Carmilla
  161. Castlevania Judgment Aeon's Hyper Attack on Golem
  162. Castlevania: The Dracula X Chronicles Stage 1
  163. Castlevania: Lament of Innocence
  164. Castlevania: Lament of Innocence
  165. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  166. Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
  167. Castlevania Judgment Aeon Hyper Attack on Death
  168. Castlevania: Lament of Innocence
  169. Castlevania: Portrait of Ruin
  170. Castlevania: Lament of Innocent
  171. Castlevania: Curse of Darkness Manga Volume 1 Chapter 1
  172. Castlevania: Legacy of Darkness Camilla Fernandez Boss Fight
  173. Konami of Europe's Camilla Fernandez profile
  174. Castlevania: Portrait of Ruin
  175. Castlevania: Grimoire of Souls Prologue Stage 1
  176. Castlevania: Dawn of Sorrow Yoko's Shop
  177. Castlevania: Legacy of Darkness
  178. Castlevania: Curse of Darkness Manga Volume 1 Chapter 1
  179. Castlevania: The Arcade Dracula Boss Fight
  180. Castlevania (N64): True Final Boss
  181. Castlevania: The Dracula X Chronicles Final Boss
  182. Castlevania (N64) True Final Boss
  183. Castlevania: Grimoire of Souls Chapter 4 That Which Writhes
  184. Castlevania: The Dracula X Chronicles
  185. Castlevania: Lament of Innocence
  186. Castlevania Judgment
  187. Castlevania Judgment Aeon's Hyper Attack Sequences
  188. Castlevania Judgment Aeon's Hyper Attack on Death
  189. Akumajo Dracula: Kabuchi no Tsuisoukyoku Novel “I had said it before. I do not intend to bind the world with chaos.”
    “…… If so, why did you take power away from the crack in the eclipse’s seal? If you just intend to imitate like a monkey, isn’t your own power enough?”
    Those were the emotionless words of Death.
    In response, Olrox laughed his bold answer.
    “As I’ve said, I would equally gain control over the human world and the source of Dracula’s power, chaos. I do not intend to obey someone else’s mind aside from my own. That includes you who were born out of chaos.”
    “……”
    “You should be glad though to know yourself. Just by stealing power, my shameful monotonous time is over…… Even before Alucard appeared, just because I showed up and declared war on him.”
    Olrox’s voice was mixed with a tinge of thin delight. He respectfully bowed to Death who completely killed his emotions.
    “I would end the reincarnation cycle of this demon castle. I who understood and was spun out of the stains of chaos, swear to rob that power with my hands. Now, yield.”
    With Death’s reply, an explosive murderous intent rose.
    Two bronze colored scythes much larger than usual appeared; it advanced to the space in between the two men with an intention to cut off Olrox’s head.
    Kill the distance-----
    Kill the sound-----
    Just, faster, soon, die.
    It can be seen that the blades have certainly caught Olrox’s neck, but----- that is only an after image and the vampire is already at Death’s back.
    “……die.”
    That was said by the enemy who called on his servants.
    From the surrounding space, a group of purple bats rose, passed by Olrox’s arm with the speed of a bullet, attacking Death. However, Death did not show any gesture of avoiding them. He simply faced Olrox and sprayed out numerous scythes.
    The bats and scythes cancelled each other out and the entire dance hall sparkled with blood."
  190. Castlevania Judgment Death True Story Mode
  191. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  192. Castlevania: Aria of Sorrow
  193. Castlevania: Dawn of Sorrow Prologue
  194. Haunted Castle Revisited Dominus Collection
  195. Castlevania Chronicles
  196. Castlevania III: Dracula's Curse Dracula Boss
  197. Castlevania: Harmony of Dissonance Final Boss
  198. Akumajo Dracula: Kabuchi no Tsuisoukyoku "Ever since the Middle Ages, every 100 years, this legendary castle would rise together with its master Count Dracula ----- And whenever it happens, it is said that a clan of vampire hunters will seal it. Several hundred years have passed with battles with the [dark lord] Dracula.
    When suddenly, an end to it all has been foretold. 1999----- Thanks to the power of a clan in Japan, Dracula’s castle was sealed inside a [solar eclipse] to disappear forever.
    However, in this world, there is no such thing as forever. [They] had understood that Dracula’s regeneration cycle ought to have ended. Indeed, people have prepared for this but will it still exist? The castle is the symbol of the chaos within humans and as long as people exist, it will not be completely sealed.
  199. Castlevania: Aria of Sorrow
  200. Vampire Killer MSX
  201. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  202. Castlevania III: Dracula's Curse Dracula Boss
  203. Castlevania: Symphony of the Night Eye of Vlad
  204. Castlevania II: Simon's Quest
  205. Castlevania: The Dracula X Chronicles
  206. Castlevania: Symphony of the Night Bestiary No. 106
  207. Castlevania: Aria of Sorrow Graham Boss
  208. Castlevania NES
  209. Haunted Castle Revisited Dominus Collection
  210. Castlevania: Lament of Innocence
  211. Castlevania: The Arcade Dracula Boss
  212. Castlevania II: Belmont's Revenge Game Manual Page 4
  213. Castlevania: The Dracula X Chronicles Final Boss
  214. Castlevania: The Arcade Dracula Boss
  215. Castlevania: The Dracula X Chronicles Final Boss
  216. Castlevania: Curse of Darkness Final Boss
  217. Castlevania: Symphony of the Night Final Boss
  218. Castlevania: Lament of Innocence
  219. Castlevania: Bloodlines Final Boss
  220. Castlevania III: Dracula's Curse
  221. Castlevania NES
  222. Castlevania III: Dracula's Curse Dracula Boss
  223. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  224. Castlevania: Grimoire of Souls Chapter 4 That Which Writhes
  225. Castlevania Chronicles Game Manual Page 4
  226. Castlevania: Order of Shadows
  227. Castlevania: The Dracula X Chronicles Intro
  228. Castlevania III: Dracula's Curse
  229. Castlevania: The Dracula X Chronicles Final Boss
  230. Castlevania: Symphony of the Night Final Boss
  231. Castlevania: Bloodlines Final Boss
  232. Castlevania NES
  233. Super Castlevania IV Stage B-4
  234. Castlevania: The Adventure Rebirth
  235. Castlevania (N64) True Final Boss
  236. Castlevania: The Dracula X Chronicles
  237. Haunted Castle Revisited Final Boss
  238. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  239. Castlevania: Curse of Darkness Final Boss
  240. Castlevania Chronicles Final Boss
  241. Castlevania III: Dracula's Curse Final Boss
  242. Castlevania: Adventure Rebirth
  243. Castlevania: Dracula X Chronicles
  244. Castlevania (N64) Final Boss
  245. Haunted Castle Revisited Dominus Collection
  246. Castlevania: Curse of Darkness
  247. Vampire Hunter MSX
  248. Castlevania: Curse of Darkness Isaac Second Boss Fight
  249. Castlevania: Harmony of Dissonance
  250. Castlevania: Harmony of Dissonance Dracula Wraith Boss
  251. Castlevania: Harmony of Dissonance
  252. Castlevania: Order of Ecclesia
  253. Castlevania: Grimoire of Souls Crystal Drop Stage 5
  254. Super Castlevania IV Game Manual Pages 4-5
  255. Castlevania Chronicles Game Manual Page 4
  256. Super Castlevania IV
  257. Castlevania: Grimoire of Souls Chapter 5 Dark Laughter
  258. Castlevania: Dawn of Sorrow Dark Lord "Rebirth"
  259. Super Castlevania IV Game Manual Pages 4-5
  260. Super Castlevania IV Intro
  261. Castlevania: Curse of Darkness
  262. Haunted Castle Revisited Dominus Collection
  263. Castlevania III: Dracula's Curse Dracula Boss
  264. Castlevania (N64) Carrie Fernandez Bad Ending
  265. Haunted Castle Revisited Dominus Collection
  266. Castlevania (N64) True Final Boss
  267. Castlevania: Legacy of Darkness Dracula Ultimate Boss
  268. Castlevania: The Dracula X Chronicles Final Boss
  269. Haunted Castle Revisited Dominus Collection
  270. Castlevania: The Dracula X Chronicles Final Boss
  271. Castlevania: The Adventure ReBirth
  272. Castlevania: The Adventure ReBirth
  273. Castlevania (N64) True Final Boss
  274. Haunted Castle Revisited Dominus Collection
  275. Castlevania III: Dracula's Curse Dracula Boss
  276. Castlevania: The Adventure
  277. Castlevania II: Belmont's Revenge
  278. Castlevania Chronicles
  279. Super Castlevania IV Stage B-4
  280. Castlevania: Curse of Darkness Final Boss
  281. Castlevania: Curse of Darkness Final Boss
  282. Super Castlevania IV Stage B-4
  283. Castlevania: The Dracula X Chronicles Final Boss
  284. Castlevania: Curse of Darkness Final Boss
  285. Castlevania: The Dracula X Chronicles Intro
  286. Castlevania (N64) True Final Boss
  287. Castlevania II: Simon's Quest
  288. Castlevania: Harmony of Dissonance Nail of Vlad Description
  289. Castlevania: Harmony of Dissonance Fang of Vlad Description
  290. Castlevania: Order of Shadows
  291. Castlevania: Order of Shadows
  292. Castlevania: Order of Ecclesia
  293. Castlevania: Legends Page 12
  294. Castlevania: Curse of Darkness
  295. Castlevania: Harmony of Dissonance
  296. Castlevania II: Belmont's Revenge Game Manual Page 5
  297. Castlevania II: Simon's Quest
  298. Castlevania: Harmony of Dissonance Eye of Vlad Description
  299. Castlevania: Harmony of Dissonance Heart of Vlad Description
  300. Castlevania: Harmony of Dissonance Rib of Vlad Description
  301. Castlevania: Order of Ecclesia
  302. Castlevania: Legacy of Darkness
  303. Castlevania: Curse of Darkness Manga Volume 1 Chapter 1
  304. Castlevania: The Arcade Dracula Boss
  305. Castlevania: Harmony of Dissonance
  306. Castlevania: Lament of Innocence Bestiary No. 064
  307. Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
  308. Castlevania: Grimoire of Souls Proglogue/Chapter 1 Dracul's Castle
  309. Castlevania: Symphony of the Night Bestiary No. 147
  310. Castlevania: Curse of Darkness Final Boss
  311. Castlevania: Grimoire of Souls Chapter 10 Final Boss
  312. Castlevania: Aria of Sorrow Prologue
  313. Castlevania: Dawn of Sorrow Prologue
  314. Castlevania: Aria of Sorrow Prologue
  315. Castlevania: Aira of Sorrow Meeting Yoko Belnades
  316. Castlevania: Aria of Sorrow
  317. Castlevania: Dawn of Sorrow Prologue
  318. Castlevania: Aria of Sorrow
  319. Castlevania: Dawn of Sorrow Dark Lord Candidates
  320. Castlevania: Dawn of Sorrow Dmitri Blinov and Malphas Boss
  321. Castlevania: Dawn of Sorrow Dark Lord "Rebirth"
  322. Castlevania: Dawn of Sorrow Dark Lord Candidates
  323. Castlevania: Dawn of Sorrow Dark Lord "Rebirth"
  324. Castlevania: Harmony of Dissonance
  325. Castlevania: Order of Ecclesia
  326. Akumajo Dracula: Kabuchi no Tsuisoukyoku "Formerly this diabolical being with immeasurable power stood in Soma’s way twice.
    Except for the time when he was able to erase Death from existence by possessing Dracula’s [power of dominance] over the souls of monsters, his condition right now with his disregarded power and not even having a weapon was no match for his enemy."
  327. Castlevania: Grimoire of Souls Chapter 10 Final Boss
  328. Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
  329. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  330. Castlevania: Order of Shadows
  331. Castlevania NES
  332. Castlevania: The Adventure ReBirth
  333. Castlevania III: Dracula's Curse Dracula Boss
  334. Castlevania: Order of Shadows
  335. Haunted Castle Revisited Dominus Collection
  336. Castlevania: Curse of Darkness Final Boss
  337. Haunted Castle Revisited Dominus Collection
  338. Castlevania Chronicles
  339. Super Castlevania IV
  340. Castlevania: The Adventure ReBirth
  341. Castlevania: Dawn of Sorrow Dark Lord Candidates
  342. Castlevania: Dawn of Sorrow
  343. Castlevania: Dawn of Sorrow Dario Boss
  344. Castlevania: Dawn of Sorrow Dario Boss
  345. Castlevania Judgment Dracula Ultimate Attack
  346. Castlevania: Lament of Innocence
  347. Castlevania: Curse of Darkness Final Boss
  348. Castlevania: Legacy of Darkness Dracula Boss
  349. Castlevania: Curse of Darkness
  350. Castlevania: Curse of Darkness Page 14
  351. Castlevania: Curse of Darkness Manga Volume 1 Chapter 2
  352. Castlevania Chronicles
  353. Castlevania III: Dracula's Curse Dracula Boss
  354. Castlevania: Curse of Darkness Final Boss
  355. Castlevania: The Dracula X Chronicles Final Boss
  356. Castlevania: Portrait of Ruin Final Boss
  357. Haunted Castle Revisited Dominus Collection
  358. Castlevania: The Arcade Dracula Boss Fight
  359. Haunted Castle Revisited Dominus Collection
  360. Castlevania: The Adventure
  361. Castlevania: Bloodlines Final Boss
  362. History of Castlevania - Crescent of the Moon Pages 22-23
  363. Castlevania: Harmony of Dissonance
  364. Castlevania: Order of Ecclesia
  365. Castlevania: Order of Ecclesia
  366. Castlevania: Order of Ecclesia
  367. Castlevania: Order of Ecclesia
  368. Castlevania: Curse of Darkness Volume 2 Chapter 3
  369. Castlevania: Order of Ecclesia
  370. Castlevania II: Simon's Quest
  371. Castlevania II: Simon's Quest Game Manual Page 9
  372. Castlevania: Order of Ecclesia
  373. Haunted Castle Revisited Dominus Collection
  374. Super Castlevania IV Stage B-4
  375. Super Castlevania IV Stage B-4
  376. Castlevania: Order of Shadows
  377. Castlevania: Curse of Darkness Final Boss
  378. Castlevania: The Adventure ReBirth
  379. Castlevania: Legacy of Darkness Dracula Boss Fight
  380. Castlevania (N64) True Final Boss
  381. Castlevania: Legacy of Darkness Dracula Ultimate Boss
  382. Castlevania II: Simon's Quest Game Manual Page 4
  383. Castlevania Judgment True Story Simon Belmont Ending
  384. History of Castlevania - Crescent of the Moon Pages 14-15
  385. Castlevania II: Simon's Quest
  386. Castlvania: Order of Shadows
  387. Castlevania: Curse of Darkness Intro
  388. Castlevania: Curse of Darkness Final Boss
  389. Castlevania: Curse of Darkness Ending
  390. Castlevania: Curse of Darkness Intro
  391. Castlevania: Curse of Darkness Intro
  392. Castlevania: Curse of Darkness Isaac Second Fight
  393. Castlevania: The Dracula X Chronicles Intro
  394. Castlevania: Order of Ecclesia
  395. Castlevania: The Dracula X Chronicles Intro
  396. Castlevania: Portrait of Ruin
  397. Castlevania: The Adventure ReBirth
  398. Castlevania: The Adventure ReBirth
  399. Castlevania: The Adventure ReBirth
  400. Castlevania: Bloodlines Final Boss
  401. Castlevania: Bloodlines Final Boss
  402. Castlevania: The Adventure ReBirth
  403. Akumajou Densetsu Famicon Ending
  404. Castlevania: Curse of Darkness Ending
  405. Castlevania: Order of Ecclesia
  406. Castlevania Judgment Aeon's Hyper Attack on Shanoa
  407. Castlevania Judgment Aeon's Hyper Attack on Carmilla
  408. Castlevania Judgment Aeon's Hyper Attack on Golem
  409. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  410. Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle
  411. Castlevania: Grimoire of Souls Prologue Stage 4
  412. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  413. Castlevania: Grimoire of Soul Chapter 2 A City of Fog
  414. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  415. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  416. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  417. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  418. Castlevania: Portrait of Ruin
  419. Castlevania: Grimoire of Souls Chapter 10 Dracula's Curse
  420. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  421. Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
  422. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  423. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  424. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  425. Castlevania: The Dracula X Chronicles Final Boss
  426. Castlevania: Portrait of Ruin
  427. Castlevania: Aria of Sorrow
  428. Castlevania II: Simon's Quest
  429. Castlevania: Curse of Darkness Bestiary No. 159
  430. Castlevania II: Simon's Quest
  431. Castlevania (N64) True Final Boss
  432. Castlevania II: Simon's Quest
  433. History of Castlevania - Crescent of the Moon Pages 12-13
  434. Castlevania Judgment Aeon's Hyper Attack on Carmilla
  435. Castlevania Judgment Aeon's Hyper Attack on Golem
  436. Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
  437. Castlevania: Grimoire of Souls Chapter 10 Final Boss
  438. Castlevania: Grimoire of Souls Chapter 8 Demonic Visions
  439. Castlevania: Portrait of Ruin
  440. Castlevania: Symphony of the Night Bestiary No. 147
  441. Castlevania: Symphony of the Night Bestiary No. 147
  442. Castlevania: Symphony of the Night Bestiary No. 147
  443. Castlevania: Portrait of Ruin
  444. Castlevania: Order of Ecclesia
  445. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  446. Castlevania Judgment
  447. Castlevania Judgment Aeon's Hyper Attack Sequences
  448. Castlevania Judgment Aeon's Hyper Attack on Death
  449. Akumajo Dracula: Kabuchi no Tsuisoukyoku Novel “I had said it before. I do not intend to bind the world with chaos.”
    “…… If so, why did you take power away from the crack in the eclipse’s seal? If you just intend to imitate like a monkey, isn’t your own power enough?”
    Those were the emotionless words of Death.
    In response, Olrox laughed his bold answer.
    “As I’ve said, I would equally gain control over the human world and the source of Dracula’s power, chaos. I do not intend to obey someone else’s mind aside from my own. That includes you who were born out of chaos.”
    “……”
    “You should be glad though to know yourself. Just by stealing power, my shameful monotonous time is over…… Even before Alucard appeared, just because I showed up and declared war on him.”
    Olrox’s voice was mixed with a tinge of thin delight. He respectfully bowed to Death who completely killed his emotions.
    “I would end the reincarnation cycle of this demon castle. I who understood and was spun out of the stains of chaos, swear to rob that power with my hands. Now, yield.”
    With Death’s reply, an explosive murderous intent rose.
    Two bronze colored scythes much larger than usual appeared; it advanced to the space in between the two men with an intention to cut off Olrox’s head.
    Kill the distance-----
    Kill the sound-----
    Just, faster, soon, die.
    It can be seen that the blades have certainly caught Olrox’s neck, but----- that is only an after image and the vampire is already at Death’s back.
    “……die.”
    That was said by the enemy who called on his servants.
    From the surrounding space, a group of purple bats rose, passed by Olrox’s arm with the speed of a bullet, attacking Death. However, Death did not show any gesture of avoiding them. He simply faced Olrox and sprayed out numerous scythes.
    The bats and scythes cancelled each other out and the entire dance hall sparkled with blood."
  450. Castlevania Judgment Death True Story Mode
  451. Castlevania: Rondo of Blood Death Boss
  452. Castlevania: Lament of Innocence Ending
  453. Castlevania: Curse of Darkness Manga Volume 1 Chapter 2
  454. Castlevania: Portrait of Ruin
  455. Castlevania: Lament of Innocence Bestiary No. 003
  456. Castlevania: Lament of Innocence Bestiary No. 004
  457. Castlevania: Harmony of Dissonance
  458. Castlevania: Harmony of Dissonance
  459. Castlevania: Symphony of the Night Bestiary No. 40
  460. Castlevania: Curse of Darkness
  461. Castlevania: Curse of Darkness Save Room Chair
  462. Castlevania: Symphony of the Night Bestiary No. 16
  463. Castlevania: Portrait of Ruin
  464. Castlevania: Curse of Darkness Bestiary No. 014
  465. Castlevania: Curse of Darkness Bestiary No. 025
  466. Castlevania: Portrait of Ruin Bestiary No. 10
  467. Castlevania: Lament of Innocence Bestiary No. 029
  468. Castlevania: Order of Ecclesia Bestiary No. 061
  469. Castlevania: Lament of Innocence Bestiary No. 046
  470. Castlevania: Portrait of Ruin Bestiary No. 133
  471. Castlevania: Lament of Innocence
  472. Castlevania (N64)
  473. Castlevania Chronicles
  474. Super Castlevania IV
  475. Super Castlevania IV
  476. Castlevania Chronicles
  477. Castlevania: Lament of Innocence Dark Palace Of Waterfalls
  478. Castlevania III: Dracula's Curse Doppelganger Boss Fight
  479. Castlevania: Curse of Darkness Chair Room
  480. Castlevania: Legacy of Darkness Tower of Sorcery
  481. Castlevania: The Adventure ReBirth
  482. Super Castlevania IV
  483. Castlevania: Lament of Innocence
  484. Castlevania: Curse of Darkness Bestiary No. 001 Skeleton
  485. Castlevania: Curse of Darkness Bestiary No. 002 Executioner
  486. Castlevania Curse of Darkness Bestiary No. 002
  487. Castlevania: Portrait of Ruin
  488. Castlevania: Portrait of Ruin
  489. Castlevania: Harmony of Dissonance
  490. Castlevania: Circle of the Moon
  491. Castlevania: Circle of the Moon
  492. Castlevania: Order of Ecclesia Bestiary No. 061
  493. Castlevania: Portrait of Ruin Bestiary No. 131
  494. Castlevania: Lament of Innocence Bestiary No. 051
  495. Castlevania: Curse of Darkness Bestiary No. 008
  496. Castlevania (N64)
  497. Castlevania III: Dracula's Curse Castle Dungeon
  498. Castlevania: Symphony of the Night Bestiary No. 44
  499. Akumajo Dracula: Kabuchi no Tsuisoukyoku "From the time they stepped into the mountains, Curtis and Michelle felt malicious intent in the air. Even though it is still far away, their bodies seemed to squeal [run away].
    There was definitely no room for doubt. It is certain that the [castle] exists at the back of the mountains. The church’s greatest vampire hunter, Julius Belmont must be contacted. However, the conversation jumped into the matter of the disappearance of several village children."
  500. Akumajo Dracula: Kabuchi no Tsuisoukyoku "A drawbridge suspended from the main gate is seemingly welcoming Michelle’s arrival.
    And her body was telling her [do not go] as her leg muscles were petrified like stone."
  501. Castlevania: Bloodlines Stage 6-2 First Room
  502. Castlevania: Legacy of Darkness Carrie Mode Undergound Waterway Entrance Cutscene
  503. Castlevania: Bloodlines Stage 6-3 First Room
  504. Castlevania: Grimoire of Souls
  505. Castlevania (N64)
  506. Castlevania Chronicles
  507. Castlevania Chronicles
  508. Akumajo Dracula: Kabuchi no Tsuisoukyoku "“Uh……aa……Mi……chelle……”
    That really is no doubt an obsession.
    The youth had more than 28 holes penetrating his limbs and body. His heart is already starting to fail and he is desperately trying to say something amidst the darkness.
    “Only…… protect…… you……-----“
    When he said those words he must say, the man’s soul already left his body-----becoming one of the floating spirits that wander the halls of the castle.
    However-----
    Fate did not allow it.
    For those people who are involved with the demon castle, even the loneliness of death seemed half hearted-----
    The man’s soul is pierced by a small scythe that flew in from somewhere. That scythe did not exist physically. It was a diabolic blade created by some magic and possessed a strong soul."
  509. Haunted Castle Revisited Dominus Collection
  510. Super Castlevania IV
  511. Haunted Castle Revisited Dominus Collection
  512. Castlevania: Grimoire of Souls Prologue level
  513. Castlevania Chronicles
  514. Haunted Castle Arcade Stage 03
  515. Castlevania: Harmony of Dissonance
  516. Castlevania: Order of Ecclesia
  517. Castlevania: Lament of Innocence
  518. Castlevania: Lament of Innocence
  519. Castlevania: Symphony of the Night Bestiary No. 21
  520. Castlevania: Symphony of the Night Underground Caverns
  521. Castlevania III: Dracula's Curse
  522. Super Castlevania IV
  523. Castlevania: Aria of Sorrow Prologue
  524. Castlevania: Aria of Sorrow Prologue
  525. Castlevania: Harmony of Dissonance Ending
  526. Castlevania: Lament of Innocence
  527. Castlevania III: Dracula's Curse
  528. Super Castlevania IV Stage 8-1
  529. History of Castlevania - Crescent of the Moon Pages 12-13
  530. Castlevania: The Adventure ReBirth
  531. Castlevania: The Adventure ReBirth
  532. Castlevania: The Adventure ReBirth
  533. Castlevania Judgment Aeon's Hyper Attack on Carmilla
  534. Castlevania Judgment Aeon's Hyper Attack on Golem
  535. Castlevania: Dawn of Sorrow Final Boss
  536. Castlevania: Symphony of the Night Bestiary No. 2
  537. Castlevania: Lament of Innocence Bestiary No. 017
  538. Castlevania: Curse of Darkness Bestiary No. 8
  539. Castlevania: Portrait of Ruin Bestiary No. 29
  540. Castlevania II: Simon's Quest Day Transition
  541. Castlevania II: Simon's Quest Day Game Manual Page 11
  542. Castlevania II: Simon's Quest
  543. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  544. Super Castlevania IV Stage B-4
  545. Castlevania III: Dracula's Curse Alucard Ending
  546. Castlevania (N64) Rose Encounter
  547. Castlevania II: Simon's Quest
  548. Castlevania: Lament of Innocence
  549. Castlevania: Harmony of Dissonance
  550. Castlevania (N64)
  551. Castlevania: Nocturne of Recollection Chapter 3: Hunter
  552. Castlevania NES
  553. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  554. Castlevania: Curse of Darkness Bestiary No. 159
  555. Castlevania: Curse of Darkness Bestiary No. 160
  556. Castlevania: Symphony of the Night Bestiary No. 147
  557. Castlevania: Portrait of Ruin Brauner Boss Fight
  558. Castlevania: Harmony of Dissonance
  559. Castlevania: Harmony of Dissonance
  560. Castlevania: Harmony of Dissonance
  561. Castlevania: Lament of Innocence Dark Palace Of Waterfalls
  562. Castlevania: Circle of the Moon
  563. Castlevania: Grimoire of Souls Enemy Compendium Holy Knight
  564. Castlevania (N64) Charlie Vincent Boss
  565. Castlevania: Portrait of Ruin Holy Mail Description
  566. Castlevania (N64) Rose Encounter
  567. Castlevania (N64) Carrie Bad Ending
  568. Castlevania III: Dracula's Curse Alucard Ending
  569. Castlevania Judgment Aeon True Story Mode Intro
  570. Castlevania Judgment Sypha Belnades True Story Mode
  571. Castlevania Judgment Golem True Story Mode
  572. Castlevania Judgment Death True Story Mode
  573. Castlevania Judgment Golem True Story Mode
  574. Castlevania Judgment Aeon True Story Mode Intro
  575. Castlevania: Curse of Darkness Ending
  576. Castlevania: Curse of Darkness Ending
  577. Castlevania: Curse of Darkness Ending
  578. Castlevania: Symphony of the Night Ending
  579. Castlevania: The Adventure Rebirth Ending
  580. Akumajo Dracula: Kabuchi no Tsuisoukyoku "This ominous vortex of magic was similar to what he felt in the [demon castle]. Among all the magic Soma knows, this particular type of sophisticated [power] belonged to-----
    “……I know I am being rude……”
    Faster than he can remember, that husky voice rang in front of Soma-----
    From the shadow of the forest, a large shadow emerged.
    “……tch!”
  581. Castlevania: Harmony of Dissonance