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Zorgulon

From The Codex

Background

Zorgulon is an alien who came as part of a force to conquer Earth. he is one of two playable monsters to not have an origin.

General Information

Name: Zorgulon

Origin: War of the Monsters

Sex: Male

Age: Unknown

Classification: Alien

Species: Unknown

State of Being: Regular

Occupation: Invader

Enemies: Mankind, Congar, Togera, Robo-47, Preytor, Kineticlops, Agamo, Magmo, Ultra V

Status: Alive in his ending, Deceased otherwise (Killed by the monster chosen by the player)

Alignment: Neutral Evil (His race came to earth to conquer it[1])

Threat Level: Global Threat (The desire to claim the world as their own, extinguishing all life on earth[2])

Codex Statistics

Tier: High 8-C, Higher with Special Attack

Cardinality: Finite

Dimensionality: 3-D

Attack Potency: Large Building level (Monsters can easily destroy large buildings along with destroying planes which would require this kind of strength, can harm the alien invaders who are immune to conventional weapons[3]), Higher with Special Attack (Special attacks do far more damage then a monsters regular attack[4])

Durability: Large Building level (Monsters can tank being punched through buildings hard enough to cause them to fully crash apart[5])

Striking Strength: Large Building Class

Lifting Strength: Class K (Comparable to Togera who can casually lift a tank and monsters can easily send eachother flying)

Travel Speed: Superhuman (Through sheer size, Zorgulon should be able to move at these speeds)

Combat Speed: Superhuman

Reaction Speed: Superhuman

Stamina: High (Zorgulon can fight in multiple fights and can keep fighting at full capacity even if heavily damage)

Range: Tens of Meters through sheer size, Hundreds of meters with Laser Gun, Planetary with Summoning (Can summon its alien allies to attack[6], that extend out of the planet)

Intelligence: Unknown (The aliens are apart of a race capable of interstellar travel and have tech that mutated various animals and inanimate objects on Earth[7]. The monsters strategically decide what, where and how they will cause the most destruction, with them choosing their battleground for what monsters can and can't participate[8]. With the counter mechanic, monsters can stop an attack and stun their opponent by timing just as the opponent is about to attack[9])


Powers and Techniques

Superhuman Physical Characteristics, Bloodlust (All of the monsters thrive on destruction around them, only wanting to crush buildings hurl cars[10], and wish to destroy one another[11]), Large Size (Building Sized; Monsters are nearly as tall as buildings in size), Surface Scaling (Monsters can scale buildings), Weapon Usage (Unique Weaponry; All monsters can use improvised Weapons), Supernatural Resilience (Monsters can survive getting stab in the chest, being able to pull the object out of their chest and use it in combat), Berserk Mode & Rage Power ((With enough stamina, monsters can enter a "monster rage", allowing them to move faster and do more damage[12]), Perfect Guard, Counter, & Status Effect Inducement (With the counter mechanic, monsters can stop an attack and stun their opponent by timing just as the opponent is about to attack[13]).



Resistance to Radiation Manipulation and Plasma Manipulation (Monsters can tank Togera's plasma-nuclear breath), Extreme Heat and Fire Manipulation (Monsters can recover quick from catching on fire. Monsters can fight within volcanoes just fine), Poison Manipulation (All monsters were formed from the[14] the toxic vapors of the aliens spaceships[15])


Equipment


  • Laser Gun: Seemingly a regular laser gun used by the aliens in combat.

  • Green Sphere: Act as the health pickup items, the monsters use this when being gravely injured.
  • Blue Sphere: Act as the stamina pickup items, the monsters use this to restore their stamina and enter their "Monster rage" state.
  • Red Sphere: Act as a special move pick up item, the monsters pick this up in order to use their special move.
  • Cloaking Cube: A cloaking device made by aliens that allow the user to be temporarily invisible and prevents target lock.
  • Throwing Objects: Throwing objects vary greatly in what it can be in War of the Monsters. They can be of the following different classes:
    • Spears: Items that can pierce and stab an enemy, best for stunning them. These are the following spear types:
      • Radio Tower
      • Broken Pipes
      • Bars
    • Clubs: Items that can deal extra impact damage to monsters. These are the following club types:
      • Steel Bars
      • Parts on Buildings
    • Explosives: Items that explode upon being thrown at the enemy. These are the following explosive types:
      • Cars
      • Planes
      • Tanks
      • Boats
      • Helicopters
      • Propane Tanks
      • Planes
      • Rocks
      • Debris
      • Ventilation Systems
      • UFOs
      • Gas Trucks

Notable Techniques

  • UFO Call: Zorgulon's long range attack is a homing squadron of UFOs that reach a far distance and does decent damage.
  • Long Flight: H-H-H
  • ET Blast: L-L-L-L
  • High Flier: L-L-L-H-H-H

Other

Standard Tactics: The monsters use the environment around them in combat along with using their melee attacks and special moves. Zorgulon will physically attack his opponent and uses his laser gun to summon UFOS to assist him.

Weaknesses: Nothing notable.

Trivia

  • Zorgulon is very similar in appearance to the Metaluna mutant from Universal's This Island Earth (1953). Influence on the character's development also came from such films as AIP's Invasion of the Saucer-Men (1957) and Tim Burton's Mars Attacks! (1996), which was based on a series of Topps bubblegum cards produced in 1962.
  • Purchasing the first costume unlocks Zorgulon in adventure mode.
  • Zorgulon appears as a triple-threat in Stage 10 aboard the UFO.
  • His fourth costume may be based on Gezora, the giant squid from the 1970 Toho movie Space Amoeba.
  • Supposedly, Incognito said a while back that his origin was that he was the king of the alien invasion, but he consumed radioactive waste and became addicted. Zorgulon came to Earth looking for the fuel of their spaceships. These events lead up to Zorgulon's adventure mode.
  • Zorgulon and Raptros are the only monsters to NOT have origin.
    • He, alongside Kineticlops and Raptros are only monsters to not have costumes themed after machinery.

Battle Records

This battle record is with the Zorgulon Adventure Mode in mind.
14-0-0


  • Congar - Fight
    • Conditions: None.
    • Location: Midtown Park
  • Togera - Fight
    • Conditions: None.
    • Location: Gambler's Gulch
  • Preytor minions - Fight
    • Conditions: None.
    • Location: Rosdale Canyon
  • Goliath Prime - Fight
    • Conditions: None.
    • Location: Rosdale Canyon
  • Raptros - Fight
    • Conditions: Two Raptros were teaming up.
    • Location: Century Airfield
  • Kineticlops - Fight
    • Conditions: Kineticlops kept spawnning from the factory, requiring the factory to be destroyed.
    • Location: Atomic Island
    • Note: The Kineticlops kept regenerating from the radiation factory, requiring the entire factory to be destroyed in order to kill them for good.
  • Vegon - Fight
    • Conditions: None
    • Location: Atomic Island (Destroyed)
  • Robo-47 - Fight
    • Conditions: Two Robo-47s were teaming up.
    • Location: Bay Town
  • Ultra V - Fight
    • Conditions: Two Ultra Vs were teaming up.
    • Location: Tsunopolis
  • Zorgulon - Fight
    • Conditions: Three Zorgulons were teaming up.
    • Location: UFO
  • Cerebulon - Fight
    • Conditions: None.
    • Location: Capitol

None.

None.

References

  1. War of the Monsters Game Manual Pages 2-3
  2. War of the Monsters Adventure Game Manual pages 2-3
  3. War of the Monsters Game Manual Pages 2-3
  4. War of the Monsters Zorgulon Special Attacks
  5. War of the Monsters Adventure Mode
  6. War of the Monsters Zorgulon Special Attacks
  7. War of the Monsters Intro
  8. War of the Monsters Game Manual Page 9
  9. War of the Monsters Game Manual Page 11
  10. War of the Monsters Game Manual page 14
  11. War of the Monsters Adventure Mode
  12. War of the Monsters Game Manual Page 14
  13. War of the Monsters Game Manual Page 11
  14. War of the Monsters intro
  15. War of the Monsters Game Manual Pages 2-3
  16. War of the Monsters Game Manual Page 13
  17. War of the Monsters Game Manual Page 14
  18. War of the Monsters Game Manual Page 13
  19. War of the Monsters Game Manual Page 13