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Time Man
Articles About Time Man
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Games | Classic Series |
Comics | Archie Comics |
“ | Time's up! | „ | |
~ Time Man |
“ | Flashy, but hollow words. Listening to such prattle is truly a waste of time! | „ |
Background
Time Man is one of the two new Robot Masters from the remake of the original Mega Man from NES to the PSP: Mega Man Powered Up.
Time Man is a Robot Master created by Dr. Light for use in time travel experiments, with his Time Slow being used in said experiments. However, he is only a prototype robot (as mentioned by Dr. Wily), since Dr. Light's time travel theory had not yet been perfected at the time, causing Time Man's functions to not be complete, and he is consumed by a severe inferiority complex due to this, giving him a flawed personality.
Due to Time Man being a prototype, Wily may have later perfected the design with his own robot, Flash Man. Further evidence can be found in the fact that Time Man can only slow time down with his special weapon, Time Slow, while Flash Man can freeze it completely with his own special weapon.
This dropdown contains the synopsis of Time Man’s story. Read at your own risk as you may be spoiled otherwise! |
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Mega Man Powered Up
Rockman Go Go!
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General Information
Name: Time Man
Origin: Mega Man Powered Up
Sex: Male
Age: Unknown
Classification: Robot Masters
Species: Robot
Occupation: None
Status: Alive, Unknown in the X Series (Takes place many years in the future where the fate of prior classic series characters are unknown, with it being implied their data still exists as Cut Man's data exists still)
Alignment: Lawful Good (Created merely as an experiment to the rules of time travel and will follow the laws of robotics), Lawful Evil when reprogrammed by Dr. Wily (Time Man was reprogrammed by Dr. Wily to help him conquer the world and into thinking Mega Man is the enemy)
Codex Statistics
Grade: A
Tier: At most High 6-A, Higher with Rage Power
Cardinality: Finite
Dimensionality: 3-D
Attack Potency: At most Multi-Continent level (Potency) (Fought against and harmed Mega Man, who was able to fight on par with beings such as Duo, whose fight with Evil Robot caused a cloud explosion on Jupiter which was at this level), Higher with Rage Power (When Robot Masters are damaged to about half their health, they become invulnerable for a few seconds and perform more powerful attacks)
Durability: At most Multi-Continent level (Can take hits from Mega Man)
Striking Strength: At most Multi-Continent Class (Potency), Higher with Rage Power
Lifting Strength: Class G (The Robot Masters are normally made to be on par or superior to Mega Man, who was able to hold up Dr. Wily's fortress at end of Mega Man 5, with Robot Masters such as Guts Man being superior in strength and Robot Masters such as Splash Woman having comparable feats such as lifting entire ships from the ocean)
Travel Speed: Massively Hypersonic (Can move this fast compared to Mega Man, who can keep up with Duo, who can travel around the earth destroying evil energy around this timeframe), Faster Than Light with Teleporters (Robot Masters teleporters should scale to Mega Man and Proto Man’s teleportation, where they are able to travel planets and solar systems in a short time frame[1], reaching this levels of speed)
Attack Speed: Massively Hypersonic (Can keep up with Mega Man, who can keep up with Duo in combat who uses attacks that involve his travel speed)
Reaction Speed: Massively Hypersonic Can keep up with Mega Man, who can keep up with Duo in combat who uses attacks that involve his travel speed)
Stamina: Mimics Limitless Stamina (As long as they are powered by solar energy. All Robot Masters bodies are powered by solar energy, effectively giving them limitless stamina and ammo[2][3][4][5])
Range: Standard Melee, Hundreds of Meters with Clock Hands, Interplanetary with Teleporters (All robot masters naturally display teleportation through teleporters interplanetary distances[6]), Universal with Time Slow
Intelligence: Average Intelligence
Knowledge: Expert level (Can keep up with Mega Man in combat)
Powers and Techniques
Equipment
Card name | English name | Rarity | HP | ATK | SPD | ACC | Extra effect | Stage |
---|---|---|---|---|---|---|---|---|
베튼 | Batton | 1 | 5 | 5 | 3 | 6 | 적 제거 근처의 적 파괴 (Enemy Removal: Destroys nearby enemies) |
2-9 |
빅피슈 | Big Fish | 1 | 3 | 4 | 9 | 6 | 에너지 회복 에너지6%즉시충전 (Energy Recovery: 6% of energy is instantly filled) |
1-1 |
집게발톱 | Claw | 1 | 8 | 4 | 3 | 3 | 적 제거 회피액션으로 적 제거 (Enemy Elimination: Avoid actions to destroy enemies) |
1-10 |
프라 이마이 | Fly Boy | 1 | 3 | 5 | 6 | 6 | 대쉬 부스터 회피액션으로 짧은대쉬 (Dash Boost: Avoid actions with a short dash) |
? |
고프린 | Goblin | 1 | 6 | 6 | 0 | 3 | 에너지 회복 에너지6%즉시충전 (Energy Recovery: 6% of energy is instantly filled) |
? |
케로구 | Kerog | 1 | 6 | 5 | 3 | 3 | 에너지 회복 에너지6%즉시충전 (Energy Recovery: 6% of energy is instantly filled) |
1-11 |
네오메톨 | Neo Metall | 1 | 5 | 4 | 6 | 6 | 코인스매시 근처의 적 코인화 (Coin Switch Hour: Turns nearby enemies into coins) |
? |
삐로키트 | Pierobot | 1 | 6 | 5 | 3 | 3 | 아이템드랍률 2%증가 (Item drop rate increase by 2%) |
1-2 |
피피 | Pipi | 1 | 6 | 6 | 0 | 3 | 속도부스터 순간속도증가 (Speed Boost: Instant speed increase) |
? |
프레스 | Press | 1 | 6 | 4 | 0 | 9 | 적 제거 회피액션으로 적 제거 (Enemy Elimination: Avoid actions to destroy enemies) |
1-8 |
샷맨 | Shotman | 1 | 5 | 4 | 0 | 12 | 공격력 강화 4초간공격력20% (Attack Enhanced: Attack +20% for 4 seconds) |
1-11 2-1 |
슈링 | Shrink | 1 | 5 | 5 | 6 | 3 | 대쉬 부스터 회피액션으로 짧은대쉬 (Dash Boost: Avoid actions with a short dash) |
1-14 |
스프링거 | Springer | 1 | 5 | 6 | 0 | 6 | 점프 부스터 6초간 점프력 강화 (Jump Booster: Jump power enhanced for 6 seconds) |
1-12 |
테리 | Telly | 1 | 3 | 6 | 3 | 6 | HP회복률 3%증가 (HP recovery rate increases 3%) |
1-14 |
피코피코 | Picopico-kun | 1 | 3 | 5 | 9 | 3 | 시간 멈춤 2초간 시간 정지 (Time Stop: Stop time for 2 seconds) |
? |
대포 | Cannon | 1 | 6 | 5 | 3 | 3 | 적 제거 근처의 적 파괴 (Enemy Removal: Destroys nearby enemies) |
1-3 |
비트키마 | Bikky | 1 | 8 | 4 | 3 | 3 | 무적 2초간 무적상태 (Invincible: Invincible for 2 seconds) |
? |
멀틴너튼 | Bolton and Nutton | 1 | 6 | 6 | 0 | 3 | 버스터캡슐 드랍률 2%증가 (Buster Capsule drop rate increase by 2%) |
1-4 |
부부칸 | Bubukan | 1 | 3 | 5 | 3 | 9 | 버스터 게이지 1추가획득 (Buster Gauge: Obtain 1 additional) |
1-6 |
일렉트릴가볼 | Electric Gabyoall | 1 | 5 | 5 | 0 | 9 | 시간멈춤 2초간시간정지 (Time Stop: Stop time for 2 seconds) |
1-7 |
일렉킨 | Elec'n | 1 | 6 | 6 | 0 | 3 | 버스터캡슐 드랍률 1%증가 (Buster Capsule drop rate increase by 1%) |
? |
하우스비 | Have "Su" Bee | 1 | 5 | 7 | 0 | 3 | 버스터 게이지 1추가획득 (Buster Gauge: Obtain 1 additional) |
? |
홀로그램 | Hologran | 1 | 5 | 7 | 0 | 3 | 시간 멈춤 2초간 시간 정지 (Time Stop: Stop time for 2 seconds) |
? |
매그프라이 | Mag Fly | 1 | 5 | 5 | 3 | 6 | 코인자석 2초간코인을흡수 (Coin Magnet: Absorbs coins for 2 seconds) |
1-1 |
메캇케로 | Mechakkero | 1 | 3 | 6 | 6 | 3 | 점프 부스터 6초간 점프력 강화 (Jump Booster: Jump power enhanced for 6 seconds) |
? |
파라슈마 | Parasyu | 1 | 6 | 4 | 6 | 3 | HP회복률 3%증가 (HP recovery rate increases 3%) |
? |
메통 | Potton | 1 | 5 | 6 | 3 | 3 | 대쉬 부스터 회피액션으로 짧은대쉬 (Dash Boost: Avoid actions with a short dash) |
1-2 |
함정군 | Wanaan | 1 | 6 | 6 | 0 | 3 | 적 제거 회피액션으로 적 제거 (Enemy Elimination: Avoid actions to destroy enemies) |
1-6 |
거북코로 | Kamegoro | 1 | 8 | 5 | 0 | 3 | 에너지 회복 에너지6%즉시충전 (Energy Recovery: 6% of energy is instantly filled) |
1-8 |
하리하리 | Hari Harry | 1 | 6 | 6 | 0 | 3 | HP회복률 3%증가 (HP recovery rate increases 3%) |
? |
아귀링 | Anko | 2 | 6 | 5 | 9 | 11 | 버스터 게이지 1추가획득 (Buster Gauge: Obtain 1 additional) |
1-1 2-6 |
쿠쿠 | Kukku | 2 | 10 | 9 | 0 | 3 | 대쉬 부스터 회피액션으로 짧은대쉬 (Dash Boost: Avoid actions with a short dash) |
? |
뿔고프린 | Petit Goblin | 2 | 5 | 8 | 11 | 3 | 에너지 회복 에너지11%즉시충전 (Energy Recovery: 11% of energy is instantly filled) |
? |
돌아온스나이퍼죠 | Returning Sniper Joe | 2 | 6 | 5 | 17 | 3 | 공격력 강화 2초간공격력20% (Attack Enhanced: Attack +20% for 2 seconds) |
1-15 2-13 |
자이언트스프링거 | Giant Springer | 2 | 12 | 7 | 0 | 6 | 점프 부스터 9초간 점프력 강화 (Jump Booster: Jump power enhanced for 9 seconds) |
2-1 |
어뢰마우 | Gyoraibo | 2 | 10 | 5 | 9 | 6 | 적 제거 회피액션으로 적 제거 (Enemy Elimination: Avoid actions to destroy enemies) |
1-2 2-5 |
___퍼죠 | Hammer Joe | 2 | 6 | 5 | 3 | 17 | 공격력 강화 6초간 공격력20% (Attack Enhanced: Attack +20% for 6 seconds) |
? |
정크골램 | Junk Golem | 2 | 5 | 8 | 11 | 3 | 코인자석 2초간코인을흡수 (Coin Magnet: Absorbs coins for 2 seconds) |
2-4 |
멧톨DX | Metall DX | 2 | 8 | 8 | 6 | 3 | HP회복률 3%증가 (HP recovery rate increases 3%) |
2-11 |
뉴샷맨 | New Shotman | 2 | 5 | 8 | 9 | 6 | 공격력 강화 2초간 공격력40% (Attack Enhanced: Attack +40% for 2 seconds) |
2-7 |
펭펭 | Penpen | 2 | 5 | 9 | 0 | 11 | 에너지 회복 에너지11%즉시충전 (Energy Recovery: 11% of energy is instantly filled) |
2-7 |
피켈도저 | Pickelman Bull | 2 | 5 | 7 | 9 | 9 | 무적 돌진 2초간 무적상태 대쉬 (Invincible Dash: Invulnerable dash for 2 second) |
1-11 |
거북코로메카 | Kamegoro Maker | 2 | 10 | 5 | 0 | 14 | 에너지 회복 에너지11%즉시충전 (Energy Recovery: 11% of energy is instantly filled) |
? |
록맨출동 | Rockman "Dispatch" | 2 | 5 | 7 | 9 | 9 | 공격력 강화 6초간 공격력20% (Attack Enhanced: Attack +20% for 6 seconds) |
1-2 2-7 |
가정용롤짱 | Roll-chan | 2 | 12 | 5 | 0 | 11 | 에너지 회복 에너지 11% 즉시 충전 (Energy Recovery: 11% of energy is instantly filled) |
1-11 2-5 3-14 |
컷트맨출동 | Cutman "Dispatch" | 2 | 8 | 7 | 0 | 11 | 속도부스터 순간 속도증가 (Speed Boost: Instant speed increase) |
1-14 2-14 ... |
거츠맨출동 | Gutsman "Dispatch" | 2 | 6 | 7 | 6 | 9 | 무적 3초간무적상태 (Invincible: Invincible for 3 seconds) |
1-4 |
아이스맨출동 | Iceman "Dispatch" | 2 | 5 | 6 | 6 | 14 | 속도부스터 순간 속도증가 (Speed Boost: Instant speed increase) |
1-10 2-1 |
봄버맨출동 | Bombman "Dispatch" | 2 | 6 | 6 | 6 | 11 | 적 제거 근처의 적 파괴 (Enemy Removal: Destroys nearby enemies) |
2-4 |
파이어맨출동 | Fireman "Dispatch" | 2 | 6 | 10 | 0 | 6 | 무적 돌진 1초간 무적상태 대쉬 (Invincible Dash: Invulnerable dash for 1 second) |
1-8 2-2 |
일렉맨출동 | Elecman "Dispatch" | 2 | 6 | 8 | 9 | 3 | 공격력 강화 2초간 공격력40% (Attack Enhanced: Attack +40% for 2 seconds) |
2-10 |
타임맨출동 | Timeman "Dispatch" | 2 | 6 | 8 | 3 | 9 | 시간 멈춤 2초간 시간 정지 (Time Stop: Stop time for 2 seconds) |
1-14 2-1 |
오일맨출동 | Oilman "Dispatch" | 2 | 6 | 7 | 3 | 11 | 적 제거 회피액션으로 적 제거 (Enemy Elimination: Avoid actions to destroy enemies) |
1-13 |
찬키메카 | Changkey Maker | 3 | 10 | 12 | 0 | 8 | 아이템드랍률 6%증가 (Item drop rate increase by 6%) |
2-2 |
스나이퍼머신죠 | Sniper Armor | 3 | 6 | 6 | 14 | 17 | 공격력 강화 5초간 공격력40% (Attack Enhanced: Attack +40% for 5 seconds) |
1-4 2-3 ... |
맘마페페 | Bomber Pepe | 3 | 11 | 10 | 6 | 6 | 무적 돌진 2초간무적상태대쉬 (Invincible Dash: Invulnerable dash for 2 seconds) |
1-6 |
팽이사부로 | Komasaburo | 3 | 10 | 3 | 3 | 20 | 무적 3초간 무적상태 (Invincible: Invincible for 3 seconds) |
1-1 |
펭펭메카 | Penpen Maker | 3 | 13 | 7 | 8 | 8 | 아이템드랍률 6%증가 (Item drop rate increase by 6%) |
1-5 1-8 |
거츠탱크 | Guts Tank | 3 | 11 | 9 | 8 | 6 | 공격력 대폭 강화 3초간 공격력60% (Attack Greatly Enhanced: Attack +60% for 3 seconds) |
1-3 1-13 3-1 |
와이리머신2호 | Wily Machine 2 | 3 | 6 | 11 | 11 | 6 | 버스터캡슐 드랍률 6%증가 (Buster Capsule drop rate increase by 6%) |
1-1 2-4 |
와이리머신3호 | Wily Machine 3 | 3 | 13 | 11 | 3 | 3 | 에너지캡슐 드랍률 6%증가 (Energy Capsule drop rate increase by 6%) |
1-3 |
록맨 | Rockman | 3 | 11 | 6 | 3 | 20 | 공격력 강화 8초간 공격력20% (Attack Enhanced: Attack +20% for 8 seconds) |
2-6 |
컷트맨 | Cutman | 3 | 10 | 11 | 0 | 11 | 속도부스터 순간 속도증가 (Speed Boost: Instant speed increase) |
2-15 |
거츠맨 | Gutsman | 3 | 11 | 10 | 8 | 3 | 무적 5초간무적상태 (Invincible: Invincible for 5 seconds) |
2-3 |
아이스맨 | Iceman | 3 | 10 | 11 | 3 | 8 | 속도부스터 순간 속도증가 (Speed Boost: Instant speed increase) |
3-6 |
봄버맨 | Bombman | 3 | 6 | 6 | 20 | 11 | 적 제거 근처의 적 파괴 (Enemy Removal: Destroys nearby enemies) |
1-15 |
파이어맨 | Fireman | 3 | 15 | 6 | 14 | 3 | 무적 돌진 1초간 무적상태 대쉬 (Invincible Dash: Invulnerable dash for 1 second) |
1-12 |
일렉맨 | Elecman | 3 | ? | ? | ? | ? | ? | 3-3 |
타임맨 | Timeman | 3 | 13 | 6 | 11 | 8 | 시간 멈춤 2초간 시간 정지 (Time Stop: Stop time for 2 seconds) |
2-12 |
오일맨 | Oilman | 3 | 16 | 8 | 0 | 8 | 적 제거 회피액션으로 적 제거 (Enemy Elimination: Avoid actions to destroy enemies) |
2-9 |
록맨+ | Rockman+ | 4 | 15 | 9 | 19 | 3 | 공격력 강화 6초간 공격력40% (Attack Enhanced: Attack +40% for 6 seconds) |
3-15 |
컷트맨+ | Cutman+ | 4 | 8 | 7 | 19 | 19 | 속도부스터 순간 속도증가 (Speed Boost: Instant speed increase) |
1-12 |
거츠맨+ | Gutsman+ | 4 | ? | ? | ? | ? | ? | 2-9 3-12 |
아이스맨+ | Iceman+ | 4 | 15 | 12 | 11 | 3 | 속도부스터 순간 속도증가 (Speed Boost: Instant speed increase) |
1-6 |
봄버맨+ | Bombman+ | 4 | 16 | 12 | 3 | 8 | 적 제거 근처의 적 파괴 (Enemy Removal: Destroys nearby enemies) |
3-9 |
파이어맨+ | Fireman+ | 4 | 15 | 11 | 8 | 8 | 무적 돌진 2초간무적상태대쉬 (Invincible Dash: Invulnerable dash for 2 seconds) |
1-3 |
일렉맨+ | Elecman+ | 4 | 8 | 17 | 11 | 3 | 공격력 강화 3초간 공격력40% (Attack Enhanced: Attack +40% for 3 seconds) |
1-9 |
타임맨+ | Timeman+ | 4 | 8 | 11 | 19 | 8 | 시간 멈춤 3초간 시간 정지 (Time Stop: Stop time for 3 seconds) |
1-15 |
오일맨+ | Oilman+ | 4 | 15 | 13 | 3 | 8 | 아이템드랍률 3%증가 (Item drop rate increase by 3%) |
2-3 |
록맨++ | Rockman++ | 5 | ? | ? | ? | ? | ? | 2-6 |
컷트맨++ | Cutman++ | 5 | 19 | 10 | 22 | 3 | 속도부스터 순간 속도증가 (Speed Boost: Instant speed increase) |
3-9 |
거츠맨++ | Gutsman++ | 5 | 11 | 14 | 17 | 11 | 무적 7초간무적상태 (Invincible: Invincible for 7 seconds) |
2-9 |
아이스맨++ | Iceman++ | 5 | 18 | 8 | 22 | 11 | 속도부스터 순간 속도증가 (Speed Boost: Instant speed increase) |
3-3 |
봄버맨++ | Bombman++ | 5 | 23 | 14 | 6 | 3 | 적 제거 근처의 적 파괴 (Enemy Removal: Destroys nearby enemies) |
2-12 |
파이어맨++ | Fireman++ | 5 | 18 | 15 | 8 | 6 | 무적 돌진 2초간 무적상태 대쉬 (Invincible Dash: Invulnerable dash for 2 seconds) |
2-15 |
일렉맨++ | Elecman++ | 5 | 16 | 15 | 11 | 6 | 공격력 강화 3초간 공격력40% (Attack Enhanced: Attack +40% for 3 seconds) |
3-6 |
타임맨++ | Timeman++ | 5 | 16 | 10 | 28 | 3 | 시간 멈춤 3초간 시간 정지 (Time Stop: Stop time for 3 seconds) |
3-12 |
오일맨++ | Oilman++ | 5 | 18 | 9 | 6 | 25 | 아이템드랍률 7%증가 (Item drop rate increase by 7%) |
3-15 |
Notable Techniques
- Time Slow: Time Slow is Time Man's Special Weapon from Mega Man Powered Up. When used by TimeMan, he pauses for a bit, then temporarily slows down time, even when the area of the stage changes. It does damage to a few enemies, such as Guts Man. The Time Slow halts the user's vertical speed briefly, meaning that it can be used to lengthen a jump.
- Clock Hands: Time Man will fire two clock hands, one at an upwards angle, and the other at a downwards angle. Charging his weapon will make him stop time, slowing down time for a longer period than Mega Man.
Other
Standard Tactics: Time Man will slow down time while firing clock hands.
Weaknesses: He is weak to Elec Man's thunder beam. If his data is corrupted, he will be incapable of coming back.
Trivia
- In early promotional materials from Rockman Rockman, Time Man's model number was listed as DRN-010.[20] As it doesn't appear in any other source, it may be an early idea that was discarded and may not represent his official number.
- Time Man's counterpart in the Archie Comics is listed as DLN-00A.
- In the top right corner on the cover of Mega Man #5, there's an NES style sprite of Time Man.
- Oil Man and Time Man appear on Capcom's Chiptuned Rockman, a CD which was released only in Japan. It features their themes from Mega Man Powered Up in 8-bit.
- In Issue 8 of the Archie Comics Mega Man series, Time Man expressed his hatred to Cut Man's puns twice, making him one of the Robot Masters, along with Bomb Man, who referred to his puns the most.
- Time Man is the only character to use his "special attack" (Time Slow) in all three difficulties whereas other bosses will only use their attack in Normal and Hard.
- When fighting Time Man as Guts Man, Time Man activating Time Slow will not damage the player unlike the Guts Man boss battle. Only Time Man's clock arrows can damage Guts Man (and they do so for 6 damage). Conversely, Super Arm deals three points of damamge against Time Man (as a boss) instead of one (which is the usual damage dealt when the player attacks a boss their character has a disadvantage against).
- Ironically, Time Man as a boss is highly resistant to Hyper Bomb (only taking one damage per hit), while as the player, he takes the same damage as other characters (sans Ice Man) from Bomb Man's attacks.
- Time Man's weakness to Thunder Beam stems from the fact most clocks work with electricity.
- Coincidentally, the Shotman enemies found in Flash Man's stage are also found in Time Man's stage.
References
- ↑ PEACE HAS COME TO THE WORLD.
Dr. Wily has reformed, and he and Dr. Right have joined forces, working together to develop a giant peace-keeping robot named “GAMMA”.
“GAMMA”…… It was the life-long dream of Dr. Right, a giant robot to protect and serve world peace.
Their research almost complete, all that remained was to combine 8 energy elements that were scattered about the uncharted planets, and bestow them to “GAMMA”…
–However, each planet met with an unexpected incident. The robots who were mining the energy elements suddenly began going berserk!! Upon learning of this from Dr. Right, “ROCKMAN” immediately set out on a path for the uncharted planets–a new battle was about to begin!! - ↑ Q. What kind of foods does Rockman like to eat?
A. Well… Actually, Rockman’s body is powered by “Solar Energy.” Therefore, he doesn’t really eat, but there are some things that are okay for his consumption… Around the lab, he enjoys drinking “Energy Juice.” As responsibly as he behaves, he’s still a kid after all. - ↑ Q. The shots that the Rockbuster fires from the hand, what are those exactly?
A. The Rockbuster on the arm fires something called a “Solar Bullet”, essentially emitting a compressed form of solar energy that’s very powerful. - ↑ Weapon: Transforming Rockbuster, fires a solar bullet
- ↑ Q. Do robots like those made by Dr. Wily or Dr. Cossack have self-awareness, and can they talk? And do they run on solar energy like Rockman does?
A. I take it you’d like to know if Wily and Cossack’s robots possess “sentience”? Naturally, they each have a “consciousness”, although the level of every “cognitive circuit” embedded inside each one of them varies, producing as many different “personality” types as found in people… Just like you or I, they can speak, and have emotional responses like shyness, or anger, just as we do.
Regarding their energy systems, many of them do utilize “solar energy” in some way. - ↑ PEACE HAS COME TO THE WORLD.
Dr. Wily has reformed, and he and Dr. Right have joined forces, working together to develop a giant peace-keeping robot named “GAMMA”.
“GAMMA”…… It was the life-long dream of Dr. Right, a giant robot to protect and serve world peace.
Their research almost complete, all that remained was to combine 8 energy elements that were scattered about the uncharted planets, and bestow them to “GAMMA”…
–However, each planet met with an unexpected incident. The robots who were mining the energy elements suddenly began going berserk!! Upon learning of this from Dr. Right, “ROCKMAN” immediately set out on a path for the uncharted planets–a new battle was about to begin!! - ↑ PEACE HAS COME TO THE WORLD.
Dr. Wily has reformed, and he and Dr. Right have joined forces, working together to develop a giant peace-keeping robot named “GAMMA”.
“GAMMA”…… It was the life-long dream of Dr. Right, a giant robot to protect and serve world peace.
Their research almost complete, all that remained was to combine 8 energy elements that were scattered about the uncharted planets, and bestow them to “GAMMA”…
–However, each planet met with an unexpected incident. The robots who were mining the energy elements suddenly began going berserk!! Upon learning of this from Dr. Right, “ROCKMAN” immediately set out on a path for the uncharted planets–a new battle was about to begin!! - ↑ Q. Do robots like those made by Dr. Wily or Dr. Cossack have self-awareness, and can they talk? And do they run on solar energy like Rockman does?
A. I take it you’d like to know if Wily and Cossack’s robots possess “sentience”? Naturally, they each have a “consciousness”, although the level of every “cognitive circuit” embedded inside each one of them varies, producing as many different “personality” types as found in people… Just like you or I, they can speak, and have emotional responses like shyness, or anger, just as we do.
Regarding their energy systems, many of them do utilize “solar energy” in some way. - ↑ Q. What kind of foods does Rockman like to eat?
A. Well… Actually, Rockman’s body is powered by “Solar Energy.” Therefore, he doesn’t really eat, but there are some things that are okay for his consumption… Around the lab, he enjoys drinking “Energy Juice.” As responsibly as he behaves, he’s still a kid after all. - ↑ Q. The shots that the Rockbuster fires from the hand, what are those exactly?
A. The Rockbuster on the arm fires something called a “Solar Bullet”, essentially emitting a compressed form of solar energy that’s very powerful. - ↑ Weapon: Transforming Rockbuster, fires a solar bullet
- ↑ Power Source/ R.S. Power Reactor (Micro-sized) Right Solar Power Pile Dr. Right-made Solar Energy Generator
- ↑ Q. Do robots like those made by Dr. Wily or Dr. Cossack have self-awareness, and can they talk? And do they run on solar energy like Rockman does?
A. I take it you’d like to know if Wily and Cossack’s robots possess “sentience”? Naturally, they each have a “consciousness”, although the level of every “cognitive circuit” embedded inside each one of them varies, producing as many different “personality” types as found in people… Just like you or I, they can speak, and have emotional responses like shyness, or anger, just as we do.
Regarding their energy systems, many of them do utilize “solar energy” in some way. - ↑ PEACE HAS COME TO THE WORLD.
Dr. Wily has reformed, and he and Dr. Right have joined forces, working together to develop a giant peace-keeping robot named “GAMMA”.
“GAMMA”…… It was the life-long dream of Dr. Right, a giant robot to protect and serve world peace.
Their research almost complete, all that remained was to combine 8 energy elements that were scattered about the uncharted planets, and bestow them to “GAMMA”…
–However, each planet met with an unexpected incident. The robots who were mining the energy elements suddenly began going berserk!! Upon learning of this from Dr. Right, “ROCKMAN” immediately set out on a path for the uncharted planets–a new battle was about to begin!! - ↑ By swapping out the program data of all the robots Dr. Wily has constructed, this robot is able to adapt other robots’ moves as its own. With the powers of all robots combined into one, this is truly one dreadful robot.
- ↑ This all-purpose robot can take on the same abilities of every other robot merely by switching its program data. Still, if it just copies the powers of robots that Rockman has already been able to defeat, one might expect for Rockman to overcome them again…
- ↑ Q. Do robots like those made by Dr. Wily or Dr. Cossack have self-awareness, and can they talk? And do they run on solar energy like Rockman does?
A. I take it you’d like to know if Wily and Cossack’s robots possess “sentience”? Naturally, they each have a “consciousness”, although the level of every “cognitive circuit” embedded inside each one of them varies, producing as many different “personality” types as found in people… Just like you or I, they can speak, and have emotional responses like shyness, or anger, just as we do.
Regarding their energy systems, many of them do utilize “solar energy” in some way. - ↑ PEACE HAS COME TO THE WORLD.
Dr. Wily has reformed, and he and Dr. Right have joined forces, working together to develop a giant peace-keeping robot named “GAMMA”.
“GAMMA”…… It was the life-long dream of Dr. Right, a giant robot to protect and serve world peace.
Their research almost complete, all that remained was to combine 8 energy elements that were scattered about the uncharted planets, and bestow them to “GAMMA”…
–However, each planet met with an unexpected incident. The robots who were mining the energy elements suddenly began going berserk!! Upon learning of this from Dr. Right, “ROCKMAN” immediately set out on a path for the uncharted planets–a new battle was about to begin!! - ↑ http://static.capcom.com/megaman/manuals/PSP_MMPU_Manual.pdf
- ↑ Rockman Rockman promotional flyer
Explanations
Explanation of data in the Mega Man series.
Battle Records
None.
None.
None.