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| "Mature Content" | |
| This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these. |
The protagonist of Shin Megami Tensei V is a young male high school student living within the city of Tokyo. The protagonist is a third-year high school student at dormitory-based Jouin High School, living an ordinary life. He is friends with Yuzuru Atsuta and Tao Isonokami. It has also been implied that he knew Sahori Itsukishima.
| Kei Amemura, Nahobino | |||||||
|---|---|---|---|---|---|---|---|
Bisexual
| |||||||
| Origin | |||||||
| Origin | Shin Megami Tensei V | ||||||
| Characteristics | |||||||
| Species | Human (Human Form), Nahobino/Demon (Ascended Form), God (Creator Form) | ||||||
| Gender | Male | ||||||
| Pronouns | He/Him | ||||||
| Age | 17/18 (Human and Nahobino Forms), Inapplicable (God Form) | ||||||
| Status | Alive | ||||||
| Alignment | True Neutral (Neutral Ending), Chaotic Neutral (Chaos Ending), Lawful Neutral (Lawful Ending) | ||||||
| Occupation | None (Human Form), Demon Hunter (Nahobino Form), Creator (God Form) | ||||||
| Homeworld | Earth | ||||||
In the midst of mysterious incidents, as per the school's established buddy system, one day while returning from school through Shinagawa Station with his friends, the station was closed because of a nearby murder, causing a traffic backup. Searching for other students, Ichiro Dazai, who wandered off in a different direction in a hunt over rumors from monster sightings, and Yuzuru, who also went to look for him, he enters the Takanawa Tunnel, which suddenly collapses on them.
Having regained consciousness, the protagonist finds himself lost in a desolate and deserted Tokyo, a mysterious world called "Da'at." Suddenly attacked by demons, while running away, a mysterious man appears before him, and lends him a hand. In the process, the protagonist fuses with him and becomes a "Nahobino," a condemned being, using this power to fight back and wander through Da'at.
Eventually, he and Yuzuru reunite, later finding Ichiro who has been put under the protection of angels, and return back to real-life Tokyo safely, where they're awaited by Tao, who informs them about the other world: in addition to their world, there is also Da'at, a collapsed Tokyo where legendary demons awaken from the darkness and take aim at Tokyo and humans. However, there is an organization that fights these demons, Bethel, with Tao and Yuzuru being veteran members, and the protagonist and Ichiro agree to join their cause to protect Tokyo.
While returning to his regular school life, demons would suddenly break out of Da'at and into the real world, and the school would suddenly be raided by demons. Lahmu, in particular, captured Sahori Itsukishima, an acquaintance of the protagonist who has been bullied, using her vulnerabilities to confuse her and get her to ally with him. Because of this, she would kill her bullies in the confusion, although she would get kidnapped by Lahmu, although she never truly wanted to get involved in any of it. The protagonist and Tao both agree to rescue Sahori and the rest of the kidnapped students.
While retrieving the kidnapped students one by one with Bethel's help, and giving them shelter over at the Fairy Village in Da'at, they would eventually receive intel about Sahori and Lahmu's whereabouts, where they confront the demon. Lahmu would merge with Sahori in the process, and although Lahmu alone has been defeated, he would successfully merge with Sahori, luring Tao in to kill her. The protagonist would stand in between to protect her, but he'd get himself killed in the process, leaving Tao vulnerable for the fused Lahmu to take down as well.
In her dying breath, Tao would be contacted by a higher being, reminding her of her role as a goddess, getting her back on her feet, and sacrificing her life to revive the protagonist. In spite of Lahmu's attempts to retaliate, Sahori would snap out of the fusion and gain back control of herself, leaving him exposed. The protagonist would then approach and finish Lahmu off, killing him and sacrificing Sahori in the process, to her gratitude.
The protagonist would eventually help Bethel fight off the forces of chaos and slew a majority of their leaders, such as Ishtar, Surt and Arioch. After Bethel fractures, the protagonist finds and defeats Odin, Zeus and Vasuki to create the key leading to the Empyrean, where he can decide what he wishes to do with the throne - uphold God's will, save Tokyo or destroy the throne to have humanity fend for themselves. Depending if specific criteria has been met, the protagonist may also choose to use the throne to create a world for humans only, ridding them of gods and demons alike, but not before bidding farewell to Aogami.
Name: Kei Amemura, Nahobino (A title given to one that merges with a demon and ascended beyond a human)
Origin: Shin Megami Tensei V
Assigned Gender: Male
Age: 17/18 (The protagonist is a third-year high school student at dormitory-based Jouin High School)
Classification: Human, Student
Species: Human
State of Being: Regular
Occupation: None
Status: Alive
Alignment: True Neutral in the Neutral Ending (In this ending the protagonist chooses to destroy the throne and goes on to recreate a world for just humans, killing all demons in the process), Chaotic Neutral in the chaos ending (In this ending the protagonist chooses to recreate Tokyo, going against the law of God, which caused immeasurable conflict), Lawful Neutral in the lawful ending (In this ending the protagonist chooses the uphold God's order which results in, the destruction of Tokyo as the lawful side allows it's destruction as it is mere destiny for it to happen to them and cannot be changed)Name: Kei Amemura, Nahobino (A title given to one that merges with a demon and ascended beyond a human) Origin: Shin Megami Tensei V Assigned Gender: Male Age: 17/18 (The protagonist is a third-year high school student at dormitory-based Jouin High School) Classification: Student Species: Nahobino, Demon State of Being: Regular Occupation: Demon Hunter Status: Alive Alignment: True Neutral in the Neutral Ending (In this ending the protagonist chooses to destroy the throne and goes on to recreate a world for just humans, killing all demons in the process), Chaotic Neutral in the chaos ending (In this ending the protagonist chooses to recreate Tokyo, going against the law of God, which caused immeasurable conflict), Lawful Neutral in the lawful ending (In this ending the protagonist chooses the uphold God's order which results in, the destruction of Tokyo as the lawful side allows it's destruction as it is mere destiny for it to happen to them and cannot be changed)
Name: Kei Amemura, Nahobino (A title given to one that merges with a demon and ascended beyond a human) Origin: Shin Megami Tensei V Assigned Gender: Male Age: Inapplicable (Upon ascending the throne and becoming the new god, Nahobino, like demons, is a natural residents of The Expanse, a place that transcends the past, present, and future of the multiverse. Once transcending the cycle he no longer is bound by time) Classification: The Throne Holder Species: God State of Being: New Creator Occupation: Creator (In the lawful, chaos, AND true neutral ending, the protagonist arises as the new creator) Status: Alive Alignment: True Neutral in the Neutral Ending (In this ending the protagonist chooses to destroy the throne and goes on to recreate a world for just humans, killing all demons in the process), Chaotic Neutral in the chaos ending (In this ending the protagonist chooses to recreate Tokyo, going against the law of God, which caused immeasurable conflict), Lawful Neutral in the lawful ending (In this ending the protagonist chooses the uphold God's order which results in, the destruction of Tokyo as the lawful side allows it's destruction as it is mere destiny for it to happen to them and cannot be changed)
Grade: B
Tier: 10-B, Far Higher with Observation & Willpower. Low 8-C to Unknown-A with Aogami
Cardinality: Finite (With Aogami, he can reach up to an Unknown cardinality state)
Dimensionality: 3-D
Attack Potency: Average Human level (Is a standard high school student), Far Higher with Observation (Observation can be used to massively amplify one's stats, such as when the early game Shin Megami Tensei 1 protagonist was amplified to be able to fight with all the other end game protagonists and fight Stephen. With it's power being noted by Stephen to give humans the potential to exceed the Axiom) & Willpower (A characters willpower in SMT allows them to increase greatly in strength allowing them to harm enemies they couldn't even scratch before and survive attacks that would have originally kill them, the will of one's friends and allies around them can invigorate one to become far more powerful then before). Small Building level to Unknown: Cosmic level with Aogami (Aogami is a demon that throughout the game grows in power along with the protagonist, going from being able to fight low level demons to being able to fight god tier demons)
Durability: Average Human level, Far Higher with Observation & Willpower. Small Building level to Unknown: Cosmic level with Aogami
Striking Strength: Average Human Class, Far Higher with Observation & Willpower. Small Building Class to Unknown: Cosmic Class with Aogami
Lifting Strength: Regular Human, At least Class 5 with Aogami (Superior to Fury Type demons who can move entire cars casually with "Use Force")
Travel Speed: Average Human, Superhuman with Aogami (Aogami can keep up with demons who can keep up with Raidou Kuzunoha XIV who can outrun Goutou)
Attack Speed: Average Human, cannot be blitzed due to Observation (Observation allows for humans to not be blitzed by demons who are natural residents of The Expanse, a place that transcends the past, present, and future of the multiverse). Unknown: Undefinable with Aogami (Aogami is a proto-fiend demon who are natural residents of The Expanse, a place that transcends the past, present, and future of the multiverse)
Reaction Speed: Average Human, cannot be blitzed due to Observation. Unknown: Undefinable with AogamiKey: Early Game | Mid-Game | Late-Game Grade: B | A | S Tier: Low 8-C, Far Higher with Observation & Willpower | Unknown-B, Far Higher with Observation & Willpower | Unknown-A, Far Higher with Observation & Willpower Cardinality: Finite | Finite | Unknown Dimensionality: 3-D Attack Potency: Small Building level (Has access to Agi skills, which can vaporize humans, which gives these results. Has access to Bufu skills, which can completely freeze opponents, giving these results. His other half Aogami, casually killed several low tier demons upon saving the protagonist), Far Higher with Observation & Willpower | Unknown: Powerful level (Fought with and defeated Loki who can create and sustain his own mini-universe[1]), Far Higher with Observation & Willpower | Unknown: Cosmic level (Stated to have power that rivals the throne itself. The Nahobino is noted as being a challenge to God's reign on the throne, being a power that god himself feared. YHVH's own universe is more vague and more infinite then anything Nanashi or Flynn have ever seen[2], where they've seen demons such as Ouroboros, who is the embodiment of infinity[3], making him an incomprehensibly powerful being. With even YHVH himself noting he is infinity[4], and he exists as an incomprehensible transcendent being overseeing everything in his creation. He is viewed as an omnipotent existence that created everything[5] . which would mean he created[6] infinite universes[7], and exists beyond the very boundaries of time within the multiverse[8]. Which would include planes such as Akarana Corridor a void that transcends time and space, with it requiring a special ritual to enter, where even the Herald of Yatagarasu cannot put Raidou into this place[9], putting it beyond even The Expanse a place that transcends the past, present, and future of the multiverse[10]. Viewed as so immeasurably powerful that the combined cast of SMT IV Apocalypse, needed to deny his divine nature and form understandings repeatedly through the use of observation in order to defeat him), Far Higher with Observation & Willpower Durability: Small Building level, Far Higher with Observation & Willpower. Demon Physiology makes him extremely hard to kill | Unknown: Powerful level, Far Higher with Observation & Willpower. Demon Physiology makes him extremely hard to kill | Unknown: Cosmic level, Far Higher with Observation & Willpower. Demon Physiology makes him extremely hard to kill Striking Strength: Small Building Class, Far Higher with Observation & Willpower | Unknown: Powerful Class, Far Higher with Observation & Willpower | Unknown: Cosmic Class, Far Higher with Observation & Willpower Lifting Strength: Class 5 (Superior to Fury Type demons who can move entire cars casually with "Use Force") | Class 5 | Class 5 Travel Speed: Superhuman (Can outrun demons, who can keep up with Raidou Kuzunoha XIV who can outrun Gouto-douji) | Superhuman | Superhuman Attack Speed: Unknown: Undefinable | Unknown: Undefinable | Unknown: Undefinable Reaction Speed: Unknown: Undefinable (When fused with Aogami, he becomes a demon, who are natural residents of The Expanse, a place that transcends the past, present, and future of the multiverse | Unknown: Undefinable | Unknown: Undefinable
Key: Ascending to the Throne | Knowledge of Lucifer Grade: S+ | S+ Tier: Unknown-A, Far Higher with Observation & Willpower | Unknown-A Cardinality: Unknown | Unknown Dimensionality: 3-D, Devoid upon ascending the Throne and gaining Lucifer's Knowledge (Nahobino's were originally god's true forms, reached a state where he became god himself, (which gods are demons that embody the phenomena and beliefs of humans, with their physical forms only being created due to humanity's observation locking them into these forms, and their true forms existing as the phenomena and beliefs they reside in. Demons only have "forms" due to the observation of humanity with even some demons being in the lowest form of humanity's observation making them unseeable without help, the "true forms" of demons are in truth without the concept of form, without observation they are not certain nor stable, are a phenomena without an answer and are unbound by concepts such as truth completely unshaped by reality. Demons under their observation forms embody concepts such as infinity which they are free from in their true forms) Attack Potency: Unknown: Cosmic level (Ascended to the throne obtaining vast power, which was described as enough to re-shape the world however they see fit along with being the source of eternal light that reforges the world, the power was so vast it allowed him to see Matter Lucifer's true form proceeding to fight and defeat Matter Lucifer who defeated and consumed YHVH's knowledge becoming more then YHVH could possibly imagine, transcending into a higher plane of existence in a realm beyond the earth and heavens, YHVH is only a part of his true self that controls the entire cosmos[11], with each head having control over a universe[12]), Far Higher with Observation & Willpower | Unknown: Cosmic level (Consumed Matter Lucifer's knowledge allowing him to transcend the mandala system, a spatial governing phenomena that creates an endless cycle of gods attempting to re-claim the throne. Putting him even beyond the likes of Stephen, who gained a small glimpse of[13] The Axiom through transcending the infinite Cycle of Transmigration[14], The Axiom through transcending the infinite Cycle of Transmigration[15]. Risked bending the very will of The Axiom, and ended up bending the immutable laws of the universe to fight the Messiahs[16]) Durability: Unknown: Cosmic level, Far Higher with Observation & Willpower. Demon Physiology makes him extremely hard to kill | Unknown: Cosmic level Striking Strength: Unknown: Cosmic Class, Far Higher with Observation & Willpower | Unknown: Cosmic Class Lifting Strength: Unknown: Undefinable (As he possesses the throne, he is in a similar state of existence to YHVH who a single manifestation head sustains the entire universe passively) | Unknown: Undefinable (In a similar state to Stephen) Travel Speed: Unknown: Undefinable (As he possesses the throne, he is in a similar state of existence to YHVH who exists beyond time and can move anywhere in the multiverse) | Unknown: Undefinable (Exists in a similar state of existence to Stephen who gained a small glimpse of[17] The Axiom through transcending the infinite Cycle of Transmigration[18]) Attack Speed: Unknown: Undefinable | Unknown: Undefinable Reaction Speed: Unknown: Undefinable | Unknown: Undefinable
Stamina: Average as a human, Limitless as a Nahobino (Demons are noted to have infinite and endless powers unlike humans who are restricted with their limited powers by Ouroboros the embodiment of infinity. Due to their innate physiologies, demons naturally do not need to breathe, eat, or sleep. Demons such as King Frost can passively produce magic for years upon years even while fighting enemies without tiring)
Range: Standard Melee, Extended Melee with Beam Saber (Has a beam saber that extends further in his hands for further attacks), Higher with Beam Saber (Can extend his beam saber further), up to Kilometers with Skills (Has unique skills that allow him to create entire torandoes that he can extend his sword to reach. Can summon entire tsunamis to attack demons. Can summon storms with ruinious thunder), Planetary with demons like King Frost (It is noted that King Frost has the power to freeze the entire world), Cross-Dimensional for his demons (Demons passively create adecoherence field, that is essentially a special dimension of quantum fluctuation that they exist in, where humans cannot see them, and can attack from there. Demons can also create mirage realms, that shroud an entire area in mist, with them being able to attack from inside said illusion without being capable of being attacked back, requiring the user to go inside of their illusion to fight them), At least Universal upon gaining the throne (As he possesses the throne, he is in a similar state of existence to YHVH whose presence is felt everywhere throughout the world, every emotion, concept, and feeling he is there to witness and exists in, noting he's with them every step of the way. Notes that he is existence himself), At least Universal with Observation (Can affect beings such as YHVH through their observation, where YHVH is existence itself)
Intelligence: Unknown Intelligence
Knowledge: Grandmaster level regularly (The protagonist continuously gets stronger as he goes on, being capable of fighting the highest Archangels such as Abdiel, Metatron, Michael, Gabriel, Raphael, and Uriel. Even capable of defeating Gods from other pantheons and being noted by the likes of Odin and Zeus to have incredible power and skill. Along with this, he has the abilities and skills of Aogami, a demon that can analyze objects and was made to overcome the Bethel and their soldiers. Has helped various demons on their disputes throughout many side quests and has been favored as the one to claim the throne by Goddess Tao. With Lucifer even viewing him as the one who would ascend to the throne), Omniscient level upon gaining the throne (As he possesses the throne, he is in a similar state of existence to YHVH whose presence is felt everywhere throughout the world as he is all-knowing, every emotion, concept, and feeling he is there to witness and exists in, noting he's with them every step of the way. Notes that he is existence himself meaning he has knowledge of everything in existence itself. Later on gains Lucifer and YHVH's knowledge)
Is a user of Observation which grants him: Observation (Varies between Unconscious Manifestation & Conscious Manifestation; Observation users consciously and unconsciously change truths around them creating Gods and demons from myths and rumors), Negation (The power of observation has the ability to make something without form be certain and stable. The Axiom tasked humans with observing the universe, allowing humans to assign an answer to phenomena without an answer. Dagda mentions humanity's "understanding" (observation) is what's locked him and Danu in physical forms. Nanashi and his party's denial of YHVH cast him into a demonic form. Gods and demons exist within a human's observation. Demons that also exist beyond death can be killed by observation users), Negation of Personal Nonexistence (Ayin Physiology; Can kill The White and demons, who naturally exist within the expanse, which the Monochrome Forest exists within the expanse, a place that is eerily still, having no sound or smell, where even the ground itself feels unusual, which demons naturally exist in. The Forest also holds the White’s realm, which is a vast, white space), Negation of Incorporeality (Can harm and kill demons, who are beings made of data, that exist in a virtual world, along with being pure information. With even the most basic of objects in the verse existing as data), Negation of Abstract Existence (Conceptual, Primordial Source; Demons embody the phenomena and beliefs of humans, with their physical forms only being created due to humanity's observation locking them into these forms[19], and their true forms existing as the phenomena and beliefs they reside in[20]), Negation of Acausality (Causality Immunity; Can harm and kill demons, who are natural residents of The Expanse, a place that transcends the past, present, and future of the multiverse, demons such as Ishtar are capable of going into separate multiverses, along into the "real world", demons such as Demi-fiend, can exist in different universes asides from the original SMT 3 universe, demons can exist even when the flow of time itself collapses and there is nothing left but a void), Negation of Invulnerability (Metaphysical Invulnerability; Observation users such as Raidou Kuzunoha the XIV, can harm demons with regular guns and swords, even though demons when brought into corporeal forms cannot be harmed by conventional weaponry, along with military grade weaponry[21]), Negation of Immortality (Ageless) & Resurrection (Atemporal Resurrection; It is noted by Lucifer that only a human can kill gods and demons, that when gods and demons try to fight each other the most they can do is seal each other. Permanently killed YHVH. All demons are reliant on the observation of humans to keep them existing, including even nonexistent demons such as The White, allowing them to come back even if they’re erased from existence and nonexistence), Negation of Dimensionless Existence (Non-Dimensional; Demons only have "forms" due to the observation of humanity[22] with even some demons being in the lowest form of humanity's observation making them unseeable without help[23], the "true forms" of demons are in truth without the concept of form[24], without observation they are not certain nor stable[25], are a phenomena without an answer[26] and are unbound by concepts such as truth[27] completely unshaped by reality[28]. Demons under their observation forms embody concepts such as infinity which they are free from in their true forms[29]), Timeless Physiology (Demons are natural residents of The Expanse[30], a place that transcends the past, present, and future[31] of the multiverse[32]. Due to this, they do not apply by the speed formula and can appear anywhere they want in most cases), Negation of Omnipresence (Observation can reduce one into a singular being, when the being was originally one that was everywhere within reality), Negation of Omniscience (Humanity's observation of YHVH defies his words and truths, YHVH is an all-knowing being that sets the fate of the entire world), Irreversible Damage (Nyarlathotep used a spear conjured by humanity's observation of a wound that can never heal to inflict a blow that could not be healed even by the strongest healing magic), Existence Grounding (Observation users can bring a demon or god's existence down to their level, such as when Flynn and his party's denial of YHVH as the one true god brought him to the level of a demon, massively weakening him. Dagda mentions humanity's "understanding" (observation) is what's locked him and Danu in physical forms), Power Bestowal (Gods & demons are granted by humans observations of them. To the point that a gods power is based off if humans still remember them. Observation has the ability to resurrect someone and give them strength to the point where they can fight Stephen with The Axioms powers), Power Nullification (Observation allows one to remove one's defenses and strengths along with some of their innate abilities), Reality Warping (Stephen stated that humans have the power to shape the world. Philemon states people have tremendous power in their souls over the flow of reality, with their strong wills being able to change reality), Conceptual Manipulation, Subjective Reality, & Creation (The power of observation, has the ability to make something without form, be certain and stable, The Axiom, tasked humans with observing the universe, allowing humans to assign an answer to phenomena without an answer), Truth Manipulation (Humans have the ability to change the answer they've found into faith, and eventually into truth. Observation debased YHVH's truths, removing him from everyone's mind, killing him), Memory Manipulation (Through the power of observation, the Persona 2 Innocent Sin cast were able to erase their meeting during a summer evening, creating an alternate timeline), Perspective Manipulation (The power of observation allowed humans to change the very design of the Abyss [the Expanse] to what they perceive it as[33]), Statistics Amplification & Resurrection (Observation has the ability to resurrect someone and give them strength to the point where they can fight Stephen with The Axioms powers. Isamu was able to survive a hit from Thor despite being a regular human), Statistics Reduction (Flynn and his party's denial of YHVH as the one true god brought him to the level of a demon, massively weakening him. One's will and beliefs can lower even a nonexistent entity's (such as The White) stats. Gods powers can be greatly reduced if they're forgotten. Observation allowed Aleph and his party to harm YHVH who stated as they were his creations, there blades cannot harm him, yet they were able to).
With their Willpower, they get: Sheer Will (Naturally users of willpower tend to have some of the strongest willpower in their respective universes), Statistics Amplification (A characters willpower in SMT allows them to increase greatly in strength allowing them to harm enemies they couldn't even scratch before and survive attacks that would have originally kill them, the will of one's friends and allies around them can invigorate one to become far more powerful then before), Regeneration (True-Godly; Characters that get completely erased by demons to the point that everything returns to nothing (otherwise known as returning to The Axiom) but with enough willpower one can regenerate back to life), Resurrection (Everyone praying for Raidou bolstered his willpower up, allowing him to resurrect and regenerate part of his body).
Resistance to Pain (Users with high willpower can fight through pain that's so unbearable that it makes one unable to move, constantly take damage and being unable to control their demons well), Memory Manipulation (Noted by Polaris that all of the memories and relationships of the Devil Survivor 2 cast will be completely erased if they choose to restore the world, requiring a strong willpower to retain them), Empathic Manipulation (Humanity's willpower allows them to ignore the voice of God, with Zelenin needing to sing a stronger sword to wipe their willpower away), Truth Manipulation (Users with huge willpower can ignore the truths created by YHVH due to the bonds with their friends)
Social Influencing (The protagonist is able to speak with demons and get them to join their side, where certain demons will repeatedly beg him to let them join), Nondualism (Everything within Megami Tensei is one, with one simple word binding all together, oneness[34]), Immortality (Type 8; All people when they die are sent to The Axiom to reincarnate back, some become demons in these cases. Due to post-Cycle of Transmigration Stephen being completley transcendent of time and space, along with being able to time travel, he should technically be able to interfere with anything that puts his pre-Cycle of Transmigration self off course and by extension this should extend to Nahobino once he's ascended past the Mandala Cycle), Save & Load (Is reminded by the likes of Aogami to use the leyline fount, a blue pillar of light that the protagonist can use to save and load), Fusionism (All humans can fuse with demons in order to become a Nahobino), Erasure, Data Manipulation, Information Manipulation (Conceptual Erasure, Metaphysical Erasure, & Data Erasure; Can erase demons, attacks in the Megami Tensei verse erase one from existence, with their body, mind, and soul, this would include a demon's Magatsuhi, which is born from the suffering of emotions, such as suffering, anxiety, sadness, and an enormous amount that exist in the Amala Network, a network which has a place of information and all of one's emotions transferred into Magatsuhi, along with this, melting and liquefying demons and it's been shown humans can be erased too from attacks), Velocity Manipulation (When attacks are nullified or avoided, the enemy will forcibly forfeit their turn to move, allowing one to attack sooner, this extends further with absorbing attacks completely ending an opponents turn regardless of how fast they are).
Resistance to Corruption (Capable of traveling in the Expanse for long periods of time which the Expanse slowly makes one more violent overtime), Erasure, Data Manipulation, Information Manipulation (Conceptual Erasure, Metaphysical Erasure, & Data Erasure; Can survive hits from demons, attacks in the Megami Tensei verse erase one from existence, with their body, mind, and soul, this would include a demon's Magatsuhi, which is born from the suffering of emotions, such as suffering, anxiety, sadness, and an enormous amount that exist in the Amala Network, a network which has a place of information and all of one's emotions transferred into Magatsuhi, along with this, melting and liquefying demons and it's been shown humans can be erased too from attacks)
Acrobatics (Once fused with Aogami, the protagonist is incredibly acrobatic, being capable of jumping long distances), Accelerated Development (Battling;Physical Stats, Skills, & Abilities. The protagonist's strength starts off as incomplete and grows stronger overtime to rival that of even YHVH), Extrasensory Perception (Aogami can pick up vital signs of life) Afterimage Creation (Can move so fast in some of his attacks, that he leaves behind afterimages), Flight (Has shown in some of his unique skills that he is capable of flight), Weapon Mastery, Body Control, & Energy Manipulation (As a Nahobino he is equipped with a beam saber that extends further in his hands for further attacks, and can extend his beam saber further), Aura (Has shown to have an aura around him in some of his unique skills), Extrasensory Perception (Is capable of seeing Sophia, which she notes no one except for Nahobino's can), Information Analysis (Aogami is able to analyze objects with his data to verify what they are)
As a Nahobino, he is fused with a demon giving him Demon Physiology which gives:
Superhuman Physical Characteristics (Demons can casually rip out a man's throat[35]. They can also casually eat fully grown humans[36]), Sheer Will (Demons are able to survive and withstand attacks that should kill them[37]), Immortality (Ageless; Demons are the descendants of the gods of old[38]. Who are able to do battle for an eternity[39]), Reliance (Reliance [On Observation], Partial; All demons are reliant on the observation of humans to keep them existing[40], including even nonexistent demons such as The White[41], allowing them to come back even if they’re erased from existence and nonexistence[42]), Reincarnation (Reincarnation Cycle, Standard; Along with this, all demons that die return to The Axiom and reincarnate[43]), Undead Physiology (Many demons tend to be undead beings and humans that die and become ghost become demons[44]), Abstract Existence (Conceptual, Primordial Source; Demons embody the phenomena and beliefs of humans, with their physical forms only being created due to humanity's observation locking them into these forms[45], and their true forms existing as the phenomena and beliefs they reside in[46]), Dimensionless Existence (Non-Dimensional; Demons only have "forms" due to the observation of humanity[47] with even some demons being in the lowest form of humanity's observation making them unseeable without help[48], the "true forms" of demons are in truth without the concept of form[49], without observation they are not certain nor stable[50], are a phenomena without an answer[51] and are unbound by concepts such as truth[52] completely unshaped by reality[53]. Demons under their observation forms embody concepts such as infinity which they are free from in their true forms[54]), Timeless Physiology (Demons are natural residents of The Expanse[55], a place that transcends the past, present, and future[56] of the multiverse[57]. Due to this, they do not apply by the speed formula and can appear anywhere they want in most cases), Incorporeality (Demons are beings made of data[58], that exist in a virtual world[59], along with being pure information[60]. With even the most[61] basic of objects in the verse existing as data[62]. Even if a demon's physical form is lost, their residual MAG can still remain, allowing one to infuse them within one's weapons or objects[63]), Nondualism (Everything within Megami Tensei is one, with one simple word binding all together, oneness[64]), Regeneration (True-Godly; All demons are reliant on the observation of humans to keep them existing, including even nonexistent demons such as The White, allowing them to come back even if they’re erased from existence and nonexistence. Along with this, all demons that die return to The Axiom and reincarnate. This allows demons to die and come back in a short timeframe due to their continuous existence from The Axiom and the observation of humans. This means even if all of reality were to cease existing, The Axiom would still exist within it, allowing demons to regenerate back), Acausality (Causality Immunity; Demons are natural residents of The Expanse[65], a place that transcends the past, present, and future[66] of the multiverse[67]. Due to this, they do not apply by the speed formula and can appear anywhere they want in most cases, demons such as Ishtar are capable of going into separate multiverses, along into the "real world", demons such as Demi-fiend, can exist in different universes asides from the original SMT 3 universe, demons can exist even when the flow of time itself collapses and there is nothing left but a void), Hive Mind (Multiversal Hive Mind; Demons are a race of entities and are at the same time the same entity sharing all one collective hive mind of memories, species will note if they've been captured before even if they're being fought in an area one's never been to or were fused prior, demons such as Forneus and Decarabia talk about an event that happened in Nocturne where Forneus was late to a meeting due to his death from Demi-fiend), Self-Sustenance (Respiratory Self-Sustenance, Nutritional Self-Sustenance, & Restful Self-Sustenance; Demons can naturally exist and breathe within the vacuum of space without any adverse effects done to them[68]. Due to their innate physiologies, demons naturally do not need to breathe, eat, or sleep[69]), Accelerated Development (Level, Physical Stats and Abilities; Demons and Humans are able to grow from battles, allowing them to enhance their level of strength, magic, agility, luck, etcetera. Additionally, they can learn new skills and abilities from battles and further increase their HP and Magic capacity, and get strong enough to the point that they can fight end game tier demons), Adaptation (Demons as they grow in battle form changes around their body until they transform into a higher level with newer stats and newer abilities to learn), Berserk Mode (Demons enter a state of pure rage and berserk mode during the full moon[70], being completely irrational and unable to be negotiated with[71]), Extrasensory Perception (Demons are able to tell who is actually a demon in disguise and who is an actual human. Demons can sense the power of an opponent and compare it to the power they sensed of others.[72]), Corrosion Inducement (Demons can shapeshift into a blob, allowing them to melt areas, completely dissolve objects such as steel chairs, and completely crush humans.[73][74][75]), Duplication (Demons can make duplicates of themselves. With them being completely disconnected from the demons, thus killing or defeating the clones in no way affects the original and they can endlessly spawn more), Invisibility (Passive) & Perception Manipulation (Passive; Demons are naturally invisible to humans, and can do actions such as make noises and fight without humans noticing), Quantum Manipulation & Intangibility (Spatial; Demons passively create adecoherence field, that is essentially a special dimension of quantum fluctuation that they exist in, where humans cannot see them), Non-Standard Interaction (Demons can interact with each other and Gods, despite their physiologies and existences), Hell Manipulation (Demons naturally use evil powers from hell), Sealing (Gods and Demons cannot kill each other, thus resulting in them needing to seal each other), Non-Standard Interaction (Soul Interaction; Noted by a soul that demons can eat souls), Empathic Manipulation (Women cannot resist the allure of demons, even if they despised a demon normally, they'd fall madly in love with them if they had sex with a demon even once[76]), Size Manipulation & Statistics Amplification (Demons can grow in size to grow strong enough to fight Messiahs), Technology Manipulation (Demons can stop technology from working with their evil powers), Shapeshifting (Demons can shapeshift into humans to trick others), Hacking (Demons can hack into various servers and set up firewalls and "digital traps"), Necromancy (Demons can raise people from the dead and turn them into zombies), Personal Domain & Battlefield Removal (Application Based; Demons can pull one into alternate dimensions where coordinates and direction are different. Along with pull entire areas such as mansions into pocket dimensions. High level demons such as fiends can create personal realms to battle people in. Alice created her own personal domain that she could freely control. Demons can also freely teleport people to other locations), Pocket Reality Manipulation (Demons can warp areas into alternate dimensions such as the inside of a school. Once one is in said dimension the demon will keep it's hold into the dimension until it's defeated), Subjective Reality (Demons are able to take the thoughts of people and materialize them into something real), Information Manipulation & Matter Manipulation (3-D; Can absorb and consume magnetite, which is an information construct. As demons can make pocket realms and higher level demons can make universes, they are by extension they are creating areas entirely made of data and information down to their sub-atomic level. As demons can make pocket realms and higher level demons can make universes, they are by extension they are creating areas entirely made of data and information down to their sub-atomic level), Illusion Creation ("Real" Illusions) & Perception Manipulation (Demons can create mirage realms, that shroud an entire area in mist, with them being able to attack from inside said illusion without being capable of being attacked back, requiring the user to go inside of their illusion to fight them), Velocity Manipulation (When attacks are nullified or avoided, the enemy will forcibly forfeit their turn to move, allowing one to attack sooner, this extends further with absorbing attacks completely ending an opponents turn regardless of how fast they are), Teleportation (Demons are capable of teleporting around usually through manipulating their own Magutushi or Magnetite), Telepathy (Demons are able to speak telepathically to others.[77][78] Demons such as Aogami speaks telepathically with Nahobino), Power Bestowal (The memories of a demon's techniques can be passed down into weapons), Absorption (Demons can absorb lifeforce and Magutushi out of another. Demons can feed off the lifeforce of people to manifest themselves into the real world. Demons have the innate ability to absorb the air and earth into their bodies[79]), Healing Negation (Physical; Demons can inflict wounds that only spiritual magic can heal), Power Absorption (Demons can absorb the remains of other demons to gain their abilities), Consumption (Demons can consume and devour their enemies to gain power in battle), Dimensional Travel (Demons can feed off the lifeforce of people to manifest themselves into the real world), Healing (Demons naturally have healing properties, allowing them to heal other people. Demons have shown to heal wounds they create and "seal them away"[80]), Telekinesis (Higher level demons can telekinetically affect the entire environment to cause the Earth to shake, cause fissures, and affect mountains[81]), Erasure (Existence Erasure, Conceptual Erasure, & Data Erasure; Demons can kill humans, which in the process erases said beings from memory and existence), Pierce Resistance (Pierce Immunity; Demons even when brought into corporeal forms cannot be harmed by conventional weaponry, along with military grade weaponry.[82]), Invulnerability (Metaphysical Invulnerability; Demons even when brought into corporeal forms cannot be harmed by conventional weaponry, along with military grade weaponry.[83]), Invulnerability Negation (Demons are capable of harming each other, and are viewed as valuable tools to get past other demons invulnerability), Possession (Demons can possess one’s body), Creation (Demons can create Shikimi no Kage's that are unable to be put down for good and will regenerate), Resistance Manipulation (Shikimi no Kage have specific weaknesses that cannot be exploited by Raidou's gun or other things to do with their specific elemental weakness, requiring Raidou to get a demon's elemental magic to affect it), Regeneration Negation (Magic; Demons can fully destroy Shikimi no Kage's, that they've created that are unable to be put down for good and will regenerate), Forcefield Negation (Demons can destroy barriers made to block out humans from entry).
Limited Resistance to Observation (Demons to an extent can resist some humans abilities of observation as shown with them being immune to conventional weaponry[84] and higher-dimensional demons not being able to be perceived by some observation users).
Power Bestowal (Demons can grant others their powers and strength), Reality Warping, Space-Time Manipulation (3+1-D, Defensive) & Creation (All powerful and god level demons sustain a colloidal conglomeration of countless mini-universes, each centered around a powerful demon that is sustained by said demon and destroyed upon their death.[86] Demons such as Morax have created and ruled over their own realms within the Schwarzwelt, and controlled their own sectors, being noted to be the energy source the Strange Journey team were looking for, said energy source is noted to control the entire sector, and be linked to the sector like a magnet. Each sector is a space-time plane layered atop each other, being planes outside of the human worlds local space-time existing in a quantum tunnel, along with being noted as parallel universes and other dimensions overlapping being isolated in time and space by enormous power being connected by quantum tunnels. Demons such as Set with enough Magnetite gathered can merge entire worlds.[87]), Sheer Will, Resurrection, & Transformation (Permanent Transformation; Some fiends are born from men that die in competitive sports), Curse Manipulation (Gods such as Anahita can remove curses).
Resistance to Physics Manipulation (A god's divine energy isn’t bound by the laws of physics)
Higher-Dimensional Existence (God Tier demons are higher dimensional beings that cannot be perceived by lower one's Burroughs, requiring them to come down into the lower dimensions for the character to perceive them), Madness Manipulation (God Tier Demons such as Kagutsuchi's light can cause demons to grow more hostile towards others, making it impossible for negotiation and to escape from them. They'll also calm down once a New Phase passes).
Resistance to Erasure (Existence Erasure, Conceptual Erasure, & Data Erasure; The strongest and highest level demons can survive Kagutsuchi's light, which can wipe one from existence)
All previous powers and abilities, Sheer Will (Can withstand attacks meant to kill him), Healing (With miracle water, recovers health to all allies), Resurrection & Summoning (With revival chant, summons a demon into his party, along with bringing them back to life if they were dead), Explosion Manipulation, Resistance Manipulation, Power Nullification, & Law Negation (With Sakanagi, deals medium almighty damage to a foe. Almighty damage is done to all foes by producing a large explosion. Modes such as Berserk Mode from Digital Devil Saga 2 gives all of their attacks almighty effect, where it bypasses all resistances.Almighty skills bypasses all barriers and reflectors, invulnerability, and resistances, as putting up barriers to reflect, void, resist, etcetera do not affect almighty attacks. Almighty attacks can even work in and affect reason bearers, who can change the very laws of battle to make attacks not allowed in reality which if they are done then the character is sent straight to hell, showing almighty attacks are beyond even the laws of the universe), Darkness Manipulation & Poison Manipulation (With Profaned Land, deals heavy dark damage and has a high chance of poisoning the target), Energy Projection & Curtain Fire (With divine arrowfall, creates dozens of energy blasts that fire all over the battlefield dealing heavy almighty damage to all foes), Damage Reduction (With Kannabi Veil, reduces the damage done for all allies), Air Manipulation (With Wrath Tempest, creates a massive torando in the middle of his attack), Power Nullification & Energy Manipulation (With Javelin Rain, creates large energy beams that can inflict the seal status effect), Water Manipulation & Ice Manipulation (With Thalassic Calamity, causes a massive tsunami that deals ice elemental damage), Electricity Manipulation (With Ruinous Thunder, deals heavy electric elemental damage to a foe), Damage Boost (With Deadly Fury, throws several medium physical attacks that always deal critical hits), Resistance Manipulation (With Gaea's Rage, a several physical attack to all foes that ignores affinity resistances and deals pierce damage, pierce allows the user's physical attacks to bypass all resistances, except for Repel), Death Manipulation & Willpower Manipulation (With Chaotic Will, has a high chance of inducing instant death on all foes, and if it does not, it will cut all turns in half), Erasure, Data Manipulation, Information Manipulation (Conceptual Erasure, Metaphysical Erasure, & Data Erasure; Can completely erase demons and humans, attacks in the Megami Tensei verse erase one from existence, with their body, mind, and soul, this would include a demon's Magatsuhi, which is born from the suffering of emotions, such as suffering, anxiety, sadness, and an enormous amount that exist in the Amala Network, a network which has a place of information and all of one's emotions transferred into Magatsuhi, along with this, melting and liquefying demons and it's been shown humans can be erased too from attacks)
Reality Warping (Miracles have the ability to shape the entire world), Absorption (With Unyielding Will, when a guarding ally is attacked, the Magatsuhi Gauge increases a little. With Vengeful Opportunist, the Magatsuhi Gauge will slightly increase when guarding. With Counter Incentive: Resist, the Magatsuhi Gauge will slightly increase when an ally's affinity resistance reduces damage from an enemy attack. With, Fell Swoop, the Magatsuhi Gauge will very slightly increase when inflicting WEAK or CRITICAL. With Counter Incentive: Null, the Magatsuhi Gauge will increase when an ally Nulls, Drains, or Repels an enemy attack. With Vengeance, the Magatsuhi Gauge greatly increases anytime an ally dies. With Forestall, slashing an enemy in the field without being noticed will greatly increase the Magatsuhi Gauge at the start of a battle. With Constant Vigilance, the Magatsuhi Gauge increases a little at the start of a battle. With Embolden, raises the amount added to the Magatsuhi Gauge each turn), Healing & Restoration (Magatsuhi Wellspring, all allies will slightly recover HP and MP if the Magatsuhi Gauge is full at the start of a turn. With Invigorating Defense, an ally's MP will recover when guarding), Enhanced Power Mimicry & Power Absorption (With Race Transcendence, the Nabohino will become able to use race-specific Magatsuhi Skills held by other party members), Power Nullification (With Magatsuhi Dispersion, the enemy Omagatoki: Critical effect will end when an ally guards, evades, Nulls, Repels or Drains an enemy attack), Statistics Amplification (With Enhanced Summon, demon allies summoned in battle will have a random stat raised by 1 rank), Statistics Reduction (With Dread, all enemies will have a random stat lowered by 1 rank at the start of a battle), Enhanced Social Influencing (With Kindred Favor, talking with a demon while having that same demon in your party will prompt them to occasionally heal you in battle. With Pacification, if a demon's mood sours mid-negotiation, they may forgive you. With Divine Persuasion, demons will sometimes join the protagonist unconditionally. With Divine Eminence, demons above the the protagonist's level can be recruited through negotiation), Fear Manipulation (With Deathly Aura I, cornered demons may beg for their lives. With Deathly Aura II, demand Macca from cornered demons. With Deathly Aura III, demand Essence from cornered demons), Statistics Amplification (With Inspiring Covenant, recruiting demons in battle will cause them to immediately level up), Power Modification (With Skillful Conservation, very slightly decreases the amount of Magatsuhi consumed when using Magatsuhi skills), Resistance Manipulation (With Divine Amalgamation, allows the Nahobino to acquire affinity resistances from essences during Essence Fusion), Healing (With Empowering Cheer II, HP and MP are fully recovered when leveling up)
Power Absorption & Power Mimicry (Was granted the power to absorb essences, giving him a myriad of demons abilities)
Physical Skills: Sleep Manipulation (With Dream Needle, a physical skill that induces the sleep status effect), Poison Manipulation (With Toxic Sting, a physical skill that induces the poison status effect), Status Effect Inducement (With Madness Needle, a physical skill that induces the confusion status effect), Statistics Reduction (With Fang Breaker, a physical skill that drops one's attack. With Pierce Armor, a piercing skill that drops one's defense. With Blinding Strike, a physical skill that drops one's accuracy), Resistance Manipulation (With Pnucture Punch, a physical skill that induces pierce. Pierce allows the user's physical attacks to bypass all resistances, except for Repel), Absorption (With Eat Whole, a physical attack that drains the opponents health), Power Nullification (With Dark Sword, a physical attack that induces the seal status effect), Sense Manipulation (With Mist Rush, a physical attack that induces the mirage status effect)
Fire Skills: Fire Manipulation (With various different fire elemental skills, that range from weak to severe fire damage), Resistance Manipulation (With Trisagion, a fire elemental attack that induces pierce. Pierce allows the user's physical attacks to bypass all resistances, except for Repel)
Ice Skills: Ice Manipulation (With various different ice elemental skills, that range from weak to severe ice damage), Resistance Manipulation (With Ice Age, a ice elemental attack that induces pierce. Pierce allows the user's physical attacks to bypass all resistances, except for Repel)
Electric Skills: Electricity Manipulation (With various different electric elemental skills, that range from weak to severe electric damage), Resistance Manipulation (With Narukami, a electric elemental attack that induces pierce. Pierce allows the user's physical attacks to bypass all resistances, except for Repel)
Force Skills: Air Manipulation (With various different force elemental skills, that range from weak to severe force damage), Resistance Manipulation (With Deadly Wind, a force elemental attack that induces pierce. Pierce allows the user's physical attacks to bypass all resistances, except for Repel)
Light Skills: Light Manipulation & Death Manipulation (With various different light elemental skills, that range from weak to severe light damage, majority having a chance of insta-kill)
Dark Skills: Dark Manipulation & Death Manipulation (With various death elemental skills, that range from weak to severe dark damage, majority having a chance of insta-kill)
Almighty Skills: Explosion Manipulation, Resistance Manipulation, Power Nullification, & Law Negation (With Various different almighty skills that range from weak to severe almighty damage. Almighty damage is done to all foes by producing a large explosion. Modes such as Berserk Mode from Digital Devil Saga 2 gives all of their attacks almighty effect, where it bypasses all resistances.Almighty skills bypasses all barriers and reflectors, invulnerability, and resistances, as putting up barriers to reflect, void, resist, etcetera do not affect almighty attacks. Almighty attacks can even work in and affect reason bearers, who can change the very laws of battle to make attacks not allowed in reality which if they are done then the character is sent straight to hell, showing almighty attacks are beyond even the laws of the universe), Damage Boost (With Freikugel, a severe almighty attack that increases critical hit rate), Absorption (With Life Drain, a weak almighty attack that absorbs HP. With Spirit Drain, a weak almighty attack that absorbs MP. WitH Energy Drain, a weak almighty attack that absorbs HP and MP)
Ailment Skills: Status Effect Inducement (With various status ailments, that induces various status effects), Sleep Manipulation (With Dormina, induces sleep on a target), Sense Manipulation (With Dustoma, induces mirage on a target), Empathic Manipulation (With Marin Karin, induces charm on a target), Poison Manipulation (With Poisma, induces poison on a target), Mind Manipulation (With Pulpina, induces confusion on a target), Power Nullification (With Makajam, induces seal on a target)
Healing Skills: Healing (With various different healing skills, varying from small health restoration to full health restoration for all allies), Purification (With Patra, cures one of their status ailments), Resurrection (With Samarecarm, revives one with full health)
Support Skills: Statistics Amplification (With various support skills, amplifies one's statistics including attack, defense, and accuracy), Statistics Reduction (With various support skills, reduces one's statistics including attack, defense, and accuracy), Power Nullification (With Dekaja, removes all status buffs), Purification (With Dekuna, negates all stat debuffs to all allies), Damage Boost (With Charge, increases one's attack for the next turn. With Concentrate, increases one's magic for the next turn. With Critical Aura, assures next attack won't miss and hit with a critical), Resistance Manipulation (With Impaler's Animus, next attack deals more damage and pierce. pierce allows the user's physical attacks to bypass all resistances, except for Repel. With Phys Block, gives all allies an immunity to physical attacks. With Fire Block, gives all allies an immunity to fire attacks. With Ice Block, gives all allies an immunity to ice attacks. With Elec Block, gives all allies an immunity to electric attacks. With Force Block, gives all allies an immunity to force attacks. With Light Block, gives all allies an immunity to light attacks. With Dark Block, gives all allies an immunity to dark attacks), Attack Reflection (With Makarakarn, reflects back magic attacks. With Tetrakarn, reflects back physical attacks), Light Manipulation (With Trafuri, releases a flash of light, allowing one to escape the battle), Battlefield Removal (With Estoma, prevents demons of a lower level from appearing)
Passive Skills: Statistics Amplification (With life spring, increases max health. With Mana Spring, increases max magic. With Beast Eye, increases accuracy. With bloody glee, increases critical rate. With Fire Pleroma, increases fire damage. With Ice Pleroma, increases ice damage. With Elec Pleroma, increases electric damage. With Force Pleroma, increases force damage. With Light Pleroma, increases light damage. With Dark Pleroma, increases dark damage. With Heal Pleroma, increases healing magic effects. With Poison Adept, increases adept poison), Healing (With Life Aid, recovers health after battle), Restoration (With Light Mana Aid, recovers magic after battle. With Restore, low MP recovery when you strike a foe's weakness or land a Critical), Velocity Manipulation (With Safeguard, being Evaded/Nulled/Drained/Repelled doesn't consume additional Press Turn Icons), Resistance Manipulation (With Resist Physical, strengthens his resistance to physical attacks. With Resist Fire, strengthens his resistance to fire attacks. With Resist Ice, strengthens his resistance to ice attacks. With Resist Elec, strengthens his resistance to electric attacks. With Resist Force, strengthens his resistance to force attacks. With Resist Light, strengthens his resistance to light attacks. With Resist Dark, strengthens his resistance to dark attacks), Power Modification (With Boon Boost, has -kaja/-nda skills last 1 extra turn).
Small Size (Bug-Sized; Pixie's are very small flying creatures), Transmutation (Skill Order demons can transform Raidou into different kinds of people through a strand of hair), Attack Reflection (Passively reflects force elemental attacks), Statistics Amplification (With Recovery Boost, adds +15% to Healing skills effectiveness), Healing (With Dia, Pixie can fully heal Nobu's injuries), Enhanced Senses (Pixie can sniff danger), Purification (With Posumudi, heals poison for an ally. With Patra, cures status ailments), Summoning (With Reinforcements, summons High Pixie), Empathic Manipulation (With Hapilma, inflicts Happy status effect on enemies. With Hapirmam causes multiple enemies to become happy), Electricity Manipulation (With Zionga, deals strong electric elemental damage, with a chance of shocking the opponent), Air Manipulation (With Zan, weak force damage), Mind Manipulation (With Pulinpa, can cause confusion, mind damage, or panic), Sleep Manipulation (With Dormina, can inflict the sleep status on an opponent), Paralysis Inducement (With Devil's Wink, chance to inflict the paralayze status effect on an enemy), Resurrection (With Recarm, a skill that revives a dead ally), Resistance Manipulation (With Resist Mute, chance of being Muted reduced by 50%. With Resist Light, adds light elemental resistance), Explosion Manipulation, Resistance Manipulation, Power Nullification, & Law Negation (With Megidolaon, mega almighty damage on all foes.Almighty damage is done to all foes by producing a large explosion. Modes such as Berserk Mode from Digital Devil Saga 2 gives all of their attacks almighty effect, where it bypasses all resistances.Almighty skills bypasses all barriers and reflectors, invulnerability, and resistances, as putting up barriers to reflect, void, resist, etcetera do not affect almighty attacks. Almighty attacks can even work in and affect reason bearers, who can change the very laws of battle to make attacks not allowed in reality which if they are done then the character is sent straight to hell, showing almighty attacks are beyond even the laws of the universe).
Battlefield Removal (Type 2; Can whisk people away to different areas), Transmutation (Skill Order demons can transform Raidou into different kinds of people through a strand of hair), Empathic Manipulation (With Hapirma, inflicts the happy status ailment on 1-3 foes), Healing (With Dia, recovers a small amount of health to an ally or onself. With Media, lightly heals all party members. With Lydia, casts lydia on a an ally or onself, healing their health at the beginning of their turn for 3 turns. With diarama, moderately restores health to an ally or oneself), Resurrection (With Samarecarm, revives an ally with full health), Electricity Manipulation (With Zio, deals light electric elemental damage to a foe. With Shock, inflicts electric elemental damage 2 to 4 times on random enemies. With Zionga, deals medium electric elemental damage to a foe. With Mazionga, deals medium electric elemental damage to all enemies), Purification (With Patra, removes all "light" status ailments for an ally or onself. With Paraladi, removes stun from an ally or oneself. With Me Patra, removes bind, sleep, and panic status effect from all allies), Air Manipulation (With Wing Buffet, deals small force elemental damage to random enemies. With Mazanma, deals medium force elemental damage to all enemies), Power Nullification (With Dekaja, void stat boosts on all foes. With Makajam, inflicts 50% mute status to an enemy), Statistics Amplification (With Heal Boost, passively increases healing ability. With Force Pleroma, passively boosts force elemental attacks by 25%. With Elec Pleroma, passively boosts electric elemental attacks by 25%. With Madness, passively adds a 10% chance to inflict status ailments. With Concentrate, greatly increases the damage of the next Magic-based attack. With Fairy Banquet, raises all stats of all allies to the maximum), Statistics Reduction (With Sukunda, lowers accuracy/evasion of an enemy), Teleportation (With Trafuri, allows one to escape from battle), Resistance Manipulation (With Dezoreto, 70% chance to inflict a weakness on a single enemy. With Resist Light, passively adds light elemental resistance).
Resistance to Fire Manipulation (Has a high resistance to fire elemental attacks[94]), Ice Manipulation (Has an immunity to ice elemental attacks), Electricity Manipulation (Has an immunity to electric elemental attacks), Air Manipulation (Has a resistance to force elemental attacks), Holy Manipulation (Has an immunity to expel based skills), Curse Manipulation (Has an immunity to curse based skills), Mind Manipulation (Has a high resistance to nerve and mind based skills[95]), Sleep Manipulation (Has an immunity to sleep based skills), Empathic Manipulation (Has an immunity to charm based skills), Power Nullification (Has an immunity to charm based skills)
Superhuman Physical Characteristics, Genius Intelligence, Extrasensory Perception (Can see demons, which are incorporeal, nonexistent, abstract entities), Erasure (Metaphysical Erasure) & Non-Standard Interaction (Metaphysical Interaction & Abstract Interaction; Can completely erase demons, attacks in the Megami Tensei verse erase one from existence, with their body, mind, and soul, this would include a demon's Magatsuhi, which is born from the suffering of emotions, such as suffering, anxiety, sadness, and an enormous amount that exist in the Amala Network, a network which has a place of information and all of one's emotions transferred into Magatsuhi, along with this, melting and liquefying demons and it's been shown humans can be erased too from attacks), Sealing, Summoning, and Battlefield Removal (Can regularly summon, seal away, and unsummon Demons without the use of a COMP), Social Influencing (Like most SMT protagonists, they are able to convince demons to join their cause and fight by their side at all times. Demi-fiend is no exception as he acquired a Pixie just through confrontation alone, and said Pixie would later go on to tag along with him throughout his journey as seen in Digital Devil Saga and SMT V), Dimensional Travel (Has shown the ability to travel into different universes, such as when he traveled to the SMT I/II and SMT V universe. Should be comparable to Ishtar, who can travel to the Persona 3-5 Universe, which is a completely separate Multiverse), Damage Boost (can land critical hits occasionally), Absorption, Essence Manipulation, Summoning, Statistics Amplification, and Wish Granting (Should be capable of absorbing Magatsuhi, which can be used to grant wishes, amplify one's own strength dramatically, and summon Gods to support their own reason. Can ingest Magatama's, which are the essence of demons. Can absorb Kagutsuchi's powers to himself in order to construct a world of his own reason), Statistics Amplification, Overwhelming Aura, and Invulnerability via the Power of friendship (As a messiah, he naturally possesses an immense amount of courage to pass through obstacles without shedding much tear, such as when he witnessed his own Mother's death or when he is forced to kill all of his friends to secure the path he envisions. Capable of defying even YHVH's divine will, requiring a tremendous amount of willpower to overcome his salvation and truths. Just like the Persona universe, through the cries of bonds and at times of dire need, characters can grow tremendously in power to the point where they can endure any and all damage from the threat they were previously facing; and overpower them with their sheer aura alone. In addition to that, their endurance boost allow them to tank Almighty damage, which can bypass all defensive abilities), Immersion (Humans are capable of entering the Amala Network, an entire network), Fate Manipulation, Immortality (Type 4 & 8), and Divine Protection (Chosen by The Axiom to be their messiah, in which they are tasked with slaying YHVH through the power the Axiom provides. Further more, this protection allows the messiahs to succeed in battles in which they had no hope of winning previously, be revived if they have fallen in battle, survive events that would have lead to their demise, and unite with individuals that would further progress their journey. Messiahs such as the Demi-fiend were written to succeed against the Moirae Sisters, who has full control over Fate, proving to Hikawa that he was the deus ex machina spoken of in the prophecy, Scripture Of Miroku. All people when they die are sent to The Axiom to reincarnate back, some become demons in these cases. Was cursed by The Great Will for all eternity to wonder endlessly in which he's neither alive or dead, something that he explicitly states in his death message during his DDS boss fight), Save and Load & Teleportation (Can access Terminals that records his progress and teleport to places he has previously been so long as he linked said terminals to the others), Can affect an Omnipresent Conscious (Can harm Kagutsuchi, who exist throughout all of Time and Space and the infinite universes that exist within the Amala universe. Should be comparable to the messiah's in SMT IVA, who are able to destroy YHVH's true form), Aura (Shown to have a blue/red aura around him. His body glows red if he is low on health), Healing & Restoration (Magatama's can restore Demi-fiend's health and stamina as he levels up), Supernatural Luck and Resistance to it (Magatama's are described as a "spirit of misfortune", which can either be beneficial or detrimental to Demi-fiend. He can either be healed (on his own or all of his demon comrades), receive a permanent statistic increase, become inflicted by a normal status ailment, or be stricken with a powerful curse. The latter is a unique "cursed" status ailment that may cause the Demi-fiend to lose press turns or attack his own party. Visiting the Cathedral of Shadows while cursed will change the fusion chart), Magic (Magatama's grant Demi-fiend access to a vast array of magical spells)
Damage Boost (With Omagatoki: Critical, all attacks, including magical attacks, will become Critical hits for all allies. With Omagatoki: Savage, all skills of all allies will cost twice the MP but deal double the damage. With Omagatoki: Adversity, grants all allies an additional damage multiplier based on the percentage of HP the individual attacker has lost. With Expand: Piercing Aura, increases the damage of all following attacks of all allies and adds Pierce effect. With Impaler's Glory, greatly increases the damage of the next attack of self and adds Pierce effect), Supernatural Luck (With Omagatoki: Luck, EXP and Macca earned greatly increased), Resistance Manipulation (With Omagatoki: Pierce, all attacks from all allies will pierce for 1 turn, pierce allows the user's physical attacks to bypass all resistances, except for Repel. With Expand: Piercing Aura, increases the damage of all following attacks of all allies and adds Pierce effect. With Impaler's Glory, greatly increases the damage of the next attack of self and adds Pierce effect), Social Influencing (With Omagatoki: Sincerity, forgives up to 2 demon failures in a demon conversation for 1 turn), Power Modification (With Omagatoki: Free, all skills of all allies will cost 1 MP for 1 turn. With Omagatoki: Charge, all charge effects will remain for all allies until the next turn. With Omagatoki: Dance, sets up multi-hit skills so that they always land the highest possible amount of hits they can. With Expand: Critical Aura, next Strength-based attack from all allies will be 100% accurate and guaranteed Critical), Statistics Amplification (With Omagatoki: Hit, accuracy and ailment efficacy of all allies is greatly raised for 1 turn. With Omagatoki: Potential, raises all party members' Skill Potential values to the max until the end of the turn: meaning offensive and ailment skills will be raised to +9, and support and healing to +5. With Omagatoki: Doubler, buffs and debuffs are twice as effective for all allies. With Fairy Banquet, raises all stats of all allies to the max for 3 turns), Statistics Reduction (With Rasetsu Feast, lowers all stats to the minimum for all foes for 3 turns), Healing, Purification, & Resurrection (With Eternal Prayer, full HP recovery, ailment and/or death recovery for all allies (stock included). With Waters of Youth, grants full HP/MP recovery to self), Explosion Manipulation, Resistance Manipulation, Power Nullification, & Law Negation (With Freikugel EX, deals severe almighty damage to an opponent. With Big Bang, deals severe almighty damage to all opponents. Almighty damage is done to all foes by producing a large explosion. Modes such as Berserk Mode from Digital Devil Saga 2 gives all of their attacks almighty effect, where it bypasses all resistances.Almighty skills bypasses all barriers and reflectors, invulnerability, and resistances, as putting up barriers to reflect, void, resist, etcetera do not affect almighty attacks. Almighty attacks can even work in and affect reason bearers, who can change the very laws of battle to make attacks not allowed in reality which if they are done then the character is sent straight to hell, showing almighty attacks are beyond even the laws of the universe), Restoration (With Sea of Stars, grants moderate MP recovery to all allies), Poison Manipulation (With Accursed Poison, has a chance of inflicting an ailment (stronger ailments prioritized) to all foes and lowers all stats by 1 rank for 3 turns), Damage Reduction (With Shield of God, greatly decreases damage to all allies until the next turn), Sleep Manipulation (With Twilight Wave, deals heavy Physical attack to all foes and has a chance of inflicting Sleep), Absorption (With Soul Drain, heavy level-based Almighty HP/MP drain attack to one foe), Power Nullification (With Dekajaon, negates all buff effects on all foes)
Healing (With healing items such as, medicine that does slight set HP recovery, life stone that does slight HP recovery, Ox Bezoar that moderate set HP recovery. Bea that fully heals HP, and more), Purification (With Amirata Soda, restores one of status ailments), Resurrection (With Balm of Life, fully revives a user with full HP), Teleportation (With Return Pillar, automatically teleports Nahobino back to his last leyline fount), Fire Manipulation (With fire shard does weak fire damage to all opponents, fire gem does heavy fire damage to one opponent), Ice Manipulation (With ice shard does weak ice damage to all opponents, ice gem does heavy ice damage to one opponent), Electricity Manipulation (With elec shard does weak electric damage to all opponents, elec gem does heavy electric damage to one opponent), Air Manipulation (With force shard does weak force damage to all opponents, force gem does heavy force damage to one opponent), Light Manipulation (With light shard does weak light damage to all opponents, light gem does heavy light damage to one opponent), Darkness Manipulation (With dark shard does weak dark damage to all opponents, dark gem does heavy dark damage to one opponent), Absorption, Explosion Manipulation, Resistance Manipulation, Power Nullification, & Law Negation (With Spirit Drain Gem deals weak almighty damage that drains MP. Almighty damage is done to all foes by producing a large explosion. Modes such as Berserk Mode from Digital Devil Saga 2 gives all of their attacks almighty effect, where it bypasses all resistances.Almighty skills bypasses all barriers and reflectors, invulnerability, and resistances, as putting up barriers to reflect, void, resist, etcetera do not affect almighty attacks. Almighty attacks can even work in and affect reason bearers, who can change the very laws of battle to make attacks not allowed in reality which if they are done then the character is sent straight to hell, showing almighty attacks are beyond even the laws of the universe), Empathic Manipulation (With the charm gem, inflicts the charm status effect), Mind Manipulation (With the confusion gem, inflicts the confusion status effect), Poison Manipulation (With the poison gem, inflicts the poison status effect), Sense Manipulation (With the mirage gem, inflicts the mirage status effect), Battlefield Removal (With Repulse Bell, prevents any encounters during a new moon), Resistance Manipulation (With Phys Dampener, completely nullifies physical attacks. With Fire Dampener, completely nullifies fire attacks. With Ice Dampener, completely nullifies ice attacks. With Elec Dampener, completely nullifies electric attacks. With Force Dampener, completely nullifies force attacks. With Light Dampener, completely nullifies light attacks. With Dark Dampener, completely nullifies dark attacks), Power Nullification (With Purge Charm, negates all status buff effects on foes), Information Analysis (With spyglass, can analyze an opponent and learn their resistances and weaknesses), Smoke Manipulation & Light Manipulation (With Smoke Ball, releases a ball of light that allows him to escape from battle without fail)
Large Size (Universal; YHVH's presence is felt everywhere throughout the world, every emotion, concept, and feeling he is there to witness and exists in, noting he's with them every step of the way. Notes that he is existence himself), Omniscience, Freedom of Manifestation (YHVH is a rogue avatar of The Axiom, who tasks Messiahs with killing YHVH due to this), Aura (Noted to have an angelic aura), Transcendence (YHVH is a being who created infinite universes, and exists beyond the very boundaries of time within the universe, being infinite, and he exists as an incomprehensible transcendent being overseeing everything in his creation. His universe is a place beyond reality that is more vague and more infinite then anything the cast has seen before which includes areas such as the expanse and Akrana Corridor), Omnipresence (Aspatiotemporal Omnipresence; YHVH's presence is felt everywhere throughout the world, every emotion, concept, and feeling he is there to witness and exists in, noting he's with them every step of the way. Notes that he is existence himself), Reality Seperation (Reality Separation; YHVH exists outside of reality within his own realm), Universal Creation (Regarded as the creator of the universe), Reliance (Reliance [On Concept]; Full; His single manifestation heads are a single part of his true self that controls the entire cosmos. All gods are avatars of The Great Will, including the likes of Kagutsuchi. As long as people continue to seek his salvation, the will of the universe will recreate him again and again), Avatar Creation (His single manifestation heads are a single part of his true self that controls the entire cosmos. All gods are avatars of The Great Will, including the likes of Kagutsuchi), Healing (With Mediarahan, fully restores HP), Parallel Existence (All YHVH manifestation heads are a single part of his true self that controls the entire cosmos, with each head having control over a universe[96]), Reincarnation Negation (Broke the SMT 1 Hero's cycle of reincarnation which is a cycle where one is sent back to The Axiom and resurrected), Darkness Manipulation (Massive dark energy tinged from his massive doors), Sleep Manipulation (Placed Set into a deep slumber until he was needed again), Battlefield Removal (Forced Teleportation; YHVH casted all other Gods into the abyss, along with the likes of Lucifer), Metaphysics Manipulation (Soul Manipulation; Gave Zayin his soul), Empathic Manipulation (The voice of the lord pacifies those and become his believers and followers and erases hostility from the world), Power Nullification (Can give one a physical form greatly weakening their abilities and restricting their range[97]. His song can negate Mem Aleph into a physical form. Even attempting to say his name will cause a static-like sound as his mere name cannot truly be heard or comprehended. Robbed all other Gods of their knowledge, debasing them into their infinitely weaker states), Transmutation (Dethroned all of the world's old gods, transforming them into demons), Erasure (Conceptual Erasure), Information Manipulation, & Conceptual Manipulation (The song of the lord negates a demons existence, and returns them back to their pure natural state. Robbed the other gods of their knowledge, debasing them into their infinitely weaker states), Fusionism (Forcibly fused Ashtar and Ishtar in response to his followers turning from his wrath to Ishtar's kindness), Severing (Sundered apart Beelzebub and Bael from each other, putting them in far weaker forms and removing their godhoods), Infinity Manipulation (YHVH embodies and manipulates the concept of infinity), Plot Manipulation (Story Manipulation, Author Authority; As YHVH created and embodies everything, he also created and embodied the Akarana Corridor a void that transcends time and space that controls the fundamental narrative structure of the multiverse, deciding what's "canon" and what's "retconned", with events from SMT 1 & 2 being included), Law Manipulation & Order Manipulation (YHVH is the embodiment of and can manipulate the concept of law and order), Truth Manipulation (Controls truths, and forces all to follow them, is the creator of all truths within the universe), Personal Domain & Higher-Dimensional Manipulation (Has a personal realm which is his own universe, which contains brane layers with each layer being linked to a higher dimension, reaching another plane of his universe), Mimicry (Physiology Mimicry) & Illusion Creation ("Real" Illusions; YHVH creates illusionary copies of previous bosses and can recreate anyone they've fought), Creation (Is the creator of the universe, can create an infinite amount of Metatron's as he pleases), Fate Manipulation (YHVH is the guidance of all mankind, guiding them through their destiny), Power Bestowal (The likes of Metatron and Satan are under YHVH's protection), Velocity Manipulation (YHVH always strikes first at the beginning of battle regardless of the protagonists speed), Statistics Amplification (With Luster Candy, amplifies all stats. With Smile Charge, induces smirk the effects of Smirking include maximizing buffs like Tarukaja (boosts attack damage), boosting critical chance of attacks to 95% and 70% for phys and gun respectively, boosting hit rate of normal attacks and physical skills to 100%, removing the unit's weakness and preventing the enemy's critical chance, and boosting evasion rate to 85% against all incoming attacks, but with no changes to ailment infliction chances), Statistics Reduction (With Debilitate, decreases all stats), Holy Manipulation (With divine wave, a holy attack), Resistance Manipulation (His attacks have a piece effect pierce allows the user's physical attacks to bypass all resistances, except for Repel), Ice Manipulation (With Hailstorm of God, heavy ice damage to all foes, pierces resistances), Fire Manipulation (With Inferno of God, heavy fire damage to all foes, pierces resistances), Electricity Manipulation (With Lightning of God, heavy elec damage to all foes, pierces resistances), Air Manipulation (With Tornado of God, heavy force damage to all foes, pierces resistances), Explosion Manipulation, Resistance Manipulation, Power Nullification, & Law Negation (With planned chaos, induces medium almighty damage, Almighty damage is done to all foes by producing a large explosion. Modes such as Berserk Mode from Digital Devil Saga 2 gives all of their attacks almighty effect, where it bypasses all resistances.Almighty skills bypasses all barriers and reflectors, invulnerability, and resistances, as putting up barriers to reflect, void, resist, etcetera do not affect almighty attacks. Almighty attacks can even work in and affect reason bearers, who can change the very laws of battle to make attacks not allowed in reality which if they are done then the character is sent straight to hell, showing almighty attacks are beyond even the laws of the universe), Status Effect Inducement (With planned chaos, medium almighty damage that inflicts charm/bind/panic to a foe), Durability Negation (With Miracle, instantly reduces foes HP to 1, and greatly reduces their MP), Paralysis Inducement (YHVH's glare can freeze one in place), Power Nullification (Can inflict mute on all party members, making them unable to use abilities along with decreasing their stats. With Divine Harmony, removes all buffs, debuffs, and other effects (smirk, charge, Doping) on all foes), Death Manipulation (With Mouth of God, an almighty-type attack that can induce instant kill), Fear Manipulation (With Authorative Stance, instills an authorative aura on the user, removing 3 of their press turns).
All previous powers and abilities to a lesser extent due to being reduced to a weaker state with the exception of Omnipresence. Infinity Manipulation & Statistics Amplification (With Infinite Power, can buff all of his statistics and give himself the smirk status), Black Hole (With black hole, creates a black hole that steals MP).
Resistance to Physical Attacks (Naturally resists physical attacks), Gun Attacks (Naturally resists gun attacks), Fire Manipulation (Naturally resists fire elemental attacks), Ice Manipulation (Naturally resists ice elemental attacks), Electricity Manipulation (Naturally resists electric elemental attacks), Air Manipulation (Naturally resists force elemental attacks), Light Manipulation (Naturally resists light elemental attacks), & Darkness Manipulation (Naturally resists darkness elemental attacks)
Large Size (Type 3 in his initial form. Appeared this large upon appearing before a town. Type 4 in his final form. His final form wrapped around the Earth), Eldritch Physiology (Is an eldritch being from the other side of the sun, who attempts to devour all of humanity to become one with him), Absorption (Clarion absorbed all of the poisoned MAG from Behemoth), Light Manipulation (Appeared as light so bright Gotou thought it was sunlight), Possession (Possessed Abe Seimei), Fear Manipulation & Aura (His mere appearance and aura caused a primal terror that shook Goutou and Raidou's souls), Body Control (Could freely control his body to look like a head, when in reality he was a giant tentacle monster), Telekinesis (Telekinetically controlled a myriad of meteors to attack the captial), Fusionism (Was going to fuse and become one with the planet earth).
Creation, Space-Time Manipulation, Gravity Manipulation, Concept Manipulation, Law Manipulation, Transmutation, Metaphysics Manipulation (Soul Manipulation), Explosion Manipulation and Reality Warping (As the name implies, the Conception's purpose is to bring forth a new world, with new laws determined by a Reason. The Conception is set in motion by Hikawa, who strives to create a world of perfect stillness. After being set in motion, everyone outside of the hospital is killed instantly and turned into Magatsuhi or souls. Tokyo is uprooted and twisted into a spherical world known as Vortex World. His power shapes and defines the laws of reality within a given universe and can remake them in the image of a specific philosophy should he so desire), Holy Manipulation (Is an avatar of YHVH), Chaos Manipulation & Summoning (Through the Conception, it spread chaos throughout the world and summoned demons as a result. There are many high leveled demons encounter in the Tower of Kagutsuchi), Curse Manipulation (Cursed the Demi-fiend for all eternity, making it so that he can longer be killed or remain alive in the world he inhabits), Fate Manipulation & Empowerment (Selected a few to survive the conception, a multiversal nuke, among these being Demi-fiend of which Kagutsuchi guides and allows him to survive circumstances that would have ended his journey or put a hinderance on. Stated to be destiny and the truth. Capable of empowering those who hold a reason, including Gods fused with humans, to contend with Demi-fiend), Limited Probability Manipulation & Statistics Amplification (Kagutsuchi's phases affect the probability of obtaining item of higher value from any mystic treasure chest. Full phase guarantees rarer item, while new phase does the exact opposite. Slight modifier of all damage dealt in battle, the fuller the higher, and vice versa. Activator of skills such as Bright Might, Dark Might, and Dark Pledge. Several puzzles and locations in the game require the use of the Kagutsuchi phase, as well), Telepathy (Able to read what's inside people's heart), Causality Manipulation (Erased the Sangai, the past, present and future of the universe, in order to construct the Vortex World in its foundations, while keeping select few lifeforms of his choosing alive even under those conditions), Existence Erasure (Type 3; Threatened to wipe Demi-fiend out of existence with his light), Resurrection (Able to bring back everyone that previously died back to life in the Freedom ending), Transformation (After taking hits in his first phase, he will transition to his second phase), Abstract Existence and Incorporeality (Type 1; Exist as the source to creation. Is said to be "destiny" and the "truth" although this most likely just him monologuing or in reference to the Great Will), Power Bestowal (Can grant users the ability to create a new world from their own vision), Omnipresence (Type 2; Exist throughout all of Time and Space and the infinite universes that exist within the Amala universe), Mind Manipulation & Madness Manipulation (Kagutsuchi's light can cause demons to grow more hostile towards others, making it impossible for negotiation and to escape from them. They'll also calm down once a New Phase passes), Cosmic Awareness (Oversees all of creation), Immortality (Type 9; Has infinite versions of himself that share the same consciousness), Nondualism (The reason of Shijima reloves around creating a world of stillness and oneness. It is a world of perfect harmony, without self, without passion, without conflict, without destruction. Individuality is eradicated and there is simply a collective inner peace in which everyone is equal to God. This collective functions as cogs in the giant, stable machine that is the universe), Acausality (Causality Immunity; Demons, despite being created by observation, existed prior to creation and are unbounded by it as they are not affected by the destruction of the Multiverse. Furthermore, they exist in the Expanse, a higher plane of existence that transcends past, present, and future with demons such as Ishtar being able to exist outside of both realities of SMT and Persona), Fusionism (Merged the Demon World and the Divine World into the remnants of the human realm to create the Vortex World), Illusion Negation (During one of Kagutsuchi's phase, it'll expose Ongyo-Ki from his illusions during his boss fight), Invulnerability Negation (Can harm demons, which are naturally invulnerable to conventional attacks), Resistance Manipulation (Can erase demons from existence once they are defeated in battle, which already naturally resist these effects), Magic & Elemental Manipulation which includes Fire Manipulation (via Maragidyne, which deals heavy fire damage to all foes), Ice Manipulation (via Mabufudyne, which deals heavy ice damage to all foes with a 15% chance to freeze all foes), Electricity Manipulation (via Maziodyne, which deals heavy electric damage with a 15% chance to shock all foes), Air Manipulation (via Mazandyne. Deals "force" (wind) damage to all foes), Explosion Manipulation, Law negation, Resistance Manipulation, Power Nullification, and Undodgeable Attacks (via Megidola. Which deals heavy Almighty damage to all foes by producing a large explosion. Almighty damage is done to all foes by producing a large explosion. Modes such as Berserk Mode from Digital Devil Saga 2 gives all of their attacks almighty effect, where it bypasses all resistances.Almighty skills bypasses all barriers and reflectors, invulnerability, and resistances, as putting up barriers to reflect, void, resist, etcetera do not affect almighty attacks. Almighty attacks can even work in and affect reason bearers, who can change the very laws of battle to make attacks not allowed in reality which if they are done then the character is sent straight to hell, showing almighty attacks are beyond even the laws of the universe. Infinite Light and Vast Light are almighty attacks that cannot be dodged), Purification (via Dekunda, which removes all debuffs from all allies), Stat Nullification (via Dekaja, which removes all stat buffs on all foes), Time Manipulation (via Phase Shift, which shifts Kagutsuchi phase forward by 2 instantly), Evasion Negation & Light Manipulation (via Vast light and Infinte light. Overwhelms the characters with a glorious beam of light that deals Mega almighty damage to all foes. Undodgeable and costs 2 turn icons), Fear Manipulation (via Dragon Eye. a simailar ability to Beast eye, this skill grants user's team four blinking turn icons allowing them to perform any actions with the opponent forced to wait and unable to do anything until they use up their turns) Resistances: Immunity to Light Manipulation, Death Manipulation, and Status Effect Inducement which includes Poison Manipulation, Ice Manipulation, Fire Manipulation, Electricity Manipulation, Paralysis, Sleep Manipulation, Confusion, Empathic Manipulation (Resists Rage and Charm), Stone, and Power Nullification/Sealing (Resists being Silenced), Mind Manipulation, Metaphysics Manipulation (Soul Manipulation), Conceptual Manipulation, Information Manipulation, and Existence Erasure (Type 4) (Capable of doing battle with demons just fine)
All of his summons have Demon Physiology which gives them:
Superhuman Physical Characteristics (Demons can casually rip out a man's throat[98]. They can also casually eat fully grown humans[99]), Sheer Will (Demons are able to survive and withstand attacks that should kill them[100]), Immortality (Ageless; Demons are the descendants of the gods of old[101]. Who are able to do battle for an eternity[102]), Reliance (Reliance [On Observation], Partial; All demons are reliant on the observation of humans to keep them existing[103], including even nonexistent demons such as The White[104], allowing them to come back even if they’re erased from existence and nonexistence[105]), Reincarnation (Reincarnation Cycle, Standard; Along with this, all demons that die return to The Axiom and reincarnate[106]), Undead Physiology (Many demons tend to be undead beings and humans that die and become ghost become demons[107]), Abstract Existence (Conceptual, Primordial Source; Demons embody the phenomena and beliefs of humans, with their physical forms only being created due to humanity's observation locking them into these forms[108], and their true forms existing as the phenomena and beliefs they reside in[109]), Dimensionless Existence (Non-Dimensional; Demons only have "forms" due to the observation of humanity[110] with even some demons being in the lowest form of humanity's observation making them unseeable without help[111], the "true forms" of demons are in truth without the concept of form[112], without observation they are not certain nor stable[113], are a phenomena without an answer[114] and are unbound by concepts such as truth[115] completely unshaped by reality[116]. Demons under their observation forms embody concepts such as infinity which they are free from in their true forms[117]), Timeless Physiology (Demons are natural residents of The Expanse[118], a place that transcends the past, present, and future[119] of the multiverse[120]. Due to this, they do not apply by the speed formula and can appear anywhere they want in most cases), Incorporeality (Demons are beings made of data[121], that exist in a virtual world[122], along with being pure information[123]. With even the most[124] basic of objects in the verse existing as data[125]. Even if a demon's physical form is lost, their residual MAG can still remain, allowing one to infuse them within one's weapons or objects[126]), Nondualism (Everything within Megami Tensei is one, with one simple word binding all together, oneness[127]), Regeneration (True-Godly; All demons are reliant on the observation of humans to keep them existing, including even nonexistent demons such as The White, allowing them to come back even if they’re erased from existence and nonexistence. Along with this, all demons that die return to The Axiom and reincarnate. This allows demons to die and come back in a short timeframe due to their continuous existence from The Axiom and the observation of humans. This means even if all of reality were to cease existing, The Axiom would still exist within it, allowing demons to regenerate back), Acausality (Causality Immunity; Demons are natural residents of The Expanse[128], a place that transcends the past, present, and future[129] of the multiverse[130]. Due to this, they do not apply by the speed formula and can appear anywhere they want in most cases, demons such as Ishtar are capable of going into separate multiverses, along into the "real world", demons such as Demi-fiend, can exist in different universes asides from the original SMT 3 universe, demons can exist even when the flow of time itself collapses and there is nothing left but a void), Hive Mind (Multiversal Hive Mind; Demons are a race of entities and are at the same time the same entity sharing all one collective hive mind of memories, species will note if they've been captured before even if they're being fought in an area one's never been to or were fused prior, demons such as Forneus and Decarabia talk about an event that happened in Nocturne where Forneus was late to a meeting due to his death from Demi-fiend), Self-Sustenance (Respiratory Self-Sustenance, Nutritional Self-Sustenance, & Restful Self-Sustenance; Demons can naturally exist and breathe within the vacuum of space without any adverse effects done to them[131]. Due to their innate physiologies, demons naturally do not need to breathe, eat, or sleep[132]), Accelerated Development (Level, Physical Stats and Abilities; Demons and Humans are able to grow from battles, allowing them to enhance their level of strength, magic, agility, luck, etcetera. Additionally, they can learn new skills and abilities from battles and further increase their HP and Magic capacity, and get strong enough to the point that they can fight end game tier demons), Adaptation (Demons as they grow in battle form changes around their body until they transform into a higher level with newer stats and newer abilities to learn), Berserk Mode (Demons enter a state of pure rage and berserk mode during the full moon[133], being completely irrational and unable to be negotiated with[134]), Extrasensory Perception (Demons are able to tell who is actually a demon in disguise and who is an actual human. Demons can sense the power of an opponent and compare it to the power they sensed of others.[135]), Corrosion Inducement (Demons can shapeshift into a blob, allowing them to melt areas, completely dissolve objects such as steel chairs, and completely crush humans.[136][137][138]), Duplication (Demons can make duplicates of themselves. With them being completely disconnected from the demons, thus killing or defeating the clones in no way affects the original and they can endlessly spawn more), Invisibility (Passive) & Perception Manipulation (Passive; Demons are naturally invisible to humans, and can do actions such as make noises and fight without humans noticing), Quantum Manipulation & Intangibility (Spatial; Demons passively create adecoherence field, that is essentially a special dimension of quantum fluctuation that they exist in, where humans cannot see them), Non-Standard Interaction (Demons can interact with each other and Gods, despite their physiologies and existences), Hell Manipulation (Demons naturally use evil powers from hell), Sealing (Gods and Demons cannot kill each other, thus resulting in them needing to seal each other), Non-Standard Interaction (Soul Interaction; Noted by a soul that demons can eat souls), Empathic Manipulation (Women cannot resist the allure of demons, even if they despised a demon normally, they'd fall madly in love with them if they had sex with a demon even once[139]), Size Manipulation & Statistics Amplification (Demons can grow in size to grow strong enough to fight Messiahs), Technology Manipulation (Demons can stop technology from working with their evil powers), Shapeshifting (Demons can shapeshift into humans to trick others), Hacking (Demons can hack into various servers and set up firewalls and "digital traps"), Necromancy (Demons can raise people from the dead and turn them into zombies), Personal Domain & Battlefield Removal (Application Based; Demons can pull one into alternate dimensions where coordinates and direction are different. Along with pull entire areas such as mansions into pocket dimensions. High level demons such as fiends can create personal realms to battle people in. Alice created her own personal domain that she could freely control. Demons can also freely teleport people to other locations), Pocket Reality Manipulation (Demons can warp areas into alternate dimensions such as the inside of a school. Once one is in said dimension the demon will keep it's hold into the dimension until it's defeated), Subjective Reality (Demons are able to take the thoughts of people and materialize them into something real), Information Manipulation & Matter Manipulation (3-D; Can absorb and consume magnetite, which is an information construct. As demons can make pocket realms and higher level demons can make universes, they are by extension they are creating areas entirely made of data and information down to their sub-atomic level. As demons can make pocket realms and higher level demons can make universes, they are by extension they are creating areas entirely made of data and information down to their sub-atomic level), Illusion Creation ("Real" Illusions) & Perception Manipulation (Demons can create mirage realms, that shroud an entire area in mist, with them being able to attack from inside said illusion without being capable of being attacked back, requiring the user to go inside of their illusion to fight them), Velocity Manipulation (When attacks are nullified or avoided, the enemy will forcibly forfeit their turn to move, allowing one to attack sooner, this extends further with absorbing attacks completely ending an opponents turn regardless of how fast they are), Teleportation (Demons are capable of teleporting around usually through manipulating their own Magutushi or Magnetite), Telepathy (Demons are able to speak telepathically to others.[140][141] Demons such as Aogami speaks telepathically with Nahobino), Power Bestowal (The memories of a demon's techniques can be passed down into weapons), Absorption (Demons can absorb lifeforce and Magutushi out of another. Demons can feed off the lifeforce of people to manifest themselves into the real world. Demons have the innate ability to absorb the air and earth into their bodies[142]), Healing Negation (Physical; Demons can inflict wounds that only spiritual magic can heal), Power Absorption (Demons can absorb the remains of other demons to gain their abilities), Consumption (Demons can consume and devour their enemies to gain power in battle), Dimensional Travel (Demons can feed off the lifeforce of people to manifest themselves into the real world), Healing (Demons naturally have healing properties, allowing them to heal other people. Demons have shown to heal wounds they create and "seal them away"[143]), Telekinesis (Higher level demons can telekinetically affect the entire environment to cause the Earth to shake, cause fissures, and affect mountains[144]), Erasure (Existence Erasure, Conceptual Erasure, & Data Erasure; Demons can kill humans, which in the process erases said beings from memory and existence), Pierce Resistance (Pierce Immunity; Demons even when brought into corporeal forms cannot be harmed by conventional weaponry, along with military grade weaponry.[145]), Invulnerability (Metaphysical Invulnerability; Demons even when brought into corporeal forms cannot be harmed by conventional weaponry, along with military grade weaponry.[146]), Invulnerability Negation (Demons are capable of harming each other, and are viewed as valuable tools to get past other demons invulnerability), Possession (Demons can possess one’s body), Creation (Demons can create Shikimi no Kage's that are unable to be put down for good and will regenerate), Resistance Manipulation (Shikimi no Kage have specific weaknesses that cannot be exploited by Raidou's gun or other things to do with their specific elemental weakness, requiring Raidou to get a demon's elemental magic to affect it), Regeneration Negation (Magic; Demons can fully destroy Shikimi no Kage's, that they've created that are unable to be put down for good and will regenerate), Forcefield Negation (Demons can destroy barriers made to block out humans from entry).
Limited Resistance to Observation (Demons to an extent can resist some humans abilities of observation as shown with them being immune to conventional weaponry[147] and higher-dimensional demons not being able to be perceived by some observation users).
Power Bestowal (Demons can grant others their powers and strength), Reality Warping, Space-Time Manipulation (3+1-D, Defensive) & Creation (All powerful and god level demons sustain a colloidal conglomeration of countless mini-universes, each centered around a powerful demon that is sustained by said demon and destroyed upon their death.[149] Demons such as Morax have created and ruled over their own realms within the Schwarzwelt, and controlled their own sectors, being noted to be the energy source the Strange Journey team were looking for, said energy source is noted to control the entire sector, and be linked to the sector like a magnet. Each sector is a space-time plane layered atop each other, being planes outside of the human worlds local space-time existing in a quantum tunnel, along with being noted as parallel universes and other dimensions overlapping being isolated in time and space by enormous power being connected by quantum tunnels. Demons such as Set with enough Magnetite gathered can merge entire worlds.[150]), Sheer Will, Resurrection, & Transformation (Permanent Transformation; Some fiends are born from men that die in competitive sports), Curse Manipulation (Gods such as Anahita can remove curses).
Resistance to Physics Manipulation (A god's divine energy isn’t bound by the laws of physics)
Higher-Dimensional Existence (God Tier demons are higher dimensional beings that cannot be perceived by lower one's Burroughs, requiring them to come down into the lower dimensions for the character to perceive them), Madness Manipulation (God Tier Demons such as Kagutsuchi's light can cause demons to grow more hostile towards others, making it impossible for negotiation and to escape from them. They'll also calm down once a New Phase passes).
Resistance to Erasure (Existence Erasure, Conceptual Erasure, & Data Erasure; The strongest and highest level demons can survive Kagutsuchi's light, which can wipe one from existence)
| This dropdown contains the various consumables of SMT V. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Consumables
EssenceEssences are items containing the power of a demon. They can be used to impart the demon's skills and resistances to the protagonist or any allied demon.
Relics
Key Items
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Skills
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| Skill | MP | Power | Hits | Target | Acc. | Crit. | Ailm. | Remark | Learned by | |
|---|---|---|---|---|---|---|---|---|---|---|
| Lunge | 5 | 145 | 1 | Single | 98% | - | - | Slime (1i), Mandrake (8), Take-Minakata (19i) | ||
| Bestial Bite | 5 | 130 | 200 | 1 | Single | 98% | - | - | Bonus crit damage | Preta (3i), Shiisaa (19i), Bugs (25), Black Ooze (35) |
| Gram Slice | 10 | 140 | 1 | Single | 98% | +30% | - | High crit rate | Cait Sith (10), Turdak (11i), Rakshasa (21) | |
| Dream Needle | 10 | 110 | 1 | Single | 98% | - | 55% | Sleep | Sandman (8i), Incubus (22i), Poltergeist (26) | |
| Toxic Sting | 10 | 110 | 1 | Single | 98% | - | 60% | Poison | Mandrake (9), Zhen (14i), Loa (31i) | |
| Critical Slash | 10 | 160 | 1 | Single | 50% | +200% | - | Low hit/100% crit | Turdak (12), Archangel (20), Berith (25) | |
| Madness Needle | 10 | 110 | 1 | Single | 98% | - | 45% | Confusion | Zhen (17), Incubus (25), Pisaca (32) | |
| Aramasa | 10 | 20 | 8 | Single | 98% | - | - | Aogami | ||
| Bouncing Claw | 12 | 65 | 2-3 | Single | 98% | - | - | Obariyon (13), Tsuchigumo (15), Andras (20) | ||
| Scratch Dance | 12 | 85 | 2-4 | Random | 98% | - | - | Azumi (12), Shiisaa (20), Inugami (26) | ||
| Berserker God | 15 | 180 | 1 | Single | 98% | - | - | Legion (20), Attis (29), Kelpie (30i), Power (41) | ||
| Needle Spray | 15 | 70 | 1-4 | Single | 98% | +20% | - | High crit rate | Zhen (14i), Feng Huang (25), Mothman (31) | |
| Fang Breaker | 15 | 130 | 1 | Single | 98% | - | - | Tarunda | Neko Shogun (8), Oni (25), Pisaca (31i), Setanta (36), Power (39i) | |
| Pierce Armor | 15 | 130 | 1 | Single | 98% | - | - | Rakunda | Berith (24i), Yakshini (31) | |
| Blinding Strike | 15 | 130 | 1 | Single | 98% | - | - | Sukunda | Koppa Tengu (26), Cironnup (28) | |
| Heavy Blow | 15 | 160 | 240 | 1 | Single | 98% | - | - | Bonus crit damage | Oni (23i), Xuanwu (24) |
| Heat Wave | 15 | 100 | 1 | All | 98% | - | - | Ippon-Datara (17i), Archangel (18i), Naga (27i) | ||
| Puncture Punch | 15 | 150 | 1 | Single | 98% | - | - | Pierce | Naga (27i), Yoshitsune | |
| Venom Chaser | 15 | 160 | 320 | 1 | Single | 98% | - | - | Bonus damage on Poisoned targets |
Rakshasa (20i), Attis (27i), Yakshini (30i) |
| Beatdown | 15 | 110 | 1 | Single | 98% | - | - | Damage scales with user's current HP |
Bicorn (14i), Ippon-Datara (17i), King Frost (34) | |
| Blight | 20 | 100 | 2-4 | Random | 98% | - | 35% | Poison | Eligor (37i), Sukuna-Hikona (39) | |
| Crusher Onslaught | 20 | 170 | 1 | All | 50% | - | - | Low hit rate | Oni (23i), Basilisk (31i) | |
| Hysterical Slap | 20 | 90 | 170 | 2 | Single | 98% | - | - | Bonus damage on Charmed targets |
Hariti (35i), Dionysus (47) |
| Dream Fist | 20 | 140 | 450 | 1 | Weak | 98% | - | - | Bonus damage on Sleeping targets |
Hariti (36) |
| Eat Whole | 20 | 150 | 1 | Single | 98% | - | - | HP-draining attack | ||
| Axel Claw | 24 | 120 | 2-4 | Random | 98% | - | - | Jatayu (32i), Nekomata (34i) | ||
| Damascus Claw | 24 | 90 | 2-3 | Single | 98% | - | - | Pisaca (31i), Nekomata (36) | ||
| Critical Wave | 25 | 80 | 1 | All | 98% | +20% | - | High crit rate | Andras (19), Berith (27), Valkyrie (40i), Kumbhanda (41i) | |
| Dark Sword | 25 | 90 | 2 | Single | 98% | - | 30% | Seal | Eligor (37i) | |
| Acrobat Kick | 25 | 80 | 1 | Single | 98% | 200% | - | 100% crit | Setanta (38), Dionysus (44i) | |
| Fatal Sword | 25 | 180 | 1 | Single | 98% | +30% | - | High crit rate | Setanta (35i), Sukuna-Hikona (37i), Kumbhanda (41i) | |
| Severing Bite | 25 | 190 | 300 | 1 | Single | 98% | - | - | Bonus crit damage | Flauros (53), Loup-garou (54i), Chimera (55i), Cerberus (64i), Abaddon (72i) |
| Purple Smoke | 25 | 75 | 120 | 3 | Single | 98% | - | - | Bonus damage on Confused targets |
Hanuman (46i) |
| Steel Needle | 25 | 75 | 1-4 | Single | 98% | +20% | - | High crit rate | Lamia (38) | |
| Frenzied Chomp | 25 | 165 | 1 | Single | 98% | - | 25% | Poison, Confusion, Charm | ||
| Mighty Cleave | 25 | 240 | 1 | Single | 50% | +200% | - | Low accuracy, 100% crit | ||
| Mortal Jihad | 30 | 250 | 1 | Single | 98% | - | - | |||
| Deathbound | 35 | 150 | 1 | All | 98% | - | - | Setanta (35i) | ||
| Rampage | 35 | 180 | 2-5 | Random | 50% | - | - | Low hit rate | ||
| Mist Rush | 35 | 120 | 2-4 | Random | 98% | - | 35% | Mirage | ||
| Wrath Tempest | 35 | 30 | 40 | 8 | Random | 98% | - | - | Bonus crit damage | Aogami |
| Madness Nails | 36 | 165 | 2-4 | Random | 98% | - | - | Cerberus | ||
| Nihil Claw | 36 | 125 | 2-3 | Single | 98% | - | - | |||
| Power Punch | 40 | 155 | 1 | Single | 98% | - | - | Damage scales with user's current HP |
||
| Hell Thrust | 45 | 235 | 1 | Single | 98% | - | - | Pierce | ||
| Brave Blade | 45 | 220 | 1 | Single | 98% | +30% | - | High crit rate | ||
| Akashic Arts | 50 | 275 | 350 | 1 | Single | 98% | - | - | Bonus crit damage | Mada |
| Megaton Press | 50 | 260 | 1 | All | 50% | - | - | Low hit rate | ||
| Yabusame Shot | 50 | 60 | 1 | All | 98% | +200% | - | Pierce/100% crit | ||
| Figment Slash | 50 | 300 | 1 | Single | 50% | +200% | - | Low hit/100% crit | Kali Odin Uriel | |
| Myriad Slashes | 55 | 80 | 5 | Single | 50% | - | - | Low accuracy | ||
| Hades Blast | 60 | 190 | 1 | All | 98% | - | - | |||
| Titanomachia | 60 | 150 | 1 | All | 98% | +20% | - | High crit rate | ||
| Catastrophe | 75 | 290 | 1 | Single | 98% | - | - | Camael Futsunushi Adramelech Yamata no Orochi Kali Chi You | ||
| Javelin Rain | 90 | 260 | 1 | All | 108% | +40% | - | Increased crit rate | Demi-fiend | |
| Gaea Rage | 170 | 270 | 1 | All | 98% | - | - | Pierce | Demi-fiend | |
| Deadly Fury | 50 | 200 | 1 | Single | 108% | +200% | - | 100% crit | Demi-fiend | |
| Skill | MP | Damage | Hits | Target | Power | Acc. | Remark | Learned by |
|---|---|---|---|---|---|---|---|---|
| Agi | 10 | Weak | 1 | Single | 130 | 98% | Onmoraki (4i), Daemon (8), Flaemis (18i) | |
| Agilao | 20 | Medium | 1 | Single | 160 | 98% | Jack-o'-Lantern (20i), Archangel (21), Feng Huang (22i), Berith (26), Attis (27i), Hua Po (31i), Quetzalcoatl (34i), Eligor (38), Dionysus (44i) | |
| Agidyne | 35 | Heavy | 1 | Single | 215 | 98% | ||
| Agibarion | 50 | Severe | 1 | Single | 265 | 98% | ||
| Maragi | 15 | Weak | 1 | All | 95 | 98% | Aitvaras (18), Flaemis (19), Jack-o'-Lantern (20i), Hua Po (31i) | |
| Maragion | 30 | Medium | 1 | All | 120 | 98% | Baphomet (33i), Quetzalcoatl (36) | |
| Maragidyne | 50 | Heavy | 1 | All | 155 | 98% | ||
| Maragibarion | 75 | Severe | 1 | All | 185 | 98% | ||
| Fire Breath | 25 | Weak | 2-5 | Multi | 90 | 98% | Feng Huang (24), Inugami (24i) | |
| Fire Dracostrike | 25 | Medium | 1 | Single | 200 | 98% | Strength based | |
| Ragnarok | 60 | Medium | 2-5 | Multi | 150 | 98% | Mada | |
| Trisagion | 65 | Heavy | 1 | Single | 230 | 98% | Pierce |
| Skill | MP | Damage | Hits | Target | Power | Acc. | Remark | Learned by |
|---|---|---|---|---|---|---|---|---|
| Bufu | 10 | Weak | 1 | Single | 130 | 98% | Preta (4i), Sandman (9), Azumi (11i), Aquans (15i), Apsaras (16i) | |
| Bufula | 20 | Medium | 1 | Single | 160 | 98% | Kaya-no-Hime (21i), Xuanwu (25), Koropokkur (26i), King Frost (33i), Parvati (37) | |
| Bufudyne | 35 | Heavy | 1 | Single | 215 | 98% | ||
| Bufubarion | 50 | Severe | 1 | Single | 265 | 98% | ||
| Mabufu | 15 | Weak | 1 | All | 95 | 98% | Azumi (13), Apsaras (16i), Aquans (16), Kaya-no-Hime (23), Koropokkur (26i) | |
| Mabufula | 30 | Medium | 1 | All | 120 | 98% | Forneus (31i) | |
| Mabufudyne | 50 | Heavy | 1 | All | 155 | 98% | ||
| Mabufubarion | 75 | Severe | 1 | All | 185 | 98% | ||
| Ice Breath | 25 | Weak | 2-5 | Multi | 90 | 98% | Xuanwu (23i), Jack Frost (25i), Forneus (31i) | |
| Ice Dracostrike | 25 | Medium | 1 | Single | 200 | 98% | Strength based | |
| Glacial Blast | 60 | Medium | 2-5 | Multi | 150 | 98% | ||
| Ice Age | 65 | Heavy | 1 | Single | 230 | 98% | Pierce | |
| Thalassic Calamity | 45 | Weak | 3-7 | Multi | 95 | 98% | Aogami |
| Skill | MP | Damage | Hits | Target | Power | Acc. | Remark | Learned by |
|---|---|---|---|---|---|---|---|---|
| Zio | 10 | Weak | 1 | Single | 130 | 98% | Mandrake (6i), Cait Sith (8), Erthys (9i), Agathion (10i), Zhen (16), Mokoi (17), High Pixie (18i) | |
| Zionga | 20 | Medium | 1 | Single | 160 | 98% | Take-Minakata (21), Ame-no-Uzume (22i), Shiisaa (22), Naga (29), Mothman (29i), Lilim (33), Lamia (36i) | |
| Ziodyne | 35 | Heavy | 1 | Single | 215 | 98% | ||
| Ziobarion | 50 | Severe | 1 | Single | 265 | 98% | ||
| Mazio | 15 | Weak | 1 | All | 95 | 98% | Erthys (12), Tsuchigumo (13i), Shiisaa (19i), Ame-no-Uzume (24) | |
| Mazionga | 30 | Medium | 1 | All | 120 | 98% | Lilim (32i), Valkyrie (42) | |
| Maziodyne | 50 | Heavy | 1 | All | 155 | 98% | ||
| Maziobarion | 75 | Severe | 1 | All | 185 | 98% | ||
| Shockbound | 25 | Weak | 2-5 | Multi | 90 | 98% | Take-Minakata (19i), Poltergeist (25i) | |
| Storm Dracostrike | 25 | Medium | 1 | Single | 200 | 98% | Strength based | Valkyrie (40i) |
| Thunder Reign | 60 | Medium | 2-5 | Multi | 150 | 98% | ||
| Narukami | 65 | Heavy | 1 | Single | 230 | 98% | Pierce | |
| Ruinous Thunder | 20 | Heavy | 1 | Single | 200 | 98% | Aogami |
| Skill | MP | Damage | Hits | Target | Power | Acc. | Remark | Learned by |
|---|---|---|---|---|---|---|---|---|
| Zan | 10 | Weak | 1 | Single | 130 | 98% | Pixie (3), Kodama (6i), Sandman (10), Aeros (12i), Fortuna (15i), Sudama (18) | |
| Zanma | 20 | Medium | 1 | Single | 160 | 98% | High Pixie (20), Andras (21), Koppa Tengu (24i), Kikuri-Hime (24i), Incubus (24), Manananggal (25i), Yakshini (33), Quetzalcoatl (34i), Muu Shuwuu (38i), Narcissus (39), Idun (42i), Kumbhanda (42) | |
| Zandyne | 35 | Heavy | 1 | Single | 215 | 98% | ||
| Zanbarion | 50 | Severe | 1 | Single | 265 | 98% | ||
| Mazan | 15 | Weak | 1 | All | 95 | 98% | Sandman (11), Aeros (13), Sudama (17i), Koppa Tengu (24i) | |
| Mazanma | 30 | Medium | 1 | All | 120 | 98% | Jatayu (32i), Setanta (37), Muu Shuwuu (38i) | |
| Sonic Boom | ? | Medium | 1 | All | ? | ? | ||
| Mazandyne | 50 | Heavy | 1 | All | 155 | 98% | ||
| Mazanbarion | 75 | Severe | 1 | All | 185 | 98% | ||
| Wind Breath | 25 | Weak | 2-5 | Multi | 90 | 98% | Feng Huang (22i), Nekomata (37), Narcissus (40) | |
| Wind Dracostrike | 25 | Medium | 1 | Single | 200 | 98% | Strength based | |
| Floral Gust | 60 | Medium | 2-5 | Multi | 150 | 98% | ||
| Deadly Wind | 65 | Heavy | 1 | Single | 230 | 98% | Pierce |
Generally, all Light skills have a chance to instakill foes weak to Light.
| Skill | MP | Damage | Hits | Target | Power | Acc. | Chance | Remark | Learned by |
|---|---|---|---|---|---|---|---|---|---|
| Hama | 15 | Weak | 1 | Single | 140 | 98% | 40% | Angel (10i), Fortuna (16), Archangel (18i), Ame-no-Uzume (22i), Cironnup (27i), Shiki-Ouji (29i) | |
| Hamaon | 25 | Heavy | 1 | Single | 175 | 98% | 40% | Principality (29), Anahita (32), Thoth (33i) | |
| Hamabarion | 55 | Severe | 1 | Single | 265 | 98% | 40% | ||
| Mahama | 25 | Weak | 1 | All | 105 | 98% | 30% | Makami (21i), Jack Frost (27), Principality (28i), Shiki-Ouji (31), Parvati (38) | |
| Mahamaon | 40 | Heavy | 1 | All | 135 | 98% | 30% | ||
| Mahamabarion | 80 | Severe | 1 | All | 185 | 98% | 30% | ||
| White Dracostrike | 30 | Medium | 1 | Single | 200 | 98% | 40% | Strength based | Power (39i) |
Generally, Dark skills have a chance to instakill foes weak to Dark.
| Skill | MP | Damage | Hits | Target | Power | Acc. | Chance | Remark | Learned by |
|---|---|---|---|---|---|---|---|---|---|
| Mudo | 15 | Weak | 1 | Single | 140 | 98% | 40% | Onmoraki (6), Daemon (9), Leanan Sidhe (17i), Legion (19i), Shiki-Ouji (29i) | |
| Mudoon | 25 | Heavy | 1 | Single | 175 | 98% | 40% | Loa (32), Baphomet (33i), Hariti (38), Lamia (39) | |
| Mudobarion | 55 | Severe | 1 | Single | 265 | 98% | 40% | ||
| Mamudo | 25 | Weak | 1 | All | 105 | 98% | 30% | Leanan Sidhe (19), Bugs (24i), Manananggal (26), Loa (31), Baphomet (34) | |
| Mamudoon | 40 | Heavy | 1 | All | 135 | 98% | 30% | ||
| Mamudobarion | 80 | Severe | 1 | All | 185 | 98% | 30% | ||
| Black Dracostrike | 30 | Medium | 1 | Single | 200 | 98% | 40% | Strength based | |
| Profaned Land | 35 | Heavy | 1 | Single | 240 | 98% | 100% | Poison, cannot instakill | Aogami |
| Skill | MP | Damage | Hits | Target | Power | Acc. | Remark | Learned by |
|---|---|---|---|---|---|---|---|---|
| Megido | 40 | Medium | 1 | All | 125 | 98% | Thoth (33i) | |
| Megidola | 70 | Heavy | 1 | All | 160 | 98% | ||
| Megidolaon | 120 | Severe | 1 | All | 190 | 98% | ||
| Freikugel | 60 | Severe | 1 | Single | 230 | 98% | Strength based Increased Critical rate (+20%) | |
| Life Drain | 10 | Weak | 1 | Single | 120 | 98% | Absorbs HP | Preta (5), Incubus (23), Pisaca (31i), Black Ooze (33i), Lamia (36i) |
| Spirit Drain | 5 | Weak | 1 | Single | 100 | 98% | Absorbs MP | Lilim (36), Kumbhanda (41i) |
| Energy Drain | 15 | Weak | 1 | Single | 80 | 98% | Absorbs MP+HP | |
| Sakanagi | 20 | Medium | 1 | Single | 230 | 98% | Strength based | Aogami |
| Murakumo | 50 | Severe | 1 | Single | 275 / 330 | 98% | Strength based, increased damage when crit | Aogami |
| Divine Arrowfall | 35 | Heavy | 1 | All | 170 | 98% | Aogami |
| Skill | MP | Ailment | Target | Accuracy | Remark | Learned by |
|---|---|---|---|---|---|---|
| Dormina | 10 | Sleep | Single | 80% | Kodama (7), Mermaid (13), Bugs (24i) | |
| Dustoma | 10 | Mirage | Single | 75% | Slime (2), Erthys (9i), Mokoi (16i), Kelpie (31) | |
| Marin Karin | 10 | Charm | Single | 70% | Mermaid (14), Leanan Sidhe (17i), Incubus (22i), Lilim (32i), Idun (42i) | |
| Poisma | 10 | Poison | Single | 85% | Slime (3), Aquans (15i), Andras (18i) | |
| Pulinpa | 10 | Confusion | Single | 70% | Onmoraki (5), Mokoi (16i), Flaemis (18i), Mothman (29i), Nekomata (35) | |
| Makajama | 10 | Seal | Single | 65% | Aeros (12i), Sudama (19), Legion (21), Shiki-Ouji (30), Lamia (36i) | |
| Lullaby | 25 | Sleep | All | 55% | Hariti (35i) | |
| Fogna | 25 | Mirage | All | 50% | Forneus (32), Basilisk (32) | |
| Sexy Dance | 25 | Charm | All | 45% | Narcissus (38i), Dionysus (44i) | |
| Toxic Cloud | 25 | Poison | All | 60% | Basilisk (31i), Black Ooze (34) | |
| Tentarafoo | 25 | Confusion | All | 45% | Narcissus (38i) | |
| Makajamaon | 25 | Seal | All | 40% | ||
| Toxic Spray | 15 | Poison | Single | 85% | Rakunda | Manananggal (27), Black Ooze (33i) |
| Slumber Vortex | 35 | Sleep, Mirage | All | 40% |
| Skill | MP | Target | Remark | Learned by |
|---|---|---|---|---|
| Dia | 8 | Single | Restores a small amount of HP | Pixie (2i), Neko Shogun (5i), Cait Sith (7i), Kodama (8), Agathion (11), Fortuna (15i), High Pixie (18i), Makami (21i), Principality (28i) |
| Diarama | 15 | Single | Restores a large amount of HP | Principality (28i), Anahita (29i), Kelpie (30i), Hariti (35i) |
| Diarahan | 35 | Single | Restores all HP | |
| Media | 30 | All | Restores a small amount of HP | Leanan Sidhe (18), Ame-no-Uzume (22i), Feng Huang (22i), Kikuri-Hime (26), Hua Po (34), Parvati (35i), Muu Shuwuu (40) |
| Mediarama | 60 | All | Restores a large amount of HP | |
| Mediarahan | 150 | All | Restores all HP | |
| Patra | 8 | Single | Cures ailments | Pixie (2i), Angel (11), Obariyon (14), Apsaras (17), Kaya-no-Hime (22) |
| Me Patra | 30 | All | Cures ailments | Mothman (30) |
| Recarm | 20 | Single | Revives with half HP | Angel (13), Turdak (14), Makami (21i), Kikuri-Hime (25), Attis (27i), Hariti (37) |
| Samarecarm | 60 | Single | Revives with full HP | |
| Diamrita | 30 | Single | Diarama + Patra | Idun (43) |
| Miracle Water | 20 | All | Restores a small amount of HP | Aogami |
| Revival Chant | 100 | Single | Restores all HP of ally in stock, revives if dead, and transfers them in the party. | Aogami |
| Skill | MP | Target | Remark | Learned by |
|---|---|---|---|---|
| Tarukaja | 8 | 1 ally | Boosts attack by 1 rank for 3 turns |
Daemon (10), Tsuchigumo (14), Ippon-Datara (19), Ame-no-Uzume (23), Koropokkur (26i) |
| Rakukaja | 8 | 1 ally | Boosts defense by 1 rank for 3 turns |
Pixie (4), Mermaid (15), Xuanwu (23i) |
| Sukukaja | 8 | 1 ally | Boosts accuracy/evade rate by 1 rank for 3 turns |
Agathion (12), Obariyon (12i), Andras (18i), Koppa Tengu (25) |
| Matarukaja | 30 | All allies | Boosts attack by 1 rank for 3 turns |
King Frost (35), Sukuna-Hikona (37i) |
| Marakukaja | 30 | All allies | Boosts defense by 1 rank for 3 turns |
|
| Masukukaja | 30 | All allies | Boosts accuracy/evade rate by 1 rank for 3 turns |
Jatayu (32i), Eligor (40) |
| Luster Candy | 150 | All allies | Boosts attack, defense, accuracy/evade rate by 1 rank for 3 turns |
|
| Tarunda | 8 | 1 enemy | Lowers attack by 1 rank for 3 turns |
Apsaras (18), Archangel (19), Jack-o'-Lantern (21), Kikuri-Hime (24i), Koropokkur (28) |
| Rakunda | 8 | 1 enemy | Lowers defense by 1 rank for 3 turns |
Neko Shogun (5i), Fortuna (17), Kaya-no-Hime (24), Inugami (27), Anahita (29i) |
| Sukunda | 8 | 1 enemy | Lowers accuracy/evade rate by 1 rank for 3 turns |
Neko Shogun (6), Obariyon (12i), High Pixie (18i), Shiisaa (21), Makami (22), Bugs (26) |
| Matarunda | 30 | All enemies | Lowers attack by 1 rank for 3 turns |
Anahita (31), Hua Po (32), Parvati (35i), Thoth (35) |
| Marakunda | 30 | All enemies | Lowers defense by 1 rank for 3 turns |
Forneus (31i), Muu Shuwuu (39) |
| Masukunda | 30 | All enemies | Lowers accuracy/evade rate by 1 rank for 3 turns |
Poltergeist (25i), Kelpie (32) |
| Debilitate | 150 | All enemies | Lowers attack, defense, accuracy/evade rate by 1 rank for 3 turns |
|
| Dekaja | 40 | All enemies | Removes all buffs | |
| Dekunda | 40 | All enemies | Nullifies any non-special stat debuffs that have been inflicted to all allies. | Mada |
| Charge | 10 | Self | Next phys attack deals more damage |
Bicorn (15), Take-Minakata (20), Rakshasa (22), Naga (30), Sukuna-Hikona (40) |
| Concentrate | 10 | Self | Next magic attack deals more damage |
Aitvaras (19), High Pixie (21), Manananggal (28), King Frost (36) |
| Donum Gladi | 40 | 1 ally | Next phys attack deals more damage |
|
| Donum Magici | 40 | 1 ally | Next magic attack deals more damage |
Dionysus (45) |
| Critical Aura | 25 | Self | Next phys attack won't miss and will crit |
Xuanwu (26), Jatayu (34) |
| Impaler's Animus | 50 | Self | Next attack deals more damage and pierces |
|
| Bowl of Hygieia | 20 | Self | Next healing skill heals more and can surpass the max HP limit |
Parvati (35i) |
| Makarakarn | 50 | 1 ally | For 1 turn repels a magic attack |
|
| Tetrakarn | 50 | 1 ally | For 1 turn repels a Phys attack |
Muu Shuwuu (38i) |
| Phys Block | 70 | All allies | For 1 turn nulls a Phys attack |
|
| Fire Block | 40 | All allies | For 1 turn nulls a Fire attack |
Attis (28), Quetzalcoatl (35) |
| Ice Block | 40 | All allies | For 1 turn nulls an Ice attack |
Jack Frost (26), Koropokkur (29), Forneus (33) |
| Elec Block | 40 | All allies | For 1 turn nulls an Electric attack |
Poltergeist (27), Mothman (32) |
| Force Block | 40 | All allies | For 1 turn nulls a Force attack |
Koppa Tengu (27), Jatayu (33) |
| Light Block | 40 | All allies | For 1 turn nulls a Light attack |
Cironnup (29), Principality (30), Power (39i) |
| Dark Block | 40 | All allies | For 1 turn nulls a Dark attack |
Loa (33), Baphomet (36) |
| Taunt | 10 | Self | Raises chance of being targeted for 3 turns |
Ippon-Datara (18), Oni (24), Basilisk (34), Power (40) |
| Fierce Roar | 30 | Self | Taunt + Rakukaja | |
| Kannabi Veil | 15 | All Allies | For 1 turn decreases all damage taken | Aogami |
| Skill | MP | Remark | Learned by |
|---|---|---|---|
| Trafuri | 6 | Guarantees escape from escapable battles | Mokoi (8), Koropokkur (27) |
| Estoma | 35 | Prevents any enemy encounters until the next New Moon | Shiki-Ouji (32) |
| Skill | Remark | Learned by |
|---|---|---|
| Life Spring | Increases MAX HP. | Fortuna (15i), Jack-o'-Lantern (23), Kikuri-Hime (27) |
| Mana Spring | Increases MAX MP. | Makami (23), Anahita (30), Thoth (33i), Forneus (34) |
| Light Life Aid | Recover a little HP after a battle. | Feng Huang (23) |
| Life Aid | Recover HP after a battle. | |
| Light Mana Aid | Recover a little MP after a battle. | Principality (31), Hua Po (33) |
| Resist Physical | Strengthens resistance to Physical skills. | Cerberus |
| Resist Fire | Strengthens resistance to Fire skills. | Naga (28), Pisaca (33) |
| Resist Ice | Strengthens resistance to Ice skills. | Bugs (27), Thoth (34) |
| Resist Elec | Strengthens resistance to Electric skills. | Kelpie (33) |
| Resist Force | Strengthens resistance to Force skills. | Poltergeist (28), Quetzalcoatl (37) |
| Resist Light | Strengthens resistance to Light skills. | Ame-no-Uzume (25), Jack Frost (28) |
| Resist Dark | Strengthens resistance to Dark skills. | Yakshini (32), Lilim (34), Lamia (37) |
| Hellish Mask | Decreases chance of instakill and being afflicted with ailments. | Narcissus (38i), Sukuna-Hikona (38) |
| Restore | Low MP recovery when you strike a foe's weakness or land a Critical | Cironnup (27i), Eligor (39), Yoshitsune |
| Curse Siphon | Low MP recovery when inflicting status ailments. | Leanan Sidhe (17i), Legion (22), Basilisk (33) |
| Counter | Chance to counter Strength-based attacks with a weak Phys attack. | Rakshasa (20i), Take-Minakata (22), Yakshini (30i) |
| Retaliate | Chance to counter Strength-based attacks with a medium Phys attack. Does not stack with Counter | Yoshitsune |
| Safeguard | Being Evaded/Nulled/Drained/Repelled doesn't consume additional Press Turn Icons. | Valkyrie (41) |
| Beast Eye | Increases Accuracy. | Bicorn (16), Nekomata (34i) |
| Bloody Glee | Increases Critical Rate. | Berith (24i), Pisaca (34) |
| Fire Pleroma | Increases Fire attack damage. | Quetzalcoatl (34i) |
| Ice Pleroma | Increases Ice attack damage. | King Frost (33i) |
| Elec Pleroma | Increases Electric attack damage. | |
| Force Pleroma | Increases Force attack damage. | Jatayu (35) |
| Light Pleroma | Increases Light attack damage. | Thoth (36) |
| Dark Pleroma | Increases Dark attack damage. | Baphomet (35) |
| Heal Pleroma | Increases Healing magic effects. | Parvati (36) |
| Poison Adept | Increases the effects of Poison. | Loa (30i) |
| Boon Boost | Your -kaja/-nda skills last 1 extra turn. | Muu Shuwuu |
| Endure | Endures lethal attack with 1 HP once in a battle. | Attis (30) |
| Enduring Soul | Survive an attack that would kill with full HP once per battle | Cerberus |
| Inspiring Leader | (Demon) EXP earned increases when the demon's Lv is lower than the Nahobino. | Inugami (25), Kelpie (30i) |
| Skill | Effect | Race(s) |
|---|---|---|
| Omagatoki: Critical | All attacks, including magical attacks, will become Critical hits for all allies for 1 turn. | All |
| Omagatoki: Luck] | EXP and Macca earned greatly increased if the battle ends on this turn. | Genma, Element |
| Omagatoki: Pierce | All attacks from all allies will pierce for 1 turn. | Kishin |
| Omagatoki: Sincerity | Forgives up to 2 demon failures in a demon conversation for 1 turn. | Jirae |
| Omagatoki: Free | All skills of all allies will cost 1 MP for 1 turn. | Femme |
| Omagatoki: Hit | Accuracy and ailment efficacy of all allies is greatly raised for 1 turn. | Holy, Avatar |
| Omagatoki: Potential | All potentials are maxed out for all allies for 1 turn. | Yoma, Foul |
| Omagatoki: Doubler | Buffs and debuffs are twice as effective for all allies for 1 turn. | Fallen |
| Omagatoki: Savage | All skills of all allies will cost twice the MP but deal double the damage for 1 turn. | Tyrant |
| Omagatoki: Charge | All charge effects will remain for all allies until the next turn. | Deity |
| Omagatoki: Adversity | The lower the HP of all allies, the more damage and HP recovered through skills for 1 turn. | Beast |
| Omagatoki: Dance | All multi-hit moves of all allies will deal the max amount of hits for 1 turn. | Dragon, Snake |
| Expand: Critical Aura | Next Strength-based attack from all allies will be 100% accurate and guaranteed Critical. | Brute |
| Expand: Piercing Aura | Increases the damage of all following attacks of all allies and adds Pierce effect. | Fury |
| Fairy Banquet | Raises all stats of all allies to the max for 3 turns. | Fairy |
| Rasetsu Feast | Lowers all stats to the minimum for all foes for 3 turns. | Jaki |
| Eternal Prayer | Full HP recovery, ailment and/or death recovery for all allies (stock included). | Megami |
| Freikugel EX | Severe Almighty attack based on level to 1 foe. | Wargod, Fiend |
| Big Bang | Severe Almighty attack based on level to all foes. | Drake |
| Sea of Stars | Moderate MP recovery to all allies. | Divine |
| Accursed Poison | Chance of inflicting an ailment (stronger ailments prioritized) to all foes and lowers all stats by 1 rank for 3 turns. | Avian, Raptor |
| Shield of God | Greatly decreases damage to all allies until the next turn. | Herald |
| Twilight Wave | Heavy Physical attack to all foes. Chance of inflicting Sleep. | Haunt, Wilder |
| Waters of Youth | Full HP/MP recovery to self. | Lady |
| Soul Drain | Heavy level-based Almighty HP/MP drain attack to 1 foe. | Night |
| Dekajaon | Negates all buff effects on all foes. | Kunitsu |
| Impaler's Glory | Greatly increases the damage of the next attack of self and adds Pierce effect. | Vile |
| Name | Glory | Effect |
|---|---|---|
| Knowledge of Tools | 85 | Allows your demons to use items during battle. |
| Unyielding Will | 35 | When a guarding ally is attacked, the Magatsuhi Gauge increases a little. |
| Invigorating Defense | 90 | An ally's MP will recover when guarding. |
| Magatsuhi Wellspring | 150 | All allies will slightly recover HP and MP if the Magatsuhi Gauge is full at the start of a turn. |
| Vengeful Opportunist | 30 | The Magatsuhi Gauge will slightly increase when guarding. |
| Fell Swoop | 30 | The Magatsuhi Gauge will very slightly increase when inflicting WEAK or CRITICAL. |
| Counter Incentive: Resist | 30 | The Magatsuhi Gauge will slightly increase when an ally's affinity resistance reduces damage from an enemy attack. |
| Counter Incentive: Null | 50 | The Magatsuhi Gauge will increase when an ally Nulls, Drains, or Repels an enemy attack. |
| Race Transcendence | 100 | The Nabohino will become able to use race-specific Magatsuhi Skills held by other party members.. |
| Magatsuhi Dispersion | 80 | The enemy Omagatoki: Critical effect will end when an ally guards, evades, Nulls, Repels or Drains an enemy attack. |
| Skillful Conservation | 150 | Very slightly decreases the amount of Magatsuhi consumed when using Magatsuhi skills. |
| Vengeance | 40 | The Magatsuhi Gauge greatly increases anytime an ally dies. |
| Forestall | 5 | Slashing an enemy in the field without being noticed will greatly increase the Magatsuhi Gauge at the start of a battle. |
| Constant Vigilance | 100 | The Magatsuhi Gauge increases a little at the start of a battle. |
| Embolden | 150 | Raises the amount added to the Magatsuhi Gauge each turn. |
| Enhanced Summon | 80 | Demon allies summoned in battle will have a random stat raised by 1 rank. |
| Dread | 100 | All enemies will have a random stat lowered by 1 rank at the start of a battle. |
| Kindred Favor | 35 | Talking with a demon while having that same demon in your party will prompt them to occasionally heal you in battle. |
| Articulate Discourse | 65 | Talking with a demon uses 1/2 of a Press Turn Icon. |
| Pacification | 90 | If a demon's mood sours mid-negotiation, they may forgive you. |
| Inspiring Covenant | 150 | Recruiting demons in battle will cause them to immediately level up. |
| Art of Intervention | 100 | Use a demon ally's action to speak with a demon. |
| Divine Persuasion | 10 | Demons will sometimes join you unconditionally. |
| Divine Eminence | 10 | Demons above the Nahobino's level can be recruited through negotiation. |
| Deathly Aura I | 30 | Cornered demons may beg for their lives. |
| Deathly Aura II | 50 | Demand Macca from cornered demons. |
| Deathly Aura III | 70 | Demand Essence from cornered demons. |
| Name | Glory | Effect |
|---|---|---|
| Hand of God | 5 | Rare chance to acquire one extra relic. |
| Warrior's Conception | 50 | Newly-fused demons will gain a stat bonus based on the stats of the demons fused. |
| Unforgotten Memories | 65 | Newly fused demons will gain EXP based on the stats of the demons fused. |
| Divine Amalgamation | 20 | Allows the Nahobino to acquire affinity resistances from essences during Essence Fusion. |
| Inheritance Violation | 10 | A demon's starting skills can be overwritten during skill inheritance. |
| Rank Violation | 10 | Level limitation for demon fusion is lifted. |
| Art of Essences I | 30 | Allows an additional skill to be selected from essences. |
| Art of Essences II | 80 | Allows up to two additional skills to be selected from essences. |
| Art of Essences III | 150 | Unlocks all essence skills. |
| Healer's Hospitality I | 40 | The healing cost at leyline founts is reduced by 25%. |
| Healer's Hospitality II | 100 | The healing cost at leyline founts is reduced by 50%. |
| Merchant's Hospitality I | 60 | Item prices at the Cadaver's Hollow are reduced by 25%. |
| Merchant's Hospitality II | 150 | Item prices at the Cadaver's Hollow are reduced by 50%. |
| Summoner's Hospitality I | 50 | The cost of summoning demons from the Demon Compendium is reduced by 10%. |
| Summoner's Hospitality II | 150 | The cost of summoning demons from the Demon Compendium is reduced by 30%. |
| Summoner's Hospitality III | 300 | The cost of summoning demons from the Demon Compendium is reduced by 50%. |
| Name | Glory | Effect |
|---|---|---|
| Skill Manifestation | 50 | A demon ally may awaken to a new skill when leveling up. |
| Demonic Discipline | 150 | Increases the amount of EXP earned by demons in your stock after a battle. |
| Prayer of Strength | 200 | Additional +1 increase to a demon ally's Strength when the demon levels up (Only applies up to a certain level). |
| Prayer of Vitality | 130 | Additional +1 increase to a demon ally's Vitality when the demon levels up (Only applies up to a certain level). |
| Prayer of Magic | 200 | Additional +1 increase to a demon ally's Magic when the demon levels up (Only applies up to a certain level). |
| Prayer of Agility | 70 | Additional +1 increase to demon ally's Agility when the demon levels up (Only applies up to a certain level). |
| Prayer of Luck | 70 | Additional +1 increase to demon ally's Luck when the demon levels up (Only applies up to a certain level). |
| Empowering Cheer I | 5 | Half of MAX HP and MP are recovered when leveling up. |
| Empowering Cheer II | 50 | HP and MP are fully recovered when leveling up. |
| Demon Proficiency I | 50 | Increases demon ally's skill slots by 1. |
| Demon Proficiency II | 100 | Increases demon ally's skill slots by 1. |
| Demon Proficiency III | 150 | Increases demon ally's skill slots by 1. |
| Demon Proficiency IV | 300 | Increases demon ally's skill slots by 1. |
| Divine Proficiency I | 30 | Increases the Nahobino's skill slots by 1. |
| Divine Proficiency II | 60 | Increases the Nahobino's skill slots by 1. |
| Divine Proficiency III | 100 | Increases the Nahobino's skill slots by 1. |
| Divine Proficiency IV | 150 | Increases the Nahobino's skill slots by 1. |
| Divine Garrison I | 10 | Increases demon stock by 1. |
| Divine Garrison II | 20 | Increases demon stock by 1. |
| Divine Garrison III | 50 | Increases demon stock by 2. |
| Divine Garrison IV | 65 | Increases demon stock by 2. |
| Divine Garrison V | 80 | Increases demon stock by 2. |
| Divine Garrison VI | 90 | Increases demon stock by 2. |
| Divine Garrison VII | 100 | Increases demon stock by 2. |
| Divine Garrison VIII | 165 | Increases demon stock by 3. |
| Divine Garrison IX | 200 | Increases demon stock by 3. |
| Name | Glory | Effect |
|---|---|---|
| Physical Mastery I | 120 | Increases the Nahobino's Physical skill potential by 1. |
| Physical Mastery II | 160 | Increases the Nahobino's Physical skill potential by 2. |
| Physical Mastery III | 200 | Increases the Nahobino's Physical skill potential by 2. |
| Physical Mastery IV | 300 | Increases the Nahobino's Physical skill potential by 2. |
| Physical Mastery V | 400 | Increases the Nahobino's Physical skill potential by 2. |
| Fire Mastery I | 50 | Increases the Nahobino's Fire skill potential by 1. |
| Fire Mastery II | 80 | Increases the Nahobino's Fire skill potential by 2. |
| Fire Mastery III | 100 | Increases the Nahobino's Fire skill potential by 2. |
| Fire Mastery IV | 130 | Increases the Nahobino's Fire skill potential by 2. |
| Fire Mastery V | 160 | Increases the Nahobino's Fire skill potential by 2. |
| Ice Mastery I | 50 | Increases the Nahobino's Ice skill potential by 1. |
| Ice Mastery II | 80 | Increases the Nahobino's Ice skill potential by 2. |
| Ice Mastery III | 100 | Increases the Nahobino's Ice skill potential by 2. |
| Ice Mastery IV | 130 | Increases the Nahobino's Ice skill potential by 2. |
| Ice Mastery V | 160 | Increases the Nahobino's Ice skill potential by 2. |
| Electric Mastery I | 50 | Increases the Nahobino's Electric skill potential by 1. |
| Electric Mastery II | 80 | Increases the Nahobino's Electric skill potential by 2. |
| Electric Mastery III | 100 | Increases the Nahobino's Electric skill potential by 2. |
| Electric Mastery IV | 130 | Increases the Nahobino's Electric skill potential by 2. |
| Electric Mastery V | 160 | Increases the Nahobino's Electric skill potential by 2. |
| Force Mastery I | 50 | Increases the Nahobino's Force skill potential by 1. |
| Force Mastery II | 80 | Increases the Nahobino's Force skill potential by 2. |
| Force Mastery III | 100 | Increases the Nahobino's Force skill potential by 2. |
| Force Mastery IV | 130 | Increases the Nahobino's Force skill potential by 2. |
| Force Mastery V | 160 | Increases the Nahobino's Force skill potential by 2. |
| Light Mastery I | 50 | Increases the Nahobino's Light skill potential by 1. |
| Light Mastery II | 80 | Increases the Nahobino's Light skill potential by 2. |
| Light Mastery III | 100 | Increases the Nahobino's Light skill potential by 2. |
| Light Mastery IV | 130 | Increases the Nahobino's Light skill potential by 2. |
| Light Mastery V | 160 | Increases the Nahobino's Light skill potential by 2. |
| Dark Mastery I | 50 | Increases the Nahobino's Dark skill potential by 1. |
| Dark Mastery II | 80 | Increases the Nahobino's Dark skill potential by 2. |
| Dark Mastery III | 100 | Increases the Nahobino's Dark skill potential by 2. |
| Dark Mastery IV | 130 | Increases the Nahobino's Dark skill potential by 2. |
| Dark Mastery V | 160 | Increases the Nahobino's Dark skill potential by 2. |
| Almighty Mastery I | 120 | Increases the Nahobino's Almighty skill potential by 1. |
| Almighty Mastery II | 160 | Increases the Nahobino's Almighty skill potential by 2. |
| Almighty Mastery III | 200 | Increases the Nahobino's Almighty skill potential by 2. |
| Almighty Mastery IV | 300 | Increases the Nahobino's Almighty skill potential by 2. |
| Almighty Mastery V | 400 | Increases the Nahobino's Almighty skill potential by 2. |
| Ailment Mastery I | 40 | Increases the Nahobino's Ailment skill potential by 1. |
| Ailment Mastery II | 55 | Increases the Nahobino's Ailment skill potential by 2. |
| Ailment Mastery III | 70 | Increases the Nahobino's Ailment skill potential by 2. |
| Ailment Mastery IV | 90 | Increases the Nahobino's Ailment skill potential by 2. |
| Ailment Mastery V | 140 | Increases the Nahobino's Ailment skill potential by 2. |
| Recover Mastery I | 60 | Increases the Nahobino's Healing skill potential by 1. |
| Recover Mastery II | 120 | Increases the Nahobino's Healing skill potential by 2. |
| Recover Mastery III | 200 | Increases the Nahobino's Healing skill potential by 2. |
| Support Mastery I | 60 | Increases the Nahobino's Support skill potential by 1. |
| Support Mastery II | 120 | Increases the Nahobino's Support skill potential by 2. |
| Support Mastery III | 200 | Increases the Nahobino's Support skill potential by 2. |
| Skills | |
| |
Standard Tactics: The protagonists first course of action is to fuse with Aogami in order to become a Nahobino, once that is done, Nahobino is sort of a wild card, using his sword of light for various attacks and the various amounts of skills and magic he has at his disposal.
Weaknesses: If the protagonist perishes during battle, both he and Aogami will both be killed, erasing both of them. His demons are weak to mercuric sulfide[151][152][153][154]. Sometimes has a weakness to light, though this is mitigated through "Resist Light" and "Repel Light" skills.
The following is an explanation of the various status effects of Megami Tensei
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Shin Megami Tensei V Key art
Artwork of the protagonist
The protagonist on the cover of the 2021/11/25* issue of Weekly Famitsu, drawn by Masayuki Doi.
Full cover art of the 2021/11/25 issue of Weekly Famitsu
Artwork of the protagonist on the release of the game
Full artwork of the protagonist on the release of the game
Artwork of the protagonist on the Nahobinokami
The protagonist
The protagonist
The protagonist fusing with Aogami, becoming a Nahobino
The protagonist's Nahobino form
The protagonist in Da'at
The protagonist in combat
The protagonist in combat
The protagonist in combat
The protagonist's combat panel
None.
None.
None.