| “ | A small shrine resting in a country far to the east, the "Hakurei Shrine". Many out-of-the-ordinary events transpire here, causing normal people to almost never draw close to the shrine. On the other hand, there is also a reason that "things that aren't human" never descend to terrorize the Human Village: because shrine maidens, females with the power to channel the gods, have lived at this shrine for many generations, guarding the gates to other realms such as Hell and Makai where those "things that aren't human" reside. Long ago, powerful mountaineering ascetics, exorcists, and spiritual leaders from all areas of the country gathered in order to seal away youkai, demons, and other creatures from their land. Despite their great success, the recoil from performing the ceremonies was so tremendous that it annihilated everyone gathered there. Much time passed after that — so much time that the effectiveness of the seal began to fade. The shrine maiden currently living at this shrine has trained her body and mind intensely in order to fight these unstoppable enemies, these "things that aren't human", and prevent them from reaching the Human Village. Even though she knew it was a futile effort, even though she knew her life would be forfeit, she made her way to one of the gates. ...Actually, it's not really that serious. The truth is that this shrine maiden is Reimu Hakurei, who always gets caught up in strange things. One of the "things that isn't human" destroyed her shrine, and she flew into a rage. There is only one thing that will quell her anger: the total annihilation of all "things that aren't human"!! ...Well, that's half wrong too. The real truth is that Reimu Hakurei is actually quite the optimist. Acting on her whims as always, she figured she'd go and enter one of the gates. After a while, she realized that only the Hakurei Shrine's greatest treasure, the Yin-Yang Orb, was effective against these non-human creatures. Reimu "Well, whatever. Things will turn out just fine as long as I use the yin-yang orb skillfully!" What sort of fate awaits this shrine maiden? |
„ |
| ~ Highly Responsive to Prayers Prologue English |
Join the Discord →
Learn More →
See Project →
See About page
SinGyoku
SinGyoku serves as a gatekeeper encountered during Stage 5 of Highly Responsive to Prayers when Reimu Hakurei approaches the gates leading to Hell and Makai, resulting in a battle between them. Virtually nothing is known about this character, as they engage in no dialogue with Reimu and lack any official profile. Based on their appearance, SinGyoku is likely connected in some manner to the Hakurei Shrine.
| SinGyoku | |
|---|---|
| Origin | |
| Origin | Touhou |
| Creator | ZUN |
| First Appearance | Touhou Project - Highly Responsive to Prayers |
| Characteristics | |
| Species | Unknown |
| Gender | Genderless Appearance (1st Form), Female-like Appearance (Second Form), Male-like Appearance (Third Form) |
| Pronouns | It/They (1st Form), Likely She/Her (2nd Form), Likely He/Him (3rd Form) |
| Sexuality | Unknown |
| Age | Unknown |
| Birthday | Unknown |
| Height | Unknown |
| Weight | Unknown |
| Ethnicity | Japanese |
| Status | Alive |
| Alignment | Unknown |
| Archetype | Protector |
| Occupation | Gatekeeper |
| Time Period | Non-linear |
| Language | Japanese |
| Combat Style | Holy Combat |
| Homeworld | Gensokyo |
| Relationships | |
| Affiliations | Unknown |
| Enemies | Reimu Hakurei |
Background
| This dropdown contains the synopsis of Sariel’s story. Read at your own risk as you may be spoiled otherwise! | ||||||
|---|---|---|---|---|---|---|
|
Highly Responsive to Prayers
A shrine located in the Far East, the Hakurei Shrine, houses a powerful seal that has begun to deteriorate. As a result, numerous non-human entities have started to emerge. In order for Reimu to stop it, she must enter into either Makai or Hell, requiring her to face off against SinGyoku the gatekeeper, where she emerges victorious. SinGyoku has not been seen again, but due to Reimu rarely killing any of her adversaries unless they directly broke the laws of Gensokyo, it is very likely SinGyoku is still alive. ZUN has made word too that characters from PC-98 games are still alive and are just "retired". |
Name Meaning
There name is spelt SinGyoku. There is no official kana reading for it; the Japanese fanbase typically writes it as Shingyoku (シンギョク), but it is unclear if the "si" (シ) is actually meant to be pronounced "shi". One possible kanji interpretation is shingyoku (神玉). Shin (神) means "God", possibly due to SinGyoku's potential connection to the Hakurei Shrine, and Gyoku (玉) means "ball", referring to their yin-yang orb form.
Appearance
General Description: SinGyoku has three distinct forms in Highly Responsive to Prayers, each with a different appearance.
Form 1 (Yin-Yang Orb):
- A large, brown Yin-Yang symbol with red markings. One side of the orb appears transparent. This form strongly resembles the Yin-Yang Orb item.
Form 2 (Female-like Priestess):
- A female-like figure in red robes. She has long, flowing red hair, horns, and glowing red eyes.
Form 3 (Male-like Priest):
- A male-like figure in white and blue robes. He has glowing red eyes and a design that slightly resembles a feudal souhei (warrior monk) or an onmyouji (yin-yang master). If interpreted as male, this form would be the first male character to appear in a Touhou game, predating Genjii and Sokrates.
Special Features: SinGyoku's male form is one of the few PC-98 characters whose hair and eyes are not the same color, a distinction shared only with Elis and Konngara. This is due to the 16-color hardware limitation imposed on other PC-98 characters.
Alternate Forms/Disguises: SinGyoku's two other forms (female-like priestess and male-like priest) are considered transformations rather than disguises.
Personality
SinGyoku has no spoken dialogue or narrative exposition in Highly Responsive to Prayers. Their actions and motivations are not explained or referenced within the game.
Goals
- Not known, though due to their title, likely to keep people from entering the gates to Hell or Makai (Failed).
General Information
Title: Gatekeeper[2]
Origin: Touhou
Overall Series: Touhou Project
First Appearance: Touhou Project - Highly Responsive to Prayers
Latest Appearance: Touhou Project - Highly Responsive to Prayers
Company: Team Shanghai Alice
Creator: ZUN
Actor: N/A
Gender: It's second form has a Female-like appearance, while it's 3rd form looks like a Male Priest
Assigned Gender: Unknown
Sexuality: Unknown
Pronouns: It/They for first form, likely She/Her for second form and He/Him for third form
Handedness: Unknown
Age: Unknown
Birthday: Unknown
Time Period: The world of Gensokyo itself is in a non-linear time period
Timeline: Main Timeline
Homeworld: Gensokyo
Residence: Gates to Hell and Makai
Story Role: Midway Boss
Legacy: Unknown Legacy
Influence: Unknown Influence
Language: Japanese
Ethnicity: Japanese
Religion: Likely Shintoism (SinGyoku likely has some relation to the Hakurei Shrine due to its appearance)
Classification: Gatekeeper SinGyoku'[3]
Species: Unknown
State of Being: Regular
- 1st Form: Irregular Physiology
- 2nd Form: Humanoid Physiology
- 3rd Form: Humanoid Physiology
In-Universe Creator: Unknown
Occupation: Gatekeeper[4]
Combat Style: Holy Combat
Affiliations: Unknown
Enemies: Reimu Hakurei
Height: Unknown
Weight: Unknown
Status: Alive (Noted by ZUN that characters from the PC-98 games have probably retired and are warmly watching over things from various places nowadays[5])
Alignment: Unknown (Not enough is known about SinGyoku to give them an alignment, while they were attacking Reimu, as they're a gatekeeper, the attack was likely to keep her out of entering either gate)
- Type(s) of Potential: Fixed Potential
- Level of Potential: Fixed
- Description: Hasn't had any real statements to showcase anything beyond the standard potential.
- Limitations: Standard limitations.
Archetypal Tiering: Protector
Codex Statistics
Grade: A
Tier: At least 9-C, Far Higher with Spiritual Power
Cardinality: Finite
Dimensionality: 3-D
Attack Potency: At least Bone level (As SinGyoku is one of the non-humans that can only be harmed by the Yin-Yang Orb[6], and serves as a Gatekeeper to Makai and Hell, they should at the very least be on the same level as other Youkai physically; Youkais can easily kill humans[7], with it being noted that if it came to open conflict between humans and youkai, they would probably wipe out the village in the blink of an eye[8]), Far Higher with Spiritual Power (Noted how even Yumemi Okazaki's scientific magic truly pales in comparisson with the real thing[9]). Can ignore covnentional durability with Magic (Magic exists outside of the Grand Unified Theory[10], a theory with any model that merges electromagnetic, weak, and strong forces into a single force at high energies, unifying gravity with the electronuclear interaction, providing a more comprehensive theory of everything. Yumemi explains that on her world, all power can be explained by the Grand Unified Theory, however she posits an existence of a power not covered by the Theory: the power of magic[11]. Yumemi also explains that in the world of Gensokyo, magic unifies everything[12]. Magic is noted by Yumemi to have close ties with religion[13])
Durability: At least Bone level, Far Higher with Spiritual Power. Her existence as a non-human makes her difficult to kill (It's noted that one cannot defeat spirits or devilish powers without a weapon with an unnatural amount of spiritual power such as the Yin-Yang Orb[14])
Striking Strength: Bone Class
Lifting Strength: At least Superhuman
Travel Speed: Superhuman (Spins around while chasing after Reimu[15], where it's flying speed should be as fast as others, where they can reach across long distances due to being able to fly[16])
Attack Speed: Superhuman (Capable of tagging Reimu Hakurei with their attacks[17]). Magic Attacks lack a defined speed (Magic exists outside of the Grand Unified Theory[18], a theory with any model that merges electromagnetic, weak, and strong forces into a single force at high energies, unifying gravity with the electronuclear interaction, providing a more comprehensive theory of everything. Yumemi explains that on her world, all power can be explained by the Grand Unified Theory, however she posits an existence of a power not covered by the Theory: the power of magic[19]. Yumemi also explains that in the world of Gensokyo, magic unifies everything[20]. Magic is noted by Yumemi to have close ties with religion[21])
Reaction Speed: Superhuman
Stamina: Superhuman (Doesn't seem to get tired, shooting out multiple energy projectiles[22], ramming into the opponent[23], transforming and shooting out energy projectiles[24] over the course of the battle)
Range: Standard Melee. At least Tens of Meters (Shoots out multiple energy projectiles[25], that reach this far[26])
Intelligence: Unknown Intelligence
Knowledge: Unknown level
Powers and Techniques
- Breaking the Fourth Wall ( Touhou characters constantly acknowledge being a stage boss[27])
- Cartoon Physics (Gensokyo is a world that lacks and defies common sense, where characters can explode[28], this is even acknowledged with ZUN roleplaying as the characters in-universe that they explode upon defeat[29]. Despite this they will still come back, even human characters that do not have regeneration)
- Non-Standard Interaction
- Metaphysical Interaction: As a non-human that can only be truly harmed from powerful spiritual attacks, she should also be able to harm other non-humans.
- Non-Standard Damage (SinGyoku attacks mainly with magical attacks, which are innately spiritual and go beyond conventional attacks)
- Non-Standard Defenses (Reimu realized that only the Yin-Yang Orb was effective against non-human creatures[30], with it being noted that Reimu using her ofuda, her spirit power, and her martial arts all prove to be useless against her enemies[31], meaning Youkai cannot really be harmed by regular or standard weaponry. It's noted that one cannot defeat spirits or devilish powers without a weapon with an unnatural amount of spiritual power such as the Yin-Yang Orb[32])
- Transformation
- Transformative Arsenal: Can transform into a female-like priestess from their yin-yang orb form[33], along with a male-like priest[34].
- Flight (Spins around ramming into Reimu in the air[35])
- Curtain Fire
- Lock-On (SinGyoku's female-like priestess form causes the energy projectiles to home in on the opponent[39])
- Magic (Magic exists outside of the Grand Unified Theory[40], a theory with any model that merges electromagnetic, weak, and strong forces into a single force at high energies, unifying gravity with the electronuclear interaction, providing a more comprehensive theory of everything. Yumemi explains that on her world, all power can be explained by the Grand Unified Theory, however she posits an existence of a power not covered by the Theory: the power of magic[41]. Yumemi also explains that in the world of Gensokyo, magic unifies everything[42]. Magic is noted by Yumemi to have close ties with religion[43])
- Transferal (Magic users can transfer their magic into a tool, having the tool change depending on the user[44])
- Acausality
- Irregular Causality: It's noted that Reimu's power exists outside of the Grand Unified Theory[45], a theory with any model that merges electromagnetic, weak, and strong forces into a single force at high energies, unifying gravity with the electronuclear interaction, providing a more comprehensive theory of everything. It's further explained that magic is a force that cannot be explained by the Grand Unified Theory, with Yumemi even proposing a "Non-Unfied Magic World" theory[46]. Yumemi explains that on her world, all power can be explained by the Grand Unified Theory, however she posits an existence of a power not covered by the Theory: the power of magic[47]. Magic does not exist in Yumemi's world, which is a Probability World, a different world, but in the same dimension[48].
- Holy Manipulation (Magic is noted by Yumemi to have close ties with religion[49])
- Energy Manipulation
- Link Manipulation (Strong Emotions can be contained in objects that can connect between the main world and the netherworld[53])
- Spirit Manipulation (The bombs used are referred to as spiritual attacks[54], being directly called spiritual attacks[55])
- Explosion Manipulation (When bomb users are cornered from attacks they cannot repel with regular attacks they can release a massive spirit explosive that destroys all objects on screen[56], along with killing all enemies on screen[57])
- Magnetism Manipulation (When using a bomb[58], all items on screen will be attracted towards the user[59])
- Perception Manipulation (When using a bomb the screen flashes white and an image of the bomb user can be seen[60])
- Logic Manipulation (The Great Hakurei Barrier is a boundary of common sense, which things with high spiritual power in the cause to waver[61])
- Nullification & Erasure
- Projectile Nullification & Physical Erasure: Bomb users can use a bomb to nullify & erase all projectiles on screen[62]. This makes the enemy incapable of[63] shooting out any further projectiles until the bomb's duration is done[64].
- Invulnerability
- Resistance to
- Probability Manipulation (Yumemi explains that on her world, all power can be explained by the Grand Unified Theory, however she posits an existence of a power not covered by the Theory: the power of magic[66]. Magic does not exist in Yumemi's world, which is a Probability World, a different world, but in the same dimension[67])
Equipment
Nothing notable.
Notable Techniques
Phase 1
Pellet Spread
The orb discharges pellets across a 120-degree arc, sweeping either left-to-right or right-to-left. Pellet count scales with difficulty:
- Easy: 10 projectiles
- Normal: 15 projectiles
- Hard: 20 projectiles
- Lunatic: 30 projectiles
Orb Slam
The orb advances toward the player's current position in an attempt to impact directly. After the slam, it returns to its original Y-axis coordinate while retaining its new X position. Slam velocity increases on Hard and Lunatic difficulties.
The pellet spread on Lunatic reaches sufficient density that ofuda saturation or gohei sweeping becomes necessary to create a viable gap. General strategy involves baiting the slam toward a favorable screen position before addressing the resulting pellet patterns.
Phase 2
Female-Like Form
Homing Pellets
SinGyoku assumes female form and releases two strings of homing pellets. Successful evasion requires slow, deliberate movement as the projectiles approach, allowing them to track toward the bottom of the playfield and impact safely.
Difficulty scaling uniquely affects this attack: pellet count and velocity remain static, but turning speed increases. On Lunatic, the pellets correct course aggressively toward the player's position, creating significant danger if movement is poorly timed. Improper positioning can trap the player in a corner with no escape route other than orb-assisted pellet destruction.
Crossing Lanes
SinGyoku assumes female form and generates two lanes of pellets aimed adjacent to her position. The lanes cross directly beneath her. The pattern is highly circumscribed; only specific positions immediately next to the boss present any collision risk.
Male-Like Form
Aimed Spread
SinGyoku assumes male form and fires ten aimed pellets across a 120-degree arc, replicating the spread pattern from Phase 1. The firing angle is random but the density remains sparse, rendering this attack minimally threatening. SinGyoku executes this attack three times before reverting to orb form.
Hovering Volley
SinGyoku assumes male form and spawns a cluster of pellets that hover briefly before being thrown toward the player. On higher difficulties, the thrown velocity increases substantially, potentially catching unprepared players off guard. Maintaining distance from the boss reduces the evasion requirement to a simple lateral shift. SinGyoku executes this attack three times before reverting to orb form.
Other
Standard Tactics
- Phase 1: SinGyoku cycles between two simple attacks, spinning and sending out multiple energy pellets or ramming into the opponent.
- Phase 2: SinGyoku uses the same cycle as prior, but the bullet attack is now randomly selected from a pool of four distinct patterns. Each attack corresponds to a specific transformation—either male-like or female-like human form.
Weaknesses
- Magic Weaknesses: Magic users taking too much damage will cancel out their attacks[68]. If a magic users spirit is depleted they enter a state of "Guard Crush" where they can't use bullets, special moves, or spell cards at all[69]. Repeatedly attacking red glyphs will break one's defenses[70].
- Unique Weaknesses: Nothing notable.
Note
- Even if characters have not showcased using a bomb, they should all be able to use bombs, as bombs are realistically just spiritual attacks[54] and to even be able to fight the non-human entities, requires a weapon with an unnatural amount of spiritual power such as the Yin-Yang Orb[71], meaning everyone that is non-human or is fighting non-humans is using spiritual energy.
Explanations
Canoncity of Touhou Project
The Touhou Project franchise canoncity mainly falls under any media worked on by ZUN are official and canon to the overall lineup.
There are various aspects constantly debated about within the canon:
PC-98
Media like PC-98, has been noted by ZUN to be ignored as one can ignore derivative works[72]. He has also said that anything prior to Embodiment of Scarlet Devil can for the most part be ignored and one can think fo Embodiment of Scarlet Devil as the starting from a clean slate and starting a new series[73], he's also referred to Highly Responsive to Prayers as a study product[74]. With this in mind, one would assume that PC-98 is thus non-canon to the Windows continuity of games.
However, ZUN has also directly stated PC-98 games are the same world as the Windows Games, stating that any contradictions that exist from PC-98 can be ignored from the retcon in Windows Era[75]. While one argues ZUN noting the works are derivative works to be ignored and Embodiment of the Scarlet Devil should be seen as the starting point, these statements are moreso telling a fan to not worry about having to play PC-98 games or learn more about their stories.
It's also been noted in Embodiment of Scarlet Devil's おまけ.txt that the game chronologically is not too far from the previous title, which would be Mystic Square, the PC-98 title[76]. ZUN has also directly brought back characters from PC-98 games, noting he wanted to bring back characters from before Embodiment of Scarlet Devil and notes any of the other older characters that don't appear have probably retired by now and are warmly watching over things from various places nowadays[77]. When asked where Mima from PC-98 has gone, ZUN notes that he doesn't bring them back due to making things complicated and having potentially angry fans ask where she has been the entire time, he has also noted that there's not much use for characters like Genji as Reimu can fly now and also notes he is not dead[78]. ZUN has also made mention to Genji probably living in the lake in the back of the shrine[79]. In Touhou Sangetsusei ~ Strange and Bright Nature Deity, Reimu and Marisa were talking about glowing moss with Reimu saying it would be nice to transfer it to the pond in the back of the Hakurei Shrine and Marisa saying that she could make it grow there on the turtles' back, referencing Genji[80].
In Touhou 07 Perfect Cherry Blossom, when Alice meets Reimu, she tells her long time no see, noting that they've met before calling her "old friend"[81]. In Yuuka's mode in Touhou Project - Phantasmagoria of Flower View, Reimu directly references defeating Yuuka back in PC-98[82]. If Yuuka defeats Marisa in the same game, she will note that Marisa has grown up quite a bit, when the last time she's seen her has been in PC-98[83].
Seeing as ZUN himself has directly said both PC-98 and Windows are in the same world and that characters directly acknowledged PC-98 events and reference characters from it, PC-98 is completely canon and any contradictions PC-98 have can be ignored.
Side Games Time Placements
Touhou 7.5 - Immaterial and Missing Power takes place between Perfect Cherry Blossom and Imperishable Night[84].
Multiple Playable Routes
In the series, there are multiple playable character routes, including some where the characters fight Reimu herself and defeat her, calling question into what route is canon. ZUN has elaborated that canonically, anytime Reimu and the gang are defeated, they challenge again however many times they want, but on the youkai side, they do not challenge again after being defeated and are not attached to the results of winning or losing[85].
In terms of how playable routes have went, some examples of canonically noted routes:
- In Reimu's profile on Perfect Memento in Strict Sense, it's noted that Reimu resolved the Scarlet Devil Mansion Incident alone[86].
- Reimu is also acknowledged to have resolved the Spring Snow Incident in Perfect Cherry Blossom, though it is not noted if she did this alone[87].
- Reimu claims she solved the Eternal Night incident, however if one asks her about the cause or the perpetrator, she'll only respond with ambiguous answers, it is also not noted if she did this alone[88].
With some of these examples, it is normally assumed that in some way Reimu has some part in resolving every incident and other routes are dubiously canon depending on what transpired.
Spell Card Rules
There are many cases of weaker humans beating stronger Yokai or vice versa within the Touhou series, this has been elaborated on in Reimu's profile on Perfect Memento in Strict Sense. Reimu introduced the spell card rules as the youkai had no way to defeat the Hakurei shrine maiden, making many youkai feel that their meaning to exist have dissapeared[89]. The rules incoporate the following:
- Spell cards are techniques specially-named by the individual, and they must be declared upon use.
- The number of each party's spell cards must be determined in advance of a duel.
- The first party to have all of their spell cards beaten must admit defeat.
- The victor is entitled only to what was agreed upon before the duel. If they're not interested in what their opponent has to offer, they can refuse a duel.
- Winners should generally allow losers a rematch.
- Always prepare for the unexpected.
The original draft held these rules[90]:
- Combatants will give names and meanings to the duel for the benefit of beauty.
- Combatants will declare the number of named duels before beginning.
- Combatants may not repeat attacks by relying on stamina.
- Combatants may not deliver attacks that do not have meaning. The meaning itself becomes the attack's power.
- In the case that a combatant loses a named duel, that combatant will admit defeat, even if he or she has strength remaining. No combatant may kill a human, even upon victory.
- Combatants will write the duel's name on paper in the format of a contract. By doing so, the above-mentioned rules become absolute. These papers will be called spell cards.
These rules allows for duels that feel almost like sport rather then a match, and have allowed for weaker fighters to challenge stronger ones, due to this though, it also has become possible for youkai to freely defeat Reimu without worrying about the consequences.
Due to them being written into cards and essentially affecting the ability and power of an attack, the spell cards are likely the thing binding attacks to specific properties.
Parallel Worlds
Parallel Worlds is a topic brought up at some points in the Touhou Project franchise, they are worlds called "Probability Worlds" by Yumemi, stating that those and parallel worlds are one and the same[91]. This essentially means that parallel worlds in Touhou are based on the concept of probability. Yumemi and Chiyuri use a "Probability Space Hypervessel" in order to travel to alternate worlds and time periods[92], further showcasing that probabiliy serves an importance.
Magical vs. Physical Strength
There[93] are[94] multiple[95] occasions[96] of[97] characters[98] commenting[99] on[100] humans like[101] Reimu[102] being strong[103]. Despite this Reimu showcases physical strength that isn't superhuman, such as the fact that she cannot cut a bamboo stick while Fujiwara direclty does in front of her.
This is due to the difference between magical and physical strength.
In works like Symposium of Post-mysticism, Yuugi Hoshiguma's profile has Suika directly state that Yuugi is weaker then her in magical powers, but stronger than her physically[104], lining a clear difference between magical and physical strength.
While one can be physically stronger then another, such as how Onis are physically the strongest, magic users are still able to keep up with them due to using a different form of attack.
An example can be found with Yuugi herself, when Reimu fights against her in Subterranean Animism[105], with her acknolwedging her strength[106], something Yuugi only does to those who are truly strong[104]. This establishes even with spellcard rules, Yuugi considers Reimu a strong fighter. Reimu herself is very clearly not at an oni's physical strength, as she cannot do the things they can, however, her magical strength allows her to keep up with them.
To defend against magical based properties requires Non-Standard Defenses as it is acknowledged as not being something of standard physicality.
Trivia
- SinGyoku holds the distinction of being the very first boss encountered in the entire Touhou Project series.
- The floating yin-yang stage enemies from the Windows-era games, as well as the Blood-Vessel Yin-Yang Orbs from Story of Eastern Wonderland, bear a visual resemblance to SinGyoku's initial form and its signature Yin-Yang Orb.
- Mononobe no Futo's design shares noticeable similarities with SinGyoku's "male" humanoid form.
- Reimu's Boss Attack spell in Phantasmagoria of Dim.Dream visually echoes the appearance of SinGyoku's first form.
Misconceptions
Characters Have Flown Through Outerspace
One example of this is believed to be in Touhou 02's Stage 3 Scarlet Dream ~ Scarlet Dream where it displays stars and a space-like effect in the background[107], however this is actually the World of Fantasies, the world that lies between Makai and the human world, with Genji confirming this is definetely not outerspace as Reimu can breathe just fine there[108].
All Characters are Children
This is an argument that spawns from how small the characters look in different works, though this is moreso due to the "moe" artstyle Touhou tries to capture, in many of the manga characters look far older.
Majority of characters in the series are outright shown to drink alcohol on a daily basis[109], where one needs to be at least 20 years old under Japanese law to drink, where Japanese law requires no underaged characters to be shown drinking. This is even acknowledged in the series itself with a note saying alcohol is only for those over 20 years old[110]. Thus if a character is ever seen drinking alcohol in the series, they are an adult.
The only direct non-adults in the series are Sumireko Usami, Chiyuri Kitashirakawa, and Hieda no Akyuu in her first appearance.
Battle Records
0 - 1 - 0
None.
- Reimu Hakurei - Fight[111]
- Conditions: None.
- Location: Stage 05
None.
References
| Expand here. |
|---|
|
- Pages using Tabber parser tag
- Templates
- Characters
- Gender Ambiguous Characters
- Indie Characters
- Indie Game Characters
- Doujin Characters
- Doujinshi Characters
- Doujin Soft Characters
- Non-Playable Characters
- Holy Characters
- Divine Characters
- Humanoid Characters
- Unknown Alignment Characters
- Alive Characters
- Mysterious Characters
- Unknown Characters
- Antagonists
- Humanoids
- Non-Humans
- Superhumans
- Game Enemies
- Game Bosses
- Guardians
- Tier 9
- 9-C
- Higher Tier Ability Users
- Superhuman Physical Characteristics Users
- Breaking the Fourth Wall Users
- Cartoon Physics Users
- Non-Standard Interaction Users
- Non-Standard Damage Users
- Non-Standard Defenses Users
- Transformation Users
- Flight Users
- Curtain Fire Users
- Homing Attack Users
- Magic Users
- Transferal Users
- Acausality Users
- Holy Users
- Energy Users
- Energy Projection Users
- Link Users
- Spirit Users
- Explosion Users
- Magnetism Users
- Perception Users
- Logic Users
- Nullification Users
- Erasure Users
- Invulnerability Users

