Resistance to Extreme Heats, Extreme Colds, & Weather Manipulation (Robot Masters are made to withstand extreme terrains and weather conditions), Mind Manipulation and Soul Manipulation (Despite how active Robot Masters are they do not actually possess the feeling to think, feel, and make decisions of their own as this level of technology wasn't realized until the reploids of the X era. Along with Reploids having something closer to a human soul then any robot Robot Master has. Robot Masters have a "consciousness" though it is different from the standard humans consciousness as it's at the level of a "cognitive circuit" embedded inside each one of them[17]), Cosmic Radiations (All Robot Masters can breathe and survive in space just fine, with an entire game revolving around traveling through space[18]), Information Manipulation & Conceptual Manipulation (Can take hits from characters that can directly interact with, harm, and destroy a robots data, which all robots "true existences" rely on their data, thus as long as their data is stored they can be remade or come back if their data is specifically "SAVED". All data resides in the deep log of each game's data and information of the Mega Man Franchise and many other Capcom franchises, with it being stated that data makes up the characters' personality, memories are data pieces that can be used to materialize hunter programs and also have the feelings of the characters, their data is even what determines their own canonicity in reality, with all characters being considered data alongside all universes being made of data. With data further being explored through here), Plot Manipulation (As data determines one's canonicity in reality and all universes are made of data, one would need to fully change one's data in order to change their narrative. With data further being explored through here), Electricity Manipulation (Robot Masters are able to tank and survive attacks from electricity based Robot Masters attacks, even those with a weakness can survive hits from it), Heat Manipulation & Fire Manipulation (Robot Masters are able to tank and survive attacks from heat and fire based Robot Masters attacks, even those with a weakness can survive hits from it and survive the intense heats), Magma Manipulation (Robot Masters are able to tank and survive attacks from magma based Robot Masters attacks, even those with a weakness can survive hits from it), Ice Manipulation & Absolute Zero (Robot Masters are able to tank and survive attacks from ice based Robot Masters attacks, even those with a weakness can survive hits from it, even with ice as cold as absolute zero), Gravity Manipulation (Robot Masters are able to tank and survive attacks from gravity based Robot Masters attacks, even those with a weakness can survive hits from it), Black Holes (Robot Masters are able to tank and survive attacks from black hole based Robot Masters attacks, even those with a weakness can survive hits from it), Petrification (Robot Masters are able to tank and survive attacks from petrification based Robot Masters attacks, even those with a weakness can survive hits from it, with the petrification being potent enough to effect black holes), Acid Manipulation & Corrosion Inducement (Robot Masters are able to tank and survive attacks from acid & corrosive based Robot Masters attacks, even those with a weakness can survive hits from it), Transmutation (Robot Masters and others are unaffected by the effects of the the mystery tank, which turns all weak enemies on screen into extra lives), Space-Time Manipulation & Battlefield Removal (Robot masters are able to tank and survive attacks from the likes of Centaur Flash, which creates a dimensional distortion where he warps space and sends an opponent into a black hole, with even Robot Masters that have a weakness to it surviving its hits and not being sent into a black hole. Robot Masters can also take hits from Cut Man who can cut through space itself and leave dimensional tears that he can jump in)
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Turbo Man
Articles About Turbo Man
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Games | Classic Series - Battle Network Series |
Cartoons | MegaMan NT Warrior |
Comics | Megamix - Archie Comics |
“ | Don't get carried away, baby! | „ | |
~ Turbo Man |
Background
Turbo Man is a Robot Master created by Dr. Wily in Mega Man 7. As Wily had run out of materials to create a new robot, he modified one of his old cars into a combat robot.
Turbo Man has the ability to transform into a car form called Crash Drive, but the transformation system is incomplete, and ultrasonic waves like Shade Man's Noise Crush can damage him. However, he becomes an invincible electrified car for a short time if charged with high voltage electricity such as Cloud Man's Thunder Bolt, being able to attack in his car form multiple times in succession. His Special Weapon is Scorch Wheel, a concentrated wheel of gasoline set on fire formed akin to shield-type weapons that rolls along the ground. When obtained by Mega Man, it can also be used to illuminate dark areas.
Turbo Man and Quick Man are rivals, and in Quick Man's ending of Mega Man Battle & Chase, Quick Man enters the Battle & Chase competition to challenge Turbo Man in a race, but Turbo Man could not enter the competition due to a problem. In the Japanese version, Turbo Man says he saw the race on TV and calls Quick Man for a race in the G-1 Circuit, where they can run at top speed.
This dropdown contains the synopsis of Turbo Man’s story. Read at your own risk as you may be spoiled otherwise! |
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First, Turbo Man will use his Scorch Wheel, jump to the ceiling and fire it at Mega Man in midair, then making it split into four fireballs that make fire pillars when they make contact with the floor, aiming to hit Mega Man. It is very dangerous if the player gets hit, as the fire that makes up the Scorch Wheel is a special fire that not only damages Mega Man, but traps him in flames and every half second consumes a unit of health from Mega Man. It can be avoided by jumping from the edges of his lair (depending where Mega Man is), making him fire it to the wall and missing Mega Man (however, it may be necessary to slide if necessary to avoid it), then sliding towards Turbo Man and then to the opposite side to make the fire pillars fall and miss Mega Man. Then he will start up his engine, either trying to suck Mega Man into the fire pillars, or just into him. This is avoided by standing on the edge of his lair and sliding to avoid being hit by him or by just shooting a charged shot from the Mega Buster, which will make him flinch and stop sucking Mega Man towards him then hopping to where he was. Then he will transform into the Crash Drive and drive back and forth across the room several times, being invincible while driving. He makes a screeching noise, turns his motor on and drives towards Mega Man. It is avoided by jumping after he turns on his motor. His weakness is the Noise Crush, and it prevents him from using his Scorch Wheel, making him go directly to the phase of driving towards Mega Man, although he will do it once. It defeats him in ten uncharged shots and five charged ones. He is also immune to the Thunder Bolt which super charges him and makes him invincible, and makes him Crash Drive three times before returning to normal. The player can also use the Super Adapter against him. Not only will it hit him with the rocket punch (if earned in his stage by using Rush Search on the first traffic light before the checkpoint), it becomes easier to dodge the Scorch Wheel. |
General Information
Name: Turbo Man, DWN-056
Origin: Mega Man 7
First Appearance: Mega Man 7
Company: Capcom
Creator: Yoshihisa Tsuda, Tokuro Fujiwara
Gender: Male
Sex: None (Turbo Man is a robot and is not biological)
Pronouns: He/Him
Age: Unknown
Classification: Robot Master
Species: Robot
Occupation: None
Status: Alive, Unknown in the X Series (Takes place many years in the future where the fate of prior classic series characters are unknown, with it being implied their data still exists as Cut Man's data exists still)
Alignment: Lawful Evil (Built by Dr. Wily to help him conquer the world and destroy Mega Man)
Codex Statistics
Grade: A
Tier: At most High 6-A, Higher with Rage Power
Cardinality: Finite
Dimensionality: 3-D
Attack Potency: At most Multi-Continent level (Potency) (Fought against and harmed Mega Man, who was able to fight on par with beings such as Duo, whose fight with Evil Robot caused a cloud explosion on Jupiter which was at this level), Higher with Rage Power (When Robot Masters are damaged to about half their health, they become invulnerable for a few seconds and perform more powerful attacks)
Durability: At most Multi-Continent level (Can take hits from Mega Man)
Striking Strength: At most Multi-Continent Class (Potency), Higher with Rage Power
Lifting Strength: Class G (The Robot Masters are normally made to be on par or superior to Mega Man, who was able to hold up Dr. Wily's fortress at end of Mega Man 5, with Robot Masters such as Guts Man being superior in strength and Robot Masters such as Splash Woman having comparable feats such as lifting entire ships from the ocean)
Travel Speed: Massively Hypersonic (Can move this fast compared to Mega Man, who can keep up with Duo, who can travel around the earth destroying evil energy around this timeframe), Faster Than Light with Teleporters (Robot Masters teleporters should scale to Mega Man and Proto Man’s teleportation, where they are able to travel planets and solar systems in a short time frame[1], reaching this levels of speed)
Attack Speed: Massively Hypersonic (Can keep up with Mega Man, who can keep up with Duo in combat who uses attacks that involve his travel speed)
Reaction Speed: Massively Hypersonic Can keep up with Mega Man, who can keep up with Duo in combat who uses attacks that involve his travel speed)
Stamina: Mimics Limitless Stamina (As long as they are powered by solar energy. All Robot Masters bodies are powered by solar energy, effectively giving them limitless stamina and ammo[2][3][4][5])
Range: Standard Melee, Interplanetary with Teleporters (All robot masters naturally display teleportation through teleporters interplanetary distances[6])
Intelligence: Average Intelligence
Knowledge: Expert level (Can keep up with Mega Man in combat)
Powers and Techniques
Resistance to Electricity Manipulation (Is completely immune to thunder bolt), Heat Manipulation & Fire Manipulation (Is completely immune to scorch wheel), Ice Manipulation & Absolute Zero (Takes virtually no damage from freeze cracker)
Equipment
Nothing notable.
Notable Techniques
- Scorch Wheel: Scorch Wheel, known as Burning Wheel in Japan and the English version of Mega Man: The Power Battle, is Turbo Man's Special Weapon in Mega Man 7 and Mega Man: The Power Battle. Creates a wheel of fire that surrounds him before sending it forward, and it rolls on the ground like a normal wheel until it hits a wall or an enemy. The fire wheel will rotate around him for a while before being launched if the attack is held. When used in the air, the wheel will slowly fall downwards while travelling forward. Scorch Wheel can be used to scorch certain objects, especially the trees in Slash Man's stage and can even be used on some ice on the floors on Freeze Man's stage. Scorch Wheel can also light the candles in the dark corridor in Shade Man's stage, allowing the player to see the platforms, the spikes, and the rest of the landscape.
Other
Standard Tactics: Turbo Man will turn into a car and charge at the opponent along with shooting fire at the opponent.
Weaknesses: Has a weakness to Shade Man's noise crush. If his data is corrupted, he will be incapable of coming back.
Trivia
- Turbo Man's weapon is called Burning Wheel in Japan, as well as in the English version of Mega Man: The Power Battle.
- The extra part "Retro Turbo Engine" from Mega Man Battle & Chase resembles Turbo Man's engine.
- Turbo Man might have been inspired by Transformers, a toyline and TV series about robots being able to transform into vehicles.
- Turbo Man is the first of the few Robot Masters that can to transform into a vehicle, alongside Ground Man, Galaxy Man, and Nitro Man.
- In Mega Man Gigamix, Turbo Man is one of the few Robot Masters to lack Dr. Wily's W-symbol, possibly due to him being inserted into the Battle & Chase competition in disguise.
- Turbo Man's stage theme in Mega Man: The Power Battle is a remix of the Opening Stage theme from Mega Man 7.
- Turbo Man's weakness to Noise Crush appears to be an allusion to how a damaged muffler can reduce engine efficiency.
- Turbo Man is one of the two Robot Masters in Mega Man 7 to be affected by a glitch that can kill him instantly. If Noise Crush is fired just before opening the door to enter Turbo Man's room (with very precise timing), the Noise Crush will hit him while he executes his intro and defeat him instantly, before the battle even begins. This was not corrected in Mega Man Anniversary Collection. Spring Man is also affected by this glitch.
- Turbo Man's dislike of Punk may also tie into street racing and auto club rivalries; Punk's appearance is evocative of Mad Max-styled biker gangs and Japanese Bōsōzoku.
- A character of the same name appears in the 1996 Christmas film, Jingle all the Way.
References
- ↑ PEACE HAS COME TO THE WORLD.
Dr. Wily has reformed, and he and Dr. Right have joined forces, working together to develop a giant peace-keeping robot named “GAMMA”.
“GAMMA”…… It was the life-long dream of Dr. Right, a giant robot to protect and serve world peace.
Their research almost complete, all that remained was to combine 8 energy elements that were scattered about the uncharted planets, and bestow them to “GAMMA”…
–However, each planet met with an unexpected incident. The robots who were mining the energy elements suddenly began going berserk!! Upon learning of this from Dr. Right, “ROCKMAN” immediately set out on a path for the uncharted planets–a new battle was about to begin!! - ↑ Q. What kind of foods does Rockman like to eat?
A. Well… Actually, Rockman’s body is powered by “Solar Energy.” Therefore, he doesn’t really eat, but there are some things that are okay for his consumption… Around the lab, he enjoys drinking “Energy Juice.” As responsibly as he behaves, he’s still a kid after all. - ↑ Q. The shots that the Rockbuster fires from the hand, what are those exactly?
A. The Rockbuster on the arm fires something called a “Solar Bullet”, essentially emitting a compressed form of solar energy that’s very powerful. - ↑ Weapon: Transforming Rockbuster, fires a solar bullet
- ↑ Q. Do robots like those made by Dr. Wily or Dr. Cossack have self-awareness, and can they talk? And do they run on solar energy like Rockman does?
A. I take it you’d like to know if Wily and Cossack’s robots possess “sentience”? Naturally, they each have a “consciousness”, although the level of every “cognitive circuit” embedded inside each one of them varies, producing as many different “personality” types as found in people… Just like you or I, they can speak, and have emotional responses like shyness, or anger, just as we do.
Regarding their energy systems, many of them do utilize “solar energy” in some way. - ↑ PEACE HAS COME TO THE WORLD.
Dr. Wily has reformed, and he and Dr. Right have joined forces, working together to develop a giant peace-keeping robot named “GAMMA”.
“GAMMA”…… It was the life-long dream of Dr. Right, a giant robot to protect and serve world peace.
Their research almost complete, all that remained was to combine 8 energy elements that were scattered about the uncharted planets, and bestow them to “GAMMA”…
–However, each planet met with an unexpected incident. The robots who were mining the energy elements suddenly began going berserk!! Upon learning of this from Dr. Right, “ROCKMAN” immediately set out on a path for the uncharted planets–a new battle was about to begin!! - ↑ PEACE HAS COME TO THE WORLD.
Dr. Wily has reformed, and he and Dr. Right have joined forces, working together to develop a giant peace-keeping robot named “GAMMA”.
“GAMMA”…… It was the life-long dream of Dr. Right, a giant robot to protect and serve world peace.
Their research almost complete, all that remained was to combine 8 energy elements that were scattered about the uncharted planets, and bestow them to “GAMMA”…
–However, each planet met with an unexpected incident. The robots who were mining the energy elements suddenly began going berserk!! Upon learning of this from Dr. Right, “ROCKMAN” immediately set out on a path for the uncharted planets–a new battle was about to begin!! - ↑ Q. Do robots like those made by Dr. Wily or Dr. Cossack have self-awareness, and can they talk? And do they run on solar energy like Rockman does?
A. I take it you’d like to know if Wily and Cossack’s robots possess “sentience”? Naturally, they each have a “consciousness”, although the level of every “cognitive circuit” embedded inside each one of them varies, producing as many different “personality” types as found in people… Just like you or I, they can speak, and have emotional responses like shyness, or anger, just as we do.
Regarding their energy systems, many of them do utilize “solar energy” in some way. - ↑ Q. What kind of foods does Rockman like to eat?
A. Well… Actually, Rockman’s body is powered by “Solar Energy.” Therefore, he doesn’t really eat, but there are some things that are okay for his consumption… Around the lab, he enjoys drinking “Energy Juice.” As responsibly as he behaves, he’s still a kid after all. - ↑ Q. The shots that the Rockbuster fires from the hand, what are those exactly?
A. The Rockbuster on the arm fires something called a “Solar Bullet”, essentially emitting a compressed form of solar energy that’s very powerful. - ↑ Weapon: Transforming Rockbuster, fires a solar bullet
- ↑ Power Source/ R.S. Power Reactor (Micro-sized) Right Solar Power Pile Dr. Right-made Solar Energy Generator
- ↑ Q. Do robots like those made by Dr. Wily or Dr. Cossack have self-awareness, and can they talk? And do they run on solar energy like Rockman does?
A. I take it you’d like to know if Wily and Cossack’s robots possess “sentience”? Naturally, they each have a “consciousness”, although the level of every “cognitive circuit” embedded inside each one of them varies, producing as many different “personality” types as found in people… Just like you or I, they can speak, and have emotional responses like shyness, or anger, just as we do.
Regarding their energy systems, many of them do utilize “solar energy” in some way. - ↑ PEACE HAS COME TO THE WORLD.
Dr. Wily has reformed, and he and Dr. Right have joined forces, working together to develop a giant peace-keeping robot named “GAMMA”.
“GAMMA”…… It was the life-long dream of Dr. Right, a giant robot to protect and serve world peace.
Their research almost complete, all that remained was to combine 8 energy elements that were scattered about the uncharted planets, and bestow them to “GAMMA”…
–However, each planet met with an unexpected incident. The robots who were mining the energy elements suddenly began going berserk!! Upon learning of this from Dr. Right, “ROCKMAN” immediately set out on a path for the uncharted planets–a new battle was about to begin!! - ↑ By swapping out the program data of all the robots Dr. Wily has constructed, this robot is able to adapt other robots’ moves as its own. With the powers of all robots combined into one, this is truly one dreadful robot.
- ↑ This all-purpose robot can take on the same abilities of every other robot merely by switching its program data. Still, if it just copies the powers of robots that Rockman has already been able to defeat, one might expect for Rockman to overcome them again…
- ↑ Q. Do robots like those made by Dr. Wily or Dr. Cossack have self-awareness, and can they talk? And do they run on solar energy like Rockman does?
A. I take it you’d like to know if Wily and Cossack’s robots possess “sentience”? Naturally, they each have a “consciousness”, although the level of every “cognitive circuit” embedded inside each one of them varies, producing as many different “personality” types as found in people… Just like you or I, they can speak, and have emotional responses like shyness, or anger, just as we do.
Regarding their energy systems, many of them do utilize “solar energy” in some way. - ↑ PEACE HAS COME TO THE WORLD.
Dr. Wily has reformed, and he and Dr. Right have joined forces, working together to develop a giant peace-keeping robot named “GAMMA”.
“GAMMA”…… It was the life-long dream of Dr. Right, a giant robot to protect and serve world peace.
Their research almost complete, all that remained was to combine 8 energy elements that were scattered about the uncharted planets, and bestow them to “GAMMA”…
–However, each planet met with an unexpected incident. The robots who were mining the energy elements suddenly began going berserk!! Upon learning of this from Dr. Right, “ROCKMAN” immediately set out on a path for the uncharted planets–a new battle was about to begin!!
Explanations
Explanation of data in the Mega Man series.
Gallery
Battle Records
None.
None.
None.