“ | I don't think you'll be able to do this alone. | „ |
~ Proto Man to Mega Man |
“ | Hmm? What's wrong with you? You've got a fever... I guess that's what they call poetic justice. | „ |
~ Proto Man to Dr. Wily |
The official discord link if you wish to join the discord: https://discord.gg/j5RKwCvAFu
The background art comes from Cherylann1960.
Support the wiki on our official Ko-Fi page or Patreon page!
GiverBot (talk | contribs) (→[[Hax|Powers and Abilities]]: clean up and re-categorisation per CFD, replaced: User_blog:GiverOfThePeace/Data_in_the_Mega_Man_Series → User_blog:AutumnZX64/Data_in_the_Mega_Man_Series (7)) m |
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! colspan="2" style="background: #be1810; border-radius:3.25px;" align="center" |<div style="margin-left:55px;">''Articles About Proto Man''</div> | ! colspan="2" style="background: #be1810; border-radius:3.25px;" align="center" |<div style="margin-left:55px;">''Articles About Proto Man''</div> | ||
|- | |- | ||
| width="15%" | | width="15%" "background:grey; border-radius:3.25px;" |'''Games''' | ||
|[[Proto Man|Classic Series]] - [[ProtoMan.EXE|Battle Network Series]] | |[[Proto Man|Classic Series]] - [[ProtoMan.EXE|Battle Network Series]] | ||
|- | |- | ||
| | | "background:grey; border-radius:3.25px;" |'''Cartoons''' | ||
|[[Proto Man (Ruby-Spears)|1994 Animated Series]] - [[ProtoMan.EXE (Anime)|MegaMan NT Warrior]] | |[[Proto Man (Ruby-Spears)|1994 Animated Series]] - [[ProtoMan.EXE (Anime)|MegaMan NT Warrior]] | ||
|- | |- | ||
| | | "background:grey; border-radius:3.25px;" |'''Comics''' | ||
|[[Proto Man (Megamix)|Mega Man Megamix]] - [[Proto Man (Archie Comics)|Archie Comics]] | |[[Proto Man (Megamix)|Mega Man Megamix]] - [[Proto Man (Archie Comics)|Archie Comics]] | ||
|} | |} | ||
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'''Mega Man 8''' | '''Mega Man 8''' | ||
<br> | <br> | ||
After Mega Man's battle with Duo, Proto Man tells him that Dr. Wily's new fortress, called "Wily Tower," lies just ahead. Later after Duo is weakened when he saved Mega Man from the giant laser of Wily's latest Wily Machine, Proto Man arrives and helps Duo escape leaving Mega Man to finish off Dr. Wily on his own. Then, after Wily's defeat and Mega Man's rescue at the hands of Duo, Mega Man returns to the area near the wreckage of Wily Tower to find Proto Man standing on a tree. Proto Man tells him that Duo left to return to space but had a message for him - "Thank you." | After Mega Man's battle with Duo, Proto Man tells him that Dr. Wily's new fortress, called "Wily Tower," lies just ahead. Later after Duo is weakened when he saved Mega Man from the giant pseudo-pseudo-laser of Wily's latest Wily Machine, Proto Man arrives and helps Duo escape leaving Mega Man to finish off Dr. Wily on his own. Then, after Wily's defeat and Mega Man's rescue at the hands of Duo, Mega Man returns to the area near the wreckage of Wily Tower to find Proto Man standing on a tree. Proto Man tells him that Duo left to return to space but had a message for him - "Thank you." | ||
'''Mega Man & Bass''' | '''Mega Man & Bass''' | ||
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'''[[Tiering System|Tier]]:''' At most '''High 6-A''', '''Higher''' with '''[[Rage Power]]''', '''Far Higher''' with Big Bang Strike, '''Even Higher''' with [[Self-Destruction]] | '''[[Tiering System|Tier]]:''' At most '''High 6-A''', '''Higher''' with '''[[Rage Power]]''', '''Far Higher''' with Big Bang Strike, '''Even Higher''' with [[Self-Destruction]] | ||
'''[[Cardinality]]:''' '''Finite''' | |||
'''[[Dimensionality]]:''' '''3-D''' | '''[[Dimensionality]]:''' '''3-D''' | ||
'''[[Attack Potency]]:''' At most '''Multi-Continent level''' ([https://youtu.be/tq7qy9Yxu90?t=1 Can] [https://youtu.be/tq7qy9Yxu90?t=12 consistently] [https://youtu.be/tq7qy9Yxu90?t=28 fight] [https://youtu.be/tq7qy9Yxu90?t=147 against and harm] [[Mega Man]], [https://youtu.be/tq7qy9Yxu90?t=90 and has saved him]. [https://kobun20.interordi.com/2010/05/17/monday-blues/ Noted that his Blues Buster is comparable to Rock Buster in ability]<ref>"Although comparable to the Rock Buster in ability, the tremendous energy consumption makes it unusable for long periods of combat. Also, without some transformation mechanism like the Rock Buster’s, it’s unable to change freely into the form of an arm."</ref>. [https://youtu.be/tq7qy9Yxu90?t=195 Could defeated mechs of] Dr. Wily. [[Mega Man]] [https://youtu.be/R5NDLZlI35o was able to fight on par with beings such as] [[Duo (Mega Man)|Duo]], [[ | '''[[Attack Potency]]:''' At most '''Multi-Continent level (Potency)''' ([https://youtu.be/tq7qy9Yxu90?t=1 Can] [https://youtu.be/tq7qy9Yxu90?t=12 consistently] [https://youtu.be/tq7qy9Yxu90?t=28 fight] [https://youtu.be/tq7qy9Yxu90?t=147 against and harm] [[Mega Man]], [https://youtu.be/tq7qy9Yxu90?t=90 and has saved him]. [https://kobun20.interordi.com/2010/05/17/monday-blues/ Noted that his Blues Buster is comparable to Rock Buster in ability]<ref>"Although comparable to the Rock Buster in ability, the tremendous energy consumption makes it unusable for long periods of combat. Also, without some transformation mechanism like the Rock Buster’s, it’s unable to change freely into the form of an arm."</ref>. [https://youtu.be/tq7qy9Yxu90?t=195 Could defeated mechs of] Dr. Wily. [[Mega Man]] [https://youtu.be/R5NDLZlI35o was able to fight on par with beings such as] [[Duo (Mega Man)|Duo]], [[User:MrWarnerTheGreat/Mega_Man_8_-_Duo_creates_a_massive_explosion|whose fight with Evil Robot caused a cloud explosion on Jupiter which was at this level]]), '''Higher''' with '''[[Rage Power]]''' ([https://youtu.be/-ihC5Am1u8g?t=115 When Robot Masters] [https://youtu.be/XiKejz9CoZc?t=330 are damaged] [https://youtu.be/XiKejz9CoZc?t=521 to about] [https://youtu.be/XiKejz9CoZc?t=691 half their] [https://youtu.be/XiKejz9CoZc?t=218 health], [https://youtu.be/-ihC5Am1u8g?t=115 they become invulnerable for a few seconds] and [https://youtu.be/-ihC5Am1u8g?t=115 perform more powerful attacks]), '''Far Higher''' with Big Bang Strike ([https://youtu.be/dLO6_mO8MmU?list=PLN9aWB4vculJxq0a7jhtqZBrRJsn_clId&t=589 Proto's ultimate attack that destroyed] King's shield in one hit, [https://youtu.be/dLO6_mO8MmU?list=PLN9aWB4vculJxq0a7jhtqZBrRJsn_clId&t=544 which the likes of even] [[Mega Man]] or [[Bass (Mega Man)|Bass]] [https://youtu.be/OTtn9nRKZlA?list=PLN9aWB4vculJxq0a7jhtqZBrRJsn_clId&t=406 couldn't break it]), '''Even Higher''' with [[Self-Destruction]] ([https://youtu.be/8Yxlwiu7QoY?list=PLE872BDB05E1D6442&t=270 Noted by Proto that if the] [[Yellow Devil]] attacks his unstable nuclear core that both would be vaporized) | ||
'''[[Durability]]:''' At most '''Multi-Continent level''' ([https://kobun20.interordi.com/2010/05/17/monday-blues/ Less durable then] [[Mega Man]]<ref>"Because his body was not originally designed for combat, he suffers from weak stamina which the shield helps to compensate for."</ref> [https://youtu.be/tq7qy9Yxu90?t=1 though he can take hits from him]), '''Higher''' with ProtoShield (Allows him to completely block attacks from [[Mega Man]] and other enemies) | '''[[Durability]]:''' At most '''Multi-Continent level''' ([https://kobun20.interordi.com/2010/05/17/monday-blues/ Less durable then] [[Mega Man]]<ref>"Because his body was not originally designed for combat, he suffers from weak stamina which the shield helps to compensate for."</ref> [https://youtu.be/tq7qy9Yxu90?t=1 though he can take hits from him]), '''Higher''' with ProtoShield (Allows him to completely block attacks from [[Mega Man]] and other enemies) | ||
'''[[Striking Strength]]:''' At most '''Multi-Continent Class''', '''Higher''' with '''[[Rage Power]]''' | '''[[Striking Strength]]:''' At most '''Multi-Continent Class (Potency)''', '''Higher''' with '''[[Rage Power]]''' | ||
'''[[Lifting Strength]]:''' '''Class G''' (Should be comparable to [[Mega Man]], [https://youtu.be/tq7qy9Yxu90?t=90 who was able to hold up Dr Wily's fortress at the end of ''Mega Man 5'']), '''Higher''' with Super Arm ([https://youtu.be/Vl29l06hE8E?t=109 Can obtain the Super Arm], which allows users like [[Mega Man]] [https://youtu.be/6-ZBArjSQUk?t=508 to lift objects he previously couldn't lift]. [https://youtu.be/Vl29l06hE8E?t=133 Can casually launch giant boulders going at high speeds from his buster]) | '''[[Lifting Strength]]:''' '''Class G''' (Should be comparable to [[Mega Man]], [https://youtu.be/tq7qy9Yxu90?t=90 who was able to hold up Dr Wily's fortress at the end of ''Mega Man 5'']), '''Higher''' with Super Arm ([https://youtu.be/Vl29l06hE8E?t=109 Can obtain the Super Arm], which allows users like [[Mega Man]] [https://youtu.be/6-ZBArjSQUk?t=508 to lift objects he previously couldn't lift]. [https://youtu.be/Vl29l06hE8E?t=133 Can casually launch giant boulders going at high speeds from his buster]) | ||
'''[[Speed|Travel Speed]]:''' ''' | '''[[Speed|Travel Speed]]:''' '''Massively Hypersonic''' ([https://youtu.be/WtYbMr2c_98?t=177 Can outrun black holes from] [[Galaxy Man]]. Can keep pace with [[Mega Man]], [https://youtu.be/EZeO0DXoGV8?t=290 who can outrun black holes from Robot Masters such as] [[Saturn (Mega Man)|Saturn]] [https://youtu.be/Inam-1KdLh4?t=227 and even] [[Galaxy Man]]), '''Faster Than Light''' with Teleporters (Should scale to [[Mega Man]]'s along with his own teleporter, [https://kobun20.interordi.com/2012/12/31/rock-manual-the-third/ where they are able to travel planets and solar systems in a short time frame]<ref>PEACE HAS COME TO THE WORLD.<br>Dr. Wily has reformed, and he and Dr. Right have joined forces, working together to develop a giant peace-keeping robot named “GAMMA”.<br>“GAMMA”…… It was the life-long dream of Dr. Right, a giant robot to protect and serve world peace.<br>Their research almost complete, all that remained was to combine 8 energy elements that were scattered about the uncharted planets, and bestow them to “GAMMA”…<br>–However, each planet met with an unexpected incident. The robots who were mining the energy elements suddenly began going berserk!! Upon learning of this from Dr. Right, “ROCKMAN” immediately set out on a path for the uncharted planets–a new battle was about to begin!!</ref>, [[User:GiverOfThePeace/Teleportation_but_instead_it%27s_not_as_instant_as_you_think|reaching this levels of speed]]) | ||
'''[[Speed| | '''[[Speed|Attack Speed]]:''' '''Massively Hypersonic''' (Can tag [[Mega Man]] who can tag and react to Duo [https://imgur.com/a/XgQBJpt who is capable of traveling through galaxies while doing his job] and [https://youtu.be/0FHMo3n12_I?t=466 likely travels across the universe doing his job to destroy the Evil Energy]) | ||
'''[[Reactions|Reaction Speed]]:''' ''' | '''[[Reactions|Reaction Speed]]:''' '''Massively Hypersonic''' Can react to attacks from [[Mega Man]] who can tag and react to Duo [https://imgur.com/a/XgQBJpt who is capable of traveling through galaxies while doing his job] and [https://youtu.be/0FHMo3n12_I?t=466 likely travels across the universe doing his job to destroy the Evil Energy]) | ||
'''[[Stamina]]:''' Essentially '''Limitless''' as long as they are powered by solar energy ([http://kobun20.interordi.com/2010/07/19/dr-im-always-right-breaks-it-down/ All Robot Masters bodies are powered by solar energy], [http://kobun20.interordi.com/2010/09/20/ask-me-3-the-final-lesson/ effectively giving them limitless stamina and ammo]<ref>Q. What kind of foods does Rockman like to eat?<br>A. Well… Actually, Rockman’s body is powered by “Solar Energy.” Therefore, he doesn’t really eat, but there are some things that are okay for his consumption… Around the lab, he enjoys drinking “Energy Juice.” As responsibly as he behaves, he’s still a kid after all.</ref><ref>Q. The shots that the Rockbuster fires from the hand, what are those exactly?<br>A. The Rockbuster on the arm fires something called a “Solar Bullet”, essentially emitting a compressed form of solar energy that’s very powerful.</ref><ref>Weapon: Transforming Rockbuster, fires a solar bullet</ref><ref>Q. Do robots like those made by Dr. Wily or Dr. Cossack have self-awareness, and can they talk? And do they run on solar energy like Rockman does?<br>A. I take it you’d like to know if Wily and Cossack’s robots possess “sentience”? Naturally, they each have a “consciousness”, although the level of every “cognitive circuit” embedded inside each one of them varies, producing as many different “personality” types as found in people… Just like you or I, they can speak, and have emotional responses like shyness, or anger, just as we do.<br>Regarding their energy systems, many of them do utilize “solar energy” in some way.</ref>) ([https://kobun20.interordi.com/2010/05/17/monday-blues/ Though due to having his solar energy based system exchanged with Dr. Wily's atomic power system, it causes him some trouble when it comes to performing at his peak ability, being only able to fight at full power for a short time]<ref>"Initially Dr. Right had utilized his specialty, a type of solar energy based system. It was exchanged by Dr. Wily with a purely Wily designed atomic power system. This causes him some trouble when it comes to performing at his peak ability, as he is only able to battle at full power for a short time."</ref>) | '''[[Stamina]]:''' Essentially '''Limitless''' as long as they are powered by solar energy ([http://kobun20.interordi.com/2010/07/19/dr-im-always-right-breaks-it-down/ All Robot Masters bodies are powered by solar energy], [http://kobun20.interordi.com/2010/09/20/ask-me-3-the-final-lesson/ effectively giving them limitless stamina and ammo]<ref>Q. What kind of foods does Rockman like to eat?<br>A. Well… Actually, Rockman’s body is powered by “Solar Energy.” Therefore, he doesn’t really eat, but there are some things that are okay for his consumption… Around the lab, he enjoys drinking “Energy Juice.” As responsibly as he behaves, he’s still a kid after all.</ref><ref>Q. The shots that the Rockbuster fires from the hand, what are those exactly?<br>A. The Rockbuster on the arm fires something called a “Solar Bullet”, essentially emitting a compressed form of solar energy that’s very powerful.</ref><ref>Weapon: Transforming Rockbuster, fires a solar bullet</ref><ref>Q. Do robots like those made by Dr. Wily or Dr. Cossack have self-awareness, and can they talk? And do they run on solar energy like Rockman does?<br>A. I take it you’d like to know if Wily and Cossack’s robots possess “sentience”? Naturally, they each have a “consciousness”, although the level of every “cognitive circuit” embedded inside each one of them varies, producing as many different “personality” types as found in people… Just like you or I, they can speak, and have emotional responses like shyness, or anger, just as we do.<br>Regarding their energy systems, many of them do utilize “solar energy” in some way.</ref>) ([https://kobun20.interordi.com/2010/05/17/monday-blues/ Though due to having his solar energy based system exchanged with Dr. Wily's atomic power system, it causes him some trouble when it comes to performing at his peak ability, being only able to fight at full power for a short time]<ref>"Initially Dr. Right had utilized his specialty, a type of solar energy based system. It was exchanged by Dr. Wily with a purely Wily designed atomic power system. This causes him some trouble when it comes to performing at his peak ability, as he is only able to battle at full power for a short time."</ref>) | ||
'''[[Range]]:''' '''Standard Melee | '''[[Range]]:''' '''Standard Melee''', '''Extended Melee''' with Proto Shield, '''Hundreds of Meters''' with certain weapons and his buster (Should be comparable to [[Mega Man]]'s buster, [https://www.youtube.com/watch?v=O10_gKeV_P8&t=1563s which can shoot opponents an entire forest distance away]), '''Interplanetary''' with Teleporters ([https://youtu.be/aOSyzKCIXsA?t=3m54s All robot masters naturally display teleportation through teleporters] [https://kobun20.interordi.com/2012/12/31/rock-manual-the-third/ interplanetary distances]<ref>PEACE HAS COME TO THE WORLD.<br>Dr. Wily has reformed, and he and Dr. Right have joined forces, working together to develop a giant peace-keeping robot named “GAMMA”.<br>“GAMMA”…… It was the life-long dream of Dr. Right, a giant robot to protect and serve world peace.<br>Their research almost complete, all that remained was to combine 8 energy elements that were scattered about the uncharted planets, and bestow them to “GAMMA”…<br>–However, each planet met with an unexpected incident. The robots who were mining the energy elements suddenly began going berserk!! Upon learning of this from Dr. Right, “ROCKMAN” immediately set out on a path for the uncharted planets–a new battle was about to begin!!</ref>) | ||
'''[[Intelligence]]:''' '''[[Genius Intelligence|Genius]]''' ([https://youtu.be/xHHCj_R47Pw?list=PL73948440EEA46CE0&t=279 Proto Man's AI allows him to instantly anaylze the weapon of another robot master and copy it, mastering it]. He's showcased very creavtive ways to defeat other robot masters with his copied weapons. Despite being the oldest and by all technicalities inferior model, is able to hold his own against [[Mega Man]] with all of his copy abilities. [https://youtu.be/vlGKG-fqhwo?list=PLEqBjmlTjKz87w76ehK7jCLdBR7g8sqG8 Shown that if Mega Man wasn't around Proto Man can defeat and stop all of the Robot Masters from Mega Man 1]) | '''[[Intelligence]]:''' '''[[Genius Intelligence|Genius Intelligence]]''' ([https://youtu.be/xHHCj_R47Pw?list=PL73948440EEA46CE0&t=279 Proto Man's AI allows him to instantly anaylze the weapon of another robot master and copy it, mastering it]. He's showcased very creavtive ways to defeat other robot masters with his copied weapons. Despite being the oldest and by all technicalities inferior model, is able to hold his own against [[Mega Man]] with all of his copy abilities. [https://youtu.be/vlGKG-fqhwo?list=PLEqBjmlTjKz87w76ehK7jCLdBR7g8sqG8 Shown that if Mega Man wasn't around Proto Man can defeat and stop all of the Robot Masters from Mega Man 1]) | ||
---- | ---- | ||
==[[Powers and Techniques]]== | |||
==[[ | |||
<tabber> | <tabber> | ||
|-|Innate Abilities= | |-|Innate Abilities= | ||
{{#tag:Tabber| | |||
{{ | |||
|-|With Robot Master Weapons= | |-|With Robot Master Weapons= | ||
'''[[Weapon Mastery]]''' ([https://youtu.be/68I57QEZ_vQ?list=PL73948440EEA46CE0&t=244 With Wheel Cutter, the user attaches a spinning blade to his arm to dart at enemies, and by releasing the attack button it is launched at enemies, following the contours of the landscape, up to three Wheel Cutters can be launched at a time and it's effective for attacking distant enemies]. [https://youtu.be/e2JJ2dMKrJk?list=PL73948440EEA46CE0&t=283 With Triple Blade, the player fires three blades that move in three different directions, being able to attack multiple enemies at one time]. [https://youtu.be/Vl29l06hE8E?t=322 With the Rolling Cutter], [https://youtu.be/Vl29l06hE8E?t=343 a versatile cutter made of ceratanium that can cut anything in half. It has the form of a large pair of extremely sharp scissor blades that are thrown like boomerangs, flying in front of the user in a teardrop-shaped pattern, before returning to the person that used it]. [https://youtu.be/Vl29l06hE8E?t=770 With Gyro Attack], [https://youtu.be/Vl29l06hE8E?t=791 a green propeller-shaped cutter that is fired forward and can change direction, up or down, once per shot]. [https://youtu.be/Vl29l06hE8E?t=1586 With Slash Claw], [https://youtu.be/Vl29l06hE8E?t=1837 allows the user to swing his arm to generate a crescent-shaped beam of energy straight forward]. [https://youtu.be/x2y-gX3zQcY?t=169 With Shadow Blade, a large hira shuriken that can be thrown to attack. When used by Proto Man, the Shadow Blade is smaller in size, can only throw one at a time, and has a relatively short range. However, the blade boomerangs back to where it was thrown from, and he can throw it in five different directions]. [https://youtu.be/x2y-gX3zQcY?t=561 With Centaur Arrow, randomly shoots up to two arrows straight forward or diagonally up]. [https://youtu.be/x2y-gX3zQcY?t=1983 With Quick Boomerang, a small boomerang-shaped cutter that can be fired at high speed, but has short range. Mega Man can fire a couple of boomerangs with a small amount of energy]), '''[[Damage Boost]]''' ([https://youtu.be/5FfafAURluA?list=PL73948440EEA46CE0&t=256 With Rebound Striker, will throw a rubber super ball either straight forward or diagonally up or down that bounces off of surfaces. As it gets faster and stronger with each successive bounce, it builds up power to inflict more damage to the target. It can bounce up to five times]), '''[[Creation]]''' ([https://youtu.be/6-ZBArjSQUk?t=2471 With Jewel Satellite, creates four jewels that orbit Proto Man. When the shield is up, it can be launched as a projectile in the direction the user is facing]), '''[[Plant Manipulation]]''' ([https://youtu.be/Vl29l06hE8E?t=185 With Leaf Shield], [https://youtu.be/Vl29l06hE8E?t=271 Proto Man summons a barrier of leaves which can be used offensively against an enemy]. [https://youtu.be/Vl29l06hE8E?t=1053 With Plant Barrier], [https://youtu.be/x2y-gX3zQcY?t=373 a barrier of condensed energy shaped like flower petals that spins around the user and protects him from some attacks]), | '''[[Weapon Mastery]]''' ([https://youtu.be/68I57QEZ_vQ?list=PL73948440EEA46CE0&t=244 With Wheel Cutter, the user attaches a spinning blade to his arm to dart at enemies, and by releasing the attack button it is launched at enemies, following the contours of the landscape, up to three Wheel Cutters can be launched at a time and it's effective for attacking distant enemies]. [https://youtu.be/e2JJ2dMKrJk?list=PL73948440EEA46CE0&t=283 With Triple Blade, the player fires three blades that move in three different directions, being able to attack multiple enemies at one time]. [https://youtu.be/Vl29l06hE8E?t=322 With the Rolling Cutter], [https://youtu.be/Vl29l06hE8E?t=343 a versatile cutter made of ceratanium that can cut anything in half. It has the form of a large pair of extremely sharp scissor blades that are thrown like boomerangs, flying in front of the user in a teardrop-shaped pattern, before returning to the person that used it]. [https://youtu.be/Vl29l06hE8E?t=770 With Gyro Attack], [https://youtu.be/Vl29l06hE8E?t=791 a green propeller-shaped cutter that is fired forward and can change direction, up or down, once per shot]. [https://youtu.be/Vl29l06hE8E?t=1586 With Slash Claw], [https://youtu.be/Vl29l06hE8E?t=1837 allows the user to swing his arm to generate a crescent-shaped beam of energy straight forward]. [https://youtu.be/x2y-gX3zQcY?t=169 With Shadow Blade, a large hira shuriken that can be thrown to attack. When used by Proto Man, the Shadow Blade is smaller in size, can only throw one at a time, and has a relatively short range. However, the blade boomerangs back to where it was thrown from, and he can throw it in five different directions]. [https://youtu.be/x2y-gX3zQcY?t=561 With Centaur Arrow, randomly shoots up to two arrows straight forward or diagonally up]. [https://youtu.be/x2y-gX3zQcY?t=1983 With Quick Boomerang, a small boomerang-shaped cutter that can be fired at high speed, but has short range. Mega Man can fire a couple of boomerangs with a small amount of energy]), '''[[Damage Boost]]''' ([https://youtu.be/5FfafAURluA?list=PL73948440EEA46CE0&t=256 With Rebound Striker, will throw a rubber super ball either straight forward or diagonally up or down that bounces off of surfaces. As it gets faster and stronger with each successive bounce, it builds up power to inflict more damage to the target. It can bounce up to five times]), '''[[Creation]]''' ([https://youtu.be/6-ZBArjSQUk?t=2471 With Jewel Satellite, creates four jewels that orbit Proto Man. When the shield is up, it can be launched as a projectile in the direction the user is facing]), '''[[Plant Manipulation]]''' ([https://youtu.be/Vl29l06hE8E?t=185 With Leaf Shield], [https://youtu.be/Vl29l06hE8E?t=271 Proto Man summons a barrier of leaves which can be used offensively against an enemy]. [https://youtu.be/Vl29l06hE8E?t=1053 With Plant Barrier], [https://youtu.be/x2y-gX3zQcY?t=373 a barrier of condensed energy shaped like flower petals that spins around the user and protects him from some attacks]), pseudo-'''[[Forcefield Creation]]''' ([https://youtu.be/6-ZBArjSQUk?t=2471 As the Jewel Satellite], [https://youtu.be/Vl29l06hE8E?t=271 leaf shield], [https://youtu.be/Vl29l06hE8E?t=1695 junk shield], [https://youtu.be/Vl29l06hE8E?t=1053 and plant barrier] act as protective barriers), '''[[Summoning]]''' ([https://youtu.be/f4QtRckTVvU?t=541 With Hornet Chaser, shoots out robotic hornet drones to sting enemies for low damage or to retrieve items]), '''[[Black Hole]]''' ([https://youtu.be/f4QtRckTVvU?t=735 With Black Hole Bomb, fires a small orb that can be controlled with the directional pad up and down. It can be detonated by using the fire button, which creates a black hole that pulls nearby enemies and enemy projectiles to it. It can suck in almost any small or medium-sized enemy, regardless of if they're invulnerable to the Mega Buster or are temporarily invulnerable]), '''[[Energy Projection]]''' & '''[[Reflection Manipulation]]''' ([https://youtu.be/f4QtRckTVvU?t=179 With Laser Trident, shoots out trident head-like pseudo-pseudo-lasers that deal two points of damage]. [https://youtu.be/Vl29l06hE8E?t=965 With Gemini Laser], [https://youtu.be/x2y-gX3zQcY?t=2134 shoots a blue energy beam that reacts to the opponent's thoughts, and it reflects when it hits substances that do not have thoughts, like walls]. [https://youtu.be/x2y-gX3zQcY?t=2059 With Pharaoh Waves, it releases two waves, one forward and one backwards]), '''[[Air Manipulation]]''' ([https://youtu.be/f4QtRckTVvU?t=1350 With Tornado Blow, a weapon that reaches all over the screen, blowing away enemies with low health as well as some projectiles, or damaging stronger, larger enemies for four units of damage. The wind it creates also allows Mega Man to jump higher and activates air-based platforms]. [https://youtu.be/x2y-gX3zQcY?t=1920 With Air Shooter, causes air to become tornadoes, being used to fire several small whirlwinds that spread out and rise upward, making it an effective weapon against airborne enemies]), '''[[Magnetism Manipulation]]''' & '''[[Homing Attack]]''' ([https://youtu.be/Vl29l06hE8E?t=921 With Magnet Missile], [https://youtu.be/Vl29l06hE8E?t=940 can shoot out magnetic missiles that home in on the target]. [https://youtu.be/x2y-gX3zQcY?t=1334 With Dive Missile, fires amphibious homing missiles that can lock onto nearby targets, chasing them down before striking]), '''[[Electricity Manipulation]]''' ([https://youtu.be/f4QtRckTVvU?t=1150 With Plug Ball, shoots out spark balls that travel along the terrain to shock enemies, dealing two points of damage]. [https://youtu.be/xHHCj_R47Pw?list=PL73948440EEA46CE0&t=298 With Thunder Wool, launches a thunder wool-cloud that slowly rises, and a lightning bolt shoots straight down from the cloud]. [https://youtu.be/Vl29l06hE8E?t=1776 With Thunder Strike], [https://youtu.be/Vl29l06hE8E?t=1795 shoots a ball of electricity straight forward, it travels through walls and splits on impact with an enemy, traveling upwards and downwards]. [https://youtu.be/x2y-gX3zQcY?t=1260 With Thunder Beam, three high power electric energy beams are shot in different directions, one forward, one straight up, and one straight down, it also has the ability to go through enemies and hit multiple times, making it a powerful weapon]), '''[[Water Manipulation]]''' ([https://youtu.be/M3arNrryct8?list=PL73948440EEA46CE0&t=295 With Water Shield, a rotating shield of water surrounds the user]. [https://youtu.be/x2y-gX3zQcY?t=227 With Bubble Lead, shoots a heavy bubble that rolls around on the ground. These bubbles have high attack power and can be used to locate traps in the ground]), '''[[Magma Manipulation]]''' ([https://youtu.be/f4QtRckTVvU?t=1552 With Magma Bazooka, fires three compressed balls of extremely hot magma in three different directions: one diagonally up, one diagonally down and one straight forward. It can also be charged, increasing the size and power of the shots]), '''[[Fire Manipulation]]''' ([https://youtu.be/N1eRHEKD1Yg?list=PL73948440EEA46CE0&t=273 With Solar Blaze, a fire projectile that splits apart and launches two fire waves to the left and right after a set period of time or after hitting an enemy or surface]. [https://youtu.be/Vl29l06hE8E?t=384 With Atomic Fire], [https://youtu.be/x2y-gX3zQcY?t=290 it uses a compression type blaster that generates explosive energy] [https://megaman.fandom.com/wiki/Heat_Man?so=search#Mega_Man_&_Bass_CD_data hotter then the surface of the sun]. [https://youtu.be/Vl29l06hE8E?t=1676 With Burning Wheel], [https://youtu.be/Vl29l06hE8E?t=1751 creates a wheel of fire that surrounds him before sending it forward, and it rolls on the ground like a normal wheel until it hits a wall or an enemy]), '''[[Ice Manipulation]]''' ([https://youtu.be/hGuPR2-7gcY?list=PL73948440EEA46CE0&t=198 With Chill Spike, launches a special freezing gel which flies in a parabolic trajectory, an enemy hit by this liquid may freeze and become unable to move]. [https://youtu.be/Vl29l06hE8E?t=426 With Ice Slasher], [https://megaman.fandom.com/wiki/Ice_Slasher?so=search#Mega_Man:_The_Power_Battle it takes the form of an arrowhead-shaped blade of ice that can freeze enemies with a temperature of 200 degrees below zero]. [https://youtu.be/Vl29l06hE8E?t=1731 With Freeze Cracker], [https://megaman.fandom.com/wiki/Freeze_Cracker?so=search fires a shard of ice if it hits a wall, it splits into six smaller shots]), '''[[Earth Manipulation]]''' & '''[[Telekinesis]]''' ([https://youtu.be/x2y-gX3zQcY?t=1200 With Power Stone, releases three stones that spiral about by using the force of attraction on each other to crush enemies with their circumferential orbit]), '''[[Explosion Manipulation]]''' ([https://youtu.be/77L89DXT3Qk?list=PL73948440EEA46CE0&t=246 With Commando Bomb, when it impacts a wall, ceiling, or floor, it will produce a large blast which spreads horizontally or vertically, and follows the contours of the landscape]. [https://youtu.be/Vl29l06hE8E?t=245 With the Crash Bomb, shoots out an explosive that attaches to the surface it lands on and eventually explodes]. [https://youtu.be/Vl29l06hE8E?t=833 With Napalm Bomb], [https://youtu.be/x2y-gX3zQcY?t=2249 a bomb sent out that explodes upon contact]. [https://youtu.be/Vl29l06hE8E?t=1099 With Dust Crasher, takes the form of a bomb encased in a ball of scrap metal, that explodes and splits into four pieces of shrapnel (diagonally) when it hits something solid]), '''[[Sound Manipulation]]''' ([https://youtu.be/Vl29l06hE8E?t=1441 With Crash Noise], [https://youtu.be/Vl29l06hE8E?t=1463 fires a powerful sound wave to damage enemies]), '''[[Petrification]]''' ([https://youtu.be/f4QtRckTVvU?t=344 With Concrete Shot, fires a large glob of concrete that solidifies into a solid concrete block when it comes into contact with the ground, a wall, or an enemy with low health, which will then crack and disintegrate in a matter of seconds along with the enemy inside it], [https://youtu.be/r-7xoubTBcE?t=86 this can even petrify things such as] '''[[Black Hole|black holes]]'''), '''[[Technology Manipulation]]''' & '''[[Paralysis Inducement]]''' ([https://youtu.be/x2y-gX3zQcY?t=169 With the Shadow Blade], [https://imgur.com/a/DSHy6Af coated in a liquid that throws off mechanical functions]) | ||
|-|Battle & Chase= | |-|Battle & Chase= | ||
'''[[Power Nullification|Power-Nullification]]''' ([http://www.mmhp.net/GameHints/MMBnC-Data.html#Items Blocker prevents an opponent from using Special Attacks]. [http://www.mmhp.net/GameHints/MMBnC-Data.html#Items Count Up destroys any items an opponent has and forces them to destroy 10 things before they can get new items]), '''[[Explosion Manipulation]]''' ([http://www.mmhp.net/GameHints/MMBnC-Data.html#Items With Remote Controlled Bombs]), '''[[Statistics Amplification]]''' and '''[[Invulnerability]]''' ([http://www.mmhp.net/GameHints/MMBnC-Data.html#Items Threefold Chance greatly amplifies the affects of items]. [http://www.mmhp.net/GameHints/MMBnC-Data.html#Items Power Nitro greatly increases your power and speed as you can casually ram through opponents like the Super-Star in ''Mario Kart'' as well as making you invulnerable to attacks]), '''[[Electricity Manipulation]]''', '''[[Statistics Reduction]]''', and '''[[Invulnerability]]''' '''[[Negation]]''' ([http://www.mmhp.net/GameHints/MMBnC-Data.html#Items Lightning bolt hits all opponents no matter where they are on a race-track it slows their speed and negates the affects of Power Nitro]) | '''[[Power Nullification|Power-Nullification]]''' ([http://www.mmhp.net/GameHints/MMBnC-Data.html#Items Blocker prevents an opponent from using Special Attacks]. [http://www.mmhp.net/GameHints/MMBnC-Data.html#Items Count Up destroys any items an opponent has and forces them to destroy 10 things before they can get new items]), '''[[Explosion Manipulation]]''' ([http://www.mmhp.net/GameHints/MMBnC-Data.html#Items With Remote Controlled Bombs]), '''[[Statistics Amplification]]''' and '''[[Invulnerability]]''' ([http://www.mmhp.net/GameHints/MMBnC-Data.html#Items Threefold Chance greatly amplifies the affects of items]. [http://www.mmhp.net/GameHints/MMBnC-Data.html#Items Power Nitro greatly increases your power and speed as you can casually ram through opponents like the Super-Star in ''Mario Kart'' as well as making you invulnerable to attacks]), '''[[Electricity Manipulation]]''', '''[[Statistics Reduction]]''', and '''[[Invulnerability]]''' '''[[Negation]]''' ([http://www.mmhp.net/GameHints/MMBnC-Data.html#Items Lightning bolt hits all opponents no matter where they are on a race-track it slows their speed and negates the affects of Power Nitro]) | ||
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</tabber> | </tabber> | ||
---- | ---- | ||
==[[Equipment]]== | |||
==[[ | |||
<tabber> | <tabber> | ||
|-|Regular Equipment= | |-|Regular Equipment= | ||
<br> | |||
*'''Helmet & Visor:''' Wishing to hide the fact that this was a remodeled robot of Dr. Right’s, Dr. Wily crafted these. | *'''Helmet & Visor:''' Wishing to hide the fact that this was a remodeled robot of Dr. Right’s, Dr. Wily crafted these. | ||
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</tabber> | </tabber> | ||
---- | ---- | ||
==Notable Techniques== | ==Notable Techniques== | ||
<tabber> | <tabber> | ||
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*'''Jump:''' Jump is a common action that allows characters reach higher places. | *'''Jump:''' Jump is a common action that allows characters reach higher places. | ||
*'''Move:''' Move is the most basic of the commands. It allows the player to navigate the character through the gameplay environment by walking, running, | *'''Move:''' Move is the most basic of the commands. It allows the player to navigate the character through the gameplay environment by walking, running, etcetera Some items and moves, like Speedster and Dash, improves the mobility of the character. | ||
*'''Proto Buster:''' A powerful arm cannon like the Mega Buster. Proto Man can charge energy to make the shot stronger. | *'''Proto Buster:''' A powerful arm cannon like the Mega Buster. Proto Man can charge energy to make the shot stronger. | ||
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*'''Black Hole Bomb:''' Black Hole Bomb is Galaxy Man's Special Weapon in Mega Man 9. Mega Man (or Proto Man) fires a small orb that can be controlled with the directional pad up and down. It can be detonated by using the fire button, which creates a black hole that pulls nearby enemies and enemy projectiles to it. It can suck in almost any small or medium-sized enemy, regardless of if they're invulnerable to the Mega Buster or are temporarily invulnerable -including minions summoned by bosses such as Splash Woman and Hornet Man-, which instantly defeats them, as well as suck in most projectiles, also including the ones shot by many bosses like the Wily Machine and Wily Capsule. Enemies too large to be sucked in will take four points of damage instead, though will only take damage again if they are outside the blast radius after they have previously taken damage. Only one black hole can be present on-screen at once. | *'''Black Hole Bomb:''' Black Hole Bomb is Galaxy Man's Special Weapon in Mega Man 9. Mega Man (or Proto Man) fires a small orb that can be controlled with the directional pad up and down. It can be detonated by using the fire button, which creates a black hole that pulls nearby enemies and enemy projectiles to it. It can suck in almost any small or medium-sized enemy, regardless of if they're invulnerable to the Mega Buster or are temporarily invulnerable -including minions summoned by bosses such as Splash Woman and Hornet Man-, which instantly defeats them, as well as suck in most projectiles, also including the ones shot by many bosses like the Wily Machine and Wily Capsule. Enemies too large to be sucked in will take four points of damage instead, though will only take damage again if they are outside the blast radius after they have previously taken damage. Only one black hole can be present on-screen at once. | ||
*'''Concrete Shot:''' Concrete Shot is Concrete Man's Special Weapon from Mega Man 9. It fires a large glob of concrete that solidifies into a solid concrete block when it comes into contact with the ground, a wall, or an enemy with low health, which will then crack and disintegrate in a matter of seconds along with the enemy inside it. Said concrete blocks can serve as temporary platforms for Mega Man to step on, though by this method, they will crack faster. It can also harden magma barriers, which can then be destroyed with the Laser Trident, and disable laser beams such as the ones found in Dr. Wily's Castle (on the last stage). On enemies with higher health, it deals noticeable damage to them (three points of health) if they are not turned into a concrete block right away. However, enemies that are turned into concrete blocks by it will not drop items when defeated. Even objects such as [[Black Hole|black holes]] can be affected. | *'''Concrete Shot:''' Concrete Shot is Concrete Man's Special Weapon from Mega Man 9. It fires a large glob of concrete that solidifies into a solid concrete block when it comes into contact with the ground, a wall, or an enemy with low health, which will then crack and disintegrate in a matter of seconds along with the enemy inside it. Said concrete blocks can serve as temporary platforms for Mega Man to step on, though by this method, they will crack faster. It can also harden magma barriers, which can then be destroyed with the Laser Trident, and disable pseudo-pseudo-laser beams such as the ones found in Dr. Wily's Castle (on the last stage). On enemies with higher health, it deals noticeable damage to them (three points of health) if they are not turned into a concrete block right away. However, enemies that are turned into concrete blocks by it will not drop items when defeated. Even objects such as [[Black Hole|black holes]] can be affected. | ||
*'''Hornet Chaser:''' The Hornet Chaser is Hornet Man's Special Weapon from Mega Man 9. Mega Man (or Proto Man) shoots out robotic hornet drones to sting enemies for low damage (one point of damage) or to retrieve items (doing both if it happens to kill an enemy that drops an item). It gives priority to chase up enemies before grabbing items to the user. The hornets will bring back most kinds of items to Mega Man, such as Life Energy and 1UPs, even through walls. This makes it useful for picking up items on spikes, fire pits, and other hazards. | *'''Hornet Chaser:''' The Hornet Chaser is Hornet Man's Special Weapon from Mega Man 9. Mega Man (or Proto Man) shoots out robotic hornet drones to sting enemies for low damage (one point of damage) or to retrieve items (doing both if it happens to kill an enemy that drops an item). It gives priority to chase up enemies before grabbing items to the user. The hornets will bring back most kinds of items to Mega Man, such as Life Energy and 1UPs, even through walls. This makes it useful for picking up items on spikes, fire pits, and other hazards. | ||
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*'''Jewel Satellite:''' The Jewel Satellite is Jewel Man's Special Weapon from Mega Man 9. When activated, it summons four jewels that orbit Mega Man or Proto Man. When the shield is up, it can be launched as a projectile in the direction the user is facing. As with most other shield weapons, the user can move while using the Jewel Satellite. Despite only inflicting two points of damage, Jewel Satellite can destroy multiple weak enemies without being destroyed itself. It also deflects/destroys most projectiles. Since the weapon's energy only depletes each time it is activated, it is possible to keep it up during a whole section of a level, and it will not disappear unless the player transitions to a new set of screens or touches a tough or invulnerable enemy. | *'''Jewel Satellite:''' The Jewel Satellite is Jewel Man's Special Weapon from Mega Man 9. When activated, it summons four jewels that orbit Mega Man or Proto Man. When the shield is up, it can be launched as a projectile in the direction the user is facing. As with most other shield weapons, the user can move while using the Jewel Satellite. Despite only inflicting two points of damage, Jewel Satellite can destroy multiple weak enemies without being destroyed itself. It also deflects/destroys most projectiles. Since the weapon's energy only depletes each time it is activated, it is possible to keep it up during a whole section of a level, and it will not disappear unless the player transitions to a new set of screens or touches a tough or invulnerable enemy. | ||
*'''Laser Trident:''' Laser Trident is Splash Woman's Special Weapon from Mega Man 9. It shoots out trident head-like lasers that deal two points of damage, similar to how Wave Man shoots harpoons, but faster. Up to three tridents can be shot in quick succession. The trident pierces enemy shields like those of the Shield Attacker RX, Machine Gun Joe and Metall β. It also destroys block barriers that often protect items or branching paths and objects "frozen" by Concrete Man's Concrete Shot, such as magma barriers. Since it is stronger than the standard Mega Buster, it can also be used as a primary weapon for dealing with most enemies because of its low weapon energy cost. | *'''Laser Trident:''' Laser Trident is Splash Woman's Special Weapon from Mega Man 9. It shoots out trident head-like pseudo-pseudo-lasers that deal two points of damage, similar to how Wave Man shoots harpoons, but faster. Up to three tridents can be shot in quick succession. The trident pierces enemy shields like those of the Shield Attacker RX, Machine Gun Joe and Metall β. It also destroys block barriers that often protect items or branching paths and objects "frozen" by Concrete Man's Concrete Shot, such as magma barriers. Since it is stronger than the standard Mega Buster, it can also be used as a primary weapon for dealing with most enemies because of its low weapon energy cost. | ||
*'''Magma Bazooka:''' The Magma Bazooka is Magma Man's special weapon from Mega Man 9. It fires three compressed balls of extremely hot magma in three different directions: one diagonally up, one diagonally down and one straight forward. It can also be charged, increasing the size and power of the shots. While each shot deals the same damage as Mega Man's Mega Buster, each of them deal damage individually, allowing the weapon to deal incredible amounts of damage if more than one shot hits the opponent, up to a maximum of three points of damage when uncharged, and nine when fully charged, making it the weapon that can potentially deal the most raw damage in the game. The player doesn't need to fire a shot in order to charge the weapon if the fire button is held from a point where the player cannot shoot, like the pause menu or a screen change. Uncharged, this weapon can also be used as a primary weapon on certain situations due to its low energy cost. | *'''Magma Bazooka:''' The Magma Bazooka is Magma Man's special weapon from Mega Man 9. It fires three compressed balls of extremely hot magma in three different directions: one diagonally up, one diagonally down and one straight forward. It can also be charged, increasing the size and power of the shots. While each shot deals the same damage as Mega Man's Mega Buster, each of them deal damage individually, allowing the weapon to deal incredible amounts of damage if more than one shot hits the opponent, up to a maximum of three points of damage when uncharged, and nine when fully charged, making it the weapon that can potentially deal the most raw damage in the game. The player doesn't need to fire a shot in order to charge the weapon if the fire button is held from a point where the player cannot shoot, like the pause menu or a screen change. Uncharged, this weapon can also be used as a primary weapon on certain situations due to its low energy cost. | ||
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==Trivia== | ==Trivia== | ||
<br> | |||
*The name [[Wikipedia:Blues|Blues]] comes from the musical genre. The musical genre is considered a precursor to rock, just as the robot Blues is a precursor to the robot Rock. | *The name [[Wikipedia:Blues|Blues]] comes from the musical genre. The musical genre is considered a precursor to rock, just as the robot Blues is a precursor to the robot Rock. | ||
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<tabber> | <tabber> | ||
|-|Victories= | |-|Victories= | ||
None. | |||
|-|Losses= | |-|Losses= | ||
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</tabber> | </tabber> | ||
[[Category:Characters]] | [[Category:Characters]] | ||
[[Category:Male Characters]] | [[Category:Male Characters]] | ||
[[Category:Video Game Characters]] | [[Category:Video Game Characters]] | ||
[[Category:Game Characters]] | [[Category:Video Game Characters]] | ||
[[Category:Anime Characters]] | [[Category:Anime Characters]] | ||
[[Category:Alive Characters]] | [[Category:Alive Characters]] | ||
[[Category:Unknown Characters]] | [[Category:Unknown Status Characters]] | ||
[[Category:Neutral Characters]] | [[Category:Neutral Characters]] | ||
[[Category:Lawful Neutral Characters]] | [[Category:Lawful Neutral Characters]] | ||
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[[Category:Blade Users]] | [[Category:Blade Users]] | ||
[[Category:Ball Users]] | [[Category:Ball Users]] | ||
[[Category:Counter Users]] | |||
[[Category:Attack Reflection Users]] | [[Category:Attack Reflection Users]] | ||
[[Category:Self-Sustenance Users]] | [[Category:Self-Sustenance Users]] | ||
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[[Category:Consciousness Transferal Users]] | [[Category:Consciousness Transferal Users]] | ||
[[Category:Divine Protection Users]] | [[Category:Divine Protection Users]] | ||
[[Category:Supernatural Resilience Users]] | |||
[[Category:Immortals]] | [[Category:Immortals]] | ||
[[Category:Regeneration Users]] | [[Category:Regeneration Users]] | ||
[[Category:Resurrection Users]] | [[Category:Resurrection Users]] | ||
[[Category: | [[Category:Temporal Reload Users]] | ||
[[Category: | [[Category:Non-Standard Interaction Users]] | ||
[[Category:Teleportation Users]] | [[Category:Teleportation Users]] | ||
[[Category:Transformation Users]] | [[Category:Transformation Users]] | ||
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[[Category:Paralysis Users]] | [[Category:Paralysis Users]] | ||
[[Category:Plant Users]] | [[Category:Plant Users]] | ||
[[Category:Nullification Users]] | |||
[[Category:Power Nullification Users]] | [[Category:Power Nullification Users]] | ||
[[Category:Statistics Amplification Users]] | [[Category:Statistics Amplification Users]] |
Articles About Proto Man
| |
---|---|
Games | Classic Series - Battle Network Series |
Cartoons | 1994 Animated Series - MegaMan NT Warrior |
Comics | Mega Man Megamix - Archie Comics |
“ | I don't think you'll be able to do this alone. | „ |
~ Proto Man to Mega Man |
“ | Hmm? What's wrong with you? You've got a fever... I guess that's what they call poetic justice. | „ |
~ Proto Man to Dr. Wily |
“ | You're a fool, Mega Man! It's a trap! That's the fake Dr. Light robot Wily used to make that fake video! | „ |
“ | Duo's gone. | „ |
“ | So brother, you are not as weak as I thought. Let's see which of us father made stronger! | „ |
“ | The very first humanoid robot prototype developed by Dr. Right. Although this achievement greatly exceeded his expectations on several levels, Dr. Right found there to be a critical problem with Blues’ power reactor. He made plans to modify and repair the robot, but Blues absconded before Dr. Right had a chance to. His human-like mind convinced itself that the remodeling could cause him to essentially become like a different person, so he fled to protect his sense of identity. Some time after that, his power reactor began to fail and he lay collapsed and dying. He was found and saved by Dr. Wily, who modified him by changing out his power reactor on top of equipping him with a buster and combat abilities. It was from this opportunity to remodel Blues that Dr. Wily gained the ability to manufacture robots at the same level as Dr. Right. Nevertheless, his attempt in “Rockman 1” to use Dr. Right’s remodeled robots ultimately ended in failure. | „ |
~ Proto Man's description |
“ | I'll help you this time...but remember this, Light! I haven't forgiven you! | „ |
~ Proto Man to Dr. Light |
“ | It's always been on my mind...what it means to be born with weapons in our hands. I haven't found the answer yet, but with the powers you've given me, I will crush your villainy. | „ |
~ Proto Man to Dr. Wily |
“ | You only care about petty things like fighting to be the best. But Mega Man is different. He cares about the future. | „ |
~ Proto Man to Bass |
Proto Man, known as Blues in Japan, is the first Robot Master ever created by Dr. Light even before Mega Man himself was created. Considered the "older brother" of Mega Man and Roll, he first appeared in Mega Man 3 training him to see if he could beat Dr. Wily, aiding Mega Man in his fight against evil.
This dropdown contains the synopsis of Proto Man’s story. Read at your own risk as you may be spoiled otherwise! |
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Origin
He was a prototype robot, so his design was not complete. Although he greatly exceeded his creator's expectations on several levels, it was later discovered that his energy core had a critical problem that would eventually make him stop functioning. Dr. Light planned to repair him. However, since he was created too independent, Proto Man feared the modification would change his character. Proto Man refused to have Dr. Light meddle with his systems and fled to protect his sense of identity. Dr. Light had presumed Proto Man to have died and regrettably gave up on him. Learning from his mistakes, he perfected the energy core and created two unit robots, Rock and Roll, to help him with the housework and other 6 robots destined to help humanity. Proto Man's design became the basis of the Sniper Joe series of robots. In Mega Man Powered Up, it is revealed that Proto Man despises the Sniper Joe series due to this. Proto Man wandered the world alone. Before his energy reactor was completely depleted, the scientist Dr. Wily found him collapsed and dying. Dr. Wily managed to temporarily repair Proto Man by altering his power reactor from a solar to a nuclear one, as well as making other modifications, turning him into a combat robot. He also gave Proto Man the Proto Shield to compensate for his body's weakness, and in an attempt to hide his identity from Dr. Light, he gave him his helmet and his now-trademark visor. Working on Proto Man's systems gave Wily greater knowledge in creating robots at the same level as Dr. Light, helping his plans for world domination along. Indebted to Dr. Wily, Proto Man served him until his encounters with Mega Man in Mega Man 3 made him realize his true nature. Proto Man saved Mega Man in the end of Mega Man 3, and officially turned against Wily in Mega Man 4, when he rescued Kalinka Cossack. However, he still refused help from Dr. Light, still holding onto his feelings. Mega Man doesn't know that Proto Man is his brother. Proto Man's signature whistle is a staple of the character and almost always plays before his appearance. Mega Man Powered Up
Mega Man 3
In the version of Mega Man 3 that was featured in Mega Man: Anniversary Collection and Rockman Complete Works, Proto Man plays the role of Mega Man's navigator, even though for most of Mega Man 3 he is seen as the villain. Mega Man 4
Mega Man 5
Mega Man 6
Mega Man 7
Mega Man 8
Mega Man & Bass
He reappears at the end of the second King Stage and uses his Big Bang Strike to destroy King's shield, but he falls unconscious because he used nearly all of his power on that attack. King promptly teleports Proto Man out of the castle so that he can be repaired. He then appears in Bass's ending where he eavesdrops on Wily explaining his reasons to Bass of creating King to test Bass' abilities after he failed to destroy Mega Man. Wily then shows Bass new plans for a King II, promising that Bass will become stronger. Eventually, Proto Man comes out and destroys the plans, swearing that he won't let Wily's plan come to fruition. Angered, Wily commands Bass to destroy Proto Man, telling him to prove his point of being the most powerful robot in the universe. However, due to the dilemma regarding his loyalties, Bass is unsure about this. Proto Man then tells Bass that even though he agrees with Wily that Bass is a strong and powerful robot, he'll never defeat Mega Man because he has nothing to fight for. Angered, Bass tells Proto Man to leave, which he does. Mega Man 9
Proto Man is also available as a downloadable playable character for 200 Wii points/160 Microsoft points/ $1.99 (original release) or after unlocking the DLC (Legacy Collection 2). He plays the same as Mega Man except he can slide and charge his Proto Buster, receives double damage from attacks and is knocked back twice as far when hit. Proto Man can only fire two shots at a time, as opposed to Mega Man's three. He can deflect bullets with his Proto Shield (but only while jumping), and rather than Rush, he has the Proto Coil and Proto Jet, which resemble the transport items from Mega Man 2. Mega Man 10
Mega Man IV
Mega Man V Proto Man appears hidden in some of the blocked areas of the Wily Star. When found, he gives Mega Man either a Life or an item to refill all his health and weapon energy. Mega Man's Soccer
Mega Man: Battle & Chase
Mega Man: The Powered Battle
Upon completing the game with Proto Man, Proto Man will oversee Wily's fortress's destruction from a cliff. It then cuts to a cityscape where Proto Man is watching from atop a building, with the narration mentioning Proto Man's backstory as Light's first creation before disappearing while incomplete, with it being unknown whether he is an ally or an enemy of Mega Man. Mega Man 2: The Power Fighters
In the ending to his own story, Dr. Light finds him and requests he try to complete repairs on his unstable core given the peace of Wily being defeated, but Proto Man politely declines, feeling he's well aware of his own body, and that living in peace with other people was not his style. In the ending of the Mega Man/Proto Man story, Proto Man- alongside Roll, Auto, and Dr. Light- comforts Mega Man, after he has a crisis of faith when Dr. Wily told him that he was no different than himself by destroying his robots whilst simultaneously and "hypocritically" claiming to fight for "peace for both humans and robots". Proto Man tells Mega Man that whilst he is somewhat naïve, his way is the right one. In the ending of the Bass/Proto Man story, Proto Man told Bass that, while he accepts that Bass will want to defeat Mega Man and himself, he can't beat Mega Man due to their having two different goals- while Bass fought for the petty reason of proving himself to be the strongest, Mega Man fought for the future of robots and mankind, also leaving Bass to mull it over. In the ending of the Duo/Proto Man story, as Duo is about to leave, Proto Man, when questioned about his relationship to Mega Man, denies there being any relation due to his loner nature (with Duo implying that he might actually have some sort of relation), but nonetheless requests he return to Earth if he has the opportunity. |
Name: Proto Man, Blues, Bruce, "Break Man", DLN-000
Origin: Mega Man 3
Sex: Male
Age: Unknown
Classification: Robot Master, Brother of Mega Man
Species: Robot
Occupation: None
Status: Alive, Unknown in the X Series (Takes place many years in the future where the fate of prior classic series characters are unknown, with it being implied their data still exists as Cut Man's data exists still)
Alignment: Initially Lawful Neutral during Mega Man 3 (Initially served Dr. Wily as he saved his life, though after meeting and facing against[1] Mega Man, he ended up betraying Dr. Wily), becomes Lawful Good (Like Mega Man, upholds for peace and will follow the laws of robotics, constantly helps out Mega Man during several journeys and has saved his, Dr. Light's, and even in some cases Dr. Wily's life)
Tier: At most High 6-A, Higher with Rage Power, Far Higher with Big Bang Strike, Even Higher with Self-Destruction
Cardinality: Finite
Dimensionality: 3-D
Attack Potency: At most Multi-Continent level (Potency) (Can consistently fight against and harm Mega Man, and has saved him. Noted that his Blues Buster is comparable to Rock Buster in ability[2]. Could defeated mechs of Dr. Wily. Mega Man was able to fight on par with beings such as Duo, whose fight with Evil Robot caused a cloud explosion on Jupiter which was at this level), Higher with Rage Power (When Robot Masters are damaged to about half their health, they become invulnerable for a few seconds and perform more powerful attacks), Far Higher with Big Bang Strike (Proto's ultimate attack that destroyed King's shield in one hit, which the likes of even Mega Man or Bass couldn't break it), Even Higher with Self-Destruction (Noted by Proto that if the Yellow Devil attacks his unstable nuclear core that both would be vaporized)
Durability: At most Multi-Continent level (Less durable then Mega Man[3] though he can take hits from him), Higher with ProtoShield (Allows him to completely block attacks from Mega Man and other enemies)
Striking Strength: At most Multi-Continent Class (Potency), Higher with Rage Power
Lifting Strength: Class G (Should be comparable to Mega Man, who was able to hold up Dr Wily's fortress at the end of Mega Man 5), Higher with Super Arm (Can obtain the Super Arm, which allows users like Mega Man to lift objects he previously couldn't lift. Can casually launch giant boulders going at high speeds from his buster)
Travel Speed: Massively Hypersonic (Can outrun black holes from Galaxy Man. Can keep pace with Mega Man, who can outrun black holes from Robot Masters such as Saturn and even Galaxy Man), Faster Than Light with Teleporters (Should scale to Mega Man's along with his own teleporter, where they are able to travel planets and solar systems in a short time frame[4], reaching this levels of speed)
Attack Speed: Massively Hypersonic (Can tag Mega Man who can tag and react to Duo who is capable of traveling through galaxies while doing his job and likely travels across the universe doing his job to destroy the Evil Energy)
Reaction Speed: Massively Hypersonic Can react to attacks from Mega Man who can tag and react to Duo who is capable of traveling through galaxies while doing his job and likely travels across the universe doing his job to destroy the Evil Energy)
Stamina: Essentially Limitless as long as they are powered by solar energy (All Robot Masters bodies are powered by solar energy, effectively giving them limitless stamina and ammo[5][6][7][8]) (Though due to having his solar energy based system exchanged with Dr. Wily's atomic power system, it causes him some trouble when it comes to performing at his peak ability, being only able to fight at full power for a short time[9])
Range: Standard Melee, Extended Melee with Proto Shield, Hundreds of Meters with certain weapons and his buster (Should be comparable to Mega Man's buster, which can shoot opponents an entire forest distance away), Interplanetary with Teleporters (All robot masters naturally display teleportation through teleporters interplanetary distances[10])
Intelligence: Genius Intelligence (Proto Man's AI allows him to instantly anaylze the weapon of another robot master and copy it, mastering it. He's showcased very creavtive ways to defeat other robot masters with his copied weapons. Despite being the oldest and by all technicalities inferior model, is able to hold his own against Mega Man with all of his copy abilities. Shown that if Mega Man wasn't around Proto Man can defeat and stop all of the Robot Masters from Mega Man 1)
Resistance to Extreme Heats, Extreme Colds, & Weather Manipulation (Robot Masters are made to withstand extreme terrains and weather conditions), Mind Manipulation and Metaphysics Manipulation (Soul Manipulation; Despite how active Robot Masters are they do not actually possess the feeling to think, feel, and make decisions of their own as this level of technology wasn't realized until the reploids of the X era. Along with Reploids having something closer to a human soul then any robot Robot Master has. Robot Masters have a "consciousness" though it is different from the standard humans consciousness as it's at the level of a "cognitive circuit" embedded inside each one of them[21]), Cosmic Radiations (All Robot Masters can breathe and survive in space just fine, with an entire game revolving around traveling through space[22]), Information Manipulation & Conceptual Manipulation (Can take hits from characters that can directly interact with, harm, and destroy a robots data, which all robots "true existences" rely on their data, thus as long as their data is stored they can be remade or come back if their data is specifically "SAVED". All data resides in the deep log of each game's data and information of the Mega Man Franchise and many other Capcom franchises, with it being stated that data makes up the characters' personality, memories are data pieces that can be used to materialize hunter programs and also have the feelings of the characters, their data is even what determines their own canonicity in reality, with all characters being considered data alongside all universes being made of data. With data further being explored through here), Plot Manipulation (As data determines one's canonicity in reality and all universes are made of data, one would need to fully change one's data in order to change their narrative. With data further being explored through here), Electricity Manipulation (Robot Masters are able to tank and survive attacks from electricity based Robot Masters attacks, even those with a weakness can survive hits from it), Heat Manipulation & Fire Manipulation (Robot Masters are able to tank and survive attacks from heat and fire based Robot Masters attacks, even those with a weakness can survive hits from it and survive the intense heats), Magma Manipulation (Robot Masters are able to tank and survive attacks from magma based Robot Masters attacks, even those with a weakness can survive hits from it), Ice Manipulation & Absolute Zero (Robot Masters are able to tank and survive attacks from ice based Robot Masters attacks, even those with a weakness can survive hits from it, even with ice as cold as absolute zero), Gravity Manipulation (Robot Masters are able to tank and survive attacks from gravity based Robot Masters attacks, even those with a weakness can survive hits from it), Black Holes (Robot Masters are able to tank and survive attacks from black hole based Robot Masters attacks, even those with a weakness can survive hits from it), Petrification (Robot Masters are able to tank and survive attacks from petrification based Robot Masters attacks, even those with a weakness can survive hits from it, with the petrification being potent enough to effect black holes), Acid Manipulation & Corrosion Inducement (Robot Masters are able to tank and survive attacks from acid & corrosive based Robot Masters attacks, even those with a weakness can survive hits from it), Transmutation (Robot Masters and others are unaffected by the effects of the the mystery tank, which turns all weak enemies on screen into extra lives), Space-Time Manipulation & BFR (Robot masters are able to tank and survive attacks from the likes of Centaur Flash, which creates a dimensional distortion where he warps space and sends an opponent into a black hole, with even Robot Masters that have a weakness to it surviving its hits and not being sent into a black hole. Robot Masters can also take hits from Cut Man who can cut through space itself and leave dimensional tears that he can jump in)
Item | Roll's description | Screws |
---|---|---|
1 UP | This is a 1 UP. It will give you an extra life. | 20 |
Energy Tank | This is an Energy Tank. It will completely restore your energy. | 30 |
Mystery Tank | This is a Mystery Tank. It will completely restore your energy level and your weapons' energy levels. It also has some other effects I don't know about. | 50 |
Eddie Call | This is the Eddie Call. Use this to call Eddie, and he'll bring you an item. It can only be used once. | 50 |
Beat Call | This is the Beat Call. If you have this item, Beat will come and save you when you fall into a hole. It can only be used once. I repeat, it can only be used one time! | 50 |
Energy Balancer | This is an Energy Balancer. When you pick up a weapon capsule, this item will restore energy to the weapon with the lowest energy level. This is quite a handy item to have. | 100 |
Guard Power Up | This is a Guard Power Up. When you use it, you'll take half the usual damage for that stage. | 100 |
Shock Guard | This is a Shock Guard. This item will protect you if you make contact with any spikes. It can only be used once. I repeat, it can only be used one time! | 50 |
Costume | This is a costume. Would you like to see my favorite styles? | 200 |
Book of Hairstyles | This is a Book of Hairstyles. Even guys should try to look their best once in a while. | 20 (Both swap) |
Mega Man's Helmet | This is Mega Man's Helmet. You can go back to your old-school style anytime. |
Item | Description | Screws | ||
---|---|---|---|---|
Mega Man | Proto Man | Bass | ||
1 UP | Grants the player an extra life. | 20 | 30 | |
Energy Tank | Restores the player's energy completely. Can be used on the item screen. | 30 | 40 | |
Weapon Tank | Restores the energy of special weapons you have selected. Can be used on the item screen. | 30 | 40 | |
Mystery Tank | Restores the player's energy completely as well as the energy to all special weapons. It might have some other unknown effects. Can be used on the item screen. | 50 | N/A | |
Guard Power Up | Reduces the damage you take by half for one stage. Can be used on the item screen. | 50 | ||
Eddie Call / Treble Item | Brings you special items when used. Can be used on the item screen. | 10 | N/A | 20 |
Beat Call / Treble Rescue | Automatically saves you when you fall into a hole. It can only be used once. | 20 | 30 | |
Shock Guard | Automatically protects your body if you make contact with spikes. It can only be used once. | 20 | 30 | |
Energy Balancer | Restores energy to the weapon with the lowest energy level when you pick up a weapon capsule. | 100 | 150 | |
Book of Hairstyles | Even guys should try to look their best once in a while! But looking your best will double the damage you take. | 20 (Both swap) | N/A | |
Mega Man Helmet | When you tire of showing off, you can go back to your old-school style. |
*Big Bang Strike: An energy blast of tremendous power. This attack is very dangerous to Proto Man, however, as it severely drains his energy. It's used in Mega Man & Bass to destroy King's strong shield.
*Atomic Fire: Atomic Fire is the Special Weapon obtained after Heat Man's defeat. It uses a compression type blaster that generates explosive energy. It is noted to have heat hotter then the sun.
*Air Shooter: Air Shooter is Air Man's Special Weapon. It causes air to become tornadoes, being used to fire several small whirlwinds that spread out and rise upward, making it an effective weapon against airborne enemies. Formerly, the Air Shooter's system was used in a kite flying attempt that apparently failed.
*Black Hole Bomb: Black Hole Bomb is Galaxy Man's Special Weapon in Mega Man 9. Mega Man (or Proto Man) fires a small orb that can be controlled with the directional pad up and down. It can be detonated by using the fire button, which creates a black hole that pulls nearby enemies and enemy projectiles to it. It can suck in almost any small or medium-sized enemy, regardless of if they're invulnerable to the Mega Buster or are temporarily invulnerable -including minions summoned by bosses such as Splash Woman and Hornet Man-, which instantly defeats them, as well as suck in most projectiles, also including the ones shot by many bosses like the Wily Machine and Wily Capsule. Enemies too large to be sucked in will take four points of damage instead, though will only take damage again if they are outside the blast radius after they have previously taken damage. Only one black hole can be present on-screen at once.
*Chill Spike: Chill Spike, also known as Chilled Spike in Japan, is Chill Man's special weapon from Mega Man 10. This weapon launches a special freezing gel which flies in a parabolic trajectory. An enemy hit by this liquid may freeze and become unable to move, similar to the effects of the Ice Slasher. The gel freezes when it strikes the ground or wall and forms razor-sharp icicles on the spot where it landed, which can be used as a trap. Aside from the Wily Capsule and Sprinklans, enemies weak to Chill Spike are only weak to the trap portion of the weapon. Chill Spike can also damage some of the enemies otherwise invulnerable to normal weapons.
Standard Tactics: Proto will use his Proto Shield to block incoming attacks while shooting attacks from his Proto Buster and moving around, he will use any copy abilities in his disposal that best fit the situation along with copying the enemies ability if he is able too.
Weaknesses: It's noted that due to his body not being designed for combat, he suffers from weak stamina[24]. If his unstable nuclear core is attacked, he will self-destruct, vaporizing himself along with the target. If his data is corrupted, he will be incapable of coming back.
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