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Amy Rose (Chronicles): Difference between revisions
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==Notable Techniques== | ==Notable Techniques== | ||
*'''Blow Kiss:''' Blow Kiss is a POW move used by Amy Rose in ''Sonic Chronicles: The Dark Brotherhood''. When performing this move, Amy blows a kiss to an ally, empowering them. When performing Blow Kiss, Amy walks up in front of her team and blows a kiss to anyone on her side of the battlefield in order to encourage them to do their best. When doing so, a line of red lips moves from Amy to her target, who will then show red hearts when the line touches him/her. | *'''Blow Kiss:''' Blow Kiss is a POW move used by Amy Rose in ''Sonic Chronicles: The Dark Brotherhood''. When performing this move, Amy blows a kiss to an ally, empowering them. When performing Blow Kiss, Amy walks up in front of her team and blows a kiss to anyone on her side of the battlefield in order to encourage them to do their best. When doing so, a line of red lips moves from Amy to her target, who will then show red hearts when the line touches him/her. | ||
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*'''Tarot Draw:''' Tarot Draw is a POW move used by Amy Rose in ''Sonic Chronicles: The Dark Brotherhood''. When performing this move, Amy foresees the future with her tarot deck, cursing a single foe. When performing Tarot Draw, Amy walks up in front of her opponent, where she then pulls out a card from her tarot deck in front of her and uses it to predict the future. After that, Amy returns to her team position. | *'''Tarot Draw:''' Tarot Draw is a POW move used by Amy Rose in ''Sonic Chronicles: The Dark Brotherhood''. When performing this move, Amy foresees the future with her tarot deck, cursing a single foe. When performing Tarot Draw, Amy walks up in front of her opponent, where she then pulls out a card from her tarot deck in front of her and uses it to predict the future. After that, Amy returns to her team position. | ||
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==Other== | ==Other== | ||
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[[Category:Vehicular Masters]] | [[Category:Vehicular Masters]] | ||
[[Category:Social Influencers]] | [[Category:Social Influencers]] | ||
[[Category: | [[Category:Acrobatics Users]] | ||
[[Category:Multiple Jumps Users]] | [[Category:Multiple Jumps Users]] | ||
[[Category:Regeneration Users]] | [[Category:Regeneration Users]] | ||
[[Category:Acausal Characters]] | [[Category:Acausal Characters]] | ||
[[Category:Acausality Users]] | |||
[[Category:Flight Users]] | [[Category:Flight Users]] | ||
[[Category:Creation Users]] | [[Category:Creation Users]] |
Revision as of 04:46, 15 November 2024
Articles About Amy Rose
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Main Continuity | Main Timeline |
Alternate Continuity | Chronicles - Sonic Boom - Sonic X - Sonic the Comic - Pre-Genesis Archie Comics - Post-Genesis Archie Comics |
Background
Amy Rose is a pink hedgehog with a big heart and an unrelenting yearning for Sonic's affection on her own terms. Though generally good natured, she gets hot-headed when riled, and her weapon of choice, the Piko-Piko Hammer, can always be relied upon to make her feelings clear. She missed Sonic while he was away, but a lot can change over time.
In combat, Amy Rose has the second highest damage power in the game, and medium armor. She is quick enough to attack twice per round, and her special abilities are valuable for weakening enemies and strengthening her teammates.
General Information
Name: Amy Rose
Origin: Sonic Chronicles: The Dark Brotherhood
Sex: Female
Age: 12 (Her Heroes self is officially listed as 12)
Classification: Animal
Species: Hedgehog
Occupation: None
Status: Alive
Alignment: Chaotic Good (Like her canon counterpart, holds similar ideals to Sonic the Hedgehog)
Codex Statistics
Tier: 7-C
Cardinality: Finite
Dimensionality: 3-D
Attack Potency: Town level (The events of Sonic Heroes have happened in the Sonic Chronicles continuity. Could fight and defeat Sonic the Hedgehog while he was holding back. Sonic, alongside Tails and Knuckles, destroyed a large base. Can fight alongside Sonic), Higher with Ichikoro Gauge (The Ichikoro Gauge is an energy gauge for powering up Special Moves, when used the user can defeat an opponent in one hit)
Durability: Town level, rings makes her incredibly difficult to kill
Striking Strength: Town Class
Lifting Strength: Class M (Contributed 1/4th of effort into stopping a train, which weigh around 4000 to 20000 tons. Can overpower an alligator attempting to close their mouth who have a bite force of over 13000 newtons. Can easily lift and throw her hammer around)
Travel Speed: Unknown normally (Has been consistently portrayed to not be able to catch a casual Sonic), Supersonic with Amy Dash (Developed a quick dash she uses to chase after Sonic)
Attack Speed: Relativistic (Can tag Sonic who can somewhat dodge pseudo-lasers from Eggrobos and pseudo-lasers from the Hotaru, which travel in straight lines and generate conventional light in the darkness)
Reaction Speed: Relativistic
Stamina: Superhuman (The entirety of Sonic Heroes takes place in three days team Rose can go through all of their stages and obstacles without showing any signs of tiring), Higher with Economizer (The Economizer, boosts the wearer's energy, reducing POW moves by 1)
Range: Standard Melee, Extended Melee with Piko Piko Hammer. Tens of Meters with whirlwind
Intelligence: Gifted Intelligence (Helped Sonic to thwart and beat Eggman several times who is confirmed to have an IQ of 300, using various movesets across her adventures such as fighting styles)
Knowledge: Expert level
Powers and Techniques
Added Invulnerability, Energy Boost, Statistics Amplification, Healing, and Energy Absorption (They can restore your energy for your abilities and Super/Hyper form. They allow one to survive lethal attacks from far stronger foes)
Enhanced Martial Arts (With Nocturne Blade, is infused with the ultimate martial skills), Accelerated Development (Other; Combat Abilities. With Prune Juice, improves combat abilities), Regeneration (Mid-Low. With Refresher, regenerates 5% of maximum health per round, regenerating from stab wounds and such), Precognition (Type 2; With Psychic Water, a rare concoction capable of providing heightened premonition for short periods), Statistics Amplification (With boxing gloves, increases power and attack by +1. With cloth gloves, increases attack by +1. With cursed gloves, increases power by +6 but lowers defense and attack by -2. With golden gloves, increases power by +1 and attack/defense by +2. With gritty gloves, increases power and armor by +2, but decreases defense by -2. With lucky gloves, increases attack by +1 and luck by +2. With mirror gloves, increases attack and defense by +1. With polymer gloves, increases power and armor by +1. With power gloves, increases power by +5, but decreases attack by -2. With rubber gloves, increases power and attack by +2, and defense by +1. With sparkly gloves, increases power by +3 and attack by +1. With Work Gloves, increases power by +1. With alloy slippers, increases armor by +3 and defense by +1. With light slippers, increases armor and defense by +1. With Nimble Slippers, increases armor by +1 and defense by +2. With spiked slippers, increases armor by +1 and power by +2. With tough slippers, increases armor by +4, but reduces defense by -2. With Chao Print Dress, increases by power +2. With Kron Hammer, increases power by +10. With nocturne blade, increases attack by +4. With clover juice, increases luck by +10. With iron tonic, made with medicine capable of toughening the skin for short periods. With POW candy, increases POW points by +5. With POW drink, increases POW points by +50. With POW Gum, increases POW points by +10. With rock salt, a rare earth extract capable of raising one's raw strength for short periods. With speed bar, made with medicine capable of boosting one's reflexes for short periods of time, increasing speed by +10), Earth Manipulation (With Earth Ring, gives the earth elemental damage to basic attacks), Ice Manipulation (With Ice Ring, infuses the power of subzero colds into basic attacks, giving them ice elemental damage), Lightning Manipulation (With lightning ring, infused with the power of raw lightning, giving basic attacks lightning elemental damage), Water Manipulation (With the water ring, a ring infused with the power of tidal fury giving water elemental damage to basic attacks), Wind Manipulation (With the wind ring, a ring infused with the power of a hurricane giving wind elemental damage to basic attacks), Fear Manipulation (With the Spooky Charm, causes fear in enemies, causing them to flee), Teleportation (With the voxai teleporter), Forcefield Creation (With Zoah Shield, an energy shield infused with invulnerability), Purification (With antidote, curative elixir that removes all bad status effects. With cure all spray, does the same effect as the antidote, but to all party members), Healing (With health leaf, restores health by +100 HP. With Health Root, restores health by +250 HP. With health seed, restores health by +50 HP. With med emitter, an alien device that produces an energy pulse that heals all party members by +250 HP. With Revival Ring, a ring with the power to put the fallen back on their feet. With Ring of Life, a ring with the power to put the fallen back into fighting shape), Power Bestowal (With Refresher Wave, an alien device that produces an energy pulse that invigorates all party members), Restoration (With refresher, recovers 1 POW point at the end of each round), Limited Statistics Reduction (With bug spray, a potent pesticide for pesky critters of the insect variety), Resistance Manipulation (With immunity booster, can grant immunities to oneself for a short period of time), Limited Radar Sensing (With Eggman Detector, a device that detects Eggman's electronic signature), Forcefield Negation (With pattern generator, a device that generates code patterns that interfere with energy fields).
Resistance to Status Effect Inducement (With the Immunity Idol, makes one immune to afflictions)
Equipment
This dropdown contains the equipment for Amy. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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GlovesShoesAccessoriesAccessories are equipment that can provide a variety of different effects, such as increasing stats or providing buffs. ConsumablesQuest Items
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Notable Techniques
- Blow Kiss: Blow Kiss is a POW move used by Amy Rose in Sonic Chronicles: The Dark Brotherhood. When performing this move, Amy blows a kiss to an ally, empowering them. When performing Blow Kiss, Amy walks up in front of her team and blows a kiss to anyone on her side of the battlefield in order to encourage them to do their best. When doing so, a line of red lips moves from Amy to her target, who will then show red hearts when the line touches him/her.
- Flower Power: Flower Power is a POW move used by Amy Rose, with the aid of Cream the Rabbit and Big the Cat, in Sonic Chronicles: The Dark Brotherhood. When performing this move, Amy teams up with Big and Cream to deliver a potent strike with her Piko Piko Hammer. This attack may leave the foe stunned. When performing Flower Power, Big first rushes up in front of the opponent where he falls down on his stomach, face first. Amy then moves up behind Big, while Cream gets behind Amy. As Cream then emits red hearts, Cream pushes Amy forward just as she jumps. Amy then lands on and bounces off Big's back, moving forward and higher into the air, where she then falls down and brings her Piko Piko Hammer down on the opponent in a downward swing. After that, Amy, Cream and Big return to the team positions.
- Low Blow: Low Blow is a POW move used by Amy Rose in Sonic Chronicles: The Dark Brotherhood. When performing this move, Amy jumps up and hits a foe with her Piko Piko Hammer. This attack may leave the foe vulnerable. When performing Low Blow, Amy moves up in front of the opponent and jumps into the air. As she falls down, Amy brings her Piko Piko Hammer down on the opponent in a downward swing, trying to hit the opponent at his/hers weakest point. After hitting the opponent, Amy then retreats to her team position.
- Spin Cycle: Spin Cycle is a POW move used by Amy Rose, with the aid of Cream the Rabbit, in Sonic Chronicles: The Dark Brotherhood. When performing this move, Amy has Cream lift her up, then spins her around before throwing her at a group of enemies. This attack cannot be avoided and can hit multiple enemies. When performing Spin Cycle, Amy and Cream move up in front of their opponent. Cream then flies directly up into the air in front of Amy until she reaches an appropriate height, before Amy jumps up and grab onto Cream's hands. Cream then begins to spin Amy around in mid-air, while Amy holds out her Piko Piko Hammer, before she throws Amy spinning into the opponent, where Amy strikes the opponent with her Piko Piko Hammer. Following that, Amy and Cream return to their team positions.
- Tantrum: Tantrum is a POW move used by Amy Rose in Sonic Chronicles: The Dark Brotherhood. When performing this move, Amy charges at an enemy, spinning like a tornado. This attack may leave the foe sluggish. When performing Tantrum, Amy walks up in front of her opponent, where she then starts to spin around herself with her Piko Piko Hammer at high speed, stirring up some pink wind currents, before she rams into the opponent, dealing a series of concussive hammer strikes. After that, Amy returns to her team position.
- Tarot Draw: Tarot Draw is a POW move used by Amy Rose in Sonic Chronicles: The Dark Brotherhood. When performing this move, Amy foresees the future with her tarot deck, cursing a single foe. When performing Tarot Draw, Amy walks up in front of her opponent, where she then pulls out a card from her tarot deck in front of her and uses it to predict the future. After that, Amy returns to her team position.
Other
Standard Tactics: She normally will use homing attacks and Piko Piko hammer. Along with her POW attacks.
Weaknesses: Is extremely obsessed with Sonic to the point that she’ll drop everything just to see him.
Note: In Sonic Chronicles, "attack" and "defenese" are not how powerful and durable one is, but rather, how much accuracy the user has and the level of their evasion.
Note 2: Sonic Chronicles is considered completely non-canon by Sega.
Battle Records
None.
None.
None.