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Starman: Difference between revisions

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{{#tag:tabber|
{{#tag:tabber|
{{!}}-{{!}}Starman Jr.=[[File:Starman Junior (Mother 1).png|right|300px]]
{{!}}-{{!}}Starman Jr.=[[File:Starman Junior (Mother 1).png|right|300px]]
{{Quote|It's been a long time, [[Buzz Buzz]]. You've been successful at foiling Master Giygas's plans. But... Buzz Buzz, you must now surrender. You're no longer a hero, but just a useless insect. I'll stomp you hard!}}
[[File:Yt5s.com - EarthBound (Mother 2) - Vs. Starman Junior (128 kbps).mp3|thumb|Otherwordly Foe]]
{{!}}-{{!}}Starman=[[File:Starman (Mother 1).png|right|300px]]
{{!}}-{{!}}Starman=[[File:Starman (Mother 1).png|right|300px]]
{{!}}-{{!}}Blue Starman=[[File:Blue Starman.png|right|300px]]
{{!}}-{{!}}Blue Starman=[[File:Blue Starman.png|right|300px]]
{{!}}-{{!}}Last Starman=[[File:Last Starman.png|right|300px]]}}
{{!}}-{{!}}Last Starman=[[File:Last Starman.png|right|300px]]}}
[[File:Y2mate.com - Battle With a Dangerous Foe MOTHER.mp3|thumb|Battle With a Dangerous Foe]]
|-|Mother 2=
|-|Mother 2=
{{#tag:tabber|
{{#tag:tabber|
Line 14: Line 17:
{{!}}-{{!}}Final Starman=[[File:Final Starman (Clay Model).webp|right|300px]]}}
{{!}}-{{!}}Final Starman=[[File:Final Starman (Clay Model).webp|right|300px]]}}
</tabber>
</tabber>
 
[[File:Yt5s.com - Battle Against a Machine (128 kbps).mp3|thumb|Battle Against a Machine]]
{{Quote|
{{Quote|
''You're much stronger *whirr* than our intelligence indicated... We were not *beep* prepared for that eventuality... The prophecy from the *click* Apple of Enlightenment may be true... But you must not *whirr* underestimate us.|Starman Deluxe to the Chosen Four}}
''You're much stronger *whirr* than our intelligence indicated... We were not *beep* prepared for that eventuality... The prophecy from the *click* Apple of Enlightenment may be true... But you must not *whirr* underestimate us.|Starman Deluxe to the Chosen Four}}


==Summary==
==Background==
'''Starman''' (スターマン sutāman) are enemies encountered in the Mother series. They are PSI wielding robots that serve as the primary soldiers in Giygas's army.
'''Starman''' (スターマン sutāman) are enemies encountered in the ''Mother series''. They are PSI wielding robots that serve as the primary soldiers in Giygas's army.
==General Information==
'''Name:''' Starman


==Powers and Stats==
'''Origin:''' [[Mother]]


'''[[Tiering System|Tier]]:''' '''Low 8-C''' | '''8-B''' | '''8-B''' | '''8-B''' | '''8-B'''
'''First Appearance:''' MOTHER 1


'''Name:''' Starman
'''Latest Appearance:''' MOTHER 2 (After the destruction of Starman base)
 
'''Company:''' [[Nintendo]], Hal Labaratory


'''Origin:''' [[Mother]]
'''Creator:''' Shigesato Itoi


'''Sex:''' Sexless
'''Sex:''' Sexless
'''Sexuality:''' '''Asexual'''


'''Age:''' Unknown
'''Age:''' Unknown
Line 35: Line 44:
'''Classification:''' Robot
'''Classification:''' Robot


'''[[Attack Potency]]:''' '''Small Building level+''' (The power of its PSI is comparable to the [https://vsbattles.fandom.com/wiki/User_blog:GiverOfThePeace/Mother_3_sucks self destruction of the Territorial Oak]) | '''City Block level''' (Can damage the main cast of both Mother 1 and Mother 2) | '''City Block level''' (Stronger than regular Starmen) | '''City Block level''' (Much stronger than regular Starmen. Runs the Stonehenge Base) | '''City Block level''' (Are the most powerful Starmen in Giygas's army. Can use PK Starstorm Omega)
'''Species:''' Starman
 
'''[[State of Being]]:''' '''Regular'''
 
'''[[Physiology]]:''' '''Robot Physiology'''


'''[[Dimensionality]]:''' '''3-D'''
'''Occupation:''' Giygas' Soldiers


'''[[Speed|Travel Speed]]:''' '''Unknown'''  | '''Unknown''' | '''Unknown''' | '''Unknown''' | '''Unknown'''
'''Ranking:''' Soldier


'''[[Speed|Combat Speed]]:''' '''Speed of Light''' (Can fight Buzz Buzz) | '''FTL''' (Can fight against the main cast of Mother 1 and Mother 2) | '''FTL''' (Superior to regular Starmen) | '''FTL''' (Superior to regular Starmen) | '''FTL''' (Superior to regular Starmen)
'''Affiliations:''' [[Giygas]], [[Porky Minch]]


'''[[Reactions|Reaction Speed]]:''' '''Speed of Light''' (Can fight Buzz Buzz) | '''FTL''' (Can fight against the main cast of Mother 1 and Mother 2) | '''FTL''' (Superior to regular Starmen) | '''FTL''' (Superior to regular Starmen) | '''FTL''' (Superior to regular Starmen)
'''Enemies:''' [[Ninten]], [[Lloyd]], [[Ana]], [[Teddy]], [[Buzz Buzz]] ([https://youtu.be/s-vMlJiy-mQ?list=PL_sYhAj0WXRNAq14rcgKF7KZmGz8R3Xrh&t=1546 Starman Jr. was sent directly to kill Buzz Buzz]), [[Ness]], [[Paula]], [[Jeff Andonuts]], & [[Poo (MOTHER 2)|Poo]]


'''[[Lifting Strength]]:''' '''Unknown''' | '''Unknown''' | '''Unknown''' | '''Unknown''' | '''Unknown'''
'''[[Status]]:''' '''Unknown''' (There are likely no Starmen left after the deactivation of their base and the defeat of Giygas at the hands of the Chosen Four)


'''[[Striking Strength]]:''' '''Unknown''' (Starmen do not fight physically) | '''Unknown''' | '''Unknown''' | '''Unknown''' | '''Unknown'''
'''[[Alignment]]:''' '''Lawful Neutral''' (Strictly follows under Giygas's orders and their programmings, though possesses a consciousness due to wielding PSI)


'''[[Durability]]:''' '''Small Building level+''' (Can endure attacks from [[Buzz Buzz]]) | '''City Block level''' (Can endure attacks from the main cast of both Mother 1 and Mother 2) | '''City Block level''' (Superior to regular Starmen) | '''City Block level''' (Far superior to regular starmen) | '''City Block level''' (Can endure attacks from the Chosen Four at their strongest)
'''[[Threat Level]]:''' '''Global Threats''' (Members of [[Giygas]] army, and terrorizes the entire earth)


'''[[Stamina]]:''' Very High
==Codex Statistics==
'''Key:''' '''Starman Junior''' | '''Starman and Starman Super''' | '''Blue Starman and Last Starman''' | '''Starman Deluxe''' | '''Ghost of Starman and Final Starman'''


'''[[Range]]:''' Hundreds of Meters (Their lasers should be comparable to that of Jeff's laser guns. Can use PSI) | Hundreds of Meters | Hundreds of Meters | Hundreds of Meters, possibly Higher (PK Starstorm is said to "shake off the stars") | Hundred of Meters, possibly Higher
'''[[Tiering System|Tier]]:''' '''9-A''' | '''8-C''' | '''8-C''' | '''8-C''' | '''8-C'''


'''[[Hax|Powers and Abilities]]:'''  
'''[[Cardinality]]:''' '''Finite'''
<tabber>
|-|Shared Abilities=[[Superhuman Physical Characteristics]], [[Genius Intelligence]], [[Self-Sustenance]] (Types 1, 2, and 3. Starmen are robots and do not require traditional sustenance), [[Mind Manipulation|PSI]], [[Energy Manipulation]] (Can fire beams and manipulate psychic energy), [[Durability Negation]] (PK Beam Gamma can destroy a target in one hit), [[Sound Manipulation]] and [[Madness Manipulation]] ([https://youtu.be/YKFk5qreVnM?t=1087 Can create a noise frequency that drives animals insane and causes them to attack])
|-|Specific Abilities='''Starman Jr.:''' [[Elemental Manipulation]], [[Fire Manipulation]] (Can use PK Fire), [[Heat Manipulation]], and [[Air Manipulation]] (Can use PK Freeze)


'''Starman:''' [[Forcefield Creation]] (Can use Shield Alpha), [[Absorption]] (Can use PSI Magnet), [[Statistics Amplification]] with the Sudden Guts Pill (Doubles the Guts stat)
'''[[Dimensionality]]:''' '''3-D'''


'''Starman Super:''' [[Healing]], [[Purification]], and [[Resurrection]] (Healing can remove various status effects, including colds, sunstroke, sleep, poison, nausea, crying, strangeness, paralysis, [[Petrification|diamondization]], as well as unconsciousness and death. Capable of bringing back machines, ghosts, non-living targets, and abstract entities in addition to living beings, even if the target has been completely destroyed or has faded into thin air), [[Forcefield Creation]] and [[Attack Reflection]] (Can use PSI Shield Beta, which completely reflects all PSI attacks), [[Summoning]] (Can call other Starmen for reinforcements)
'''[[Attack Potency]]:''' '''Room level''' ([https://youtu.be/s-vMlJiy-mQ?list=PL_sYhAj0WXRNAq14rcgKF7KZmGz8R3Xrh&t=1575 Has PSI on the level of fire Beta], which is PSI above the level of post-Peaceful Rest Valley enemies, including the [[Territorial Oak]], who [https://www.greenmiletrees.co.uk/tree-size-guide/#:~:text=As%20a%20very%20rough%20guide,will%20be%20around%205%20metres. is around 4.5 to 5 meters] [https://www.youtube.com/watch?v=6RhPu98NPVY&t=23s making its self-destruction] [[How_to_Handle_Calculations#Nuclear_Explosions|which would be around this levels of energy]]) | '''Building level''' ([https://youtu.be/lh18aVgouWg?t=460 Can damage] [[Ninten|the]] [[Lloyd|main]] [[Ana|cast]] of MOTHER 1 [https://youtu.be/_PxfKUsGatI?list=PL_sYhAj0WXRNAq14rcgKF7KZmGz8R3Xrh&t=689 and the][[Ness|cast]] [[Jeff Andonuts|of]] [[Paula|MOTHER]] [[Poo (Mother)|2]], post-Summers, where [https://youtu.be/xNzFK9fbhSU?t=113 Ness and co. fought and defeated the] Kraken, [https://youtu.be/xNzFK9fbhSU?t=107 who massively dwarfs an entire ship in size]) | '''Building level''' (Stronger than regular Starmen) | '''Building level''' (Much stronger than regular Starmen. Runs the Stonehenge Base) | '''Building level''' (Are the most powerful Starmen in Giygas's army. Can use PK Starstorm Omega)


'''Starman Deluxe:''' [[Forcefield Creation]] and [[Attack Reflection]] (Can use PSI Shield Beta, which completely reflects all PSI attacks), [[Summoning]] (Can call Starmen and Starman Super for reinforcements)
'''[[Durability]]:''' '''Room level''' ([https://youtu.be/s-vMlJiy-mQ?list=PL_sYhAj0WXRNAq14rcgKF7KZmGz8R3Xrh&t=1575 Can endure attacks from] [[Buzz Buzz]]) | '''Building level''' (Can endure attacks from the main cast of both Mother 1 and Mother 2) | '''Building level''' (Superior to regular Starmen) | '''Building level''' (Far superior to regular starmen) | '''Building level''' (Can endure attacks from the Chosen Four at their strongest)


'''Ghost of Starman:''' [[Incorporeality]] and [[Intangibility]] (Exists as spirits of defeated Starmen)
'''[[Striking Strength]]:''' '''Unknown''' (Starmen do not fight physically) | '''Unknown''' | '''Unknown''' | '''Unknown''' | '''Unknown'''


'''Final Starman:''' [[Healing]], [[Purification]], and [[Resurrection]] (Healing can remove various status effects, including colds, sunstroke, sleep, poison, nausea, crying, strangeness, paralysis, [[Petrification|diamondization]], as well as unconsciousness and death. Capable of bringing back machines, ghosts, non-living targets, and abstract entities in addition to living beings, even if the target has been completely destroyed or has faded into thin air), [[Forcefield Creation]] and [[Attack Reflection]] (Can use PSI Shield Beta, which completely reflects all PSI attacks), [[Status Effect Inducement]] and [[Mind Manipulation]] (Can inlfict strangeness on enemies with Brainshock, which causes them to sometimes attack themselves or their allies
'''[[Lifting Strength]]:''' '''Unknown''' | '''Unknown''' | '''Unknown''' | '''Unknown''' | '''Unknown'''
|-|Resistances=
'''Starman Jr.:''' [[Fire Manipulation]] (Only takes 25% damage from Fire), [[Heat Manipulation]] and [[Air Manipulation]] (Only takes 25% damage from Freeze), [[Light Manipulation]] and [[Durability Negation]] (Immune to Flash), [[Mind Manipulation]] (Brainshock is only 50% effective), [[Paralysis Inducement]] (Immune to Paralysis), [[Sleep Manipulation]] (Hypnosis is only 10% effective)


'''Starman:''' [[Fire Manipulation]] (Only takes 75% damage from Fire), [[Heat Manipulation]] and [[Air Manipulation]] (Only takes 75% damage from Freeze), [[Light Manipulation]] and [[Durability Negation]] (Flash is only 10% effective), [[Mind Manipulation]] (Brainshock is only 10% effective), [[Paralysis Inducement]] (Paralysis is only 10% effective), [[Sleep Manipulation]] (Hypnosis is only 50% effective)
'''[[Speed|Travel Speed]]:''' '''Unknown'''  | '''Unknown''' | '''Unknown''' | '''Unknown''' | '''Unknown'''


'''Starman Super:''' [[Fire Manipulation]] (Only takes 75% damage from Fire), [[Heat Manipulation]] and [[Air Manipulation]] (Only takes 75% damage from Freeze), [[Light Manipulation]] and [[Durability Negation]] (Flash is only 10% effective), [[Mind Manipulation]] (Brainshock is only 10% effective), [[Paralysis Inducement]] (Paralysis is only 10% effective), [[Sleep Manipulation]] (Hypnosis is only 50% effective)
'''[[Speed|Attack Speed]]:''' At least '''Transonic''' ([https://youtu.be/s-vMlJiy-mQ?list=PL_sYhAj0WXRNAq14rcgKF7KZmGz8R3Xrh&t=1575 Can fight] [[Buzz Buzz]]) | At least '''Transonic''' (Can fight against the main cast of Mother 1 and Mother 2) | At least '''Transonic''' (Superior to regular Starmen) | At least '''Transonic''' (Superior to regular Starmen) | At least '''Transonic''' (Superior to regular Starmen)


'''Starman Deluxe:''' [[Fire Manipulation]] (Only takes 75% damage from Fire), [[Heat Manipulation]] and [[Air Manipulation]] (Only takes 50% damage from Freeze), [[Light Manipulation]] and [[Durability Negation]] (Immune to Flash), [[Mind Manipulation]] (Brainshock is only 50% effective), [[Paralysis Inducement]] (Paralysis is only 10% effective), [[Sleep Manipulation]] (Hypnosis is only 10% effective)
'''[[Reactions|Reaction Speed]]:''' At least '''Transonic''' (Can fight [[Buzz Buzz]]) | At least '''Transonic''' (Can fight against the main cast of Mother 1 and Mother 2) | At least '''Transonic''' (Superior to regular Starmen) | At least '''Transonic''' (Superior to regular Starmen) | At least '''Transonic''' (Superior to regular Starmen)


'''Ghost of Starman:''' [[Fire Manipulation]] (Only takes 75% damage from Fire), [[Heat Manipulation]] and [[Air Manipulation]] (Only takes 75% damage from Freeze), [[Light Manipulation]] and [[Durability Negation]] (Flash is only 10% effective), [[Mind Manipulation]] (Brainshock is only 10% effective), [[Paralysis Inducement]] (Paralysis is only 10% effective), [[Sleep Manipulation]] (Hypnosis is only 50% effective)
'''[[Stamina]]:''' '''Very High'''


'''Final Starman:''' [[Fire Manipulation]] (Only takes 50% damage from Fire), [[Heat Manipulation]] and [[Air Manipulation]] (Only takes 50% damage from Freeze), [[Light Manipulation]] and [[Durability Negation]] (Flash is only 10% effective), [[Mind Manipulation]] (Brainshock is only 10% effective), [[Paralysis Inducement]] (Paralysis is only 50% effective), [[Sleep Manipulation]] (Hypnosis is only 50% effective)
'''[[Range]]:''' '''Standard Melee Range''', '''Hundreds of Meters''' with Lasers & PSI (Their lasers should be comparable to that of Jeff's laser guns. Can use PSI) | '''Standard Melee Range''', '''Hundreds of Meters''' with Lasers & PSI | '''Standard Melee Range''', '''Hundreds of Meters''' with Lasers & PSI | '''Standard Melee Range''', '''Hundreds of Meters''', possibly '''Higher''' with lasers and PSI (PK Starstorm is said to "shake off the stars") | '''Standard Melee Range''', '''Hundreds of Meters''', possibly '''Higher''' with lasers and PSI
</tabber>


'''[[Standard Equipment]]:''' Sudden Guts Pill
'''[[Intelligence]]:''' [[Genius Intelligence|'''Genius''']] (Capable of using PSI. The strongest Starmen are able to use PK Starstorm, a technique that is [https://www.youtube.com/watch?v=Uw1lzgUYmNQ&t=5290s implied to only be learnable after a higher level of intelligence is reached])
----
==[[Powers and Techniques]]==
<tabber>
|-|Shared Abilities=
{{#tag:tabber|
{{!}}-{{!}}Innate Abilities=
'''[[Superhuman Physical Characteristics]]''', '''[[Genius Intelligence]]''', '''[[Self-Sustenance]]''' (Respiratory, Nutritional, & Restful; [https://legendsoflocalization.com/earthbound/stonehenge/#clink-clank Starmen are robots and do not require traditional sustenance]), '''[[Time Travel]]''' ([https://youtu.be/s-vMlJiy-mQ?list=PL_sYhAj0WXRNAq14rcgKF7KZmGz8R3Xrh&t=1546 Starman Jr. came from the distant future]), '''[[Energy Manipulation]]''' ([https://wikibound.info/wiki/Starman_Jr.#Attacks Can fire beams and manipulate psychic energy]), '''[[Sound Manipulation]]''' and '''[[Madness Manipulation]]''' ([https://youtu.be/YKFk5qreVnM?t=1087 Can create a noise frequency that drives animals insane and causes them to attack])
{{!}}-{{!}}With PSI=
{{#tag:Tabber|
{{!}}-{{!}}Innate PSI Abilities=
'''[[Energy Manipulation]]''' ([https://wikibound.info/wiki/PSI PSI is the manipulation of psionic energy], [https://wikibound.info/wiki/PSI#Memo_description being described as a mysterious and useful power]<ref>"PSI is a mysterious and useful power that can replenish your energy or even assist in your transportation needs. Using PSI will deplete your PP." MOTHER 3 Memo Description</ref>), '''[[Telekinesis]]''' ([https://youtu.be/A_rDgtOOMV0?list=PLMrpfY5oU1DangphC_B2N6x8uhacQ5TCa&t=703 PSI Users such as Ninten can use their psi to telekinetically unbend a spoon], [https://youtu.be/PM1DGLHpiM0?list=PL_sYhAj0WXRNAq14rcgKF7KZmGz8R3Xrh&t=114 along with Ness as an infant being able to telekinetically move his baby bottle]), '''[[Telepathy]]''' (PSI users all naturally share PSI Telepathy, [https://youtu.be/ZJe-ZWsz7QY?list=PLF592D707726298B7&t=453 Ninten uses this to be able to read minds and speak to animals], [https://youtu.be/2AtB2gZFOMQ?list=PL_sYhAj0WXRNAq14rcgKF7KZmGz8R3Xrh&t=249 Paula uses it to telepathically call to Ness in her dreams], [https://youtu.be/OiezFQBiXMo?list=PL_sYhAj0WXRNAq14rcgKF7KZmGz8R3Xrh&t=1353 along with telepathically speak to other members of the Chosen Four from across towns or even continents]. [https://youtu.be/laH3UaV7VAQ?list=PLMrpfY5oU1DangphC_B2N6x8uhacQ5TCa&t=269 The ability seems to be universal to all PSI users as their consciousness no matter their age is fully aware and can speak with people]), Limited '''[[Power Bestowal]]''' ([https://youtu.be/laH3UaV7VAQ?list=PLMrpfY5oU1DangphC_B2N6x8uhacQ5TCa&t=269 PSI users can give PSI abilities to other PSI users, such as when an infant used their mind to give Ninten PSI Teleport], [https://youtu.be/IYuS2-EnUnw?t=2409 or when the Chosen Four taught a monkey how to use PSI Teleport]).
<br>
'''[[Resistance]]''' to '''[[Mind Manipulation]]''' ([https://youtu.be/laH3UaV7VAQ?list=PLMrpfY5oU1DangphC_B2N6x8uhacQ5TCa&t=269 The natural PSI users consciousness is already matured and able to defend against other mental attacks])
{{!}}-{{!}}Unique PSI=
'''[[Durability Negation]]''' ([https://wikibound.info/wiki/Starman_Jr.#Attacks PK Beam Gamma can destroy a target in one hit]),
}}
}}
|-|Specific Abilities=
'''Starman Jr.'''
{{#tag:Tabber|
{{!}}-{{!}}Innate Abilities=
'''[[Energy Manipulation]]''' ([https://wikibound.info/wiki/Starman_Jr.#Attacks Can fire beams and manipulate psychic energy]).
<br>
'''[[Resistance]]''' to '''[[Fire Manipulation]]''' ([https://wikibound.info/wiki/Starman_Jr. Only takes 25% damage from Fire]), '''[[Heat Manipulation]]''' and '''[[Air Manipulation]]''' ([https://wikibound.info/wiki/Starman_Jr. Only takes 25% damage from Freeze]), '''[[Light Manipulation]]''' and '''[[Durability Negation]]''' ([https://wikibound.info/wiki/Starman_Jr. Immune to Flash]), '''[[Mind Manipulation]]''' ([https://wikibound.info/wiki/Starman_Jr. Brainshock is only 50% effective]), '''[[Paralysis Inducement]]''' ([https://wikibound.info/wiki/Starman_Jr. Immune to Paralysis]), '''[[Sleep Manipulation]]''' ([https://wikibound.info/wiki/Starman_Jr. Hypnosis is only 10% effective])
{{!}}-{{!}}Unique PSI='''[[Elemental Manipulation]]''',  '''[[Durability Negation]]''' ([https://wikibound.info/wiki/Starman_Jr.#Attacks PK Beam Gamma can destroy a target in one hit]), '''[[Fire Manipulation]]''' ([https://youtu.be/s-vMlJiy-mQ?list=PL_sYhAj0WXRNAq14rcgKF7KZmGz8R3Xrh&t=1575 Can use PK Fire]), '''[[Heat Manipulation]]''', and '''[[Air Manipulation]]''' ([https://youtu.be/Ls1sI_tsvII?t=258 Can use PK Freeze])
}}


'''[[Intelligence]]:''' [[Genius Intelligence|Genius]] (Capable of using PSI. The strongest Starmen are able to use PK Starstorm, a technique that is [https://www.youtube.com/watch?v=Uw1lzgUYmNQ&t=5290s implied to only be learnable after a higher level of intelligence is reached])
'''Starman'''
{{#tag:Tabber|
{{!}}-{{!}}Innate Abilities=
'''[[Energy Projection]]''' ([https://wikibound.info/wiki/Starman#EarthBound Can fire a beam of energy]), '''[[Statistics Amplification]]''' ([https://wikibound.info/wiki/Starman#EarthBound With the Sudden Guts Pill, doubles the Guts stat]).
<br>
'''[[Resistance]]''' to '''[[Fire Manipulation]]''' ([https://wikibound.info/wiki/Starman#EarthBound Only takes 75% damage from Fire]), '''[[Heat Manipulation]]''' and '''[[Air Manipulation]]''' ([https://wikibound.info/wiki/Starman#EarthBound Only takes 75% damage from Freeze]), '''[[Light Manipulation]]''' and '''[[Durability Negation]]''' ([https://wikibound.info/wiki/Starman#EarthBound Flash is only 10% effective]), '''[[Mind Manipulation]]''' ([https://wikibound.info/wiki/Starman#EarthBound Brainshock is only 10% effective]), '''[[Paralysis Inducement]]''' ([https://wikibound.info/wiki/Starman#EarthBound Paralysis is only 10% effective]), '''[[Sleep Manipulation]]''' ([https://wikibound.info/wiki/Starman#EarthBound Hypnosis is only 50% effective])
{{!}}-{{!}}Unique PSI=  '''[[Forcefield Creation]]''' ([https://wikibound.info/wiki/Starman#EarthBound Can use Shield Alpha]), '''[[Absorption]]''' ([https://wikibound.info/wiki/Starman#EarthBound Can use PSI Magnet])
}}


'''Standard Tactics:''' Most Starmen tend to attack by either firing beams of energy or using PK Beam. Stronger Starman types use their beams in addition to other PSI, with some being able to call for reinforcements as well. The Ghost of Starman in particular always leads with PK Starstorm Alpha, then it will wait for three turns and use Starstorm Omega
'''Starman Super'''
{{#tag:Tabber|
{{!}}-{{!}}Innate Abilities=
'''[[Energy Projection]]''' ([https://wikibound.info/wiki/Starman_Super Can fire a beam of energy]), '''[[Summoning]]''' ([https://wikibound.info/wiki/Starman_Super Can call other Starmen for reinforcements]).
<br>
'''[[Resistance]]''' to '''[[Fire Manipulation]]''' (Only takes 75% damage from Fire), '''[[Heat Manipulation]]''' and '''[[Air Manipulation]]''' (Only takes 75% damage from Freeze), '''[[Light Manipulation]]''' and '''[[Durability Negation]]''' (Flash is only 10% effective), '''[[Mind Manipulation]]''' (Brainshock is only 10% effective), '''[[Paralysis Inducement]]''' (Paralysis is only 10% effective), '''[[Sleep Manipulation]]''' (Hypnosis is only 50% effective)
{{!}}-{{!}}Unique PSI='''[[Healing]]''', '''[[Purification]]''', and '''[[Resurrection]]''' ([https://wikibound.info/wiki/Starman_Super Healing can remove various status effects, including colds, sunstroke, sleep, poison, nausea, crying, strangeness, paralysis], '''[[Petrification|diamondization]]''', as well as unconsciousness and death. Capable of bringing back machines, ghosts, non-living targets, and abstract entities in addition to living beings, even if the target has been completely destroyed or has faded into thin air), '''[[Forcefield Creation]]''' and '''[[Attack Reflection]]''' ([https://wikibound.info/wiki/Starman_Super Can use PSI Shield Beta, which completely reflects all PSI attacks])
}} 


'''Weaknesses:''' None notable.
'''Starman Deluxe'''
{{#tag:Tabber|
{{!}}-{{!}}Innate Abilities=
'''[[Energy Projection]]''' ([https://wikibound.info/wiki/Starman_Deluxe Can fire a beam of energy]), '''[[Summoning]]''' ([https://wikibound.info/wiki/Starman_Deluxe Can call Starmen and Starman Super for reinforcements]).
<br>
'''[[Resistance]]''' to '''[[Fire Manipulation]]''' (Only takes 75% damage from Fire), '''[[Heat Manipulation]]''' and '''[[Air Manipulation]]''' (Only takes 50% damage from Freeze), '''[[Light Manipulation]]''' and '''[[Durability Negation]]''' (Immune to Flash), '''[[Mind Manipulation]]''' (Brainshock is only 50% effective), '''[[Paralysis Inducement]]''' (Paralysis is only 10% effective), '''[[Sleep Manipulation]]''' (Hypnosis is only 10% effective)
{{!}}-{{!}}Unique PSI='''[[Forcefield Creation]]''' and '''[[Attack Reflection]]''' ([https://wikibound.info/wiki/Starman_Deluxe Can use PSI Shield Beta, which completely reflects all PSI attacks])
}} 


'''Notable Attacks/Techniques:'''
'''Ghost of Starman'''
{{#tag:Tabber|
{{!}}-{{!}}Innate Abilities=
'''[[Resistance]]''' to '''[[Fire Manipulation]]''' (Only takes 75% damage from Fire), '''[[Heat Manipulation]]''' and '''[[Air Manipulation]]''' (Only takes 75% damage from Freeze), '''[[Light Manipulation]]''' and '''[[Durability Negation]]''' (Flash is only 10% effective), '''[[Mind Manipulation]]''' (Brainshock is only 10% effective), '''[[Paralysis Inducement]]''' (Paralysis is only 10% effective), '''[[Sleep Manipulation]]''' (Hypnosis is only 50% effective)
{{!}}-{{!}}Unique PSI='''[[Telekinesis]]''' ([https://wikibound.info/wiki/Ghost_of_Starman With PK Starstorm])
}}


'''Final Starman'''
{{#tag:Tabber|
{{!}}-{{!}}Innate Abilities=
'''[[Resistance]]''' to '''[[Fire Manipulation]]''' (Only takes 50% damage from Fire), '''[[Heat Manipulation]]''' and '''[[Air Manipulation]]''' (Only takes 50% damage from Freeze), '''[[Light Manipulation]]''' and '''[[Durability Negation]]''' (Flash is only 10% effective), '''[[Mind Manipulation]]''' (Brainshock is only 10% effective), '''[[Paralysis Inducement]]''' (Paralysis is only 50% effective), '''[[Sleep Manipulation]]''' (Hypnosis is only 50% effective)
{{!}}-{{!}}Unique PSI='''[[Healing]]''', '''[[Purification]]''', and '''[[Resurrection]]''' ([https://wikibound.info/wiki/Final_Starman Healing can remove various status effects, including colds, sunstroke, sleep, poison, nausea, crying, strangeness, paralysis], '''[[Petrification|diamondization]]''', as well as unconsciousness and death. Capable of bringing back machines, ghosts, non-living targets, and abstract entities in addition to living beings, even if the target has been completely destroyed or has faded into thin air), '''[[Forcefield Creation]]''' and '''[[Attack Reflection]]''' ([https://wikibound.info/wiki/Final_Starman Can use PSI Shield Beta, which completely reflects all PSI attacks]), '''[[Status Effect Inducement]]''' and '''[[Mind Manipulation]]''' ([https://wikibound.info/wiki/Final_Starman Can inflict strangeness on enemies with Brainshock, which causes them to sometimes attack themselves or their allies]), '''[[Telekinesis]]''' ([https://wikibound.info/wiki/Final_Starman With PK Starstorm])
}}
</tabber>
----
==[[Equipment]]==
Sudden Guts Pill
----
==Notable Techniques==
*'''Laser Beam:''' The user fires a beam of energy to damage a target.
*'''Laser Beam:''' The user fires a beam of energy to damage a target.


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*'''Call for Help:''' The user calls for reinforcements. Starman Super can use this to summon standard Starmen, and the Starman Deluxe can use this to summon both standard Starmen and Starman Super.
*'''Call for Help:''' The user calls for reinforcements. Starman Super can use this to summon standard Starmen, and the Starman Deluxe can use this to summon both standard Starmen and Starman Super.
----
==Other==
'''Standard Tactics:''' Most Starmen tend to attack by either firing beams of energy or using PK Beam. Stronger Starman types use their beams in addition to other PSI, with some being able to call for reinforcements as well. The Ghost of Starman in particular always leads with PK Starstorm Alpha, then it will wait for three turns and use Starstorm Omega


'''Key:''' '''Starman Junior''' | '''Starman / Starman Super''' | '''Blue Starman / Last Starman''' | '''Starman Deluxe''' | '''Ghost of Starman / Final Starman'''
'''Weaknesses:''' None notable.
 
'''Note:''' Do not try to give [[Incorporeality]] or [[Intangibility]] to the Ghost of Starman as their name is a technical mistranslation. The official translation for their name is [https://legendsoflocalization.com/earthbound/enemies/ "Starman Ancestor"].


==Gallery==
==Gallery==
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==Other==
==Other==
'''Notable Victories:'''
<tabber>
|-|Victories=
None.
 
|-|Losses=
 
None.
 
|-|Inconclusive=
None.
</tabber>


'''Notable Losses:'''
==References==
{{scroll box|content={{reflist|2}}}}


'''Inconclusive Matches:'''
[[Category:MOTHER]]
[[Category:Mother]]
[[Category:Nintendo]]
[[Category:Nintendo]]
[[Category:Characters]]
[[Category:Characters]]
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[[Category:Mind Users]]
[[Category:Mind Users]]
[[Category:Energy Users]]
[[Category:Energy Users]]
[[Category:Element Users]]
[[Category:Elemental Users]]
[[Category:Fire Users]]
[[Category:Fire Users]]
[[Category:Heat Users]]
[[Category:Heat Users]]
[[Category:Air Users]]
[[Category:Air Users]]
[[Category:Healers]]
[[Category:Healers]]
[[Category:Time Travelers]]
[[Category:Purification Users]]
[[Category:Purification Users]]
[[Category:Resurrection Users]]
[[Category:Resurrection Users]]
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[[Category:Summoners]]
[[Category:Summoners]]
[[Category:Absorption Users]]
[[Category:Absorption Users]]
[[Category:Intangibility Users]]
[[Category:Incorporeal Characters]]
[[Category:Statistics Amplification Users]]
[[Category:Statistics Amplification Users]]
[[Category:Energy Users]]
[[Category:Telekinesis Users]]
[[Category:Telepaths]]
[[Category:Power Bestowal Users]]
[[Category:Tier 9]]
[[Category:9-A]]
[[Category:Tier 8]]
[[Category:Tier 8]]
[[Category:Tier 8]]
[[Category:8-C]]
[[Category:Low 8-C]]
[[Category:8-B]]
{{discussions]]
[[Category:Nintendo Characters]]
[[Category:Nintendo Characters]]
[[Category:Video Game Characters]]

Latest revision as of 21:47, 27 July 2024

Battle Against a Machine

You're much stronger *whirr* than our intelligence indicated... We were not *beep* prepared for that eventuality... The prophecy from the *click* Apple of Enlightenment may be true... But you must not *whirr* underestimate us.

~ Starman Deluxe to the Chosen Four

Background

Starman (スターマン sutāman) are enemies encountered in the Mother series. They are PSI wielding robots that serve as the primary soldiers in Giygas's army.

General Information

Name: Starman

Origin: Mother

First Appearance: MOTHER 1

Latest Appearance: MOTHER 2 (After the destruction of Starman base)

Company: Nintendo, Hal Labaratory

Creator: Shigesato Itoi

Sex: Sexless

Sexuality: Asexual

Age: Unknown

Classification: Robot

Species: Starman

State of Being: Regular

Physiology: Robot Physiology

Occupation: Giygas' Soldiers

Ranking: Soldier

Affiliations: Giygas, Porky Minch

Enemies: Ninten, Lloyd, Ana, Teddy, Buzz Buzz (Starman Jr. was sent directly to kill Buzz Buzz), Ness, Paula, Jeff Andonuts, & Poo

Status: Unknown (There are likely no Starmen left after the deactivation of their base and the defeat of Giygas at the hands of the Chosen Four)

Alignment: Lawful Neutral (Strictly follows under Giygas's orders and their programmings, though possesses a consciousness due to wielding PSI)

Threat Level: Global Threats (Members of Giygas army, and terrorizes the entire earth)

Codex Statistics

Key: Starman Junior | Starman and Starman Super | Blue Starman and Last Starman | Starman Deluxe | Ghost of Starman and Final Starman

Tier: 9-A | 8-C | 8-C | 8-C | 8-C

Cardinality: Finite

Dimensionality: 3-D

Attack Potency: Room level (Has PSI on the level of fire Beta, which is PSI above the level of post-Peaceful Rest Valley enemies, including the Territorial Oak, who is around 4.5 to 5 meters making its self-destruction which would be around this levels of energy) | Building level (Can damage the main cast of MOTHER 1 and thecast of MOTHER 2, post-Summers, where Ness and co. fought and defeated the Kraken, who massively dwarfs an entire ship in size) | Building level (Stronger than regular Starmen) | Building level (Much stronger than regular Starmen. Runs the Stonehenge Base) | Building level (Are the most powerful Starmen in Giygas's army. Can use PK Starstorm Omega)

Durability: Room level (Can endure attacks from Buzz Buzz) | Building level (Can endure attacks from the main cast of both Mother 1 and Mother 2) | Building level (Superior to regular Starmen) | Building level (Far superior to regular starmen) | Building level (Can endure attacks from the Chosen Four at their strongest)

Striking Strength: Unknown (Starmen do not fight physically) | Unknown | Unknown | Unknown | Unknown

Lifting Strength: Unknown | Unknown | Unknown | Unknown | Unknown

Travel Speed: Unknown | Unknown | Unknown | Unknown | Unknown

Attack Speed: At least Transonic (Can fight Buzz Buzz) | At least Transonic (Can fight against the main cast of Mother 1 and Mother 2) | At least Transonic (Superior to regular Starmen) | At least Transonic (Superior to regular Starmen) | At least Transonic (Superior to regular Starmen)

Reaction Speed: At least Transonic (Can fight Buzz Buzz) | At least Transonic (Can fight against the main cast of Mother 1 and Mother 2) | At least Transonic (Superior to regular Starmen) | At least Transonic (Superior to regular Starmen) | At least Transonic (Superior to regular Starmen)

Stamina: Very High

Range: Standard Melee Range, Hundreds of Meters with Lasers & PSI (Their lasers should be comparable to that of Jeff's laser guns. Can use PSI) | Standard Melee Range, Hundreds of Meters with Lasers & PSI | Standard Melee Range, Hundreds of Meters with Lasers & PSI | Standard Melee Range, Hundreds of Meters, possibly Higher with lasers and PSI (PK Starstorm is said to "shake off the stars") | Standard Melee Range, Hundreds of Meters, possibly Higher with lasers and PSI

Intelligence: Genius (Capable of using PSI. The strongest Starmen are able to use PK Starstorm, a technique that is implied to only be learnable after a higher level of intelligence is reached)


Powers and Techniques

Starman Jr.

Starman

Starman Super

Healing, Purification, and Resurrection (Healing can remove various status effects, including colds, sunstroke, sleep, poison, nausea, crying, strangeness, paralysis, diamondization, as well as unconsciousness and death. Capable of bringing back machines, ghosts, non-living targets, and abstract entities in addition to living beings, even if the target has been completely destroyed or has faded into thin air), Forcefield Creation and Attack Reflection (Can use PSI Shield Beta, which completely reflects all PSI attacks)

Starman Deluxe

Ghost of Starman

Final Starman

Healing, Purification, and Resurrection (Healing can remove various status effects, including colds, sunstroke, sleep, poison, nausea, crying, strangeness, paralysis, diamondization, as well as unconsciousness and death. Capable of bringing back machines, ghosts, non-living targets, and abstract entities in addition to living beings, even if the target has been completely destroyed or has faded into thin air), Forcefield Creation and Attack Reflection (Can use PSI Shield Beta, which completely reflects all PSI attacks), Status Effect Inducement and Mind Manipulation (Can inflict strangeness on enemies with Brainshock, which causes them to sometimes attack themselves or their allies), Telekinesis (With PK Starstorm)

Equipment

Sudden Guts Pill


Notable Techniques

  • Laser Beam: The user fires a beam of energy to damage a target.
  • PK Starstorm: The user summons a barrage of psychic stars to rain down upon all enemies and explode, dealing massive damage. It is not resisted by any enemies. The Starman Deluxe can use this at the Alpha level, and Ghost of Starman and Last Starman can both use this technique at the Omega level.
  • PK Beam: A beam of psychic energy that damages a target. The Gamma level is capable of negating durability and destroying a target in one hit. Partially resisted by metallic enemies. While this has only been used by Starmen in Mother 1, this is a technique that every Starman should be capable of.
  • PK Fire: The user shoots a burst of fire from their fingertips that damages an entire row of enemies. Only Starman Junior has been demonstrated to use this.
  • PK Freeze: The user swirls a very cold wind around an opponent to inflict major damage. Has a 50% chance to completely solidify the target, preventing them from doing anything. Only Starman Junior has been demonstrated to use this.
  • Healing: Removes status ailments depending on the level used. At the Omega level, it is able to cure colds, sunstroke, poison, nausea, strangeness, crying, diamondization, as well as being able to revive fallen allies back with all of their Hp. Starman Super and Final Starmen can use this.
  • PSI Magnet: The user absorbs psychic power from a single target to add to their own. Only the standard Starmen have been shown to use this.
  • Shield: The user creates a shield that reduces the damage of physical attacks and some non-PSI energy based attacks in half at the Alpha level. When applied it provides three layers that can each take one attack, though he is able to stack more layers by using it multiple times. The shield is instantly destroyed by critical hits. Only the standard Starmen have been shown to use this.
  • PSI Shield: The user creates a psychic shield that completely blocks all offensive PSI at the Alpha level and reflects it back at the Beta level. When applied it provides three layers that can each take one attack, though he is able to stack more layers by using it multiple times. The shield is instantly destroyed by lightning based attacks. Starman Super, the Starman Deluxe, and Final Starmen can use this.
  • Call for Help: The user calls for reinforcements. Starman Super can use this to summon standard Starmen, and the Starman Deluxe can use this to summon both standard Starmen and Starman Super.

Other

Standard Tactics: Most Starmen tend to attack by either firing beams of energy or using PK Beam. Stronger Starman types use their beams in addition to other PSI, with some being able to call for reinforcements as well. The Ghost of Starman in particular always leads with PK Starstorm Alpha, then it will wait for three turns and use Starstorm Omega

Weaknesses: None notable.

Note: Do not try to give Incorporeality or Intangibility to the Ghost of Starman as their name is a technical mistranslation. The official translation for their name is "Starman Ancestor".

Gallery

Other

None.

None.

None.

References

  1. "PSI is a mysterious and useful power that can replenish your energy or even assist in your transportation needs. Using PSI will deplete your PP." MOTHER 3 Memo Description