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User:Cerberusleuth/Yidris: Difference between revisions

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==Statistics==
==Statistics==
'''[[Tiering System|Tier]]:''' '''higher''' with the Sword of the Realms, '''3-A''' with [[Environmental Destruction]]
'''[[Tiering System|Tier]]:''' '''High 8-C''' physically, '''higher''' with the Sword of the Realms, '''3-A''' with [[Environmental Destruction]]


'''Name:''' Tibalt, the Fiend-Blooded, Rakish Instigator, Cosmic Imposter, Valki, God of Lies (False Identity)
'''Name:''' Tibalt, the Fiend-Blooded, Rakish Instigator, Cosmic Imposter, Valki, God of Lies (False Identity)
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'''[[Dimensionality]]:''' '''3-D'''
'''[[Dimensionality]]:''' '''3-D'''


'''[[Attack Potency]]:''' '''higher''' with the Sword of the Realms, '''Universe level''' with [[Environmental Destruction]] (By opening too many holes in the reality of Kaldheim, Tibalt can cause [https://cdn.discordapp.com/attachments/823336216077271054/949486483818045450/IMG_1741.png a "calamity" of multiple celestial realms to collide and merge])
'''[[Attack Potency]]:''' '''Large Building level''' physically (Fought against [[Kaya]], who can harm [[Vorinclex]]), '''higher''' with the Sword of the Realms, '''Universe level''' with [[Environmental Destruction]] (By opening too many holes in the reality of Kaldheim, Tibalt can cause [https://cdn.discordapp.com/attachments/823336216077271054/949486483818045450/IMG_1741.png a "calamity" of multiple celestial realms to collide and merge])


'''[[Durability]]:'''  
'''[[Durability]]:''' '''Large Building level'''


'''[[Striking Strength]]:'''  
'''[[Striking Strength]]:''' '''Large Building level'''


'''[[Lifting Strength]]:''' '''Unknown'''
'''[[Lifting Strength]]:''' '''Unknown'''


'''[[Speed|Travel Speed]]:'''  
'''[[Speed|Travel Speed]]:''' At least '''Superhuman''', likely '''higher'''


'''[[Speed|Combat Speed]]:'''  
'''[[Speed|Combat Speed]]:''' At least '''Superhuman''', likely '''higher'''


'''[[Reactions|Reaction Speed]]:'''  
'''[[Reactions|Reaction Speed]]:''' At least '''Superhuman''', likely '''higher'''


'''[[Stamina]]:'''  
'''[[Stamina]]:''' '''Unknown'''


'''[[Range]]:'''  
'''[[Range]]:''' '''Extended Melee''', '''Several Meters''' with his powers, '''Universe level''' with the Sword of the Realms. '''High Multiverse level+''' with Planeswalking, '''Low Complex Multiverse level+''' with [[Summoning]]


'''[[Intelligence]]:'''  
'''[[Intelligence]]:''' '''Genius''' (Tibalt is a master of Pain Magic, demonstrating extreme proficiency in causing pain on a physical, mental, and emotional level through both direct and indirect means, including amplifying negative emotions, inducing painful thoughts and memories, creating illusions of ones fears, or manipulating loved ones to cause greater pain to his targets. Despite receiving no formal training in this field, Tibalt was able to become a master of his craft solely through trial and error amplified with his inhuman sadism, even learning demonic magic through sheer experimentation, and his skill is such that he was nearly able to make Chandra lose the will to use pyromancy just by manipulating her memories of the War of the Spark. On Kaldheim, Tibalt deceived and imprisoned Valki, the God of Lies, and made his deals with Vorinclex and Narfi, then he stole the Sword of the Realms to use to spread chaos all over Kaldheim)
----
----
===[[Hax|Powers and Abilities]]===
===[[Hax|Powers and Abilities]]===
[[Superhuman Physical Characteristics]], [[Reality Warping]], [[Spatial Manipulation]], and [[Portal Creation]] with the Sword of the Realms (Able to open portals in space across the realms of Kaldheim), [[Magic]], [[Nothingness Manipulation]] (Able to cast spells from nothingness, along with being able to send creatures to it, and is [[Shapeshifting|able to shapeshift]] into creatures exiled this way), [[Irreversible Damage]] (Passively prevents players from gaining life), [[Chaos Manipulation]] and [[Power Nullification]] (Able to cause chaos using the sword of the realms, [https://scryfall.com/card/khm/153/tibalts-trickery?utm_source=mw_MTGWiki also can cast counterspells that chaotically summon another spell to use]), [[Weather Manipulation]] ([https://scryfall.com/card/ddk/66/browbeat?utm_source=mw_MTGWiki Browbeat]), [[Genius Intelligence]], [[Illusion Creation]] (Type 1: [https://cdn.discordapp.com/attachments/823336216077271054/949488195320569916/IMG_1742.png Created an Illusion of him being Valki]), [[Cosmic Awareness]] ([https://web.archive.org/web/20080926101613/http://www.wizards.com/magic/tcg/article.aspx?x=magic/planeswalkers/week1 Only planeswalkers can see the countless worlds beyond their own, seeing realities making mundane wizards cower in awe]. [https://web.archive.org/web/20080925124320/http://www.wizards.com/magic/multiverse/Planes.aspx Having knowledge of other planes and the Blind Eternities is something no one else could do]), [[Fate Manipulation]] ([https://web.archive.org/web/20080926101613/http://www.wizards.com/magic/tcg/article.aspx?x=magic/planeswalkers/week1 Able to to "forge their destiny"]. [https://web.archive.org/web/20080913191315/http://wizards.com/magic/multiverse/planeswalkers.aspx Can "carve their face into history]), [[Enhanced Senses]] and [[Extrasensory Perception]] ([https://web.archive.org/web/20080926101613/http://www.wizards.com/magic/tcg/article.aspx?x=magic/planeswalkers/week1 Able to seek out magical knowledge]), [[Dimensional Travel]] (Planeswalkers are able to travel to different planes across the multiverse), [[Magic]] (Able to cast spells, superior to that of normal mages), [[Abstract Existence]] (Type 1) and [[Nonexistent Physiology]] (Type 3: '''Only applies to their sparks''': [https://web.archive.org/web/20080926101613/http://www.wizards.com/magic/tcg/article.aspx?x=magic/planeswalkers/week1 The Planeswalker Spark (their soul) is a metaphysical property that is only studied by philosophy and not science, and the spark itself is tied the Blind Eternities and infused with its essence, along with being an infinitesimal small piece of the Blind Eternities itself]. [https://web.archive.org/web/20080913191315/http://wizards.com/magic/multiverse/planeswalkers.aspx Sparks are described to be ineffable]), [[Reactive Power Level]] ([https://web.archive.org/web/20080913191315/http://wizards.com/magic/multiverse/planeswalkers.aspx Planeswalkers grow more powerful and smart each time they travel to planes from the experiences they collect there]), limited [[Reactive Adaptation]] (The Spark "ignites" upon a traumatic and/or life-threatening situation, although this only can really happen once in their life and can't happen again, unless this is undone and is still able to be reignited), [[Damage Reduction]] (Their spells can prevent far more damage than they can endure), [[Acausality]] (Type 4: [https://web.archive.org/web/20080913191315/http://wizards.com/magic/multiverse/planeswalkers.aspx Planeswalkers are unbound by the systems of the world or fate]), [[Biological Manipulation]] and [[Longevity]]/[[Immortality]] (Type 1: Can cast spells for [[Self-Sustenance]] by eliminating biological needs, and some spells allow them to slow or halt their aging), [[Death Manipulation]], [[Sheer Will]], [[Darkness Manipulation]], [[Fear Manipulation]], and selective [[Immortality]] (Type 2: [https://web.archive.org/web/20080916112625/http://www.wizards.com/Magic/Multiverse/colors.aspx?color=black Black is the magic of Death, Fear, Darkness, Ambition, and Amortality. Examples of black spells are tendrils of corrupting shadow, command over the undead, and projection of crippling nightmares into the minds of enemies.]), [[Necromancy]] ([https://web.archive.org/web/20080916112625/http://www.wizards.com/Magic/Multiverse/colors.aspx?color=black Black magic can resurrect the undead]), [[Disease Manipulation]] and [[Life Manipulation|Life]] [[Absorption]] ([https://web.archive.org/web/20080916112625/http://www.wizards.com/Magic/Multiverse/colors.aspx?color=black Can summon the pestilence and drain the life of others]), [[Curse Manipulation]] ([https://web.archive.org/web/20080916112625/http://www.wizards.com/Magic/Multiverse/colors.aspx?color=black Black spells can curse the victims in horrible ways]), [[Morality Manipulation]] and [[Poison Manipulation]] ([https://web.archive.org/web/20080916112625/http://www.wizards.com/Magic/Multiverse/colors.aspx?color=black Black magic can warp the mind and poison the land]), [[Empathic Manipulation]] and [[Rage Power]] ([https://web.archive.org/web/20080916112642/http://www.wizards.com/Magic/Multiverse/colors.aspx?color=red Red Magic is about rage and passion. Red mages can channel their wild emotions to raze a city]), [[Electricity Manipulation]], [[Magma Manipulation]], and [[Fire Manipulation]] ([https://web.archive.org/web/20080916112642/http://www.wizards.com/Magic/Multiverse/colors.aspx?color=red When a red mage fights, lightning arcs across the blood-red sky, lava erupts from the earth, and flash fires consume the land. Red mages scorch their enemies with fireballs or call down electricity from the sky.] Able to cast [https://scryfall.com/card/ddk/69/blightning?utm_source=mw_MTGWiki blightning]), [[Earth Manipulation]] ([https://web.archive.org/web/20080916112642/http://www.wizards.com/Magic/Multiverse/colors.aspx?color=red Controls the earth around them]), [[Summoning]] ([https://web.archive.org/web/20080916112642/http://www.wizards.com/Magic/Multiverse/colors.aspx?color=red Red mages can summon meteors. Can also summon dragons.]), [[Energy Manipulation]] ([https://web.archive.org/web/20080916112642/http://www.wizards.com/Magic/Multiverse/colors.aspx?color=red Red mages channels mystical energy]), [[Resistance]] to [[Mind Manipulation]], [[Death Manipulation]], [[Nothingness Manipulation]], [[Reality Warping]], [[Non-Physical Interaction]], [[Deconstruction]], [[Chaos Manipulation]], [[Energy Projection]], [[Existence Erasure]], [[Corruption]] (Type 3), [[Transmutation]] (As a planeswalker, he has resistance to the effects of the Blind Eternities), and [[Fire Manipulation]] ([https://static.wikia.nocookie.net/mtgsalvation_gamepedia/images/d/d4/Tibalt_chandra.jpg/revision/latest?cb=20201211171822 Unfazed by Chandra Nalaar's fire], which previously gave [[Ob Nixilis]] trouble)
[[Superhuman Physical Characteristics]], [[Reality Warping]], [[Spatial Manipulation]], and [[Portal Creation]] with the Sword of the Realms (Able to open portals in space across the realms of Kaldheim), [[Magic]], [[Nothingness Manipulation]] (Able to cast spells from nothingness, along with being able to send creatures to it, and is [[Shapeshifting|able to shapeshift]] into creatures exiled this way), [[Irreversible Damage]] (Passively prevents players from gaining life), [[Chaos Manipulation]] and [[Power Nullification]] (Able to cause chaos using the sword of the realms, [https://scryfall.com/card/khm/153/tibalts-trickery?utm_source=mw_MTGWiki also can cast counterspells that chaotically summon another spell to use]), [[Fire Manipulation]], [[Pain Manipulation]], [[Smoke Manipulation]], [[Fear Manipulation]], [[Empathic Manipulation]], and [[Mind Manipulation]] ([https://magic.wizards.com/en/articles/archive/magic-story/episode-4-demons-realm-2021-01-27 Able to breath out smoke that messes with the opponent's mind, fears, and emotions]), [[Weather Manipulation]] ([https://scryfall.com/card/ddk/66/browbeat?utm_source=mw_MTGWiki Browbeat]), [[Genius Intelligence]], [[Illusion Creation]] (Type 1: [https://cdn.discordapp.com/attachments/823336216077271054/949488195320569916/IMG_1742.png Created an Illusion of him being Valki]), [[Cosmic Awareness]] ([https://web.archive.org/web/20080926101613/http://www.wizards.com/magic/tcg/article.aspx?x=magic/planeswalkers/week1 Only planeswalkers can see the countless worlds beyond their own, seeing realities making mundane wizards cower in awe]. [https://web.archive.org/web/20080925124320/http://www.wizards.com/magic/multiverse/Planes.aspx Having knowledge of other planes and the Blind Eternities is something no one else could do]), [[Fate Manipulation]] ([https://web.archive.org/web/20080926101613/http://www.wizards.com/magic/tcg/article.aspx?x=magic/planeswalkers/week1 Able to to "forge their destiny"]. [https://web.archive.org/web/20080913191315/http://wizards.com/magic/multiverse/planeswalkers.aspx Can "carve their face into history]), [[Enhanced Senses]] and [[Extrasensory Perception]] ([https://web.archive.org/web/20080926101613/http://www.wizards.com/magic/tcg/article.aspx?x=magic/planeswalkers/week1 Able to seek out magical knowledge]), [[Dimensional Travel]] (Planeswalkers are able to travel to different planes across the multiverse), [[Magic]] (Able to cast spells, superior to that of normal mages), [[Abstract Existence]] (Type 1) and [[Nonexistent Physiology]] (Type 3: '''Only applies to their sparks''': [https://web.archive.org/web/20080926101613/http://www.wizards.com/magic/tcg/article.aspx?x=magic/planeswalkers/week1 The Planeswalker Spark (their soul) is a metaphysical property that is only studied by philosophy and not science, and the spark itself is tied the Blind Eternities and infused with its essence, along with being an infinitesimal small piece of the Blind Eternities itself]. [https://web.archive.org/web/20080913191315/http://wizards.com/magic/multiverse/planeswalkers.aspx Sparks are described to be ineffable]), [[Reactive Power Level]] ([https://web.archive.org/web/20080913191315/http://wizards.com/magic/multiverse/planeswalkers.aspx Planeswalkers grow more powerful and smart each time they travel to planes from the experiences they collect there]), limited [[Reactive Adaptation]] (The Spark "ignites" upon a traumatic and/or life-threatening situation, although this only can really happen once in their life and can't happen again, unless this is undone and is still able to be reignited), [[Damage Reduction]] (Their spells can prevent far more damage than they can endure), [[Acausality]] (Type 4: [https://web.archive.org/web/20080913191315/http://wizards.com/magic/multiverse/planeswalkers.aspx Planeswalkers are unbound by the systems of the world or fate]), [[Biological Manipulation]] and [[Longevity]]/[[Immortality]] (Type 1: Can cast spells for [[Self-Sustenance]] by eliminating biological needs, and some spells allow them to slow or halt their aging), [[Death Manipulation]], [[Sheer Will]], [[Darkness Manipulation]], [[Fear Manipulation]], and selective [[Immortality]] (Type 2: [https://web.archive.org/web/20080916112625/http://www.wizards.com/Magic/Multiverse/colors.aspx?color=black Black is the magic of Death, Fear, Darkness, Ambition, and Amortality. Examples of black spells are tendrils of corrupting shadow, command over the undead, and projection of crippling nightmares into the minds of enemies.]), [[Necromancy]] ([https://web.archive.org/web/20080916112625/http://www.wizards.com/Magic/Multiverse/colors.aspx?color=black Black magic can resurrect the undead]), [[Disease Manipulation]] and [[Life Manipulation|Life]] [[Absorption]] ([https://web.archive.org/web/20080916112625/http://www.wizards.com/Magic/Multiverse/colors.aspx?color=black Can summon the pestilence and drain the life of others]), [[Curse Manipulation]] ([https://web.archive.org/web/20080916112625/http://www.wizards.com/Magic/Multiverse/colors.aspx?color=black Black spells can curse the victims in horrible ways]), [[Morality Manipulation]] and [[Poison Manipulation]] ([https://web.archive.org/web/20080916112625/http://www.wizards.com/Magic/Multiverse/colors.aspx?color=black Black magic can warp the mind and poison the land]), [[Empathic Manipulation]] and [[Rage Power]] ([https://web.archive.org/web/20080916112642/http://www.wizards.com/Magic/Multiverse/colors.aspx?color=red Red Magic is about rage and passion. Red mages can channel their wild emotions to raze a city]), [[Electricity Manipulation]], [[Magma Manipulation]], and [[Fire Manipulation]] ([https://web.archive.org/web/20080916112642/http://www.wizards.com/Magic/Multiverse/colors.aspx?color=red When a red mage fights, lightning arcs across the blood-red sky, lava erupts from the earth, and flash fires consume the land. Red mages scorch their enemies with fireballs or call down electricity from the sky.] Able to cast [https://scryfall.com/card/ddk/69/blightning?utm_source=mw_MTGWiki blightning]), [[Earth Manipulation]] ([https://web.archive.org/web/20080916112642/http://www.wizards.com/Magic/Multiverse/colors.aspx?color=red Controls the earth around them]), [[Summoning]] ([https://web.archive.org/web/20080916112642/http://www.wizards.com/Magic/Multiverse/colors.aspx?color=red Red mages can summon meteors. Can also summon dragons. Tibalt can summon devils]), [[Energy Manipulation]] ([https://web.archive.org/web/20080916112642/http://www.wizards.com/Magic/Multiverse/colors.aspx?color=red Red mages channels mystical energy]), [[Resistance]] to [[Mind Manipulation]], [[Death Manipulation]], [[Nothingness Manipulation]], [[Reality Warping]], [[Non-Physical Interaction]], [[Deconstruction]], [[Chaos Manipulation]], [[Energy Projection]], [[Existence Erasure]], [[Corruption]] (Type 3), [[Transmutation]] (As a planeswalker, he has resistance to the effects of the Blind Eternities), and [[Fire Manipulation]] ([https://static.wikia.nocookie.net/mtgsalvation_gamepedia/images/d/d4/Tibalt_chandra.jpg/revision/latest?cb=20201211171822 Unfazed by Chandra Nalaar's fire], which previously gave [[Ob Nixilis]] trouble)
----
----
===[[Standard Equipment]]===
===[[Standard Equipment]]===
[[File:Sword-of-the-Realms-Variant-Variant-Kaldheim-MtG-Art.jpg|thumb|400px]]
*'''The Sword of the Realms''': A mystic sword forged by Tyrite, Tibalt stole this sword after killing Koll, the dwarf who forged it. Using it, Tibalt can rip the space of Kaldheim open, and traverse the realms.
----
----
===Notable Techniques===
===Notable Techniques===
*'''Emotional Pain Manipulation''': Tibalt can manipulate the pain of others, physically or mentally. He can amplify the negative emotions to overpower the user.
*'''Portal Creation''': Using the Sword of the Realms, Tibalt is able to open portals between the realms of Kaldheim
----
----
===Other===
===Other===


'''Standard Tactics:'''  
'''Standard Tactics:''' Tibalt will use his emotional manipulation to overpower his opponent


'''Weaknesses:'''  
'''Weaknesses:''' His smoke breath attack will not work on anyone who is too arrogant or dumb for their own fears or doubts. Can be overconfident.


==Battle Records==
==Battle Records==

Revision as of 15:33, 5 March 2022

Ah, the smell of bubbling tar! The warm kiss of volcanic ruptures! After all this time spent toiling in the frozen corners of this accursed plane, it reminds me of home. If only every branch along that damnable World Tree could be more like Immersturm! If you ask me, all of Kaldheim would be improved with a touch more fire, a dash of anarchy. Which, if I've done my job right, is exactly where it's all heading.


Yes, there's no doubt in my mind that all this plotting, these months of hard work, will come together nicely. But I must admit, there is one thought which keeps me up at night: what if, as the world burns around them, nobody knows who lit the match?

This plane is lousy with storytellers. Listen long enough and all their tales blend together: they love to repeat the same drivel about good and evil, heroes and villains, right and wrong. Let's give them something fresh. A story to remember—the last saga of Kaldheim. And I promise, it's got an ending to die for...

Background

Statistics

Tier: High 8-C physically, higher with the Sword of the Realms, 3-A with Environmental Destruction

Name: Tibalt, the Fiend-Blooded, Rakish Instigator, Cosmic Imposter, Valki, God of Lies (False Identity)

Origin: Magic: the Gathering

Sex: Male

Age: Unknown, seemingly in his 30s

Classification: Half-Human Devil Planeswalker, False God

Dimensionality: 3-D

Attack Potency: Large Building level physically (Fought against Kaya, who can harm Vorinclex), higher with the Sword of the Realms, Universe level with Environmental Destruction (By opening too many holes in the reality of Kaldheim, Tibalt can cause a "calamity" of multiple celestial realms to collide and merge)

Durability: Large Building level

Striking Strength: Large Building level

Lifting Strength: Unknown

Travel Speed: At least Superhuman, likely higher

Combat Speed: At least Superhuman, likely higher

Reaction Speed: At least Superhuman, likely higher

Stamina: Unknown

Range: Extended Melee, Several Meters with his powers, Universe level with the Sword of the Realms. High Multiverse level+ with Planeswalking, Low Complex Multiverse level+ with Summoning

Intelligence: Genius (Tibalt is a master of Pain Magic, demonstrating extreme proficiency in causing pain on a physical, mental, and emotional level through both direct and indirect means, including amplifying negative emotions, inducing painful thoughts and memories, creating illusions of ones fears, or manipulating loved ones to cause greater pain to his targets. Despite receiving no formal training in this field, Tibalt was able to become a master of his craft solely through trial and error amplified with his inhuman sadism, even learning demonic magic through sheer experimentation, and his skill is such that he was nearly able to make Chandra lose the will to use pyromancy just by manipulating her memories of the War of the Spark. On Kaldheim, Tibalt deceived and imprisoned Valki, the God of Lies, and made his deals with Vorinclex and Narfi, then he stole the Sword of the Realms to use to spread chaos all over Kaldheim)


Powers and Abilities

Superhuman Physical Characteristics, Reality Warping, Spatial Manipulation, and Portal Creation with the Sword of the Realms (Able to open portals in space across the realms of Kaldheim), Magic, Nothingness Manipulation (Able to cast spells from nothingness, along with being able to send creatures to it, and is able to shapeshift into creatures exiled this way), Irreversible Damage (Passively prevents players from gaining life), Chaos Manipulation and Power Nullification (Able to cause chaos using the sword of the realms, also can cast counterspells that chaotically summon another spell to use), Fire Manipulation, Pain Manipulation, Smoke Manipulation, Fear Manipulation, Empathic Manipulation, and Mind Manipulation (Able to breath out smoke that messes with the opponent's mind, fears, and emotions), Weather Manipulation (Browbeat), Genius Intelligence, Illusion Creation (Type 1: Created an Illusion of him being Valki), Cosmic Awareness (Only planeswalkers can see the countless worlds beyond their own, seeing realities making mundane wizards cower in awe. Having knowledge of other planes and the Blind Eternities is something no one else could do), Fate Manipulation (Able to to "forge their destiny". Can "carve their face into history), Enhanced Senses and Extrasensory Perception (Able to seek out magical knowledge), Dimensional Travel (Planeswalkers are able to travel to different planes across the multiverse), Magic (Able to cast spells, superior to that of normal mages), Abstract Existence (Type 1) and Nonexistent Physiology (Type 3: Only applies to their sparks: The Planeswalker Spark (their soul) is a metaphysical property that is only studied by philosophy and not science, and the spark itself is tied the Blind Eternities and infused with its essence, along with being an infinitesimal small piece of the Blind Eternities itself. Sparks are described to be ineffable), Reactive Power Level (Planeswalkers grow more powerful and smart each time they travel to planes from the experiences they collect there), limited Reactive Adaptation (The Spark "ignites" upon a traumatic and/or life-threatening situation, although this only can really happen once in their life and can't happen again, unless this is undone and is still able to be reignited), Damage Reduction (Their spells can prevent far more damage than they can endure), Acausality (Type 4: Planeswalkers are unbound by the systems of the world or fate), Biological Manipulation and Longevity/Immortality (Type 1: Can cast spells for Self-Sustenance by eliminating biological needs, and some spells allow them to slow or halt their aging), Death Manipulation, Sheer Will, Darkness Manipulation, Fear Manipulation, and selective Immortality (Type 2: Black is the magic of Death, Fear, Darkness, Ambition, and Amortality. Examples of black spells are tendrils of corrupting shadow, command over the undead, and projection of crippling nightmares into the minds of enemies.), Necromancy (Black magic can resurrect the undead), Disease Manipulation and Life Absorption (Can summon the pestilence and drain the life of others), Curse Manipulation (Black spells can curse the victims in horrible ways), Morality Manipulation and Poison Manipulation (Black magic can warp the mind and poison the land), Empathic Manipulation and Rage Power (Red Magic is about rage and passion. Red mages can channel their wild emotions to raze a city), Electricity Manipulation, Magma Manipulation, and Fire Manipulation (When a red mage fights, lightning arcs across the blood-red sky, lava erupts from the earth, and flash fires consume the land. Red mages scorch their enemies with fireballs or call down electricity from the sky. Able to cast blightning), Earth Manipulation (Controls the earth around them), Summoning (Red mages can summon meteors. Can also summon dragons. Tibalt can summon devils), Energy Manipulation (Red mages channels mystical energy), Resistance to Mind Manipulation, Death Manipulation, Nothingness Manipulation, Reality Warping, Non-Physical Interaction, Deconstruction, Chaos Manipulation, Energy Projection, Existence Erasure, Corruption (Type 3), Transmutation (As a planeswalker, he has resistance to the effects of the Blind Eternities), and Fire Manipulation (Unfazed by Chandra Nalaar's fire, which previously gave Ob Nixilis trouble)


Standard Equipment

  • The Sword of the Realms: A mystic sword forged by Tyrite, Tibalt stole this sword after killing Koll, the dwarf who forged it. Using it, Tibalt can rip the space of Kaldheim open, and traverse the realms.

Notable Techniques

  • Emotional Pain Manipulation: Tibalt can manipulate the pain of others, physically or mentally. He can amplify the negative emotions to overpower the user.
  • Portal Creation: Using the Sword of the Realms, Tibalt is able to open portals between the realms of Kaldheim

Other

Standard Tactics: Tibalt will use his emotional manipulation to overpower his opponent

Weaknesses: His smoke breath attack will not work on anyone who is too arrogant or dumb for their own fears or doubts. Can be overconfident.

Battle Records

None.

None.

None.