'''[[Alignment]]:''' '''Neutral Good''' ([https://youtu.be/l3JDURT4YWY?si=ilbNpD0ivfUA3APZ&t=4876 Brought peace to the world by stopping the endless fighting between Primal Groudon and Kyogre by coming down from space and overpowering both of them]. [https://youtu.be/l3JDURT4YWY?si=rdq23wc9UWCbsSxO&t=4937 Rayquaza also came back to help stop their future conflicts after being summoned by the wishes of the people and their wishes allowed it to Mega Evolve to become even stronger])
The meteors shone with a rainbow brilliance, as if some great life was held within. That was when, as if drawn by the brilliance, a Pokémon that shone in a blazing emerald hue descended from the heavens... That Pokémon was none other than Rayquaza.
The great meteoroid was the first of many disasters to befall humanity. When it punched into the planet, the land cracker beneath it, and a great welling of natural energy poured from beneath Hoenn. Thirsting for that energy, Primal Kyogre and Primal Groudon once again woke. The people had a wish- a memory from a thousand years before... They wished that the legendary Pokémon clad in emerald light would appear again. The huge Meteorite that lay at the heart of Sootopolis gave off a boundless brilliance. In its brilliance, it resembled a vast and powerful Key Stone. And once again, Rayquaza descended from whence it came in the heavens. The people fell to their knees before Rayquaza and made a wish for salvation. As they did, a great change came over the Legendary Pokémon. It was enveloped in blinding light. As the light receded, they beheld a Rayquaza beyond all knowledge- a sublime figure, incandescent with overwhelming life force.
Rayquaza first appeared in Pokémon Ruby/Sapphire and Emerald the 16 September 2004, as the primordial legendary to defeat the continental power of Groudon and Kyogre. Since then, Rayquaza appeared in a bunch of spin-off games such as Rumble Rush, Mystery Dungeon, Pikachu's adventure and even in non-Pokémon game such as Super Smash Bros. He finally achieved the power of Mega evolution through Pokemon Omega Ruby and Alpha Sapphire appearing in the Delta Episode to defeat Deoxys.
Physically, Rayquaza is a large, green, serpentine Pokémon that also resembles a missile. It has red-tipped, rudder-like wings on its shoulders and down its body, and similarly patterned fins on the tip of its tail. Yellow ring-like symbols run across the length of Rayquaza's body and it has an additional yellow ring on top of its head. Rayquaza has two limbs with three-clawed hands, and two long, flat, horn-like structures on its head, with two shorter horns along its jawline. It has small, yellow eyes with black pupils, prominent pink gums, and two discernible fangs in its upper jaw.
As Mega Rayquaza, its body becomes longer and gains more features. Its head becomes longer with the Δ symbol appearing on its forehead. Rayquaza's eyes now contain yellow pupils and red irises, and black, shichishito-shaped markings trail behind its eyes. Its red lips and teeth become gold, and the gold lines connect to those on its lower horns, which take on a broad, triangular shape. At the outer edges of its lower horns are long, golden, glowing tendrils that each extend to a green, fin-like structure; these tendrils have ring patterns that strongly resemble the yellow markings running along the length of Rayquaza's normal form. While in flight, these tendrils give Mega Rayquaza a Δ-shaped profile. Its two upper horns become longer with a gold line running over them in a V shape, and each upper horn has another glowing tendril that ends in a circular shape with a spike. Along the length of its body are golden, glowing orbs placed where its ring patterns used to be. The chin, part of the neck, and parts of its serpentine body are changed to the color black. The fins running along its body are now marked with gold lines; the fins on its tail become entirely yellow and substantially longer. Particles stream from the long tendrils that extend from its jutting jaw; these particles can control the density and humidity of the air, allowing Mega Rayquaza to manipulate the weather. Its green hide sparkles with an emerald-like quality.
Rayquaza's home is in the ozone layers where he's said to have been living for millions of years by feeding on particles. Rayquaza is rarely seen by people even while flying and has almost never appeared to the human eye. Rayquaza would also absorbs meteorite it founds to enhance his power over Mega evolution but nothing else is much known about him.
Dragon Ascent: The user goes high up into space, afterwards it rapidly charges at the opponent at fullest sleep. Reduces Defense and Special Defense.
Twister: Creates a small tornado on the opponent. Has a chance to flinch the target.
Ancient Power: Uses fossils to attack the opponent. Has a small chance to amplify every single statistics.
Air Slash: The users sends slashes of air at the opponent, Has a chance to flinch the target.
Scary Face: Creates a horrific look at the opponent. Reduces the opponents Speed.
Crunch: Violently bites the opponent. Has a chance to decrease special defense.
Dragon Dance: The user does a mystical dance to upgrade it's physical Attack and Speed.
Extreme Speed: Rapidly charges the opponent multiple times.
Dragon Pulse: The user shoots a strong pulse at the opponent.
Hyper Voice: The user does an extremely loud noise that uses sound wave to damage the opponent.
Rest: The user goes asleep but completely heals his life and restores status effect.
Fly: The user goes high up in the sky on first turn. Then proceeds to rapidly fall down on the opponent in the second turn.
Hurricane: The user creates a violent hurricane below the opponent that flies up in the air. Has a chance to confuse the target.
Outrage: By using it's rage it violently attacks the opponent and cannot stop. After a few turns the user with get confused.
Hyper Beam: The user fires a giant laser beam at the opponent. Needs to recharge before being able to do anything.
Aerial Ace: Rapidly slashes the opponent from above.
Aqua Tail: The user swings it's tail at the opponent, creating a small water wave.
Bind: The user violently wraps the opponent to trap and squeeze him for 5 turns.
Celebrate: The user will congratulate you. No special effect or damage.
Confide: The user tells a secret to the opponent. The target loses its opportunity to concentrate, thus lowering his Special Attack.
Defog: Creates a fog that upgrades the evasion stats. Removes any hazard on the field such as spikes, light screen, reflects, etcetera
Double Team: The user rapidly goes from left to right in order to create afterimages, Increases the evasion stats
Dragon Tail: The user swings at the opponent with it's tail. This switches the current user to a different Pokémon.
Echoed Voice: The user attacks the opponent with an echoing voice. The more time it is used the more damage it does.
Frustration: The user violently attacks the opponent. This does more damage the less the user hates his trainer.
Hidden Power: Through some mysterious power, this move changes type to deal supereffective damage to the target.
Psych Up: The user hypnotize himself into copying the opponent's stats changes to apply it to it's own.
Return: Delivers a tackle at the opponent. The more the user loves his trainer. The more damage it will do
Roar: The user delivers a terrifying roar at the opponent. This makes wild Pokémon flee automatically.
Rock Smash: The user punches the opponent that can shatter a rock. Has a chance to lower physical Defense.
Shock Wave: The user sends massive electric waves at the opponent.
Sky Drop: The user takes the opponent into the sky before dropping it from high up.
Swagger: A move that infuriates the opponent, making him upgrade it's attack but causes confusion
Tailwind: The user creates a turbulent whirlwind around the opponent. Speeds up the user and it's allies until it is here.
Toxic: The user badly poisons the target. The poison effect does more damage overtime.
V-Create: The user builds up a V shaped hot flame on it's forehead before rapidly striking at the opponent. Lowers the user Defense, Special Defense and Speed.
Water Pulse: The user fires water waves at the opponent. Has a chance to cause confusion
Fly: The user goes high up in the sky before crashing down on the opponent at high speed.
Hyper Beam: The user fires a gigantic laser on the opponent. Requires a turn of recharge
Giga Impact: The user charges up every bit of it's power before tackling the opponent. Requires a turn of recharge.
Solar Beam: The user absorbs light energy and will then fire a strong light beam at the opponent.
Hone Claw: The user sharpens his claws. This increases attack and accuracy.
Natural Gift: The user sends a slow energy attack at the opponent. The damage output and type of the attack is dependent on the user's hold berry.
Rock Slide: The user summons large boulder to fall on the opponent. Has a chance to cause flinching.
Snore: While sleeping, has 1/3 of a chance to cause the target to flinch.
Incinerate: Shoots a fire ball at the opponent. Burn any fires the user holds.
Strength: The user builds up power before rapidly striking the opponent.
Secret Power: The user sends various ball of energy at the opponent. The effect of the move depends on the environment it is used.
Protect: Creates a forcefield around the user that protects from all damage and effect.
Thunder Wave: Sends an electric wave at the opponent in order to paralyze him.
Icy Wind: The user creates a small ice wind. Lowers the opponent speed if touch.
Sandstorm: The user summons a sandstorm, increases the defense of rock Pokémon.
Rain Dance: The user summons dense cloud to start an intense rain. This increases water damage, decreases fire damage.
Sunny Day: The user summons an intense sun to the field. This increases fire damage, decreases water damage.
Whirlpool: Traps the opponent in a small violent water vortex.
Facade: The user hits the opponent. This attack does more damage if the user is affected by a status effect.
Brick Break: The user does a karate chop at the opponent. This can break forcefields such as Protect, Light Screen, Reflect or Aurora Veil.
Dive: The user dives into water. Hits the opponent from underground in the second turn.
Rock Tomb: The user throws large boulders at the opponent. Lower's the targets speed.
Fling: The user gives it's held item to the opponent.
Avalanche: The user summons an avalanche at the opponent. Does more damage if the user got attacked before using it.
Shadow Claw: The user covers his claw in shadow before slashing the opponent. Has more chance to land critical hits.
Round: The user attacks the target by singing.
Bulldoze: The user stomps on the ground to cause damage to everything around. Lower's the opponents speed.
Air Slash: The user attacks with slashes of air at the opponent. Has a chance to cause flinching on the target.
Brutal Swing: The user brutally swings itself violently to cause damage at the opponent.
Swords Dance: The user greatly boost it's physical attack.
Breaking Swipe: The user swings it's tail to attack the opponent. Lowers the opponent's Physical Attack.
Flamethrower: The user fires an intense streams of flame at the opponent. Has a chance to burn the opponent.
Hydro Pump: The user blasts a strong water attack under strong pressure at the opponent.
Surf: The user attacks the target by creating a giant wave.
Ice Beam: The user fires a strong beam of ice energy at the opponent. Has a chance to freeze the target.
Blizzard: Creates a strong blizzard to damage the opponent. Has a chance to freeze the target.
Thunderbolt: Fires a strong thunderbolt at the opponent. Has a chance to paralyze the target.
Thunder: Summons a giant gray could above the opponent before striking the enemy with a strong thunder. Has a chance to paralyze the target.
Earthquake: The user creates a strong earthquake to damage anything in range.
Fire Blast: Fires a star shaped fire blast to strike at the opponent. Has a chance to burn the targert.
Waterfall: The user summons a giant waterfall and then proceeds to charge at the opponent. Has a chance to cause flinching.
Substitute: The user gives up 1/4 of his health to create a substitute to tank damage for him.
Outrage: By increasing his rage, the user will uncontrollably strike the opponent for a bunch of time. Will cause confusion to the user when done.
Endure: The user will prepare itself to endure every single attack, will always remain on 1 Hp regardless of the strength of the attack.
Sleep Talk: Allows the user to randomly choose one of its abilities while sleeping.
Iron Tail: The user violently swings its metal tail at the opponent.
Uproar: The user will create a uproar effect that prevents anyone from sleeping.
Overheat: The user creates wave of flame to damage the opponent. Reduces the user special attack.
Cosmic Power: The user absorbs a mystical power from space. Increases defense and special defense.
Dragon Claw: The user violently slashes the opponent at full force
Bulk Up: The user will boost it's body up. Increase the attack and defense of the user
Gyro Ball: The opponent will tackle the opponent at high speed. This causes set damage depending on the opponent's speed.
Focus Blast: The user heightens it's mental focus to unleash this powerful attack. Has a chance to lower special defense.
Energy Ball: The user charges a ball from natural energy before striking the opponent. Has a chance to reduce special defense.
Earth Power: The user makes the ground under the opponent erupt in full force. Has a chance to lower special defense.
Iron Head: The user will make his head steel-hard to charge at the opponent full force. Has a chance of flinching the target.
Stone Edge: The user will summon giant stone pillars to strike at the opponent.
Aqua Tail: The user swings it's tail at the opponent, creating a small water wave.
Draco Meteor: The user summons a bunch of meteorites to crash at the opponent, this reduces special attack.
Meteor Beam: The user builds up power for a turn by increasing his special attack, after it he weill proceed to shoot a beam made out of meteor pieces.
Scale Shot: The users attacks the opponent two to fives time by firing scales at the opponent.
Mimic: The user copies the opponents latest move, completely learning it until the battle is over.
Mud-Slap: The user fires dirt at the opponent. Reduces the targets accuracy
Icy Wind: The user creates a small ice wind. Lowers the opponent speed if touch.
Swift: Launches a bunch of small star at the target.
Psych Up: The user hypnotize himself into copying the opponent's stats changes to apply it to it's own.
Uproar: The user will create a uproar effect that prevents anyone from sleeping.
Dragon Pulse: The user shoots a strong pulse at the opponent.
Tailwind: The user creates a turbulent whirlwind around the opponent. Speeds up the user and it's allies until it is here.
Iron Tail: The user violently swings its metal tail at the opponent.
Swagger: A move that infuriates the opponent, making him upgrade it's attack but causes confusion
Iron Head: The user will make his head steel-hard to charge at the opponent full force. Has a chance of flinching the target.
Earth Power: The user makes the ground under the opponent erupt in full force. Has a chance to lower special defense.
Defog: Creates a fog that upgrades the evasion stats. Removes any hazard on the field such as spikes, light screen, reflects, etcetera
Endure: The user will prepare itself to endure every single attack, will always remain on 1 Hp regardless of the strength of the attack.
Headbutt: The user charges at the opponent with a violent headbutt. Has a chance to cause flinching.
Dragon Ascent: The user goes high up into space, afterwards it rapidly charges at the opponent at fullest sleep. Reduces Defense and Special Defense.
Fury Cutter: The user violently scratches the opponent. This does more damage the more it is used but will return to normal if the attack misses.
Body Slam: The user slams the opponent with it's body. Has a chance to cause paralysis
Thunder Wave: Sends an electric wave at the opponent in order to paralyze him.
Snore: While sleeping, has 1/3 of a chance to cause the target to flinch.
Bind: The user violently wraps the opponent to trap and squeeze him for 5 turns.
Outrage: By increasing his rage, the user will uncontrollably strike the opponent for a bunch of time. Will cause confusion to the user when done.
Substitute: The user gives up 1/4 of his health to create a substitute to tank damage for him.
Rock Slide: The user summons large boulder to fall on the opponent. Has a chance to cause flinching.
Hyper Voice: The user does an extremely loud noise that uses sound wave to damage the opponent.
Double-Edge: The user charges at the opponent at full force for maximum damage. This causes recoil damage to the user.
Breakneck Blitz: The user builds up energy before rapidly rushing and stomping the opponent. The power varies, depending on the original move.
All-Out Pummeling: The user rapidly fires giant punches and kicks at the opponent before launching a final blow at the opponent. The power varies, depending on the original move.
Supersonic Skystrike: The user rapidly goes up in the sky far above human sight right before crashing down at the opponent at full force. The power varies, depending on the original move.
Tectonic Rage: The user creates a fissure on the floor, if the opponent gets into it, the user will then proceed to rush towards him to go at the tectonic level of the planet. The power varies, depending on the original move.
Continental Crush: The user uses multiple small rocks to form themselves into a giant rock, it then proceed to crash down on the opponent. The power varies, depending on the original move.
Savage Spin-Out: The user covers the opponent in silk and then proceeds to launch it before cutting it in two. The power varies, depending on the original move.
Never-Ending Nightmare: The user changes the space around him in a haunting atmosphere before creating a dark and purple liquid below him, if the opponent is touch, giant arms will appear to surround the opponent before exploding. The power varies, depending on the original move.
Corkscrew Crash: The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move. The power varies, depending on the original move.
Inferno Overdrive: The user builds up fire energy before throwing a gigantic fireball at the opponent, exploding on impact. The power varies, depending on the original move.
Hydro Vortex: The user rapidly creates tons of water to swallow up the opponent, then proceeds to rush at him, creating a water vortex. The power varies, depending on the original move.
Bloom Doom: The user covers the floor in lively grass and flower before summoning a giant attack below the opponent. The power varies, depending on the original move.
Gigavolt Havoc: The user builds up strong electric energy before rapidly launching it at the opponent, creating an electrical explosion. The power varies, depending on the original move.
Subzero Slammer: The user creates a giant ice pillar below itself before firing an ice laser to freeze the opponent. The power varies, depending on the original move.
Devastating Drake: The user fires a dragon shaped attack that goes towards the opponent and explodes on impact. The power varies, depending on the original move.
Black Hole Eclipse: The user fires a rapid black ball into the sky before creating a blackhole and sucking everything up. The power varies, depending on the original move.
Max Strike: The user breaks the floor below them to fire a giant blast. Decreases the Speed of the target and its allies by one stage.
Max Knuckle: Fires a gigantic punch at the opponent before exploding on contact. Increases the Attack of the user and its allies by one stage.
Max Airstream: Shoots a tornado at the opponent. Increases the Speed of the user and its allies by one stage.
Max Quake: The user goes below the ground and rapidly goes to the opponent to launch a giant explosion below them. Increases the Special Defense of the user and its allies by one stage.
Max Rockfall: Creates a gigantic rectangle-shaped rock to fall down on the opponent before exploding. Creates a sandstorm for five turns.
Max Flutterby: Creates an army of butterfly to fly directly into the opponent before exploding. Decreases the Special Attack of the target and its allies by one stage.
Max Phantasm: Makes object levitate before charging at the opponent and explode into a purple-like beam. Decreases the Defense of the target and its allies by one stage.
Max Steelspike: Creates a bunch of metal spike in a linear position and then 2 giant steel spike to the opponent. Increases the Defense of the user and its allies by one stage.
Max Flare: Fires an enormous fire blast at the opponent. Creates harsh sunlight for five turns.
Max Geyser: Fires an enormous water blast at the opponent. Creates rain for five turns.
Max Overgrowth: Fires seeds that rapidly turn into mushrooms before exploding. Creates Grassy Terrain for five turns.
Max Lightning: Summons a giant cloud that strikes a powerful thunder at the opponent. Creates Electric Terrain for five turns.
Max Hailstorm: Creates a hail storm with giant ice cube to fall on the opponent. Creates hail for five turns.
Max Wyrmwind: Creates a giant tornado on the opponent's location for massive damage. Decreases the Attack of the target and its allies by one stage.
Max Darkness: Fires two giant darkness laser at the opponent before exploding on impact. Decreases the Special Defense of the target and its allies by one stage.
Dragon Ascent: The user goes high up into space, afterwards it rapidly charges at the opponent at fullest sleep. Reduces Defense and Special Defense.
Twister: Creates a small tornado on the opponent. Has a chance to flinch the target.
Ancient Power: Uses fossils to attack the opponent. Has a small chance to amplify every single statistics.
Air Slash: The users sends slashes of air at the opponent, Has a chance to flinch the target.
Scary Face: Creates a horrific look at the opponent. Reduces the opponents Speed.
Crunch: Violently bites the opponent. Has a chance to decrease special defense.
Dragon Dance: The user does a mystical dance to upgrade it's physical Attack and Speed.
Extreme Speed: Rapidly charges the opponent multiple times.
Dragon Pulse: The user shoots a strong pulse at the opponent.
Hyper Voice: The user does an extremely loud noise that uses sound wave to damage the opponent.
Rest: The user goes asleep but completely heals his life and restores status effect.
Fly: The user goes high up in the sky on first turn. Then proceeds to rapidly fall down on the opponent in the second turn.
Hurricane: The user creates a violent hurricane below the opponent that flies up in the air. Has a chance to confuse the target.
Outrage: By using it's rage it violently attacks the opponent and cannot stop. After a few turns the user with get confused.
Hyper Beam: The user fires a giant laser beam at the opponent. Needs to recharge before being able to do anything.
Aerial Ace: Rapidly slashes the opponent from above.
Bind: The user violently wraps the opponent to trap and squeeze him for 5 turns.
Celebrate: The user will congratulate you. No special effect or damage.
Confide: The user tells a secret to the opponent. The target loses its opportunity to concentrate, thus lowering his Special Attack.
Defog: Creates a fog that upgrades the evasion stats. Removes any hazard on the field such as spikes, light screen, reflects, etcetera
Double Team: The user rapidly goes from left to right in order to create afterimages, Increases the evasion stats
Dragon Tail: The user swings at the opponent with it's tail. This switches the current user to a different Pokémon.
Echoed Voice: The user attacks the opponent with an echoing voice. The more time it is used the more damage it does.
Frustration: The user violently attacks the opponent. This does more damage the less the user hates his trainer.
Hidden Power: The user fires an attack who's type is dependent over the player's choice.
Psych Up: The user hypnotize himself into copying the opponent's stats changes to apply it to it's own.
Return: Delivers a tackle at the opponent. The more the user loves his trainer. The more damage it will do
Roar: The user delivers a terrifying roar at the opponent. This makes wild Pokémon flee automatically.
Rock Smash: The user punches the opponent that can shatter a rock. Has a chance to lower physical Defense.
Shock Wave: The user sends massive electric waves at the opponent.
Sky Drop: The user takes the opponent into the sky before dropping it from high up.
Swagger: A move that infuriates the opponent, making him upgrade it's attack but causes confusion
Tailwind: The user creates a turbulent whirlwind around the opponent. Speeds up the user and it's allies until it is here.
Toxic: The user badly poisons the target. The poison effect does more damage overtime.
V-Create: The user builds up a V shaped hot flame on it's forehead before rapidly striking at the opponent. Lowers the user Defense, Special Defense and Speed.
Water Pulse: The user fires water waves at the opponent. Has a chance to cause confusion
Fly: The user goes high up in the sky before crashing down on the opponent at high speed.
Hyper Beam: The user fires a gigantic laser on the opponent. Requires a turn of recharge
Giga Impact: The user charges up every bit of it's power before tackling the opponent. Requires a turn of recharge.
Solar Beam: The user absorbs light energy and will then fire a strong light beam at the opponent.
Rock Slide: The user summons large boulder to fall on the opponent. Has a chance to cause flinching.
Incinerate: Shoots a fire ball at the opponent. Burn any fires the user holds.
Snore: While sleeping, has 1/3 of a chance to cause the target to flinch.
Protect: Creates a forcefield around the user that protects from all damage and effect.
Thunder Wave: Sends an electric wave at the opponent in order to paralyze him.
Icy Wind: The user creates a small ice wind. Lowers the opponent speed if touch.
Natural Gift: The user sends a slow energy attack at the opponent. The damage output and type of the attack is dependent on the user's hold berry.
Sandstorm: The user summons a sandstorm, increases the defense of rock Pokémon.
Rain Dance: The user summons dense cloud to start an intense rain. This increases water damage, decreases fire damage.
Sunny Day: The user summons an intense sun to the field. This increases fire damage, decreases water damage.
Whirlpool: Traps the opponent in a small violent water vortex.
Hone Claw: The user sharpens his claws. This increases attack and accuracy.
Facade: The user hits the opponent. This attack does more damage if the user is affected by a status effect.
Secret Power: The user sends various ball of energy at the opponent. The effect of the move depends on the environment it is used.
Brick Break: The user does a karate chop at the opponent. This can break forcefields such as Protect, Light Screen, Reflect or Aurora Veil.
Dive: The user dives into water. Hits the opponent from underground in the second turn.
Rock Tomb: The user throws large boulders at the opponent. Lower's the targets speed.
Fling: The user gives it's held item to the opponent.
Avalanche: The user summons an avalanche at the opponent. Does more damage if the user got attacked before using it.
Shadow Claw: The user covers his claw in shadow before slashing the opponent. Has more chance to land critical hits.
Round: The user attacks the target by singing.
Bulldoze: The user stomps on the ground to cause damage to everything around. Lower's the opponents speed.
Air Slash: The user attacks with slashes of air at the opponent. Has a chance to cause flinching on the target.
Brutal Swing: The user brutally swings itself violently to cause damage at the opponent.
Strength: The user builds up power before rapidly striking the opponent.
Swords Dance: The user greatly boost it's physical attack.
Breaking Swipe: The user swings it's tail to attack the opponent. Lowers the opponent's Physical Attack.
Flamethrower: The user fires an intense streams of flame at the opponent. Has a chance to burn the opponent.
Hydro Pump: The user blasts a strong water attack under strong pressure at the opponent.
Surf: The user attacks the target by creating a giant wave.
Ice Beam: The user fires a strong beam of ice energy at the opponent. Has a chance to freeze the target.
Blizzard: Creates a strong blizzard to damage the opponent. Has a chance to freeze the target.
Thunderbolt: Fires a strong thunderbolt at the opponent. Has a chance to paralyze the target.
Thunder: Summons a giant gray could above the opponent before striking the enemy with a strong thunder. Has a chance to paralyze the target.
Earthquake: The user creates a strong earthquake to damage anything in range.
Fire Blast: Fires a star shaped fire blast to strike at the opponent. Has a chance to burn the targert.
Waterfall: The user summons a giant waterfall and then proceeds to charge at the opponent. Has a chance to cause flinching.
Substitute: The user gives up 1/4 of his health to create a substitute to tank damage for him.
Outrage: By increasing his rage, the user will uncontrollably strike the opponent for a bunch of time. Will cause confusion to the user when done.
Endure: The user will prepare itself to endure every single attack, will always remain on 1 Hp regardless of the strength of the attack.
Endure: The user will prepare itself to endure every single attack, will always remain on 1 Hp regardless of the strength of the attack.
Sleep Talk: Allows the user to randomly choose one of its abilities while sleeping.
Iron Tail: The user violently swings its metal tail at the opponent.
Uproar: The user will create a uproar effect that prevents anyone from sleeping.
Overheat: The user creates wave of flame to damage the opponent. Reduces the user special attack.
Cosmic Power: The user absorbs a mystical power from space. Increases defense and special defense.
Dragon Claw: The user violently slashes the opponent at full force
Bulk Up: The user will boost it's body up. Increase the attack and defense of the user
Gyro Ball: The opponent will tackle the opponent at high speed. This causes set damage depending on the opponent's speed.
Focus Blast: The user heightens it's mental focus to unleash this powerful attack. Has a chance to lower special defense.
Energy Ball: The user charges a ball from natural energy before striking the opponent. Has a chance to reduce special defense.
Earth Power: The user makes the ground under the opponent erupt in full force. Has a chance to lower special defense.
Iron Head: The user will make his head steel-hard to charge at the opponent full force. Has a chance of flinching the target.
Stone Edge: The user will summon giant stone pillars to strike at the opponent.
Iron Tail: The user violently swings its metal tail at the opponent.
Outrage: By increasing his rage, the user will uncontrollably strike the opponent for a bunch of time. Will cause confusion to the user when done.
Aqua Tail: The user swings it's tail at the opponent, creating a small water wave.
Snore: While sleeping, has 1/3 of a chance to cause the target to flinch.
Swagger: A move that infuriates the opponent, making him upgrade it's attack but causes confusion
Psych Up: The user hypnotize himself into copying the opponent's stats changes to apply it to it's own.
Uproar: The user will create a uproar effect that prevents anyone from sleeping.
Bind: The user violently wraps the opponent to trap and squeeze him for 5 turns.
Iron Head: The user will make his head steel-hard to charge at the opponent full force. Has a chance of flinching the target.
Draco Meteor: The user summons a bunch of meteorites to crash at the opponent, this reduces special attack.
Meteor Beam: The user builds up power for a turn by increasing his special attack, after it he will proceed to shoot a beam made out of meteor pieces.
Scale Shot: The users attacks the opponent two to fives time by firing scales at the opponent.
Double-Edge: The user charges at the opponent at full force for maximum damage. This causes recoil damage to the user.
Headbutt: The user charges at the opponent with a violent headbutt. Has a chance to cause flinching.
Fury Cutter: The user violently scratches the opponent. This does more damage the more it is used but will return to normal if the attack misses.
Body Slam: The user slams the opponent with it's body. Has a chance to cause paralysis
Mud-Slap: The user fires dirt at the opponent. Reduces the targets accuracy
Dragon Pulse: The user shoots a strong pulse at the opponent.
Dragon Ascent: The user goes high up into space, afterwards it rapidly charges at the opponent at fullest sleep. Reduces Defense and Special Defense.
Icy Wind: The user creates a small ice wind. Lowers the opponent speed if touch.
Swift: Launches a bunch of small star at the target.
Tailwind: The user creates a turbulent whirlwind around the opponent. Speeds up the user and it's allies until it is here.
Substitute: The user gives up 1/4 of his health to create a substitute to tank damage for him.
Rock Slide: The user summons large boulder to fall on the opponent. Has a chance to cause flinching.
Thunder Wave: Sends an electric wave at the opponent in order to paralyze him.
Hyper Voice: The user does an extremely loud noise that uses sound wave to damage the opponent.
Earth Power: The user makes the ground under the opponent erupt in full force. Has a chance to lower special defense.
Defog: Creates a fog that upgrades the evasion stats. Removes any hazard on the field such as spikes, light screen, reflects, etcetera
Mimic: The user copies the opponents latest move, completely learning it until the battle is over.
Breakneck Blitz: The user builds up energy before rapidly rushing and stomping the opponent. The power varies, depending on the original move.
All-Out Pummeling: The user rapidly fires giant punches and kicks at the opponent before launching a final blow at the opponent. The power varies, depending on the original move.
Supersonic Skystrike: The user rapidly goes up in the sky far above human sight right before crashing down at the opponent at full force. The power varies, depending on the original move.
Tectonic Rage: The user creates a fissure on the floor, if the opponent gets into it, the user will then proceed to rush towards him to go at the tectonic level of the planet. The power varies, depending on the original move.
Continental Crush: The user uses multiple small rocks to form themselves into a giant rock, it then proceed to crash down on the opponent. The power varies, depending on the original move.
Savage Spin-Out: The user covers the opponent in silk and then proceeds to launch it before cutting it in two. The power varies, depending on the original move.
Never-Ending Nightmare: The user changes the space around him in a haunting atmosphere before creating a dark and purple liquid below him, if the opponent is touch, giant arms will appear to surround the opponent before exploding. The power varies, depending on the original move.
Corkscrew Crash: The power varies, depending on the original move.
Inferno Overdrive: The user builds up fire energy before throwing a gigantic fireball at the opponent, exploding on impact. The power varies, depending on the original move.
Hydro Vortex: The user rapidly creates tons of water to swallow up the opponent, then proceeds to rush at him, creating a water vortex. The power varies, depending on the original move.
Bloom Doom: The user covers the floor in lively grass and flower before summoning a giant attack below the opponent. The power varies, depending on the original move.
Gigavolt Havoc: The user builds up strong electric energy before rapidly launching it at the opponent, creating an electrical explosion. The power varies, depending on the original move.
Subzero Slammer: The user creates a giant ice pillar below itself before firing an ice laser to freeze the opponent. The power varies, depending on the original move.
Devastating Drake: The user fires a dragon shaped attack that goes towards the opponent and explodes on impact. The power varies, depending on the original move.
Black Hole Eclipse: The user fires a rapid black ball into the sky before creating a blackhole and sucking everything up. The power varies, depending on the original move.
Max Strike: The user breaks the floor below them to fire a giant blast. Decreases the Speed of the target and its allies by one stage
Max Knuckle: Fires a gigantic punch at the opponent before exploding on contact. Increases the Attack of the user and its allies by one stage
Max Airstream: Shoots a tornado at the opponent. Increases the Speed of the user and its allies by one stage
Max Quake: The user goes below the ground and rapidly goes to the opponent to launch a giant explosion below them. Increases the Special Defense of the user and its allies by one stage
Max Rockfall: Creates a gigantic rectangle-shaped rock to fall down on the opponent before exploding. Creates a sandstorm for five turns.
Max Flutterby: Creates an army of butterfly to fly directly into the opponent before exploding. Decreases the Special Attack of the target and its allies by one stage
Max Phantasm: Makes object levitate before charging at the opponent and explode into a purple-like beam. Decreases the Defense of the target and its allies by one stage
Max Steelspike: Creates a bunch of metal spike in a linear position and then 2 giant steel spike to the opponent. Increases the Defense of the user and its allies by one stage
Max Flare: Fires an enormous fire blast at the opponent. Creates harsh sunlight for five turns.
Max Geyser: Fires an enormous water blast at the opponent. Creates rain for five turns.
Max Overgrowth: Fires seeds that rapidly turn into mushrooms before exploding. Creates Grassy Terrain for five turns.
Max Lightning: Summons a giant cloud that strikes a powerful thunder at the opponent. Creates Electric Terrain for five turns.
Max Hailstorm: Creates a hail storm with giant ice cube to fall on the opponent. Creates hail for five turns
Max Wyrmwind: Creates a giant tornado on the opponent's location for massive damage. Decreases the Attack of the target and its allies by one stage
Max Darkness: Fires two giant darkness laser at the opponent before exploding on impact. Decreases the Special Defense of the target and its allies by one stage
Max Guard: Creates a giant forcefield around the user that blocks every single move in the game
Other
Standard Tactics: Will use Dragon Dance to enhance his speed and attack before attacking his opponent with Extreme Speed or Dragon Pulse | Will try to Power Null the opponent with his wind and greenish light. If the opponent is too far away it'll immediately go into the ozone layer and descend to charge at the opponent at high speeds with Dragon Ascent.
Weaknesses: Dragon and Flying types are weak to Fairy, Dragons, Rock and extremely weak to Ice type moves. However, Delta Stream removes his weakness to Rock type and reduces the damage of Ice type move upon Mega Evolving.
Rayquaza lived for hundreds of millions of years in the earth's ozone layer, never descending to the ground. This Pokémon appears to feed on water and particles in the atmosphere.
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~ Rayquaza's Pokedex entry in Pokémon Ruby
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Rayquaza is said to have lived for hundreds of millions of years in the earth's ozone layer, above the clouds. Its existence had been completely unknown because it lived so high in the sky.
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~ Rayquaza's Pokedex entry in Pokémon Sapphire
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A Pokémon that flies endlessly in the ozone layer. It is said it would descend to the ground if Kyogre and Groudon were to fight.
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~ Rayquaza's Pokedex entry in Pokémon Emerald
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It has lived for hundreds of millions of years in the ozone layer. Its flying form looks like a meteor
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~ Rayquaza's Pokedex entry in Pokémon FireRed and LeafGreen
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It cannot be seen from ground level since it lives far up above the clouds in the ozone layer.
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~ Rayquaza's Pokedex entry in Pokémon Diamond, Pearl and Platinium
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It flies in the ozone layer, way up high in the sky. Until recently, no one had ever seen it.
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~ Rayquaza's Pokedex entry in Pokémon Hearth Gold and Soul Silver
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It lives in the ozone layer far above the clouds and cannot be seen from the ground.
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~ Rayquaza's Pokedex entry in Pokémon Black and White
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It lives in the ozone layer far above the clouds and cannot be seen from the ground.
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~ Rayquaza's Pokedex entry in Pokémon Black and White 2
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It lives in the ozone layer far above the clouds and cannot be seen from the ground.
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~ Rayquaza's Pokedex entry in Pokémon X
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It flies in the ozone layer, way up high in the sky. Until recently, no one had ever seen it.
„
~ Rayquaza's Pokedex entry in Pokémon Y
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Rayquaza is said to have lived for hundreds of millions of years. Legends remain of how it put to rest the clash between Kyogre and Groudon.
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~ Rayquaza's Pokedex entry in Pokémon Omega Ruby
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It flies forever through the ozone layer, consuming meteoroids for sustenance. The many meteoroids in its body provide the energy it needs to Mega Evolve.
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~ Rayquaza's Pokedex entry in Pokémon Alpha Sapphire
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It lives in the ozone layer far above the clouds and cannot be seen from the ground.
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~ Rayquaza's Pokedex entry in Pokémon Brilliant Diamond and Shining Pearl
Gallery
Gallery
Rayquaza in the box cover of Pokémon Emerald
Rayquaza on the menu screen of Pokémon Emerald
Official art by Ken Sugimori for ORAS
Rayquaza in the box cover of Pokémon Emerald
Official Artwork of Rayquaza in Pokémon BDSP
Official Rayquaza of artwork for Pokémon Black and White
Official Artwork Of Mega Rayquaza
Rayquaza descending to stop Groudon and Kyogre
Rayquaza ending the Legendary Battle between Groudon and Kyogre
Groudon, Kyogre and Rayquaza, in Official Art from Pokemon Emerald
Rayquaza wanting to fight the protagonist
Rayquaza on his way to destroy the meteorite
Rayquaza destroying the meteorite in the Delta Episode
Official Artwork of Rayquaza
Official Artwork of Rayquaza
Battle Records
None.
None.
None.
↑Pokemon Ruby Pokedex Entry: Rayquaza lived for hundreds of millions of years in the earth's ozone layer, never descending to the ground. This Pokémon appears to feed on water and particles in the atmosphere.
↑Pokemon Ruby Raikou Pokedex Entry: Raikou embodies the speed of lightning. The roars of this Pokémon send shock waves shuddering through the air and shake the ground as if lightning bolts had come crashing down.