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Cut Man: Difference between revisions
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Rolling Cutters, E-Tanks, Tiny Robots | Rolling Cutters, E-Tanks, Tiny Robots | ||
=== | ====[[Standard Equipment|Optional Equipment]]==== | ||
<tabber> | |||
|-|Rockman Tennis Items= | |||
{|border=1 | |||
!Item!!Effect | |||
|- | |||
|Speed Up (スピードアップ)||Speed +1. | |||
|- | |||
|Speed Up EX (スピードアップEX)||Speed +2. | |||
|- | |||
|Power Hit (パワーヒット)||Shot +1. | |||
|- | |||
|Power Hit EX (パワーヒットEX)||Increases Shot. | |||
|- | |||
|Power Serve (パワーサーブ)||Serve +1. | |||
|- | |||
|Power Serve EX (パワーサーブEX)||Increases Serve. | |||
|- | |||
|Energy Boost (エナジーブースト)||Special gauge fills faster. | |||
|- | |||
|Energy Boost EX (エナジーブーストEX)||Special gauge fills faster. | |||
|} | |||
|-|Rockman Go Go Items= | |||
{|border=1 | |||
|- | |||
|Life Energy||Item dropped by enemies. Recovers the player's life energy. | |||
|- | |||
|Weapon Energy||Item dropped by enemies. | |||
|- | |||
|E캔 (E Can)||Required to play stages. The player gains them as time passes. They can also be bought in shops. | |||
|- | |||
|R코인 (R Coin)||Coins with [[Doctor Thomas Light|Dr. Right's]] mark found in stages. Used to make purchases. | |||
|- | |||
|엘셀 (L Cell)||A red coin that is more valuable than R Coins. | |||
|- | |||
|하트 (Heart)||Item obtained from friends that can be used in the shop. | |||
|- | |||
|액츄에이터센서<br/>("Actuator Sensor") | |||
|Mission item that can be activated for 400 R Coins per mission.<br/>Increases experience gained by 20%.<br/>(경험치 20%상승) | |||
|- | |||
|보호막 파츠<br/>(Shield Parts) | |||
|Mission item that can be activated for 400 R Coins per mission.<br/>Starts the stage with a shield.<br/>(보호막 장착) | |||
|- | |||
|에너지파츠<br/>(Energy Parts) | |||
|Mission item that can be activated for 400 R Coins per mission.<br/>Starts with 120% HP.<br/>(시작HP120%) | |||
|- | |||
|파워업키트<br/>(Power Up Kit) | |||
|Mission item that can be activated for 400 R Coins per mission.<br/>Rises weapon attack power.<br/>(무기공격력 상승) | |||
|} | |||
|-|Cards= | |||
<div class="scrollable" style="overflow:auto; max-height:600px; width:{{{width|100%}}}; -moz-border-radius-topleft:0.5em; border:1px solid #AAAAAA; padding-left:0.5em; background:transparent;"> | |||
{|class="wikitable sortable" | |||
!Card name!!English name!!Rarity | |||
!<span class="explain" title="Health Points">HP</span> | |||
!<span class="explain" title="Attack power">ATK</span> | |||
!<span class="explain" title="Speed">SPD</span> | |||
!ACC | |||
!Extra effect | |||
!<span class="explain" title="Example of stages the card can be found at">Stage</span> | |||
|- | |||
|베튼||Batton||1||5||5||3||6 | |||
|적 제거<br/>근처의 적 파괴<br/>(Enemy Removal: Destroys nearby enemies) | |||
|2-9 | |||
|- | |||
|빅피슈||Big Fish||1||3||4||9||6 | |||
|에너지 회복<br/>에너지6%즉시충전<br/>(Energy Recovery: 6% of energy is instantly filled) | |||
|1-1 | |||
|- | |||
|집게발톱||Claw||1||8||4||3||3 | |||
|적 제거<br/>회피액션으로 적 제거<br/>(Enemy Elimination: Avoid actions to destroy enemies) | |||
|1-10 | |||
|- | |||
|프라 이마이||Fly Boy||1||3||5||6||6 | |||
|대쉬 부스터<br/>회피액션으로 짧은대쉬<br/>(Dash Boost: Avoid actions with a short dash) | |||
|? | |||
|- | |||
|고프린||Goblin||1||6||6||0||3 | |||
|에너지 회복<br/>에너지6%즉시충전<br/>(Energy Recovery: 6% of energy is instantly filled) | |||
|? | |||
|- | |||
|케로구||Kerog||1||6||5||3||3 | |||
|에너지 회복<br/>에너지6%즉시충전<br/>(Energy Recovery: 6% of energy is instantly filled) | |||
|1-11 | |||
|-(Red Mettaur) | |||
|네오메톨||Neo Metall||1||5||4||6||6 | |||
|코인스매시<br/>근처의 적 코인화<br/>(Coin Switch Hour: Turns nearby enemies into coins) | |||
|? | |||
|- | |||
|삐로키트||Pierobot||1||6||5||3||3 | |||
|아이템드랍률 2%증가<br/>(Item drop rate increase by 2%) | |||
|1-2 | |||
|- | |||
|피피||Pipi||1||6||6||0||3 | |||
|속도부스터<br/>순간속도증가<br/>(Speed Boost: Instant speed increase) | |||
|? | |||
|- | |||
|프레스||Press||1||6||4||0||9 | |||
|적 제거<br/>회피액션으로 적 제거<br/>(Enemy Elimination: Avoid actions to destroy enemies) | |||
|1-8 | |||
|- | |||
|샷맨||Shotman||1||5||4||0||12 | |||
|공격력 강화<br/>4초간공격력20%<br/>(Attack Enhanced: Attack +20% for 4 seconds) | |||
|1-11<br/>2-1 | |||
|- | |||
|슈링||Shrink||1||5||5||6||3 | |||
|대쉬 부스터<br/>회피액션으로 짧은대쉬<br/>(Dash Boost: Avoid actions with a short dash) | |||
|1-14 | |||
|- | |||
|스프링거||Springer||1||5||6||0||6 | |||
|점프 부스터<br/>6초간 점프력 강화<br/>(Jump Booster: Jump power enhanced for 6 seconds) | |||
|1-12 | |||
|- | |||
|테리||Telly||1||3||6||3||6 | |||
|HP회복률<br/>3%증가<br/>(HP recovery rate increases 3%) | |||
|1-14 | |||
|- | |||
|피코피코||Picopico-kun||1||3||5||9||3 | |||
|시간 멈춤<br/>2초간 시간 정지<br/>(Time Stop: Stop time for 2 seconds) | |||
|? | |||
|- | |||
|대포||Cannon||1||6||5||3||3 | |||
|적 제거<br/>근처의 적 파괴<br/>(Enemy Removal: Destroys nearby enemies) | |||
|1-3 | |||
|- | |||
|비트키마||Bikky||1||8||4||3||3 | |||
|무적<br/>2초간 무적상태<br/>(Invincible: Invincible for 2 seconds) | |||
|? | |||
|- | |||
|멀틴너튼||Bolton and Nutton||1||6||6||0||3 | |||
|버스터캡슐 드랍률<br/>2%증가<br/>(Buster Capsule drop rate increase by 2%) | |||
|1-4 | |||
|- | |||
|부부칸||Bubukan||1||3||5||3||9 | |||
|버스터 게이지<br/>1추가획득<br/>(Buster Gauge: Obtain 1 additional) | |||
|1-6 | |||
|- | |||
|일렉트릴가볼||Electric Gabyoall||1||5||5||0||9 | |||
|시간멈춤<br/>2초간시간정지<br/>(Time Stop: Stop time for 2 seconds) | |||
|1-7 | |||
|- | |||
|일렉킨||Elec'n||1||6||6||0||3 | |||
|버스터캡슐 드랍률<br/>1%증가<br/>(Buster Capsule drop rate increase by 1%) | |||
|? | |||
|- | |||
|하우스비||Have "Su" Bee||1||5||7||0||3 | |||
|버스터 게이지<br/>1추가획득<br/>(Buster Gauge: Obtain 1 additional) | |||
|? | |||
|- | |||
|홀로그램||Hologran||1||5||7||0||3 | |||
|시간 멈춤<br/>2초간 시간 정지<br/>(Time Stop: Stop time for 2 seconds) | |||
|? | |||
|- | |||
|매그프라이||Mag Fly||1||5||5||3||6 | |||
|코인자석<br/>2초간코인을흡수<br/>(Coin Magnet: Absorbs coins for 2 seconds) | |||
|1-1 | |||
|- | |||
|메캇케로||Mechakkero||1||3||6||6||3 | |||
|점프 부스터<br/>6초간 점프력 강화<br/>(Jump Booster: Jump power enhanced for 6 seconds) | |||
|? | |||
|- | |||
|파라슈마||Parasyu||1||6||4||6||3 | |||
|HP회복률<br/>3%증가<br/>(HP recovery rate increases 3%) | |||
|? | |||
|- | |||
|메통||Potton||1||5||6||3||3 | |||
|대쉬 부스터<br/>회피액션으로 짧은대쉬<br/>(Dash Boost: Avoid actions with a short dash) | |||
|1-2 | |||
|- | |||
|함정군||Wanaan||1||6||6||0||3 | |||
|적 제거<br/>회피액션으로 적 제거<br/>(Enemy Elimination: Avoid actions to destroy enemies) | |||
|1-6 | |||
|- | |||
|거북코로||Kamegoro Maker|Kamegoro||1||8||5||0||3 | |||
|에너지 회복<br/>에너지6%즉시충전<br/>(Energy Recovery: 6% of energy is instantly filled) | |||
|1-8 | |||
|- | |||
|하리하리||Hari Harry||1||6||6||0||3 | |||
|HP회복률<br/>3%증가<br/>(HP recovery rate increases 3%) | |||
|? | |||
|- | |||
|아귀링||Anko||2||6||5||9||11 | |||
|버스터 게이지<br/>1추가획득<br/>(Buster Gauge: Obtain 1 additional) | |||
|1-1<br/>2-6 | |||
|- | |||
|쿠쿠||Kukku||2||10||9||0||3 | |||
|대쉬 부스터<br/>회피액션으로 짧은대쉬<br/>(Dash Boost: Avoid actions with a short dash) | |||
|? | |||
|- | |||
|뿔고프린||Petit Goblin||2||5||8||11||3 | |||
|에너지 회복<br/>에너지11%즉시충전<br/>(Energy Recovery: 11% of energy is instantly filled) | |||
|? | |||
|- | |||
|돌아온스나이퍼죠||Returning Sniper Joe||2||6||5||17||3 | |||
|공격력 강화<br/>2초간공격력20%<br/>(Attack Enhanced: Attack +20% for 2 seconds) | |||
|1-15<br/>2-13 | |||
|- | |||
|자이언트스프링거||Giant Springer||2||12||7||0||6 | |||
|점프 부스터<br/>9초간 점프력 강화<br/>(Jump Booster: Jump power enhanced for 9 seconds) | |||
|2-1 | |||
|- | |||
|어뢰마우||Gyoraibo||2||10||5||9||6 | |||
|적 제거<br/>회피액션으로 적 제거<br/>(Enemy Elimination: Avoid actions to destroy enemies) | |||
|1-2<br/>2-5 | |||
|- | |||
|___퍼죠||Hammer Joe||2||6||5||3||17 | |||
|공격력 강화<br/>6초간 공격력20%<br/>(Attack Enhanced: Attack +20% for 6 seconds) | |||
|? | |||
|- | |||
|정크골램||Junk Golem||2||5||8||11||3 | |||
|코인자석<br/>2초간코인을흡수<br/>(Coin Magnet: Absorbs coins for 2 seconds) | |||
|2-4 | |||
|- | |||
|멧톨DX||Metall DX||2||8||8||6||3 | |||
|HP회복률<br/>3%증가<br/>(HP recovery rate increases 3%) | |||
|2-11 | |||
|- | |||
|뉴샷맨||New Shotman||2||5||8||9||6 | |||
|공격력 강화<br/>2초간 공격력40%<br/>(Attack Enhanced: Attack +40% for 2 seconds) | |||
|2-7 | |||
|- | |||
|펭펭||Penpen||2||5||9||0||11 | |||
|에너지 회복<br/>에너지11%즉시충전<br/>(Energy Recovery: 11% of energy is instantly filled) | |||
|2-7 | |||
|-Pickelman Bull's max level is 7 | |||
|피켈도저||Pickelman Bull||2||5||7||9||9 | |||
|무적 돌진<br/>2초간 무적상태 대쉬<br/>(Invincible Dash: Invulnerable dash for 2 second) | |||
|1-11 | |||
|- | |||
|거북코로메카||Kamegoro Maker||2||10||5||0||14 | |||
|에너지 회복<br/>에너지11%즉시충전<br/>(Energy Recovery: 11% of energy is instantly filled) | |||
|? | |||
|- | |||
|록맨출동||Rockman "Dispatch"||2||5||7||9||9 | |||
|공격력 강화<br/>6초간 공격력20%<br/>(Attack Enhanced: Attack +20% for 6 seconds) | |||
|1-2<br/>2-7 | |||
|- | |||
|가정용롤짱||Household Roll|Roll-chan||2||12||5||0||11 | |||
|에너지 회복<br/>에너지 11% 즉시 충전<br/>(Energy Recovery: 11% of energy is instantly filled) | |||
|1-11<br/>2-5<br/>3-14 | |||
|- | |||
|컷트맨출동||Cutman "Dispatch"||2||8||7||0||11 | |||
|속도부스터<br/>순간 속도증가<br/>(Speed Boost: Instant speed increase) | |||
|1-14<br/>2-14<br/>... | |||
|- | |||
|거츠맨출동||Gutsman "Dispatch"||2||6||7||6||9 | |||
|무적<br/>3초간무적상태<br/>(Invincible: Invincible for 3 seconds) | |||
|1-4 | |||
|- | |||
|아이스맨출동||Iceman "Dispatch"||2||5||6||6||14 | |||
|속도부스터<br/>순간 속도증가<br/>(Speed Boost: Instant speed increase) | |||
|1-10<br/>2-1 | |||
|- | |||
|봄버맨출동||Bombman "Dispatch"||2||6||6||6||11 | |||
|적 제거<br/>근처의 적 파괴<br/>(Enemy Removal: Destroys nearby enemies) | |||
|2-4 | |||
|- | |||
|파이어맨출동||Fireman "Dispatch"||2||6||10||0||6 | |||
|무적 돌진<br/>1초간 무적상태 대쉬<br/>(Invincible Dash: Invulnerable dash for 1 second) | |||
|1-8<br/>2-2 | |||
|- | |||
|일렉맨출동||Elecman "Dispatch"||2||6||8||9||3 | |||
|공격력 강화<br/>2초간 공격력40%<br/>(Attack Enhanced: Attack +40% for 2 seconds) | |||
|2-10 | |||
|- | |||
|타임맨출동||Timeman "Dispatch"||2||6||8||3||9 | |||
|시간 멈춤<br/>2초간 시간 정지<br/>(Time Stop: Stop time for 2 seconds) | |||
|1-14<br/>2-1 | |||
|- | |||
|오일맨출동||Oilman "Dispatch"||2||6||7||3||11 | |||
|적 제거<br/>회피액션으로 적 제거<br/>(Enemy Elimination: Avoid actions to destroy enemies) | |||
|1-13 | |||
|- | |||
|찬키메카||Changkey Maker||3||10||12||0||8 | |||
|아이템드랍률 6%증가<br/>(Item drop rate increase by 6%) | |||
|2-2 | |||
|- | |||
|스나이퍼머신죠||Sniper Armor||3||6||6||14||17 | |||
|공격력 강화<br/>5초간 공격력40%<br/>(Attack Enhanced: Attack +40% for 5 seconds) | |||
|1-4<br/>2-3<br/>...<!--Limit of 3 lines per card to avoid a long list. also 1-7, 1-10, ...--> | |||
|- | |||
|맘마페페||Bomber Pepe||3||11||10||6||6 | |||
|무적 돌진<br/>2초간무적상태대쉬<br/>(Invincible Dash: Invulnerable dash for 2 seconds) | |||
|1-6 | |||
|- | |||
|팽이사부로||Komasaburo||3||10||3||3||20 | |||
|무적<br/>3초간 무적상태<br/>(Invincible: Invincible for 3 seconds) | |||
|1-1 | |||
|- | |||
|펭펭메카||Penpen Maker||3||13||7||8||8 | |||
|아이템드랍률 6%증가<br/>(Item drop rate increase by 6%) | |||
|1-5<br/>1-8 | |||
|- | |||
|거츠탱크||Guts Tank||3||11||9||8||6 | |||
|공격력 대폭 강화<br/>3초간 공격력60%<br/>(Attack Greatly Enhanced: Attack +60% for 3 seconds) | |||
|1-3<br/>1-13<br/>3-1 | |||
|- | |||
|와이리머신2호||Wily Machine 2||3||6||11||11||6 | |||
|버스터캡슐 드랍률 6%증가<br/>(Buster Capsule drop rate increase by 6%) | |||
|1-1<br/>2-4 | |||
|- | |||
|와이리머신3호||Wily Machine 3||3||13||11||3||3 | |||
|에너지캡슐 드랍률 6%증가<br/>(Energy Capsule drop rate increase by 6%) | |||
|1-3 | |||
|- | |||
|록맨||Rockman||3||11||6||3||20 | |||
|공격력 강화<br/>8초간 공격력20%<br/>(Attack Enhanced: Attack +20% for 8 seconds) | |||
|2-6 | |||
|- | |||
|컷트맨||Cutman||3||10||11||0||11 | |||
|속도부스터<br/>순간 속도증가<br/>(Speed Boost: Instant speed increase) | |||
|2-15 | |||
|- | |||
|거츠맨||Gutsman||3||11||10||8||3 | |||
|무적<br/>5초간무적상태<br/>(Invincible: Invincible for 5 seconds) | |||
|2-3 | |||
|- | |||
|아이스맨||Iceman||3||10||11||3||8 | |||
|속도부스터<br/>순간 속도증가<br/>(Speed Boost: Instant speed increase) | |||
|3-6 | |||
|- | |||
|봄버맨||Bombman||3||6||6||20||11 | |||
|적 제거<br/>근처의 적 파괴<br/>(Enemy Removal: Destroys nearby enemies) | |||
|1-15 | |||
|- | |||
|파이어맨||Fireman||3||15||6||14||3 | |||
|무적 돌진<br/>1초간 무적상태 대쉬<br/>(Invincible Dash: Invulnerable dash for 1 second) | |||
|1-12 | |||
|- | |||
|일렉맨||Elecman||3||?||?||?||? | |||
|? | |||
|3-3 | |||
|- | |||
|타임맨||Timeman||3||13||6||11||8 | |||
|시간 멈춤<br/>2초간 시간 정지<br/>(Time Stop: Stop time for 2 seconds) | |||
|2-12 | |||
|- | |||
|오일맨||Oilman||3||16||8||0||8 | |||
|적 제거<br/>회피액션으로 적 제거<br/>(Enemy Elimination: Avoid actions to destroy enemies) | |||
|2-9 | |||
|- | |||
|록맨+||Rockman+||4||15||9||19||3 | |||
|공격력 강화<br/>6초간 공격력40%<br/>(Attack Enhanced: Attack +40% for 6 seconds) | |||
|3-15 | |||
|- | |||
|컷트맨+||Cutman+||4||8||7||19||19 | |||
|속도부스터<br/>순간 속도증가<br/>(Speed Boost: Instant speed increase) | |||
|1-12 | |||
|- | |||
|거츠맨+||Gutsman+||4||?||?||?||? | |||
|? | |||
|2-9<br/>3-12 | |||
|- | |||
|아이스맨+||Iceman+||4||15||12||11||3 | |||
|속도부스터<br/>순간 속도증가<br/>(Speed Boost: Instant speed increase) | |||
|1-6 | |||
|- | |||
|봄버맨+||Bombman+||4||16||12||3||8 | |||
|적 제거<br/>근처의 적 파괴<br/>(Enemy Removal: Destroys nearby enemies) | |||
|3-9 | |||
|- | |||
|파이어맨+||Fireman+||4||15||11||8||8 | |||
|무적 돌진<br/>2초간무적상태대쉬<br/>(Invincible Dash: Invulnerable dash for 2 seconds) | |||
|1-3 | |||
|- | |||
|일렉맨+||Elecman+||4||8||17||11||3 | |||
|공격력 강화<br/>3초간 공격력40%<br/>(Attack Enhanced: Attack +40% for 3 seconds) | |||
|1-9 | |||
|- | |||
|타임맨+||Timeman+||4||8||11||19||8 | |||
|시간 멈춤<br/>3초간 시간 정지<br/>(Time Stop: Stop time for 3 seconds) | |||
|1-15 | |||
|- | |||
|오일맨+||Oilman+||4||15||13||3||8 | |||
|아이템드랍률 3%증가<br/>(Item drop rate increase by 3%) | |||
|2-3 | |||
|- | |||
|록맨++||Rockman++||5||?||?||?||? | |||
|? | |||
|2-6 | |||
|- | |||
|컷트맨++||Cutman++||5||19||10||22||3 | |||
|속도부스터<br/>순간 속도증가<br/>(Speed Boost: Instant speed increase) | |||
|3-9 | |||
|- | |||
|거츠맨++||Gutsman++||5||11||14||17||11 | |||
|무적<br/>7초간무적상태<br/>(Invincible: Invincible for 7 seconds) | |||
|2-9 | |||
|- | |||
|아이스맨++||Iceman++||5||18||8||22||11 | |||
|속도부스터<br/>순간 속도증가<br/>(Speed Boost: Instant speed increase) | |||
|3-3 | |||
|- | |||
|봄버맨++||Bombman++||5||23||14||6||3 | |||
|적 제거<br/>근처의 적 파괴<br/>(Enemy Removal: Destroys nearby enemies) | |||
|2-12 | |||
|- | |||
|파이어맨++||Fireman++||5||18||15||8||6 | |||
|무적 돌진<br/>2초간 무적상태 대쉬<br/>(Invincible Dash: Invulnerable dash for 2 seconds) | |||
|2-15 | |||
|- | |||
|일렉맨++||Elecman++||5||16||15||11||6 | |||
|공격력 강화<br/>3초간 공격력40%<br/>(Attack Enhanced: Attack +40% for 3 seconds) | |||
|3-6 | |||
|- | |||
|타임맨++||Timeman++||5||16||10||28||3 | |||
|시간 멈춤<br/>3초간 시간 정지<br/>(Time Stop: Stop time for 3 seconds) | |||
|3-12 | |||
|- | |||
|오일맨++||Oilman++||5||18||9||6||25 | |||
|아이템드랍률 7%증가<br/>(Item drop rate increase by 7%) | |||
|3-15 | |||
|} | |||
</div> | |||
</tabber> | |||
---- | ---- | ||
===Notable Techniques=== | ===Notable Techniques=== | ||
<gallery type="slideshow"> | <gallery type="slideshow"> |
Revision as of 18:11, 10 February 2023
“ | I can't forgive what you did to my brothers! It's payback time and I'm gonna cut you down to size! | „ | |
~ Cut Man |
“ | Get ready to be sliced and diced! | „ | |
~ Cut Man |
“ | M-Ms. Roll!! What are you doing here?! | „ | |
~ Cut Man |
“ | You're the one that's wrong, Iceman... For your punishment, I'll slice you in half! | „ | |
~ Cut Man |
“ | Down the middle! | „ | |
~ Cut Man |
Background
Cut Man (カットマン Kattoman) is a Robot Master who was created by Dr. Light to be a timber-felling robot. Cut Man debuted in the first Mega Man game, where he was reprogrammed by Dr. Wily to help him conquer the world.
His Special Weapon is the Rolling Cutter, an extremely sharp circular pair of scissor-like blades that can be thrown like boomerangs to attack from a distance. They are made of highly resistant "ceramic titanium", allowing them to slice through most materials effectively. His body was designed with a lightweight chassis that grants him fast and agile movement, even in strong rain and wind, as well as the ability to jump against horizontal surfaces to reach great heights. Metal Man would eventually be built via Cut Man's design.
Powers and Stats
Keys: Mega Man | Optic Sunflower Data
Tier: 5-B, Higher with Rage Power | 4-C, Higher with Rage Power
Name: Cut Man, DLN-003, Cutman, CM
Origin: Mega Man
Sex: Male
Age: Unknown
Classification: Robot Master
Status: Alive, Deceased in the X Series (Takes place many years in the future where all the prior classic series characters are long gone)
Alignment: Lawful Good (Is made as a timber-felling robot to help people cut down trees and is passionate about his job. He is also very polite when he talks, referring to everyone as Mr. or Ms. and fights to bring peace. If Mega Man fails to defeat a Robot Master in Super Adventure Rockman, Cut Man rescues him to bring him to safety. He also fought against Dr. Wily's plan of world domination), Lawful Evil while reprogrammed by Dr. Wily (Cut Man was reprogramed by Dr. Wily to help him conquer the world and into thinking Mega Man was made into an evil fighting robot)
Dimensionality: 3-D
Attack Potency: Planet level+ (Can consistently harm Mega Man several times in the series who was able to fight on par with beings such as Duo, who was at this level. Can harm Duo himself along with being able to defeat several Robot Masters and Wily Machine Number 1. Can defeat Dr. Wily's own Mega Man copy, Mega Man?), Higher with Rage Power (When Robot Masters are damaged to about half their health, they become invulnerable for a few seconds and perform more powerful attacks) | Star level+ (Can fight and take hits from Mega Man X, Zero, & Axl, who all fought and defeated Lumine, who was also capable of creating a dimension that has a sun. Lumine was able to completely destroy it and it was calculated at this. The dimension was also entirely destroyed when Lumine was defeated), Higher with Rage Power
Durability: Planet level+ (Can take hits from Mega Man, Duo, several Robot Masters and Wily Machine Number 1) | Star level+
Striking Strength: Planet Class+, Higher with Rage Power | Star Class+, Higher with Rage Power
Lifting Strength: Class G (The Robot Masters are normally made to be on par or superior to Mega Man, who was able to hold up Dr. Wily's fortress at end of Mega Man 5, with Robot Masters such as Guts Man being superior in strength and Robot Masters such as Splash Woman having comparable feats such as lifting entire ships from the ocean) | At least Class G
Travel Speed: FTL (Can move this fast compared to Mega Man, who can outrun black holes from robot masters such as Saturn and Galaxy Man. Cut Man was also designed to be nimble), Far Higher with Teleporters (Robot Masters teleporters should scale to Mega Man and Proto Man’s teleportation, where they are able to travel planets and solar systems in a short time frame[1], reaching this levels of speed) | Massively FTL (As his data is amped by the likes of Optic Sunflower, he should be comparable to all other robots of this era, should be undoubtedly superior to Duo who is capable of traveling through galaxies and across the universe while doing his job to destroy the Evil Energy. He's also stated to be Intergalactic multiple times)
Combat Speed: Massively FTL (Can keep up with Mega Man and Duo in combat who uses attacks that involve his travel speed, where Duo is capable of traveling through galaxies while doing his job and likely travels across the universe doing his job to destroy the Evil Energy) | Massively FTL
Reaction Speed: Massively FTL (Can dodge attacks from Mega Man, and Duo who uses attacks that involve his travel speed, where Duo is capable of traveling through galaxies while doing his job and likely travels across the universe doing his job to destroy the Evil Energy. Can react to and cut through a wooden log while traveling down in his teleporter form) | Massively FTL
Stamina: Essentially Limitless due to being a robot
Range: Standard Melee Range physically, Dozens of Meters with Weaponry and Attacks, Interplanetary with Teleporters (All robot masters naturally display teleportation through teleporters interplanetary distances[2])
Intelligence: Genius (Can keep up with Mega Man in combat and can skillfully adapt to all of the Robot Masters to reach and even defeat Wily himself to stop his plan of world domination. Can defeat Copy Cut Man who is a perfect copy of him that knows everything about him. Cut Man also can clear entire stages without injury)
Powers and Abilities
Standard Equipment
Rolling Cutters, E-Tanks, Tiny Robots
Optional Equipment
Item | Effect |
---|---|
Speed Up (スピードアップ) | Speed +1. |
Speed Up EX (スピードアップEX) | Speed +2. |
Power Hit (パワーヒット) | Shot +1. |
Power Hit EX (パワーヒットEX) | Increases Shot. |
Power Serve (パワーサーブ) | Serve +1. |
Power Serve EX (パワーサーブEX) | Increases Serve. |
Energy Boost (エナジーブースト) | Special gauge fills faster. |
Energy Boost EX (エナジーブーストEX) | Special gauge fills faster. |
Life Energy | Item dropped by enemies. Recovers the player's life energy. |
Weapon Energy | Item dropped by enemies. |
E캔 (E Can) | Required to play stages. The player gains them as time passes. They can also be bought in shops. |
R코인 (R Coin) | Coins with Dr. Right's mark found in stages. Used to make purchases. |
엘셀 (L Cell) | A red coin that is more valuable than R Coins. |
하트 (Heart) | Item obtained from friends that can be used in the shop. |
액츄에이터센서 ("Actuator Sensor") |
Mission item that can be activated for 400 R Coins per mission. Increases experience gained by 20%. (경험치 20%상승) |
보호막 파츠 (Shield Parts) |
Mission item that can be activated for 400 R Coins per mission. Starts the stage with a shield. (보호막 장착) |
에너지파츠 (Energy Parts) |
Mission item that can be activated for 400 R Coins per mission. Starts with 120% HP. (시작HP120%) |
파워업키트 (Power Up Kit) |
Mission item that can be activated for 400 R Coins per mission. Rises weapon attack power. (무기공격력 상승) |
Card name | English name | Rarity | HP | ATK | SPD | ACC | Extra effect | Stage |
---|---|---|---|---|---|---|---|---|
베튼 | Batton | 1 | 5 | 5 | 3 | 6 | 적 제거 근처의 적 파괴 (Enemy Removal: Destroys nearby enemies) |
2-9 |
빅피슈 | Big Fish | 1 | 3 | 4 | 9 | 6 | 에너지 회복 에너지6%즉시충전 (Energy Recovery: 6% of energy is instantly filled) |
1-1 |
집게발톱 | Claw | 1 | 8 | 4 | 3 | 3 | 적 제거 회피액션으로 적 제거 (Enemy Elimination: Avoid actions to destroy enemies) |
1-10 |
프라 이마이 | Fly Boy | 1 | 3 | 5 | 6 | 6 | 대쉬 부스터 회피액션으로 짧은대쉬 (Dash Boost: Avoid actions with a short dash) |
? |
고프린 | Goblin | 1 | 6 | 6 | 0 | 3 | 에너지 회복 에너지6%즉시충전 (Energy Recovery: 6% of energy is instantly filled) |
? |
케로구 | Kerog | 1 | 6 | 5 | 3 | 3 | 에너지 회복 에너지6%즉시충전 (Energy Recovery: 6% of energy is instantly filled) |
1-11 |
네오메톨 | Neo Metall | 1 | 5 | 4 | 6 | 6 | 코인스매시 근처의 적 코인화 (Coin Switch Hour: Turns nearby enemies into coins) |
? |
삐로키트 | Pierobot | 1 | 6 | 5 | 3 | 3 | 아이템드랍률 2%증가 (Item drop rate increase by 2%) |
1-2 |
피피 | Pipi | 1 | 6 | 6 | 0 | 3 | 속도부스터 순간속도증가 (Speed Boost: Instant speed increase) |
? |
프레스 | Press | 1 | 6 | 4 | 0 | 9 | 적 제거 회피액션으로 적 제거 (Enemy Elimination: Avoid actions to destroy enemies) |
1-8 |
샷맨 | Shotman | 1 | 5 | 4 | 0 | 12 | 공격력 강화 4초간공격력20% (Attack Enhanced: Attack +20% for 4 seconds) |
1-11 2-1 |
슈링 | Shrink | 1 | 5 | 5 | 6 | 3 | 대쉬 부스터 회피액션으로 짧은대쉬 (Dash Boost: Avoid actions with a short dash) |
1-14 |
스프링거 | Springer | 1 | 5 | 6 | 0 | 6 | 점프 부스터 6초간 점프력 강화 (Jump Booster: Jump power enhanced for 6 seconds) |
1-12 |
테리 | Telly | 1 | 3 | 6 | 3 | 6 | HP회복률 3%증가 (HP recovery rate increases 3%) |
1-14 |
피코피코 | Picopico-kun | 1 | 3 | 5 | 9 | 3 | 시간 멈춤 2초간 시간 정지 (Time Stop: Stop time for 2 seconds) |
? |
대포 | Cannon | 1 | 6 | 5 | 3 | 3 | 적 제거 근처의 적 파괴 (Enemy Removal: Destroys nearby enemies) |
1-3 |
비트키마 | Bikky | 1 | 8 | 4 | 3 | 3 | 무적 2초간 무적상태 (Invincible: Invincible for 2 seconds) |
? |
멀틴너튼 | Bolton and Nutton | 1 | 6 | 6 | 0 | 3 | 버스터캡슐 드랍률 2%증가 (Buster Capsule drop rate increase by 2%) |
1-4 |
부부칸 | Bubukan | 1 | 3 | 5 | 3 | 9 | 버스터 게이지 1추가획득 (Buster Gauge: Obtain 1 additional) |
1-6 |
일렉트릴가볼 | Electric Gabyoall | 1 | 5 | 5 | 0 | 9 | 시간멈춤 2초간시간정지 (Time Stop: Stop time for 2 seconds) |
1-7 |
일렉킨 | Elec'n | 1 | 6 | 6 | 0 | 3 | 버스터캡슐 드랍률 1%증가 (Buster Capsule drop rate increase by 1%) |
? |
하우스비 | Have "Su" Bee | 1 | 5 | 7 | 0 | 3 | 버스터 게이지 1추가획득 (Buster Gauge: Obtain 1 additional) |
? |
홀로그램 | Hologran | 1 | 5 | 7 | 0 | 3 | 시간 멈춤 2초간 시간 정지 (Time Stop: Stop time for 2 seconds) |
? |
매그프라이 | Mag Fly | 1 | 5 | 5 | 3 | 6 | 코인자석 2초간코인을흡수 (Coin Magnet: Absorbs coins for 2 seconds) |
1-1 |
메캇케로 | Mechakkero | 1 | 3 | 6 | 6 | 3 | 점프 부스터 6초간 점프력 강화 (Jump Booster: Jump power enhanced for 6 seconds) |
? |
파라슈마 | Parasyu | 1 | 6 | 4 | 6 | 3 | HP회복률 3%증가 (HP recovery rate increases 3%) |
? |
메통 | Potton | 1 | 5 | 6 | 3 | 3 | 대쉬 부스터 회피액션으로 짧은대쉬 (Dash Boost: Avoid actions with a short dash) |
1-2 |
함정군 | Wanaan | 1 | 6 | 6 | 0 | 3 | 적 제거 회피액션으로 적 제거 (Enemy Elimination: Avoid actions to destroy enemies) |
1-6 |
거북코로 | Kamegoro | 1 | 8 | 5 | 0 | 3 | 에너지 회복 에너지6%즉시충전 (Energy Recovery: 6% of energy is instantly filled) |
1-8 |
하리하리 | Hari Harry | 1 | 6 | 6 | 0 | 3 | HP회복률 3%증가 (HP recovery rate increases 3%) |
? |
아귀링 | Anko | 2 | 6 | 5 | 9 | 11 | 버스터 게이지 1추가획득 (Buster Gauge: Obtain 1 additional) |
1-1 2-6 |
쿠쿠 | Kukku | 2 | 10 | 9 | 0 | 3 | 대쉬 부스터 회피액션으로 짧은대쉬 (Dash Boost: Avoid actions with a short dash) |
? |
뿔고프린 | Petit Goblin | 2 | 5 | 8 | 11 | 3 | 에너지 회복 에너지11%즉시충전 (Energy Recovery: 11% of energy is instantly filled) |
? |
돌아온스나이퍼죠 | Returning Sniper Joe | 2 | 6 | 5 | 17 | 3 | 공격력 강화 2초간공격력20% (Attack Enhanced: Attack +20% for 2 seconds) |
1-15 2-13 |
자이언트스프링거 | Giant Springer | 2 | 12 | 7 | 0 | 6 | 점프 부스터 9초간 점프력 강화 (Jump Booster: Jump power enhanced for 9 seconds) |
2-1 |
어뢰마우 | Gyoraibo | 2 | 10 | 5 | 9 | 6 | 적 제거 회피액션으로 적 제거 (Enemy Elimination: Avoid actions to destroy enemies) |
1-2 2-5 |
___퍼죠 | Hammer Joe | 2 | 6 | 5 | 3 | 17 | 공격력 강화 6초간 공격력20% (Attack Enhanced: Attack +20% for 6 seconds) |
? |
정크골램 | Junk Golem | 2 | 5 | 8 | 11 | 3 | 코인자석 2초간코인을흡수 (Coin Magnet: Absorbs coins for 2 seconds) |
2-4 |
멧톨DX | Metall DX | 2 | 8 | 8 | 6 | 3 | HP회복률 3%증가 (HP recovery rate increases 3%) |
2-11 |
뉴샷맨 | New Shotman | 2 | 5 | 8 | 9 | 6 | 공격력 강화 2초간 공격력40% (Attack Enhanced: Attack +40% for 2 seconds) |
2-7 |
펭펭 | Penpen | 2 | 5 | 9 | 0 | 11 | 에너지 회복 에너지11%즉시충전 (Energy Recovery: 11% of energy is instantly filled) |
2-7 |
피켈도저 | Pickelman Bull | 2 | 5 | 7 | 9 | 9 | 무적 돌진 2초간 무적상태 대쉬 (Invincible Dash: Invulnerable dash for 2 second) |
1-11 |
거북코로메카 | Kamegoro Maker | 2 | 10 | 5 | 0 | 14 | 에너지 회복 에너지11%즉시충전 (Energy Recovery: 11% of energy is instantly filled) |
? |
록맨출동 | Rockman "Dispatch" | 2 | 5 | 7 | 9 | 9 | 공격력 강화 6초간 공격력20% (Attack Enhanced: Attack +20% for 6 seconds) |
1-2 2-7 |
가정용롤짱 | Roll-chan | 2 | 12 | 5 | 0 | 11 | 에너지 회복 에너지 11% 즉시 충전 (Energy Recovery: 11% of energy is instantly filled) |
1-11 2-5 3-14 |
컷트맨출동 | Cutman "Dispatch" | 2 | 8 | 7 | 0 | 11 | 속도부스터 순간 속도증가 (Speed Boost: Instant speed increase) |
1-14 2-14 ... |
거츠맨출동 | Gutsman "Dispatch" | 2 | 6 | 7 | 6 | 9 | 무적 3초간무적상태 (Invincible: Invincible for 3 seconds) |
1-4 |
아이스맨출동 | Iceman "Dispatch" | 2 | 5 | 6 | 6 | 14 | 속도부스터 순간 속도증가 (Speed Boost: Instant speed increase) |
1-10 2-1 |
봄버맨출동 | Bombman "Dispatch" | 2 | 6 | 6 | 6 | 11 | 적 제거 근처의 적 파괴 (Enemy Removal: Destroys nearby enemies) |
2-4 |
파이어맨출동 | Fireman "Dispatch" | 2 | 6 | 10 | 0 | 6 | 무적 돌진 1초간 무적상태 대쉬 (Invincible Dash: Invulnerable dash for 1 second) |
1-8 2-2 |
일렉맨출동 | Elecman "Dispatch" | 2 | 6 | 8 | 9 | 3 | 공격력 강화 2초간 공격력40% (Attack Enhanced: Attack +40% for 2 seconds) |
2-10 |
타임맨출동 | Timeman "Dispatch" | 2 | 6 | 8 | 3 | 9 | 시간 멈춤 2초간 시간 정지 (Time Stop: Stop time for 2 seconds) |
1-14 2-1 |
오일맨출동 | Oilman "Dispatch" | 2 | 6 | 7 | 3 | 11 | 적 제거 회피액션으로 적 제거 (Enemy Elimination: Avoid actions to destroy enemies) |
1-13 |
찬키메카 | Changkey Maker | 3 | 10 | 12 | 0 | 8 | 아이템드랍률 6%증가 (Item drop rate increase by 6%) |
2-2 |
스나이퍼머신죠 | Sniper Armor | 3 | 6 | 6 | 14 | 17 | 공격력 강화 5초간 공격력40% (Attack Enhanced: Attack +40% for 5 seconds) |
1-4 2-3 ... |
맘마페페 | Bomber Pepe | 3 | 11 | 10 | 6 | 6 | 무적 돌진 2초간무적상태대쉬 (Invincible Dash: Invulnerable dash for 2 seconds) |
1-6 |
팽이사부로 | Komasaburo | 3 | 10 | 3 | 3 | 20 | 무적 3초간 무적상태 (Invincible: Invincible for 3 seconds) |
1-1 |
펭펭메카 | Penpen Maker | 3 | 13 | 7 | 8 | 8 | 아이템드랍률 6%증가 (Item drop rate increase by 6%) |
1-5 1-8 |
거츠탱크 | Guts Tank | 3 | 11 | 9 | 8 | 6 | 공격력 대폭 강화 3초간 공격력60% (Attack Greatly Enhanced: Attack +60% for 3 seconds) |
1-3 1-13 3-1 |
와이리머신2호 | Wily Machine 2 | 3 | 6 | 11 | 11 | 6 | 버스터캡슐 드랍률 6%증가 (Buster Capsule drop rate increase by 6%) |
1-1 2-4 |
와이리머신3호 | Wily Machine 3 | 3 | 13 | 11 | 3 | 3 | 에너지캡슐 드랍률 6%증가 (Energy Capsule drop rate increase by 6%) |
1-3 |
록맨 | Rockman | 3 | 11 | 6 | 3 | 20 | 공격력 강화 8초간 공격력20% (Attack Enhanced: Attack +20% for 8 seconds) |
2-6 |
컷트맨 | Cutman | 3 | 10 | 11 | 0 | 11 | 속도부스터 순간 속도증가 (Speed Boost: Instant speed increase) |
2-15 |
거츠맨 | Gutsman | 3 | 11 | 10 | 8 | 3 | 무적 5초간무적상태 (Invincible: Invincible for 5 seconds) |
2-3 |
아이스맨 | Iceman | 3 | 10 | 11 | 3 | 8 | 속도부스터 순간 속도증가 (Speed Boost: Instant speed increase) |
3-6 |
봄버맨 | Bombman | 3 | 6 | 6 | 20 | 11 | 적 제거 근처의 적 파괴 (Enemy Removal: Destroys nearby enemies) |
1-15 |
파이어맨 | Fireman | 3 | 15 | 6 | 14 | 3 | 무적 돌진 1초간 무적상태 대쉬 (Invincible Dash: Invulnerable dash for 1 second) |
1-12 |
일렉맨 | Elecman | 3 | ? | ? | ? | ? | ? | 3-3 |
타임맨 | Timeman | 3 | 13 | 6 | 11 | 8 | 시간 멈춤 2초간 시간 정지 (Time Stop: Stop time for 2 seconds) |
2-12 |
오일맨 | Oilman | 3 | 16 | 8 | 0 | 8 | 적 제거 회피액션으로 적 제거 (Enemy Elimination: Avoid actions to destroy enemies) |
2-9 |
록맨+ | Rockman+ | 4 | 15 | 9 | 19 | 3 | 공격력 강화 6초간 공격력40% (Attack Enhanced: Attack +40% for 6 seconds) |
3-15 |
컷트맨+ | Cutman+ | 4 | 8 | 7 | 19 | 19 | 속도부스터 순간 속도증가 (Speed Boost: Instant speed increase) |
1-12 |
거츠맨+ | Gutsman+ | 4 | ? | ? | ? | ? | ? | 2-9 3-12 |
아이스맨+ | Iceman+ | 4 | 15 | 12 | 11 | 3 | 속도부스터 순간 속도증가 (Speed Boost: Instant speed increase) |
1-6 |
봄버맨+ | Bombman+ | 4 | 16 | 12 | 3 | 8 | 적 제거 근처의 적 파괴 (Enemy Removal: Destroys nearby enemies) |
3-9 |
파이어맨+ | Fireman+ | 4 | 15 | 11 | 8 | 8 | 무적 돌진 2초간무적상태대쉬 (Invincible Dash: Invulnerable dash for 2 seconds) |
1-3 |
일렉맨+ | Elecman+ | 4 | 8 | 17 | 11 | 3 | 공격력 강화 3초간 공격력40% (Attack Enhanced: Attack +40% for 3 seconds) |
1-9 |
타임맨+ | Timeman+ | 4 | 8 | 11 | 19 | 8 | 시간 멈춤 3초간 시간 정지 (Time Stop: Stop time for 3 seconds) |
1-15 |
오일맨+ | Oilman+ | 4 | 15 | 13 | 3 | 8 | 아이템드랍률 3%증가 (Item drop rate increase by 3%) |
2-3 |
록맨++ | Rockman++ | 5 | ? | ? | ? | ? | ? | 2-6 |
컷트맨++ | Cutman++ | 5 | 19 | 10 | 22 | 3 | 속도부스터 순간 속도증가 (Speed Boost: Instant speed increase) |
3-9 |
거츠맨++ | Gutsman++ | 5 | 11 | 14 | 17 | 11 | 무적 7초간무적상태 (Invincible: Invincible for 7 seconds) |
2-9 |
아이스맨++ | Iceman++ | 5 | 18 | 8 | 22 | 11 | 속도부스터 순간 속도증가 (Speed Boost: Instant speed increase) |
3-3 |
봄버맨++ | Bombman++ | 5 | 23 | 14 | 6 | 3 | 적 제거 근처의 적 파괴 (Enemy Removal: Destroys nearby enemies) |
2-12 |
파이어맨++ | Fireman++ | 5 | 18 | 15 | 8 | 6 | 무적 돌진 2초간 무적상태 대쉬 (Invincible Dash: Invulnerable dash for 2 seconds) |
2-15 |
일렉맨++ | Elecman++ | 5 | 16 | 15 | 11 | 6 | 공격력 강화 3초간 공격력40% (Attack Enhanced: Attack +40% for 3 seconds) |
3-6 |
타임맨++ | Timeman++ | 5 | 16 | 10 | 28 | 3 | 시간 멈춤 3초간 시간 정지 (Time Stop: Stop time for 3 seconds) |
3-12 |
오일맨++ | Oilman++ | 5 | 18 | 9 | 6 | 25 | 아이템드랍률 7%증가 (Item drop rate increase by 7%) |
3-15 |
Notable Techniques
-
Cut Man attacking with Rolling Cutter
-
Cut Man using Rolling Cutter to cut holes through space
-
Enraged Cut Man using his strongest attack
- Rolling Cutter: Rolling Cutter is Cut Man's Special Weapon, a versatile cutter made of ceratanium that can cut anything in half. It has the form of a large pair of extremely sharp scissor blades that are thrown like boomerangs, flying in front of the user in a teardrop-shaped pattern, before returning to the person that used it.
Other
Standard Tactics: Cut Man throws the scissors on his head to do his Roller Cutter attack while jumping around quickly. He can also cut through space to create tears that he can hide in, sneak attack from, and trick his opponent.
Weaknesses: If his data is corrupted, he will be incapable of coming back. Super Arm (Mega Man and Powered Up), Fire Storm (Mega Man: Dr. Wily's Revenge), Mega Ball/Flame Sword/Thunder Claw/Ice Wave/Water Balloon (Mega Man 8: Sega Saturn Version), Leaf Shield (Mega Man: The Power Battle), Slash Claw (Mega Man 2: The Power Fighters), Thunder Dancer (X)/Raikousen (Zero)/Plasma Gun (Axl) (Mega Man X8).
Trivia
- Cut Man's dislike of rocks refers to the popular game, "Rock, Paper, Scissors" where rock defeats scissors, by blunting the scissors' blades as they try to cut the rock, also a reference to his weakness Super Arm. His Japanese dislike, Janken, is the name of this game in Japan.
- Ironically, Cut Man, a lumber-cutting robot, is weak against the Leaf Shield, Wood Man's weapon, in Mega Man: The Power Battle.
- Cut Man's theme in Mega Man: The Power Battle is a remix of Shadow Man's stage theme.
- He is one of the most popular Robot Masters in the classic Mega Man series, having a great amount of appearances. He is also possibly the most popular of the first six Robot Masters in Mega Man Megamix, as when Mega Man or Roll refer to the robots, they usually state "Cut Man and the others".
- Cut Man is the only Robot Master in the main series whose primary weakness to a special weapon cannot be used against them again during the rematch in Wily's castle- unless the player is playing as Guts Man in Mega Man Powered Up.
- Cut Man is the only character other than Mega Man and Roll to use Rush's functions in a game; using Rush Jet in Super Adventure Rockman to save Mega Man. Cut Man also demonstrated the ability to equip the Rush Adapter in the Megamix manga, due to the fact his body was identical to Mega Man's.
- Cut Man is constantly depicted being in a bad mood,[8] but he isn't always like this, as shown in Mega Man Powered Up and Super Adventure Rockman.
- In the Archie Comics series, he is known to have terrible puns, all involving cutting, such as "It was slice to meet you!" in Time Keeps Slipping. This aspect of his character is likely carried over from his appearance in the Mega Man cartoon series.
- Cut Man is probably the least resistant Robot Master to the standard Mega Buster in the classic series, and maybe the entire series as a whole. He takes 3 damage and noticeable recoil from a single hit, likely to compensate for the inability to use his main weakness, the Super Arm against him in Wily's Castle. Most other Robot Masters take 1 damage with no recoil. This might be because Mega Man is also called Rockman, and rock beats scissors in RPS.
- Ironically, his counterpart in Captain N: The Game Master, Cuts Man, is the strongest of the Robot Masters from Mega Man 1. While the other Robot Masters went down with a single shot, Cuts Man was completely immune to the buster. It was only when he was distracted that he was slain with his own Cutting Boomerangs.
- Cut Man has his theme warped into a major key in Mega Man Powered Up. (The original theme was in A minor, but the new theme is in A-flat major.) He is the only one from the original game with this trait in all playthroughs. Time Man and Oil Man don't count since they were not in the original game, and neither do Fire Man or Guts Man as their themes become major as a warning that something isn't right.
References
- ↑ PEACE HAS COME TO THE WORLD.
Dr. Wily has reformed, and he and Dr. Right have joined forces, working together to develop a giant peace-keeping robot named “GAMMA”.
“GAMMA”…… It was the life-long dream of Dr. Right, a giant robot to protect and serve world peace.
Their research almost complete, all that remained was to combine 8 energy elements that were scattered about the uncharted planets, and bestow them to “GAMMA”…
–However, each planet met with an unexpected incident. The robots who were mining the energy elements suddenly began going berserk!! Upon learning of this from Dr. Right, “ROCKMAN” immediately set out on a path for the uncharted planets–a new battle was about to begin!! - ↑ PEACE HAS COME TO THE WORLD.
Dr. Wily has reformed, and he and Dr. Right have joined forces, working together to develop a giant peace-keeping robot named “GAMMA”.
“GAMMA”…… It was the life-long dream of Dr. Right, a giant robot to protect and serve world peace.
Their research almost complete, all that remained was to combine 8 energy elements that were scattered about the uncharted planets, and bestow them to “GAMMA”…
–However, each planet met with an unexpected incident. The robots who were mining the energy elements suddenly began going berserk!! Upon learning of this from Dr. Right, “ROCKMAN” immediately set out on a path for the uncharted planets–a new battle was about to begin!! - ↑ PEACE HAS COME TO THE WORLD.
Dr. Wily has reformed, and he and Dr. Right have joined forces, working together to develop a giant peace-keeping robot named “GAMMA”.
“GAMMA”…… It was the life-long dream of Dr. Right, a giant robot to protect and serve world peace.
Their research almost complete, all that remained was to combine 8 energy elements that were scattered about the uncharted planets, and bestow them to “GAMMA”…
–However, each planet met with an unexpected incident. The robots who were mining the energy elements suddenly began going berserk!! Upon learning of this from Dr. Right, “ROCKMAN” immediately set out on a path for the uncharted planets–a new battle was about to begin!! - ↑ Q. Do robots like those made by Dr. Wily or Dr. Cossack have self-awareness, and can they talk? And do they run on solar energy like Rockman does?
A. I take it you’d like to know if Wily and Cossack’s robots possess “sentience”? Naturally, they each have a “consciousness”, although the level of every “cognitive circuit” embedded inside each one of them varies, producing as many different “personality” types as found in people… Just like you or I, they can speak, and have emotional responses like shyness, or anger, just as we do.
Regarding their energy systems, many of them do utilize “solar energy” in some way. - ↑ PEACE HAS COME TO THE WORLD.
Dr. Wily has reformed, and he and Dr. Right have joined forces, working together to develop a giant peace-keeping robot named “GAMMA”.
“GAMMA”…… It was the life-long dream of Dr. Right, a giant robot to protect and serve world peace.
Their research almost complete, all that remained was to combine 8 energy elements that were scattered about the uncharted planets, and bestow them to “GAMMA”…
–However, each planet met with an unexpected incident. The robots who were mining the energy elements suddenly began going berserk!! Upon learning of this from Dr. Right, “ROCKMAN” immediately set out on a path for the uncharted planets–a new battle was about to begin!! - ↑ Q. Do robots like those made by Dr. Wily or Dr. Cossack have self-awareness, and can they talk? And do they run on solar energy like Rockman does?
A. I take it you’d like to know if Wily and Cossack’s robots possess “sentience”? Naturally, they each have a “consciousness”, although the level of every “cognitive circuit” embedded inside each one of them varies, producing as many different “personality” types as found in people… Just like you or I, they can speak, and have emotional responses like shyness, or anger, just as we do.
Regarding their energy systems, many of them do utilize “solar energy” in some way. - ↑ PEACE HAS COME TO THE WORLD.
Dr. Wily has reformed, and he and Dr. Right have joined forces, working together to develop a giant peace-keeping robot named “GAMMA”.
“GAMMA”…… It was the life-long dream of Dr. Right, a giant robot to protect and serve world peace.
Their research almost complete, all that remained was to combine 8 energy elements that were scattered about the uncharted planets, and bestow them to “GAMMA”…
–However, each planet met with an unexpected incident. The robots who were mining the energy elements suddenly began going berserk!! Upon learning of this from Dr. Right, “ROCKMAN” immediately set out on a path for the uncharted planets–a new battle was about to begin!! - ↑ The Reploid Research Lavatory: Rock’s Top Secret Photos Revealed!
Explanations
Explanation of data in the Mega Man series.
Battle Records
*Solaris (Sonic the Hedgehog) - Thread
- Keys: Cut Man in his classic Era Key.
- Conditions: Cut Man is not reprogrammed by Wily and is fighting for good here.
- Location: SBA
- Restrictions: None.
None.
None.
Discussions (Link For Mobile Users):
Discussion threads involving Cut Man |