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Ruan Mei: Difference between revisions

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{{Live Service}}
[[File:Ruan_Mei_Render.png|right|400px]]
[[File:Ruan_Mei_Render.png|right|400px]]
==Background==
==Background==
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*'''DEF:''' 18~396
*'''DEF:''' 18~396


The light cone grants the buff '''Cannot Stop it!'''. At Superimposition 1, when the wearer uses their ultimate, all allies' actions are advanced forward by 16%. Actions are advanced foward by 18% at level 2, 20% at level 3, 22% at level 4, and 24% at level 5.
The light cone grants the buff '''Cannot Stop it!'''. At Superimposition 1, when the wearer uses their ultimate, all allies' actions are advanced forward by 16%. Actions are advanced forward by 18% at level 2, 20% at level 3, 22% at level 4, and 24% at level 5.
===Dreamville Adventure===
===Dreamville Adventure===
{{Quote|"Hello, dear viewers! Clockie and his pals have come to see you all again!"
{{Quote|"Hello, dear viewers! Clockie and his pals have come to see you all again!"
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==References==
==References==
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{{scroll box|content={{reflist|2}}}}
[[Category:Characters]]
[[Category:Characters]]
[[Category:Female Characters]]
[[Category:Female Characters]]

Latest revision as of 16:37, 5 December 2024

"Live Service!"
This article or section is a profile based on primarily a live service game. Information and statistics are prone to being changed or not being complete due to this as the game constantly updates. Please excuse if information is not immediately up to date for these profiles.

Background

Ruan Mei is a character in Honkai: Star Rail.

A sweet-tempered and elegant scholar. Member #81 of the Genius Society. An expert in the biological sciences. She earned Nous' attention with her talent and terrifying perseverance, and began her research on the origin of life in a secret corner of the universe.

For that, she was invited by Herta to collaborate with Screwllum and Stephen to develop the Simulated Universe.

Secretly, she greatly enjoys traditional theater and desserts, and she is also very interested in embroidery.

Lore


A scholar of exquisite temperament, member #81 of the illustrious Genius Society, and an expert in the field of life sciences. She earned Nous' attention with her talent and terrifying perseverance, and began her research on the origin of life in a secretive corner of the universe. Subsequently, she was invited by Herta to collaborate with Screwllum and Stephen to develop the Simulated Universe. Privately, she revels in traditional theater and desserts, and she is also very interested in embroidery.


During her childhood, she received early exposure to science from her mother, who was a "scientist."

Her life in a tiny house with her family of science enthusiasts was filled with love. As such, it wasn't long before she realized there were subtle differences in "love," each kind coming with different scents.

Her grandmother with silver hair was a fan of traditional theater with its humming and chirping, while her father wore a pair of large, furry boots. Her parents loved each other, but they still argued from time to time. She was an impassive girl who made mistakes all the time, but was also forgiven all the time.

"I was closer with Aunt Arlice compared to my other relatives, as she would buy me snacks. Her love was the best."

Soon, the young girl learned to be stubborn. Her understanding of "love" broke away from the formulae taught in textbooks. As she grew older, her mother became strict with her. Together, they walked one step at a time on a vast glacial planet. The girl gasped and stopped on the way, carefully observing the fantastical and enchanting "lifeforms" buried beneath the glaciers - What used to be lifeforms, at least.

Every time she arrived home after going on scientific expeditions, it was time for "rewards" — When she took a small bite of the cake, the mouthwatering aroma would immediately cling to the roof of her mouth. Her insignificant anticipation always gave her mother's research an inviting smell.

Starting from their home, a planet blessed by Abundance, they boarded research aircraft and set off to more worlds. Surrounded by flash bombs, silk headscarves, ribbons, and embroidery, the girl embraced joy amongst "lifeforms" created by spiraling and ascending data.

"A-Ruan, after eating Qingtuan, you must wash your fingers thoroughly before you can touch the lab bench."


She was dressed all in black in a mourning attire at her parents' funeral. As usual, she still tied her hair neatly. Her expression was hidden behind her ink-black strands of hair.

She did not shed a single tear.

As the night fell, layers of geometric patterns formed by data spirals appeared on the screen in the lab. They shifted, expanded, and flowed along with the sound of traditional theater songs. After peeling away the layers of the patterns, the secret she meticulously crafted and protected with care was revealed — her parents with their eyes closed. Their faces were as impassive as if they were asleep.

"This is a let-down. They failed to keep their promise with Grandma."

"And I, too, let them down for failing to protect them as promised."

"Only science... never lets anyone down," she said.

Wanting her parents to be equal, she stopped using her previous nickname and gave herself a new name by combining each of her parents' surnames.

Since then, whenever someone asked her about her "home," there would be a flash of confusion in her eyes. She seems to have forgotten everything. In such a state, she started working around the clock on her calculations. She was so engrossed in her research that she never ate regularly. When she was on a roll, she could spend entire days and nights working on research without sleeping, and only dozed off when she hit her limit.

Soon, she was only relying on the faint glow of fireflies to gather her research results every night. The more dismissive she was of the existing laws of life, the quicker she progressed. She totally disregarded formulas, then moved on to ignoring the meaning of life. She simply observed, assessed with her hands, held the data in her palm to feel it, then proceeded to concoct new laws for species.

As a result, the ferns and flowers in her lab flourished ever more. They grew at a speed visible to the human sight, and ultimately filled every space in the lab. In the space between the flowers and leaves laid the serene and emotionless countenance of her parents, formed by the aggregation of "data."

The moment her sleeping "parents" were about to open their eyes — By then, she had nearly destroyed the existing laws of biological evolution on the entire planet, yet she still marched on toward her goal. It wasn't until she looked up from her research and stared at the sky did she notice the gaze of the Erudition had descended upon her.


After receiving the gaze of Nous, she left her home and began a reclusive life.

No one knew what she asked Nous, but after that incident, she became even more apathetic and impassive, and even more immersed in her research —She would only study the fundamental nature of "life."

A greater variety of "lifeforms" came into existence through her concoction. Some "burning" lifeforms became flowing flames that crept and weaved under her feet. Sometimes, she felt like she was fire itself. Some "fluid" beings turned into liquid light that slithered around her slender wrists. Sometimes, she felt like she was light itself. Some living things concocted from "knowledge" attempted to develop their own thoughts, sentience, and emotions. They sometimes rambunctiously cry, guffaw, or wail — all these have been fused into her body.

Yet, she could not feel them. Life only exists for such a short time, after all. They fleetingly pass from birth to death, and her research is the only constant.

Occasionally, her casual "research" would shake the schools of biology. Her "research" transformed many planets. Flying whales, swimming deer, fearful flowers, and trees with a vast root system... Her creations have already went beyond the scope of experience and imaginations comprehensible to organic life.

She kept pushing herself for a more in-depth understanding of "life," just to bring herself closer to Nous — and THEIR unforgettable glance.

Aeons... What kind of beings are they? Are they also a form of life?

As her "groundbreaking" studies rose to fame with in the cosmic academic community, people always tried to disrupt her life as a recluse. She turned to look at the letter from the Genius Society on the desk and, once again, dumped it into the trashcan.


She is surrounded by an eccentric science fanatic from a small town, an inorganic lifeform, and a puppet girl. They indulge in afternoon tea and collaborate in research. They squabble loudly and giggle from time to time.

When did she first meet them? She can't remember, only that it was for a project. She was forced to be there — that, she is certain. With leisure, she munches on the cake. She became a part of this solely for the sake of simulated "Aeons," which are worth her time and efforts.

They are worth her time... but not worth being forced to socialize.

"Genius Society? I do not care."

"This is a strange, instinctive feeling. That one named 'Herta' is rather similar to me. I mean... similar on a deeper level."

She is certain that she won't make another mistake. It's because she no longer trusted anyone, so she won't be let down again, and... she won't let anyone else down again. What is the fundamental essence of "life"... Where does "life" end? Do the answers really exist?

Not a trace of emotion can be discerned on her emotionless and silent face. Yet, her hair is roiling with the heat of boiling and steaming, and the rims of her eyes are slightly red — she is enjoying this.

Only the word "Aeon" can stir her heart. Everything else in the universe is a mere distraction.

How interesting. On the "incubator," a "life" nurtured by the "rice cooker" popped out in perfection. The method with which life is created is miraculous. How romantic. She knows better than anyone the price one has to pay to study Aeons... but she does not care. She knows! She might even — become...!?

The time is just right — The update for the "project" is about to commence.

She turns around and leaves. Unbeknownst to the girl, her grandmother has always been watching her through the monitor, day after day for countless years.

"A-Ruan... My A-Ruan. When we finally meet again, would it be...?"

Personality

  • Worldview: Ruan Mei views the universe as something to study and learning it's biology, comparing it to cooking, where one must study it and not freak out when complaints are made. She tries to find the answer to the question "What is the essence of life?" With her noting life is countless and varied in form[6].


General Information

Name: Ruan Mei[7]

Origin: Honkai: Star Rail

First Appearance: Honkai Star Rail "Crown of the Mundane and Divine"

Company: Hoyoverse

Creator: David Jiang (Head producer), miHoYo

Actor: Emi Lo (English), Saori Onishi (Japanese)

Sex: Female

Pronouns: She/Her

Story Role: Supporting Character, Party Member

Classification: Genius Society Number 81[8]

Species: Unknown

State of Being: Regular

Physiology: Humanoid Physiology

Occupation: Genius Society Member[9]

Ranking: Number 81[10]

Path: Erudtion (All members of the genius society are apart of the Path of Erudition[11])

Affiliations: Genius Society, Screwllum, Herta, Stephen, Astral Express, Instrastral Peace Corporation

Enemies: Antimatter Legion, Annihilation Gang Everflame Mansion

Status: Alive

Alignment: True Neutral (Ruan Mei keeps to herself and using people to her gain, though never maliciously, such as when she made sweets, that controls what The Trailblazer says[12], she directly noted she bears no ill will and instead that she finds extending trust beyond herself challenging and she despise what can escape her control[13]. Left behind most of her creations, though she noted that her creations move her, where she notes she doesn't understand what "love" is and cannot respond to those feelings, and is at a loss for how she should handle her creation[14])

Codex Statistics

Grade: A

Tier: 4-B

Cardinality: Finite

Dimensionality: 3-D

Attack Potency: Solar System level (Potency) (Ruan Mei noted that if the danger was too great for The Trailblazer, she would've stepped in to fight Starcrusher Swam King: Skaracabz[15]. All party members are relative to The Trailblazer, even if they haven't been in main story missions, as their data versions can fight with them in the Simulated Universe, which is generated from The Trailblazer's memories pre-loading data versions of all the people they've met [16], where the bosses are stronger and more powerful in the Simulated Universe then the actual bosses they fought, making her comparable to The Trailblazer who fought and defeated Phantylia, who can casually "crush" one with the weight of a star, causing a massive explosion, along with greatly dwarfing the planet in size[17] and Dan Heng, who was noted in Part III of Himeko's character story that he defeated monsters that can swallow stars in just one strike of his lance[18])

Durability: Solar System level (Comparable to the Astral Express Crew, who can tank a star destruction at point-blank range[19], which gets these levels of energy)

Striking Strength: Unknown: True Class (Uses her Ruan for attacks)

Lifting Strength: Unknown: True Class

Travel Speed: Superhuman (All playable characters can outrun the Abundance Sprite: Golden Hound, who is noted to be a gilded hunting hound that moves with grace and speed[20], where the fastest hounds travel at a speed of 45 mph)

Attack Speed: Massively Hypersonic (Comparable to The Trailblazer who is comparable to Seele[21], who could cut a bullet right before it reached Bronya[22], reaching these speeds, and move faster then Bronya's gun[23]. Can fight against Kafka, who in her ultimate views all of the bullets as stationary, reaching these speeds. Comparable to Fu Xuan, who viewed Kafka's bullets as moving so slow she can casually turn them around to hit each other reaching these speeds), likely Far Higher (Comparable to The Trailblazer, Can dodge iridescent beams from Mask of No Thoughts from a distance[24])

Reaction Speed: Massively Hypersonic, likely Far Higher

Stamina: Unknown

Range: Standard Melee, Several Meters with Ruan

Intelligence: Supergenius Intelligence

She is one of the four geniuses that worked to create a program that contains an entire universe just like the universe they live in but more streamlined and customized[25], cultivated the simulated Aeon along with Screwllum[26]. Noted by Herta that Ruan Mei is a genius in the field of biology, possessing extraordinary perception and cognitive integration abilities, easily capturing microscopic details of reality and synthesizing them into a torrent of information within her mind, which she uses for deductive thinking[27]. People not a part of the Genius Society have done things like recreate someone's memories an consciousness into an android that fully believed they were an actual person and that they were human, where even the most advanced diagnostic equipment couldn't detect the difference between her and a real person[28])
Ruan Mei's achievements in the field of life sciences resonate throughout the universe, with the IPC classifying her as a hermit genius[29]. Ruan Mei cultivated and created Starcrusher Swarm King Skaracabaz as a replica of the Emanator of Propagation[30]. Ruan Mei uses touch to open her senses and let all the details of one's biological existence flood into her brain, helping her understand one's construction as a living organism[31]. Created a sweet, that controls what one says[32]. Someone making a downgraded version of Ruan Mei's life cultivation formula where the beings aren't intelligent[33], unlike Ruan Mei's actual creations that have intelligence[34])

Knowledge: Grandmaster level

Ruan Mei is noted to be a master in the field of creation, cultivating the protoplasms of the simulated Aeons[35]. Views the progress of the universe from its microscopic creatures and macroscopic creatures as very simple, wishing to discuss "the true essence of life," something that all individuals possess unknowingly[36]. Members of the Genius Society view the Intelligentsia Guild as the "mediocre", not being considered amongst the cream of the crop[37]. Members of the Genius Society are sent a signal by the Aeon of Erudition, inviting geniuses to join in the search for answers to the universe, where Nous views mortals that have created a priceless asset of civilization with their diligence and wisdom as mere insignificant achievements not worthy of his glance, to truly join the genius society itself, one needs to acknowledge the conclusion that "the answer to the universe is beyond the limits of mortal wisdom"[38].

Powers and Techniques

Superhuman Physical Characteristics, Aura (All characters that use ultimates have a massive aura around themself), Time Paradox Immunity (Grandfather Paradox; All party members can take hits from "Past Confined and Caged", a being bound by Order and performing scenes of the "Past". All party members can take hits from "Tomorrow in Harmonious Chords", a being bound by Order and performing scenes of the "Future"[40], in which the Order directly interferes with beings and changes them, conducting hymns that can rehsape the world and create new laws[41]), Statistics Reduction (Breaking an enemy's weakness reduces their toughness to zero[42]), Restoration (Characters basic attacks recover skill stamina[43]), Observation (Unconscious Manifestation; In Honkai: Star Rail all of the world is born from mind and soul, with that power being memory[44], with the Garden of Recollection believing the world is defined by everyone's perception and memories are proof of the world's existence. The cognition from the fragments of the subconsciousness in the Memory Zone created various enemies imbued with a specific cogniton from the subconscious[45]), Immortality (Immortal Metaphysical Aspect; Characters in Star Rail can forgot their physical bodies, and still exist, this is mainly shown with Memokeepers that follow the Path of Rememberance, sacrificing their wordly bodies allow them to traverse the universe in the form of memes[46], with these memetic entities possessing no moral flesh, unconstrained by physical limits being made purley of ideas and memories[47], with memes themself being an idea, behavior, style, or usage that spreads from person to person within a culture. Noted by a Garden of Recollection Member that even if all matter is annihilated, it can continue to live on in the form of memories[48]), Reliance ([On Memories]; To prevent oneself from being forgotten from the world, one makes the world remember them if they are forgotten then they use their memories to re-create the world[49]), Non-Standard Interaction (Metaphysical Interaction; All characters are able to interact with Wubbaboos, a subspecies of Astral Spirits, that exist in the form of spiritual entites[50]. Conceptual Interaction; All characters are able to interact with memory bubbles bubbles made by the Garden of Recollection to preserve memories in a bubble to carry around, which are referred to as concepts by Memokeepers like Black Swan. Can fight enemies in the Forgotten Hall who are composed of memories[51]), Imaginary Energy Manipulation (All paths originate and are formed from imaginary elements with it being philisophical concepts and a metaphysical aggregation of spirit), Reality Warping (All paths originate and are formed from imaginary elements, where imaginary power allows one to twist reality at will[52]), Velocity Manipulation (All ultimates allows a character to attack even in the middle of an enemies turn[53], with it being directly noted that ultimates are not affected by Action Order[54]), Information Analysis (All playable characters can view an enemy's weakness type by approaching them[55]), Immortality Negation (Unknown Type) & Immutability Negation (All party members are able to permanently kill Mara-Struck Soldiers who are soldiers of the Xiahnzhou fallen to madness, having their bodies continually grow and mutate[56], with the Xianzhou being immortals where their body is stuck within a fixed state where even if they were born blind and find a way to cure themself, they will eventually revert back to being blind[57]. Along with this, immortality and resurrection is seen as a mere status effect within Honkai: Star Rail as characters like Pela can debuff the Mara-Struck Soldiers ability to revive themself making it where they die that the Mara-Struck does not heal them as opposed to the other soldier who wasn't debuffed).


Resistance to Ice Manipulation & Extreme Colds (All party members can interact with and take hits fom Frostspawn without freezing, where its data file notes that it is in the form of eerily low temperatures, freezing everything around it[58]. All party members can break out of being frozen), Fire Manipulation & Extreme Heats (All party members can interact with and take hits from the Flamespawn, not taking any burn status effect from it, where its data file notes that it is emitting intense heat, burning everything in its path[59]. All party members can fight within Sam's Secondary Combustion zone, which burns anyone trying to use a skill. All party members can interact with and take fire based hits from Blaze Out of Space, where it's armor is noted to burn with the burning flames in the core of stars[60], which is about 15 million degrees celcius[61], it is also noted in the data entry that it incinerates anything it touches[62]), Air Manipulation (All party members can interact with the Windspawn, not taking any wind shear status effect from it, where its data file notes that it is engulfed in twisting winds, raging on like a tornado[63]. Party members are able to take the effects of wind shear, with it eventually going away), Electricity Manipulation (All party members can interact with the Thunderspawn, not taking any shock status effect from it, where its data file notes its brimming with electricity, releasing thunderclaps in all directions[64]. Party members are able to take the effect of lightning damage, with it eventually going away), Status Effect Inducement (Party members are able to take the effect of bleed damage, with it eventually going away), Imaginary Energy Manipulation (All party members can break out of being imprisoned within imaginary energy), Quantum Manipulation (All party members can break out of quantum entanglement without any repercussions[65]), Poison Manipulation (Grade V and Above) & Corrosion Manipulation (All party members can take hits and interact with the Gnaw Sting, where it's noted in its enemy bio that its adept at using quantum toxins in their mandibles to corrode away the body of their prey[66]), Transmutation (All party members can take hits from the power of destruction, which can be used to transform one into a Voidranger), Radiation Manipulation (All party members can travel within Fragmentum infected areas, such as calyxes, which the Stellaron is noted to be a star which unleashes stellar radiation[67]), Antimatter Manipulation (All party members can take hits from antimatter legion members[68], who are made of antimatter[69]), Matter Manipulation (All party members are able to interact with strange matter[70], which is an object that changes any matter into strange matter through colliding with normal matter), Corrosion Manipulation & Corruption (All party members are able to fight fragmentum creatures[71], where the Fragmentum is a corrosive phenomenon that is quietly expanding[72]. The Fragmentum continues to corrode bodies even after death[73], ), Reality Warping (All party members can take hits from the Imaginary Weaver, where they use their imaginary power to twist reality at will[74]), Mind Manipulation, Metaphysical Manipulation, Conceptual Manipulation & Information Manipulation (Total; All Party members are able to travel around in the Fragmentum and are unaffected by the Fragmentum corrosion, where the Stellaron and Fragmentum are the cause of relics a construct made from a data stream that are objects corroded by the Fragmentum whose data is saved and then reconstructed. All party members can take hits from different paths, where all paths originate and are formed from imaginary elements with it being philisophical concepts and a metaphysical aggregation of spirit, party members can also take hits from memory based beings along with chracters that can interact with memories, which are referred to as concepts by Memokeepers like Black Swan. All party members can take hits from Cocolia, Mother of Deception, where it's noted in her data entry that the she is a singer able to control Imaginary Energy[75]. Souls within the series are something carries information[76], along with being the data of one's consciousness, thus standard attacks to one's soul would not be enough to affect them), Law Manipulation (All party members can be hit by the hymns conducted without any adverse effects, where the conducting hymns can rehsape the world and create new laws[77])
All characters have Effect RES (Effect Resistance), which increases resistances, allowing them to resist things they normally cannot which includes: Resistance to Status Effect Inducement & Statistics Reduction (All characters have Effect RES (Effect Resistance), which increases resistances against incoming debuffs, allowing them to resist various status effects), Empathic Manipulation (As all characters have effect resistance which allows them to resist debuffs, such as outrage, which causes one to lose all reason and attack aimlessly), Sleep Manipulation (As all characters have effect resistance which allows them to resist debuffs, such as alien dream that puts a target to sleep), Domination (As all characters have effect resistance which allows them to resist debuffs, such as spirit whisper, that allows Kafka to dominate and control the target), Absorption (As all characters have effect resistance which allows them to resist debuffs, such as Black Prana's Snare, which siphons one's health, cutting it in half), Ice Manipulation (As all characters have effect resistance which allows them to resist debuffs, which include being frozen), Fire Manipulation ((As all characters have effect resistance which allows them to resist debuffs, which includes the burn status effect), Air Manipulation (As all characters have effect resistance which allows them to resist debuffs, which would include wind shear), Electricity Manipulation (As all characters have effect resistance which allows them to resist debuffs, which includes the shock status from lightning damage), Bleeding (As all characters have effect resistance which allows them to resist debuffs, which would include bleed damage), Imaginary Energy Manipulation (As all characters have effect resistance which allows them to resist debuffs, which would include being imprisoned within imaginary energy), Quantum Manipulation (As all characters have effect resistance which allows them to resist debuffs, which would include being put in quantum entanglement[78])
Genius Intelligence, Weapon Mastery (Unqiue Weaponry; Ruan Mei uses her ruan to attack enemies), Information Analysis (Ruan Mei uses touch to open her senses and let all the details of one's biological existence flood into her brain, helping her understand one's construction as a living organism[79]), Preparation & Creation (Using different materials, Ruan Mei can create life out of different snacks[80]. Re-created an Emanator of Propagation to further understand Emanators, through creating Starcrusher Swarm King: Skaracabaz[81]), Sound Manipulation (Ruan Mei's attacks with sound), Ice Manipulation & Status Effect Inducement (Ruan Mei is an ice user where ice users deal ice damage and freeze the target, immobilizing the enemy and dealing additional ice damage[82]), Statistics Boost (With , Ruan Mei gains overtone, and when she has overtone she increases all allies damage and weakness break efficienty. With Somatolypical Helix, increases speed for all allies and will deal additional ice break damage), Resistance Manipulation (With Petals to Stream, Repose in Dream, increases all type resistance for all allies and their attacks apply thanatoplum rebloom to enemies hit)

Limited Defense Negation (With "Neuronic Embroidery", while the ultimate's field is deployed, the damage deal by all allies ignore the target's defense), Statistics Boost (With "Reedside Promenade", with Ruan Mei on the field, all allies increase their attack while dealing damage to enemies with weakness break. With "Viridescent Pirouette", ultimate level and talent level increases. With "Chatoyant Éclat", when an enemy target's weakness is broken, Ruan Mei's break effect increases. With "Languid Barrette", skill level and basic attack level increases. With "Sash Cascade", extends duration of the ultimate's field, the talent break damage multiplier additionally increases)


Equipment

Ruan

A stringed instrument Ruan Mei uses in combat in order to attack enemies or increase the stats of herself and her allies.

Chorus

''A drop of strength condensed from time itself. All the seemingly insignificant moments come together to form the magnificent choir of fate.

"Fingers clutch to make a fist, strength is built via numbers. I give myself for something higher — the concept of us."''

~ Light Cone Description
  • HP: 38~846
  • ATK: 14~317
  • DEF: 12~264

The light cone grants the buff Concerted. After entering battle, increases the attack of all allies by 8%. Effects of the same type cannot stack. Attack increases to 9% at level 2, 10% at level 3, 11% at level 4, and 12% at level 5.

Mediation

''A drop of strength condensed from time itself. All the seemingly insignificant moments come together to form the magnificent choir of fate.

"What can be more joyous than purging disharmony?"''

~ Light Cone Description
  • HP: 38~846
  • ATK: 14~317
  • DEF: 12~264

This light cone grants the buff Family. At Superimposition 1, upon entering battle, increases speed of all allies by 12 for 1 turn. Speed increases to 14 at level 2, 16 at level 3, 18 at level 4, and 20 at level 5.

Meshing Cogs

''A drop of strength condensed from time itself. All the seemingly insignificant moments come together to form the magnificent choir of fate.

"Harmony is achieved when everyone does their bit amidst the clunking of machines."''

~ Light Cone Description
  • HP: 38~846
  • ATK: 14~317
  • DEF: 12~264
The light cone grants the buff Fleet Triumph. At Superimposition 1, after the wearer uses attacks or gets hit, additionally regenerates 4 energy. This effect can only be triggered 1 time per turn. It additionally regenerates 5 energy a level 2, 6 energy at level 3, 7 energy at level 4, and 8 energy at level 5.

Carve the Moon, Weave the Clouds

''He immediately falls in love with the golden vessel and is about to buy it, but the Foxian girl drags him aside and whispers:

"Please return at night, Mr. Benefactor, and make up your mind then."

As promised, he returns at night. The same Foxian girl opens the door and smiles at him. "Please follow me, Mr. Benefactor."

A ray of moonlight shines onto the base of the etched plate. The artisan had traced the petals with lines of various depths, and he would not be able to see such details without the moonlight.

He finally recalls why this item is called "Carve the Moon, Weave the Clouds."''

~ Light Cone Description
  • HP: 43~952
  • ATK: 21~476
  • DEF: 15~330

The light cone grants the buff Secret. At Superimposition 1, at the start of the battle and whenever the wearer's turn begins, one of the following effects is applied randomly: All allies' attack increases by 10%, all allies' critical damage increases by 12%, or all allies' energy regeneration rate increases by 6%. The applied effect cannot be identical to the last effect applied, and will replace the previous effect. The applied effect will be removed when the wearer has been knocked down. Effects of the similar type cannot be stacked. At level 2, attack increases to 12.5%, critical hit damage increases to 15%, or energy regeneration rate increases to 7.5%. At level 3, attack increases to 15%, critical hit damage increases to 18%, or energy regeneration rate increases to 9%. At level 4, attack increases to 17.5%, critical hit damage increases to 21%, or energy regeneration rate increases to 10.5%. At level 5, attack increases to 20%, critical hit damage increases to 24%, or energy regeneration rate increases to 12%.

Dance! Dance! Dance!

''"Why couldn't Hook do a spinning dance move, just like how Clara does?"

She clenched her tiny fists and pouted her cute lips, her chubby little face looking redder than ever under her signature felt hat. "Please, Mr. Svarog, can you please help Hook with this?" Without saying any words, Mr. Svarog began to hold out his robotic arm.

"I'm g—gonna be sick!!! Put me down now! Please!"''

~ Light Cone Description
  • HP: 43~952
  • ATK: 19~423
  • DEF: 18~396

The light cone grants the buff Cannot Stop it!. At Superimposition 1, when the wearer uses their ultimate, all allies' actions are advanced forward by 16%. Actions are advanced forward by 18% at level 2, 20% at level 3, 22% at level 4, and 24% at level 5.

Dreamville Adventure

"Hello, dear viewers! Clockie and his pals have come to see you all again!"

"In the previous episode, Boss Stone discovered that Dreamville was sitting on a wealth of natural resources, and moved to seize control over the city. In response, Clockie joined forces with Brother Hanu and Origami Bird, and together, they sent Boss Stone and his goons running from Dreamville."

"But Boss Stone isn't going to be defeated that easily, and this time, he's gathered a legion of thugs to fufill his oath of turning Dreamville into a crater. In this episode, Clockie might just be standing against the greatest threat he ever faced!"

"What scheme will Clockie employ to escape from this crisis? And what new friends will join his party? Stay tuned for the latest episode of 'Dreamville Adventure'!"

~ Light Cone Description
  • HP: 43~952
  • ATK: 19~423
  • DEF: 18~396

The light cone grants the buff Solidarity. At Superimposition 1, after the wearer uses a certain type of ability such as basic attack, skill, or ultimate, all allies gain childishness, which increases allies' damage for the same type of ability as used by the wearer by 12%. Childishness only takes effect for the most recent type of ability the wearer used and cannot be stacked. The damage increases to 14% at level 2, 16% at level 3, 18% at level 4, and 20% at level 5.

For Tomorrow's Journey

''The hands of the compass keep turning until they point to the moment of dreams.

The Asdana system, overflowing with memoria, glows with a soft light outside the train's windows. The frontier prison within is currently engulfed in the fires of war.

"Hey guys, what do you suppose the world within the dream would look like?? I must meticulously map it out!" The girl, packing away her surveying tools, gazes at the new world within reach, filled with anticipation. "That place is a mess. Don't you run off once we get there. I won't have you two getting kidnapped again..." The man in cowboy attire grumbles as he cleans his weapon, then walks over to the sofa with a drink, shaking his head in resignation. "The Land of the Dreams promises infinite possibilities. We'll surely make our mark... Hey, conductor, if we fall in love with that place and never return, would you miss us?" The Nameless dressed like a gentleman winks at Pom-Pom, smiling. "'You can't joke at the conductor's expense like this!' Is that what you want to say, conductor?" The girl's mischievous grin spreads across her face. "You guys are! So! Mean!" Bubbles drift up and down in the glass as the Express fills up with joyful laughter. ... The youthful silhouettes of these Nameless get gradually swallowed by memoria. "Have a... safe... trip...please..." When the conductor turns their head, the Express is already empty. The conductor stand frozen, this scene hauntingly familiar, as if lived through countless times before.''

~ Light Cone Description
  • HP: 43~952
  • ATK: 21~476
  • DEF: 15~330

This light cone grants the buff Bonds. At Superimposition 1, increases the wearer's attack by 16%. After the wearer uses their ultimate, increases their damage dealt by 18%, lasting for 1 turn. At level 2, attack increases to 20% and damage increases to 21%. At level 3, attack increases to 24% and damage increases to 24%. At level 4, attack increases to 28% and damage increases to 27%. At level 5, attack increases to 32% and damage increases to 30%.

Memories of the Past

''An old photo lies on the far end of the table in the guardian's residence.

She would always subconsciously move her eyes away whenever she happened to see it. The memories of the past had already become distant, but the dreams of today still linger.''

~ Light Cone Description
  • HP: 43~952
  • ATK: 19~423
  • DEF: 18~396

This light cone grants the buff Old Photo. At Superimposition 1, increases the wearer's break effect by 28%. When the wearer attacks, additionally regenerates 4 energy. This effect cannot be repeatedly triggered in a single turn. At level 2, break effect increases to 35% and energy regeneration increases to 5 energy. At level 3, break effect increases to 42% and energy regeneration increases to 6 energy. At level 4, break effect increases to 49% and energy regeneration increases to 7 energy. At level 5, break effect increases to 56% and energy regeneration increases to 8 energy.

Past and Future

''The wings of the paper kite in her hands were broken, brutally reminding her of her beloved's tragic passing.

She kneeled next to the fire of war, eyes full of sorrow.

"If you are the only one left to do this, then our sacrifice would..."

Gunfire raged on, painting the sky red without dampening its majesty. She looked up at the sky, eyes full of fury.''

~ Light Cone Description
  • HP: 43~952
  • ATK: 19~423
  • DEF: 18~396

The light cone grants the buff Kites from the Past. At Superimposition 1, when the wearer uses their skill, then the next ally taking action (except the wearer) deals 16% increased damage for 1 turn. Damage increases to 20% at level 2, 24% at level 3, 28% at level 4, and 32% at level 5.

Planetary Rendezvous

''She had no idea what to expect when she first started out on this journey.

All she knew was that she could at long last be rid of the judgmental eyes and petty bickering of her family. She felt she finally understood what the poet was trying to say. "One day, we would grow wings and forget what it was like to walk."

The light in her eyes became the glittering stars.''

~ Light Cone Description
  • HP: 48~1,058
  • ATK: 19~423
  • DEF: 15~330
The light cone grants the buff Departure. At Superimposition 1, upon battle entry, if an ally deals the same damage type as the wearer, DMG dealt increases by 12%. Damage dealt increases to 15% at level 2, 18% at level 3, 21% at level 4, and 24% at level 5.

But the Battle Isn't Over

''"Remember, the war with the monsters cannot be won by retreating."

"We are the last defense, the final iron wall between them and Belobog..." "We cannot retreat under any circumstances!"

She looks up to see the frozen earth and endless winter ahead. Business as usual. Only that... the figure at which she had been gazing is gone.''

~ Light Cone Description
  • HP: 52~1,164
  • ATK: 24~529
  • DEF: 21~463

The light cone grants Heir. At Superimposition 1, increases the wearer's energy regeneration rate by 10% and regenerates 1 Skill Point when the wearer uses their ultimate on an ally. This effect can be triggered after every 2 uses of the wearer's Ultimate. When the wearer uses their skill, the next ally taking action (except the wearer) deals 30% more damage for 1 turn. At level 2, energy regeneration rate increases to 12% and deals 25% more damage. At level 3, energy regeneration rate increases to 14% and deals 40% more damage. At level 4, energy regeneration rate increases to 16% and deals 45% more damage. At level 5, energy regeneration rate increases to 18% and deals 50% more damage.

Earthly Escapade

''Just as fireworks can flicker, she too can shift between ten different colors in a minute.

When the light show nears its end, she sits high above, regarding the bustling masses beneath her feet with boredom. Thoughts flow and vanish, and slyness circulates across myriad eyes like a dancing kaleidoscope. "I've made my decision. This is how we're going to have fun today!"

Bouncing and hopping, she glides through the crowds, her golden-red tail flitting in and out of sight. "Keep up! The brightest fireworks are just about to begin!"''

~ Light Cone Description
  • HP: 52~1,164
  • ATK: 24~529
  • DEF: 21~463

The light cone grants the buff Capriciousness. At Superimposition 1, increases the wearer's critical hit damage by 32%. At the start of the battle, the wearer gains mask, lasting for 3 turns. While the wearer has mask, the wearer's allies have their critical hit rate increased by 10% and their critical hit damage increased by 28%. For every 1 skill point the wearer recovers (including skill points that exceed the limit), they gain 1 stack of Radiant Flame. And when the wearer has 4 stacks of Radiant Flame, all the stacks are removed, and they gain mask, lasting for 4 turns. At level 2, critical hit damage increases to 39%, critical hit rate increases to 11% and critical hit damage increases to 35% with mask. At level 3, critical hit damage increases to 46%, critical hit rate increases to 12% and critical hit damage increases to 42% with mask. At level 4, critical hit damage increases to 53%, critical hit rate increases to 13% and critical hit damage increases to 49% with mask. At level 5, critical hit damage increases to 60%, critical hit rate increases to 14% and critical hit damage increases to 56% with mask.

Flowing Nightglow

''Time flows through th emirror, metamorphosing the once inexperienced little girl into a seasoned songstress. She studies her reflection in the mirror. Time has altered all but her green eyes, which still remain as serene as a lake, as if recounting an unshakable faith.

"You seem in high spirits today" "Yes... after all, there's a very important 'performance'." "Indeed. The Charmony Festival's rehearsal is about to start. Please head to the preparation room." ...

She steps out from the dressing room, leaving behind the brilliant lights of the theater, fading into the distance.

"My stage lies not here." She closes her eyes, letting the night swallow her silhouette. "From the past to the present, my song has always been for..." "For those who have lost hope."''

~ Light Cone Description
  • HP: 43~948
  • ATK: 28~635
  • DEF: 21~463

The light cone grants the buff Pacify. At Superimposition 1, every time an ally attacks, the wearer gains 1 stack of Cantillation. Each stack of cantillation increases the wearer's energy regeneration rate by 3.0%, stacking up to 5 times. When the wearer uses their ultimate, removes cantillation and gains cadenza. Cadenza increases the wearer's attack by 48% and increases all allies' damage dealt by 24%, lasting for 1 turn. At level 2, energy regeneration rate increases to 3.5%, attack increases to 60%, and damage increases to 28%. At level 3, energy regeneration rate increases to 4.0%, attack increases to 72%, and damage increases to 32%. At level 4, energy regeneration rate increases to 4.5%, attack increases to 84%, and damage increases to 36%. At level 5, energy regeneration rate increases to 5.0%, attack increases to 96%, and damage increases to 40%.

Past Self in Mirror

She once loved to seal the moment when plum blossoms were on the verge of wilting and keep them close to her.

It has been many years since then. Many lifeforms — rambunctious, sweet, and everything in between — have bloomed from her hands, but the plum blossoms still wilt at their preordained times. It has been many years since then. Her visage in the mirror seems untouched by time. But, in the grand scheme of the cosmos, is she too destined to last for but a fleeting moment?

"If all is set for eventual demise, what purpose, then, does creation serve?" After a silence that seems to stretch to eternity, the winds blow, the petals fall, and the reflection in the mirror tenders the same answer as always. "For the day when plum blossoms are no longer kept." She deftly caresses the icy surface of the mirror. Such soliloquies have happened too many times for her to count.

~ Light Cone Description
  • HP: 48~1,058
  • ATK: 24~529
  • DEF: 24~529
The light cone grants the buff The Plum Fragrance In My Bones. At Superimposition 1, increases the wearer's break effect by 60%. When the wearer uses their ultimate, increases all allies' damage by 24%, lasting for 3 turns. Should the wearer's break effect exceed or equal 150%, 1 Skill Point will be recovered. At the start of each wave, all allies regenerate 10 energy immediately. Effects of the same type cannot stack. At level 2, break effect increases to 70%, damage increases to 28%, and all allies regenerate 12.5 energy. At level 3, break effect increases to 80%, damage increases to 32%, and all allies regenerate 15 energy. At level 4, break effect increases to 90%, damage increases to 36%, and all allies regenerate 17.5 energy. At level 5, break effect increases to 100%, damage increases to 40%, and all allies regenerate 20 energy.


Notable Techniques

Silken Serenade

Ruan Mei's outside of battle technique. After using the technique, gains Silken Serenade. At the start of the next battle, automatically triggers the Skill for 1 times without consuming Skill Points.

In Simulated Universe, when Ruan Mei has Silken Serenade, the team actively attacking enemies will always be regarded as attacking their Weakness to enter battle, and this attack can reduce all enemies' toughness regardless of weakness types. When breaking weakness, triggers weakness break effect corresponding to the attacker's type. For every blessing in possession up to 20 blessings, additionally increases the toughness-reducing damage of this attack by 100%. After breaking an enemy target's weakness, additionally deals to the enemy target break damage equal to 100% of Ruan Mei's ice break damage.

Threading Fragrance

Ruan Mei's basic attack, deals ice damage equal to 50% of Ruan Mei's attack to a single target enemy.

At trace level 2 the attack damage increases to 60%. At trace level 3 the attack damage increases to 70%. At trace level 4 the attack damage increases to 80%. At trace level 5 the attack damage increases to 90%. At trace level 6 the attack damage increases to 100%.

String Sings Slow Swirls

Ruan Mei's support skill. After using her skill, Ruan Mei gains overtone, lasting for 3 turns. This duration decreases by 1 at the start of Ruan Mei's turn. When Ruan Mei has overtone, all allies' damage increases by 16% and weakness break efficiency increases by 50%.

At trace level 2, damage buff % increases to 17.6%. At trace level 3, damage buff % increases to 19.2%. At trace level 4, damage buff % increases to 20.8%. At trace level 5, damage buff % increases to 22.4%. At trace level 6, damage buff % increases to 24%. At trace level 7, damage buff % increases to 26%. At trace level 8, damage buff % increases to 28%. At trace level 9, damage buff % increases to 30%.

Somatotypical Helix

Ruan Mei's support talent. Increases speed by 8% for the team (excluding this character). When allies break an enemy target's weakness, Ruan Mei deals to this enemy target break damage equal to 60% of her ice break damage.

At trace level 2, break damage % increases to 66%. At trace level 3, break damage % increases to 72%. At trace level 4, break damage % increases to 78%. At trace level 5, break damage % increases to 84%. At trace level 6, break damage % increases to 90%. At trace level 7, break damage % increases to 97.5%. At trace level 8, break damage % increases to 105%. At trace level 9, break damage % increases to 112.5%.

Petals to Stream, Repose in Dream

Ruan Mei's ultimate. Ruan Mei deploys a field that lasts for 2 turns. The field's duration decreases by 1 at the start of her turn.

While inside the field, all allies' All-Type RES PEN increases by 15% and their attacks apply Thanatoplum Rebloom to the enemies hit. When these enemies attempt to recover from weakness break, Thanatoplum Rebloom is triggered, extending the duration of their weakness break, delaying their action by an amount equal to 20% of Ruan Mei's break effect plus 10%, and dealing break damage equal to 30% of Ruan Mei's ice break damage.

Enemy targets cannot have Thanatoplum Rebloom re-applied to them until they recover from weakness break.

At trace level 2, RES PEN % increases to 16% and break damage % increases to 32%. At trace level 3, RES PEN % increases to 17% and break damage % increases to 34%. At trace level 4, RES PEN % increases to 18% and break damage % increases to 36%. At trace level 5, RES PEN % increases to 19% and break damage % increases to 38%. At trace level 6, RES PEN % increases to 20% and break damage % increases to 40%. At trace level 7, RES PEN % increases to 21.2% and break damage % increases to 42%. At trace level 8, RES PEN % increases to 22.5% and break damage % increases to 45%. At trace level 9, RES PEN % increases to 23.7% and break damage % increases to 47%.


  • Break Enhance: Break Effect increases by 5.3%.
    • Break Enhance: Break Effect increases by 5.3%.
    • Break Enhance: Break Effect increases by 8%.
    • Break Enhance: Break Effect increases by 8%.
    • Break Enhance: Break Effect increases by 10.7%.
  • SPD Boost: Speed increases by 2.
    • SPD Boost: Speed increases by 3.
  • DEF Boost: Defense increases by 5%.
    • DEF Boost: Defense increases by 7.5%.
    • DEF Boost: Defense increases by 10%.
  • Days Wane, Thoughts Wax: Ruan Mei regenerates 5 energy at the start of her turn.
  • Inert Respiration: Increases break effect by 20% for all allies.
  • Candle Lights on Still Waters: In battle, for every 10% of Ruan Mei's Break Effect that exceeds 120%, her skill additionally increases allies' DMG by 6%, up to a maximum of 36%.

Neuronic Embroidery

While the ultimate's field is deployed, the damage dealt by all allies ignores 20% of the target's defense.

Reedside Promenade

With Ruan Mei on the field, all allies increase their attack by 40% when dealing damage to enemies with weakness break.

Viridescent Pirouette

Ultimate Lv. +2, up to a maximum of Lv. 15. Talent Lv. +2, up to a maximum of Lv. 15.

Chatoyant Éclat

When an enemy target's weakness is broken, Ruan Mei's break effect increases by 100% for 3 turns.

Languid Barrette

Skill Lv. +2, up to a maximum of Lv. 15. Basic ATK Lv. +1, up to a maximum of Lv. 10.

Sash Cascade

Extends the duration of the ultimate's field by 1 turn. The talent's break damage multiplier additionally increases by 200%.

Other

Standard Tactics: Ruan Mei will use her ruan for attacks and various buffs.

Weaknesses: Doesn't understand love and thus cannot return those feelings, out of fear of not understanding this she doesn't know what to do with her creations.

Note: While the speed seems somewhat high, Kafka herself never directly uses her gun against the party members as a standard attack, she always uses it as a follow up attack even in her boss fight after inflicting the shock status effect on them.

Explanations

Paths

The paths that Star Rail characters have in game are not the actual paths they follow, there is an innate difference between using the abilities of a path and being a Pathriders of that path[90] being apart of different factions[91]. For example, March 7th is listed under the Path of Preservation[92], though she is apart of the Trailblaze path as a member of the Astral Express[93], one does not necessarily need to be in a path to us their abilities either, the Trailblazer while they were trying to protect March 7th from the Doomsday Beast, created a forcefield[94], despite using abilities from Destruction[95]. Thus the path one has in game mainly refers to their abilities and not the actual path they follow, this applies with Light Cones too.

Miscellaneous Feats

Trivia

Battle Records

None.

None.

None.

References

  1. Honkai: Star Rail Data Bank Terms
  2. Honkai Star Rail "Crown of the Mundane and Divine"
  3. Honkai: Star Rail Ruan Mei Character Details
  4. Honkai Star Rail "Crown of the Mundane and Divine"
  5. Honkai Star Rail "Crown of the Mundane and Divine"
  6. Honkai Star Rail "Crown of the Mundane and Divine"
  7. Honkai Star Rail "Crown of the Mundane and Divine"
  8. Honkai Star Rail "Crown of the Mundane and Divine"
  9. Honkai Star Rail "Crown of the Mundane and Divine"
  10. Honkai Star Rail "Crown of the Mundane and Divine"
  11. Honkai: Star Rail Data Bank Factions
  12. Honkai Star Rail "Crown of the Mundane and Divine"
  13. Honkai Star Rail "Crown of the Mundane and Divine"
  14. Honkai Star Rail "Crown of the Mundane and Divine"
  15. Honkai Star Rail "Crown of the Mundane and Divine"
  16. Honkai: Star Rail Today Is Yesterday's Tomorrow, "Simulated Universe: First Closed Beta"
  17. Honkai: Star Rail Topclouded Towerthrust, "Demise of Immortality, Finale of Calamity"
  18. Honkai: Star Rail Himeko Character Story: Part III
  19. Honkai: Star Rail Topclouded Towerthrust, "Demise of Immortality, Finale of Calamity"
  20. Honkai: Star Rail Data Bank Enemy Creatures
  21. Honkai: Star Rail: In the Withering Wintry Night, "Ones Fallen into the Abyss"
  22. Honkai: Star Rail: In the Withering Wintry Night, "Long Wait for the Blade's Edge"
  23. Honkai: Star Rail Seele Trailer - "Uneventful Night"
  24. Honkai: Star Rail In the Sweltering Morning Sun, "Roads to the Past Have Long Been Closed: The Return"
  25. Honkai: Star Rail: Today Is Yesterday's Tomorrow, "Lingering Shadows"
  26. Honkai: Star Rail: Today Is Yesterday's Tomorrow, "Simulated Universe: First Closed Beta"
  27. Honkai: Star Rail: Swam Disaster Intro
  28. Honkai: Star Rail Guide Paradox
  29. Honkai: Star Rail Data Bank Terms
  30. Honkai: Star Rail Data Bank Enemy Creatures
  31. Honkai Star Rail "Crown of the Mundane and Divine"
  32. Honkai Star Rail "Crown of the Mundane and Divine"
  33. Honkai Star Rail "Crown of the Mundane and Divine"
  34. Honkai Star Rail "Crown of the Mundane and Divine"
  35. Honkai: Star Rail Today Is Yesterday's Tomorrow, "Simulated Universe: First Closed Beta"
  36. Honkai Star Rail "Crown of the Mundane and Divine"
  37. Honkai: Star Rail Data Bank Factions
  38. Honkai: Star Rail Data Banks Factions
  39. Honkai Star Rail Data Bank Enemy Creatures
  40. Honkai: Star Rail Data Bank Enemy Creatures
  41. Honkai: Star Rail Data Bank Enemy Creatures
  42. Honkai: Star Rail: Today Is Yesterday's Tomorrow, "Eye of the Storm"
  43. Honkai: Star Rail: Today Is Yesterday's Tomorrow, "Chaos in the Deep"
  44. Honkai: Star Rail 2.2
  45. Honkai: Star Rail Data Bank Enemy Creatures
  46. Honkai: Star Rail Fleeting Lights
  47. Honkai: Star Rail Data Bank Factions
  48. Honkai: Star Rail Fleeting Lights
  49. Honkai: Star Rail 2.2
  50. Honkai: Star Rail Requiem Mass
  51. Honkai: Star Rail Fleeting Lights
  52. Honkai: Star Rail Data Bank Enemy Creatures
  53. Honkai: Star Rail: Today Is Yesterday's Tomorrow, "Chaos in the Deep"
  54. Honkai: Star Rail: Today Is Yesterday's Tomorrow, "Chaos in the Deep"
  55. Honkai: Star Rail: Today Is Yesterday's Tomorrow, "Eye of the Storm"
  56. Honkai: Star Rail Data Bank Enemy Creatures
  57. Honkai: Star Rail Dan Shu's dairy
  58. Honkai: Star Rail Data Bank Enemy Creatures
  59. Honkai: Star Rail Data Bank Enemy Creatures
  60. Honkai: Star Rail Data Bank Enemy Creatures
  61. The temperature at the very center of the Sun is about 15,000,000° C (27,000,000° F) and the density is about 150 g/cm³ (approximately 10 times the density of gold, 19.3 g/cm³ or lead, 11.3 g/cm³).
  62. Honkai: Star Rail Data Bank Enemy Creatures
  63. Honkai: Star Rail Data Bank Enemy Creatures
  64. Honkai: Star Rail: Today Is Yesterday's Tomorrow, "Simulated Universe: First Closed Beta"
  65. Honkai: Star Rail: Today Is Yesterday's Tomorrow, "Simulated Universe: First Closed Beta"
  66. Honkai: Star Rail Data Bank Enemy Creatures
  67. Stars are of course sources of visible light, but they also emit UV, X-ray, and even gamma-ray light. The emission of stellar radiation depends on their surface temperature and also on their activity. Therefore, emission is related to the evolution and spectral type of the star and it can be highly variable
  68. Honkai: Star Rail: Today Is Yesterday's Tomorrow, "Eye of the Storm"
  69. Honkai: Star Rail Data Bank Enemy Creatures
  70. Honkai: Star Rail Inventory Other Materials
  71. Honkai: Star Rail Data Bank Enemy Creatures
  72. Honkai: Star Rail Data Bank Terms
  73. Honkai: Star Rail Data Bank Enemy Creatures
  74. Honkai: Star Rail Data Bank Enemy Creatures
  75. Honkai: Star Rail Data Bank Enemy Creatures
  76. Honkai: Star Rail A Teacher and a Friend: Continued
  77. Honkai: Star Rail Data Bank Enemy Creatures
  78. Honkai: Star Rail: Today Is Yesterday's Tomorrow, "Simulated Universe: First Closed Beta"
  79. Honkai Star Rail "Crown of the Mundane and Divine"
  80. Honkai Star Rail "Crown of the Mundane and Divine"
  81. Honkai Star Rail "Crown of the Mundane and Divine"
  82. Honkai: Star Rail Combat Types Explanations
  83. Honkai: Star Rail: Ruan Mei Traces
  84. Honkai: Star Rail: Ruan Mei Traces
  85. Honkai: Star Rail: Ruan Mei Traces
  86. Honkai: Star Rail: Ruan Mei Traces
  87. Honkai: Star Rail: Ruan Mei Traces
  88. Honkai: Star Rail: Ruan Mei Traces
  89. Honkai: Star Rail Today Is Yesterday's Tomorrow, "Eye of the Storm"
  90. Honkai: Star Rail Data Bank Terms
  91. Honkai: Star Rail Data Bank Factions
  92. Honkai: Star Rail: Today Is Yesterday's Tomorrow, "Eye of the Storm"
  93. Honkai: Star Rail Data Bank Factions
  94. Honkai: Star Rail: Today Is Yesterday's Tomorrow, "Lingering Shadows"
  95. Honkai: Star Rail: Today Is Yesterday's Tomorrow, "Eye of the Storm"
  96. Honkai: Star Rail: Today Is Yesterday's Tomorrow, "Chaos in the Deep"
  97. Honkai: Star Rail: Data Bank Terms