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Frog
“ | I am no pet, I am an accomplished swordsman, green as I may appear. | „ |
~ Frog |
Summary
Frog is a knight from the Middle Ages in Chrono Trigger. His real name is Glenn. He was presumably a squire under Cyrus, a knight in service of Guardia's royal family. Following Cyrus' death at the hands of Magus, Glenn was transformed into an anthropomorphic frog.
Frog is met by the party in his native era of 600 AD, and will become a temporary party member when first encountered. Once this quest ends, he will not reappear until a few chapters later, making him the fourth officially recruited party member.
Powers and Stats
Tier: 8-B | High 6-B, likely 6-A. 1-C with the Chrono Trigger | At least 2-C, likely 1-C
Name: Frog, Glenn
Origin: Chrono Trigger
Gender: Male
Age: 38/39
Classification: Time Traveler, Former Human, Knight, Amphibian, Frog
Attack Potency: City Block level (Can fight and defeat Yakra who can cause massive earthquakes just from screaming and moving. can harm Fiendlords whose army laid waste to an entire village. Cyrus states that he's a better sword fighter then him) | Large Country level+ (cut the magic cave in half, defeated Lavos whose Rains of Destruction did this much damage), likely Continent level (Could harm and defeat Lavos who caused Zeal to fall). Complex Multiverse level+ (The Chrono Trigger has a condensed universe within it which transcends space-time) | At least Complex Universe level (After becoming one with the Steel Shade in the vortex he fought Dream Devourer Lavos and was capable of harming it. Dream Devourer Lavos was capable of devouring dreams from an alternate dimension. Dreams are alternate universes in Chrono. Gains a sword made from dreams), likely Complex Multiverse level+ (Schala stated that all of existence would be ended, the cosmology of Chrono is this huge)
Dimensionality: 3-D
Travel Speed: Peak Human | Superhuman (Covered large distances in a short period of time around each time period), Extra-Temporal with the Epoch (The Epoch uses it's speed to travel through time, being described to "transcend time") | Superhuman, Extra-Temporal with the Epoch
Combat Speed: Peak Human | Extra-Temporal (Can tag Lavos who flew to Earth from a distant star system in around 20 seconds. Can tag Queen Zeal who exists in the black omen which flows across all temporal dimensions and transcends space-time, existing outside of the flow of time itself. Along with the black omen being stated to “straddle time”) | Extra-Temporal (Could tag Dream Devourer Lavos, who exists in a plane beyond the borders of time)
Reaction Speed: Peak Human | Extra-Temporal | Extra-Temporal
Lifting Strength: Unknown
Striking Strength: City Block Class | Large Country Class+, likely Continent Class | At least Complex Universal, likely Complex Multiversal+
Durability: City Block level | Large Country level+, likely Continent Class (Took hits from Lavos, including his rains of destruction) | At least Complex Universe level, likely Complex Multiverse level+ (Could withstand an attack that devours alternate universes)
Stamina: Superhuman (Was able to keep fighting through continuous battle sequences without tiring. Even at 1 HP they can still attack at full strength), higher with various equipment (Various equipment increase stamina)
Range: Extended Melee Range with Swords, Tens of Kilometers with the Masamune (Cut the entire magic cave in half with the blast reaching up into the clouds), Hundreds of Kilometers with Omnidirectional Magic Attacks (Should be comparable to Crono's magic), High Multiversal+ with Epoch (Can travel across alternate timelines which there are infinite of), Complex Multiversal+ with the Chrono Trigger
All previous powers and abilities to a far greater extent, Acausality (Type 3. The death of FATE made no one no longer bound by fate), Resistance to Conceptual Manipulation, Memory Manipulation, Morality Manipulation, & Dream Manipulation (Can tank Dream Devourer Lavos devouring dreams from an alternate dimension with him being stated to feast upon thoughts, dreams, and memories, it is stated by Schala that dreams make up all of existence, with nightmares being beings that make up no form or substance, being completely incapable of being interacted with, even by characters that can interact with incorporeal/nonexistent enemies. Queen Zeal even notes all forms are an extension and are made up of dreams. Schala states Lavos will consume the whole of her awareness, to where she wishes for the destruction of all of existence), Fate Manipulation (After Serge killed FATE, Kid makes mention that destiny and fate itself is dead, with all characters having to make their own destiny), Reality Warping, Time Manipulation, Void Manipulation (Can move, fight, and act within the Darkness Beyond Time, where there is no beginning or end, a place where all timelines, existent or non-existent go to feed Lavos’ strength. Can move in the Bend of Time), Black Hole Creation (Survives being around Black Holes), Soul Manipulation (Like others in verse, can dodge his soul being taken out of him when the enemy uses hell soul)
Name | Attack | Special Effects |
---|---|---|
Bronze Sword | 6 | |
Iron Sword | 10 | |
Masamune | 75 | |
Radiant Blade | 90 | |
Smiter's Blade | 105 | 1.5x damage to magical beings |
Rune Blade | 120 | Magic+4 |
Demonslayer | 120 | 2x damage to magical beings |
Brave Sword | 135 | |
Dinoblade | 160 | Strength+5 |
Masamune (Upgraded) | 200 |
*Hide Cap: Hide Cap is the first headgear available in Chrono Trigger. It is the starting equipment for Crono, Lucca, and Marle with a defense of 3.
- Bronze Helmet: Bronze Helmet is the second available helmet in Chrono Trigger. It has a defense of 8.
- Iron Helm: The Iron Helm is headgear in Chrono Trigger. It is the 3rd helmet in the game and is usable by Crono, Marle, Lucca, Robo, Frog, Ayla, and Magus. It has a defense of 14.
- Golden Helm: The Golden Helm is headgear in Chrono Trigger. It is the fifth helmet in the game. It has a defense of 18.
- Stone Helm: Stone Helm is headgear in Chrono Trigger. It has a defense of 20.
- Triceratopper: The Triceratopper is headgear in Chrono Trigger, able to be worn by anyone. It has a defense of 23.
- Radiant Helm: The Radiant Helm is headgear in Chrono Trigger. It has a defense of 25.
- Platinum Helm: Platinum Helmis headgear in Chrono Trigger. Increasing defense by 29, this helmet can be worn by any character.
- Clarity Cap: The Clarity Capis headgear in Chrono Trigger. It is equip-able by all playable characters. It has a defense of 30 and prevents the status effect confuse. Noted to heightens the wearer's senses.
- Memory Cap: The Memory Cap is headgear in Chrono Trigger. It is equipable by everyone. It has a defense of 30 and prevents the status effect lock. Noted to guards the wearer's memories.
- Time Hat: The Time Hat is headgear in Chrono Trigger. It is equipable by all playable characters. It has a defense of 30 and prevents the status effect stop and slow. Noted to stabilize the flow of time.
- Aeonian Helm: The Aeonian Helm is headgear in Chrono Trigger. It has a defense of 33.
- Dark Helm: The Dark Helm is a headgear in Chrono Trigger. It has a defense of 35 and halves damage of attacks under the shadow element.
- Haste Helm: The Haste Helm is headgear in Chrono Trigger. It halves the time between turns. During battle, the Haste Helm will cause the user to glow with a red aura. It has a defense value of 35 and provides the benefits of the spell Haste at all times.
- Rainbow Helm: The Rainbow Helm is a headgear in Chrono Trigger. It has a defense of 35 and halves damage of attacks under the light/heaven element.
- Mermaid Helm: The Mermaid Helm is a headgear in Chrono Trigger. It has a defense of 35 and halves damage of attacks under the water/ice element.
- Vigilant's Hat: The Vigilant's Hat provides immunity to all negative status effects, such as Sleep and Confusion. It has a defense stat of 36 and is noted to be imbued with divine protection.
- Guardian Helm: The Guardian Helm is headgear in Chrono Trigger. It has a defense of 38 and comes with the passive effect of Auto-Protect, reducing physical damage by 1/3.
- Prismatic Helm: Prismatic Helm is headgear in Chrono Trigger. It has a defense of 40, raises magic defense by 9 and grants immunity to status effects.
- Ozzie Pants: Ozzie Pants is headgear available in Chrono Trigger. Although the name states this item is pants, it is equipped as a headgear. This can be equipped to any character. It raises defense by 45, however the downside is that it inflicts auto-confuse on the wearer and simultaneously drains HP over time.
- Dragonhead: The Dragonhead is a headgear in Chrono Trigger. It has a defense of 36 and raises strength by 5.
- Master Crown: Master's Crown is headgear in Chrono Trigger (DS), found in the DS exclusive dungeon of Dimensional Vortex. Like the Prism Dress, it is restricted by gender so only Crono, Frog, Magus, or Robo can wear it. It raises defense by 40, has all damage the user inflicts increased by 25%, and grants immunity to status effects.
*Hide Tunic: Hide Tunic is Crono and Marle's default armor in Chrono Trigger. It is a tunic sewn from lightweight hides. It has a defense of 5.
*Headband: The Headband is an accessory in Chrono Trigger. It raises Speed by +1.
*Potion: Restores 50 HP.
*Petal: Used for Ioka trading material.
*Jetbike: The Jetbike is a vehicle in the Future. Crono and company use it to race through Site 32 against Johnny. It requires the Jetbike Key to operate.
-
Although the Jetbike is used in the future for the first time, in the image, Crono is riding with Ayla. This could be easily explained as Crono goes back to the future and races against Johnny again.
- Dactyl: Dactyls are a form of transport in the Prehistory era of Chrono Trigger. They are winged reptiles that can be ridden. The chief of Laruba Village keeps the secret to riding Dactyls. When Ayla prepares to assault Tyranno Lair, she uses Dactyls to reach the mountaintop keep. Crono is able to use dactyls freely in Prehistory after defeating the Tyranno Lair. In the game, dactyls function like the Wings of Time (obtained much later) by allowing Crono to fly around the world and traverse oceans, mountains, and other barriers they could not cross on foot.
- Epoch: The Epoch can access any of the key time eras in Chrono Trigger. The party initially seeks it after being sealed out of the Antiquity time period by Schala, following the advice of Gaspar. It does not rely on pre-existing Gates to operate. Once aboard the Epoch, Crono can access the Time Gauge. This gauge dominates the console of the Epoch and allows the pilot to select a destination time period Era. The Epoch is theoretically able to travel anywhere in time Era, the areas of note that the party usually travel to with it are Prehistory (65,000,000 BC), the Antiquity (12,000 BC), the Middle Ages (600 AD), the Present (1000 AD), the Apocalypse (1999 AD), the Future (2300 AD), and even the End of Time. At first, it operates the same way that the Gates do, depositing the travelers at the same physical location in different eras in time. This limits its use as a spatial transport. As shown in a cutscene, the Epoch possesses engines that cause it to hover in mid-air. The ship creates a time distortion directly in front of it, and the massive rockets at the rear of the ship propel it into the distortion. This has the effect of propelling the ship and its passengers forward, although they do not move in space at all. When the Epoch arrives at its destination in time, the lift engines shut down, lowering the Epoch to the ground in the same physical location. At a certain point in their adventure, the party loses the Epoch to Dalton. He modifies the ship with technology aboard the Blackbird, giving it the ability to fly. After he is defeated, the party regains use of the now flight-enabled Epoch. Using it, the time travelers can access any era or location in any point in time, which is necessary for certain side quests as well as reaching the Black Omen at any point in history.
Intelligence: Genius in combat (Able to come up with various sword techniques on the fly without any real training. Frog is a better sword fighter then Cyrus, the "Hero" Knight of Guardia. Defeated a trained swordsman, Slash, in combat)
Standard Tactics: Frog’s style of fighting is mixed with sword fighting and his magic element, with equipment he uses to defend from various physical attacks and magical spells. Frog is naturally better at fighting with a team so he normally will summon his friends across time to help him in combat and do various team attacks. If the enemy proves very powerful he might use the Epoch to ram it.
Weaknesses: As his element is water he has an innate weakness to the fire element. Though this is mitigated by various armors and headgears.
Notable Attacks/Techniques:
*Sword Slash: Frog runs up to the enemy striking them fiercely with his katana.
- Critical Hit: Frog jumps over to the enemy and hits them twice with his sword dealing devastating damage.
- Counter-Attack: When equipped with certain accessories Frog will counter when an enemy attacks him without taking up a turn.
*Slurp: Restore a small amount of HP to an ally. Frog sticks out his tongue and a row of beige circles stretches toward the targeted ally, who then spins with multiple violet sparkles showering over them.
*X-Strike: X-Strike is a Tech in Chrono Trigger usable by Crono and Frog. X-Strike becomes available once Crono and Frog learn Cyclone and Slurp Slash, respectively. Although Frog is not officially recruited until after the Masamune is reforged by Melchior and the Hero's Badge is recovered from Tata, this tech can be learned as early as Crono's first visit to the Middle Ages. Both Crono and Frog slash at the enemy at the same time leaving an X mark behind.
*Ice Water: Ice Water is a Tech in Chrono Trigger used by Marle and Frog. Frog summons Water and Marle summons Ice inside of the bubble. Frog's bubble then pops, allowing water to envelope the screen.
*Red Needle: Red Needle (also known as Red Pin in the SNES/PS version) is a tech in Chrono Trigger. It is used by Frog and Lucca. Both Frog and Lucca start their techs. Then Frog jumps up and Lucca releases fire into the air. Frog starts to slash the enemy on the way down(see Aerial Strike) and deals small fire damage.
*Frog Launcher: Launch Frog to strike an enemy. Robo punches his chest and Frog jumps atop him, who is grabbed and thrown at the targeted enemy with his broadsword on his hands. A blue line appears, starting from Robo, crossing through the target and going to the edge of the battlefield. Frog goes off-bounds and reappears at the top of the screen
*Slurp Kiss: Fully restore all allies' HP and status.
*Frost Arc: Frost Arc is a Triple Tech that is used by Crono, Marle, and Frog in Chrono Trigger. It combines Cleave, Ice II, and Aerial Strike to create a strong powerful tech. During the attack, Marle readies an ice spell while Crono humorously leaps off of Frog's back into the air. Marle grants Crono's sword her magic as he creates one half of a cross coming down on the enemy. Frog then completes the other half. The enemy target receives heavy Water damage.
*Delta Storm: Delta Storm is a Triple Tech that is used by Crono, Frog and Lucca in Chrono Trigger. It combines Lightning II, Fire II and Water II to create a strong powerful tech. In the tech, Crono, Lucca and Frog focus their magic power while slowly rising into the air as the screen becomes dark. From the center of the battlefield, a tremendous triangular prism grows and begins rotating, shifting through the elements of Water, Fire and Light respectively before fading away. Afterward, the trio settles to the ground and the enemies receive a large amount of Shadow damage.
*Triple Attack: Triple Attack is a Triple Tech that is used by Crono, Frog, and Robo in Chrono Trigger. It combines X-Strike and Robo Tackle to create a strong powerful tech.
*3-D Attack: 3-D Attack is a Triple Tech that is used by Crono, Ayla, and Frog in Chrono Trigger. It combines Cyclone, Triple Kick, and Slurp Slash to create a strong powerful tech. Crono and Frog do their X-strike cutting through the enemy as Ayla jumps into the air and kicks the enemy with devastating force.
*Master Mune: Master Mune is a Triple Tech that is used by Marle, Frog and Robo in Chrono Trigger. It combines Arise, Frog Squash and Laser Spin to create a powerful tech.
Key: Early Game | Pre-Vortex | Post-Vortex
Note: The 50% of damage absorption does not mean they absorb 50% of the damage and take the other 50% of damage, it means that they convert 50% of the damage into health, while the other 50% is neglected.
Others
Notable Victories:
Notable Losses:
Inconclusive Matches:
Discussions (Link For Mobile Users):
Discussion threads involving Frog |