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Curly Brace is the deuteragonist of Cave Story, who was also the game's third boss. She, like Quote, is a soldier robot who was sent to the Island to destroy the dark power hidden there. Like Quote, she can wield a wide variety of weapons without any special training, and can withstand incredible amounts of damage. Unlike Quote, Curly has an energy shield that raises automatically to defend her from missile weapons, essentially making her immune to them.
| Curly Brace | |||||||||||||||
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| Origin | |||||||||||||||
| Origin | Cave Story | ||||||||||||||
| Creator | Daisuke Amaya | ||||||||||||||
| First Appearance | Cave Story | ||||||||||||||
| Voiced by | Chihiro Yamamoto | ||||||||||||||
| Characteristics | |||||||||||||||
| Species | Armed Recon Robot | ||||||||||||||
| Gender | Female | ||||||||||||||
| Pronouns | She/Her | ||||||||||||||
| Sexuality | Heterosexual | ||||||||||||||
| Age | Unknown | ||||||||||||||
| Birthday | Unknown | ||||||||||||||
| Height | Unknown | ||||||||||||||
| Weight | Unknown | ||||||||||||||
| Ethnicity | Unknown | ||||||||||||||
| Status | Alive / Deceased (bad routes) | ||||||||||||||
| Alignment | Neutral Good | ||||||||||||||
| Archetype | Jack-of-All Trades / The Heart | ||||||||||||||
| Occupation | Soldier | ||||||||||||||
| Time Period | Modern Time | ||||||||||||||
| Language | Common Language | ||||||||||||||
| Combat Style | Street Fighter | ||||||||||||||
| Homeworld | The Surface | ||||||||||||||
| Relationships | |||||||||||||||
| Affiliations | Quote, Sue, Kazuma, Momorin, Professor Booster, King, Toroko, Balrog, Misery | ||||||||||||||
| Enemies | The Doctor, Misery (Formerly), Balrog (Formerly), Ballos | ||||||||||||||
| This dropdown contains the synopsis of Curly Brace's story. Read at your own risk as you may be spoiled otherwise! |
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Ten years prior to the events of Cave Story, an army of robot soldiers was sent to the Island to claim the Demon Crown, a very dangerous artifact which bestows great powers upon the person who wears it. The robots specifically targeted Mimigas in their assault, killing countless masses of them (including the humans that attempted to protect them) without any notable provocation. During the conflict, Quote and Curly Brace were constructed by an unknown party, and also sent to the island. Unlike the other robots sent there, Quote and Curly were ordered to destroy the Demon Crown rather than claim it for any owner. They arrived later than the other robots; by the time they reached the Island, much of it was in ruins. Death and carnage was everywhere, the Mimiga race became an endangered species and the defending humans are wiped out. By the time they found the Demon Crown, a human named Miakid had already claimed it, becoming the third being in history to do so. Quote and Curly fought Miakid, and managed to fatally wound him, but were both seriously damaged. While Quote was completely incapacitated and separated from her, Curly Brace managed to reach the Sand Zone before losing consciousness there. Shortly after the war, she woke up with near-complete amnesia (remembering only her name and vague details about the war), surrounded by four newborn Mimiga children who had been orphaned during the battles. She decided to adopt them, calling them the Colons, and lived with them peacefully until the Doctor arrived on the Island some time later. After retrieving the Demon Crown, the Doctor and his minions begin roaming around the Island, kidnapping Mimigas. Before long, Quote arrives in the Sand Zone, where he stumbles upon Curly and the Mimiga she is protecting. Curly immediately recognizes Quote as a robot soldier, and believing that he is programmed to kill Mimigas on sight, she attacks him to defend her adopted children. Quote is victorious, but assures Curly that he means no harm to the Colons. The relieved Curly then becomes friends with Quote. She is later found in the Labriynth as Misery attacked her and sent her there, she is injured until Quote gets the cure-all for her, helping her wounds. Afterwards, she helps Quote get to the core where they fight the Core itself. After defeating it, the room is flooded, with Quote nearly drowning, Curly sacrifices herself and gives Quote her air tank, by this point it is either the end of Curly or if Quote gets the tow rope then he can carry her on his back and carries her out of the area. Quote then can leave her on a bed in the Waterway, however he must drained the water from her or else she'll end up drowning. She and Quote are separated when the strong currents while leaving the waterway split them up and Quote finds her again in the Planatation with memory loss. Getting a mushroom for her that restores her memories, she reveals to Quote the truth about both of them and gives him the iron bond as a signal of their strong bond. Curly is not found again unless one partakes in the best ending, where she's found knocked out before the big gauntlet, she aids Quote in defeating Ballos, after which the room starts closing in on them and they're about to be crushed, right before they're crushed however, Balrog jumps down and saves them, flying away. Balrog reveals that defeating Ballos lifted the curse from him and Misery, with Misery telling Balrog to rescue Quote and Curly. Curly then decides she wants to find a peaceful place to live with Quote. Balrog asks if he can accompany them and Curly obliges, ending their story. |
Name: Curly Brace
Origin: Cave Story
First Appearance: Cave Story
Latest Appearance: Umihara Kawase Fresh! (The latest non-canon physical appearance, shows up as a playable character[1])
Company: Studio Pixel, Nicalis (Publishers for the Wii, DSI, and Cave Story+ versions), NIS America (Publishers for Cave Story 3D)
Creator: Daisuke Amaya (The initial creator)
Actor: Chihiro Yamamoto
Gender: Female
Assigned Gender: None
Sexuality: Heterosexual (Has an iron bond with Quote)
Pronouns: She/Her
Handedness: Unknown
Age: Unknown
Birthday: Unknown
Time Period: Modern Time
Timeline: Main Timeline, Curly Mode Timeline (When playing as Curly Brace)
Homeworld: The Surface
Residence: Unknown (Curly tells Balrog where to go with no real indiciation after the game of where they went)
Story Role: Supporting Character, Main Character (In her mode)
Legacy: Local Legacy
Influence: Event Influence
Language: Common Language
Ethnicity: Unknown
Religion: N'A
Classification: Robot
Species: Armed Recon Robot
State of Being: Regular
Physiology: Humanoid Physiology
In-Universe Creator: Unknown
Occupation: Soldier
Combat Style: Street Fighter
Affiliations: Quote, Sue, Kazuma, Momorin, Professor Booster, King, Toroko, Balrog (In the best ending, Balrog lives with Quote and Curly Brace), Misery (Due to Quote and Curly Brace defeating Ballos, the curse was lifted and Misery and Balrog no longer had to obey orders from anyone)
Enemies: The Doctor, Misery (Formerly in the best ending), Balrog (Formerly in the best ending), Ballos
Height: Unknown
Weight: Unknown
Status: Alive, Deceased in bad routes (If Quote speaks to Professor Booster when he falls in the Labriynth, this will cause the Tow Rope to not spawn, making Quote unable to save Curly while she's drowning in the core. Along with this, if Quote leaves Curly on the bed in the Waterway Cabin, she will never have the water drained from her, and Quote will have no way to reach her after leaving the waterway cabin)
Date of Death: During the Core Room or through leaving her in the Waterway Cabin/Never draining her of water in the Waterway Cabin
Alignment: Neutral Good (When Curly mistook Quote from one of the robots mind controlled, she fought against him to protect the Mimiga children. Upon seeing Quote's gun damaged, she offers to swap it for her machine gun. Sacrificed herself to give Quote her water shield and letting herself potentially drown in the process. Quote and Curly are among the robots that possess heart and souls)
Protection Level: Global Protector (Curly is apart of a group trying to stop The Doctor who seeks to rule the surface using the island as a flying fortress, along with the enraged Mimiga army to attack the surface)
Archetypal Tiering: Jack-of-All Trades / The Heart
Key: Main Mode | Curly Mode
Key Information
Grade: S
Tier: High 10-B physically, 9-A with Weapons | High 10-B physically, 9-A with Weapons, Higher with Level Ups, Lower with Level ups for Nemesis
Cardinality: Finite
Dimensionality: 3-D
Attack Potency: Above Average Human level physically (Should be comparable to Quote), Room level (Potency) with weapons (Her weapons can harm Quote, where he can take an explosion that covered an entire room. Uses her machine gun at level 3 if Quote refused the machine gun or the Polar Star at level 3 if Quote traded the Machine Gun) | Above Average Human level physically (Curly possesses athletic jumping prowess), Room level (Potency) with weapons (Can harm those who can harm him with his weapons, where he can take an explosion that covered an entire room. Even at the lowest level with the weakest gun, can easily destroy blocks. Can harm Balrog who causes the screen to shake), Higher with Level Ups (The higher level the weapons, the more damage it deals), Lower with Level ups for Nemesis (The Nemesis gets weaker as it levels up)
Durability: Room level (Can take hits from Quote's weapons, where they can harm those who can harm him, , where he can take an explosion that covered an entire room), Higher with Forcefield (Her shield completely blocks against missiles) | Room level
Striking Strength: Above Average Human Class | Above Average Human Class
Lifting Strength: At least Superhuman (Shouldn't be any weaker than her Curly mode self) | At least Superhuman ((Able to lift Quote on her back while traveling through the Labyrinth, with it not hampering her movement at all)
Travel Speed: Average Human Speed | Average Human Speed
Attack Speed: Transonic (Can tag Quote, who can hit missiles/rockets before they can tag him, which move around 300 m/s) | Transonic (Can hit missiles before they tag her, which move around 300 m/s)
Reaction Speed: Transonic | Transonic
Stamina: Limitless (Due to being a robot, Curly can never tire)
Range: Standard Melee, Several Meters with Level 1 Weapons (Level 1 weapons reach around this far), Higher with Level 2 Weapons (Level Two Weapons shoots out this far), Tens of Meters with Level 3 Weapons (Level 3 Weapons reach this far)
Intelligence: Unknown Intelligence
Knowledge: Master level (Quote and Curly went through the entirety of Labriynth M where many enemies, spikes, obstacles, and large bodies of water were around to impede their progress)
| Photo | Name | Ammo | Description (NICALiS) | Description (Aeon Genesis) | Location | How to Get | ||||||
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| Polar Star | Unlimited |
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Hermit Gunsmith's abode | Pick up in chest | |||||||
| Missile Launcher | 10 at mininimum, 54 at maximum |
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Egg Observation Room | Pickup in chest | |||||||
| Fireball | Unlimited |
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Santa's House | Speak to Santa | |||||||
| Bubbline | 100 (Though it automatically replenishes) |
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Assembly Hall | Using Jellyfish Juice on Assembly Hall fireplace | |||||||
| Machine Gun | 100 (Though it automatically replenishes) |
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Sand Zone Residence | Trading the Polar Star with Curly Brace for the Machine Gun | |||||||
| Blade | Unlimited |
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Warehouse | After defeating Rabid Toroko and talking to King | |||||||
| Snake | Unlimited |
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Labyrinth Shop | Talking to the shop keeper and giving them both the Polar Star and Fireball | |||||||
| Spur | Unlimited |
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First Cave | Talking to the Hermit Gunsmith and having them upgrade the Polar Star | |||||||
| Nemesis | Unlimited |
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Little House | Trade the Blade weapon |
| Name | Description (NICALiS) | Description (Aeon Genesis) | Location | How to Get | |||||||||||||||
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| 290 Counter |
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Outer Wall | Located near the Clock Room, partway up the Outer Wall. The room's presence is indicated with a sign that has a clock symbol on it, to the left of the sign there should be an opening that leads to another screen with a chest in it. Only possible with Booster v2.0 and if the player has saved Quote. | |||||||||||||||
| Arm Barrier |
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Labyrinth | Found in a chest at the top level of the Labyrinth Camp | |||||||||||||||
| Arthur's Key |
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Mimiga Village | At Arthur's Gravestone in the graveyard of Mimiga Village | |||||||||||||||
| Bomb |
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Bushlands | Give the robot in the Power Supply Room one Charcoal, Jellyfish Juice, and Gum Base. | |||||||||||||||
| Booster v0.8 |
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Labyrinth B | Speak to Professor Booster after seeing him fall down (Do NOT do this if you're attempting to get the Booster v2.0 and the good ending). | |||||||||||||||
| Booster v2.0 |
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Arthur's House | Do not speak to Professor Booster after seeing him fall, return to Arthur's House after a sequence of events and Professor Booster will appear, giving the Booster v2.0. | |||||||||||||||
| Charcoal |
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Bushlands, Santa's House | Use Jellyfish Juice on Santa's fireplace. | |||||||||||||||
| Clinic Key |
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Labyrinth | The Clinic Key is collected from Dr. Gero in the Labryinth Camp. | |||||||||||||||
| Controller |
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Storehouse | The Controller is obtained from the Storehouse during the rocket fetch sidequest. Bring Momorin Sakamoto a working sprinkler before she asks to find Itoh, then proceed to the Storehosue where Itoh is hiding and he will give Quote the Controller. | |||||||||||||||
| Cure-All |
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Clinic Ruins | The Cure-All is found in a chest in the Clinic Ruins. | |||||||||||||||
| Quote's Air Tank |
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Labyrinth | Obtained automatically after the boss fight with the Core, when Curly belives they're about to drown, Quote sacrifices his life and gives Curly his air tank, if Curly has the Tow Rope, she can save him. | |||||||||||||||
| Your Panties |
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Side Room, Sand Zone | Jump through the protruding part of the wall at the top left corner of the Side Room, then navigate the hidden passageway until falling down the right side, on one of the platforms Curly can gain Curly's Panties by examining it. | |||||||||||||||
| Gum Base |
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Gum, Bushlands | The Gum Base is found in a chest in the Gum room in the Bushlands. | |||||||||||||||
| Gum Key |
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Bushlands | Speak to Kazuma Sakamoot at the Shelter after talking to Malco about making a bomb. | |||||||||||||||
| ID Card |
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Egg Corridor | The ID Card is located in Egg No. 6 within Egg Corridor. | |||||||||||||||
| Iron Bond |
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Plantation | After reviving Quote's memories with the Ma Pignon, talk to Quote a second time and he will give Curly the iron band. | |||||||||||||||
| Jellyfish Juice |
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Bushlands | After examining the fireplace in Chako's house, she will tell the player to get past the fireplace, they will need jellyfish juice, which will spawn Kurara, a giant jellyfish, at the left of Chako's house. | |||||||||||||||
| Life Pot |
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Sand Zone, Plantation | The Life Pot is obtained in Jenka's House after giving all her dogs to her. | |||||||||||||||
| Map System |
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Mimiga Village | The Map System is located at the middle rite building below the Assembly Hall. | |||||||||||||||
| Mushroom Badge |
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Storage Room | Before visting the cemetery, Quote must first talk to Cthulhu in the Plantation, who will speak to him about a mushroom that supposedly has the power to restore memories. Once returning to the Mimiga Village and vising the cemetery, go through the entrance found on a higher ledge and then speak to Ma Pignon. | |||||||||||||||
| Prinny Cap |
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Inner Wall | The Prinny Cap is found at the Small Grave at the end of the Inner Wall. | ||||||||||||||||
| Rusty Key |
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Bushlands | Talk to Kazuma Sakamoto and he will give Quote the rusty key. | |||||||||||||||
| Santa's Key |
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Bushlands | Santa's key is seen with a visbile sprite to the right of his house upon first entering BUshlands. | |||||||||||||||
| Silver Locket |
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Mimiga Village | The Silver Locket can be found in the Reservoir of the Mimiga Vilalge, below where Kanpachi is seen fishing, a sparkling object can be seen, examining it gives Quote the Silver Locket. | |||||||||||||||
| Sprinkler |
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Plantation | Before obtaining the Sprinkler, the player trade in a Broken Sprinkler at the Rest Area. Using the Mimiga Mask to disguise as a Mimiga, Quote is allowed to talk with the other workers of the Plantation. One worker, seeing Quote as the "new guy", requests him to take the dysfunctional Sprinkler and exchange it for a new one. The player is then prompted to pick up the Broken Sprinkler, to their immediate right. Once the player has the Broken Sprinkler, they should go back to the Rest Area and visit Megane, a Mimiga sitting next to multiple sprinklers on the far left of the place. Talking to him with the Broken Sprinkler will cause him to give a new working Sprinkler and take the defective one from Quote. | |||||||||||||||
| Sue's Letter |
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Plantation | Sue's Letter is automatically added to the inventory if after Quote's awakening in prison. | |||||||||||||||
| Teleporter Room Key |
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Plantation | The Teleporter Room key is fished from a patch of red spikes in the bottom area of the Plantation where gunfish reside. | |||||||||||||||
| Tow Rope |
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Labyrinth | The Tow Rope is in the Core room and requires not talking to Professor Booster after seeing him fall in the Labyrinth. The item is at the bottom left of the Core room. | |||||||||||||||
| Turbocharge |
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Labyrinth Shop | Talk to the Labyrinth Shop Keep with the Machine Gun in possession. | |||||||||||||||
| Whimsical Star |
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Labyrinth | Visit the shop keeper in the Labyrinth with the Spur in possession. |
A gauge every fight has, required for Offesnive skills and Ultra skills.
Gauge required to continue combos. When the gauge runs out, the combo ends.
Pressing back on the directional buttons allows the fighter to guard when the opponent is attacking, or retreat when the opponent isn't attacking. There are two types of guards:
When the fighter double taps forward or backwards, they can perform a dash or a step depending on the fighter.
Through pressing the light attack button, fighters perform a light attack. If the attack hits, the fighter can continue to use the light attack for a simple multi-hit combo.
Through pressing the heavy attack button, fighters perform a heavy attack.
Through pressing the unique attack button, fighters performs a unique attack.
Pressing the unique attack button performs an attack that works well against aerial attacks. It's invincible against the opponent's mid air attacks.
Pressing forward directional button + unique attack button performs an invincible unique middle attack that works well against normal low attacks.
Pressing down button + unique attack button performs a low attack that can trip the opponent. It's invincible against many standing skills.
Pressing back button + unique attack button performs an attack which, if used as a counter, will knock back and crumple the opponent.
Pressing the unique attack button while in midair performs an attack which, if used as a counter, will knock opponents down.
Pressing the forward-down + unique attack button on a downed opponent performs a down attack, which will slam them into the ground.
Through pressing the skill button, this performs a character's unique special skill. Depending on the directional button pressed, one of various skills are performed.
| “ | A charge attack that cancels their current move or knocks back knocks back an opponent's Gauge. | „ |
| ~ Blade Strangers Online Manual |
Pressing the light attack button + unique attack button when there is more than 1 bar on the Skill Gauge performs an offensive skill. This activates a charge attack.
Offensive skills can be performed by a fighter cancelling their current move. They can make a move that wouldn't usually connect.
While guarding an opponent's attacks, fighter's pressing the right or left directiaonl button + light attack button + unique attack button at the same time when there is more than 1 bar on their Skill Gauge performs an attack that knocks back the opponent.
If this hits the opponent, it will knock them back but it won't inflict any damage. This is useful for escaping when the opponent is pressuring a fighter into a corner.
Used in conjunction with directional inputs, Strong Skills are typically more powerful.
| “ | Powered-up versions of regular Skills. Using them consumes half a bar from a fighter's gauge. | „ |
| ~ Blade Strangers Online Manual |
Through pressing the unique attack button + skill button at the same time, the fighter performs an EX Skill. Depending on the directional buttons pressed, fighters can perform various different EX Skills. An EX Skill consumes half a bar from their Skill Gauge.
| “ | A powerful super-attack that consumes at least one bar of the Skill Gauge. HoldUltra Skill used. | „ |
| ~ Blade Strangers Online Manual |
Pressing the heavy attack button + skill button + unique attack button when there is more than 1 bar on the Skill Gauge performs an Ultra Skill.
There are two different kinds of Ultra Skills: Skills that consume 1 bar and skills that consume 2 bars.
Depending on the fights action or directional buttons, they can perform specific Ultra Skills.
A mid-level attack that's effective against Crouch Guards and normal low attacks.
A low attack that knocks down opponents. Effective against most standing Skills.
| “ | Effective on guarding opponents. Fighters can counter by inputting the throw command. | „ |
| ~ Blade Strangers Online Manual |
Pressing the light attack button + heavy attack button at the same time performs a throw.
A throw is an effective move to break the opponent's guard. However, in certain circumstances, the fighter cannot use a throw immediately after their opponent guards their attack. Their throw ill miss.
If the opponent tries to throw the fighter, they can counter with their own throw to perform a grapple.
There are various ways to evade the opponent's throw, including the grapple maneuver (use a throw the moment the fighter is about to be thrown). They can also try jumping, running away, etcetera.
| “ | Enter an armored state that drains the Skill Gauge. Can only be performed with a max gauge. | „ |
| ~ Blade Strangers Online Manual |
If a fighter is low on health and the Heat Up icon is blinking, pressing the light attack + heavy attack + unique attack buttons when there is more than 1 bar on the Skill Gauge allows the fighter to enter Heat Up Time.
During Heat Up Time, fighters won't get knocked back by the first hit of an opponent's combo, and they will be able to continue a move even if the opponent uses an attack that would normally interrupt it.
During Heat Up Time, the Skill gauge will continually decrease with time. However, using skills will consume that Skill Gauge at leass than the normal rate.
If the fighter is knocked down by an opponent, they will enter the 'downed' state. They will remain downed until they are either hit again, or they press an action or directional button.
While downed, they can press a directional button to recover. They can also press an action button to perform a wakeup attack. However, they will be left open if their wakeup attack is guarded.
Standard Tactics: Curly will either utilize the machine gun, polar star, or Nemesis in combat. For Curly Brace Mode, Curly is a wildcard controlled by the player, thus he'll use whatever weapon best fits the situation.
Weaknesses:
3-2-0
None.
20-1-0
None.