
Join the Discord →
Learn More →
See Project →
See About page
Articles About Snake Man
| |
|---|---|
| Games | Classic Series - Battle Network Series |
| Cartoons | 1994 Cartoon - MegaMan NT Warrior |
| Comics | Mega Man Megamix - Archie Comics |
|
“ | You can't hide from me! | „ |
| ~ Snake Man |
Snake Man (スネークマン Sunēkuman) is a Robot Master with a snake motif created by Dr. Wily and Dr. Light to investigate narrow areas and survey topography on uninhabited planets marked for development. With his quick and lightweight body, Snake Man was well-suited for work on any kind of terrain. However, this caught the attention of Dr. Wily, who stole him, reprogrammed him into a combat robot, and sent him to work in order to fulfill his schemes. Snake Man is also the first Robot Master to have an animal-themed design. His Special Weapon is the Search Snake, serpentine missiles that can move swiftly along the ground and even climb up walls. In Super Adventure Rockman he is shown to be able to dig underground to stay out of sight and ambush opponents, or to avoid their attacks.
Name: Snake Man, DWN-022
Origin: Mega Man 3
First Appearance: Mega Man 3
Company: Capcom
Creator: Masayoshi Kurokawa, Tokuro Fujiwara
Gender: Male
Assigned Gender: None (Snake Man is a robot and is not biological)
Pronouns: He/Him
Age: Unknown
Classification: Robot Master
Species: Robot
Occupation: None
Status: Alive, Unknown in the X Series (Takes place many years in the future where the fate of prior classic series characters are unknown, with it being implied their data still exists as Cut Man's data exists still)
Alignment: Lawful Evil (A robot reprogramed by Dr. Wily for his revenge against Mega Man)
Grade: A
Tier: At most High 6-A, Higher with Rage Power
Cardinality: Finite
Dimensionality: 3-D
Power Source: Solar Energy (Robot Masters[1][2][3] are built in with[4] usages of solar energy to charge their bodies and use their weapons essentially limitlessly[5])
Attack Potency: At most Multi-Continent level (Potency) (Can harm Mega Man who was able to fight on par with beings such as Duo, whose fight with Evil Robot caused a cloud explosion on Jupiter which was at this level), Higher with Rage Power (When Robot Masters are damaged to about half their health, they become invulnerable for a few seconds and perform more powerful attacks)
Durability: At most Multi-Continent level (Can take hits from Mega Man)
Striking Strength: At most Multi-Continent Class (Potency), Higher with Rage Power
Lifting Strength: Class G (The Robot Masters are normally made to be on par or superior to Mega Man, who was able to hold up Dr. Wily's fortress at end of Mega Man 5, with Robot Masters such as Guts Man being superior in strength and Robot Masters such as Splash Woman having comparable feats such as lifting entire ships from the ocean)
Travel Speed: Massively Hypersonic (Is comparable to Mega Man, who can keep up with Duo, who can travel around the earth destroying evil energy around this timeframe), Faster Than Light with Teleporters (Robot Masters teleporters should scale to Mega Man and Proto Man’s teleportation, where they are able to travel planets and solar systems in a short time frame[6], reaching this levels of speed)
Attack Speed: Massively Hypersonic (Can keep up with Mega Man, who can keep up with Duo in combat who uses attacks that involve his travel speed)
Reaction Speed: Massively Hypersonic Can keep up with Mega Man, who can keep up with Duo in combat who uses attacks that involve his travel speed)
Stamina: Mimics Limitless Stamina (As long as they are powered by solar energy. All Robot Masters bodies are powered by solar energy, effectively giving them limitless stamina and ammo[7][8][9][10])
Range: Standard Melee, Hundreds of Meters with attacks, Interplanetary with Teleporters (All robot masters naturally display teleportation through teleporters interplanetary distances[11])
Intelligence: Average Intelligence
Knowledge: Expert level (Can keep up with Mega Man in combat)
Burrowing and Stealth Mastery (Can dig underground to ambush opponents. His Search Snakes can quietly approach opponents), Body Control (Snake Man was made to be able to go into narrow areas), Creation (Can create Search Snakes), Surface Scaling (Snake Man along with his Search Snakes), Explosion Manipulation (With Search Snake).
Resistance to Electricity Manipulation (Takes virtually no damage to spark shot), Water Manipulation (Completely immune to bubble lead), Weather Manipulation, Extreme Heat, and Extreme Freezing (Snake Man was designed to work in all sorts of different terrains without being affected)
None Notable
Standard Tactics: Snake Man can stealthily send out Search Snakes to explode upon reaching their opponents. He can dig underground to ambush opponents or jump around while creating several Search Snakes to attack opponents.
Weaknesses: Needle Cannon. If his data is corrupted, he will be incapable of coming back.

Explanation of data in the Mega Man series.
None.
None.
None.