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Articles About Wood Man
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|---|---|
| Games | Classic Series - Battle Network Series |
| Cartoons | 1994 Cartoon - Mega Man: Fully Charged - MegaMan NT Warrior |
| Comics | Mega Man Megamix - Archie Comics |
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“ | This is the power of nature! | „ |
| ~ Wood Man |
Wood Man (ウッドマン Uddoman) is a combat Robot Master created by Dr. Wily and is one of the eight Robot Masters in Mega Man 2. Wood Man is kind to his subordinates, especially the animal-based robots that guard his stage, but is easily offended and has little tolerance for those who harm nature. Wood Man enjoys the world's natural beauty, and often goes hiking and mountaineering in his spare time. His Special Weapon is the Leaf Shield, leaf-shaped pieces of Ceratanium that are sharpened around the edges and levitated using electromagnetism, and can be used to protect himself and attack enemies in many different ways.
Name: Wood Man, DWN-016
Origin: Mega Man 2
First Appearance: Mega Man 2
Company: Capcom
Creator: Akira Kitamura, Tokuro Fujiwara
Gender: Male
Assigned Gender: None (Wood Man is a robot and is not biological)
Pronouns: He/Him
Age: Unknown
Classification: Robot Master
Species: Robot
Occupation: None
Status: Alive, Unknown in the X Series (Takes place many years in the future where the fate of prior classic series characters are unknown, with it being implied their data still exists as Cut Man's data exists still)
Alignment: Lawful Evil (A robot created specifically for combat by Dr. Wily and for his revenge against Mega Man)
Grade: A
Tier: At most High 6-A, Higher with Rage Power
Cardinality: Finite
Dimensionality: 3-D
Power Source: Solar Energy (Robot Masters[1][2][3] are built in with[4] usages of solar energy to charge their bodies and use their weapons essentially limitlessly[5])
Attack Potency: At most Multi-Continent level (Potency) (Can harm Mega Man who was able to fight on par with beings such as Duo, whose fight with Evil Robot caused a cloud explosion on Jupiter which was at this level), Higher with Rage Power (When Robot Masters are damaged to about half their health, they become invulnerable for a few seconds and perform more powerful attacks)
Durability: At most Multi-Continent level (Can take hits from Mega Man)
Striking Strength: At most Multi-Continent Class (Potency), Higher with Rage Power
Lifting Strength: Class G (The Robot Masters are normally made to be on par or superior to Mega Man, who was able to hold up Dr. Wily's fortress at end of Mega Man 5, with Robot Masters such as Guts Man being superior in strength and Robot Masters such as Splash Woman having comparable feats such as lifting entire ships from the ocean)
Travel Speed: Massively Hypersonic (Can move this fast compared to Mega Man, who can keep up with Duo, who can travel around the earth destroying evil energy around this timeframe), Faster Than Light with Teleporters (Robot Masters teleporters should scale to Mega Man and Proto Man’s teleportation, where they are able to travel planets and solar systems in a short time frame[6], reaching this levels of speed)
Attack Speed: Massively Hypersonic (Can keep up with Mega Man, who can keep up with Duo in combat who uses attacks that involve his travel speed)
Reaction Speed: Massively Hypersonic Can keep up with Mega Man, who can keep up with Duo in combat who uses attacks that involve his travel speed)
Stamina: Mimics Limitless Stamina (As long as they are powered by solar energy. All Robot Masters bodies are powered by solar energy, effectively giving them limitless stamina and ammo[7][8][9][10])
Range: Standard Melee, Hundreds of Meters with attacks, Interplanetary with Teleporters (All robot masters naturally display teleportation through teleporters interplanetary distances[11])
Intelligence: Average Intelligence
Knowledge: Expert level (Can keep up with Mega Man in combat)
Plant Manipulation (Can create several leaves to fall from the sky to attack as well as shield him from attacks), Electromagnetism Manipulation (With Leaf Shield, by using electromagnetic waves, it makes four leaf-shaped units with a special coating circle around the user as a shield. It can also be thrown to damage opponents).
Resistance to Time Stop (All Robots Masters in Mega Man 2 have built in devices making them immune to time stop, however Quick Man's has an error and hurts him instead), Water Manipulation (Completely immune to the bubble lead. Completely immune to water balloon), Air Manipulation (Takes virtually no damage from tornado hold)
None Notable
Standard Tactics: Wood Man Jumps around and creates leaves to attack in all directions as well as to shield himself.
Weaknesses: Atomic Fire, Air Shooter and Metal Blade. If his data is corrupted, he will be incapable of coming back.
Explanation of data in the Mega Man series.
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