Hazel Flood

South of Midnight/Hazel Flood


Hazel Flood serves as the main protagonist of South of Midnight, an action-adventure title developed by Compulsion Games and published by Xbox Game Studios. In the game, players take on the role of Hazel as she journeys through a magical reimagining of the American Deep South, where she must face supernatural forces inspired by regional folklore.

The story begins in the town of Prospero, Hazel's hometown, which has been left in ruins after a powerful hurricane. Amid the wreckage, Hazel uncovers her identity as a "Weaver"—a rare individual with the ability to repair and reshape the spiritual threads that bind reality together. As a Weaver, she gains the power to confront dark beings known as Haints and uncover the secrets hidden within her family's troubled legacy. Through this, Hazel is drawn into a larger conflict that challenges both her abilities and her understanding of the world around her.

"Spoilers Ahead"
This character has very important lore or story elements, with the profile having spoilers for the story and the fate of said character, avoid reading if one would like to pursue the verse without any spoilers for themself.
"Mature Content"
This character has mature themes and concepts, thus those of young age are ill-advised to look through these.
Hazel Flood
Hazel has lived in Prospero all her life, with her mother Lacey. She's just graduated high school and is headed to college in the fall.
~ Hazel's Character Description in the Lore
Origin
Origin South of Midnight
Creator Compulsion Games
First Appearance South of Midnight
Voiced by Adriyan Rae
Characteristics
Species Human
Gender Female
Pronouns She/Her
Sexuality Heterosexual
Age Likely 18
Birthday Unknown
Height Unknown
Weight Unknown
Ethnicity Creole
Status Alive
Alignment Neutral Good
Archetype Everyman, Reluctant Hero
Occupation Store Clerk (Lotta Ohio Donuts)
Time Period Modern Time
Language English (AAVE)
Homeworld Earth
Relationships
Affiliations Lacey Winston, Beaux, Mrs. Pearle, Roux, Laurent, Bunny (Formerly)
Enemies Haints, Two-Toed Tom, Rougarou (Formerly), Huggin' Molly, Kooshma, Bunny

Background

This dropdown contains the synopsis of Hazel Flood’s story. Read at your own risk as you may be spoiled otherwise!

The story begins in the town of Prospero, Hazel's hometown, which has been left in ruins after a powerful hurricane. Amid the wreckage, Hazel uncovers her identity as a "Weaver"—a rare individual with the ability to repair and reshape the spiritual threads that bind reality together. As a Weaver, she gains the power to confront dark beings known as Haints and uncover the secrets hidden within her family's troubled legacy. Through this, Hazel is drawn into a larger conflict that challenges both her abilities and her understanding of the world around her.

Hazel Flood assists her mother Lacey in preparing for an impending hurricane, but their growing tensions cause Hazel to leave in frustration. In a tragic twist, Hazel’s home is swept away by a flash flood, leaving Lacey behind. Hazel searches for her mother, seeking refuge with her estranged grandmother, Bunny. Bunny attempts to trap her, but Hazel manages to escape, continuing her journey to find Lacey. Along the way, Hazel discovers her ability to perceive and manipulate "Strands," magical threads that allow her to battle the dangerous Haints that cross her path.

Hazel learns from a giant Catfish that she is a "Weaver," a person with the power to mend the fabric of reality itself using the Strands. She travels down the river, fighting various monsters born of twisted human and animal spirits, which she heals by absorbing their negative emotions and unraveling their "knots."

Eventually, Hazel finds the remnants of her home but no trace of Lacey, except for a piece of red yarn. The Catfish warns that Lacey has likely been taken by "Huggin' Molly," a powerful supernatural being. Hazel follows a trail of dark family secrets, learning about the tragic death of her uncle Trey and uncovering Bunny’s obsession with resurrecting the dead.

Hazel confronts Molly, only to discover that Lacey and Molly were working together to save abused children. However, Bunny arrives in desperation, kills Molly, and takes her heart in an attempt to resurrect her deceased sister Cherie. In the chaos, Bunny pushes Hazel off a cliff, seemingly killing her.

In her near-death state, Hazel meets Roux, a dark spirit who reveals that Lacey’s soul is trapped in Kooshma’s realm, the King of Dreams and Nightmares. With Roux’s assistance, Hazel rescues Lacey’s soul and returns to the human world, where she confronts Bunny once more. Bunny, now devastated by her failed attempts to bring Cherie back, is given an enchanted hairbrush by Hazel. Roux offers Bunny an escape to an illusory world where she can live out her dream of raising Cherie. With Bunny gone, Hazel embraces her role as a Weaver, safeguarding her town from supernatural threats.

Appearance

  • General Description:

Hazel is a teenage girl with a lean build and medium height. She has a dark complexion and is most often seen with her hair styled in neat, medium-length braids that fall slightly past her shoulders. Her typical attire consists of casual streetwear, marked by a yellow sleeveless shirt and worn jeans. She tends to wrap her jacket around her waist rather than wearing it, contributing to a laid-back and somewhat practical look.

  • Facial Features:

Hazel has a strong, angular facial structure with a noticeable jawline and high, well-defined cheekbones. Her nose is straight and slightly broad, and her lips are full but usually kept in a neutral expression. Her eyes are narrow and dark-colored, and her eyebrows are thick but shaped cleanly, adding to her sharper appearance. While she doesn't wear noticeable makeup, her facial features give her a confident and alert presence.

  • Usual Outfit:

Hazel wears a bright yellow sleeveless shirt that loosely fits around her frame. The shirt is plain in design, lacking visible logos or graphics, but she accessorizes it with a simple necklace that hangs at mid-chest level. Her jeans are light blue, visibly worn, and ripped at the knees and thighs, suggesting either frequent use or a deliberate style choice. Rather than wearing her jacket, she ties it around her waist, with the sleeves knotted in the front. Her footwear is typically a pair of sneakers or other flat, durable shoes suited for walking or casual activity.

Alternate Outfit: Due to her usual outfit being stuck in pig feces, Bunny gave her a new outfit[1]. Hazel starts wearing a more stylized outfit consisting of a white puff-sleeved blouse with a lace-trimmed neckline beneath a fitted black corset-like garment. Her arms are wrapped with long gloves or bandages that reach the upper arms, and she carries a staff or hook-like weapon strapped to her back. Her pants are dark and paired with patterned tights that extend into leather ankle boots. The outfit includes floral detailing and layered cloth elements that suggest a more ceremonial or combat-oriented look, contrasting with her everyday attire.

Personality

Relationships

Lacey Winston[5]

Hazel has lived with her mother all her life in Prospero[6]. Hazel notes if one interacts with the picture of a kid Hazel and her dad of how things got tense with her mom the last time Hazel visited her dad at the mausoleum[7]. Hazel notes, if one interacts with the picture of a kid Hazel being held by her mom, about how that was the day Lacey threw up on Hazel after getting off the Wacky Whirl, where Hazel almost passed out from laughing so hard before saying how she wished Lacey still had that kind of time for her[8]. Lacey gave Hazel a doll-like stuffed creature when Hazel asked her for a doll[9].

When Lacey enters the house during the flood, Hazel notes how she was in the house all alone with Lacey apologizing because the shelter had a leak in the rooft nad then she had to drive folks back and forth to Jolene's to ride out the storm[10].

Despite this, they both show a good relationship with each other[11]. Dancing together to a little song they've both made[12].

However, they show to still argue with each other as Hazel seems to not like how Lacey helps out everyone else more then her own daughter and kin[13].

Lacey refers to Hazel as her little "bug" whom she loves deeply and is frustrated that her job takes time away from Hazel[14].

Through finding things like her mom's work binder she starts to learn how much her mom was affected from work[15].

Through looking through another connection piece, she learns her mom wanted to make a better place not for herself but for Hazel[16].

Hazel finally finds her mom, being stuck in a timeless loop from Kooshma's domain and she fights against Kooshma himself to get her out[17]. Her mom helps by using her bottle to seal Kooshama[18]. Defeating Kooshma allowed her mom to return back to Prospero.

Upon returning back she greets and embraces her mom, before telling her she has one last task to do alone, and it is to stop Bunny[19]. Her mom tells her to promise that she'll come back to her and she promises[20].

After she dealt with Bunny, she was reading her entire story to Crouton, before saying she needs to head out to meet her mom and Laurent for dinner[21].

Beaux

Beaux is a former collegiate football player that checks in on Mrs. Pearle and Lacey, viewing Hazel like a little sister[22].

Hazel checked on him to make sure he was alright during the storm[23].

Hazel later finds Beaux sleeping on a bench and thanks him for getting Mrs. Pearle to safety[24].

Mrs. Pearle

Hazel checked on her to make sure she was alright during the storm[25]. Mrs. Pearle asks her to come in for a second to have some of gizzards where they have a conversation about her mom[26]. It's noted in her character lore that she thinks of lacey and Hazel as family, especially after the death of her husband[27].

Hazel finds Mrs. Pearle again at the church, asking her any news on her mom but they didn't find her, she goes off to keep looking with Mrs. Pearle and Jolene trying to deter her but she refuses[28].

Hazel later finds Beaux sleeping on a bench and thanks him for getting Mrs. Pearle to safety[29].

Bunny

Bunny is Hazel's grandmother who has an estranged relationship with Lacey, Hazel's mother[30]. Hazel tries to go to help to ask for help for her mom[31]. Telling her servant that Hazel is her only grandchild so is glad to help[32].

Bunny finds Hazel later in her other home, trying to find clues on how to find Huggin' Molly[33]. Bunny offers for them to have tea to discuss it, while also changing Molly out of her ruined clothes[34]. She tells her who to talk to in order to find more clues on Huggin' Molly's whereabouts[35].

Though Hazel reveals to the Catfish that she doesn't trust Bunny[36]. Later after Hazel fights Huggin' Molly she learns that Bunny was using her to get to Huggin' Molly so that she could kill her and resurrect her daughter[37].

Hazel confronts Bunny once last time in her mansion as she is the cause of all the stigma, telling Bunny that she has committed too many crimes and she must right her wrongs, giving her a brush and telling her that she can go into the Tavern of The Tapestry to see her daughter within an illusion, after some argument Bunny complies and goes with Roux[38].

General Information

Name: Hazel Flood[39]

Nicknames: Little Bug (By her mom)

Origin: South of Midnight

First Appearance: South of Midnight

Company: Xbox Game Studios

Creator: Compulsion Games

Actor: Adriyan Rae

Assigned Gender: Female

Sexuality: Heterosexual

Refers to Herself: First-Person

Pronouns: She/Her

Handedness: Ambidextrous (The hooks are Hazel's main tool as a Weaver, acting as combat tools against Haints where she wields them with both of her hands[40])

Age: Likely 18 (Hazel just graduated from highschool and will be starting college in the Fall[41])

Birthday: Unknown

Time Period: Modern Time

Timeline: Main Timeline

Homeworld: Earth

Residence: Prospero[42]

Story Role: Main Protagonist, Hero

Legacy: Local Legacy (Weavers are nothing more then folklore to the regular folk, though Weavers are well known by mythical creatures)

Influence: Event Influence (Hazel confronts Bunny once last time in her mansion as she is the cause of all the stigma, telling Bunny that she has committed too many crimes and she must right her wrongs, giving her a brush and telling her that she can go into the Tavern of The Tapestry to see her daughter within an illusion, after some argument Bunny complies and goes with Roux, causing the stigma that was going across the land to fade[43])

Language: English (Specifically AAVE)

Ethnicity: Creole (Hazel Flood is born and raised within the Lousiana Creole culture)

Religion: Louisiana Voodoo (An African diasporic religion that existed in Louisiana and the broader Mississippi River)

Classification: Weaver[44], Chosen by the land[45]

Species: Human

State of Being: Regular

Physiology: Humanoid Physiology

In-Universe Creator: Grand Tapestry (The Grand Tapestry is an invisible weave holdin' our world together[46], and is the fabric of the universe that connects all things[47])

Occupation: Store Clerk for Lotta Ohio Donuts[48]

Affiliations: Lacey Winston, Beaux, Mrs. Pearle, Bunny (Formerly), Roux, Laurent

Enemies: Haints, Two Toed Tom, Rougarou (Formerly), Huggin' Molly (Through a misunderstanding), Kooshma, Bunny

Height: Unknown

Weight: Unknown

Status: Alive

Alignment: Neutral Good (Weavers are gifted with the power to reach into the past and mend folks deep wounds[49], restoring the land so life can bloom again, fresh and new[50]. Offered to help Rhubarb deal with the Haints attacking him[51]. There are documented correlations between anecdotes of a Weaver's presence and lowered crime rates in the surrounding area[52]. Initially fought against Molly due to thinking she was the one kidnapping kids against their will and that she killed her mom, but after learning she was healing her she tried to apologize to her before Molly was killed by Bunny[53]. Aided Altamaha-ha reunited with Honey, her long lost son[54])

Protection Level: Global Protectors (Weavers are gifted with the power to reach into the past and mend folks deep wounds[55], restoring the land so life can bloom again, fresh and new[56])

Potential

Archetypal Tiering: Everyman / Reluctant Hero

Codex Statistics


Grade: C

Tier: High 10-B

Cardinality: Finite

Dimensionality: 3-D

Power Source: N/A

Attack Potency: Above Average Human level (Hazel has the strength to hang on ledges and jump to other ledges, being capable of doing this even while there's a storm[61]. Can jump far distances even while hanging on a ledge[62])

Durability: Above Average Human level

Striking Strength: Above Average Human Class

Lifting Strength: Above Average Human Class

Travel Speed: At least Athletic Human Speed (Moved fast enough to keep up with a house running down a flowing river[63])

Attack Speed: At least Athletic Human Speed

Reaction Speed: At least Athletic Human Speed

Stamina: Above Average (Hazel was a track team runner, requiring at least this stamina)

Range: Standard Melee


Grade: S (Weavers are gifted with the power to reach into the past and mend folks deep wounds[64], restoring the land so life can bloom again, fresh and new[65]. With the Catfish noting that Hazel is one of the finest Weavers he's laid eyes on[66]. Noted by Bunny to be far more powerful then she thought[67])

Tier: At least 9-C, Higher with Strand Push, Far Higher with Chip Damage. Can ignore conventional durability through Unraveling

Cardinality: Finite

Dimensionality: 3-D

Power Source: Magic (Weavers have enchanted hooks that allow them to banish Haints[68])

Attack Potency: At least Bone level (Hazel is able to do superhuman dashes and can attack and take hits from Haints once holding the "Objects of Stations"[69], being noted by Hazel herself that the hooks are empowering her[70]), Higher with Strand Push (With Strand Push, able to easily break fragile obstacles that she herself couldn't break[71]), Far Higher with Chip Damage (Can fight and harm Two-Toed Tom[72], though she can only do this through attacking the Wound, which Two-Toed Tom have transformed their trauma into a Wound[73] who tanked dynamite explosions[74], and could easily tear apart a church[75]). Can ignore conventional durability through Unraveling (Defeated Haints will be unraveled for a brief duration, which will heal Hazel slightly[76], through her absorbing the enemy[77], for one that does not have a Haint physiology, this would effectively kill them as unraveling is affecting their very tapestry threads apart of the Grand Tapestry, where the Grand Tapestry is an invisible weave holdin' our world together[78]. Weavers are able to manipulate the Strands to affect the world around them, which Strands make up the Weave of the Grand Tapestry that everything is composed of[79])

Durability: At least Bone level. Can withstand Far Stronger attacks with her Resilience (Can take hits from Two-Toed Tom[80], who could easily tear apart a church[81])

Striking Strength: Above Average Human Class

Lifting Strength: Above Average Human Class

Travel Speed: At least Athletic Human Speed (Moved fast enough to keep up with a house running down a flowing river[82])

Attack Speed: At least Superhuman

Reaction Speed: At least Superhuman (Avoided an attack from the Rougarou[83], a giant bird like creature who should be comparable in speed to real life birds, where they range around these speeds)

Stamina: Superhuman (Traveled across Prospero, fighting multiple enemies, and doing parkour around without showing any real signs of tiring)

Range: Standard Melee, Extended Melee with Hooks, Several Meters with Charged Attack (The charged attack reaches this far[84])

Intelligence: Unknown Intelligence

Knowledge: At least Grandmaster level (Throughout the course of the game, Hazel's powers grow stronger[85], to where she comes into combat against the Haints telling them to hurry up as she doesn't have all day[86]. With the Catfish noting that Hazel is one of the finest Weavers he's laid eyes on[87] Roux has noted that no one has ever broken through his illusion before Hazel[88]. With Roux doing this as he needed her help in hunting a Creature-Killer, meaning he needed to make this illusion stronger than the usual one[89]. He even notes breaking through his illusion is an impressive feat[90]. Fought and contained Kooshma, the Lord of Dreams and Nightmares hunger[91], being noted that she can't truly defeat it[92])


Powers and Techniques


All previous powers and abilities.



Hazel can imbue magic into Crouton to make it a familiar that[170] she can freely control[171], which Crouton has:


Equipment

Hooks

The hooks are Hazel's main tool as a Weaver. The Hooks allow Hazel to interact with the Strands of the Grand Tapestry, and Stigma. They also act as combat tools against Haints. They are referred to as the "Objects of Stations"[180].

Distaff

The Distaff grants Weavers the ability to see past events, or Echoes, caught in the Grand Tapestry.

Spindles

Spindles are essential to a Weavers, enabling them to channel power and cast specific spells.

Bottle

The bottle lets Hazel trap specific painful memories trapped in the Grand Tapestry. Collecting enough of these Strand fragments forms a Pattern of someone's past pain at the end of the chase sequence[181].

Crouton

Crouton, one of Hazel's childhood toys, was imbued with magic during the hurricane. When not riding Hazel's belt loop as a charm, they can access small spaces for Hazel. Now filled with magic, Crouton can not be killed, only reborn[182].


Notable Techniques

Threadlash

Hazel can weaponize her weaving abilities in combat, lashing out with enchanted threads to strike or bind enemies. These magical strikes can be used in quick succession or charged for heavier damage.

Melee Combo

Hazel can chain up to five attacks to unelash a melee combo with her hooks.

Amplified Attack

Through charging her attack, Hazel can release it to execute a powerful amplified attack and can aim the attack. This attack can hit enemies at range and damage scales up with charge time.

Weaving Magic

As a Weaver, Hazel channels magical threads to influence her surroundings. She can manipulate fabric-like strands of energy to alter the environment—bridging gaps, forming platforms, or unraveling barriers. This power is central to exploration and puzzle-solving, allowing her to traverse otherwise inaccessible areas.

Guiding Strand

When activated (pressing R3) a giant ethereal strand appears and reveals the path to the next objective.

Strand Blast

Hazel can dodge just before an attack hits to perfect dodge, setting off a Strand Blast that deals damage[189].

Unravel

Hazel can make defeated enemies be Unraveled for a brief duration, which gives her some health.

Stigma Bane

With Stigma Bane, Weaved enemies take more damage from all sources, where weaved enemies take more damage and cannot move or attack for a short time[207].

Weave of Life

Damaging Weaved enemies with Rending Step, Amplifeid Attack, Amplified Rend, or Aerial Rend heals Hazel slightly. Weaved enemies take more damage and cannot move or attack for a short time.

Enduring Weave

Weave effect last longer in combat[208]. Weaved enemies take more damage and cannot move or attack for a short time.


Other

Standard Tactics: Hazel utilizes her hooks in combats along with several of her Weaver spells and her familiar Crouton.

Weaknesses

Trivia

Gallery

Culture Representation

  • Authentically Portrayed Protagonist: Hazel is notable for being a Black woman lead, with her story carefully crafted to reflect her identity with nuance and sincerity. The developers prioritized authentic representation, ensuring her character feels grounded and emotionally resonant.
  • Deeply Personal Journey: Hazel’s experiences are portrayed with empathy and depth, presenting her as a complex, multifaceted individual rather than a stereotype. Her perspective is central to the narrative, allowing players to connect with her on a personal level.
  • Thoughtful Representation: Compulsion Games made deliberate efforts to reflect Hazel's identity in a respectful and meaningful way. Her voice, choices, and challenges throughout the game contribute to a more inclusive and compelling narrative.

Codex Statistics Questions

Q: Couldn't Hazel get building level?

A: Building level is far too high in terms of statistics as she's clearly not equal to Two Toed Tom, needing to chip his wound, a trauma formed directly from him that she can harm, in order to defeat him and she cannot harm his regular body, along with this his attacks are big enough that she needs to actively avoid them. There are also scenes of her being unable to do things that would make no sense if her strength were at the potency of Building level.

Battle Records

9 - 0 - 0


  • Ravager Haint - Fight[224]
    • Conditions: None
    • Location: Prospero
  • Larva Haint - Fight[225]
    • Conditions: None
    • Location: Prospero
  • Hurler Haint - Fight[226]
    • Conditions: None
    • Location: Prospero
  • Slug Haint - Fight[227]
    • Conditions: None
    • Location: Prospero
  • Two Toed Tom - Fight[228]
    • Conditions: None
    • Location: Prospero
  • Rougarou - Fight[229]
    • Conditions: None
    • Location: Prospero
  • Overseer Haint - Fight[230]
    • Conditions: None
    • Location: Prospero
  • Huggin' Molly - Fight[231]
    • Conditions: None
    • Location: Prospero

None.

None.

References

  1. South of Midnight Chapter 6 Hush, Hush, Sweet Cherie
  2. South of Midnight Chapter 1: Night of the Flood
  3. South of Midnight Chapter 3: A Big Fish
  4. South of Midnight Chapter 5: Everything That Rises
  5. South of Midnight Chapter 1: Night of the Flood
  6. South of Midnight Chapter 1: Night of the Flood
  7. South of Midnight Chapter 1: Night of the Flood
  8. South of Midnight Chapter 1: Night of the Flood
  9. South of Midnight Chapter 1: Night of the Flood
  10. South of Midnight Chapter 1: Night of the Flood
  11. South of Midnight Chapter 1: Night of the Flood
  12. South of Midnight Chapter 1: Night of the Flood
  13. South of Midnight Chapter 1: Night of the Flood
  14. South of Midnight Chapter 1: Night of the Flood Lore, Characters: Lacey
  15. South of Midnight Chapter 3: A Big Fish
  16. South of Midnight Chapter 4: Wicked Temper
  17. South of Midnight Chapter 13: Past isn't Past
  18. South of Midnight Chapter 13: Past isn't Past
  19. South of Midnight Chapter 14: Midnight
  20. South of Midnight Chapter 14: Midnight
  21. South of Midnight Post-Credits
  22. South of Midnight Chapter 1: Night of the Flood Lore, Characters: Beaux
  23. South of Midnight Chapter 1: Night of the Flood
  24. South of Midnight Chapter 5: Everything That Rises
  25. South of Midnight Chapter 1: Night of the Flood
  26. South of Midnight Chapter 1: Night of the Flood
  27. South of Midnight Chapter 1: Night of the Flood Lore, Characters: Mrs. Pearle
  28. South of Midnight Chapter 5: Everything That Rises
  29. South of Midnight Chapter 5: Everything That Rises
  30. South of Midnight Chapter 1: Night of the Flood Lore, Characters: Bunny
  31. South of Midnight Chapter 1: Night of the Flood
  32. South of Midnight Chapter 1: Night of the Flood
  33. South of Midnight Chapter 6 Hush, Hush, Sweet Cherie
  34. South of Midnight Chapter 6 Hush, Hush, Sweet Cherie
  35. South of Midnight Chapter 6 Hush, Hush, Sweet Cherie
  36. South of Midnight Chapter 6 Hush, Hush, Sweet Cherie
  37. South of Midnight Chapter 9: Of Webs And Woman
  38. South of Midnight Chapter 14: Midnight
  39. South of Midnight Chapter 1: Night of the Flood
  40. South of Midnight Chapter 1: Night of the Flood
  41. South of Midnight Chapter 1: Night of the Flood
  42. South of Midnight Chapter 1: Night of the Flood
  43. South of Midnight Chapter 14: Midnight
  44. South of Midnight Lore, Characters: Weaver
  45. South of Midnight Lore, Characters: Weaver
  46. South of Midnight Prologue
  47. South of Midnight Lore, Cosmology: Grand Tapestry
  48. South of Midnight Chapter 1: Night of the Flood
  49. South of Midnight Prologue
  50. South of Midnight Prologue
  51. South of Midnight Chapter 3: A Big Fish
  52. South of Midnight Chapter 6 - 6/10 - Bunny's Journal - On Weavers
  53. South of Midnight Chapter 9: Of Webs And Woman
  54. South of Midnight Chapter 11: Muddy Waters
  55. South of Midnight Prologue
  56. South of Midnight Prologue
  57. South of Midnight Chapter 13: Past isn’t Past
  58. South of Midnight Chapter 3: A Big Fish Ending
  59. South of Midnight Chapter 10: Light in the Darkness
  60. South of Midnight Chapter 13: Past isn’t Past
  61. South of Midnight Chapter 1: Night of the Flood
  62. South of Midnight Chapter 1: Night of the Flood
  63. South of Midnight Chapter 1: Night of the Flood
  64. South of Midnight Prologue
  65. South of Midnight Prologue
  66. South of Midnight Chapter 10: Light in the Darkness
  67. South of Midnight Chapter 14: Midnight
  68. South of Midnight Prologue
  69. South of Midnight Chapter 2: Other Voices, Other Looms
  70. South of Midnight Chapter 2: Other Voices, Other Looms
  71. South of Midnight Strand Push
  72. South of Midnight Chapter 5: Everything That Rises
  73. South of Midnight Chapter 5: Everything That Rises
  74. South of Midnight Chapter 4: Wicked Temper
  75. South of Midnight Chapter 4: Wicked Temper
  76. South of Midnight Chapter 2: Other Voices, Other Looms
  77. South of Midnight Chapter 2: Other Voices, Other Looms
  78. South of Midnight Prologue
  79. South of Midnight Lore, Cosmology: Strands
  80. South of Midnight Chapter 5: Everything That Rises
  81. South of Midnight Chapter 4: Wicked Temper
  82. South of Midnight Chapter 1: Night of the Flood
  83. South of Midnight Chapter 7: A Barman is Hard to Find
  84. South of Midnight Chapter 2: Other Voices, Other Looms
  85. South of Midnight Chapter 3: A Big Fish Ending
  86. South of Midnight Chapter 7: A Barman is Hard to Find
  87. South of Midnight Chapter 10: Light in the Darkness
  88. South of Midnight Chapter 13: Past isn’t Past
  89. South of Midnight Chapter 13: Past isn’t Past
  90. South of Midnight Chapter 13: Past isn’t Past
  91. South of Midnight Chapter 13: Past isn’t Past
  92. South of Midnight Chapter 13: Past isn’t Past
  93. South of Midnight Chapter 1: Night of the Flood
  94. South of Midnight Chapter 1: Night of the Flood
  95. South of Midnight Chapter 1: Night of the Flood
  96. South of Midnight Chapter 1: Night of the Flood
  97. South of Midnight Lore, Cosmology: Objects of Stations
  98. South of Midnight Chapter 2: Other Voices, Other Looms
  99. South of Midnight Chapter 2: Other Voices, Other Looms
  100. South of Midnight Chapter 3: A Big Fish Ending
  101. South of Midnight Prologue
  102. South of Midnight Chapter 3: A Big Fish
  103. South of Midnight Chapter 3: A Big Fish
  104. South of Midnight Chapter 3: A Big Fish
  105. South of Midnight Aerial Rend
  106. South of Midnight Lore, Cosmology: Grand Tapestry
  107. South of Midnight Lore, Cosmology: Stigma
  108. South of Midnight Lore, Creatures: Haints
  109. South of Midnight Lore, Cosmology: Ghost
  110. South of Midnight Chapter 1: Night of the Flood
  111. South of Midnight Chapter 1: Night of the Flood
  112. South of Midnight Chapter 2: Other Voices, Other Looms
  113. South of Midnight Chapter 2: Other Voices, Other Looms
  114. South of Midnight Chapter 1: Night of the Flood
  115. South of Midnight Chapter 1: Night of the Flood
  116. South of Midnight Prologue
  117. South of Midnight Prologue
  118. South of Midnight Prologue
  119. South of Midnight Prologue
  120. South of Midnight Lore, Cosmology: Grand Tapestry
  121. South of Midnight Chapter 1: Night of the Flood
  122. South of Midnight Lore, Cosmology: Strands
  123. South of Midnight Chapter 1: Night of the Flood
  124. South of Midnight Lore, Cosmology: Stigma
  125. South of Midnight Chapter 3: A Big Fish
  126. South of Midnight Chapter 1: Night of the Flood
  127. South of Midnight Chapter 2: Other Voices, Other Looms
  128. South of Midnight Chapter 2: Other Voices, Other Looms
  129. South of Midnight Chapter 2: Other Voices, Other Looms
  130. South of Midnight Amplified Rend
  131. South of Midnight Stigma Bane
  132. South of Midnight Chapter 6: Hush, Hush, Sweet Cherie
  133. South of Midnight Chapter 2: Other Voices, Other Looms
  134. South of Midnight Chapter 2: Other Voices, Other Looms
  135. South of Midnight Chapter 2: Other Voices, Other Looms
  136. South of Midnight Chapter 3: A Big Fish
  137. South of Midnight Lore, Cosmology: Kooshma's Hunger
  138. South of Midnight Chapter 13: Past isn’t Past
  139. South of Midnight Chapter 3: A Big Fish
  140. South of Midnight Chapter 5: Everything That Rises
  141. South of Midnight Chapter 5: Everything That Rises
  142. South of Midnight Prologue
  143. South of Midnight Prologue
  144. South of Midnight Chapter 3: A Big Fish
  145. South of Midnight Lore, Creatures: Mythical Creature- Cherie Tree
  146. South of Midnight Strand Push
  147. South of Midnight Strand Push
  148. South of Midnight Prologue
  149. South of Midnight Prologue
  150. South of Midnight Lore, Cosmology: Strands
  151. South of Midnight Strand Pull
  152. South of Midnight Strand Pull
  153. South of Midnight Chapter 2: Other Voices, Other Looms
  154. South of Midnight Chapter 2: Other Voices, Other Looms
  155. South of Midnight Lore, Cosmology: Echo Objects
  156. South of Midnight Chapter 2: Other Voices, Other Looms
  157. South of Midnight Chapter 2: Other Voices, Other Looms
  158. South of Midnight Chapter 2: Other Voices, Other Looms
  159. South of Midnight Lore, Cosmology: Stranded Wall
  160. South of Midnight Chapter 6: Hush, Hush, Sweet Cherie
  161. South of Midnight Chapter 5: Everything That Rises
  162. South of Midnight Chapter 7: A Barman is Hard to Find
  163. South of Midnight Chapter 12 - 8/19 - Still Stars Don't Remember
  164. South of Midnight Chapter 12 - 10/19 - The Many Little Things
  165. South of Midnight Lore, World: The Clocktower
  166. South of Midnight Lore, World: Kooshma's Cabaret
  167. South of Midnight Chapter 13: Past isn’t Past
  168. South of Midnight Chapter 13: Past isn’t Past
  169. South of Midnight Chapter 13: Past isn’t Past
  170. South of Midnight Chapter 5: Everything That Rises
  171. South of Midnight Chapter 5: Everything That Rises
  172. South of Midnight Chapter 5: Everything That Rises
  173. South of Midnight Chapter 5: Everything That Rises
  174. South of Midnight Chapter 5: Everything That Rises
  175. South of Midnight Chapter 5: Everything That Rises
  176. South of Midnight Chapter 5: Everything That Rises
  177. South of Midnight Chapter 5: Everything That Rises
  178. South of Midnight Chapter 5: Everything That Rises
  179. South of Midnight Chapter 5: Everything That Rises
  180. South of Midnight Lore, Cosmology: Objects of Stations
  181. South of Midnight Chapter 3: A Big Fish
  182. South of Midnight Chapter 5: Everything That Rises
  183. South of Midnight Collection, Collectibles, Patterns: Benjy
  184. South of Midnight Collection, Collectibles, Patterns: Two-Toed Tom
  185. South of Midnight Collection, Collectibles, Patterns: Bunny
  186. South of Midnight Collection, Collectibles, Patterns: Rougarou
  187. South of Midnight Collection, Collectibles, Patterns: Huggin' Molly
  188. South of Midnight Collection, Collectibles, Patterns: Altamaha-ha / Honey Island Swamp Monster
  189. South of Midnight Chapter 2: Other Voices, Other Looms
  190. South of Midnight Chapter 3: A Big Fish
  191. South of Midnight Chapter 4: Wicked Temper
  192. South of Midnight Chapter 2: Other Voices, Other Looms
  193. South of Midnight Strand Push
  194. South of Midnight Strand Push
  195. South of Midnight Strand Pull
  196. South of Midnight Strand Pull
  197. South of Midnight Chapter 2: Other Voices, Other Looms
  198. South of Midnight Rending Step
  199. South of Midnight Aerial Rend
  200. South of Midnight Amplified Rend
  201. South of Midnight Weaver's Blitz
  202. South of Midnight Cleansing Rend
  203. South of Midnight Bob and Weave
  204. South of Midnight Stigma Conversion
  205. South of Midnight Close the Loop
  206. South of Midnight Purifying Rend
  207. South of Midnight Stigma Bane
  208. South of Midnight Enduring Weave
  209. South of Midnight Scourged Push
  210. South of Midnight Immobilizing Push
  211. South of Midnight Refreshing Push
  212. South of Midnight Fettered Rend
  213. South of Midnight Vanquishing Rend
  214. South of Midnight Cruton Surge
  215. South of Midnight Crouton Triangle
  216. South of Midnight Chapter 5: Everything That Rises
  217. South of Midnight Chapter 2: Other Voices, Other Looms
  218. South of Midnight Chapter 11: Muddy Waters
  219. South of Midnight Chapter 3: A Big Fish
  220. South of Midnight Chapter 3: A Big Fish
  221. South of Midnight Chapter 10: Light in the Darkness
  222. South of Midnight Chapter 7: A Barman is Hard to Find
  223. South of Midnight Chapter 7: A Barman is Hard to Find
  224. South of Midnight Chapter 2: Other Voices, Other Looms
  225. South of Midnight Chapter 3: A Big Fish
  226. South of Midnight Chapter 3: A Big Fish
  227. South of Midnight Chapter 5: Everything That Rises
  228. South of Midnight Chapter 5: Everything That Rises
  229. South of Midnight Chapter 7: A Barman is Hard to Find
  230. South of Midnight Chapter 8: Their Eyes Were Watching
  231. South of Midnight Chapter 9: Of Webs And Woman
  232. South of Midnight Chapter 13: Past isn’t Past