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Syndrome (Disney Infinity)

From The Codex
Articles About Syndrome
Main Series The Incredibles
Non-canon Disney Infinity - Disney Heroes: Battle Mode - Disney Sorcerer's Arena
His keen mind and technological know-how make him a force to be reckoned with.

Background

Syndrome (alias of Buddy Pine) is a character from the Pixar The Incredibles. and is a playable character and Boss in Disney Infinity

General Information

Name: Buddy Pine

Origin: Disney Infinity (Originally from The Incredibles)

Sex: Male

Age: Unknown

Classification: Human, Super villain

Codex Statistics

Tier: 9-A

Dimensionality: 3-D

Attack Potency: Room level (Disney Infinity characters can destroy barrels, walls and large robots along with scaling to Elsa who can freeze people whole)

Durability: Room level (Disney Infinity characters can survive getting sent flying by a train, giant explosions and Lightning Mcqueen ramming into them with this level of kinetic energy)

Striking Strength: Room Class

Lifting Strength: Class 5 (Can pick up and throw other characters which would include the cars characters), Class M with Magic Wand (Can move things such as Scrooge McDuck’s Money Bin and the Avengers Tower)

Travel Speed: Unknown

Attack Speed: Supersonic (Fought people with comparable reaction speed)

Reaction Speed: Supersonic (Cars characters can use gatling guns which he and the other characters should be able to react to)

Stamina: Unknown

Range: Standard Melee Extended Melee with melee weapon, Several Meters with range attack, Hundres of Meters with range weapons (As access to weapons like Blunderbuss) Far Higher with power discs (Resistance Tactical Strike shoots laser rom the sky)

Intelligence: Supergenius Intelligence (He created many, kinds of robots along with the Zero Point Energy Gauntlet)

Knowledge: At least Expert level (Syndrome can use all weapons in DI, along with driving all sort of vehicles from Normal everyday cars and Motorcycles to stuff like Helicopters and Vehicles for space travel, along with displaying talent using the magic wand)


Powers and Techniques

Superhuman Physical Characteristics, Inorganic Physiology (Living Objects; Disney Infinity character are living toys), Acrobatics & Multiple Jumps (Can perform a double jump), Weapon Mastery (Can use any weapon from Disney Infinity), Vehicular Mastery (Via Ground Vehicles and Flying Vehicles), Self-Sustenance (Respiratory Self-Sustenance; Can breathe in space), Enhanced Senses and Precognition (Type 1, via Increased Intuition which is comparable to other Heightened Senses users which warns them when an attack is about to happen), Preparation, Summoning (Syndrome can summon his sidekick), Accelerated Development (Leveling; Syndrome can level up, becoming stronger and learning new moves in the process), Resurrection (Via Team Player), Transmutation (Enemies defeated by Syndrome seemingly turn into sparks) , Non-Standard Interaction (Can interact with ghosts) Regeneration (Low-High, Can come back from being melted by Olaf), Immortality and Divine Protection (Type 3 and 4, The Spark can grant him weaponry and uses power discs along with bringing him back to life if he dies), Velocity Manipulation (with his Zero Point Energy Gauntlet).


Resistance to Ice Manipulation (Can break out after being frozen solid), Corruption (Can be covered in symbiote and still remain under control), Cosmic Radiations (Can survive in the vacuum of space), Sleep Manipulation (Unaffected by Snoring Gloria’s Plants)

Equipment

None Notable

Optional Equipment

This dropdown contains all of Sulley's optional equipment

Mounts are Gadgets that can be ridden by Playable Characters in the Toy Box, and provide a faster means of travel than walking or running. While riding a Mount.




Other

Standard Tactics: Disney Infinity characters are rarely seen acting on their own, which would generally make them wild cards, however they'd likely use their natural abilities along with their sidekicks fighting with them and Spark assisting them by providing equipment, using power discs and likely other useful things

Weaknesses: Event discs need time to recharge

Battle Records