Resistance to Extreme Heats, Extreme Colds, & Weather Manipulation (Robot Masters are made to withstand extreme terrains and weather conditions), Mind Manipulation and Soul Manipulation (Despite how active Robot Masters are they do not actually possess the feeling to think, feel, and make decisions of their own as this level of technology wasn't realized until the reploids of the X era. Along with Reploids having something closer to a human soul then any robot Robot Master has. Robot Masters have a "consciousness" though it is different from the standard humans consciousness as it's at the level of a "cognitive circuit" embedded inside each one of them[17]), Cosmic Radiations (All Robot Masters can breathe and survive in space just fine, with an entire game revolving around traveling through space[18]), Information Manipulation & Conceptual Manipulation (Can take hits from characters that can directly interact with, harm, and destroy a robots data, which all robots "true existences" rely on their data, thus as long as their data is stored they can be remade or come back if their data is specifically "SAVED". All data resides in the deep log of each game's data and information of the Mega Man Franchise and many other Capcom franchises, with it being stated that data makes up the characters' personality, memories are data pieces that can be used to materialize hunter programs and also have the feelings of the characters, their data is even what determines their own canonicity in reality, with all characters being considered data alongside all universes being made of data. With data further being explored through here), Plot Manipulation (As data determines one's canonicity in reality and all universes are made of data, one would need to fully change one's data in order to change their narrative. With data further being explored through here), Electricity Manipulation (Robot Masters are able to tank and survive attacks from electricity based Robot Masters attacks, even those with a weakness can survive hits from it), Heat Manipulation & Fire Manipulation (Robot Masters are able to tank and survive attacks from heat and fire based Robot Masters attacks, even those with a weakness can survive hits from it and survive the intense heats), Magma Manipulation (Robot Masters are able to tank and survive attacks from magma based Robot Masters attacks, even those with a weakness can survive hits from it), Ice Manipulation & Absolute Zero (Robot Masters are able to tank and survive attacks from ice based Robot Masters attacks, even those with a weakness can survive hits from it, even with ice as cold as absolute zero), Gravity Manipulation (Robot Masters are able to tank and survive attacks from gravity based Robot Masters attacks, even those with a weakness can survive hits from it), Black Holes (Robot Masters are able to tank and survive attacks from black hole based Robot Masters attacks, even those with a weakness can survive hits from it), Petrification (Robot Masters are able to tank and survive attacks from petrification based Robot Masters attacks, even those with a weakness can survive hits from it, with the petrification being potent enough to effect black holes), Acid Manipulation & Corrosion Inducement (Robot Masters are able to tank and survive attacks from acid & corrosive based Robot Masters attacks, even those with a weakness can survive hits from it), Transmutation (Robot Masters and others are unaffected by the effects of the the mystery tank, which turns all weak enemies on screen into extra lives), Space-Time Manipulation & Battlefield Removal (Robot masters are able to tank and survive attacks from the likes of Centaur Flash, which creates a dimensional distortion where he warps space and sends an opponent into a black hole, with even Robot Masters that have a weakness to it surviving its hits and not being sent into a black hole. Robot Masters can also take hits from Cut Man who can cut through space itself and leave dimensional tears that he can jump in)
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Quint: Difference between revisions
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! colspan="2" style="background:#0088FC; border-radius:3.25px;" align="center"|<div style="margin-left:55px;">''Articles About Mega Man''</div> | ! colspan="2" style="background:#0088FC; border-radius:3.25px;" align="center"|<div style="margin-left:55px;">''Articles About Mega Man''</div> | ||
|- | |- | ||
|width="15%" | |width="15%" "background:grey; border-radius:3.25px;"|'''Classic Series''' | ||
|[[Mega Man|Classic Games]] - [[Quint]] - [[Rockman Shadow]] - [[Mega Man?]] - [[Mega Man (Megamix/Gigamix)|Megamix/Gigamix]] - [[Mega Man (Mega Man Upon a Star)|Mega Man Upon a Star]] - [[Mega Man (Pachislot Rockman Ability)|Pachislot Rockman Ability]] - [[Mega Man (Pre-Genesis Wave)|Pre-Genesis Wave Archie Comics]] - [[Mega Man (Post-Genesis Wave)|Post-Genesis Wave Archie Comics]] - [[Mega Man? (Archie Comics)|Mega Man? Archie Comics]] - [[Mega Man (Ruby-Spears)|1994 Animated Series]] - [[Mega Man (Tiger Electronic)|Tiger Electronic Games]] - [[Mega Man (Novas Aventuras de Megaman)|Novas Aventuras de Megaman]] - [[Mega Man (Smash Bros.)|Super Smash Brothers]] - [[Mega Man (Marvel vs. Capcom)|Marvel vs. Capcom]] - [[Mega Man (Cannon Spike)|Cannon Spike]] | |[[Mega Man|Classic Games]] - [[Quint]] - [[Rockman Shadow]] - [[Mega Man?]] - [[Mega Man (Megamix/Gigamix)|Megamix/Gigamix]] - [[Mega Man (Mega Man Upon a Star)|Mega Man Upon a Star]] - [[Mega Man (Pachislot Rockman Ability)|Pachislot Rockman Ability]] - [[Mega Man (Pre-Genesis Wave)|Pre-Genesis Wave Archie Comics]] - [[Mega Man (Post-Genesis Wave)|Post-Genesis Wave Archie Comics]] - [[Mega Man? (Archie Comics)|Mega Man? Archie Comics]] - [[Mega Man (Ruby-Spears Cartoon)|1994 Animated Series]] - [[Mega Man (Tiger Electronic)|Tiger Electronic Games]] - [[Mega Man (Novas Aventuras de Megaman)|Novas Aventuras de Megaman]] - [[Mega Man (Smash Bros.)|Super Smash Brothers]] - [[Mega Man (Marvel vs. Capcom)|Marvel vs. Capcom]] - [[Mega Man (Cannon Spike)|Cannon Spike]] | ||
|- | |- | ||
| | |"background:grey; border-radius:3.25px;"|'''X Series''' | ||
|[[Mega Man X|X Series]] - [[Mega Man X (Command Mission)|Command Mission]] - [[Mega Man X (Rockman X Carddass)|Rockman X Carddass series]] - [[Rockman X (Manga)|Manga]] - [[Mega Man X (Archie Comics)|Archie Comics]] - [[Mega Man X (Ruby-Spears)|1994 Animated Series]] - [[Mega Man X (Novas Aventuras de Megaman)|Novas Aventuras de Megaman]] - [[Mega Man X (Marvel vs. Capcom)|Marvel vs. Capcom]] - [[Mega Man X (Project X Zone)|Project X Zone]] | |[[Mega Man X|X Series]] - [[Mega Man X (Command Mission)|Command Mission]] - [[Mega Man X (Rockman X Carddass)|Rockman X Carddass series]] - [[Rockman X (Manga)|Manga]] - [[Mega Man X (Archie Comics)|Archie Comics]] - [[Mega Man X (Ruby-Spears Cartoon)|1994 Animated Series]] - [[Mega Man X (Novas Aventuras de Megaman)|Novas Aventuras de Megaman]] - [[Mega Man X (Marvel vs. Capcom)|Marvel vs. Capcom]] - [[Mega Man X (Project X Zone)|Project X Zone]] | ||
|- | |- | ||
| | |"background:grey; border-radius:3.25px;"|'''Battle Network Series''' | ||
|[[MegaMan.EXE|Battle Network Game]] - [[MegaMan.EXE (Anime)|Battle Network Anime]] - [[MegaMan.EXE (Manga)|Battle Network Manga]] | |[[MegaMan.EXE|Battle Network Game]] - [[MegaMan.EXE (Anime)|Battle Network Anime]] - [[MegaMan.EXE (Manga)|Battle Network Manga]] | ||
|- | |- | ||
| | |"background:grey; border-radius:3.25px;"|'''Star Force Series''' | ||
|[[Geo Stelar|Star Force Game]] - [[Geo Stelar (Anime)|Star Force Anime]] | |[[Geo Stelar|Star Force Game]] - [[Geo Stelar (Anime)|Star Force Anime]] | ||
|- | |- | ||
| | |"background:grey; border-radius:3.25px;"|'''Legends Series''' | ||
|[[MegaMan Volnutt|Legends]] - [[MegaMan Volnutt (Tatsunoko vs. Capcom)|Tatsunoko vs. Capcom]] | |[[MegaMan Volnutt|Legends]] - [[MegaMan Volnutt (Tatsunoko vs. Capcom)|Tatsunoko vs. Capcom]] | ||
|- | |- | ||
| | |"background:grey; border-radius:3.25px;"|'''Other Series''' | ||
|[[OVER-1]] - [[Mega Man (DOS)|Mega Man DOS]] - [[Aki Light|Mega Man: Fully Charged]] - [[Mega Man (Captain N: The Game Master)|Captain N: The Game Master]] - [[Mega Man (Street Fighter × Tekken)|Street Fighter × Tekken]] | |[[OVER-1]] - [[Mega Man (DOS)|Mega Man DOS]] - [[Aki Light|Mega Man: Fully Charged]] - [[Mega Man (Captain N: The Game Master)|Captain N: The Game Master]] - [[Mega Man (Street Fighter × Tekken)|Street Fighter × Tekken]] | ||
|} | |} | ||
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{| class="mw-collapsible mw-collapsed wikitable" | {| class="mw-collapsible mw-collapsed wikitable" | ||
! style="text-align:left;" |This dropdown contains the synopsis of | ! style="text-align:left;" |This dropdown contains the synopsis of Quint’s story. Read at your own risk as you may be spoiled otherwise! | ||
|- | |- | ||
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Quint also appeared as a card in the game RockBoard, where he uses Sakugarne to modify one of the opponent's buildings, and he has a cameo appearance in a flashback image of Mega Man II in Rockman & Forte: Mirai Kara no Chōsensha. | Quint also appeared as a card in the game RockBoard, where he uses Sakugarne to modify one of the opponent's buildings, and he has a cameo appearance in a flashback image of Mega Man II in Rockman & Forte: Mirai Kara no Chōsensha. | ||
|} | |} | ||
==General Information== | |||
'''Name:''' Quint | '''Name:''' Quint | ||
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'''Classification:''' Future [[Mega Man]], Robot Master | '''Classification:''' Future [[Mega Man]], Robot Master | ||
'''Species:''' Robot | |||
'''Occupation:''' None | |||
'''[[Status]]:''' '''Unknown''' ([https://imgur.com/a/431v4SL His fate is unknown after his boss fight in ''Mega Man II'']) | '''[[Status]]:''' '''Unknown''' ([https://imgur.com/a/431v4SL His fate is unknown after his boss fight in ''Mega Man II'']) | ||
'''[[Alignment]]:''' Originally '''Lawful Good''' (Held the same views as [[Mega Man]]), '''Lawful Evil''' after being reprogrammed by Dr. Wily (Quint was reprogrammed by [[Dr. Wily]] into helping him take over the world and to destroy [[Mega Man]]) | '''[[Alignment]]:''' Originally '''Lawful Good''' (Held the same views as [[Mega Man]]), '''Lawful Evil''' after being reprogrammed by Dr. Wily (Quint was reprogrammed by [[Dr. Wily]] into helping him take over the world and to destroy [[Mega Man]]) | ||
==Codex Statistics== | |||
'''[[Tiering System|Tier]]:''' At most '''High 6-A''', '''Higher''' with '''[[Rage Power]]''' | |||
'''[[Cardinality]]:''' '''Finite''' | |||
'''[[Dimensionality]]:''' '''3-D''' | '''[[Dimensionality]]:''' '''3-D''' | ||
'''[[Attack Potency]]:''' ''' | '''[[Attack Potency]]:''' At most '''Multi-Continent level (Potency)''' ([https://youtu.be/jBKL1A0PUZ0?t=6 Fought against and harmed] [[Mega Man]], [https://youtu.be/R5NDLZlI35o who was able to fight on par with beings such as] [[Duo (Mega Man)|Duo]], [[User:MrWarnerTheGreat/Mega_Man_8_-_Duo_creates_a_massive_explosion|whose fight with Evil Robot caused a cloud explosion on Jupiter which was at this level]]), '''Higher''' with '''[[Rage Power]]''' ([https://youtu.be/-ihC5Am1u8g?t=115 When Robot Masters] [https://youtu.be/XiKejz9CoZc?t=330 are damaged] [https://youtu.be/XiKejz9CoZc?t=521 to about] [https://youtu.be/XiKejz9CoZc?t=691 half their] [https://youtu.be/XiKejz9CoZc?t=218 health], [https://youtu.be/-ihC5Am1u8g?t=115 they become invulnerable for a few seconds] and [https://youtu.be/-ihC5Am1u8g?t=115 perform more powerful attacks]) | ||
'''[[Durability]]:''' ''' | '''[[Durability]]:''' At most '''Multi-Continent level''' ([https://youtu.be/jBKL1A0PUZ0?t=6 Can take hits from] [[Mega Man]]) | ||
'''[[Striking Strength]]:''' ''' | '''[[Striking Strength]]:''' At most '''Multi-Continent Class (Potency)''', '''Higher''' with '''[[Rage Power]]''' | ||
'''[[Lifting Strength]]:''' '''Class G''' (The Robot Masters are normally made to be on par or superior to [[Mega Man]], [https://youtu.be/tq7qy9Yxu90?t=90 who was able to hold up Dr. Wily's fortress at end of ''Mega Man 5''], with Robot Masters such as [[Guts Man]] being superior in strength and Robot Masters such as [[Splash Woman]] having comparable feats such as [https:// | '''[[Lifting Strength]]:''' '''Class G''' (The Robot Masters are normally made to be on par or superior to [[Mega Man]], [https://youtu.be/tq7qy9Yxu90?t=90 who was able to hold up Dr. Wily's fortress at end of ''Mega Man 5''], with Robot Masters such as [[Guts Man]] being superior in strength and Robot Masters such as [[Splash Woman]] having comparable feats such as [https://imgur.com/a/4AKzU2Y lifting entire ships from the ocean]) | ||
'''[[Speed|Travel Speed]]:''' ''' | '''[[Speed|Travel Speed]]:''' '''Massively Hypersonic''' ([https://youtu.be/jBKL1A0PUZ0?t=6 Can move this fast compared to] [[Mega Man]], who can keep up with [[Duo (Mega Man)|Duo]], [https://youtu.be/6YhSAvhc9ro?t=697 who can travel around the earth destroying evil energy] [[User:GiverOfThePeace/Duo_travels_the_planet|around this timeframe]]), '''Faster Than Light''' with Teleporters ([https://youtu.be/aOSyzKCIXsA?t=3m54s Robot Masters teleporters should scale to] [[Mega Man]] and [[Proto Man]]’s teleportation, [https://kobun20.interordi.com/2012/12/31/rock-manual-the-third/ where they are able to travel planets and solar systems in a short time frame]<ref>PEACE HAS COME TO THE WORLD.<br>Dr. Wily has reformed, and he and Dr. Right have joined forces, working together to develop a giant peace-keeping robot named “GAMMA”.<br>“GAMMA”…… It was the life-long dream of Dr. Right, a giant robot to protect and serve world peace.<br>Their research almost complete, all that remained was to combine 8 energy elements that were scattered about the uncharted planets, and bestow them to “GAMMA”…<br>–However, each planet met with an unexpected incident. The robots who were mining the energy elements suddenly began going berserk!! Upon learning of this from Dr. Right, “ROCKMAN” immediately set out on a path for the uncharted planets–a new battle was about to begin!!</ref>, [[User:GiverOfThePeace/Teleportation_but_instead_it%27s_not_as_instant_as_you_think|reaching this levels of speed]]) | ||
'''[[Speed| | '''[[Speed|Attack Speed]]:''' '''Massively Hypersonic''' ([https://youtu.be/jBKL1A0PUZ0?t=6 Can keep up with] [[Mega Man]], [https://youtu.be/VKWXJvsbRWU?t=94 who can keep up with] [[Duo (Mega Man)|Duo]] in combat [https://youtu.be/VKWXJvsbRWU?t=123 who uses attacks] that [https://youtu.be/VKWXJvsbRWU?t=148 involve his travel speed]) | ||
'''[[Reactions|Reaction Speed]]:''' '''Massively | '''[[Reactions|Reaction Speed]]:''' '''Massively Hypersonic''' [https://youtu.be/jBKL1A0PUZ0?t=6 Can keep up with] [[Mega Man]], [https://youtu.be/VKWXJvsbRWU?t=94 who can keep up with] [[Duo (Mega Man)|Duo]] in combat [https://youtu.be/VKWXJvsbRWU?t=123 who uses attacks] that [https://youtu.be/VKWXJvsbRWU?t=148 involve his travel speed]) | ||
'''[[Stamina]]:''' | '''[[Stamina]]:''' Mimics '''Limitless Stamina''' (As long as they are powered by solar energy)([http://kobun20.interordi.com/2010/07/19/dr-im-always-right-breaks-it-down/ All Robot Masters bodies are powered by solar energy], [http://kobun20.interordi.com/2010/09/20/ask-me-3-the-final-lesson/ effectively giving them limitless stamina and ammo]<ref>Q. What kind of foods does Rockman like to eat?<br>A. Well… Actually, Rockman’s body is powered by “Solar Energy.” Therefore, he doesn’t really eat, but there are some things that are okay for his consumption… Around the lab, he enjoys drinking “Energy Juice.” As responsibly as he behaves, he’s still a kid after all.</ref><ref>Q. The shots that the Rockbuster fires from the hand, what are those exactly?<br>A. The Rockbuster on the arm fires something called a “Solar Bullet”, essentially emitting a compressed form of solar energy that’s very powerful.</ref><ref>Weapon: Transforming Rockbuster, fires a solar bullet</ref><ref>Q. Do robots like those made by Dr. Wily or Dr. Cossack have self-awareness, and can they talk? And do they run on solar energy like Rockman does?<br>A. I take it you’d like to know if Wily and Cossack’s robots possess “sentience”? Naturally, they each have a “consciousness”, although the level of every “cognitive circuit” embedded inside each one of them varies, producing as many different “personality” types as found in people… Just like you or I, they can speak, and have emotional responses like shyness, or anger, just as we do.<br>Regarding their energy systems, many of them do utilize “solar energy” in some way.</ref>) | ||
'''[[Range]]:''' '''Standard Melee | '''[[Range]]:''' '''Standard Melee''', '''Extended Melee''' with Jackhammer, '''Interplanetary''' with Teleporters ([https://youtu.be/aOSyzKCIXsA?t=3m54s All robot masters naturally display teleportation through teleporters] [https://kobun20.interordi.com/2012/12/31/rock-manual-the-third/ interplanetary distances]<ref>PEACE HAS COME TO THE WORLD.<br>Dr. Wily has reformed, and he and Dr. Right have joined forces, working together to develop a giant peace-keeping robot named “GAMMA”.<br>“GAMMA”…… It was the life-long dream of Dr. Right, a giant robot to protect and serve world peace.<br>Their research almost complete, all that remained was to combine 8 energy elements that were scattered about the uncharted planets, and bestow them to “GAMMA”…<br>–However, each planet met with an unexpected incident. The robots who were mining the energy elements suddenly began going berserk!! Upon learning of this from Dr. Right, “ROCKMAN” immediately set out on a path for the uncharted planets–a new battle was about to begin!!</ref>) | ||
'''[[Intelligence]]:''' '''[[Genius Intelligence]]''' (Should be just as intelligent as his [[Mega Man|past self]]) | '''[[Intelligence]]:''' '''[[Genius Intelligence]]''' (Should be just as intelligent as his [[Mega Man|past self]]) | ||
---- | ---- | ||
==[[Powers and Techniques]]== | |||
---- | ---- | ||
==[[Equipment]]== | |||
*'''Sakugarne:''' Sakugarne is Quint's drilling robot from Mega Man II. Being a modified and remodeled jackhammer robot, Sakugarne is able to smash solid rock to pieces. When used by Quint, he summons Sakugarne to ride him like a pogo stick. Quint does several small jumps while riding him, and can jump higher by pressing the jump button, dealing considerable damage to enemies he jumps on. Quint can also traverse spikes safely while riding him. Quint is still vulnerable while using Sakugarne, and will be damaged if the enemy he jumps on isn't destroyed. Sakugarne digs into an area and releases small ground fragments, harming those that approach him. | *'''Sakugarne:''' Sakugarne is Quint's drilling robot from Mega Man II. Being a modified and remodeled jackhammer robot, Sakugarne is able to smash solid rock to pieces. When used by Quint, he summons Sakugarne to ride him like a pogo stick. Quint does several small jumps while riding him, and can jump higher by pressing the jump button, dealing considerable damage to enemies he jumps on. Quint can also traverse spikes safely while riding him. Quint is still vulnerable while using Sakugarne, and will be damaged if the enemy he jumps on isn't destroyed. Sakugarne digs into an area and releases small ground fragments, harming those that approach him. | ||
---- | ---- | ||
==Notable Techniques== | |||
*'''Sakugarne:''' Sakugarne is Quint's drilling robot from Mega Man II. Being a modified and remodeled jackhammer robot, Sakugarne is able to smash solid rock to pieces. When used by Quint, he summons Sakugarne to ride him like a pogo stick. Quint does several small jumps while riding him, and can jump higher by pressing the jump button, dealing considerable damage to enemies he jumps on. Quint can also traverse spikes safely while riding him. Quint is still vulnerable while using Sakugarne, and will be damaged if the enemy he jumps on isn't destroyed. Sakugarne digs into an area and releases small ground fragments, harming those that approach him. | *'''Sakugarne:''' Sakugarne is Quint's drilling robot from Mega Man II. Being a modified and remodeled jackhammer robot, Sakugarne is able to smash solid rock to pieces. When used by Quint, he summons Sakugarne to ride him like a pogo stick. Quint does several small jumps while riding him, and can jump higher by pressing the jump button, dealing considerable damage to enemies he jumps on. Quint can also traverse spikes safely while riding him. Quint is still vulnerable while using Sakugarne, and will be damaged if the enemy he jumps on isn't destroyed. Sakugarne digs into an area and releases small ground fragments, harming those that approach him. | ||
---- | ---- | ||
==Other== | |||
'''Standard Tactics:''' Quint will summon Sakugarne and jump around on it to attack his enemy. | '''Standard Tactics:''' Quint will summon Sakugarne and jump around on it to attack his enemy. | ||
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==Explanations== | ==Explanations== | ||
[[ | [[User:AutumnZX64/Data_in_the_Mega_Man_Series|Explanation of data in the Mega Man series]]. | ||
==Battle Records== | ==Battle Records== | ||
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</tabber> | </tabber> | ||
[[Category:Characters]] | [[Category:Characters]] | ||
[[Category:Male Characters]] | [[Category:Male Characters]] | ||
[[Category:Video Game Characters]] | [[Category:Video Game Characters]] | ||
[[Category:Game Characters]] | [[Category:Video Game Characters]] | ||
[[Category:Unknown Characters]] | [[Category:Unknown Status Characters]] | ||
[[Category:Good Characters]] | [[Category:Good Characters]] | ||
[[Category:Lawful Good Characters]] | [[Category:Lawful Good Characters]] | ||
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[[Category:Mega Man]] | [[Category:Mega Man]] | ||
[[Category:Mega Man Classic]] | [[Category:Mega Man Classic]] | ||
[[Category:Tier | [[Category:Tier 6]] | ||
[[Category: | [[Category:High 6-A]] | ||
[[Category:Superhumans]] | [[Category:Superhumans]] | ||
[[Category:Human Achievers]] | [[Category:Human Achievers]] | ||
[[Category:Vehicle Users]] | [[Category:Vehicle Users]] | ||
[[Category:Vehicular Masters]] | [[Category:Vehicular Masters]] | ||
[[Category: | [[Category:Acrobatics Users]] | ||
[[Category:Natural Weaponry Users]] | [[Category:Natural Weaponry Users]] | ||
[[Category:Enhanced Senses Users]] | [[Category:Enhanced Senses Users]] | ||
[[Category:Precognition Users]] | [[Category:Precognition Users]] | ||
[[Category:Accelerated Development Users]] | [[Category:Accelerated Development Users]] | ||
[[Category: | [[Category:Consciousness Transferal Users]] | ||
[[Category:Time Paradox Immunity Users]] | [[Category:Time Paradox Immunity Users]] | ||
[[Category:Weapon Users]] | [[Category:Weapon Users]] | ||
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[[Category:Light Users]] | [[Category:Light Users]] | ||
[[Category:Transmutation Users]] | [[Category:Transmutation Users]] | ||
[[Category: | [[Category:Battlefield Removal Users]] | ||
[[Category: | [[Category:Consciousness Transferal Users]] | ||
[[Category:Divine Protection Users]] | |||
[[Category:Supernatural Resilience Users]] | |||
[[Category:Immortals]] | [[Category:Immortals]] | ||
[[Category:Regeneration Users]] | [[Category:Regeneration Users]] | ||
[[Category:Resurrection Users]] | [[Category:Resurrection Users]] | ||
[[Category: | [[Category:Non-Standard Interaction Users]] | ||
[[Category:Time Travel Users]] | [[Category:Time Travel Users]] |
Latest revision as of 16:27, 23 November 2024
Articles About Mega Man
| |
---|---|
Classic Series | Classic Games - Quint - Rockman Shadow - Mega Man? - Megamix/Gigamix - Mega Man Upon a Star - Pachislot Rockman Ability - Pre-Genesis Wave Archie Comics - Post-Genesis Wave Archie Comics - Mega Man? Archie Comics - 1994 Animated Series - Tiger Electronic Games - Novas Aventuras de Megaman - Super Smash Brothers - Marvel vs. Capcom - Cannon Spike |
X Series | X Series - Command Mission - Rockman X Carddass series - Manga - Archie Comics - 1994 Animated Series - Novas Aventuras de Megaman - Marvel vs. Capcom - Project X Zone |
Battle Network Series | Battle Network Game - Battle Network Anime - Battle Network Manga |
Star Force Series | Star Force Game - Star Force Anime |
Legends Series | Legends - Tatsunoko vs. Capcom |
Other Series | OVER-1 - Mega Man DOS - Mega Man: Fully Charged - Captain N: The Game Master - Street Fighter × Tekken |
“ | Rockman from the future, modified by Dr. Wily. His weapon is Sakugarne. | „ | |
~ Quint's data description in Mega Man & Bass |
Background
Quint is Mega Man from a peaceful future that was modified by Dr. Wily to fight against Mega Man in the present in Mega Man II. His main weapon is Sakugarne, a digging robot that looks like a combination of a pogo-stick and jackhammer.
Although Quint serves the same role as the Mega Man Killers (Enker, Punk and Ballade) in the Game Boy games, and the four appear in the same stage in Mega Man V, Quint is not part of the Mega Man Killers.
Quint should also be not be mistaken for Rockman Shadow from the game Rockman & Forte: Mirai Kara no Chōsensha, who was created at the same time period as Quint and is similar to him, and uses a weapon similar to Sakugarne.
This dropdown contains the synopsis of Quint’s story. Read at your own risk as you may be spoiled otherwise! |
---|
History
Mega Man fights against Quint during the events of Mega Man II, and Quint escapes after the battle. Mega Man faces him again inside the Wily Star in Mega Man V. It's unknown if the Quint fought in the Wily Star was the original Quint or a copy, as several inactive copies of him and the Mega Man Killers can be seen in the Wily Star. In Rockman & Forte: Mirai Kara no Chōsensha, after Rockman Shadow is defeated by either Mega Man or Bass, he will explain where he came from and mention that Quint was destroyed, although it is unclear whether he is referring to the fight on the Wily Star or some other event. Quint also appeared as a card in the game RockBoard, where he uses Sakugarne to modify one of the opponent's buildings, and he has a cameo appearance in a flashback image of Mega Man II in Rockman & Forte: Mirai Kara no Chōsensha. |
General Information
Name: Quint
Origin: Mega Man II
Sex: Male
Age: Unknown (Is Mega Man from a far distant future)
Classification: Future Mega Man, Robot Master
Species: Robot
Occupation: None
Status: Unknown (His fate is unknown after his boss fight in Mega Man II)
Alignment: Originally Lawful Good (Held the same views as Mega Man), Lawful Evil after being reprogrammed by Dr. Wily (Quint was reprogrammed by Dr. Wily into helping him take over the world and to destroy Mega Man)
Codex Statistics
Tier: At most High 6-A, Higher with Rage Power
Cardinality: Finite
Dimensionality: 3-D
Attack Potency: At most Multi-Continent level (Potency) (Fought against and harmed Mega Man, who was able to fight on par with beings such as Duo, whose fight with Evil Robot caused a cloud explosion on Jupiter which was at this level), Higher with Rage Power (When Robot Masters are damaged to about half their health, they become invulnerable for a few seconds and perform more powerful attacks)
Durability: At most Multi-Continent level (Can take hits from Mega Man)
Striking Strength: At most Multi-Continent Class (Potency), Higher with Rage Power
Lifting Strength: Class G (The Robot Masters are normally made to be on par or superior to Mega Man, who was able to hold up Dr. Wily's fortress at end of Mega Man 5, with Robot Masters such as Guts Man being superior in strength and Robot Masters such as Splash Woman having comparable feats such as lifting entire ships from the ocean)
Travel Speed: Massively Hypersonic (Can move this fast compared to Mega Man, who can keep up with Duo, who can travel around the earth destroying evil energy around this timeframe), Faster Than Light with Teleporters (Robot Masters teleporters should scale to Mega Man and Proto Man’s teleportation, where they are able to travel planets and solar systems in a short time frame[1], reaching this levels of speed)
Attack Speed: Massively Hypersonic (Can keep up with Mega Man, who can keep up with Duo in combat who uses attacks that involve his travel speed)
Reaction Speed: Massively Hypersonic Can keep up with Mega Man, who can keep up with Duo in combat who uses attacks that involve his travel speed)
Stamina: Mimics Limitless Stamina (As long as they are powered by solar energy)(All Robot Masters bodies are powered by solar energy, effectively giving them limitless stamina and ammo[2][3][4][5])
Range: Standard Melee, Extended Melee with Jackhammer, Interplanetary with Teleporters (All robot masters naturally display teleportation through teleporters interplanetary distances[6])
Intelligence: Genius Intelligence (Should be just as intelligent as his past self)
Powers and Techniques
Resistance to Life Manipulation (Completely immune to the grab buster), Electricity Manipulation (Takes virtually no damage from electric shock), Black Holes (Completely immune to black hole)
Equipment
- Sakugarne: Sakugarne is Quint's drilling robot from Mega Man II. Being a modified and remodeled jackhammer robot, Sakugarne is able to smash solid rock to pieces. When used by Quint, he summons Sakugarne to ride him like a pogo stick. Quint does several small jumps while riding him, and can jump higher by pressing the jump button, dealing considerable damage to enemies he jumps on. Quint can also traverse spikes safely while riding him. Quint is still vulnerable while using Sakugarne, and will be damaged if the enemy he jumps on isn't destroyed. Sakugarne digs into an area and releases small ground fragments, harming those that approach him.
Notable Techniques
- Sakugarne: Sakugarne is Quint's drilling robot from Mega Man II. Being a modified and remodeled jackhammer robot, Sakugarne is able to smash solid rock to pieces. When used by Quint, he summons Sakugarne to ride him like a pogo stick. Quint does several small jumps while riding him, and can jump higher by pressing the jump button, dealing considerable damage to enemies he jumps on. Quint can also traverse spikes safely while riding him. Quint is still vulnerable while using Sakugarne, and will be damaged if the enemy he jumps on isn't destroyed. Sakugarne digs into an area and releases small ground fragments, harming those that approach him.
Other
Standard Tactics: Quint will summon Sakugarne and jump around on it to attack his enemy.
Weaknesses: Weak to Hard Man's hard knuckle. If his data is corrupted, he will be incapable of coming back.
Trivia
- "Quint" is a play off of the musical term "Quintet".
- Quint is red and white on the American and European box covers of Mega Man II.
- Quint was referred to as "Quintet" on page 48 of Nintendo Power #34's Mega Man II article.
- Quint's dislike of himself in his English Mega Man and Bass CD bio might be referring to the Mega Man of the present time. The Japanese version also mentioned that his dislike was of time paradoxes.
- In the American and European instruction manuals, it's said Wily traveled 37.426 years into the future (mid-21st century) with the Time Skimmer, where Mega Man was living in peace. However, Mega Man's kidnapping and taking back to the "present" could be an explanation for why he is absent in the future (if Quint is, in fact, Mega Man). The time Wily traveled is sometimes confused as 37 years or 37426 years because of the decimal separator, but the latter is inaccurate as it's beyond later series like Mega Man X, and it's unlikely Mega Man would still be active after this time.
- .426 of a year roughly means 156 days.
- Though it may seem destined for Mega Man to become Quint and meet a poetic demise in battle against himself, this future represents only a possibility. As changes from the past ripple onward into the future, so too might the present stray from this set path.[19]
- In the Dr. Wily's Robots 101 short by Hitoshi Ariga, Quint's serial number is listed as SVN.001 or "Special Variation Number." He is the only known robot in the franchise to be given an "SVN" number.
- In the Robot Master Field Guide, Quint is listed as being DLN-001, likely due to him being a future version of Mega Man who is also DLN-001.
- Curiously, if Quint were to be successful in defeating Mega Man, he would never exist in the first place, and such would never defeat Mega Man, causing a time paradox.
- Basically, Quint will die because Mega Man kills him in Mega Man V. However, he died in a time paradox (getting revived for a battle during 20XX), presenting that he will get revived. However, it could also be that he was a clone on the Wily Star, as several copies of him can be seen in the rooms before him, as well as the Mega Man Killers.
- Quint has 32 HP in Mega Man II, which is unusual for a boss in the classic series games, with 32 HP later becoming a typical value with most bosses in the Mega Man X series, whereas bosses in the classic series tend to have 28 HP in the console games, 19 HP in the Game Boy games, and 40 HP in Mega Man 8.
- Quint's fight in Mega Man II is one of the few major bosses in the classic series to lack a visible health bar or even boss music.
References
- ↑ PEACE HAS COME TO THE WORLD.
Dr. Wily has reformed, and he and Dr. Right have joined forces, working together to develop a giant peace-keeping robot named “GAMMA”.
“GAMMA”…… It was the life-long dream of Dr. Right, a giant robot to protect and serve world peace.
Their research almost complete, all that remained was to combine 8 energy elements that were scattered about the uncharted planets, and bestow them to “GAMMA”…
–However, each planet met with an unexpected incident. The robots who were mining the energy elements suddenly began going berserk!! Upon learning of this from Dr. Right, “ROCKMAN” immediately set out on a path for the uncharted planets–a new battle was about to begin!! - ↑ Q. What kind of foods does Rockman like to eat?
A. Well… Actually, Rockman’s body is powered by “Solar Energy.” Therefore, he doesn’t really eat, but there are some things that are okay for his consumption… Around the lab, he enjoys drinking “Energy Juice.” As responsibly as he behaves, he’s still a kid after all. - ↑ Q. The shots that the Rockbuster fires from the hand, what are those exactly?
A. The Rockbuster on the arm fires something called a “Solar Bullet”, essentially emitting a compressed form of solar energy that’s very powerful. - ↑ Weapon: Transforming Rockbuster, fires a solar bullet
- ↑ Q. Do robots like those made by Dr. Wily or Dr. Cossack have self-awareness, and can they talk? And do they run on solar energy like Rockman does?
A. I take it you’d like to know if Wily and Cossack’s robots possess “sentience”? Naturally, they each have a “consciousness”, although the level of every “cognitive circuit” embedded inside each one of them varies, producing as many different “personality” types as found in people… Just like you or I, they can speak, and have emotional responses like shyness, or anger, just as we do.
Regarding their energy systems, many of them do utilize “solar energy” in some way. - ↑ PEACE HAS COME TO THE WORLD.
Dr. Wily has reformed, and he and Dr. Right have joined forces, working together to develop a giant peace-keeping robot named “GAMMA”.
“GAMMA”…… It was the life-long dream of Dr. Right, a giant robot to protect and serve world peace.
Their research almost complete, all that remained was to combine 8 energy elements that were scattered about the uncharted planets, and bestow them to “GAMMA”…
–However, each planet met with an unexpected incident. The robots who were mining the energy elements suddenly began going berserk!! Upon learning of this from Dr. Right, “ROCKMAN” immediately set out on a path for the uncharted planets–a new battle was about to begin!! - ↑ PEACE HAS COME TO THE WORLD.
Dr. Wily has reformed, and he and Dr. Right have joined forces, working together to develop a giant peace-keeping robot named “GAMMA”.
“GAMMA”…… It was the life-long dream of Dr. Right, a giant robot to protect and serve world peace.
Their research almost complete, all that remained was to combine 8 energy elements that were scattered about the uncharted planets, and bestow them to “GAMMA”…
–However, each planet met with an unexpected incident. The robots who were mining the energy elements suddenly began going berserk!! Upon learning of this from Dr. Right, “ROCKMAN” immediately set out on a path for the uncharted planets–a new battle was about to begin!! - ↑ Q. Do robots like those made by Dr. Wily or Dr. Cossack have self-awareness, and can they talk? And do they run on solar energy like Rockman does?
A. I take it you’d like to know if Wily and Cossack’s robots possess “sentience”? Naturally, they each have a “consciousness”, although the level of every “cognitive circuit” embedded inside each one of them varies, producing as many different “personality” types as found in people… Just like you or I, they can speak, and have emotional responses like shyness, or anger, just as we do.
Regarding their energy systems, many of them do utilize “solar energy” in some way. - ↑ Q. What kind of foods does Rockman like to eat?
A. Well… Actually, Rockman’s body is powered by “Solar Energy.” Therefore, he doesn’t really eat, but there are some things that are okay for his consumption… Around the lab, he enjoys drinking “Energy Juice.” As responsibly as he behaves, he’s still a kid after all. - ↑ Q. The shots that the Rockbuster fires from the hand, what are those exactly?
A. The Rockbuster on the arm fires something called a “Solar Bullet”, essentially emitting a compressed form of solar energy that’s very powerful. - ↑ Weapon: Transforming Rockbuster, fires a solar bullet
- ↑ Power Source/ R.S. Power Reactor (Micro-sized) Right Solar Power Pile Dr. Right-made Solar Energy Generator
- ↑ Q. Do robots like those made by Dr. Wily or Dr. Cossack have self-awareness, and can they talk? And do they run on solar energy like Rockman does?
A. I take it you’d like to know if Wily and Cossack’s robots possess “sentience”? Naturally, they each have a “consciousness”, although the level of every “cognitive circuit” embedded inside each one of them varies, producing as many different “personality” types as found in people… Just like you or I, they can speak, and have emotional responses like shyness, or anger, just as we do.
Regarding their energy systems, many of them do utilize “solar energy” in some way. - ↑ PEACE HAS COME TO THE WORLD.
Dr. Wily has reformed, and he and Dr. Right have joined forces, working together to develop a giant peace-keeping robot named “GAMMA”.
“GAMMA”…… It was the life-long dream of Dr. Right, a giant robot to protect and serve world peace.
Their research almost complete, all that remained was to combine 8 energy elements that were scattered about the uncharted planets, and bestow them to “GAMMA”…
–However, each planet met with an unexpected incident. The robots who were mining the energy elements suddenly began going berserk!! Upon learning of this from Dr. Right, “ROCKMAN” immediately set out on a path for the uncharted planets–a new battle was about to begin!! - ↑ By swapping out the program data of all the robots Dr. Wily has constructed, this robot is able to adapt other robots’ moves as its own. With the powers of all robots combined into one, this is truly one dreadful robot.
- ↑ This all-purpose robot can take on the same abilities of every other robot merely by switching its program data. Still, if it just copies the powers of robots that Rockman has already been able to defeat, one might expect for Rockman to overcome them again…
- ↑ Q. Do robots like those made by Dr. Wily or Dr. Cossack have self-awareness, and can they talk? And do they run on solar energy like Rockman does?
A. I take it you’d like to know if Wily and Cossack’s robots possess “sentience”? Naturally, they each have a “consciousness”, although the level of every “cognitive circuit” embedded inside each one of them varies, producing as many different “personality” types as found in people… Just like you or I, they can speak, and have emotional responses like shyness, or anger, just as we do.
Regarding their energy systems, many of them do utilize “solar energy” in some way. - ↑ PEACE HAS COME TO THE WORLD.
Dr. Wily has reformed, and he and Dr. Right have joined forces, working together to develop a giant peace-keeping robot named “GAMMA”.
“GAMMA”…… It was the life-long dream of Dr. Right, a giant robot to protect and serve world peace.
Their research almost complete, all that remained was to combine 8 energy elements that were scattered about the uncharted planets, and bestow them to “GAMMA”…
–However, each planet met with an unexpected incident. The robots who were mining the energy elements suddenly began going berserk!! Upon learning of this from Dr. Right, “ROCKMAN” immediately set out on a path for the uncharted planets–a new battle was about to begin!! - ↑ [1] "Mega Man: Mega World/Wily Wars proves that time travel to the past can change the future. A temporal loop may still occur, however."
Explanations
Explanation of data in the Mega Man series.
Battle Records
None.
None.
None.