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Revision as of 02:07, 27 September 2021

Thus the universe was crushed in the hands of Galeem. Those who fought the light were devoured. The others lost their bodies and became spirits. Only one survived...
~ Narration in World of Light • Super Smash Bros. Ultimate.

Background

Galeem, the Lord of Light, is one of two primary antagonists of Super Smash Bros. Ultimate's Adventure Mode: World of Light. For many years, Galeem has been in conflict with Dharkon, the two godlike beings trying to eradicate the universe in either light or darkness.

Following Galeem's first defeat, the weakened Galeem flees as Dharkon swallows the land in a blink of an eye. The fighters proceed to chase Dharkon into the Realm of Darkness. Following Dharkon's first defeat, Dharkon proceeds to flee into the Final World. If you defeat Galeem in the final battle, Dharkon destroys the Galeem's army, enchains and impales him, and engulfs all the fighters in Darkness. If you defeat Dharkon, Galeem disintegrates the weakened Dharkon and his puppet fighters and engulfs the fighters and the universe in his light.

In the Pacifist Route, the fighters climbed the final destination where the two entities clashed. After they are defeated by the three fighters, the defeated Galeem and Dharkon falls into the Isle of the Ancients and frees the spirits from their control.

Power and Stats

Tier: 2-B

Name: Galeem

Origin: Super Smash Bros. Ultimate

Sex: Male

Age: Unknown

Classification: Tyrant, The Lord of Light, the Ultimate Enemy

Attack Potency: Multiverse level (Superior to the numerous Master Hands he is able to control to his whim. Master Hand is able to see Dialga as nothing but an inferior toy, who is stated to have created time at its birth alongside seeing Arceus as a toy as well, who is said to have created the world and the sky. One-shotted a bunch of Crazy Hands who are on par with Master Hands. Able to engage Dharkon head-on)

Dimensionality: 3-D

Travel Speed: Massively FTL+

Combat Speed: Extra-Temporal (Comparable to other fighters, like Kirby, who avoided beams from their beams, which can reach alternate space-times and seperate time periods)

Reaction Speed: Extra-Temporal

Lifting Strength: Unknown

Striking Strength: Multiversal (Disintegrated Dharkon. Scales to Dharkon who could impale and restrain him)

Durability: Multiverse level

Stamina: High

Range: Multiversal

Power and Abilities:

Superhuman Physical Characteristics, Abstract Existence (Type 1. Galeem is the abstract embodiment of light and the exact counterpart to Dharkon who is the abstract embodiment of darkness and chaos and their death causes all light in the universe to expire as Dharkon rules in darkness), Flight (Can naturally fly around), Conceptual Manipulation (Galeem is the abstract embodiment of light and the exact counterpart to Dharkon who is the abstract embodiment of darkness and chaos and their death causes all light in the universe to expire as Dharkon rules in darkness), Light Manipulation (Engulfed the universe in light. Can release rays of light, make orbs of light & turn into massive light waves), Deconstruction, Biological Manipulation, and Absorption (Unraveled the Master Hands and absorbed them into himself), Spatial Manipulation (Condensed and warped space to make a black hole-like object), Energy Manipulation, Light Manipulation & Danmaku (Creates beams to attack people, can shoot out orbs of energy, he causes light pillars to go all across the stage all shooting at once), Shockwave Generation (With Lens Flare, Galeem releases two to four orbs that produce shockwaves like Tabuu's Off Waves. Like the Off Waves, these waves fill the whole screen and cannot be shielded against, requiring careful dodging to avoid taking significant damage and knockback), Electricity Manipulation (Galeem produces a large blue sphere of light, which breaks apart into three to six smaller spheres that attempt to home in on the player. When Galeem is at low health, twice as many orbs will appear and will re-aim partway through their attack), Homing Attack (His beams are able to follow people until they become engulfed in his light), Soul Manipulation (Galeem caused many characters to lose their souls and become spirits. Although, these are not the real souls as they are hundreds of spirits that Galeem can manipulate), Body Control (Can control his body in various different ways), Teleportation (Teleports around during the fight, Forcefield Creation (Kept himself protected in a shield), Morality Manipulation (Forced spirits to do his bidding and fight for him), Power Mimicry and Creation (Created clones that took the physical characteristics and appearance of all of the Smash fighters. can create alternate fighters composed of light), Fire Manipulation and Summoning (He can spit fireballs alongside enemies), Explosion Manipulation & Self-Destruction (Can cause their copies to self-destruct), Duplication (Can create three false clones of characters with Mirror Image and divide himself up in three), BFR (He and Dharkon sent the Smash characters to fight every boss in the game and can send them to whatever boss battle they want if they are hit by a projectile), Resistance to Attack Reflection (Zelda, Mewtwo, and Palutena's reflective attacks couldn't prevent his light beams from engulfing them)

Standard Equipment: His Master Hands and the controlled spirit fighters

Intelligence: Unknown

Weaknesses: None notable

Battle Records

Notable Victories:

Notable Losses:

Inconclusive Matches:

Discussions (Link For Mobile Users):