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Bosspider: Difference between revisions

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'''[[Range]]:''' '''Extended Melee Range''' through '''[[Large Size]]''', '''Higher''' with '''[[Creation]]''' & '''[[Technological Manipulation]]''' ([https://youtu.be/Y2FipcfGCRE?t=888 Can create pseudo-pseudo-lasers throughout a room with these devices] and [https://youtu.be/Esb2qXrof0I?t=957 launches several Petipiders to the ground to walk around the room])
'''[[Range]]:''' '''Extended Melee Range''' through '''[[Large Size]]''', '''Higher''' with '''[[Creation]]''' & '''[[Technological Manipulation]]''' ([https://youtu.be/Y2FipcfGCRE?t=888 Can create pseudo-pseudo-lasers throughout a room with these devices] and [https://youtu.be/Esb2qXrof0I?t=957 launches several Petipiders to the ground to walk around the room])


'''[[Intelligence]]:''' '''Animalistic''' (Is a Spider Mechaniloid created to just attack and moves around the room mindlessly following the pseudo-pseudo-lasers it randomly creates until it rams the floor which exposes its weakpoint)
'''[[Intelligence]]:''' '''Animalistic Intelligence''' (Is a Spider Mechaniloid created to just attack and moves around the room mindlessly following the pseudo-lasers it randomly creates until it rams the floor which exposes its weakpoint)
 
'''[[Knowledge]]:''' '''Animalistic level'''
----
----
==[[Powers and Techniques]]==
==[[Powers and Techniques]]==

Revision as of 02:29, 5 September 2024

Mega Man X - Vs. Vile

Background

Bospider (ボスパイダー, Bosupaidā, portmanteau of "boss" and "spider"), known as Bosspider in the remake Mega Man Maverick Hunter X, is the giant spider boss at the end of the first part of the final stages in Mega Man X, Mega Man Maverick Hunter X, and Mega Man Xtreme. It was developed to be a large-scale Crusher that was once used to crush scrap metal before being roped into guarding Sigma's fortress, where it moves in a web-shaped rail. Although it was supposed to be an invincible defense mechanism, the shock when hitting the ground causes it to expose its weak point due to a design error.

General Information

Name: Bospider, Bosspider

Origin: Mega Man X

Sex: Genderless

Age: Unknown

Classification: Bospider, Maverick

Species: Spider Mechaniloid

Occupation: None

Status: Other (Bospider was destroyed in Mega Man X1 but like all robots, Bospider still exists as its data)

Alignment: Lawful Evil (Bospider is a Mechaniloid under Sigma's control used to attack X in his fortress)

Codex Statistics

Tier: 5-B

Cardinality: Finite

Dimensionality: 3-D

Attack Potency: Planet level (Potency) (Can fight and harm X. X fought and defeated Optic Sunflower who used the data of the Final Weapon to perform his Earth Crush attack. Zero after gaining Optic Sunflower's weapon data can also use this attack with his Tenshouha technique. The Final Weapon was stated to be able to destroy the Earth and was going to be used by Sigma to do so. The data of things in Mega Man are portrayed as equal to their real world counterparts as shown consistently throughout the series multiple[1] times[2]. Optic Sunflower is also stated and shown to have control over data within cyberspace, being the root cause of the programs going haywire upon becoming Maverick. He also can download any data stored such as Cut Man's which was used to fight the Maverick Hunters. The Final Weapon's data should be stored as Mega Man Xtreme shows that the past data of entire stages is stored within cyberspaces)

Durability: Planet level (Is noted to have defense so high it is said to be an invincible defense mechanism normally[3] and it can only be harmed on it's weakpoint. Can take hits from First Armor X on its weakpoint)

Striking Strength: Planet Class (Potency)

Lifting Strength: At least Class G (Reploids and X-Era Mechaniloids are far superior to the Robot Masters and Mega Man, who was able to hold up Dr. Wily's fortress at end of Mega Man 5, with Robot Masters such as Guts Man being superior in strength to Mega Man and Robot Masters such as Splash Woman having comparable feats such as lifting entire ships from the ocean)

Travel Speed: Massively Hypersonic (Can travel at speeds relative to X and gets faster the more it gets hit. Far beyond the likes of Duo, who is capable of traveling through galaxies while doing his job and likely travels across the universe doing his job to destroy the Evil Energy. Scales far above Mega Man, who can keep up with Duo, who can travel around the earth destroying evil energy around this timeframe)

Attack Speed: Massively Hypersonic (Is able to keep up with X's movements and attacks quickly. Far beyond the likes of Mega Man, who can keep up with Duo in combat who uses attacks that involve his travel speed)

Reaction Speed: Massively Hypersonic Can keep up with X in combat. Far beyond the likes of Mega Man, who can keep up with Duo in combat who uses attacks that involve his travel speed)

Stamina: Essentially Limitless due to being a robot (Should compare to reploids who are solar powered. Superior in model to the Robot Masters, whose bodies are powered by solar energy, effectively giving them limitless stamina and ammo[4][5][6][7])

Range: Extended Melee Range through Large Size, Higher with Creation & Technological Manipulation (Can create pseudo-pseudo-lasers throughout a room with these devices and launches several Petipiders to the ground to walk around the room)

Intelligence: Animalistic Intelligence (Is a Spider Mechaniloid created to just attack and moves around the room mindlessly following the pseudo-lasers it randomly creates until it rams the floor which exposes its weakpoint)

Knowledge: Animalistic level


Powers and Techniques

Superhuman Physical Characteristics, Large Size (Type 0. Is a giant robot spider), Self-Sustenance (Respiratory Self-Sustenance, Nutritional Self-Sustenance, & Restful Self-Sustenance; Superior in technology to Robot Masters, where all Robot Masters can breathe in space just fine, with an entire game revolving around traveling through space[8] and as robots do not require food, sleep or sustenance), Inorganic Physiology (Non-Living Objects; Bospider is a Spider Mechaniloid robot), Surface Scaling (Can climb 4 different rails in different patterns. The Petipiders it creates can also climb up walls), Creation (Can create several Petipiders which are tiny mechaniloid spiders which walk around the rooom to make things harder for X), Natural Weaponry (Bospider has several large and sharp legs), Technological Manipulation and Light Manipulation (Can manipulate these pseudo-pseudo-laser devices to make a random set of pseudo-pseudo-lasers it can climb down), Accelerated Development (Should scale to Reploids and Robot Masters. Is able to get faster the more it gets hit), Consciousness Transferal (Robots and Reploids can have their data moved into other bodies essentially being able of posessing multiple of them), Divine Protection (After defeating ViA■ and destroying the Robot Destroy Program within him, The Player was able to fully correct the Deep Log in its entirety. However, Via says The Player's story isnt over and RiCO repeats this and says that there will be future program errors in the Deep Log for them to correct and it would be insecure for her alone to manage it alone. Therefore to solve this problem that can happen in the future, RiCO will summon The Player in order to correct any irregular data in the Deep Log as she did in the start of the game), Supernatural Resilience (Robot Masters can survive wounds such as being cut in half, with ones such as Proto Man calling it merely "just a scratch", being able to come back just fine after teleporting away to be repaired), Immortality (Immortal Metaphysical Aspect; All robots "true existences" exist in their data, thus as long as their data is stored they can be remade or come back if their data is specifically "SAVED". With data further being explored through here), Regeneration (At least Mid. Should upscale from robots like Proto Man who can regenerate from being crushed by Mad Grinder. Should scale to all the other Robot Masters who all regenerate after being flattened in Mega Man Powered Up. High-Godly as their Data Forms; In Rockman & Forte: Mirai Kara no Chōsensha, Rockman Shadow's data comes out of his deceased body and regenerates a new body at the very end post-credits of the game. In Mega Man Xtreme, Sigma was trying to reproduce the past data of several mavericks in the mother computer to bring havoc to the world's peace and the only way the past data of previously defeated Mavericks from X1 and X2 could be stopped is if X goes inside as his data form. Inside the Mother Computer, X defeats Vile's data form along with the data forms of a bunch of mavericks he has previously defeated. However, despite defeating their data form, their data is still are able to come back for the rematches at the end of the game along with Vile being back in the hard mode's post game story. Despite destroying Vile's data twice, he was still able to come back and better then ever in Mega Man X8. In Mega Man ZX, Omega's soul data along with flashes of the past battle in Zero 3 are trapped in area O and even after defeat, he can come back without limit even after obtaining Model OX which contains his soul data. With data further being explored through here), Resurrection (Robots that are fought and defeated are able to be brought back as long as they still have their data, with this also extending to reploids being able to come back for rematches. With data further being explored through here), Non-Standard Interaction (Conceptual Interaction & Abstract Interaction; Can directly interact with, harm, and destroy a robots data, which all robots "true existences" rely on their data, thus as long as their data is stored they can be remade or come back if their data is specifically "SAVED". All data resides in the deep log of each game's data and information of the Mega Man Franchise and many other Capcom franchises, with it being stated that data makes up the characters' personality, memories are data pieces that can be used to materialize hunter programs and also have the feelings of the characters, their data is even what determines their own canonicity in reality, with all characters being considered data alongside all universes being made of data. With data further being explored through here).
Resistance to Extreme Heats, Extreme Colds, & Weather Manipulation (Superior models to the Robot Masters, who are made to withstand extreme terrains and weather conditions), Cosmic Radiations (Superior models to all Robot Masters, who can breathe and survive in space just fine, with an entire game revolving around traveling through space[9]), Information Manipulation & Conceptual Manipulation (Can take hits from characters that can directly interact with, harm, and destroy a robots data, which all robots "true existences" rely on their data, thus as long as their data is stored they can be remade or come back if their data is specifically "SAVED". All data resides in the deep log of each game's data and information of the Mega Man Franchise and many other Capcom franchises, with it being stated that data makes up the characters' personality, memories are data pieces that can be used to materialize hunter programs and also have the feelings of the characters, their data is even what determines their own canonicity in reality, with all characters being considered data alongside all universes being made of data. With data further being explored through here), Plot Manipulation (As data determines one's canonicity in reality and all universes are made of data, one would need to fully change one's data in order to change their narrative. With data further being explored through here), Electricity Manipulation (Takes miniscular damage from Electric Spark. Superior models to the Robot Masters, who are able to tank and survive attacks from electricity based Robot Masters attacks, even those with a weakness can survive hits from it), Heat Manipulation & Fire Manipulation (Takes miniscular damage from Fire Wave. Superior models to the Robot Masters, are able to tank and survive attacks from heat and fire based Robot Masters attacks, even those with a weakness can survive hits from it and survive the intense heats), Magma Manipulation (Superior models to the Robot Masters, who are able to tank and survive attacks from magma based Robot Masters attacks, even those with a weakness can survive hits from it), Ice Manipulation & Absolute Zero (Can take hits from Shotgun Ice. Superior models to the Robot Master, who are able to tank and survive attacks from ice based Robot Masters attacks, even those with a weakness can survive hits from it, even with ice as cold as absolute zero), Gravity Manipulation (Superior models to the Robot Masters, who are able to tank and survive attacks from gravity based Robot Masters attacks, even those with a weakness can survive hits from it), Black Holes (Superior models to the Robot Masters, who are able to tank and survive attacks from black hole based Robot Masters attacks, even those with a weakness can survive hits from it), Petrification (Superior models to the Robot Masters, who are able to tank and survive attacks from petrification based Robot Masters attacks, even those with a weakness can survive hits from it, with the petrification being potent enough to effect black holes), Acid Manipulation & Corrosion Inducement (Superior models to the Robot Masters, who are able to tank and survive attacks from acid & corrosive based Robot Masters attacks, even those with a weakness can survive hits from it), Space-Time Manipulation & BFR (Superior models to the Robot Masters, who are able to tank and survive attacks from the likes of Centaur Flash, which creates a dimensional distortion where he warps space and sends an opponent into a black hole, with even Robot Masters that have a weakness to it surviving its hits and not being sent into a black hole. Robot Masters can also take hits from Cut Man who can cut through space itself and leave dimensional tears that he can jump in)


Equipment

None Notable

Notable Techniques

Body Slam (体当たり)[10]
Bosspider waits for threads to appear, then rushes down them and slams onto the floor. This exposes its weakpoint.
Damage: 8
Mini Spiders (小グモ)[10]
Bosspider releases four Petitpiders.
Damage: 4

Other

Standard Tactics: Bospider creates random paths down its four rails to crush X, so the player must stay on the move. Its method of navigation is similar to Japanese lot-drawing, or Amidakuji. It has strong defense, but a red core on its abdomen, its weak point, will be exposed when it hits the ground. Occasionally it will spawn four Petitpiders before moving though it will also do this in the middle of its path if the player is in the air. As its health drops, Bospider will move faster while in Maverick Hunter X, the delay between the moment the pseudo-pseudo-lasers appear and the moment Bosspider starts moving decreases (in Hard difficulty only).

Weaknesses: Shotgun Ice (Mega Man X), Magnet Mine (Mega Man Xtreme). Mindlessly goes down a random set of threads it creates. Ramming the ground exposes its core which is its weakspot. If it's data is corrupted it can't come back.

Trivia


  • When Bosspider dies in Maverick Hunter X, it rolls over onto its back and tucks its legs to its body before exploding which is a common misconception of how spiders die in real life. In fact, spiders never roll onto their backs, but stay upright while their legs curl up.
  • Bospider is similar to Yellow Devil, as they're both the first final enemy of the final stages of the first games of the eras they appear with, and need to be damaged in their red weakspots and are infamous for their difficulty in their boss fights.
    • Ironically enough, Bospider has a Yellow Devil MK-II costume during the Halloween event for Mega Man XDive.

References

  1. Cyber Peacock's stage takes place in Cyberspace
  2. Cyber Peacock is later fought again at the Final Weapon in the real world
  3. Rockman X Chō Hyakka - Page 58
  4. Q. What kind of foods does Rockman like to eat?
    A. Well… Actually, Rockman’s body is powered by “Solar Energy.” Therefore, he doesn’t really eat, but there are some things that are okay for his consumption… Around the lab, he enjoys drinking “Energy Juice.” As responsibly as he behaves, he’s still a kid after all.
  5. Q. The shots that the Rockbuster fires from the hand, what are those exactly?
    A. The Rockbuster on the arm fires something called a “Solar Bullet”, essentially emitting a compressed form of solar energy that’s very powerful.
  6. Weapon: Transforming Rockbuster, fires a solar bullet
  7. Q. Do robots like those made by Dr. Wily or Dr. Cossack have self-awareness, and can they talk? And do they run on solar energy like Rockman does?
    A. I take it you’d like to know if Wily and Cossack’s robots possess “sentience”? Naturally, they each have a “consciousness”, although the level of every “cognitive circuit” embedded inside each one of them varies, producing as many different “personality” types as found in people… Just like you or I, they can speak, and have emotional responses like shyness, or anger, just as we do.
    Regarding their energy systems, many of them do utilize “solar energy” in some way.
  8. PEACE HAS COME TO THE WORLD.
    Dr. Wily has reformed, and he and Dr. Right have joined forces, working together to develop a giant peace-keeping robot named “GAMMA”.
    “GAMMA”…… It was the life-long dream of Dr. Right, a giant robot to protect and serve world peace.
    Their research almost complete, all that remained was to combine 8 energy elements that were scattered about the uncharted planets, and bestow them to “GAMMA”…
    –However, each planet met with an unexpected incident. The robots who were mining the energy elements suddenly began going berserk!! Upon learning of this from Dr. Right, “ROCKMAN” immediately set out on a path for the uncharted planets–a new battle was about to begin!!
  9. PEACE HAS COME TO THE WORLD.
    Dr. Wily has reformed, and he and Dr. Right have joined forces, working together to develop a giant peace-keeping robot named “GAMMA”.
    “GAMMA”…… It was the life-long dream of Dr. Right, a giant robot to protect and serve world peace.
    Their research almost complete, all that remained was to combine 8 energy elements that were scattered about the uncharted planets, and bestow them to “GAMMA”…
    –However, each planet met with an unexpected incident. The robots who were mining the energy elements suddenly began going berserk!! Upon learning of this from Dr. Right, “ROCKMAN” immediately set out on a path for the uncharted planets–a new battle was about to begin!!
  10. 10.0 10.1 Boss File: Bosspider, Compendium of Rockman X. p. 27.

Battle Records

None.

None.

None.