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That cool knight's reappeared! Defeat foes to store power, then touch the screen to use abilities! He trains as he journeys... Bring a sword knight with you to the comet at galaxy's end!
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~ Meta Knightmare Ultra description
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Unlimited power in your blade. Command your called knight. Train and journey the cosmos!
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The masked knight cometh! His intense training allows him to soar through the air, swinging his sword with unrivaled speed!
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~ In game description
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Meanwhile, in the sky above Dream land... On the battleship Halberd, Meta Knight had noticed some odd changes in the landscape.
"Patches... And stiching everywhere.. What monster would do such a thing?"
Just then, a powerful laugh filled the sky around him...''
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The masked Knight has returned to fight evil while Kirby takes a much-needed nap. Collect Meta Points, and then touch the lower screen to unleash his special attacks.
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~ Meta Knight’s in game description
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First introduced way back in Kirby's Adventure, this warrior takes the spirit of chivalry to heart. He has set out on a journey of training, but he would never forget his connection to his friends. May new friend powers awaken and imbue his blade!
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Come back when you can put up a fight.
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~ Meta Knight's victory quote in the Smash Bros. series
Meta Knight is a major character in the Kirby series, appearing in most of the games, the manga, as well as the anime since his debut in Kirby's Adventure in 1993. The intrigue and popularity surrounding Meta Knight within the Kirby fandom largely lies in his enigmatic and solitary yet caring nature and his mysterious yet striking likeness to Kirby himself.
Meta Knight is also the leader of an army of soldiers known as the Meta-Knights, and captains a large airship called Battleship Halberd, which may accompany him into the heat of battle. Despite making his debut in Kirby's Adventure, his true name was not known in North America until Kirby's Avalanche was released in 1995.
Powers and Stats
Tier: At least Low 5-B, potentially higher | 3-A, higher with Galaxia | Low 2-B, higher with Galaxia
Age: At least 1000 (Data of Queen Sectonia notes that she contains data spanning elements of creatures of at least 1000 years. She began to discard her true form and possessing others after having her mind twisted by the Dimensional Mirror Taranza gifted her, which could only have it's corruptiion ability after the events of the Amazing Mirror, which would imply Amazing Mirror has a 1000 year timeskip)
Standard Tactics: His regular moves and his special moves are used together. Meta Knight will get right next to the opponent and slash at them, he will keep distance if he wants to use moves such as the tornado. In Star Allies he gains access to use Friend Hearts, a notable appreciation for team work and using Friend Powers.
Weaknesses: Meta Knight prefers chivalrous combat, often refusing to fight his foe if they have no means of fighting back, if they are shown to not be true evil.
Notable Attacks/Techniques:
Notable Attacks/Techniques:
Dimensional Strike
Meta Condor Dive
Reflecting projectiles at his opponent
Team Attack (Return to Dream Land)
Team Attack (Star Allies)
Friend Heart
Hover: Meta Knight flies by flapping his wings, damaging any enemies too close to him.
Meta Condor Drive: Meta Knight dives diagonally downwards similarly to Wing's attack of the same name, sending out two shockwave projectiles to either side on impact.
Dimensional Cape: Meta Knight's Dimensional Cape allows him to manipulate space, and is a powerful weapon in its own right. His signature cape never received its official name, until relatively recently, much like Galaxia. Meta Knight most commonly wraps it around himself to teleport away. This tends to happen whenever his mask is destroyed and his face is revealed, or when he knows he has been defeated. The cape allows him to warp and teleport short distances, and it can be used to surprise an opponent, catching them off guard by teleporting and attacking from behind. In more recent games, he is seen turning his back to the screen before using it. Meta Knight usually takes it off when fighting Kirby, most likely to avoid hindering his movement.
Dimensional Strike: Meta Knight charges up Galaxia with energy, his wings transformed into his cape, and then he disappears before reappearing, performing the Meta Spin Slash. Meta Knight can move while charging. Similar to Dimensional Cape.
Attack Reflection: An ability he shares withKirby. While hitting them with any move, Meta Knight has shown to redirect attacks and projectiles at his opponents. The reflected attacks will home onto the aggressor as opposed to being repeating in reverse their original route. At worst, he achieves this by hitting the attacks more than once, although these are arguably just Game Mechanics. This technique either comes from magic or sheer precision, or both.
Space Jump: A technique most Kirby characters have, Meta Knight transforms into a small ball of energy which turns out to be intangible, he uses this power to mobilize himself or regroup with mates faster.
Friend Heart: A Friend Heart allows Meta Knight to make friends, and serves as one of the main mechanics of Kirby Star Allies. Before Meta Knight learns of his new ability, Hyness performs a ritual to resurrect Void Termina who is sealed in the Jamba Heart, but fails to perform it correctly, causing it and the Heart Spears containing it to shatter, sending their shards across the galaxy. A pink heart shard, which was dispersed by the Heart Spears, lands on Meta Knight and grants him his new power, which was unbeknownst to him at the time. Meta Knight discovers it in the first stage of the game, Green Gardens, as part of an interactive cutscene that explains the use of Friend Hearts; in this cutscene, Meta Knight turns an enemy, Poppy Bros. Jr., into a friend by tossing a Friend Heart at him. From then on, Meta Knight always has access to Friend Hearts, and can use one by pressing the X button. Meta Knight throws a heart by releasing the button, but can aim the throw before releasing the button, similarly to the aiming system of the Bomb ability; additionally, if Meta Knight is close enough, he will throw a heart directly at the enemy without needing to aim. If a heart touches an enemy that can be befriended (indicated by a small heart symbol above the enemy when Meta Knight is holding a Friend Heart), that enemy will become a friend, of which Meta Knight can have a maximum of three at any time. If Meta Knight uses a Friend Heart to create a friend despite already having three friends in tow, one of the three friends can be replaced with the new friend, or the action can be cancelled altogether, resulting in the enemy transforming into an ability item. Meta Knight can also throw Friend Hearts at Copy Essences, Ability Stars, and ability items to turn them into friends. If a friend throws a Friend Heart at another enemy, they transform into whatever enemy they threw the Friend Heart at. When an enemy is befriended, that enemy will wear their ability hat.
Team Attack: A technique Meat Knight can access with at least another known ally with similar control over energy, such as every Star Ally. In Return to Dream Land when piggybacking an ally or more, they can briefly charge energy to use a special attack, the more allies charging energy, the more powerful the attack will be. The form of the attack depends on the ally below, which is shooting it. Meta Knight uses his sword to launch a giant beam with the form of Galaxia that can pass through enemies. Meta Knight & all other allies in-game (Kirby, King Dedede, and Bandana Dee) can use their Team Attack to push back and warp the waves of space that were consuming interstellar parts of Another Dimension. In Star Allies when piggybacking an ally or more, they can briefly charge energy to shoot an energy beam (without using Galaxia). The more allies charging energy, the more powerful the attack will be. Given that the partner can be another Meta Knight, this is a power he can do on his own.
Telekinesis: As of Star Allies and while under the influence of a Jamba Heart, which was amping him, Meta Knight could infuse rocks with energy to control them with gestures, throwing them into certain direction of the battlefield. He could also generate a sphere of energy to send at targets and trap them inside for a while on contact. As of Fighters 2, Meta Knight showed that he could still infuse things with energy to manipulate them, ripping off rocks from the floor. He potentially also maintains his ability to trap targets in energy.
Grab: Grabs a target and kicks it away ahead or behind him.
Overhead Slash: Meta Knight slashes his sword in front of him, unlike the horizontal slash, he slashes his sword overhead.
Horizontal Slash:Meta Knight slashes his sword in front of him. Similar to Chop/Overhead Slash, but performed horizontally.
Knight Beam: Meta Knight's version of Sword Beam; he fires a blade of energy forwards while performing Overhead Slash, which flies forwards a relatively long distance.
Meta Triple Slash: Meta Knight's unique follow-up to Overhead Slash; he swings his sword two more times, one for each button press.
Meta Multithrust: Meta Knight rapidly slashes in front of him following the horizontal slash.
Decisive Slash: Meta Knight's version of Cleave; he ends his rapid slashing with one final swing.
Underwater Spin: Meta Knight spins around underwater with his sword, similarly to Knight Spin.
Knight Spin: Meta Knight's version of Sword Spin; he spins around with his sword.
Guard: Blocks with his sword to protect himself against attacks on the ground or mid-air. He does this in the middle of battle or as an quick reaction to an attack.
Moon Shot: When Meat Knight holds up his sword and then slashes it, he shoots a curved energy beam. This is similar to slashing Knight Beams, except the distance it makes isn't as wide, he's capable of slashing this beam at any time he wants, and it does more damage than an ordinary Knight Beam. The attack sometimes slightly homes into the target, and sometimes does that much better.
Down Thrust: Meta Knight points his sword to the ground as he plummets downwards. Meta Knight's Down Thrust is stronger and quicker than Sword Kirby's Down Thrust.
Up Thrust: Meta Knight thrusts his sword into the air. This move is exclusive to Meta Knight and Sword Knight.
Piercing Slash: Meta Knight's version of Drill Stab; he dashes forward and performs a lunge with his sword. Meta Knight's Piercing Slash is quicker, covers more distance, and is more powerful than Sword Kirby's Drill Stab. Can be used in the air.
Meta Chop: Meta Knight's version of Chop & Thrust slashes forward with his sword, holding it diagonally downwards after for as long as the button is held or until he lands.
Meta Upper: Meta Knight's version of Uppercut; he makes a small uppercut with his sword.
Electricity Manipulation: Unnamed technique, Meta Knight, briefly raises his sword to generate green electricity that he extends to his surroundings.
Fire Manipulation: Can use fire versions of Moon Shot. In Epic Yarn, he can use his sword with energy which colors vary in each of his phases.
Drill Rush: Meta Knight drills into the target with Galaxia.
Piercing Slash: A move that consists of doing the same as with Drill Rush, although apparently faster.
Shuttle Loop: Meta Knight flies in a loop like Wing's move of the same name, and enters a gliding state afterwards where he can soar forwards with semi-realistic physics, accelerating when he flies downwards and stalling when he flies upwards.
Gliding: Done right after a Shuttle Loop or without it, Meta Knight glides up and down while going forwards.
Meta Spin Slash
Mach Tornado
Galactic Counter
Duplication: In a sub-game from Kirby Mass Attack Meta Knight uses his sword to create four clones of himself with low durability but identical strength. The duplicates eventually disappear. In Star Allies and thanks to being under the influence of aJamba Heart, Meta Knight gained the ability to turn into a mass of energy, split into up to 4 masses of energy, have each turn back into a Meta Knight and attack targets like that, each duplicate having a comparable strength, durability and the same abilities as the unsplitted Meta Knight, each performing different actions. As of Fighters 2 Meta Knight showed to have maintained this power.
Sky Knight Sword: Meta Knight's version of Sky Energy Sword; he holds his sword upwards, charging it with energy. He then performs a Crescent Slash upon using Overhead Slash or Meta Chop.
Meta Spin Slash: Meta Knight's version of Spin Slash; he winds back his sword while charging, then twirls rapidly with it outstretched, hitting enemies to both sides in a close range.
Galactic Counter: Meta Knight holds Galaxia in front of him in an identical pose to his guard. If hit by an attack, Meta Knight will reel back to avoid it, then rush forward and slash.
Tornado Attack
Tornado Slash
Knight Call
Thanks to Galaxia, Meta Knight can freely use special moves during his battles. When he's a playable character, using this moves cost him points he has to collect or gain via defeating foes; This is due to Game Mechanics, as he otherwise isn't restricted by this nor points pop up when he defeats someone. This list also covers similar and powerful moves he doesn't normally have access to use.
Tornado Attack: Meta Knight makes a massive jump, turns into a tornado and slowly descends trying to reach his opponents. If he gets them the attack will ignore any guard if he fails Meta Knight will be momentarily exposed.
Tornado Slash: Meta Knight creates one tornado with his sword which is impossible to block.
In Epic Yarn, he can create 2 of them going in opposite directions and can combine it with a slightly larger Moon Shot.
Knight Call: Meta Knight summons a Blade Knight or a Sword Knight as a Helper. If Meta Knight is near a Helper, he can make them disappear.
Meta Quick: Meta Knight's movement speed temporarily increases. This effect also works on his helpers.
Heal
Meta Quick
Mach Tornado (Super Star Ultra)
Galaxia Darkness (Planet Robobot)
Meta Knightmares
Meta Calibur
Heal/Healing: Meta Knight (and his Helper, if he has one) will have all of their health restored.
Galaxia Darkness: Meta Knight unleashes a powerful close-range attack with Galaxia.
Mach Tornado: Meta Knight creates a few tornadoes that spread through the entire screen, thus damaging all foes on-screen. Can damage Reactor directly.
Meta Knightmares: Meta Knight summons members of the Meta-Knights for a devastating full-screen attack.
Meta Calibur: Meta Knight briefly charges Galaxia and drags it forward. Upon landing, the target is moved upwards to then be repeatedly hit from all directions at high speed, making it seem as if Meta Knight duplicated himself (which is likely the case due to the context of the technique below). Finally, Meta Knight slams the target down.
Key:Pre-Super Star | Post-Super Star | Post-Star Allies