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From The Codex
Articles About Vincent Valentine
Main Continuity Compilation of Final Fantasy VII
Alternate Continuity Dissidia

I’m
~ Vincent Valentine
I’m
~ Vincent Valentine

I was... wrong. The one that should have slept was... you, Hojo!
~ Vincent Valentine

Hey, Freyra. Keep doing your best, for the sake of us soldiers.
~ Vincent Valentine
I pity you. You just don't get it at all. There's not a thing I don't cherish!
~ Cloud Strife to Sephiroth
Don’t go getting yourself killed, now.
~ Cloud Strife to Vincent Valentine

Background

Vincent Valentine is a main protagonist of the Compilation of Final Fantasy VII, starring as a playable character in Final Fantasy VII and the lead of Dirge of Cerberus: Final Fantasy VII.

This dropdown contains the synopsis of Vincent’s story. Read at your own risk as you may be spoiled otherwise!

Vincent

Statistics

Key: Pre-Experimentation | Final Fantasy VII (Early Game) | Final Fantasy VII (Late Game) | Advent Children | Dirge of Cerberus

Tier: 4-A | 4-A | High 3-A | At least High 3-A | At least High 3-A

Name: Vincent Valentine

Origin: Final Fantasy VII

Sex: Male

Age: 34 years old (Pre-Experimentation), 52 years old (Before Crisis), 57 years old (Final Fantasy VII), 59 years old (Advent Children), 60 years old (Dirge of Cerberus), is physically 30 years younger Post-Experimentation

Classification: Turk (formerly), Chaos, Shapeshifter, pseudo-Vampire

Status: Alive, Undead Post-Experimentation

Alignment: Neutral Good initially (), Chaotic Good Post-Experimentation ()

Dimensionality: 3-D

Attack Potency: Multi Solar System level ()

Durability: Average Human level | Multi Solar System level | Multi Supercluster level | At least Multi Supercluster level

Striking Strength: Average Human Class, Multi Solar System Class with Sheer Will | Multi Solar System Class | Multi Supercluster Class | At least Multi Supercluster Class

Lifting Strength: Athletic Human

Travel Speed: Athletic Human (Should be just as fast as his older self) | Athletic Human (He can run at similar speeds to a Chocobo; Chocobo are said in the Dissidia Final Fantasy Museum to run at 20 mph) | Athletic Human | Athletic Human, Superhuman with Fenrir (The average motorcycle can reach speeds between 80 and 165 mph)

Combat Speed: At least Massively Hypersonic+ | At least Massively Hypersonic+ | FTL+ | At least FTL+

Reaction Speed: At least Massively Hypersonic+ (Should be similar to his early-game older self) | At least Massively Hypersonic+ (Can dodge the lasers from Shinra security system) | FTL+ (Could keep up with and defeat Sephiroth; Sephiroth knew Super Nova at the time of their fight, meaning he could react to the comet of his Super Nova) | At least FTL+ (Should be much faster than before. Could outpace Sephiroth’s reactions, who was able to react to the move he died to previously)

Stamina: Superhuman (Even when riddled with Mako poisoning, Cloud was able to walk all the way into Midgar from several miles away. Cloud went on his journey to defeat Sephiroth for countless days on end, with very few breaks in between, and never seemed naturally fatigued a single time)

Range: Standard Melee, Extended Melee with Buster Sword and Fusion Sword, Far Higher with Materia

Intelligence: Genius (Although he spent several years of his life as a simple infantryman, it only took a bit of mental trickery for Cloud to become a convincing SOLDIER 1st Class. He was even able to outskill Sephiroth two separate times, who was a legitimate SOLDIER that had years upon years of experience on him)


Powers and Abilities

Spirit Energy Physiology, which grants resistance to: Mind Manipulation & Soul Manipulation (Those with high willpower can resist succumbing to Jenova's will, which passively takes over one's mind and eats away at the soul, and can prevent their mind from shattering), Poison Manipulation (High willpower can prevent the toxicosis that comes with the exposure to Jenova Cells), Power Mimicry & Power Absorption (Limit Breaks cannot be copied by others. Only Zack Fair can copy Limit Breaks, though he is noted to be the only exception to this), Corruption (Types 1 & 2; Several main characters have been exposed to high amounts of Mako energy, and never became Makonoid monsters), Biological Deconstruction & Soul Manipulation (Main characters have fallen into the Lifestream and returned unscathed, without being forcefully diffused or dissolved into it, or having their spirit be eroded and dissipated), Heat Manipulation & Radiation Manipulation (Can withstand Super Nova without any negative effects of heat or radiation), Limited Disease Manipulation (Those with a will to live are unaffected by Geostigma, which infects those with a weak will)

Healing (Potions, Hi-Potions, and X-Potions all restore Cloud’s health. Ethers and Turbo Ethers restore magic power), Resurrection (Phoenix Down fully restores fallen party members when they are defeated), Resistance to Status Effect Inducement (Remedy, Elixir, and Megalixir prevents negative status effects)

Standard Equipment

*Buster Sword: An enormous broadsword with two Materia slots, that serves as a symbol of dreams and honor. It has inherited the hopes of those who fight, which is then bequeathed from one warrior to another. The Buster Sword once belonged to legendary SOLDIER 1st Class, Angeal Hewley, who then passed it down to Zack Fair, before it eventually ended up in the hands of Cloud Strife. It now currently rests in the Sector 5 Church, serving eternally as a reminder of those who sacrificed themselves to save the planet.

*Summon: Small red orbs of crystalized Mako energy that can be used to call upon legendary, gargantuan beasts from the distant past, to fight alongside him. This includes giant flaming behemoths like Ifrit, to huge dragons like Bahamut.

  • Magic: Small green orbs of crystalized Mako energy that can be used to enable the use of magic spells, oftentimes being elemental in nature, such as Fire/Fira/Firaga which attacks with flames.
  • Command: Small yellow orbs of crystalized Mako energy that can be used to enable the use of extra commands in battle, such as the ability to throw items or steal items from enemies.
  • Support: Small blue orbs of crystalized Mako energy that have the primary purpose of being linked to other Materia, in order to enhance their effects.
  • Independent: Small purple orbs of crystalized Mako energy that increase the stats of the user, or give them auto-abilities such as Cover.

*Potion: Restores a small amount of health.

  • Hi-Potion: Restores a large amount of health.
  • X-Potion: Restores all health.
  • Ether: Restores a small amount of magic power.
  • Turbo Ether: Restores all magic power.
  • Elixir: Restores all health and magic power.
  • Megalixir: Restores all health and magic power of the entire party.
  • Remedy: Cures all abnormal status effects, including Sleep, Poison, Sadness, Fury, Confusion, Silence, Frog, Mini, Slow, Petrify, Berserk, Paralysis, and Darkness.
  • Phoenix Down: Resurrects one party member from death.


Notable Techniques


Other

Weaknesses: None notable.

Battle Records

None

None

None