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Alia (Mega Man X)
“ | I'll try to develop a program resistant to corruption and all viruses. ... Gate and I both longed for this. | „ | |
~ Alia |
“ | Can you hear me, Zero? | „ | |
~ Alia |
“ | I'll try to develop a program resistant to corruption and all viruses. ... Gate and I both longed for this. | „ | |
~ Alia |
“ | I'll handle it! | „ | |
~ Alia |
Background
Alia (エイリア) is a Reploid from the Mega Man X series who serves as an Operator, Navigator, and Computer Specialist for the Maverick Hunters. First introduced in Mega Man X5, she assists X, Zero, Axl, and other Hunters by briefing them on their missions and guiding them through various areas. Alia provides updates on objectives, enemy activity, and recent developments while also managing transfer operations at Hunter Base. In Mega Man X8, she can be unlocked as a secret playable character alongside her fellow Navigators, Layer and Pallette. As a playable character, she mimics X's abilities but is unable to equip Armor Parts, which limits her capabilities. Prior to joining the Maverick Hunters, Alia worked as a Reploid Research scientist and shared a close connection with her colleague, Gate.
This dropdown contains the synopsis of Alia’s story. Read at your own risk as you may be spoiled otherwise! |
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Researcher days Before joining the Maverick Hunters, Alia worked as a Reploid researcher specializing in engineering advancements. During this time, she had longer hair, which she later restored in Mega Man X8. One of her colleagues was Gate, a scientist obsessed with the unanalyzable DNA of X and Zero. Gate devoted himself to creating Reploids with similar attributes, ultimately succeeding and earning widespread praise. However, his achievements caused envy and hostility among his peers. Alia reluctantly became involved in a conspiracy among the researchers to sabotage Gate's creations, leading to the destruction of Blizzard Wolfang and Gate's associate Ground Scaravich. Though forced into these actions, Alia deeply regretted her role. After Gate departed in bitterness and anger, Alia chose to start anew by joining the Maverick Hunters. Mega Man X5 Alia debuted as X and Zero's Navigator, providing guidance and mission support. While her role focused on level navigation, she briefly appeared in the ending where Zero went Maverick and X's memories of him were erased. She expressed doubts about X's return, hinting at an unseen force behind the events. Mega Man X6 In Mega Man X6, Alia's backstory and character were expanded. Gate, her former colleague, acquired a fragment of Zero's remains, using it to develop the Nightmare Virus and create High-Max and the Zero Nightmare. These creations were part of his plan to discredit Zero while positioning himself as a hero for Reploids. As X (and the later-recovered Zero) confronted Gate's Nightmare Investigators, Alia revealed her past involvement with Gate and the conspiracy against his creations. Feeling responsible for Gate's bitterness, she attempted to dissuade him from his destructive plans to create a nation for elite Reploids. Despite her efforts, Gate refused to surrender and fought X and Zero, ultimately being defeated. Severely damaged by Sigma, Gate's fate remained ambiguous after X recovered his remains, leaving it unclear whether Alia repaired him or not. Mega Man X7 In Mega Man X7, Alia resumed her role as Navigator, supporting the Hunters during the Red Alert incident. While she had no significant impact on the story, she appeared in all three endings. She contacted Zero in his ending, waking him from stasis, and discussed Axl's development in X and Axl's endings. Mega Man X8 Alia underwent a major design update in Mega Man X8, adopting a slimmer appearance with less bulky armor and letting her hair down, reminiscent of her researcher days. She continued to provide mission support, offering stage information, boss details, and insights into Axl's transformations. Alia analyzed the Copy Chip used by New Generation Reploids, revealing its connection to Sigma's DNA, and located Sigma's base on the moon. Her final in-game appearance was an off-screen call to X and the others after Lumine's defeat. As a hidden feature, Alia could be unlocked as a playable character after completing the game. This required using her as a Navigator more than Layer or Pallette, or entering a secret code. As a playable character, Alia mimicked X's abilities, including charging her Buster and acquiring Special Weapons from Mavericks. However, she could not use armor-based abilities or reduce damage and lacked pre-boss dialogue when selected. Like others, her stats and abilities could be upgraded using Rare Metals. |
Appearance
- Looks: Alia is a sleek and graceful female Reploid, designed with a distinctly feminine and professional appearance. Her armor is primarily red, accented by soft pink and white trim along its edges, giving her an elegant yet functional look. Green lens crystals are embedded on her chest and wrists, enhancing her refined and futuristic aesthetic. Alia's face is framed by her long, blonde hair, which falls gracefully over her shoulders. She wears a transceiver headset over both ears, emphasizing her role as a skilled operator and communicator.
- Regular Clothes: Alia’s primary armor serves as her standard attire. Early on, her hairstyle featured a small, neatly styled bun positioned at the back of her head, adding a polished and professional air to her overall design. This hairstyle was prominently displayed during her earlier appearances. However, in more recent depictions, such as her portrayal alongside Gate in the past and her design in Mega Man X8, she is often seen with her blonde hair flowing freely down her shoulders, lending her a more relaxed and approachable look while still maintaining her technical precision.
- Special Clothes: Though Alia does not typically change her appearance drastically, she is equipped with the ability to form a buster on her arms when needed. This arm-mounted weapon bears a design that closely resembles X's X-Buster, symbolizing her adaptability in combat situations. While her primary role is as an operator, this feature demonstrates her capability to assist in battle when necessary, blending her analytical prowess with a degree of combat readiness.
Personality
- Duty and Emotional Resilience: Alia is a highly dutiful individual who strives to set her personal feelings aside to fulfill her responsibilities. This is especially evident during the Nightmare Incident, where she prioritized her work for the greater good despite the emotional toll it took on her. She deeply cares for her teammates, working diligently to guide them through missions and ensure their safety. However, the Nightmare Incident revealed a more vulnerable side to Alia, as she blames herself for Gate's descent into Maverick tendencies and his destructive ambitions.
- Scientific Realism: Alia's past experiences and her scientific mindset have shaped her into a realist, rejecting the notion of "miracles" and approaching situations with logic and practicality. Her realism reflects her efforts to remain grounded, even in dire circumstances.
- Intelligence and Technical Expertise: As a former researcher, Alia possesses exceptional intelligence and technical skills. She is proficient in advanced engineering and analytical work, capable of constructing new Armors with the data provided by Dr. Light's holograms. Additionally, she has successfully reconstructed damaged Armors, although none have been fully restored to their original specifications. Alia's expertise extends to programming, having reportedly mastered every known programming language.
General Information
Name: Alia
Origin: Mega Man X5
Sex: Female
Age: Unknown, at least an adult
Classification: Engineer
Species: Reploid
Occupation: Reploid Researcher (Formerly), Navigator, Maverick Hunter
Status: Destroyed (Despite never stating Alia has been destroyed, she never appears in Mega Man Z, and it's unlikely her body is still intact by Mega Man Legends)
Alignment: Lawful Good (As a part of the Maverick Hunters, Alia follows their command in assisting them to destroy the Mavericks whenever they start to cause chaos. This is to protect both humans and Reploid lives. She still cared for Gate, despite becoming corrupted with power)
Codex Statistics
Tier: 5-B
Cardinality: Finite
Dimensionality: 3-D
Attack Potency: Planet level (Potency) (Fought and defeated Optic Sunflower, who used the data of the Final Weapon to perform his Earth Crush attack. Zero after gaining Optic Sunflower's weapon data can also use this attack with his Tenshouha technique. The Final Weapon was stated to be able to destroy the Earth and was going to be used by Sigma to do so. The data of things in Mega Man are portrayed as equal to their real world counterparts as shown consistently throughout the series multiple[1] times[2]. Optic Sunflower is also stated and shown to have control over data within cyberspace, being the root cause of the programs going haywire upon becoming Maverick. He also can download any data stored such as Cut Man's which was used to fight the Maverick Hunters. The Final Weapon's data should be stored as Mega Man Xtreme shows that the past data of entire stages is stored within cyberspaces. Comparable to Mega Man X who can fight and defeat emulated data[3][4] of himself and Awakened Zero fighting together at once. Comparable to Mega Man X who scales far above Mega Man and his era to the degree of Dr. Light putting a warning, him sealing X for 30 years, and him directly stating that no force on Earth would be able to stop him. Dr. Light even described the danger of X of being far beyond any of Dr. Wily's Incidents.[5] This would put him easily above Mega Man with his Double Gears and other Classic Era robots such as Duo whose fight with Evil Robot caused an explosion around Jupiter which was at this level)
Durability: Planet level (Can take hits from Optic Sunflower's Earth Crush, which uses the data of the Final Weapon from Mega Man X4, in which the Final Weapon was stated to be able to destroy the Earth and was going to be used by Sigma to do so. Survived hits from Lumine and Sigma)
Striking Strength: Planet Class (Potency)
Lifting Strength: At Least Class G (Should scale far above the degree of Mega Man who was able to hold up Dr. Wily’s fortress at the end of Mega Man 5)
Travel Speed: Massively Hypersonic (Scales far above Mega Man. Should be undoubtedly superior to Duo who can keep up with Duo, who can travel around the earth destroying evil energy around this timeframe)
Attack Speed: Massively Hypersonic (Scales far above Mega Man and Duo. Comparable to X and Zero)
Reaction Speed: Massively Hypersonic (Comparable to both X and Zero)
Stamina: Limitless
Range: Standard Melee to Hundreds of Meters
Intelligence: Supergenius Intelligence (Alia is the primary navigator for the Maverick Hunters. She guides X, Zero, and Axl throughout their missions and gives out various information on the locations and tips about the various Mavericks and other enemies they battle. Quickly rebuilt X's Falcon Armor, only losing the dash function in result. Discovered the origin of the Nightmare and its properties. She can also build the Falcon Armor and Gaea Armor from data given by Dr. Light. Former researcher at the Reploid Researcher Team. It's heavily implied that Alia created the Mother Elf)
Powers and Techniques
Resistance to Extreme Heats, Extreme Colds, & Weather Manipulation (Can fight inside of a volcano near lava. Can navigate through cold areas. Robot Masters are made to withstand extreme terrains and weather conditions), Mind Manipulation and Soul Manipulation (Despite how active Robot Masters are they do not actually possess the feeling to think, feel, and make decisions of their own as this level of technology wasn't realized until the reploids of the X era. Along with Reploids having something closer to a human soul then any robot Robot Master has. Robot Masters have a "consciousness" though it is different from the standard humans consciousness as it's at the level of a "cognitive circuit" embedded inside each one of them[7]), Cosmic Radiations (Is fine in space. All Robot Masters can breathe and survive in space just fine, with an entire game revolving around traveling through space[8]), Information Manipulation & Conceptual Manipulation (Can take hits from characters that can directly interact with, harm, and destroy a robots data, which all robots "true existences" rely on their data, thus as long as their data is stored they can be remade or come back if their data is specifically "SAVED". All data resides in the deep log of each game's data and information of the Mega Man Franchise and many other Capcom franchises, with it being stated that data makes up the characters' personality, memories are data pieces that can be used to materialize hunter programs and also have the feelings of the characters, their data is even what determines their own canonicity in reality, with all characters being considered data alongside all universes being made of data. With data further being explored through here), Plot Manipulation (As data determines one's canonicity in reality and all universes are made of data, one would need to fully change one's data in order to change their narrative. With data further being explored through here), Electricity Manipulation (Robot Masters are able to tank and survive attacks from electricity-based Robot Masters attacks, even those with a weakness can survive hits from it), Heat Manipulation & Fire Manipulation (Robot Masters are able to tank and survive attacks from heat and fire-based Robot Masters attacks, even those with a weakness can survive hits from it and survive the intense heats), Magma Manipulation (Robot Masters are able to tank and survive attacks from magma based Robot Masters attacks, even those with a weakness can survive hits from it), Ice Manipulation & Absolute Zero (Can take ice attacks from Lumine, who uses ice comparable to Drift Diamond. Robot Masters are able to tank and survive attacks from ice based Robot Masters attacks, even those with a weakness can survive hits from it, even with ice as cold as absolute zero), Gravity Manipulation (Robot Masters are able to tank and survive attacks from gravity based Robot Masters attacks, even those with a weakness can survive hits from it), Black Holes (Unaffected by Gravity Antonion's black hole. Robot Masters are able to tank and survive attacks from black hole based Robot Masters attacks, even those with a weakness can survive hits from it), Petrification (Robot Masters are able to tank and survive attacks from petrification based Robot Masters attacks, even those with a weakness can survive hits from it, with the petrification being potent enough to effect black holes), Acid Manipulation & Corrosion Inducement (Robot Masters are able to tank and survive attacks from acid & corrosive based Robot Masters attacks, even those with a weakness can survive hits from it), Transmutation (Robot Masters and others are unaffected by the effects of the the mystery tank, which turns all weak enemies on screen into extra lives), Space-Time Manipulation (3+1-D) & Battlefield Removal (Dimensional Removal; Robot masters are able to tank and survive attacks from the likes of Centaur Flash, which creates a dimensional distortion where he warps space and sends an opponent into a black hole, with even Robot Masters that have a weakness to it surviving its hits and not being sent into a black hole. Robot Masters can also take hits from Cut Man who can cut through space itself and leave dimensional tears that he can jump in).
Fought Sigma and was unaffected by his virus. Which makes her resistances comparable to X's, who can resist: Corruption, Mind Manipulation, Madness Manipulation, Biological Manipulation, Possession, and Hacking (Is able to resist the Sigma virus and even when infected, X just take's normal life drain damage and then it wears off quickly. The Sigma Virus being able to turn reploids into Mavericks. Can navigate area polluted by the Sigma Virus without harm. X is unaffected by locations infected with the Nightmare Phenomenon which was stated to rewrite Reploid DNA and erase their thoughts. X was stated to have perfect DNA in context of resisting the virus. X isn't possessed by the Nightmare Virus which can possess and corrupt you), Soul Manipulation (X is unaffected by the Erasure Incident in Mega Man Xtreme 2)
Equipment
Alia Buster
- Chips:
All Characters | |||||||||
Name of Part | Description | ||||||||
Life Bottle Half | Restores partial life only once. | ||||||||
Life Bottle Full | Restores all life only once. | ||||||||
Life Charge | Refills Life Tank. | ||||||||
Retry Chip 1 | Allows player to retry stage when defeated. | ||||||||
Retry Chip 2 | Allows player to retry stage when defeated. | ||||||||
Retry Chip 3 | Allows player to retry stage when defeated. | ||||||||
Weapon Bottle Half | Restores partial weapon energy only once (except for Giga Attacks). | ||||||||
Weapon Bottle Full | Restores all weapon energy only once (except for Giga Attacks). | ||||||||
Weapon Charge | Refills Weapon Tank. | ||||||||
Prickle Barrier | Protects character from spikes only once. Leaves character with only 1 HP left. | ||||||||
Spare Energy | Restores partial life when HP has been depleted. Does not protect against insta-kill traps (spikes, bottomless pits, etcetera). | ||||||||
Life Tank | Permanent Tank that stores extra life energy. Replaces the Life Bottle if available. | ||||||||
Weapon Tank | Permanent Tank that stores extra weapon energy. Replaces the Weapon Bottle if available. | ||||||||
Hyper AT | More energy is filled inside Attack Gauge for attacks and refills. | ||||||||
Escape Boost | Escape Capture moves faster. Escape from enemies easier. | ||||||||
Metal Generator | Gain Metals by running. (Approximately 24 Metals per 6-8 steps of running) | ||||||||
Metal Discount | 10% discount on chip redemption cost. | ||||||||
Chip Delete | Removes Weapon and/or Life Tanks and Bottles. Does not refund metals. |
Alia's Chips | |||||||||
Name of Part | Description | ||||||||
Life Up |
Increases max HP from 12 to 24 (18 in Hard Mode). | ||||||||
Life Up +1 | Increases max HP from 24 to 30 (24 in Hard Mode). | ||||||||
Life Up +2 | Increases max HP from 30 to 36 (30 in Hard Mode). | ||||||||
Double Barrier | Doubles invincibility time when hit by enemies. | ||||||||
Speedy Recovery | Speeds up HP recovery time while X/Alia is in reserve. | ||||||||
Weapon Up |
Increases max weapon energy from 24 to 96 (72 in | ||||||||
Weapon Up +1 | Increases max weapon energy from 96 to 120 (96 in Hard Mode). | ||||||||
Weapon Up +2 | Increases max weapon energy from 120 to 144 (120 in Hard Mode). | ||||||||
Chain Combo |
Increases time gap between combo executions, allowing a higher combo count to be accumulated. | ||||||||
Super Recover | Recover more life/energy from life/energy refills. | ||||||||
Spike Walker | Reduces speed of sliding down walls. | ||||||||
Weapon Converter | Converts damage done to X/Alia to refill weapon gauge energy. |
Notable Techniques
Other
Standard Tactics: Alia will typically analyze her enemy and proceed to use her Alia Buster and Special Weapons.
Weaknesses: Has a limited amount of weapon energy. Certain locations can block her analysis. If her data is corrupted, she will be incapable of coming back.
References
- ↑ Cyber Peacock's stage takes place in Cyberspace
- ↑ Cyber Peacock is later fought again at the Final Weapon in the real world
- ↑ Mega Man X: Maverick Hunter Field Guide - Following the Great Repliforce War, Magma Dragoon's data was incorporated into an emulation for Hunters to test their skills against in the training area.
- ↑ Mega Man X Legacy Collection: X Challenge - X, it's time for a virtual training session. What would have happened if you'd faced Dr. Doppler AND his most fearsome creation at the same time?
- ↑ Mega Man X Japanese Manual - “X” presents many problems inconceivable in existing robots. There is a danger he may worry over or question even the absolute requirement for robots, “Do not harm a human.” The act of worrying in “X” marks a new epoch in robotics and is the first time this experiment has succeeded, but if it extends to matters that by their nature must not be questioned, it would be disastrous. In the worst case, if a robot were to harm humans deliberately, humankind would tremble with fear the like of which was unknown even in the days of the “Dr. Wily” incidents… I conclude that “X” is an extremely dangerous being. If I am to send “X” out into the world, he must have a verification period of 30 years at the least. However, I do not have that long to live, and regrettably there is no one who understands all my research to carry it on for me. Therefore I seal “X” here. If by some chance there is someone who discovers this capsule, as long as “X’s” thinking has not been fully analyzed, please leave him untouched. “X” is a robot laden with both unlimited possibility and unlimited danger…
- ↑ PEACE HAS COME TO THE WORLD.
Dr. Wily has reformed, and he and Dr. Right have joined forces, working together to develop a giant peace-keeping robot named “GAMMA”.
“GAMMA”…… It was the life-long dream of Dr. Right, a giant robot to protect and serve world peace.
Their research almost complete, all that remained was to combine 8 energy elements that were scattered about the uncharted planets, and bestow them to “GAMMA”…
–However, each planet met with an unexpected incident. The robots who were mining the energy elements suddenly began going berserk!! Upon learning of this from Dr. Right, “ROCKMAN” immediately set out on a path for the uncharted planets–a new battle was about to begin!! - ↑ Q. Do robots like those made by Dr. Wily or Dr. Cossack have self-awareness, and can they talk? And do they run on solar energy like Rockman does?
A. I take it you’d like to know if Wily and Cossack’s robots possess “sentience”? Naturally, they each have a “consciousness”, although the level of every “cognitive circuit” embedded inside each one of them varies, producing as many different “personality” types as found in people… Just like you or I, they can speak, and have emotional responses like shyness, or anger, just as we do.
Regarding their energy systems, many of them do utilize “solar energy” in some way. - ↑ PEACE HAS COME TO THE WORLD.
Dr. Wily has reformed, and he and Dr. Right have joined forces, working together to develop a giant peace-keeping robot named “GAMMA”.
“GAMMA”…… It was the life-long dream of Dr. Right, a giant robot to protect and serve world peace.
Their research almost complete, all that remained was to combine 8 energy elements that were scattered about the uncharted planets, and bestow them to “GAMMA”…
–However, each planet met with an unexpected incident. The robots who were mining the energy elements suddenly began going berserk!! Upon learning of this from Dr. Right, “ROCKMAN” immediately set out on a path for the uncharted planets–a new battle was about to begin!! - ↑ Mega Man X8 Chip List
Battle Records
None.
None.
None.